// // Created by grimmauld on 11.03.24. // #ifndef SWAYMUX_MAINWINDOWAWAREKEYLISTENER_H #define SWAYMUX_MAINWINDOWAWAREKEYLISTENER_H #include "AbstractKeyListener.h" #include "../mainwindow.h" #include "../sway_bindings/swayoutputs.h" class MainWindowAwareKeyListener : public AbstractKeyListener { protected: explicit MainWindowAwareKeyListener(MainWindow *pWindow) : window(pWindow) {} void updateMainWindow() const { usleep(100000); // give sway time to react. Not great but works i guess. window->updateModel(); } [[nodiscard]] std::set getSelectedContainerIds() const { std::set containerIds; auto selectedNodes = getModel()->getSelectedNodes(getTreeView()); for (auto *container: selectedNodes) { auto containers = container->accumulateContainers(); for (auto *containerToMove: container->accumulateContainers()) { containerIds.insert(containerToMove->node.id); } } return containerIds; } [[nodiscard]] int createNewWorkspaceId() const { auto used_workspaces = getModel()->getRoot()->accumulateWorkspaces(); int newWorkspace = 1; // workspace 1 is the first one. We don't expect our users to be programmers. for (; used_workspaces.contains(std::to_string(newWorkspace)); ++newWorkspace) {} return newWorkspace; } [[nodiscard]] const SwayTreeNode* findSelectedValidOutput() const { auto availableOutputs = SwayOutputList(SwayTreeModel::sway); auto selectedNodes = getModel()->getSelectedNodes(getTreeView()); for (auto node: selectedNodes) { auto output = node->findOutput(); if (availableOutputs.isOutputValid(output)) { return output; } } return nullptr; } private: MainWindow *window; [[nodiscard]] SwayTreeModel* getModel() const { return this->window->model; } [[nodiscard]] QTreeView* getTreeView() const { return window->ui->treeView; } }; #endif //SWAYMUX_MAINWINDOWAWAREKEYLISTENER_H