swaymux/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.5)
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project(swaymux VERSION 1.1 LANGUAGES CXX)
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set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets)
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# set(TS_FILES swaymux_en_US.ts)
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set(PROJECT_SOURCES
main.cpp
mainwindow.cpp
mainwindow.h
mainwindow.ui
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# ${TS_FILES}
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sway_bindings/Formatter.h
sway_bindings/Sway.cpp
tree/swaytree.h
tree/swaytree.cpp
tree/AbstractTreeModel.h
tree/AbstractTreeModel.h
tree/SwayTreeModel.h
tree/SwayTreeModel.cpp
Keys/KeyHandler.h
Keys/KeyHandler.cpp
Keys/AbstractKeyListener.h
Keys/HelpKeyListener.h
Keys/CloseHelpKeyListener.h
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Keys/CreateWorkspaceKeyListener.h
Keys/CloseSwaymuxKeyListener.h
Keys/CloseSwaymuxKeyListener.h
sway_bindings/swayoutputs.h
Keys/SwitchToKeybindListener.h
Keys/JumpOutputKeyListener.h
Keys/PrevOutputKeyListener.h
Keys/NextOutputKeyListener.h
Keys/CloseKeyListener.h
Keys/MoveToScratchpadKeyListener.h
Keys/MoveToScratchpadKeyListener.h
Keys/RestoreKeyListener.h
Keys/MainWindowAwareKeyListener.h
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Keys/ToggleDetailsKeyListener.h
sway_bindings/SwayRecords.cpp
sway_bindings/SwayRecords.h
Keys/DummyKeyListener.h
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)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(swaymux
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET swaymux APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(swaymux SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(swaymux
${PROJECT_SOURCES}
)
endif()
endif()
target_link_libraries(swaymux PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.swaymux)
endif()
set_target_properties(swaymux PROPERTIES
${BUNDLE_ID_OPTION}
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
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WIN32_EXECUTABLE FALSE
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)
include(GNUInstallDirs)
install(TARGETS swaymux
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(swaymux)
endif()