diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties
index 508322917..4e86b9270 100644
--- a/gradle/wrapper/gradle-wrapper.properties
+++ b/gradle/wrapper/gradle-wrapper.properties
@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
-distributionUrl=https\://services.gradle.org/distributions/gradle-7.6.1-bin.zip
+distributionUrl=https\://services.gradle.org/distributions/gradle-7.6.2-bin.zip
networkTimeout=10000
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
diff --git a/src/generated/resources/assets/create/lang/en_us.json b/src/generated/resources/assets/create/lang/en_us.json
index 205b85c0f..8cdca3e46 100644
--- a/src/generated/resources/assets/create/lang/en_us.json
+++ b/src/generated/resources/assets/create/lang/en_us.json
@@ -858,6 +858,8 @@
"create.clipboard.pasted_to": "Applied settings to %1$s",
"create.clipboard.to_copy": "%1$s to Copy settings",
"create.clipboard.to_paste": "%1$s to Paste settings",
+ "create.command.debuginfo.saved_to_clipboard": "Debug information has been copied to your clipboard.",
+ "create.command.debuginfo.sending": "Collecting debug information...",
"create.command.killTPSCommand": "killtps",
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.command.killTPSCommand.status.slowed_by.0": "[Create]: Server tick is currently slowed by %s ms :o",
diff --git a/src/generated/resources/data/create/tags/entity_types/blaze_burner_capturable.json b/src/generated/resources/data/create/tags/entity_types/blaze_burner_capturable.json
new file mode 100644
index 000000000..8a1ecc0e3
--- /dev/null
+++ b/src/generated/resources/data/create/tags/entity_types/blaze_burner_capturable.json
@@ -0,0 +1,6 @@
+{
+ "replace": false,
+ "values": [
+ "minecraft:blaze"
+ ]
+}
\ No newline at end of file
diff --git a/src/main/java/com/simibubi/create/AllPackets.java b/src/main/java/com/simibubi/create/AllPackets.java
index 00d5b3b0a..3c68ae47e 100644
--- a/src/main/java/com/simibubi/create/AllPackets.java
+++ b/src/main/java/com/simibubi/create/AllPackets.java
@@ -92,6 +92,7 @@ import com.simibubi.create.foundation.networking.SimplePacketBase;
import com.simibubi.create.foundation.utility.ServerSpeedProvider;
import com.simibubi.create.infrastructure.command.HighlightPacket;
import com.simibubi.create.infrastructure.command.SConfigureConfigPacket;
+import com.simibubi.create.infrastructure.debugInfo.ServerDebugInfoPacket;
import net.minecraft.core.BlockPos;
import net.minecraft.network.FriendlyByteBuf;
@@ -207,7 +208,7 @@ public enum AllPackets {
CONTRAPTION_ACTOR_TOGGLE(ContraptionDisableActorPacket.class, ContraptionDisableActorPacket::new, PLAY_TO_CLIENT),
CONTRAPTION_COLLIDER_LOCK(ContraptionColliderLockPacket.class, ContraptionColliderLockPacket::new, PLAY_TO_CLIENT),
ATTACHED_COMPUTER(AttachedComputerPacket.class, AttachedComputerPacket::new, PLAY_TO_CLIENT),
-
+ SERVER_DEBUG_INFO(ServerDebugInfoPacket.class, ServerDebugInfoPacket::new, PLAY_TO_CLIENT)
;
public static final ResourceLocation CHANNEL_NAME = Create.asResource("main");
diff --git a/src/main/java/com/simibubi/create/AllTags.java b/src/main/java/com/simibubi/create/AllTags.java
index 8ef2ee2d0..794d788e1 100644
--- a/src/main/java/com/simibubi/create/AllTags.java
+++ b/src/main/java/com/simibubi/create/AllTags.java
@@ -283,7 +283,8 @@ public class AllTags {
}
public enum AllEntityTags {
-
+
+ BLAZE_BURNER_CAPTURABLE,
IGNORE_SEAT,
;
@@ -317,9 +318,12 @@ public class AllTags {
this.alwaysDatagen = alwaysDatagen;
}
+ public boolean matches(EntityType> type) {
+ return type.is(tag);
+ }
+
public boolean matches(Entity entity) {
- return entity.getType()
- .is(tag);
+ return matches(entity.getType());
}
private static void init() {}
diff --git a/src/main/java/com/simibubi/create/api/event/PipeCollisionEvent.java b/src/main/java/com/simibubi/create/api/event/PipeCollisionEvent.java
index 6dd3664cf..995199c02 100644
--- a/src/main/java/com/simibubi/create/api/event/PipeCollisionEvent.java
+++ b/src/main/java/com/simibubi/create/api/event/PipeCollisionEvent.java
@@ -9,7 +9,7 @@ import net.minecraft.world.level.material.Fluid;
import net.minecraftforge.eventbus.api.Event;
/**
- * This Event is fired when a two fluids meet in a pipe ({@link Flow})
+ * This Event is fired when two fluids meet in a pipe ({@link Flow})
* or when a fluid in a pipe meets with a fluid in the world
* ({@link Spill}).
*
diff --git a/src/main/java/com/simibubi/create/content/contraptions/AbstractContraptionEntity.java b/src/main/java/com/simibubi/create/content/contraptions/AbstractContraptionEntity.java
index ce5f68de8..a23fb5e6e 100644
--- a/src/main/java/com/simibubi/create/content/contraptions/AbstractContraptionEntity.java
+++ b/src/main/java/com/simibubi/create/content/contraptions/AbstractContraptionEntity.java
@@ -217,6 +217,9 @@ public abstract class AbstractContraptionEntity extends Entity implements IEntit
}
public Vec3 getPassengerPosition(Entity passenger, float partialTicks) {
+ if (contraption == null)
+ return null;
+
UUID id = passenger.getUUID();
if (passenger instanceof OrientedContraptionEntity) {
BlockPos localPos = contraption.getBearingPosOf(id);
@@ -231,6 +234,7 @@ public abstract class AbstractContraptionEntity extends Entity implements IEntit
BlockPos seat = contraption.getSeatOf(id);
if (seat == null)
return null;
+
Vec3 transformedVector = toGlobalVector(Vec3.atLowerCornerOf(seat)
.add(.5, passenger.getMyRidingOffset() + ySize - .15f, .5), partialTicks)
.add(VecHelper.getCenterOf(BlockPos.ZERO))
diff --git a/src/main/java/com/simibubi/create/content/contraptions/OrientedContraptionEntity.java b/src/main/java/com/simibubi/create/content/contraptions/OrientedContraptionEntity.java
index 41879519b..13dc64607 100644
--- a/src/main/java/com/simibubi/create/content/contraptions/OrientedContraptionEntity.java
+++ b/src/main/java/com/simibubi/create/content/contraptions/OrientedContraptionEntity.java
@@ -569,6 +569,9 @@ public class OrientedContraptionEntity extends AbstractContraptionEntity {
private Vec3 getContraptionOffset(float partialTicks, Entity ridingEntity) {
AbstractContraptionEntity parent = (AbstractContraptionEntity) ridingEntity;
Vec3 passengerPosition = parent.getPassengerPosition(this, partialTicks);
+ if (passengerPosition == null)
+ return Vec3.ZERO;
+
double x = passengerPosition.x - Mth.lerp(partialTicks, this.xOld, this.getX());
double y = passengerPosition.y - Mth.lerp(partialTicks, this.yOld, this.getY());
double z = passengerPosition.z - Mth.lerp(partialTicks, this.zOld, this.getZ());
diff --git a/src/main/java/com/simibubi/create/content/contraptions/actors/psi/PortableStorageInterfaceBlock.java b/src/main/java/com/simibubi/create/content/contraptions/actors/psi/PortableStorageInterfaceBlock.java
index 9faee84b6..297a9827a 100644
--- a/src/main/java/com/simibubi/create/content/contraptions/actors/psi/PortableStorageInterfaceBlock.java
+++ b/src/main/java/com/simibubi/create/content/contraptions/actors/psi/PortableStorageInterfaceBlock.java
@@ -58,7 +58,7 @@ public class PortableStorageInterfaceBlock extends WrenchableDirectionalBlock
public BlockState getStateForPlacement(BlockPlaceContext context) {
Direction direction = context.getNearestLookingDirection();
if (context.getPlayer() != null && context.getPlayer()
- .isSteppingCarefully())
+ .isShiftKeyDown())
direction = direction.getOpposite();
return defaultBlockState().setValue(FACING, direction.getOpposite());
}
diff --git a/src/main/java/com/simibubi/create/content/contraptions/actors/roller/RollerBlockEntity.java b/src/main/java/com/simibubi/create/content/contraptions/actors/roller/RollerBlockEntity.java
index 17a3cb1b9..69fb55bc1 100644
--- a/src/main/java/com/simibubi/create/content/contraptions/actors/roller/RollerBlockEntity.java
+++ b/src/main/java/com/simibubi/create/content/contraptions/actors/roller/RollerBlockEntity.java
@@ -117,7 +117,7 @@ public class RollerBlockEntity extends SmartBlockEntity {
protected void acceptSharedValues(int mode, ItemStack filter) {
dontPropagate = true;
- this.filtering.setFilter(filter);
+ this.filtering.setFilter(filter.copy());
this.mode.setValue(mode);
dontPropagate = false;
notifyUpdate();
diff --git a/src/main/java/com/simibubi/create/content/contraptions/actors/roller/RollerMovementBehaviour.java b/src/main/java/com/simibubi/create/content/contraptions/actors/roller/RollerMovementBehaviour.java
index 6bab515fa..004c42123 100644
--- a/src/main/java/com/simibubi/create/content/contraptions/actors/roller/RollerMovementBehaviour.java
+++ b/src/main/java/com/simibubi/create/content/contraptions/actors/roller/RollerMovementBehaviour.java
@@ -19,7 +19,7 @@ import com.simibubi.create.content.contraptions.render.ActorInstance;
import com.simibubi.create.content.contraptions.render.ContraptionMatrices;
import com.simibubi.create.content.contraptions.render.ContraptionRenderDispatcher;
import com.simibubi.create.content.kinetics.base.BlockBreakingMovementBehaviour;
-import com.simibubi.create.content.logistics.filter.FilterItem;
+import com.simibubi.create.content.logistics.filter.FilterItemStack;
import com.simibubi.create.content.trains.bogey.StandardBogeyBlock;
import com.simibubi.create.content.trains.entity.Carriage;
import com.simibubi.create.content.trains.entity.CarriageBogey;
@@ -193,10 +193,10 @@ public class RollerMovementBehaviour extends BlockBreakingMovementBehaviour {
int startingY = 1;
if (!getStateToPaveWith(context).isAir()) {
- ItemStack filter = ItemStack.of(context.blockEntityData.getCompound("Filter"));
- if (!ItemHelper
+ FilterItemStack filter = context.getFilterFromBE();
+ if (!ItemHelper
.extract(context.contraption.getSharedInventory(),
- stack -> FilterItem.test(context.world, stack, filter), 1, true)
+ stack -> filter.test(context.world, stack), 1, true)
.isEmpty())
startingY = 0;
}
@@ -473,9 +473,9 @@ public class RollerMovementBehaviour extends BlockBreakingMovementBehaviour {
.isEmpty())
return PaveResult.FAIL;
- ItemStack filter = ItemStack.of(context.blockEntityData.getCompound("Filter"));
+ FilterItemStack filter = context.getFilterFromBE();
ItemStack held = ItemHelper.extract(context.contraption.getSharedInventory(),
- stack -> FilterItem.test(context.world, stack, filter), 1, false);
+ stack -> filter.test(context.world, stack), 1, false);
if (held.isEmpty())
return PaveResult.FAIL;
diff --git a/src/main/java/com/simibubi/create/content/contraptions/actors/trainControls/ControlsBlock.java b/src/main/java/com/simibubi/create/content/contraptions/actors/trainControls/ControlsBlock.java
index e299b3616..c9d13fb8d 100644
--- a/src/main/java/com/simibubi/create/content/contraptions/actors/trainControls/ControlsBlock.java
+++ b/src/main/java/com/simibubi/create/content/contraptions/actors/trainControls/ControlsBlock.java
@@ -56,7 +56,7 @@ public class ControlsBlock extends HorizontalDirectionalBlock implements IWrench
Player player = pContext.getPlayer();
state = state.setValue(FACING, horizontalDirection.getOpposite());
- if (player != null && player.isSteppingCarefully())
+ if (player != null && player.isShiftKeyDown())
state = state.setValue(FACING, horizontalDirection);
return state;
diff --git a/src/main/java/com/simibubi/create/content/contraptions/behaviour/MovementContext.java b/src/main/java/com/simibubi/create/content/contraptions/behaviour/MovementContext.java
index b5ff9ee76..faae63163 100644
--- a/src/main/java/com/simibubi/create/content/contraptions/behaviour/MovementContext.java
+++ b/src/main/java/com/simibubi/create/content/contraptions/behaviour/MovementContext.java
@@ -3,6 +3,7 @@ package com.simibubi.create.content.contraptions.behaviour;
import java.util.function.UnaryOperator;
import com.simibubi.create.content.contraptions.Contraption;
+import com.simibubi.create.content.logistics.filter.FilterItemStack;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.core.BlockPos;
@@ -31,6 +32,8 @@ public class MovementContext {
public CompoundTag data;
public Contraption contraption;
public Object temporaryData;
+
+ private FilterItemStack filter;
public MovementContext(Level world, StructureBlockInfo info, Contraption contraption) {
this.world = world;
@@ -47,6 +50,7 @@ public class MovementContext {
position = null;
data = new CompoundTag();
stall = false;
+ filter = null;
}
public float getAnimationSpeed() {
@@ -83,5 +87,11 @@ public class MovementContext {
nbt.put("Data", data.copy());
return nbt;
}
+
+ public FilterItemStack getFilterFromBE() {
+ if (filter != null)
+ return filter;
+ return filter = FilterItemStack.of(blockEntityData.getCompound("Filter"));
+ }
}
\ No newline at end of file
diff --git a/src/main/java/com/simibubi/create/content/contraptions/glue/SuperGlueSelectionHandler.java b/src/main/java/com/simibubi/create/content/contraptions/glue/SuperGlueSelectionHandler.java
index 7bcf184b2..6cee3961d 100644
--- a/src/main/java/com/simibubi/create/content/contraptions/glue/SuperGlueSelectionHandler.java
+++ b/src/main/java/com/simibubi/create/content/contraptions/glue/SuperGlueSelectionHandler.java
@@ -121,7 +121,7 @@ public class SuperGlueSelectionHandler {
return;
}
- boolean cancel = player.isSteppingCarefully();
+ boolean cancel = player.isShiftKeyDown();
if (cancel && firstPos == null)
return;
@@ -201,7 +201,7 @@ public class SuperGlueSelectionHandler {
return true;
}
- if (player.isSteppingCarefully()) {
+ if (player.isShiftKeyDown()) {
if (firstPos != null) {
discard();
return true;
diff --git a/src/main/java/com/simibubi/create/content/decoration/copycat/CopycatBlock.java b/src/main/java/com/simibubi/create/content/decoration/copycat/CopycatBlock.java
index bcaef4350..e251642d5 100644
--- a/src/main/java/com/simibubi/create/content/decoration/copycat/CopycatBlock.java
+++ b/src/main/java/com/simibubi/create/content/decoration/copycat/CopycatBlock.java
@@ -316,7 +316,7 @@ public abstract class CopycatBlock extends Block implements IBE uprightCache = new Object2BooleanOpenHashMap<>();
+ public static final ResourceManagerReloadListener LISTENER = resourceManager -> uprightCache.clear();
+
public static boolean isItemUpright(ItemStack stack) {
- return stack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY)
- .isPresent() || AllItemTags.UPRIGHT_ON_BELT.matches(stack);
+ return uprightCache.computeIfAbsent(stack.getItem(),
+ item -> stack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY)
+ .isPresent() || AllItemTags.UPRIGHT_ON_BELT.matches(stack));
}
public static BeltBlockEntity getSegmentBE(LevelAccessor world, BlockPos pos) {
diff --git a/src/main/java/com/simibubi/create/content/kinetics/crank/ValveHandleBlock.java b/src/main/java/com/simibubi/create/content/kinetics/crank/ValveHandleBlock.java
index 3fd25134a..57906ea5e 100644
--- a/src/main/java/com/simibubi/create/content/kinetics/crank/ValveHandleBlock.java
+++ b/src/main/java/com/simibubi/create/content/kinetics/crank/ValveHandleBlock.java
@@ -66,7 +66,7 @@ public class ValveHandleBlock extends HandCrankBlock {
return;
if (!player.mayBuild())
return;
- if (AllItems.WRENCH.isIn(player.getItemInHand(event.getHand())) && player.isSteppingCarefully())
+ if (AllItems.WRENCH.isIn(player.getItemInHand(event.getHand())) && player.isShiftKeyDown())
return;
if (vhb.clicked(level, pos, blockState, player, event.getHand())) {
@@ -94,7 +94,7 @@ public class ValveHandleBlock extends HandCrankBlock {
}
onBlockEntityUse(level, pos,
- hcbe -> (hcbe instanceof ValveHandleBlockEntity vhbe) && vhbe.activate(player.isSteppingCarefully())
+ hcbe -> (hcbe instanceof ValveHandleBlockEntity vhbe) && vhbe.activate(player.isShiftKeyDown())
? InteractionResult.SUCCESS
: InteractionResult.PASS);
return true;
diff --git a/src/main/java/com/simibubi/create/content/kinetics/deployer/DeployerMovementBehaviour.java b/src/main/java/com/simibubi/create/content/kinetics/deployer/DeployerMovementBehaviour.java
index 305dbde12..8e5c17140 100644
--- a/src/main/java/com/simibubi/create/content/kinetics/deployer/DeployerMovementBehaviour.java
+++ b/src/main/java/com/simibubi/create/content/kinetics/deployer/DeployerMovementBehaviour.java
@@ -21,7 +21,7 @@ import com.simibubi.create.content.contraptions.render.ActorInstance;
import com.simibubi.create.content.contraptions.render.ContraptionMatrices;
import com.simibubi.create.content.contraptions.render.ContraptionRenderDispatcher;
import com.simibubi.create.content.kinetics.deployer.DeployerBlockEntity.Mode;
-import com.simibubi.create.content.logistics.filter.FilterItem;
+import com.simibubi.create.content.logistics.filter.FilterItemStack;
import com.simibubi.create.content.schematics.SchematicInstances;
import com.simibubi.create.content.schematics.SchematicWorld;
import com.simibubi.create.content.schematics.requirement.ItemRequirement;
@@ -80,9 +80,9 @@ public class DeployerMovementBehaviour implements MovementBehaviour {
public void activate(MovementContext context, BlockPos pos, DeployerFakePlayer player, Mode mode) {
Level world = context.world;
- ItemStack filter = getFilter(context);
- if (AllItems.SCHEMATIC.isIn(filter))
- activateAsSchematicPrinter(context, pos, player, world, filter);
+ FilterItemStack filter = context.getFilterFromBE();
+ if (AllItems.SCHEMATIC.isIn(filter.item()))
+ activateAsSchematicPrinter(context, pos, player, world, filter.item());
Vec3 facingVec = Vec3.atLowerCornerOf(context.state.getValue(DeployerBlock.FACING)
.getNormal());
@@ -222,11 +222,11 @@ public class DeployerMovementBehaviour implements MovementBehaviour {
return;
if (player.getMainHandItem()
.isEmpty()) {
- ItemStack filter = getFilter(context);
- if (AllItems.SCHEMATIC.isIn(filter))
+ FilterItemStack filter = context.getFilterFromBE();
+ if (AllItems.SCHEMATIC.isIn(filter.item()))
return;
ItemStack held = ItemHelper.extract(context.contraption.getSharedInventory(),
- stack -> FilterItem.test(context.world, stack, filter), 1, false);
+ stack -> filter.test(context.world, stack), 1, false);
player.setItemInHand(InteractionHand.MAIN_HAND, held);
}
}
@@ -236,7 +236,7 @@ public class DeployerMovementBehaviour implements MovementBehaviour {
if (player == null)
return;
Inventory inv = player.getInventory();
- ItemStack filter = getFilter(context);
+ FilterItemStack filter = context.getFilterFromBE();
for (List list : Arrays.asList(inv.armor, inv.offhand, inv.items)) {
for (int i = 0; i < list.size(); ++i) {
@@ -244,7 +244,7 @@ public class DeployerMovementBehaviour implements MovementBehaviour {
if (itemstack.isEmpty())
continue;
- if (list == inv.items && i == inv.selected && FilterItem.test(context.world, itemstack, filter))
+ if (list == inv.items && i == inv.selected && filter.test(context.world, itemstack))
continue;
dropItem(context, itemstack);
@@ -278,10 +278,6 @@ public class DeployerMovementBehaviour implements MovementBehaviour {
return (DeployerFakePlayer) context.temporaryData;
}
- private ItemStack getFilter(MovementContext context) {
- return ItemStack.of(context.blockEntityData.getCompound("Filter"));
- }
-
private Mode getMode(MovementContext context) {
return NBTHelper.readEnum(context.blockEntityData, "Mode", Mode.class);
}
diff --git a/src/main/java/com/simibubi/create/content/kinetics/fan/AirCurrent.java b/src/main/java/com/simibubi/create/content/kinetics/fan/AirCurrent.java
index 3840b7ae2..037ccd268 100644
--- a/src/main/java/com/simibubi/create/content/kinetics/fan/AirCurrent.java
+++ b/src/main/java/com/simibubi/create/content/kinetics/fan/AirCurrent.java
@@ -32,9 +32,7 @@ import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
-import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
-import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraftforge.api.distmarker.Dist;
@@ -62,21 +60,20 @@ public class AirCurrent {
if (direction == null)
rebuild();
Level world = source.getAirCurrentWorld();
- Direction facing = direction;
if (world != null && world.isClientSide) {
float offset = pushing ? 0.5f : maxDistance + .5f;
Vec3 pos = VecHelper.getCenterOf(source.getAirCurrentPos())
- .add(Vec3.atLowerCornerOf(facing.getNormal())
+ .add(Vec3.atLowerCornerOf(direction.getNormal())
.scale(offset));
if (world.random.nextFloat() < AllConfigs.client().fanParticleDensity.get())
world.addParticle(new AirFlowParticleData(source.getAirCurrentPos()), pos.x, pos.y, pos.z, 0, 0, 0);
}
- tickAffectedEntities(world, facing);
+ tickAffectedEntities(world);
tickAffectedHandlers();
}
- protected void tickAffectedEntities(Level world, Direction facing) {
+ protected void tickAffectedEntities(Level world) {
for (Iterator iterator = caughtEntities.iterator(); iterator.hasNext();) {
Entity entity = iterator.next();
if (!entity.isAlive() || !entity.getBoundingBox()
@@ -85,14 +82,14 @@ public class AirCurrent {
continue;
}
- Vec3 center = VecHelper.getCenterOf(source.getAirCurrentPos());
- Vec3i flow = (pushing ? facing : facing.getOpposite()).getNormal();
-
- float sneakModifier = entity.isShiftKeyDown() ? 4096f : 512f;
+ Vec3i flow = (pushing ? direction : direction.getOpposite()).getNormal();
float speed = Math.abs(source.getSpeed());
- double entityDistance = entity.position()
- .distanceTo(center);
- float acceleration = (float) (speed / sneakModifier / (entityDistance / maxDistance));
+ float sneakModifier = entity.isShiftKeyDown() ? 4096f : 512f;
+ double entityDistance = VecHelper.alignedDistanceToFace(entity.position(), source.getAirCurrentPos(), direction);
+ // entityDistanceOld should be removed eventually. Remember that entityDistanceOld cannot be 0 while entityDistance can,
+ // so division by 0 must be avoided.
