diff --git a/build.gradle b/build.gradle index 676d87dba..94ae11c67 100644 --- a/build.gradle +++ b/build.gradle @@ -201,7 +201,7 @@ task javadocJar(type: Jar, dependsOn: javadoc) { } artifacts { - archives shadowJar, sourcesJar, javadocJar + archives jar, shadowJar, sourcesJar, javadocJar } publishing { diff --git a/src/main/java/com/simibubi/create/content/contraptions/fluids/PipeConnection.java b/src/main/java/com/simibubi/create/content/contraptions/fluids/PipeConnection.java index f766f18f4..240883516 100644 --- a/src/main/java/com/simibubi/create/content/contraptions/fluids/PipeConnection.java +++ b/src/main/java/com/simibubi/create/content/contraptions/fluids/PipeConnection.java @@ -87,7 +87,7 @@ public class PipeConnection { FlowSource flowSource = source.get(); flowSource.manageSource(world); } - + public boolean manageFlows(World world, BlockPos pos, FluidStack internalFluid, Predicate extractionPredicate) { @@ -193,7 +193,7 @@ public class PipeConnection { if (world.isClientSide) { if (!source.isPresent()) determineSource(world, pos); - + spawnParticles(world, pos, flow.fluid); if (particleSplashNextTick) spawnSplashOnRim(world, pos, flow.fluid); @@ -282,8 +282,8 @@ public class PipeConnection { /** * @return zero if outward == inbound
- * positive if outward > inbound
- * negative if outward < inbound + * positive if outward {@literal >} inbound
+ * negative if outward {@literal <} inbound */ public float comparePressure() { return getOutwardPressure() - getInboundPressure(); diff --git a/src/main/java/com/simibubi/create/foundation/ponder/SceneBuilder.java b/src/main/java/com/simibubi/create/foundation/ponder/SceneBuilder.java index 108351609..da969d2fb 100644 --- a/src/main/java/com/simibubi/create/foundation/ponder/SceneBuilder.java +++ b/src/main/java/com/simibubi/create/foundation/ponder/SceneBuilder.java @@ -132,7 +132,7 @@ public class SceneBuilder { * Assign a unique translation key, as well as the standard english translation * for this scene's title using this method, anywhere inside the program * function. - * + * * @param sceneId * @param title */ @@ -147,7 +147,7 @@ public class SceneBuilder { * the the base plate.
* As a result, showBasePlate() will only show the configured size, and the * scene's scaling inside the UI will be consistent with its base size. - * + * * @param xOffset Block spaces between the base plate and the schematic * boundary on the Western side. * @param zOffset Block spaces between the base plate and the schematic @@ -164,8 +164,8 @@ public class SceneBuilder { /** * Use this in case you are not happy with the scale of the scene relative to * the overlay - * - * @param factor >1 will make the scene appear larger, smaller otherwise + * + * @param factor {@literal >}1 will make the scene appear larger, smaller otherwise */ public void scaleSceneView(float factor) { scene.scaleFactor = factor; @@ -174,8 +174,8 @@ public class SceneBuilder { /** * Use this in case you are not happy with the vertical alignment of the scene * relative to the overlay - * - * @param yOffset >0 moves the scene up, down otherwise + * + * @param yOffset {@literal >}0 moves the scene up, down otherwise */ public void setSceneOffsetY(float yOffset) { scene.yOffset = yOffset; @@ -197,7 +197,7 @@ public class SceneBuilder { * actions play out.
* Idle does not stall any animations, only schedules a time gap between * instructions. - * + * * @param ticks Duration to wait for */ public void idle(int ticks) { @@ -209,7 +209,7 @@ public class SceneBuilder { * actions play out.
* Idle does not stall any animations, only schedules a time gap between * instructions. - * + * * @param seconds Duration to wait for */ public void idleSeconds(int seconds) { @@ -229,7 +229,7 @@ public class SceneBuilder { /** * Pans the scene's camera view around the vertical axis by the given amount - * + * * @param degrees */ public void rotateCameraY(float degrees) { @@ -824,4 +824,4 @@ public class SceneBuilder { scene.schedule.add(PonderInstruction.simple(callback)); } -} \ No newline at end of file +}