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public net.minecraft.network.play.ServerPlayNetHandler field_147365_f # floatingTickCount
# CubeParticle
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protected net.minecraft.client.particle.Particle field_228343_B_ # collidedY
# Needed for ChunkUtil, maybe remove these for releases
# ChunkManager
public net.minecraft.world.server.ChunkManager func_219212_a(JLnet/minecraft/world/server/ChunkHolder;)V #scheduleSave
public net.minecraft.world.server.ChunkManager field_219251_e #loadedChunks
public net.minecraft.world.server.ChunkManager field_219262_p #immutableLoadedChunksDirty
public net.minecraft.world.server.ChunkManager field_219253_g #chunksToUnload
# ChunkStatus
public-f net.minecraft.world.chunk.ChunkStatus field_222617_m #FULL
public net.minecraft.world.chunk.ChunkStatus$IGenerationWorker
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public net.minecraft.world.chunk.ChunkStatus$ILoadingWorker
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public net.minecraft.client.gui.FontRenderer func_238419_a_(Lnet/minecraft/util/ResourceLocation;)Lnet/minecraft/client/gui/fonts/Font; # getFontStorage
protected net.minecraft.entity.Entity func_226266_a_(Lnet/minecraft/entity/Entity;Lnet/minecraft/entity/Entity$IMoveCallback;)V # updatePassengerPosition