+ double entityDistanceOld = entity.position().distanceTo(VecHelper.getCenterOf(source.getAirCurrentPos()));
+ float acceleration = (float) (speed / sneakModifier / (entityDistanceOld / maxDistance));
Vec3 previousMotion = entity.getDeltaMovement();
float maxAcceleration = 5;
@@ -108,7 +105,6 @@ public class AirCurrent {
if (entity instanceof ServerPlayer)
((ServerPlayer) entity).connection.aboveGroundTickCount = 0;
- entityDistance -= .5f;
FanProcessingType processingType = getTypeAt((float) entityDistance);
if (processingType == AllFanProcessingTypes.NONE)
@@ -229,57 +225,75 @@ public class AirCurrent {
}
public static float getFlowLimit(Level world, BlockPos start, float max, Direction facing) {
- Vec3 directionVec = Vec3.atLowerCornerOf(facing.getNormal());
- Vec3 planeVec = VecHelper.axisAlingedPlaneOf(directionVec);
+ for (int i = 0; i < max; i++) {
+ BlockPos currentPos = start.relative(facing, i + 1);
+ if (!world.isLoaded(currentPos)) {
+ return i;
+ }
- // 4 Rays test for holes in the shapes blocking the flow
- float offsetDistance = .25f;
- Vec3[] offsets = new Vec3[] { planeVec.multiply(offsetDistance, offsetDistance, offsetDistance),
- planeVec.multiply(-offsetDistance, -offsetDistance, offsetDistance),
- planeVec.multiply(offsetDistance, -offsetDistance, -offsetDistance),
- planeVec.multiply(-offsetDistance, offsetDistance, -offsetDistance), };
-
- float limitedDistance = 0;
-
- // Determine the distance of the air flow
- Outer: for (int i = 1; i <= max; i++) {
- BlockPos currentPos = start.relative(facing, i);
- if (!world.isLoaded(currentPos))
- break;
BlockState state = world.getBlockState(currentPos);
BlockState copycatState = CopycatBlock.getMaterial(world, currentPos);
- if (shouldAlwaysPass(copycatState.isAir() ? state : copycatState))
+ if (shouldAlwaysPass(copycatState.isAir() ? state : copycatState)) {
continue;
- VoxelShape voxelshape = state.getCollisionShape(world, currentPos, CollisionContext.empty());
- if (voxelshape.isEmpty())
- continue;
- if (voxelshape == Shapes.block()) {
- max = i - 1;
- break;
}
- for (Vec3 offset : offsets) {
- Vec3 rayStart = VecHelper.getCenterOf(currentPos)
- .subtract(directionVec.scale(.5f + 1 / 32f))
- .add(offset);
- Vec3 rayEnd = rayStart.add(directionVec.scale(1 + 1 / 32f));
- BlockHitResult blockraytraceresult =
- world.clipWithInteractionOverride(rayStart, rayEnd, currentPos, voxelshape, state);
- if (blockraytraceresult == null)
- continue Outer;
-
- double distance = i - 1 + blockraytraceresult.getLocation()
- .distanceTo(rayStart);
- if (limitedDistance < distance)
- limitedDistance = (float) distance;
+ VoxelShape shape = state.getCollisionShape(world, currentPos);
+ if (shape.isEmpty()) {
+ continue;
}
-
- max = limitedDistance;
- break;
+ if (shape == Shapes.block()) {
+ return i;
+ }
+ double shapeDepth = findMaxDepth(shape, facing);
+ if (shapeDepth == Double.POSITIVE_INFINITY) {
+ continue;
+ }
+ return Math.min((float) (i + shapeDepth + 1/32d), max);
}
+
return max;
}
+ private static final double[][] DEPTH_TEST_COORDINATES = {
+ { 0.25, 0.25 },
+ { 0.25, 0.75 },
+ { 0.5, 0.5 },
+ { 0.75, 0.25 },
+ { 0.75, 0.75 }
+ };
+
+ // Finds the maximum depth of the shape when traveling in the given direction.
+ // The result is always positive.
+ // If there is a hole, the result will be Double.POSITIVE_INFINITY.
+ private static double findMaxDepth(VoxelShape shape, Direction direction) {
+ Direction.Axis axis = direction.getAxis();
+ Direction.AxisDirection axisDirection = direction.getAxisDirection();
+ double maxDepth = 0;
+
+ for (double[] coordinates : DEPTH_TEST_COORDINATES) {
+ double depth;
+ if (axisDirection == Direction.AxisDirection.POSITIVE) {
+ double min = shape.min(axis, coordinates[0], coordinates[1]);
+ if (min == Double.POSITIVE_INFINITY) {
+ return Double.POSITIVE_INFINITY;
+ }
+ depth = min;
+ } else {
+ double max = shape.max(axis, coordinates[0], coordinates[1]);
+ if (max == Double.NEGATIVE_INFINITY) {
+ return Double.POSITIVE_INFINITY;
+ }
+ depth = 1 - max;
+ }
+
+ if (depth > maxDepth) {
+ maxDepth = depth;
+ }
+ }
+
+ return maxDepth;
+ }
+
private static boolean shouldAlwaysPass(BlockState state) {
return AllTags.AllBlockTags.FAN_TRANSPARENT.matches(state);
}
diff --git a/src/main/java/com/simibubi/create/content/kinetics/turntable/TurntableHandler.java b/src/main/java/com/simibubi/create/content/kinetics/turntable/TurntableHandler.java
index 5fca562e3..9c76d5393 100644
--- a/src/main/java/com/simibubi/create/content/kinetics/turntable/TurntableHandler.java
+++ b/src/main/java/com/simibubi/create/content/kinetics/turntable/TurntableHandler.java
@@ -16,6 +16,8 @@ public class TurntableHandler {
Minecraft mc = Minecraft.getInstance();
BlockPos pos = mc.player.blockPosition();
+ if (mc.gameMode == null)
+ return;
if (!AllBlocks.TURNTABLE.has(mc.level.getBlockState(pos)))
return;
if (!mc.player.isOnGround())
diff --git a/src/main/java/com/simibubi/create/content/logistics/filter/FilterItem.java b/src/main/java/com/simibubi/create/content/logistics/filter/FilterItem.java
index da04be990..479c10248 100644
--- a/src/main/java/com/simibubi/create/content/logistics/filter/FilterItem.java
+++ b/src/main/java/com/simibubi/create/content/logistics/filter/FilterItem.java
@@ -8,7 +8,6 @@ import javax.annotation.Nonnull;
import com.simibubi.create.AllItems;
import com.simibubi.create.AllKeys;
-import com.simibubi.create.content.fluids.transfer.GenericItemEmptying;
import com.simibubi.create.content.logistics.filter.AttributeFilterMenu.WhitelistMode;
import com.simibubi.create.foundation.utility.Components;
import com.simibubi.create.foundation.utility.Lang;
@@ -33,7 +32,6 @@ import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.Level;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
-import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.items.ItemHandlerHelper;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.network.NetworkHooks;
@@ -188,146 +186,7 @@ public class FilterItem extends Item implements MenuProvider {
return newInv;
}
- public static boolean test(Level world, ItemStack stack, ItemStack filter) {
- return test(world, stack, filter, false);
- }
-
- public static boolean test(Level world, FluidStack stack, ItemStack filter) {
- return test(world, stack, filter, true);
- }
-
- public static boolean test(Level world, ItemStack stack, ItemStack filter, boolean matchNBT) {
- if (filter.isEmpty())
- return true;
-
- if (!(filter.getItem() instanceof FilterItem))
- return testDirect(filter, stack, matchNBT);
-
- boolean defaults = !filter.hasTag();
-
- if (defaults) {
- return testDirect(filter, stack, matchNBT);
- }
-
- if (AllItems.FILTER.get() == filter.getItem()) {
- ItemStackHandler filterItems = getFilterItems(filter);
- boolean respectNBT = defaults ? false
- : filter.getTag()
- .getBoolean("RespectNBT");
- boolean blacklist = defaults ? false
- : filter.getTag()
- .getBoolean("Blacklist");
- boolean isEmpty = true;
- for (int slot = 0; slot < filterItems.getSlots(); slot++) {
- ItemStack stackInSlot = filterItems.getStackInSlot(slot);
- if (stackInSlot.isEmpty())
- continue;
- isEmpty = false;
- boolean matches = test(world, stack, stackInSlot, respectNBT);
- if (matches)
- return !blacklist;
- }
- if (isEmpty) {
- return testDirect(filter, stack, matchNBT);
- }
- return blacklist;
- }
-
- if (AllItems.ATTRIBUTE_FILTER.get() == filter.getItem()) {
- ListTag attributes = defaults ? new ListTag()
- : filter.getTag()
- .getList("MatchedAttributes", Tag.TAG_COMPOUND);
- if (attributes.isEmpty()) {
- return testDirect(filter, stack, matchNBT);
- }
- WhitelistMode whitelistMode = WhitelistMode.values()[defaults ? 0
- : filter.getTag()
- .getInt("WhitelistMode")];
- for (Tag inbt : attributes) {
- CompoundTag compound = (CompoundTag) inbt;
- ItemAttribute attribute = ItemAttribute.fromNBT(compound);
- if (attribute == null)
- continue;
- boolean matches = attribute.appliesTo(stack, world) != compound.getBoolean("Inverted");
-
- if (matches) {
- switch (whitelistMode) {
- case BLACKLIST:
- return false;
- case WHITELIST_CONJ:
- continue;
- case WHITELIST_DISJ:
- return true;
- }
- } else {
- switch (whitelistMode) {
- case BLACKLIST:
- continue;
- case WHITELIST_CONJ:
- return false;
- case WHITELIST_DISJ:
- continue;
- }
- }
- }
-
- switch (whitelistMode) {
- case BLACKLIST:
- return true;
- case WHITELIST_CONJ:
- return true;
- case WHITELIST_DISJ:
- return false;
- }
- }
-
- return false;
- }
-
- public static boolean test(Level world, FluidStack stack, ItemStack filter, boolean matchNBT) {
- if (filter.isEmpty())
- return true;
- if (stack.isEmpty())
- return false;
-
- if (!(filter.getItem() instanceof FilterItem)) {
- if (!GenericItemEmptying.canItemBeEmptied(world, filter))
- return false;
- FluidStack fluidInFilter = GenericItemEmptying.emptyItem(world, filter, true)
- .getFirst();
- if (fluidInFilter == null)
- return false;
- if (!matchNBT)
- return fluidInFilter.getFluid()
- .isSame(stack.getFluid());
- boolean fluidEqual = fluidInFilter.isFluidEqual(stack);
- return fluidEqual;
- }
-
- boolean defaults = !filter.hasTag();
-
- if (AllItems.FILTER.get() == filter.getItem()) {
- ItemStackHandler filterItems = getFilterItems(filter);
- boolean respectNBT = defaults ? false
- : filter.getTag()
- .getBoolean("RespectNBT");
- boolean blacklist = defaults ? false
- : filter.getTag()
- .getBoolean("Blacklist");
- for (int slot = 0; slot < filterItems.getSlots(); slot++) {
- ItemStack stackInSlot = filterItems.getStackInSlot(slot);
- if (stackInSlot.isEmpty())
- continue;
- boolean matches = test(world, stack, stackInSlot, respectNBT);
- if (matches)
- return !blacklist;
- }
- return blacklist;
- }
- return false;
- }
-
- private static boolean testDirect(ItemStack filter, ItemStack stack, boolean matchNBT) {
+ public static boolean testDirect(ItemStack filter, ItemStack stack, boolean matchNBT) {
if (matchNBT) {
return ItemHandlerHelper.canItemStacksStack(filter, stack);
} else {
diff --git a/src/main/java/com/simibubi/create/content/logistics/filter/FilterItemStack.java b/src/main/java/com/simibubi/create/content/logistics/filter/FilterItemStack.java
new file mode 100644
index 000000000..78d5095eb
--- /dev/null
+++ b/src/main/java/com/simibubi/create/content/logistics/filter/FilterItemStack.java
@@ -0,0 +1,237 @@
+package com.simibubi.create.content.logistics.filter;
+
+import java.util.ArrayList;
+import java.util.List;
+
+import com.simibubi.create.AllItems;
+import com.simibubi.create.content.fluids.transfer.GenericItemEmptying;
+import com.simibubi.create.foundation.utility.Pair;
+
+import net.minecraft.nbt.CompoundTag;
+import net.minecraft.nbt.ListTag;
+import net.minecraft.nbt.Tag;
+import net.minecraft.world.item.ItemStack;
+import net.minecraft.world.level.Level;
+import net.minecraftforge.fluids.FluidStack;
+import net.minecraftforge.items.ItemStackHandler;
+
+public class FilterItemStack {
+
+ private ItemStack filterItemStack;
+ private boolean fluidExtracted;
+ private FluidStack filterFluidStack;
+
+ public static FilterItemStack of(ItemStack filter) {
+ if (filter.hasTag()) {
+ if (AllItems.FILTER.isIn(filter))
+ return new ListFilterItemStack(filter);
+ if (AllItems.ATTRIBUTE_FILTER.isIn(filter))
+ return new AttributeFilterItemStack(filter);
+ }
+
+ return new FilterItemStack(filter);
+ }
+
+ public static FilterItemStack of(CompoundTag tag) {
+ return of(ItemStack.of(tag));
+ }
+
+ public static FilterItemStack empty() {
+ return of(ItemStack.EMPTY);
+ }
+
+ public boolean isEmpty() {
+ return filterItemStack.isEmpty();
+ }
+
+ public CompoundTag serializeNBT() {
+ return filterItemStack.serializeNBT();
+ }
+
+ public ItemStack item() {
+ return filterItemStack;
+ }
+
+ public FluidStack fluid(Level level) {
+ resolveFluid(level);
+ return filterFluidStack;
+ }
+
+ public boolean isFilterItem() {
+ return filterItemStack.getItem() instanceof FilterItem;
+ }
+
+ //
+
+ public boolean test(Level world, ItemStack stack) {
+ return test(world, stack, false);
+ }
+
+ public boolean test(Level world, FluidStack stack) {
+ return test(world, stack, true);
+ }
+
+ public boolean test(Level world, ItemStack stack, boolean matchNBT) {
+ if (isEmpty())
+ return true;
+ return FilterItem.testDirect(filterItemStack, stack, matchNBT);
+ }
+
+ public boolean test(Level world, FluidStack stack, boolean matchNBT) {
+ if (isEmpty())
+ return true;
+ if (stack.isEmpty())
+ return false;
+
+ resolveFluid(world);
+
+ if (filterFluidStack.isEmpty())
+ return false;
+ if (!matchNBT)
+ return filterFluidStack.getFluid()
+ .isSame(stack.getFluid());
+ return filterFluidStack.isFluidEqual(stack);
+ }
+
+ //
+
+ private void resolveFluid(Level world) {
+ if (!fluidExtracted) {
+ fluidExtracted = true;
+ if (GenericItemEmptying.canItemBeEmptied(world, filterItemStack))
+ filterFluidStack = GenericItemEmptying.emptyItem(world, filterItemStack, true)
+ .getFirst();
+ }
+ }
+
+ protected FilterItemStack(ItemStack filter) {
+ filterItemStack = filter;
+ filterFluidStack = FluidStack.EMPTY;
+ fluidExtracted = false;
+ }
+
+ public static class ListFilterItemStack extends FilterItemStack {
+
+ public List containedItems;
+ public boolean shouldRespectNBT;
+ public boolean isBlacklist;
+
+ protected ListFilterItemStack(ItemStack filter) {
+ super(filter);
+ boolean defaults = !filter.hasTag();
+
+ containedItems = new ArrayList<>();
+ ItemStackHandler items = FilterItem.getFilterItems(filter);
+ for (int i = 0; i < items.getSlots(); i++) {
+ ItemStack stackInSlot = items.getStackInSlot(i);
+ if (!stackInSlot.isEmpty())
+ containedItems.add(FilterItemStack.of(stackInSlot));
+ }
+
+ shouldRespectNBT = !defaults ? false
+ : filter.getTag()
+ .getBoolean("RespectNBT");
+ isBlacklist = defaults ? false
+ : filter.getTag()
+ .getBoolean("Blacklist");
+ }
+
+ @Override
+ public boolean test(Level world, ItemStack stack, boolean matchNBT) {
+ if (containedItems.isEmpty())
+ return super.test(world, stack, matchNBT);
+ for (FilterItemStack filterItemStack : containedItems)
+ if (filterItemStack.test(world, stack, shouldRespectNBT))
+ return !isBlacklist;
+ return isBlacklist;
+ }
+
+ @Override
+ public boolean test(Level world, FluidStack stack, boolean matchNBT) {
+ for (FilterItemStack filterItemStack : containedItems)
+ if (filterItemStack.test(world, stack, shouldRespectNBT))
+ return !isBlacklist;
+ return isBlacklist;
+ }
+
+ }
+
+ public static class AttributeFilterItemStack extends FilterItemStack {
+
+ public enum WhitelistMode {
+ WHITELIST_DISJ, WHITELIST_CONJ, BLACKLIST;
+ }
+
+ public WhitelistMode whitelistMode;
+ public List> attributeTests;
+
+ protected AttributeFilterItemStack(ItemStack filter) {
+ super(filter);
+ boolean defaults = !filter.hasTag();
+
+ attributeTests = new ArrayList<>();
+ whitelistMode = WhitelistMode.values()[defaults ? 0
+ : filter.getTag()
+ .getInt("WhitelistMode")];
+
+ ListTag attributes = defaults ? new ListTag()
+ : filter.getTag()
+ .getList("MatchedAttributes", Tag.TAG_COMPOUND);
+ for (Tag inbt : attributes) {
+ CompoundTag compound = (CompoundTag) inbt;
+ ItemAttribute attribute = ItemAttribute.fromNBT(compound);
+ if (attribute != null)
+ attributeTests.add(Pair.of(attribute, compound.getBoolean("Inverted")));
+ }
+ }
+
+ @Override
+ public boolean test(Level world, FluidStack stack, boolean matchNBT) {
+ return false;
+ }
+
+ @Override
+ public boolean test(Level world, ItemStack stack, boolean matchNBT) {
+ if (attributeTests.isEmpty())
+ return super.test(world, stack, matchNBT);
+ for (Pair test : attributeTests) {
+ ItemAttribute attribute = test.getFirst();
+ boolean inverted = test.getSecond();
+ boolean matches = attribute.appliesTo(stack, world) != inverted;
+
+ if (matches) {
+ switch (whitelistMode) {
+ case BLACKLIST:
+ return false;
+ case WHITELIST_CONJ:
+ continue;
+ case WHITELIST_DISJ:
+ return true;
+ }
+ } else {
+ switch (whitelistMode) {
+ case BLACKLIST:
+ continue;
+ case WHITELIST_CONJ:
+ return false;
+ case WHITELIST_DISJ:
+ continue;
+ }
+ }
+ }
+
+ switch (whitelistMode) {
+ case BLACKLIST:
+ return true;
+ case WHITELIST_CONJ:
+ return true;
+ case WHITELIST_DISJ:
+ return false;
+ }
+
+ return false;
