Fix scratchpad support (i was an idiot)
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parent
1a13229343
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293a12d0b7
@ -88,7 +88,7 @@ struct SwayRecord {
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explicit SwayRecord(const json &rep) :
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explicit SwayRecord(const json &rep) :
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id(rep["id"]),
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id(rep["id"]),
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name(rep["name"].is_null() ? "untitled container" : rep["name"]),
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name(getName(rep)),
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type(NodeType::fromString(rep["type"])),
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type(NodeType::fromString(rep["type"])),
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border(rep["border"]),
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border(rep["border"]),
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current_border_width(rep["current_border_width"]),
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current_border_width(rep["current_border_width"]),
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@ -115,6 +115,17 @@ struct SwayRecord {
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[[nodiscard]] bool operator==(const SwayRecord &other) const {
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[[nodiscard]] bool operator==(const SwayRecord &other) const {
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return this->id == other.id;
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return this->id == other.id;
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}
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}
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private:
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static std::string getName(const json& rep) {
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if(rep["name"].is_null())
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return "Untitled Container";
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std::string internal = rep["name"];
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if (internal == "__i3" && NodeType::fromString(rep["type"]) == NodeType::output)
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return "Virtual Display";
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if (internal == "__i3_scratch" && NodeType::fromString(rep["type"]) == NodeType::workspace)
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return "Scratchpad";
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return internal;
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}
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};
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};
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class SwayTreeNode : public AbstractTreeNode<SwayTreeNode> {
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class SwayTreeNode : public AbstractTreeNode<SwayTreeNode> {
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@ -128,12 +139,10 @@ public:
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this->appendChild(childNode);
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this->appendChild(childNode);
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}
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}
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/*
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for (const auto &child: rep["floating_nodes"]) {
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for (const auto &child: rep["floating_nodes"]) {
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auto childNode = std::make_unique<SwayTreeNode>(child, this);
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auto childNode = std::make_unique<SwayTreeNode>(child, this);
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this->appendChild(childNode);
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this->appendChild(childNode);
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}
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}
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*/
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}
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}
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explicit SwayTreeNode(SwayTreeNode *parent = nullptr) : node(SwayRecord()), AbstractTreeNode(parent) {};
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explicit SwayTreeNode(SwayTreeNode *parent = nullptr) : node(SwayRecord()), AbstractTreeNode(parent) {};
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