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35 lines
1.8 KiB
Markdown
35 lines
1.8 KiB
Markdown
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Create 0.5.2
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Additions
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- Example
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Changes
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- Bumped the defalt max rope length to 384
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- Set vault capacity limit to 2048 slots to prevent people from OOM-ing themselves if they set the capacity too high
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Bug Fixes
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- Fix certain blocks messing up the order scheduled ticks (#7141)
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- Fix unbreakable superglue not being usable (#6253)
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- Fix update suppression (#7176)
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- Fix comparator output of depots ignoring the items max stack size (#7179)
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- Fix deployers retaining the damage attribute of their last held weapon (#4870)
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- Fix an exploit allowing people to create clipboards that execute commands (#7218)
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- Fix redstone links not updating their redstone output when they've been taken out of receiver mode (#7226)
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- Fix rare crash related to sliding doors (#6184)
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- Verify that schematics are gzip-encoded before trying to read from them (#6087)
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- Added workaround for create_tracks.dat getting corrupted during crashes, the mod will try to restore the old track data stored in the create_tracks.dat_old file if the current one is corrupted
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- Fix contraptions triggering pressure plates and tripwires (#7255)
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- Fix ConditionContext nbt in trains containing a large number of empty tags
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- Fix deployers not placing fish from fish buckets (#3705)
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- Fix gasses not being visible in basins and item drains (#7236)
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Art Changes
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- Example
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API Changes
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- Removed LangMerger and related classes
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- Implemented an api to allow mods to register schematic requirements, partial safe nbt and contraption transforms without implementing interfaces (#4702)
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- Add a method that developers can override to change the icon in goggle tooltips
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- Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use proper registries
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