+ }
+
+ }
+
+}
diff --git a/src/main/java/com/simibubi/create/content/logistics/funnel/FunnelMovementBehaviour.java b/src/main/java/com/simibubi/create/content/logistics/funnel/FunnelMovementBehaviour.java
index 9178f3684..9b461c5f9 100644
--- a/src/main/java/com/simibubi/create/content/logistics/funnel/FunnelMovementBehaviour.java
+++ b/src/main/java/com/simibubi/create/content/logistics/funnel/FunnelMovementBehaviour.java
@@ -4,7 +4,7 @@ import java.util.List;
import com.simibubi.create.content.contraptions.behaviour.MovementBehaviour;
import com.simibubi.create.content.contraptions.behaviour.MovementContext;
-import com.simibubi.create.content.logistics.filter.FilterItem;
+import com.simibubi.create.content.logistics.filter.FilterItemStack;
import com.simibubi.create.foundation.item.ItemHelper;
import net.minecraft.core.BlockPos;
@@ -71,14 +71,14 @@ public class FunnelMovementBehaviour implements MovementBehaviour {
.isEmpty())
return;
- ItemStack filter = getFilter(context);
+ FilterItemStack filter = context.getFilterFromBE();
int filterAmount = context.blockEntityData.getInt("FilterAmount");
boolean upTo = context.blockEntityData.getBoolean("UpTo");
if (filterAmount <= 0)
filterAmount = hasFilter ? 64 : 1;
ItemStack extract = ItemHelper.extract(context.contraption.getSharedInventory(),
- s -> FilterItem.test(world, s, filter),
+ s -> filter.test(world, s),
upTo ? ItemHelper.ExtractionCountMode.UPTO : ItemHelper.ExtractionCountMode.EXACTLY, filterAmount, false);
if (extract.isEmpty())
@@ -97,13 +97,13 @@ public class FunnelMovementBehaviour implements MovementBehaviour {
private void succ(MovementContext context, BlockPos pos) {
Level world = context.world;
List items = world.getEntitiesOfClass(ItemEntity.class, new AABB(pos));
- ItemStack filter = getFilter(context);
+ FilterItemStack filter = context.getFilterFromBE();
for (ItemEntity item : items) {
if (!item.isAlive())
continue;
ItemStack toInsert = item.getItem();
- if (!filter.isEmpty() && !FilterItem.test(context.world, toInsert, filter))
+ if (!filter.test(context.world, toInsert))
continue;
ItemStack remainder =
ItemHandlerHelper.insertItemStacked(context.contraption.getSharedInventory(), toInsert, false);
@@ -124,8 +124,4 @@ public class FunnelMovementBehaviour implements MovementBehaviour {
return true;
}
- private ItemStack getFilter(MovementContext context) {
- return hasFilter ? ItemStack.of(context.blockEntityData.getCompound("Filter")) : ItemStack.EMPTY;
- }
-
}
diff --git a/src/main/java/com/simibubi/create/content/logistics/vault/ItemVaultBlock.java b/src/main/java/com/simibubi/create/content/logistics/vault/ItemVaultBlock.java
index 134d6f0e0..034aa029f 100644
--- a/src/main/java/com/simibubi/create/content/logistics/vault/ItemVaultBlock.java
+++ b/src/main/java/com/simibubi/create/content/logistics/vault/ItemVaultBlock.java
@@ -53,7 +53,7 @@ public class ItemVaultBlock extends Block implements IWrenchable, IBE> optionalEntity = EntityType.by(e.entityToSpawn());
+ if (optionalEntity.isEmpty() || !AllEntityTags.BLAZE_BURNER_CAPTURABLE.matches(optionalEntity.get()))
continue;
spawnCaptureEffects(world, VecHelper.getCenterOf(pos));
@@ -123,7 +121,7 @@ public class BlazeBurnerBlockItem extends BlockItem {
InteractionHand hand) {
if (hasCapturedBlaze())
return InteractionResult.PASS;
- if (!(entity instanceof Blaze))
+ if (!AllEntityTags.BLAZE_BURNER_CAPTURABLE.matches(entity))
return InteractionResult.PASS;
Level world = player.level;
diff --git a/src/main/java/com/simibubi/create/content/redstone/analogLever/AnalogLeverInstance.java b/src/main/java/com/simibubi/create/content/redstone/analogLever/AnalogLeverInstance.java
index 0f5145e15..b7c42523f 100644
--- a/src/main/java/com/simibubi/create/content/redstone/analogLever/AnalogLeverInstance.java
+++ b/src/main/java/com/simibubi/create/content/redstone/analogLever/AnalogLeverInstance.java
@@ -33,12 +33,11 @@ public class AnalogLeverInstance extends BlockEntityInstance () -> withBlockEntityDo(pLevel, pPos, be -> this.displayScreen(be, pPlayer)));
diff --git a/src/main/java/com/simibubi/create/content/redstone/displayLink/DisplayLinkBlockItem.java b/src/main/java/com/simibubi/create/content/redstone/displayLink/DisplayLinkBlockItem.java
index e1a7857e0..ee68c56fe 100644
--- a/src/main/java/com/simibubi/create/content/redstone/displayLink/DisplayLinkBlockItem.java
+++ b/src/main/java/com/simibubi/create/content/redstone/displayLink/DisplayLinkBlockItem.java
@@ -57,7 +57,7 @@ public class DisplayLinkBlockItem extends BlockItem {
if (player == null)
return InteractionResult.FAIL;
- if (player.isSteppingCarefully() && stack.hasTag()) {
+ if (player.isShiftKeyDown() && stack.hasTag()) {
if (level.isClientSide)
return InteractionResult.SUCCESS;
player.displayClientMessage(Lang.translateDirect("display_link.clear"), true);
diff --git a/src/main/java/com/simibubi/create/content/redstone/smartObserver/SmartObserverBlock.java b/src/main/java/com/simibubi/create/content/redstone/smartObserver/SmartObserverBlock.java
index 9446b73c6..a6ffe5f6f 100644
--- a/src/main/java/com/simibubi/create/content/redstone/smartObserver/SmartObserverBlock.java
+++ b/src/main/java/com/simibubi/create/content/redstone/smartObserver/SmartObserverBlock.java
@@ -84,7 +84,7 @@ public class SmartObserverBlock extends DirectedDirectionalBlock implements IBE<
if (preferredFacing == null) {
Direction facing = context.getNearestLookingDirection();
preferredFacing = context.getPlayer() != null && context.getPlayer()
- .isSteppingCarefully() ? facing : facing.getOpposite();
+ .isShiftKeyDown() ? facing : facing.getOpposite();
}
if (preferredFacing.getAxis() == Axis.Y) {
@@ -102,7 +102,7 @@ public class SmartObserverBlock extends DirectedDirectionalBlock implements IBE<
@Override
public int getSignal(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) {
- return isSignalSource(blockState) && (side == null || side != blockState.getValue(FACING)
+ return isSignalSource(blockState) && (side == null || side != getTargetDirection(blockState)
.getOpposite()) ? 15 : 0;
}
diff --git a/src/main/java/com/simibubi/create/content/redstone/thresholdSwitch/ThresholdSwitchBlock.java b/src/main/java/com/simibubi/create/content/redstone/thresholdSwitch/ThresholdSwitchBlock.java
index b88499c03..f17225967 100644
--- a/src/main/java/com/simibubi/create/content/redstone/thresholdSwitch/ThresholdSwitchBlock.java
+++ b/src/main/java/com/simibubi/create/content/redstone/thresholdSwitch/ThresholdSwitchBlock.java
@@ -55,7 +55,7 @@ public class ThresholdSwitchBlock extends DirectedDirectionalBlock implements IB
@Override
public boolean canConnectRedstone(BlockState state, BlockGetter world, BlockPos pos, Direction side) {
- return side != null && side.getOpposite() != state.getValue(FACING);
+ return side != null && side.getOpposite() != getTargetDirection(state);
}
@Override
@@ -65,7 +65,7 @@ public class ThresholdSwitchBlock extends DirectedDirectionalBlock implements IB
@Override
public int getSignal(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) {
- if (side == blockState.getValue(FACING)
+ if (side == getTargetDirection(blockState)
.getOpposite())
return 0;
return getBlockEntityOptional(blockAccess, pos).filter(ThresholdSwitchBlockEntity::isPowered)
@@ -122,7 +122,7 @@ public class ThresholdSwitchBlock extends DirectedDirectionalBlock implements IB
if (preferredFacing == null) {
Direction facing = context.getNearestLookingDirection();
preferredFacing = context.getPlayer() != null && context.getPlayer()
- .isSteppingCarefully() ? facing : facing.getOpposite();
+ .isShiftKeyDown() ? facing : facing.getOpposite();
}
if (preferredFacing.getAxis() == Axis.Y) {
diff --git a/src/main/java/com/simibubi/create/content/trains/GlobalRailwayManager.java b/src/main/java/com/simibubi/create/content/trains/GlobalRailwayManager.java
index b20f8b9f7..73d9d244a 100644
--- a/src/main/java/com/simibubi/create/content/trains/GlobalRailwayManager.java
+++ b/src/main/java/com/simibubi/create/content/trains/GlobalRailwayManager.java
@@ -188,20 +188,19 @@ public class GlobalRailwayManager {
if (level.dimension() != Level.OVERWORLD)
return;
- for (SignalEdgeGroup group : signalEdgeGroups.values()) {
+ signalEdgeGroups.forEach((id, group) -> {
group.trains.clear();
group.reserved = null;
- }
+ });
- for (TrackGraph graph : trackNetworks.values()) {
+ trackNetworks.forEach((id, graph) -> {
graph.tickPoints(true);
graph.resolveIntersectingEdgeGroups(level);
- }
+ });
tickTrains(level);
- for (TrackGraph graph : trackNetworks.values())
- graph.tickPoints(false);
+ trackNetworks.forEach((id, graph) -> graph.tickPoints(false));
GlobalTrainDisplayData.updateTick = level.getGameTime() % 100 == 0;
if (GlobalTrainDisplayData.updateTick)
diff --git a/src/main/java/com/simibubi/create/content/trains/entity/CarriageContraptionEntity.java b/src/main/java/com/simibubi/create/content/trains/entity/CarriageContraptionEntity.java
index a7c86d7a3..6ae746ed2 100644
--- a/src/main/java/com/simibubi/create/content/trains/entity/CarriageContraptionEntity.java
+++ b/src/main/java/com/simibubi/create/content/trains/entity/CarriageContraptionEntity.java
@@ -641,7 +641,7 @@ public class CarriageContraptionEntity extends OrientedContraptionEntity {
if (lookAhead != null) {
if (spaceDown) {
carriage.train.manualTick = true;
- nav.startNavigation(lookAhead, -1, false);
+ nav.startNavigation(nav.findPathTo(lookAhead, -1));
carriage.train.manualTick = false;
navDistanceTotal = nav.distanceToDestination;
return true;
diff --git a/src/main/java/com/simibubi/create/content/trains/entity/CarriageSyncData.java b/src/main/java/com/simibubi/create/content/trains/entity/CarriageSyncData.java
index 70ac8d235..83dcd85be 100644
--- a/src/main/java/com/simibubi/create/content/trains/entity/CarriageSyncData.java
+++ b/src/main/java/com/simibubi/create/content/trains/entity/CarriageSyncData.java
@@ -304,9 +304,12 @@ public class CarriageSyncData {
TrackNode initialNode1 = forward ? current.node1 : current.node2;
TrackNode initialNode2 = forward ? current.node2 : current.node1;
- TrackEdge initialEdge = graph.getConnectionsFrom(initialNode1)
- .get(initialNode2);
-
+
+ Map connectionsFromInitial = graph.getConnectionsFrom(initialNode1);
+ if (connectionsFromInitial == null)
+ return -1;
+
+ TrackEdge initialEdge = connectionsFromInitial.get(initialNode2);
if (initialEdge == null)
return -1; // graph changed
diff --git a/src/main/java/com/simibubi/create/content/trains/entity/Navigation.java b/src/main/java/com/simibubi/create/content/trains/entity/Navigation.java
index b8fdd98d4..a27a52b7c 100644
--- a/src/main/java/com/simibubi/create/content/trains/entity/Navigation.java
+++ b/src/main/java/com/simibubi/create/content/trains/entity/Navigation.java
@@ -15,6 +15,8 @@ import java.util.UUID;
import javax.annotation.Nullable;
+import com.simibubi.create.content.trains.graph.DiscoveredPath;
+
import org.apache.commons.lang3.mutable.MutableDouble;
import org.apache.commons.lang3.mutable.MutableObject;
@@ -380,15 +382,11 @@ public class Navigation {
train.reservedSignalBlocks.clear();
}
- public double startNavigation(GlobalStation destination, double maxCost, boolean simulate) {
- DiscoveredPath pathTo = findPathTo(destination, maxCost);
+ public double startNavigation(DiscoveredPath pathTo) {
boolean noneFound = pathTo == null;
double distance = noneFound ? -1 : Math.abs(pathTo.distance);
double cost = noneFound ? -1 : pathTo.cost;
- if (simulate)
- return cost;
-
distanceToDestination = distance;
if (noneFound) {
@@ -407,10 +405,10 @@ public class Navigation {
train.reservedSignalBlocks.clear();
train.navigation.waitingForSignal = null;
- if (this.destination == null && !simulate)
+ if (this.destination == null)
distanceStartedAt = distance;
- if (this.destination == destination)
+ if (this.destination == pathTo.destination)
return 0;
if (!train.runtime.paused) {
@@ -435,12 +433,19 @@ public class Navigation {
train.status.foundConductor();
}
- this.destination = destination;
+ this.destination = pathTo.destination;
return cost;
}
@Nullable
- private DiscoveredPath findPathTo(GlobalStation destination, double maxCost) {
+ public DiscoveredPath findPathTo(GlobalStation destination, double maxCost) {
+ ArrayList destinations = new ArrayList<>();
+ destinations.add(destination);
+ return findPathTo(destinations, maxCost);
+ }
+
+ @Nullable
+ public DiscoveredPath findPathTo(ArrayList destinations, double maxCost) {
TrackGraph graph = train.graph;
if (graph == null)
return null;
@@ -460,34 +465,36 @@ public class Navigation {
: graph.getConnectionsFrom(initialPoint.node2)
.get(initialPoint.node1);
- search(Double.MAX_VALUE, maxCost, forward, (distance, cost, reachedVia, currentEntry, globalStation) -> {
- if (globalStation != destination)
- return false;
+ search(Double.MAX_VALUE, maxCost, forward, destinations, (distance, cost, reachedVia, currentEntry, globalStation) -> {
+ for (GlobalStation destination : destinations){
+ if (globalStation == destination) {
+ TrackEdge edge = currentEntry.getSecond();
+ TrackNode node1 = currentEntry.getFirst()
+ .getFirst();
+ TrackNode node2 = currentEntry.getFirst()
+ .getSecond();
- TrackEdge edge = currentEntry.getSecond();
- TrackNode node1 = currentEntry.getFirst()
- .getFirst();
- TrackNode node2 = currentEntry.getFirst()
- .getSecond();
+ List> currentPath = new ArrayList<>();
+ Pair> backTrack = reachedVia.get(edge);
+ Couple toReach = Couple.create(node1, node2);
+ TrackEdge edgeReached = edge;
+ while (backTrack != null) {
+ if (edgeReached == initialEdge)
+ break;
+ if (backTrack.getFirst())
+ currentPath.add(0, toReach);
+ toReach = backTrack.getSecond();
+ edgeReached = graph.getConnection(toReach);
+ backTrack = reachedVia.get(edgeReached);
+ }
- List> currentPath = new ArrayList<>();
- Pair> backTrack = reachedVia.get(edge);
- Couple toReach = Couple.create(node1, node2);
- TrackEdge edgeReached = edge;
- while (backTrack != null) {
- if (edgeReached == initialEdge)
- break;
- if (backTrack.getFirst())
- currentPath.add(0, toReach);
- toReach = backTrack.getSecond();
- edgeReached = graph.getConnection(toReach);
- backTrack = reachedVia.get(edgeReached);
+ double position = edge.getLength() - destination.getLocationOn(edge);
+ double distanceToDestination = distance - position;
+ results.set(forward, new DiscoveredPath((forward ? 1 : -1) * distanceToDestination, cost, currentPath, destination));
+ return true;
+ }
}
-
- double position = edge.getLength() - destination.getLocationOn(edge);
- double distanceToDestination = distance - position;
- results.set(forward, new DiscoveredPath((forward ? 1 : -1) * distanceToDestination, cost, currentPath));
- return true;
+ return false;
});
}
@@ -508,18 +515,6 @@ public class Navigation {
return frontBetter ? front : back;
}
- public class DiscoveredPath {
- List> path;
- double distance;
- double cost;
-
- public DiscoveredPath(double distance, double cost, List> path) {
- this.distance = distance;
- this.cost = cost;
- this.path = path;
- }
- }
-
public GlobalStation findNearestApproachable(boolean forward) {
TrackGraph graph = train.graph;
if (graph == null)
@@ -530,7 +525,7 @@ public class Navigation {
double minDistance = .75f * (train.speed * train.speed) / (2 * acceleration);
double maxDistance = Math.max(32, 1.5f * (train.speed * train.speed) / (2 * acceleration));
- search(maxDistance, forward, (distance, cost, reachedVia, currentEntry, globalStation) -> {
+ search(maxDistance, forward, null, (distance, cost, reachedVia, currentEntry, globalStation) -> {
if (distance < minDistance)
return false;
@@ -548,11 +543,11 @@ public class Navigation {
return result.getValue();
}
- public void search(double maxDistance, boolean forward, StationTest stationTest) {
- search(maxDistance, -1, forward, stationTest);
+ public void search(double maxDistance, boolean forward, ArrayList destinations, StationTest stationTest) {
+ search(maxDistance, -1, forward, destinations, stationTest);
}
- public void search(double maxDistance, double maxCost, boolean forward, StationTest stationTest) {
+ public void search(double maxDistance, double maxCost, boolean forward, ArrayList destinations, StationTest stationTest) {
TrackGraph graph = train.graph;
if (graph == null)
return;
@@ -614,10 +609,58 @@ public class Navigation {
double distanceToNode2 = forward ? initialEdge.getLength() - startingPoint.position : startingPoint.position;
- frontier.add(new FrontierEntry(distanceToNode2, 0, initialNode1, initialNode2, initialEdge));
int signalWeight = Mth.clamp(ticksWaitingForSignal * 2, Train.Penalties.RED_SIGNAL, 200);
- Search: while (!frontier.isEmpty()) {
+ // Apply penalties to initial edge
+ int initialPenalty = 0;
+ if (costRelevant)
+ initialPenalty += penalties.getOrDefault(initialEdge, 0);
+
+ EdgeData initialSignalData = initialEdge.getEdgeData();
+ if (initialSignalData.hasPoints()) {
+ for (TrackEdgePoint point : initialSignalData.getPoints()) {
+ if (point.getLocationOn(initialEdge) < initialEdge.getLength() - distanceToNode2)
+ continue;
+ if (costRelevant && distanceToNode2 + initialPenalty > maxCost)
+ return;
+ if (!point.canNavigateVia(initialNode2))
+ return;
+ if (point instanceof SignalBoundary signal) {
+ if (signal.isForcedRed(initialNode2)) {
+ initialPenalty += Train.Penalties.REDSTONE_RED_SIGNAL;
+ continue;
+ }
+ UUID group = signal.getGroup(initialNode2);
+ if (group == null)
+ continue;
+ SignalEdgeGroup signalEdgeGroup = Create.RAILWAYS.signalEdgeGroups.get(group);
+ if (signalEdgeGroup == null)
+ continue;
+ if (signalEdgeGroup.isOccupiedUnless(signal)) {
+ initialPenalty += signalWeight;
+ signalWeight /= 2;
+ }
+ }
+ if (point instanceof GlobalStation station) {
+ Train presentTrain = station.getPresentTrain();
+ boolean isOwnStation = presentTrain == train;
+ if (presentTrain != null && !isOwnStation)
+ initialPenalty += Train.Penalties.STATION_WITH_TRAIN;
+ if (station.canApproachFrom(initialNode2) && stationTest.test(distanceToNode2, distanceToNode2 + initialPenalty, reachedVia,
+ Pair.of(Couple.create(initialNode1, initialNode2), initialEdge), station))
+ return;
+ if (!isOwnStation)
+ initialPenalty += Train.Penalties.STATION;
+ }
+ }
+ }
+
+ if (costRelevant && distanceToNode2 + initialPenalty > maxCost)
+ return;
+
+ frontier.add(new FrontierEntry(distanceToNode2, initialPenalty, initialNode1, initialNode2, initialEdge));
+
+ while (!frontier.isEmpty()) {
FrontierEntry entry = frontier.poll();
if (!visited.add(entry.edge))
continue;
@@ -632,51 +675,19 @@ public class Navigation {
TrackNode node1 = entry.node1;
TrackNode node2 = entry.node2;
- if (costRelevant)
- penalty += penalties.getOrDefault(edge, 0);
-
- EdgeData signalData = edge.getEdgeData();
- if (signalData.hasPoints()) {
- for (TrackEdgePoint point : signalData.getPoints()) {
- if (node1 == initialNode1 && point.getLocationOn(edge) < edge.getLength() - distanceToNode2)
- continue;
- if (costRelevant && distance + penalty > maxCost)
- continue Search;
- if (!point.canNavigateVia(node2))
- continue Search;
- if (point instanceof SignalBoundary signal) {
- if (signal.isForcedRed(node2)) {
- penalty += Train.Penalties.REDSTONE_RED_SIGNAL;
- continue;
+ if (entry.hasDestination) {
+ EdgeData signalData = edge.getEdgeData();
+ if (signalData.hasPoints()) {
+ for (TrackEdgePoint point : signalData.getPoints()) {
+ if (point instanceof GlobalStation station) {
+ if (station.canApproachFrom(node2) && stationTest.test(distance, penalty, reachedVia,
+ Pair.of(Couple.create(node1, node2), edge), station))
+ return;
}
- UUID group = signal.getGroup(node2);
- if (group == null)
- continue;
- SignalEdgeGroup signalEdgeGroup = Create.RAILWAYS.signalEdgeGroups.get(group);
- if (signalEdgeGroup == null)
- continue;
- if (signalEdgeGroup.isOccupiedUnless(signal)) {
- penalty += signalWeight;
- signalWeight /= 2;
- }
- }
- if (point instanceof GlobalStation station) {
- Train presentTrain = station.getPresentTrain();
- boolean isOwnStation = presentTrain == train;
- if (presentTrain != null && !isOwnStation)
- penalty += Train.Penalties.STATION_WITH_TRAIN;
- if (station.canApproachFrom(node2) && stationTest.test(distance, distance + penalty, reachedVia,
- Pair.of(Couple.create(node1, node2), edge), station))
- return;
- if (!isOwnStation)
- penalty += Train.Penalties.STATION;
}
}
}
- if (costRelevant && distance + penalty > maxCost)
- continue;
-
List> validTargets = new ArrayList<>();
Map connectionsFrom = graph.getConnectionsFrom(node2);
for (Entry connection : connectionsFrom.entrySet()) {
@@ -690,15 +701,101 @@ public class Navigation {
if (validTargets.isEmpty())
continue;
- for (Entry target : validTargets) {
+ Search: for (Entry target : validTargets) {
if (!validTypes.contains(target.getValue().getTrackMaterial().trackType))
continue;
TrackNode newNode = target.getKey();
TrackEdge newEdge = target.getValue();
- double newDistance = newEdge.getLength() + distance;
int newPenalty = penalty;
+ double edgeLength = newEdge.getLength();
+ double newDistance = distance + edgeLength;
+
+ if (costRelevant)
+ newPenalty += penalties.getOrDefault(newEdge, 0);
+
+ // Apply penalty to next connected edge
+ boolean hasDestination = false;
+ EdgeData signalData = newEdge.getEdgeData();
+ if (signalData.hasPoints()) {
+ for (TrackEdgePoint point : signalData.getPoints()) {
+ if (node2 == initialNode1 && point.getLocationOn(newEdge) < edgeLength - distanceToNode2)
+ continue;
+ if (costRelevant && newDistance + newPenalty > maxCost)
+ continue Search;
+ if (!point.canNavigateVia(newNode))
+ continue Search;
+ if (point instanceof SignalBoundary signal) {
+ if (signal.isForcedRed(newNode)) {
+ newPenalty += Train.Penalties.REDSTONE_RED_SIGNAL;
+ continue;
+ }
+ UUID group = signal.getGroup(newNode);
+ if (group == null)
+ continue;
+ SignalEdgeGroup signalEdgeGroup = Create.RAILWAYS.signalEdgeGroups.get(group);
+ if (signalEdgeGroup == null)
+ continue;
+ if (signalEdgeGroup.isOccupiedUnless(signal)) {
+ newPenalty += signalWeight;
+ signalWeight /= 2;
+ }
+ }
+ if (point instanceof GlobalStation station) {
+ Train presentTrain = station.getPresentTrain();
+ boolean isOwnStation = presentTrain == train;
+ if (presentTrain != null && !isOwnStation)
+ newPenalty += Train.Penalties.STATION_WITH_TRAIN;
+ if (station.canApproachFrom(newNode) && stationTest.test(newDistance, newDistance + newPenalty, reachedVia,
+ Pair.of(Couple.create(node2, newNode), newEdge), station)) {
+ hasDestination = true;
+ continue;
+ }
+ if (!isOwnStation)
+ newPenalty += Train.Penalties.STATION;
+ }
+ }
+ }
+
+ if (costRelevant && newDistance + newPenalty > maxCost)
+ continue;
+
+ double remainingDist = 0;
+ // Calculate remaining distance estimator for next connected edge
+ if (destinations != null && !destinations.isEmpty()) {
+ remainingDist = Double.MAX_VALUE;
+ Vec3 newNodePosition = newNode.getLocation().getLocation();
+ for (GlobalStation destination : destinations) {
+ TrackNodeLocation destinationNode = destination.edgeLocation.getFirst();
+ double dMin = Math.abs(newNodePosition.x - destinationNode.getLocation().x);
+ double dMid = Math.abs(newNodePosition.y - destinationNode.getLocation().y);
+ double dMax = Math.abs(newNodePosition.z - destinationNode.getLocation().z);
+ // Sort distance vector in ascending order
+ double temp;
+ if (dMin > dMid) {
+ temp = dMid;
+ dMid = dMin;
+ dMin = temp;
+ }
+ if (dMin > dMax) {
+ temp = dMax;
+ dMax = dMin;
+ dMin = temp;
+ }
+ if (dMid > dMax) {
+ temp = dMax;
+ dMax = dMid;
+ dMid = temp;
+ }
+ // Octile distance from newNode to station node
+ double currentRemaining = 0.317837245195782 * dMin + 0.414213562373095 * dMid + dMax + destination.position;
+ if (node2.getLocation().equals(destinationNode))
+ currentRemaining -= newEdge.getLength() * 2; // Correct the distance estimator for station edge
+ remainingDist = Math.min(remainingDist, currentRemaining);
+ }
+ }
+
reachedVia.putIfAbsent(newEdge, Pair.of(validTargets.size() > 1, Couple.create(node1, node2)));
- frontier.add(new FrontierEntry(newDistance, newPenalty, node2, newNode, newEdge));
+ frontier.add(new FrontierEntry(newDistance, newPenalty, remainingDist, hasDestination, node2, newNode, newEdge));
}
}
}
@@ -707,6 +804,8 @@ public class Navigation {
double distance;
int penalty;
+ double remaining;
+ boolean hasDestination;
TrackNode node1;
TrackNode node2;
TrackEdge edge;
@@ -714,6 +813,17 @@ public class Navigation {
public FrontierEntry(double distance, int penalty, TrackNode node1, TrackNode node2, TrackEdge edge) {
this.distance = distance;
this.penalty = penalty;
+ this.remaining = 0;
+ this.hasDestination = false;
+ this.node1 = node1;
+ this.node2 = node2;
+ this.edge = edge;
+ }
+ public FrontierEntry(double distance, int penalty, double remaining, boolean hasDestination, TrackNode node1, TrackNode node2, TrackEdge edge) {
+ this.distance = distance;
+ this.penalty = penalty;
+ this.remaining = remaining;
+ this.hasDestination = hasDestination;
this.node1 = node1;
this.node2 = node2;
this.edge = edge;
@@ -721,7 +831,7 @@ public class Navigation {
@Override
public int compareTo(FrontierEntry o) {
- return Double.compare(distance + penalty, o.distance + o.penalty);
+ return Double.compare(distance + penalty + remaining, o.distance + o.penalty + o.remaining);
}
}
diff --git a/src/main/java/com/simibubi/create/content/trains/entity/Train.java b/src/main/java/com/simibubi/create/content/trains/entity/Train.java
index 36d39b1c5..55e675567 100644
--- a/src/main/java/com/simibubi/create/content/trains/entity/Train.java
+++ b/src/main/java/com/simibubi/create/content/trains/entity/Train.java
@@ -24,12 +24,13 @@ import com.simibubi.create.AllMovementBehaviours;
import com.simibubi.create.AllPackets;
import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.behaviour.MovementBehaviour;
-import com.simibubi.create.content.logistics.filter.FilterItem;
+import com.simibubi.create.content.logistics.filter.FilterItemStack;
import com.simibubi.create.content.trains.bogey.AbstractBogeyBlockEntity;
import com.simibubi.create.content.trains.entity.Carriage.DimensionalCarriageEntity;
import com.simibubi.create.content.trains.entity.TravellingPoint.IEdgePointListener;
import com.simibubi.create.content.trains.entity.TravellingPoint.SteerDirection;
import com.simibubi.create.content.trains.graph.DimensionPalette;
+import com.simibubi.create.content.trains.graph.DiscoveredPath;
import com.simibubi.create.content.trains.graph.EdgeData;
import com.simibubi.create.content.trains.graph.EdgePointType;
import com.simibubi.create.content.trains.graph.TrackEdge;
@@ -195,7 +196,7 @@ public class Train {
if (observer == null)
continue;
- ItemStack filter = observer.getFilter();
+ FilterItemStack filter = observer.getFilter();
if (filter.isEmpty()) {
observer.keepAlive(this);
continue;
@@ -223,7 +224,7 @@ public class Train {
ItemStack extractItem = inv.extractItem(slot, 1, true);
if (extractItem.isEmpty())
continue;
- shouldActivate |= FilterItem.test(level, extractItem, filter);
+ shouldActivate |= filter.test(level, extractItem);
}
}
@@ -235,7 +236,7 @@ public class Train {
FluidStack drain = tank.drain(1, FluidAction.SIMULATE);
if (drain.isEmpty())
continue;
- shouldActivate |= FilterItem.test(level, drain, filter);
+ shouldActivate |= filter.test(level, drain);
}
}
}
@@ -539,14 +540,12 @@ public class Train {
if (!reservedSignalBlocks.isEmpty())
return;
- GlobalStation destination = navigation.destination;
if (!navigatingManually && fullRefresh) {
- GlobalStation preferredDestination = runtime.startCurrentInstruction();
- if (preferredDestination != null)
- destination = preferredDestination;
+ DiscoveredPath preferredPath = runtime.startCurrentInstruction();
+ if (preferredPath != null){
+ navigation.startNavigation(preferredPath);
+ }
}
-
- navigation.startNavigation(destination, navigatingManually ? -1 : Double.MAX_VALUE, false);
}
private void tickDerailedSlowdown() {
@@ -601,7 +600,7 @@ public class Train {
Vec3 start = (speed < 0 ? trailingPoint : leadingPoint).getPosition(graph);
Vec3 end = (speed < 0 ? leadingPoint : trailingPoint).getPosition(graph);
- Pair collision = findCollidingTrain(level, start, end, this, dimension);
+ Pair collision = findCollidingTrain(level, start, end, dimension);
if (collision == null)
return;
@@ -617,13 +616,16 @@ public class Train {
train.crash();
}
- public static Pair findCollidingTrain(Level level, Vec3 start, Vec3 end, Train ignore,
- ResourceKey dimension) {
- for (Train train : Create.RAILWAYS.sided(level).trains.values()) {
- if (train == ignore)
+ public Pair findCollidingTrain(Level level, Vec3 start, Vec3 end, ResourceKey dimension) {
+ Vec3 diff = end.subtract(start);
+ double maxDistanceSqr = Math.pow(AllConfigs.server().trains.maxAssemblyLength.get(), 2.0);
+
+ Trains: for (Train train : Create.RAILWAYS.sided(level).trains.values()) {
+ if (train == this)
+ continue;
+ if (train.graph != null && train.graph != graph)
continue;
- Vec3 diff = end.subtract(start);
Vec3 lastPoint = null;
for (Carriage otherCarriage : train.carriages) {
@@ -643,6 +645,10 @@ public class Train {
Vec3 start2 = otherLeading.getPosition(train.graph);
Vec3 end2 = otherTrailing.getPosition(train.graph);
+
+ if (Math.min(start2.distanceToSqr(start), end2.distanceToSqr(start)) > maxDistanceSqr)
+ continue Trains;
+
if (betweenBits) {
end2 = start2;
start2 = lastPoint;
@@ -1040,7 +1046,7 @@ public class Train {
}
public static class Penalties {
- static final int STATION = 200, STATION_WITH_TRAIN = 300;
+ static final int STATION = 50, STATION_WITH_TRAIN = 300;
static final int MANUAL_TRAIN = 200, IDLE_TRAIN = 700, ARRIVING_TRAIN = 50, WAITING_TRAIN = 50, ANY_TRAIN = 25,
RED_SIGNAL = 25, REDSTONE_RED_SIGNAL = 400;
}
diff --git a/src/main/java/com/simibubi/create/content/trains/entity/TrainRelocator.java b/src/main/java/com/simibubi/create/content/trains/entity/TrainRelocator.java
index afe3e23fe..2cf8fdb79 100644
--- a/src/main/java/com/simibubi/create/content/trains/entity/TrainRelocator.java
+++ b/src/main/java/com/simibubi/create/content/trains/entity/TrainRelocator.java
@@ -83,7 +83,7 @@ public class TrainRelocator {
return;
if (!player.position()
- .closerThan(relocatingOrigin, 24) || player.isSteppingCarefully()) {
+ .closerThan(relocatingOrigin, 24) || player.isShiftKeyDown()) {
relocatingTrain = null;
player.displayClientMessage(Lang.translateDirect("train.relocate.abort")
.withStyle(ChatFormatting.RED), true);
@@ -223,8 +223,8 @@ public class TrainRelocator {
Vec3 vec1 = recordedVecs.get(i);
Vec3 vec2 = recordedVecs.get(i + 1);
boolean blocking = i >= blockingIndex.intValue() - 1;
- boolean collided = !blocked.booleanValue()
- && Train.findCollidingTrain(level, vec1, vec2, train, level.dimension()) != null;
+ boolean collided =
+ !blocked.booleanValue() && train.findCollidingTrain(level, vec1, vec2, level.dimension()) != null;
if (level.isClientSide && simulate)
toVisualise.add(vec2);
if (collided || blocking)
diff --git a/src/main/java/com/simibubi/create/content/trains/graph/DiscoveredPath.java b/src/main/java/com/simibubi/create/content/trains/graph/DiscoveredPath.java
new file mode 100644
index 000000000..398b261e1
--- /dev/null
+++ b/src/main/java/com/simibubi/create/content/trains/graph/DiscoveredPath.java
@@ -0,0 +1,20 @@
+package com.simibubi.create.content.trains.graph;
+
+import com.simibubi.create.content.trains.station.GlobalStation;
+import com.simibubi.create.foundation.utility.Couple;
+
+import java.util.List;
+
+public class DiscoveredPath {
+ public List> path;
+ public GlobalStation destination;
+ public double distance;
+ public double cost;
+
+ public DiscoveredPath(double distance, double cost, List> path, GlobalStation destination) {
+ this.distance = distance;
+ this.cost = cost;
+ this.path = path;
+ this.destination = destination;
+ }
+}
diff --git a/src/main/java/com/simibubi/create/content/trains/observer/TrackObserver.java b/src/main/java/com/simibubi/create/content/trains/observer/TrackObserver.java
index fb599f296..98ea21969 100644
--- a/src/main/java/com/simibubi/create/content/trains/observer/TrackObserver.java
+++ b/src/main/java/com/simibubi/create/content/trains/observer/TrackObserver.java
@@ -3,6 +3,7 @@ package com.simibubi.create.content.trains.observer;
import java.util.UUID;
import com.simibubi.create.Create;
+import com.simibubi.create.content.logistics.filter.FilterItemStack;
import com.simibubi.create.content.trains.entity.Train;
import com.simibubi.create.content.trains.graph.DimensionPalette;
import com.simibubi.create.content.trains.graph.TrackEdge;
@@ -21,12 +22,12 @@ import net.minecraft.world.level.block.entity.BlockEntity;
public class TrackObserver extends SingleBlockEntityEdgePoint {
private int activated;
- private ItemStack filter;
+ private FilterItemStack filter;
private UUID currentTrain;
public TrackObserver() {
activated = 0;
- filter = ItemStack.EMPTY;
+ filter = FilterItemStack.empty();
currentTrain = null;
}
@@ -48,7 +49,7 @@ public class TrackObserver extends SingleBlockEntityEdgePoint {
}
public void setFilterAndNotify(Level level, ItemStack filter) {
- this.filter = filter;
+ this.filter = FilterItemStack.of(filter.copy());
notifyTrains(level);
}
@@ -63,7 +64,7 @@ public class TrackObserver extends SingleBlockEntityEdgePoint {
SignalPropagator.notifyTrains(graph, edge);
}
- public ItemStack getFilter() {
+ public FilterItemStack getFilter() {
return filter;
}
@@ -84,7 +85,7 @@ public class TrackObserver extends SingleBlockEntityEdgePoint {
public void read(CompoundTag nbt, boolean migration, DimensionPalette dimensions) {
super.read(nbt, migration, dimensions);
activated = nbt.getInt("Activated");
- filter = ItemStack.of(nbt.getCompound("Filter"));
+ filter = FilterItemStack.of(nbt.getCompound("Filter"));
if (nbt.contains("TrainId"))
currentTrain = nbt.getUUID("TrainId");
}
diff --git a/src/main/java/com/simibubi/create/content/trains/schedule/ScheduleRuntime.java b/src/main/java/com/simibubi/create/content/trains/schedule/ScheduleRuntime.java
index 5147edf96..85521e83a 100644
--- a/src/main/java/com/simibubi/create/content/trains/schedule/ScheduleRuntime.java
+++ b/src/main/java/com/simibubi/create/content/trains/schedule/ScheduleRuntime.java
@@ -4,11 +4,14 @@ import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.Objects;
+import java.util.regex.PatternSyntaxException;
import com.simibubi.create.AllItems;
import com.simibubi.create.content.trains.display.GlobalTrainDisplayData.TrainDeparturePrediction;
import com.simibubi.create.content.trains.entity.Carriage;
+import com.simibubi.create.content.trains.entity.Navigation;
import com.simibubi.create.content.trains.entity.Train;
+import com.simibubi.create.content.trains.graph.DiscoveredPath;
import com.simibubi.create.content.trains.graph.EdgePointType;
import com.simibubi.create.content.trains.schedule.condition.ScheduleWaitCondition;
import com.simibubi.create.content.trains.schedule.condition.ScheduledDelay;
@@ -122,17 +125,17 @@ public class ScheduleRuntime {
return;
}
- GlobalStation nextStation = startCurrentInstruction();
- if (nextStation == null)
+ DiscoveredPath nextPath = startCurrentInstruction();
+ if (nextPath == null)
return;
train.status.successfulNavigation();
- if (nextStation == train.getCurrentStation()) {
+ if (nextPath.destination == train.getCurrentStation()) {
state = State.IN_TRANSIT;
destinationReached();
return;
}
- if (train.navigation.startNavigation(nextStation, Double.MAX_VALUE, false) != TBD) {
+ if (train.navigation.startNavigation(nextPath) != TBD) {
state = State.IN_TRANSIT;
ticksInTransit = 0;
}
@@ -167,36 +170,31 @@ public class ScheduleRuntime {
carriage.storage.tickIdleCargoTracker();
}
- public GlobalStation startCurrentInstruction() {
+ public DiscoveredPath startCurrentInstruction() {
ScheduleEntry entry = schedule.entries.get(currentEntry);
ScheduleInstruction instruction = entry.instruction;
if (instruction instanceof DestinationInstruction destination) {
String regex = destination.getFilterForRegex();
- GlobalStation best = null;
- double bestCost = Double.MAX_VALUE;
boolean anyMatch = false;
+ ArrayList validStations = new ArrayList<>();
if (!train.hasForwardConductor() && !train.hasBackwardConductor()) {
train.status.missingConductor();
cooldown = INTERVAL;
return null;
}
-
- for (GlobalStation globalStation : train.graph.getPoints(EdgePointType.STATION)) {
- if (!globalStation.name.matches(regex))
- continue;
- anyMatch = true;
- boolean matchesCurrent = train.currentStation != null && train.currentStation.equals(globalStation.id);
- double cost = matchesCurrent ? 0 : train.navigation.startNavigation(globalStation, bestCost, true);
- if (cost < 0)
- continue;
- if (cost > bestCost)
- continue;
- best = globalStation;
- bestCost = cost;
- }
-
+
+ try {
+ for (GlobalStation globalStation : train.graph.getPoints(EdgePointType.STATION)) {
+ if (!globalStation.name.matches(regex))
+ continue;
+ anyMatch = true;
+ validStations.add(globalStation);
+ }
+ } catch (PatternSyntaxException ignored) {}
+
+ DiscoveredPath best = train.navigation.findPathTo(validStations, Double.MAX_VALUE);
if (best == null) {
if (anyMatch)
train.status.failedNavigation();
@@ -348,7 +346,7 @@ public class ScheduleRuntime {
predictions.add(createPrediction(index, filter.getFilter(), currentTitle, accumulatedTime));
- if (accumulatedTime != TBD)
+ if (accumulatedTime != TBD)
accumulatedTime += departureTime;
if (departureTime == INVALID)
diff --git a/src/main/java/com/simibubi/create/content/trains/schedule/condition/FluidThresholdCondition.java b/src/main/java/com/simibubi/create/content/trains/schedule/condition/FluidThresholdCondition.java
index 6fedc7789..4432a5c48 100644
--- a/src/main/java/com/simibubi/create/content/trains/schedule/condition/FluidThresholdCondition.java
+++ b/src/main/java/com/simibubi/create/content/trains/schedule/condition/FluidThresholdCondition.java
@@ -4,8 +4,7 @@ import java.util.List;
import com.google.common.collect.ImmutableList;
import com.simibubi.create.Create;
-import com.simibubi.create.content.fluids.transfer.GenericItemEmptying;
-import com.simibubi.create.content.logistics.filter.FilterItem;
+import com.simibubi.create.content.logistics.filter.FilterItemStack;
import com.simibubi.create.content.trains.entity.Carriage;
import com.simibubi.create.content.trains.entity.Train;
import com.simibubi.create.foundation.gui.ModularGuiLineBuilder;
@@ -26,8 +25,8 @@ import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.capability.IFluidHandler;
public class FluidThresholdCondition extends CargoThresholdCondition {
- public ItemStack compareStack = ItemStack.EMPTY;
- public FluidStack fluidStack = null;
+
+ private FilterItemStack compareStack = FilterItemStack.empty();
@Override
protected Component getUnit() {
@@ -36,7 +35,7 @@ public class FluidThresholdCondition extends CargoThresholdCondition {
@Override
protected ItemStack getIcon() {
- return compareStack;
+ return compareStack.item();
}
@Override
@@ -49,7 +48,7 @@ public class FluidThresholdCondition extends CargoThresholdCondition {
IFluidHandler fluids = carriage.storage.getFluids();
for (int i = 0; i < fluids.getTanks(); i++) {
FluidStack fluidInTank = fluids.getFluidInTank(i);
- if (!FilterItem.test(level, fluidInTank, compareStack))
+ if (!compareStack.test(level, fluidInTank))
continue;
foundFluid += fluidInTank.getAmount();
}
@@ -69,7 +68,7 @@ public class FluidThresholdCondition extends CargoThresholdCondition {
protected void readAdditional(CompoundTag tag) {
super.readAdditional(tag);
if (tag.contains("Bucket"))
- compareStack = ItemStack.of(tag.getCompound("Bucket"));
+ compareStack = FilterItemStack.of(tag.getCompound("Bucket"));
}
@Override
@@ -79,16 +78,7 @@ public class FluidThresholdCondition extends CargoThresholdCondition {
@OnlyIn(Dist.CLIENT)
private FluidStack loadFluid() {
- if (fluidStack != null)
- return fluidStack;
- fluidStack = FluidStack.EMPTY;
- if (!GenericItemEmptying.canItemBeEmptied(Minecraft.getInstance().level, compareStack))
- return fluidStack;
- FluidStack fluidInFilter = GenericItemEmptying.emptyItem(Minecraft.getInstance().level, compareStack, true)
- .getFirst();
- if (fluidInFilter == null)
- return fluidStack;
- return fluidStack = fluidInFilter;
+ return compareStack.fluid(Minecraft.getInstance().level);
}
@Override
@@ -99,7 +89,7 @@ public class FluidThresholdCondition extends CargoThresholdCondition {
Lang.translateDirect("schedule.condition.threshold.x_units_of_item", getThreshold(),
Lang.translateDirect("schedule.condition.threshold.buckets"),
compareStack.isEmpty() ? Lang.translateDirect("schedule.condition.threshold.anything")
- : compareStack.getItem() instanceof FilterItem
+ : compareStack.isFilterItem()
? Lang.translateDirect("schedule.condition.threshold.matching_content")
: loadFluid().getDisplayName())
.withStyle(ChatFormatting.DARK_AQUA));
@@ -107,12 +97,12 @@ public class FluidThresholdCondition extends CargoThresholdCondition {
@Override
public void setItem(int slot, ItemStack stack) {
- compareStack = stack;
+ compareStack = FilterItemStack.of(stack);
}
@Override
public ItemStack getItem(int slot) {
- return compareStack;
+ return compareStack.item();
}
@Override
diff --git a/src/main/java/com/simibubi/create/content/trains/schedule/condition/ItemThresholdCondition.java b/src/main/java/com/simibubi/create/content/trains/schedule/condition/ItemThresholdCondition.java
index 8b71e2344..c39d6316c 100644
--- a/src/main/java/com/simibubi/create/content/trains/schedule/condition/ItemThresholdCondition.java
+++ b/src/main/java/com/simibubi/create/content/trains/schedule/condition/ItemThresholdCondition.java
@@ -4,7 +4,7 @@ import java.util.List;
import com.google.common.collect.ImmutableList;
import com.simibubi.create.Create;
-import com.simibubi.create.content.logistics.filter.FilterItem;
+import com.simibubi.create.content.logistics.filter.FilterItemStack;
import com.simibubi.create.content.trains.entity.Carriage;
import com.simibubi.create.content.trains.entity.Train;
import com.simibubi.create.foundation.gui.ModularGuiLineBuilder;
@@ -23,7 +23,8 @@ import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.items.IItemHandlerModifiable;
public class ItemThresholdCondition extends CargoThresholdCondition {
- public ItemStack stack = ItemStack.EMPTY;
+
+ private FilterItemStack stack = FilterItemStack.empty();
@Override
protected Component getUnit() {
@@ -32,7 +33,7 @@ public class ItemThresholdCondition extends CargoThresholdCondition {
@Override
protected ItemStack getIcon() {
- return stack;
+ return stack.item();
}
@Override
@@ -46,7 +47,7 @@ public class ItemThresholdCondition extends CargoThresholdCondition {
IItemHandlerModifiable items = carriage.storage.getItems();
for (int i = 0; i < items.getSlots(); i++) {
ItemStack stackInSlot = items.getStackInSlot(i);
- if (!FilterItem.test(level, stackInSlot, stack))
+ if (!stack.test(level, stackInSlot))
continue;
if (stacks)
@@ -70,7 +71,7 @@ public class ItemThresholdCondition extends CargoThresholdCondition {
protected void readAdditional(CompoundTag tag) {
super.readAdditional(tag);
if (tag.contains("Item"))
- stack = ItemStack.of(tag.getCompound("Item"));
+ stack = FilterItemStack.of(tag.getCompound("Item"));
}
@Override
@@ -80,12 +81,12 @@ public class ItemThresholdCondition extends CargoThresholdCondition {
@Override
public void setItem(int slot, ItemStack stack) {
- this.stack = stack;
+ this.stack = FilterItemStack.of(stack);
}
@Override
public ItemStack getItem(int slot) {
- return stack;
+ return stack.item();
}
@Override
@@ -96,9 +97,9 @@ public class ItemThresholdCondition extends CargoThresholdCondition {
Lang.translateDirect("schedule.condition.threshold.x_units_of_item", getThreshold(),
Lang.translateDirect("schedule.condition.threshold." + (inStacks() ? "stacks" : "items")),
stack.isEmpty() ? Lang.translateDirect("schedule.condition.threshold.anything")
- : stack.getItem() instanceof FilterItem
- ? Lang.translateDirect("schedule.condition.threshold.matching_content")
- : stack.getHoverName())
+ : stack.isFilterItem() ? Lang.translateDirect("schedule.condition.threshold.matching_content")
+ : stack.item()
+ .getHoverName())
.withStyle(ChatFormatting.DARK_AQUA));
}
diff --git a/src/main/java/com/simibubi/create/content/trains/signal/SignalBoundary.java b/src/main/java/com/simibubi/create/content/trains/signal/SignalBoundary.java
index 327b525c2..c61263078 100644
--- a/src/main/java/com/simibubi/create/content/trains/signal/SignalBoundary.java
+++ b/src/main/java/com/simibubi/create/content/trains/signal/SignalBoundary.java
@@ -1,5 +1,6 @@
package com.simibubi.create.content.trains.signal;
+import java.util.Collection;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
@@ -187,10 +188,7 @@ public class SignalBoundary extends TrackEdgePoint {
if (set.isEmpty())
continue;
- boolean forcedRed = set.values()
- .stream()
- .anyMatch(Boolean::booleanValue);
-
+ boolean forcedRed = isForcedRed(current);
UUID group = groups.get(current);
if (Objects.equal(group, groups.get(!current))) {
cachedStates.set(current, SignalState.INVALID);
@@ -214,10 +212,12 @@ public class SignalBoundary extends TrackEdgePoint {
}
public boolean isForcedRed(boolean primary) {
- return blockEntities.get(primary)
- .values()
- .stream()
- .anyMatch(Boolean::booleanValue);
+ Collection values = blockEntities.get(primary)
+ .values();
+ for (Boolean b : values)
+ if (b)
+ return true;
+ return false;
}
private SignalState resolveSignalChain(TrackGraph graph, boolean side) {
diff --git a/src/main/java/com/simibubi/create/content/trains/station/StationBlock.java b/src/main/java/com/simibubi/create/content/trains/station/StationBlock.java
index 162deff9c..dbcd1ff01 100644
--- a/src/main/java/com/simibubi/create/content/trains/station/StationBlock.java
+++ b/src/main/java/com/simibubi/create/content/trains/station/StationBlock.java
@@ -113,7 +113,7 @@ public class StationBlock extends Block implements IBE, IWre
public InteractionResult use(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, InteractionHand pHand,
BlockHitResult pHit) {
- if (pPlayer == null || pPlayer.isSteppingCarefully())
+ if (pPlayer == null || pPlayer.isShiftKeyDown())
return InteractionResult.PASS;
ItemStack itemInHand = pPlayer.getItemInHand(pHand);
if (AllItems.WRENCH.isIn(itemInHand))
diff --git a/src/main/java/com/simibubi/create/content/trains/station/StationBlockEntity.java b/src/main/java/com/simibubi/create/content/trains/station/StationBlockEntity.java
index 44657b81f..86318d1a1 100644
--- a/src/main/java/com/simibubi/create/content/trains/station/StationBlockEntity.java
+++ b/src/main/java/com/simibubi/create/content/trains/station/StationBlockEntity.java
@@ -13,6 +13,8 @@ import java.util.function.Consumer;
import javax.annotation.Nullable;
+import com.simibubi.create.content.trains.graph.DiscoveredPath;
+
import org.jetbrains.annotations.NotNull;
import com.simibubi.create.AllBlocks;
@@ -374,8 +376,8 @@ public class StationBlockEntity extends SmartBlockEntity implements ITransformab
if (train.navigation.destination != station)
continue;
- GlobalStation preferredDestination = train.runtime.startCurrentInstruction();
- train.navigation.startNavigation(preferredDestination != null ? preferredDestination : station, Double.MAX_VALUE, false);
+ DiscoveredPath preferredPath = train.runtime.startCurrentInstruction();
+ train.navigation.startNavigation(preferredPath != null ? preferredPath : train.navigation.findPathTo(station, Double.MAX_VALUE));
}
}
diff --git a/src/main/java/com/simibubi/create/content/trains/track/CurvedTrackInteraction.java b/src/main/java/com/simibubi/create/content/trains/track/CurvedTrackInteraction.java
index 152213484..7960f8d26 100644
--- a/src/main/java/com/simibubi/create/content/trains/track/CurvedTrackInteraction.java
+++ b/src/main/java/com/simibubi/create/content/trains/track/CurvedTrackInteraction.java
@@ -126,7 +126,7 @@ public class CurvedTrackInteraction {
player.swing(InteractionHand.MAIN_HAND);
return true;
}
- if (AllItems.WRENCH.isIn(heldItem) && player.isSteppingCarefully()) {
+ if (AllItems.WRENCH.isIn(heldItem) && player.isShiftKeyDown()) {
AllPackets.getChannel().sendToServer(new CurvedTrackDestroyPacket(result.blockEntity()
.getBlockPos(),
result.loc()
diff --git a/src/main/java/com/simibubi/create/content/trains/track/CurvedTrackSelectionPacket.java b/src/main/java/com/simibubi/create/content/trains/track/CurvedTrackSelectionPacket.java
index b8d5aac03..4755b3fcf 100644
--- a/src/main/java/com/simibubi/create/content/trains/track/CurvedTrackSelectionPacket.java
+++ b/src/main/java/com/simibubi/create/content/trains/track/CurvedTrackSelectionPacket.java
@@ -60,7 +60,7 @@ public class CurvedTrackSelectionPacket extends BlockEntityConfigurationPacket= stack.getMaxStackSize();
Component countString = Components.literal(wildcard ? "*" : count + "");
ms.translate(17.5f, -5f, 7f);
diff --git a/src/main/java/com/simibubi/create/foundation/blockEntity/behaviour/filtering/FilteringBehaviour.java b/src/main/java/com/simibubi/create/foundation/blockEntity/behaviour/filtering/FilteringBehaviour.java
index 25b2a8918..3d800183a 100644
--- a/src/main/java/com/simibubi/create/foundation/blockEntity/behaviour/filtering/FilteringBehaviour.java
+++ b/src/main/java/com/simibubi/create/foundation/blockEntity/behaviour/filtering/FilteringBehaviour.java
@@ -8,6 +8,7 @@ import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllItems;
import com.simibubi.create.AllSoundEvents;
import com.simibubi.create.content.logistics.filter.FilterItem;
+import com.simibubi.create.content.logistics.filter.FilterItemStack;
import com.simibubi.create.content.schematics.requirement.ItemRequirement;
import com.simibubi.create.foundation.blockEntity.SmartBlockEntity;
import com.simibubi.create.foundation.blockEntity.behaviour.BehaviourType;
@@ -33,7 +34,6 @@ import net.minecraft.util.Mth;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
-import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
@@ -51,7 +51,8 @@ public class FilteringBehaviour extends BlockEntityBehaviour implements ValueSet
ValueBoxTransform slotPositioning;
boolean showCount;
- private ItemStack filter;
+ private FilterItemStack filter;
+
public int count;
public boolean upTo;
private Predicate predicate;
@@ -64,7 +65,7 @@ public class FilteringBehaviour extends BlockEntityBehaviour implements ValueSet
public FilteringBehaviour(SmartBlockEntity be, ValueBoxTransform slot) {
super(be);
- filter = ItemStack.EMPTY;
+ filter = FilterItemStack.empty();
slotPositioning = slot;
showCount = false;
callback = stack -> {
@@ -93,14 +94,15 @@ public class FilteringBehaviour extends BlockEntityBehaviour implements ValueSet
@Override
public void read(CompoundTag nbt, boolean clientPacket) {
- filter = ItemStack.of(nbt.getCompound("Filter"));
+ filter = FilterItemStack.of(nbt.getCompound("Filter"));
count = nbt.getInt("FilterAmount");
upTo = nbt.getBoolean("UpTo");
// Migrate from previous behaviour
if (count == 0) {
upTo = true;
- count = filter.getMaxStackSize();
+ count = filter.item()
+ .getMaxStackSize();
}
super.read(nbt, clientPacket);
@@ -153,7 +155,7 @@ public class FilteringBehaviour extends BlockEntityBehaviour implements ValueSet
ItemStack filter = stack.copy();
if (!filter.isEmpty() && !predicate.test(filter))
return false;
- this.filter = filter;
+ this.filter = FilterItemStack.of(filter);
if (!upTo)
count = Math.min(count, stack.getMaxStackSize());
callback.accept(filter);
@@ -166,7 +168,8 @@ public class FilteringBehaviour extends BlockEntityBehaviour implements ValueSet
public void setValueSettings(Player player, ValueSettings settings, boolean ctrlDown) {
if (getValueSettings().equals(settings))
return;
- count = Mth.clamp(settings.value(), 1, filter.getMaxStackSize());
+ count = Mth.clamp(settings.value(), 1, filter.item()
+ .getMaxStackSize());
upTo = settings.row() == 0;
blockEntity.setChanged();
blockEntity.sendData();
@@ -175,24 +178,25 @@ public class FilteringBehaviour extends BlockEntityBehaviour implements ValueSet
@Override
public ValueSettings getValueSettings() {
- return new ValueSettings(upTo ? 0 : 1, count == 0 ? filter.getMaxStackSize() : count);
+ return new ValueSettings(upTo ? 0 : 1, count == 0 ? filter.item()
+ .getMaxStackSize() : count);
}
@Override
public void destroy() {
- if (filter.getItem() instanceof FilterItem) {
+ if (filter.isFilterItem()) {
Vec3 pos = VecHelper.getCenterOf(getPos());
Level world = getWorld();
- world.addFreshEntity(new ItemEntity(world, pos.x, pos.y, pos.z, filter.copy()));
+ world.addFreshEntity(new ItemEntity(world, pos.x, pos.y, pos.z, filter.item()
+ .copy()));
}
super.destroy();
}
@Override
public ItemRequirement getRequiredItems() {
- Item filterItem = filter.getItem();
- if (filterItem instanceof FilterItem)
- return new ItemRequirement(ItemRequirement.ItemUseType.CONSUME, filterItem);
+ if (filter.isFilterItem())
+ return new ItemRequirement(ItemRequirement.ItemUseType.CONSUME, filter.item());
return ItemRequirement.NONE;
}
@@ -202,19 +206,20 @@ public class FilteringBehaviour extends BlockEntityBehaviour implements ValueSet
}
public ItemStack getFilter() {
- return filter.copy();
+ return filter.item();
}
public boolean isCountVisible() {
- return showCountPredicate.get() && filter.getMaxStackSize() > 1;
+ return showCountPredicate.get() && filter.item()
+ .getMaxStackSize() > 1;
}
public boolean test(ItemStack stack) {
- return !isActive() || filter.isEmpty() || FilterItem.test(blockEntity.getLevel(), stack, filter);
+ return !isActive() || filter.test(blockEntity.getLevel(), stack);
}
public boolean test(FluidStack stack) {
- return !isActive() || filter.isEmpty() || FilterItem.test(blockEntity.getLevel(), stack, filter);
+ return !isActive() || filter.test(blockEntity.getLevel(), stack);
}
@Override
@@ -262,7 +267,8 @@ public class FilteringBehaviour extends BlockEntityBehaviour implements ValueSet
}
public MutableComponent formatValue(ValueSettings value) {
- if (value.row() == 0 && value.value() == filter.getMaxStackSize())
+ if (value.row() == 0 && value.value() == filter.item()
+ .getMaxStackSize())
return Lang.translateDirect("logistics.filter.any_amount_short");
return Components.literal(((value.row() == 0) ? "\u2264" : "=") + Math.max(1, value.value()));
}
@@ -287,7 +293,7 @@ public class FilteringBehaviour extends BlockEntityBehaviour implements ValueSet
stack -> ItemHandlerHelper.canItemStacksStack(stack, getFilter(side)), true)
.isEmpty())
player.getInventory()
- .placeItemBackInInventory(getFilter(side));
+ .placeItemBackInInventory(getFilter(side).copy());
}
if (toApply.getItem() instanceof FilterItem)
diff --git a/src/main/java/com/simibubi/create/foundation/events/ClientEvents.java b/src/main/java/com/simibubi/create/foundation/events/ClientEvents.java
index a76500733..4309698ce 100644
--- a/src/main/java/com/simibubi/create/foundation/events/ClientEvents.java
+++ b/src/main/java/com/simibubi/create/foundation/events/ClientEvents.java
@@ -2,7 +2,6 @@ package com.simibubi.create.foundation.events;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
-import com.simibubi.create.AllItems;
import com.simibubi.create.AllPackets;
import com.simibubi.create.Create;
import com.simibubi.create.CreateClient;
@@ -18,6 +17,7 @@ import com.simibubi.create.content.decoration.girder.GirderWrenchBehavior;
import com.simibubi.create.content.equipment.armor.BacktankArmorLayer;
import com.simibubi.create.content.equipment.armor.DivingHelmetItem;
import com.simibubi.create.content.equipment.armor.NetheriteBacktankFirstPersonRenderer;
+import com.simibubi.create.content.equipment.armor.NetheriteDivingHandler;
import com.simibubi.create.content.equipment.armor.RemainingAirOverlay;
import com.simibubi.create.content.equipment.blueprint.BlueprintOverlayRenderer;
import com.simibubi.create.content.equipment.clipboard.ClipboardValueSettingsHandler;
@@ -306,7 +306,7 @@ public class ClientEvents {
event.scaleFarPlaneDistance(6.25f);
event.setCanceled(true);
return;
- } else if (FluidHelper.isLava(fluid) && AllItems.NETHERITE_DIVING_HELMET.isIn(divingHelmet)) {
+ } else if (FluidHelper.isLava(fluid) && NetheriteDivingHandler.isNetheriteDivingHelmet(divingHelmet)) {
event.setNearPlaneDistance(-4.0f);
event.setFarPlaneDistance(20.0f);
event.setCanceled(true);
diff --git a/src/main/java/com/simibubi/create/foundation/events/CommonEvents.java b/src/main/java/com/simibubi/create/foundation/events/CommonEvents.java
index 4b88a360b..9985a6d2a 100644
--- a/src/main/java/com/simibubi/create/foundation/events/CommonEvents.java
+++ b/src/main/java/com/simibubi/create/foundation/events/CommonEvents.java
@@ -10,6 +10,7 @@ import com.simibubi.create.content.equipment.toolbox.ToolboxHandler;
import com.simibubi.create.content.equipment.wrench.WrenchItem;
import com.simibubi.create.content.equipment.zapper.ZapperInteractionHandler;
import com.simibubi.create.content.equipment.zapper.ZapperItem;
+import com.simibubi.create.content.kinetics.belt.BeltHelper;
import com.simibubi.create.content.redstone.link.controller.LinkedControllerServerHandler;
import com.simibubi.create.content.trains.entity.CarriageEntityHandler;
import com.simibubi.create.foundation.ModFilePackResources;
@@ -136,6 +137,7 @@ public class CommonEvents {
public static void addReloadListeners(AddReloadListenerEvent event) {
event.addListener(RecipeFinder.LISTENER);
event.addListener(PotatoProjectileTypeManager.ReloadListener.INSTANCE);
+ event.addListener(BeltHelper.LISTENER);
}
@SubscribeEvent
diff --git a/src/main/java/com/simibubi/create/foundation/mixin/ClientboundMapItemDataPacketMixin.java b/src/main/java/com/simibubi/create/foundation/mixin/ClientboundMapItemDataPacketMixin.java
index 22442da9d..1acd94ac3 100644
--- a/src/main/java/com/simibubi/create/foundation/mixin/ClientboundMapItemDataPacketMixin.java
+++ b/src/main/java/com/simibubi/create/foundation/mixin/ClientboundMapItemDataPacketMixin.java
@@ -23,7 +23,7 @@ import net.minecraft.world.level.saveddata.maps.MapDecoration;
import net.minecraft.world.level.saveddata.maps.MapItemSavedData;
// random priority to prevent networking conflicts
-@Mixin(value = ClientboundMapItemDataPacket.class, priority = 826)
+@Mixin(value = ClientboundMapItemDataPacket.class, priority = 426)
public class ClientboundMapItemDataPacketMixin {
@Shadow
@Final
diff --git a/src/main/java/com/simibubi/create/foundation/mixin/accessor/SystemReportAccessor.java b/src/main/java/com/simibubi/create/foundation/mixin/accessor/SystemReportAccessor.java
new file mode 100644
index 000000000..fa4995d08
--- /dev/null
+++ b/src/main/java/com/simibubi/create/foundation/mixin/accessor/SystemReportAccessor.java
@@ -0,0 +1,24 @@
+package com.simibubi.create.foundation.mixin.accessor;
+
+import java.util.Map;
+
+import org.spongepowered.asm.mixin.Mixin;
+import org.spongepowered.asm.mixin.gen.Accessor;
+
+import net.minecraft.SystemReport;
+
+@Mixin(SystemReport.class)
+public interface SystemReportAccessor {
+ @Accessor
+ static String getOPERATING_SYSTEM() {
+ throw new AssertionError();
+ }
+
+ @Accessor
+ static String getJAVA_VERSION() {
+ throw new AssertionError();
+ }
+
+ @Accessor
+ Map getEntries();
+}
diff --git a/src/main/java/com/simibubi/create/foundation/utility/NBTProcessors.java b/src/main/java/com/simibubi/create/foundation/utility/NBTProcessors.java
index d96c52953..971d0072a 100644
--- a/src/main/java/com/simibubi/create/foundation/utility/NBTProcessors.java
+++ b/src/main/java/com/simibubi/create/foundation/utility/NBTProcessors.java
@@ -91,9 +91,6 @@ public final class NBTProcessors {
.stream()
.filter(NBTProcessors::isUnsafeItemNBTKey)
.forEach(copy::removeTagKey);
- if (copy.getTag()
- .isEmpty())
- copy.setTag(null);
return copy;
}
diff --git a/src/main/java/com/simibubi/create/foundation/utility/VecHelper.java b/src/main/java/com/simibubi/create/foundation/utility/VecHelper.java
index 5d2ce1ae1..0f55e28c4 100644
--- a/src/main/java/com/simibubi/create/foundation/utility/VecHelper.java
+++ b/src/main/java/com/simibubi/create/foundation/utility/VecHelper.java
@@ -350,4 +350,9 @@ public class VecHelper {
return new double[] { t, u };
}
+ public static double alignedDistanceToFace(Vec3 pos, BlockPos blockPos, Direction face) {
+ Axis axis = face.getAxis();
+ return Math.abs(getCoordinate(pos, axis) - (blockPos.get(axis) + (face.getAxisDirection() == Direction.AxisDirection.POSITIVE ? 1 : 0)));
+ }
+
}
diff --git a/src/main/java/com/simibubi/create/infrastructure/command/AllCommands.java b/src/main/java/com/simibubi/create/infrastructure/command/AllCommands.java
index ce5809dee..6e1381977 100644
--- a/src/main/java/com/simibubi/create/infrastructure/command/AllCommands.java
+++ b/src/main/java/com/simibubi/create/infrastructure/command/AllCommands.java
@@ -30,6 +30,7 @@ public class AllCommands {
.then(OverlayConfigCommand.register())
.then(DumpRailwaysCommand.register())
.then(FixLightingCommand.register())
+ .then(DebugInfoCommand.register())
.then(HighlightCommand.register())
.then(KillTrainCommand.register())
.then(PassengerCommand.register())
@@ -39,6 +40,7 @@ public class AllCommands {
.then(CloneCommand.register())
.then(GlueCommand.register())
+
// utility
.then(util);
diff --git a/src/main/java/com/simibubi/create/infrastructure/command/DebugInfoCommand.java b/src/main/java/com/simibubi/create/infrastructure/command/DebugInfoCommand.java
new file mode 100644
index 000000000..197c442ec
--- /dev/null
+++ b/src/main/java/com/simibubi/create/infrastructure/command/DebugInfoCommand.java
@@ -0,0 +1,29 @@
+package com.simibubi.create.infrastructure.command;
+
+import static net.minecraft.commands.Commands.literal;
+
+import com.mojang.brigadier.Command;
+import com.mojang.brigadier.builder.ArgumentBuilder;
+import com.simibubi.create.AllPackets;
+import com.simibubi.create.foundation.utility.Lang;
+import com.simibubi.create.infrastructure.debugInfo.ServerDebugInfoPacket;
+
+import net.minecraft.commands.CommandSourceStack;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraftforge.network.PacketDistributor;
+
+public class DebugInfoCommand {
+ public static ArgumentBuilder register() {
+ return literal("debuginfo").executes(ctx -> {
+ CommandSourceStack source = ctx.getSource();
+ ServerPlayer player = source.getPlayerOrException();
+
+ Lang.translate("command.debuginfo.sending")
+ .sendChat(player);
+ AllPackets.getChannel()
+ .send(PacketDistributor.PLAYER.with(() -> player), new ServerDebugInfoPacket(player));
+
+ return Command.SINGLE_SUCCESS;
+ });
+ }
+}
diff --git a/src/main/java/com/simibubi/create/infrastructure/data/CreateRegistrateTags.java b/src/main/java/com/simibubi/create/infrastructure/data/CreateRegistrateTags.java
index cc2590c8a..b32ab5f3b 100644
--- a/src/main/java/com/simibubi/create/infrastructure/data/CreateRegistrateTags.java
+++ b/src/main/java/com/simibubi/create/infrastructure/data/CreateRegistrateTags.java
@@ -212,7 +212,9 @@ public class CreateRegistrateTags {
}
private static void genEntityTags(RegistrateTagsProvider> prov) {
-
+ prov.tag(AllEntityTags.BLAZE_BURNER_CAPTURABLE.tag)
+ .add(EntityType.BLAZE);
+
// VALIDATE
for (AllEntityTags tag : AllEntityTags.values()) {
diff --git a/src/main/java/com/simibubi/create/infrastructure/debugInfo/DebugInformation.java b/src/main/java/com/simibubi/create/infrastructure/debugInfo/DebugInformation.java
new file mode 100644
index 000000000..ac34ab7b3
--- /dev/null
+++ b/src/main/java/com/simibubi/create/infrastructure/debugInfo/DebugInformation.java
@@ -0,0 +1,158 @@
+package com.simibubi.create.infrastructure.debugInfo;
+
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.List;
+import java.util.stream.Collectors;
+import java.util.stream.Stream;
+
+import javax.annotation.Nullable;
+
+import com.google.common.collect.ImmutableMap;
+import com.jozufozu.flywheel.Flywheel;
+import com.jozufozu.flywheel.backend.Backend;
+import com.mojang.blaze3d.platform.GlUtil;
+import com.simibubi.create.Create;
+import com.simibubi.create.foundation.mixin.accessor.SystemReportAccessor;
+import com.simibubi.create.infrastructure.debugInfo.element.DebugInfoSection;
+import com.simibubi.create.infrastructure.debugInfo.element.InfoElement;
+import com.simibubi.create.infrastructure.debugInfo.element.InfoEntry;
+
+import net.minecraft.SharedConstants;
+import net.minecraft.SystemReport;
+import net.minecraft.Util;
+import net.minecraft.client.Minecraft;
+import net.minecraftforge.api.distmarker.Dist;
+import net.minecraftforge.fml.DistExecutor;
+import net.minecraftforge.fml.ModList;
+import net.minecraftforge.forgespi.language.IModInfo;
+
+/**
+ * Allows for providing easily accessible debugging information.
+ * This info can be retrieved with the "/create debuginfo" command.
+ * This command copies all information to the clipboard, formatted for a GitHub issue.
+ * Addons are welcome to add their own sections. Registration must occur synchronously.
+ */
+public class DebugInformation {
+ private static final List client = new ArrayList<>();
+ private static final List server = new ArrayList<>();
+
+ private static final ImmutableMap mcSystemInfo = Util.make(() -> {
+ SystemReport systemReport = new SystemReport();
+ SystemReportAccessor access = (SystemReportAccessor) systemReport;
+ return ImmutableMap.copyOf(access.getEntries());
+ });
+
+ public static void registerClientInfo(DebugInfoSection section) {
+ client.add(section);
+ }
+
+ public static void registerServerInfo(DebugInfoSection section) {
+ server.add(section);
+ }
+
+ public static void registerBothInfo(DebugInfoSection section) {
+ registerClientInfo(section);
+ registerServerInfo(section);
+ }
+
+ public static List getClientInfo() {
+ return client;
+ }
+
+ public static List getServerInfo() {
+ return server;
+ }
+
+ static {
+ DebugInfoSection.builder(Create.NAME)
+ .put("Mod Version", Create.VERSION)
+ .put("Forge Version", getVersionOfMod("forge"))
+ .put("Minecraft Version", SharedConstants.getCurrentVersion().getName())
+ .buildTo(DebugInformation::registerBothInfo);
+
+ DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> {
+ DebugInfoSection.builder("Graphics")
+ .put("Flywheel Version", Flywheel.getVersion().toString())
+ .put("Flywheel Backend", () -> Backend.getBackendType().toString())
+ .put("OpenGL Renderer", GlUtil::getRenderer)
+ .put("OpenGL Version", GlUtil::getOpenGLVersion)
+ .put("Graphics Mode", () -> Minecraft.getInstance().options.graphicsMode.toString())
+ .buildTo(DebugInformation::registerClientInfo);
+ });
+
+ DebugInfoSection.builder("System Information")
+ .put("Operating System", SystemReportAccessor.getOPERATING_SYSTEM())
+ .put("Java Version", SystemReportAccessor.getJAVA_VERSION())
+ .put("JVM Flags", getMcSystemInfo("JVM Flags"))
+ .put("Memory", () -> getMcSystemInfo("Memory"))
+ .put("CPU", getCpuInfo())
+ .putAll(listAllGraphicsCards())
+ .buildTo(DebugInformation::registerBothInfo);
+
+ DebugInfoSection.builder("Other Mods")
+ .putAll(listAllOtherMods())
+ .buildTo(DebugInformation::registerBothInfo);
+ }
+
+ public static String getVersionOfMod(String id) {
+ return ModList.get().getModContainerById(id)
+ .map(mod -> mod.getModInfo().getVersion().toString())
+ .orElse("None");
+ }
+
+ public static Collection listAllOtherMods() {
+ List mods = new ArrayList<>();
+ ModList.get().forEachModContainer((id, mod) -> {
+ if (!id.equals(Create.ID) && !id.equals("forge") && !id.equals("minecraft") && !id.equals("flywheel")) {
+ IModInfo info = mod.getModInfo();
+ String name = info.getDisplayName();
+ String version = info.getVersion().toString();
+ mods.add(new InfoEntry(name, version));
+ }
+ });
+ return mods;
+ }
+
+ public static Collection listAllGraphicsCards() {
+ List cards = new ArrayList<>();
+ for (int i = 0; i < 10; i++) { // there won't be more than 10, right? right??
+ String name = getMcSystemInfo("Graphics card #" + i + " name");
+ String vendor = getMcSystemInfo("Graphics card #" + i + " vendor");
+ String vram = getMcSystemInfo("Graphics card #" + i + " VRAM (MB)");
+ if (name == null || vendor == null || vram == null)
+ break;
+ String key = "Graphics card #" + i;
+ String value = String.format("%s (%s); %s MB of VRAM", name, vendor, vram);
+ cards.add(new InfoEntry(key, value));
+ }
+ return cards.isEmpty() ? List.of(new InfoEntry("Graphics cards", "none")) : cards;
+ }
+
+ public static String getCpuInfo() {
+ String name = tryTrim(getMcSystemInfo("Processor Name"));
+ String freq = getMcSystemInfo("Frequency (GHz)");
+ String sockets = getMcSystemInfo("Number of physical packages");
+ String cores = getMcSystemInfo("Number of physical CPUs");
+ String threads = getMcSystemInfo("Number of logical CPUs");
+ return String.format("%s @ %s GHz; %s cores / %s threads on %s socket(s)", name, freq, cores, threads, sockets);
+ }
+
+ /**
+ * Get a system attribute provided by Minecraft.
+ * They can be found in the constructor of {@link SystemReport}.
+ */
+ @Nullable
+ public static String getMcSystemInfo(String key) {
+ return mcSystemInfo.get(key);
+ }
+
+ public static String getIndent(int depth) {
+ return Stream.generate(() -> "\t").limit(depth).collect(Collectors.joining());
+ }
+
+ @Nullable
+ public static String tryTrim(@Nullable String s) {
+ return s == null ? null : s.trim();
+ }
+}
diff --git a/src/main/java/com/simibubi/create/infrastructure/debugInfo/InfoProvider.java b/src/main/java/com/simibubi/create/infrastructure/debugInfo/InfoProvider.java
new file mode 100644
index 000000000..363dfe561
--- /dev/null
+++ b/src/main/java/com/simibubi/create/infrastructure/debugInfo/InfoProvider.java
@@ -0,0 +1,32 @@
+package com.simibubi.create.infrastructure.debugInfo;
+
+import java.util.Objects;
+
+import javax.annotation.Nullable;
+
+import net.minecraft.world.entity.player.Player;
+
+/**
+ * A supplier of debug information. May be queried on the client or server.
+ */
+@FunctionalInterface
+public interface InfoProvider {
+ /**
+ * @param player the player requesting the data. May be null
+ */
+ @Nullable
+ String getInfo(@Nullable Player player);
+
+ default String getInfoSafe(Player player) {
+ try {
+ return Objects.toString(getInfo(player));
+ } catch (Throwable t) {
+ StringBuilder builder = new StringBuilder("Error getting information!");
+ builder.append(' ').append(t.getMessage());
+ for (StackTraceElement element : t.getStackTrace()) {
+ builder.append('\n').append("\t").append(element.toString());
+ }
+ return builder.toString();
+ }
+ }
+}
diff --git a/src/main/java/com/simibubi/create/infrastructure/debugInfo/ServerDebugInfoPacket.java b/src/main/java/com/simibubi/create/infrastructure/debugInfo/ServerDebugInfoPacket.java
new file mode 100644
index 000000000..8b8d0f97b
--- /dev/null
+++ b/src/main/java/com/simibubi/create/infrastructure/debugInfo/ServerDebugInfoPacket.java
@@ -0,0 +1,91 @@
+package com.simibubi.create.infrastructure.debugInfo;
+
+import java.util.List;
+import java.util.Objects;
+
+import com.simibubi.create.foundation.networking.SimplePacketBase;
+import com.simibubi.create.foundation.utility.DyeHelper;
+import com.simibubi.create.foundation.utility.Lang;
+import com.simibubi.create.infrastructure.debugInfo.element.DebugInfoSection;
+
+import net.minecraft.client.Minecraft;
+import net.minecraft.network.FriendlyByteBuf;
+import net.minecraft.world.entity.player.Player;
+import net.minecraft.world.item.DyeColor;
+import net.minecraftforge.api.distmarker.Dist;
+import net.minecraftforge.api.distmarker.OnlyIn;
+import net.minecraftforge.fml.DistExecutor;
+import net.minecraftforge.network.NetworkEvent;
+
+public class ServerDebugInfoPacket extends SimplePacketBase {
+
+ private final List serverInfo;
+ private final Player player;
+
+ public ServerDebugInfoPacket(Player player) {
+ this.serverInfo = DebugInformation.getServerInfo();
+ this.player = player;
+ }
+
+ public ServerDebugInfoPacket(FriendlyByteBuf buffer) {
+ this.serverInfo = buffer.readList(DebugInfoSection::readDirect);
+ this.player = null;
+ }
+
+ @Override
+ public void write(FriendlyByteBuf buffer) {
+ buffer.writeCollection(this.serverInfo, (buf, section) -> section.write(player, buf));
+ }
+
+ @Override
+ public boolean handle(NetworkEvent.Context context) {
+ context.enqueueWork(() -> DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> this::handleOnClient));
+ return true;
+ }
+
+ private void printInfo(String side, Player player, List sections, StringBuilder output) {
+ output.append("");
+ output.append('\n');
+ output.append("")
+ .append(side)
+ .append(" Info")
+ .append("
");
+ output.append('\n')
+ .append('\n');
+ output.append("```");
+ output.append('\n');
+
+ for (int i = 0; i < sections.size(); i++) {
+ if (i != 0) {
+ output.append('\n');
+ }
+ sections.get(i)
+ .print(player, line -> output.append(line)
+ .append('\n'));
+ }
+
+ output.append("```");
+ output.append('\n')
+ .append('\n');
+ output.append(" ");
+ output.append('\n');
+ }
+
+ @OnlyIn(Dist.CLIENT)
+ private void handleOnClient() {
+ Player player = Objects.requireNonNull(Minecraft.getInstance().player);
+ StringBuilder output = new StringBuilder();
+ List clientInfo = DebugInformation.getClientInfo();
+
+ printInfo("Client", player, clientInfo, output);
+ output.append("\n\n");
+ printInfo("Server", player, serverInfo, output);
+
+ String text = output.toString();
+ Minecraft.getInstance().keyboardHandler.setClipboard(text);
+ Lang.translate("command.debuginfo.saved_to_clipboard")
+ .color(DyeHelper.DYE_TABLE.get(DyeColor.LIME)
+ .getFirst())
+ .sendChat(player);
+ }
+}
diff --git a/src/main/java/com/simibubi/create/infrastructure/debugInfo/element/DebugInfoSection.java b/src/main/java/com/simibubi/create/infrastructure/debugInfo/element/DebugInfoSection.java
new file mode 100644
index 000000000..3a78331ca
--- /dev/null
+++ b/src/main/java/com/simibubi/create/infrastructure/debugInfo/element/DebugInfoSection.java
@@ -0,0 +1,112 @@
+package com.simibubi.create.infrastructure.debugInfo.element;
+
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.function.Consumer;
+import java.util.function.Supplier;
+
+import org.jetbrains.annotations.Nullable;
+
+import com.google.common.collect.ImmutableList;
+import com.simibubi.create.infrastructure.debugInfo.DebugInformation;
+import com.simibubi.create.infrastructure.debugInfo.InfoProvider;
+
+import net.minecraft.network.FriendlyByteBuf;
+import net.minecraft.world.entity.player.Player;
+
+/**
+ * A section for organizing debug information. Can contain both information and other sections.
+ * To create one, use the {@link #builder(String) builder} method.
+ */
+public record DebugInfoSection(String name, ImmutableList elements) implements InfoElement {
+ @Override
+ public void write(Player player, FriendlyByteBuf buffer) {
+ buffer.writeBoolean(true);
+ buffer.writeUtf(name);
+ buffer.writeCollection(elements, (buf, element) -> element.write(player, buf));
+ }
+
+ public Builder builder() {
+ return builder(name).putAll(elements);
+ }
+
+ @Override
+ public void print(int depth, @Nullable Player player, Consumer lineConsumer) {
+ String indent = DebugInformation.getIndent(depth);
+ lineConsumer.accept(indent + name + ":");
+ elements.forEach(element -> element.print(depth + 1, player, lineConsumer));
+ }
+
+ public static DebugInfoSection read(FriendlyByteBuf buffer) {
+ String name = buffer.readUtf();
+ ArrayList elements = buffer.readCollection(ArrayList::new, InfoElement::read);
+ return new DebugInfoSection(name, ImmutableList.copyOf(elements));
+ }
+
+ public static DebugInfoSection readDirect(FriendlyByteBuf buf) {
+ buf.readBoolean(); // discard type marker
+ return read(buf);
+ }
+
+ public static Builder builder(String name) {
+ return new Builder(null, name);
+ }
+
+ public static DebugInfoSection of(String name, Collection children) {
+ return builder(name).putAll(children).build();
+ }
+
+ public static class Builder {
+ private final Builder parent;
+ private final String name;
+ private final ImmutableList.Builder elements;
+
+ public Builder(Builder parent, String name) {
+ this.parent = parent;
+ this.name = name;
+ this.elements = ImmutableList.builder();
+ }
+
+ public Builder put(InfoElement element) {
+ this.elements.add(element);
+ return this;
+ }
+
+ public Builder put(String key, InfoProvider provider) {
+ return put(new InfoEntry(key, provider));
+ }
+
+ public Builder put(String key, Supplier value) {
+ return put(key, player -> value.get());
+ }
+
+ public Builder put(String key, String value) {
+ return put(key, player -> value);
+ }
+
+ public Builder putAll(Collection extends InfoElement> elements) {
+ elements.forEach(this::put);
+ return this;
+ }
+
+ public Builder section(String name) {
+ return new Builder(this, name);
+ }
+
+ public Builder finishSection() {
+ if (parent == null) {
+ throw new IllegalStateException("Cannot finish the root section");
+ }
+ parent.elements.add(this.build());
+ return parent;
+ }
+
+ public DebugInfoSection build() {
+ return new DebugInfoSection(name, elements.build());
+ }
+
+ public void buildTo(Consumer consumer) {
+ consumer.accept(this.build());
+ }
+ }
+}
diff --git a/src/main/java/com/simibubi/create/infrastructure/debugInfo/element/InfoElement.java b/src/main/java/com/simibubi/create/infrastructure/debugInfo/element/InfoElement.java
new file mode 100644
index 000000000..f9d13d55e
--- /dev/null
+++ b/src/main/java/com/simibubi/create/infrastructure/debugInfo/element/InfoElement.java
@@ -0,0 +1,27 @@
+package com.simibubi.create.infrastructure.debugInfo.element;
+
+import java.util.function.Consumer;
+
+import org.jetbrains.annotations.Nullable;
+
+import net.minecraft.network.FriendlyByteBuf;
+import net.minecraft.world.entity.player.Player;
+
+public sealed interface InfoElement permits DebugInfoSection, InfoEntry {
+ void write(Player player, FriendlyByteBuf buffer);
+
+ void print(int depth, @Nullable Player player, Consumer lineConsumer);
+
+ default void print(@Nullable Player player, Consumer lineConsumer) {
+ print(0, player, lineConsumer);
+ }
+
+ static InfoElement read(FriendlyByteBuf buffer) {
+ boolean section = buffer.readBoolean();
+ if (section) {
+ return DebugInfoSection.read(buffer);
+ } else {
+ return InfoEntry.read(buffer);
+ }
+ }
+}
diff --git a/src/main/java/com/simibubi/create/infrastructure/debugInfo/element/InfoEntry.java b/src/main/java/com/simibubi/create/infrastructure/debugInfo/element/InfoEntry.java
new file mode 100644
index 000000000..10d5b0d88
--- /dev/null
+++ b/src/main/java/com/simibubi/create/infrastructure/debugInfo/element/InfoEntry.java
@@ -0,0 +1,52 @@
+package com.simibubi.create.infrastructure.debugInfo.element;
+
+import java.util.function.Consumer;
+import java.util.stream.Collectors;
+import java.util.stream.Stream;
+
+import org.jetbrains.annotations.Nullable;
+
+import com.simibubi.create.infrastructure.debugInfo.DebugInformation;
+import com.simibubi.create.infrastructure.debugInfo.InfoProvider;
+
+import net.minecraft.network.FriendlyByteBuf;
+import net.minecraft.world.entity.player.Player;
+
+public record InfoEntry(String name, InfoProvider provider) implements InfoElement {
+ public InfoEntry(String name, String info) {
+ this(name, player -> info);
+ }
+
+ @Override
+ public void write(Player player, FriendlyByteBuf buffer) {
+ buffer.writeBoolean(false);
+ buffer.writeUtf(name);
+ buffer.writeUtf(provider.getInfoSafe(player));
+ }
+
+ @Override
+ public void print(int depth, @Nullable Player player, Consumer lineConsumer) {
+ String value = provider.getInfoSafe(player);
+ String indent = DebugInformation.getIndent(depth);
+ if (value.contains("\n")) {
+ String[] lines = value.split("\n");
+ String firstLine = lines[0];
+ String lineStart = name + ": ";
+ lineConsumer.accept(indent + lineStart + firstLine);
+ String extraIndent = Stream.generate(() -> " ").limit(lineStart.length()).collect(Collectors.joining());
+
+ for (int i = 1; i < lines.length; i++) {
+ lineConsumer.accept(indent + extraIndent + lines[i]);
+ }
+ } else {
+ lineConsumer.accept(indent + name + ": " + value);
+ }
+
+ }
+
+ public static InfoEntry read(FriendlyByteBuf buffer) {
+ String name = buffer.readUtf();
+ String value = buffer.readUtf();
+ return new InfoEntry(name, value);
+ }
+}
diff --git a/src/main/resources/assets/create/lang/be_by.json b/src/main/resources/assets/create/lang/be_by.json
index 9e26dfeeb..fcf99c6e0 100644
--- a/src/main/resources/assets/create/lang/be_by.json
+++ b/src/main/resources/assets/create/lang/be_by.json
@@ -1 +1,160 @@
-{}
\ No newline at end of file
+{
+ "advancement.create.andesite_casing": "Эпоха андэзіту",
+ "advancement.create.copper_casing": "Эпоха медзі",
+ "advancement.create.diving_suit_lava": "Плаванне з лавацугамі",
+ "advancement.create.pipe_organ": "Касцельныя арганы",
+ "advancement.create.root": "Сардэчна запрашаем у Create!",
+ "advancement.create.rose_quartz": "Ружовыя дыяменты",
+ "advancement.create.train_casing_00": "Эпоха лагістыкі",
+ "advancement.create.train_crash": "Вельмі дзіўны цягнік",
+ "block.create.acacia_window": "Акно з акацыі",
+ "block.create.acacia_window_pane": "Шыба з акацыі",
+ "block.create.adjustable_chain_gearshift": "Рэгулюемая ланцуговая каробка перадач",
+ "block.create.analog_lever": "Аналагавы рычаг",
+ "block.create.andesite_alloy_block": "Блок андэзітавага сплаву",
+ "block.create.andesite_bars": "Андэзітавыя краты",
+ "block.create.andesite_belt_funnel": "Андэзітавы канвеерны шлюз",
+ "block.create.andesite_casing": "Андэзітавы корпус",
+ "block.create.andesite_door": "Андэзітавыя дзверы",
+ "block.create.andesite_encased_cogwheel": "Шасцярня ў андэзітавым корпусе",
+ "block.create.andesite_encased_large_cogwheel": "Вялікая шасцярня ў андэзітавым корпусе",
+ "block.create.andesite_encased_shaft": "Вал у андэзітавым корпусе",
+ "block.create.andesite_funnel": "Андэзітавы шлюз",
+ "block.create.andesite_ladder": "Андэзітавая лесвіца",
+ "block.create.andesite_pillar": "Андэзітавая калона",
+ "block.create.andesite_scaffolding": "Андэзітавыя рыштаванні",
+ "block.create.andesite_tunnel": "Андэзітавы тунэль",
+ "block.create.asurine": "Блакініт",
+ "block.create.asurine_pillar": "Блакінітавая калона",
+ "block.create.basin": "Чаша",
+ "block.create.belt": "Рэмень",
+ "block.create.birch_window": "Бярозавае акно",
+ "block.create.birch_window_pane": "Бярозавая шыба",
+ "block.create.black_nixie_tube": "Чорны газаразрадны індыкатар",
+ "block.create.black_sail": "Чорнае крыло ветрака",
+ "block.create.black_seat": "Чорнае сядзенне",
+ "block.create.black_toolbox": "Чорная скрыня для інструментаў",
+ "block.create.black_valve_handle": "Чорны вентыль",
+ "block.create.blaze_burner": "Гарэлка полымня",
+ "block.create.blue_nixie_tube": "Сіні газаразрадны індыкатар",
+ "block.create.blue_sail": "Сіняе крыло ветрака",
+ "block.create.blue_seat": "Сіняе сядзенне",
+ "block.create.blue_toolbox": "Сіняя скрыня для інструментаў",
+ "block.create.blue_valve_handle": "Сіні вентыль",
+ "block.create.brass_bars": "Латунныя краты",
+ "block.create.brass_belt_funnel": "Латунны канвеерны шлюз",
+ "block.create.brass_block": "Латунны блок",
+ "block.create.brass_casing": "Латунны корпус",
+ "block.create.brass_door": "Латунныя дзверы",
+ "block.create.brass_encased_cogwheel": "Шасцярня ў латунным корпусе",
+ "block.create.brass_encased_large_cogwheel": "Вялікая шасцярня ў латунным корпусе",
+ "block.create.brass_encased_shaft": "Вал у латунным корпусе",
+ "block.create.brass_funnel": "Латунны шлюз",
+ "block.create.brass_ladder": "Латунная лесвіца",
+ "block.create.brass_scaffolding": "Латунныя рыштаванні",
+ "block.create.brass_tunnel": "Латунны тунэль",
+ "block.create.brown_nixie_tube": "Карычневы газаразрадны індыкатар",
+ "block.create.brown_sail": "Карычневае крыло ветрака",
+ "block.create.brown_seat": "Карычневае сядзенне",
+ "block.create.brown_toolbox": "Карычневая скрыня для інструментаў",
+ "block.create.brown_valve_handle": "Карычневы вентыль",
+ "block.create.calcite_pillar": "Кальцытавая калона",
+ "block.create.cart_assembler": "Зборшчык ваганетак",
+ "block.create.chocolate": "Шакалад",
+ "block.create.chute": "Жолаб",
+ "block.create.clipboard": "Планшэт",
+ "block.create.clipboard.tooltip.behaviour1": "Адчыняе _інтэрфейс_. Націсніце _ПКМ крадучыся_, каб размясіць яго на паверхні.",
+ "block.create.clipboard.tooltip.behaviour2": "_Уласцівасці_ некаторых блокаў, такія як фільтры, могуць быць _скапіраваны ПКМ_ і _ўстаўлены ЛКМ_ у іншае месца.",
+ "block.create.clipboard.tooltip.condition1": "Калі націснута ПКМ",
+ "block.create.clipboard.tooltip.condition2": "Пры карыстанні на блоках",
+ "block.create.clipboard.tooltip.summary": "_Захоўвае твае нататкі_ і дапамагае табе выглядаць больш прафесіянальна.",
+ "block.create.clockwork_bearing": "Гадзіннікавы механізм",
+ "block.create.clutch": "Счапленне",
+ "block.create.cogwheel": "Шасцярня",
+ "block.create.content_observer": "Разумны назірацель",
+ "block.create.contraption_controls": "Кантролер машыны",
+ "block.create.controller_rail": "Рэгулюемыя рэйкі",
+ "block.create.controller_rail.tooltip.summary": "_Аднанапраўленыя рэйкі_ са _зменнаю хуткасцю_, кіруемыя _сілай сігнала_.",
+ "block.create.controls": "Кантролер цягніка",
+ "block.create.copper_backtank": "Медны балон",
+ "block.create.copper_bars": "Медныя краты",
+ "block.create.copper_casing": "Медны корпус",
+ "block.create.copper_door": "Медныя дзверы",
+ "block.create.copper_ladder": "Медная лесвіца",
+ "block.create.copper_scaffolding": "Медныя рыштаванні",
+ "block.create.copper_shingle_slab": "Пліта з меднай чарапіцы",
+ "block.create.copper_shingle_stairs": "Прыступкі з меднай чарапіцы",
+ "block.create.copper_shingles": "Медная чарапіца",
+ "block.create.copper_tile_slab": "Пліта з меднай пліткі",
+ "block.create.copper_tile_stairs": "Прыступкі з меднай пліткі",
+ "block.create.copper_tiles": "Медная плітка",
+ "block.create.copper_valve_handle": "Медны вентыль",
+ "block.create.copycat_bars": "Імітацыйныя краты",
+ "block.create.copycat_base": "Імітацыйная аснова",
+ "block.create.copycat_panel": "Імітацыйная панэль",
+ "block.create.copycat_panel.tooltip.behaviour1": "Ужывае _прадмет у руцэ_ як _матэрыял_, калі гэта магчыма. _Націсніце яшчэ раз_, каб скіраваць у _іншы бок_ ці змяніць стан _жыўлення_. Скарыстайцеся _гаечным ключом_, каб _скінуць_ матэрыял.",
+ "block.create.copycat_panel.tooltip.condition1": "Калі націснута ПКМ",
+ "block.create.copycat_panel.tooltip.summary": "_Пераўтварае_ любы _поўны блок_ у дэкаратыўную панэль. Таксама прымае _краты_ і _люкі_.",
+ "block.create.copycat_step": "Імітацыйны прыступак",
+ "block.create.copycat_step.tooltip.behaviour1": "Ужывае _прадмет у руцэ_ як _матэрыял_, калі гэта магчыма. _Націсніце яшчэ раз_, каб скіраваць у _іншы бок_ ці змяніць стан _жыўлення_. Скарыстайцеся _гаечным ключом_, каб _скінуць_ матэрыял.",
+ "block.create.copycat_step.tooltip.condition1": "Калі націснута ПКМ",
+ "block.create.copycat_step.tooltip.summary": "_Пераўтварае_ любы _поўны блок_ у дэкаратыўны прыступак.",
+ "block.create.creative_crate": "Творчая скрыня",
+ "block.create.creative_crate.tooltip.behaviour1": "Усё, што _выцягнута_ з гэтай скрыні, забяспечыць _бясконцы паток_ выбраных прадметаў. Прадметы, _устаўленыя_ ў скрыню, _будуць знішчаны_.",
+ "block.create.creative_crate.tooltip.behaviour2": "Дае любыя матэрыялы, патрэбныя схематыцы.",
+ "block.create.creative_crate.tooltip.condition1": "Калі прадмет у слаце фільтра",
+ "block.create.creative_crate.tooltip.condition2": "Калі стаіць обак схематычнай гарматы",
+ "block.create.creative_crate.tooltip.summary": "Гэта _сховішча_ дазваляе бясконца дубліраваць любыя прадметы.",
+ "block.create.creative_fluid_tank": "Творчы вадкасны рэзервуар",
+ "block.create.creative_motor": "Творчы рухавік",
+ "block.create.crimsite": "Барвіт",
+ "block.create.crimsite_pillar": "Барвітавая калона",
+ "block.create.crimson_window": "Барвітавае акно",
+ "block.create.crimson_window_pane": "Барвітавая шыба",
+ "block.create.crushing_wheel": "Драбільнае кола",
+ "block.create.crushing_wheel_controller": "Кантролер драбільнага кола",
+ "block.create.cuckoo_clock": "Гадзіннік з зязюляй",
+ "block.create.cuckoo_clock.tooltip.behaviour1": "Паказвае _паточны час_ і напявае мелодыю двойчы ў дзень. _Спрацоўвае_ адзін раз _апаўдня_, і пры змярканні, калі _гульцы могуць спаць_.",
+ "block.create.cuckoo_clock.tooltip.condition1": "Пры жыўленні кінетычнаю энергіяй",
+ "block.create.cuckoo_clock.tooltip.summary": "Файная рэч для _дэкору_ дома і _сачэння часу_.",
+ "block.create.cut_andesite": "Разны андэзіт",
+ "block.create.cut_andesite_brick_slab": "Пліта з разной андэзітавай цэглы",
+ "block.create.cut_andesite_brick_stairs": "Прыступкі з разной андэзітавай цэглы",
+ "block.create.cut_andesite_brick_wall": "Сцяна з разной андэзітавай цэглы",
+ "block.create.cut_andesite_bricks": "Разная андэзітавая цэгла",
+ "block.create.cut_andesite_slab": "Пліта з разнога андэзіта",
+ "block.create.cut_andesite_stairs": "Прыступкі з разнога андэзіта",
+ "block.create.cut_andesite_wall": "Сцяна з разнога андэзіта",
+ "block.create.cut_asurine": "Разны блакініт",
+ "block.create.cut_asurine_brick_slab": "Пліта з разной блакінітавай цэглы",
+ "block.create.cut_asurine_brick_stairs": "Прыступкі з разной блакінітавай цэглы",
+ "block.create.cut_asurine_brick_wall": "Сцяна з разной блакінітавай цэглы",
+ "block.create.cut_asurine_bricks": "Разная блакінітавая цэгла",
+ "block.create.cut_asurine_slab": "Пліта з разнога блакініта",
+ "block.create.cut_asurine_stairs": "Прыступкі з разнога блакініта",
+ "block.create.cut_asurine_wall": "Сцяна з разнога блакініта",
+ "block.create.cut_calcite": "Разны кальцыт",
+ "block.create.cut_calcite_brick_slab": "Пліта з разной кальцытавай цэглы",
+ "block.create.cut_calcite_brick_stairs": "Прыступкі з разной кальцытавай цэглы",
+ "block.create.cut_calcite_brick_wall": "Сцяна з разной кальцытавай цэглы",
+ "block.create.cut_calcite_bricks": "Разная кальцытавая цэгла",
+ "block.create.cut_calcite_slab": "Пліта з разнога кальцыта",
+ "block.create.cut_calcite_stairs": "Прыступкі з разнога кальцыта",
+ "block.create.cut_calcite_wall": "Сцяна з разнога кальцыта",
+ "block.create.cut_crimsite": "Разны барвіт",
+ "block.create.cut_crimsite_brick_slab": "Пліта з разной барвітавай цэглы",
+ "block.create.cut_crimsite_brick_stairs": "Прыступкі з разной барвітавай цэглы",
+ "block.create.cut_crimsite_brick_wall": "Сцяна з разной барвітавай цэглы",
+ "block.create.cut_crimsite_bricks": "Разная барвітавая цэгла",
+ "block.create.cut_crimsite_slab": "Пліта з разнога барвіта",
+ "block.create.cut_crimsite_stairs": "Прыступкі з разнога барвіта",
+ "block.create.cut_crimsite_wall": "Сцяна з разнога барвіта",
+ "block.create.cut_deepslate": "Разны сланец",
+ "block.create.cut_deepslate_brick_slab": "Пліта з разной сланцавай цэглы",
+ "block.create.cut_deepslate_brick_stairs": "Прыступкі з разной сланцавай цэглы",
+ "block.create.cut_deepslate_brick_wall": "Сцяна з разной сланцавай цэглы",
+ "item.create.zinc_ingot": "Цынкавы злітак",
+ "item.create.zinc_nugget": "Кавалак цынка",
+ "itemGroup.create.base": "Create",
+ "itemGroup.create.palettes": "Будаўнічыя блокі Create'а"
+}
\ No newline at end of file
diff --git a/src/main/resources/assets/create/lang/cs_cz.json b/src/main/resources/assets/create/lang/cs_cz.json
index c76ebde04..5248c58c3 100644
--- a/src/main/resources/assets/create/lang/cs_cz.json
+++ b/src/main/resources/assets/create/lang/cs_cz.json
@@ -60,7 +60,7 @@
"advancement.create.diving_suit": "Připraven/a pro Hloubky",
"advancement.create.diving_suit.desc": "Nasaď si Potápěčskou Helmu a Měděnou Kyslíkovou Bombu, a skoč do vody",
"advancement.create.diving_suit_lava": "Plavba s Chodci",
- "advancement.create.diving_suit_lava.desc": "Zkuste skočit se svým potápěčským vybavením do lávy\n§7(Skrytý Pokrok)",
+ "advancement.create.diving_suit_lava.desc": "Zkuste si zaplavat v lávě s vaším netheritovým potápěčským vybavením",
"advancement.create.drain": "Vypuštění",
"advancement.create.drain.desc": "Sleduj, jak se předmět s tekutinou vyprázní ve vylejvači",
"advancement.create.ejector_maxed": "Pružinový Šampion",
@@ -137,7 +137,7 @@
"advancement.create.self_deploying.desc": "Vytvořte vozíkové udělátko, které před sebe pokládá koleje",
"advancement.create.shifting_gears": "Přehazování",
"advancement.create.shifting_gears.desc": "Připojte velké ozubené kolečko k malému ozubenému kolečku a změňte tak rychlost vašeho udělátka",
- "advancement.create.speed_controller": "Inženýři Ho Nesnáší!",
+ "advancement.create.speed_controller": "Inženýři nenávidí tento jednoduchý trik!",
"advancement.create.speed_controller.desc": "Vylaďte své udělátko pomocí ovladače rychlosti otáček",
"advancement.create.spout": "Cák",
"advancement.create.spout.desc": "Sleduj, jak Dávkovač naplní nádobu na tekutiny",
@@ -241,7 +241,6 @@
"block.create.chocolate": "Čokoláda",
"block.create.chute": "Šachta",
"block.create.clipboard": "Psací Podložka",
- "block.create.clipboard.tooltip": "PSACÍ PODLOŽKA",
"block.create.clipboard.tooltip.behaviour1": "Otevře _rozhraní_. _Klikněte při plížení_, abyste ji _umístili_ na povrch.",
"block.create.clipboard.tooltip.behaviour2": "_Nastavení_ některých bloků, například filtry, lze _zkopírovat (pravé kliknutí)_ a _použít (levé kliknutí)_ jinde.",
"block.create.clipboard.tooltip.condition1": "Při pravém kliknutí",
@@ -253,7 +252,6 @@
"block.create.content_observer": "Chytrý detektor",
"block.create.contraption_controls": "Ovládací prvky udělátka",
"block.create.controller_rail": "Ovládací kolej",
- "block.create.controller_rail.tooltip": "OVLÁDACÍ KOLEJ",
"block.create.controller_rail.tooltip.summary": "_Jednosměrná_ napájená kolejnice s _proměnlivou rychlostí_ řízenou intenzitou přiváděného signálu.",
"block.create.controls": "Vlakové ovládání",
"block.create.copper_backtank": "Měděná tlaková láhev",
@@ -272,17 +270,14 @@
"block.create.copycat_bars": "Imitační mříže",
"block.create.copycat_base": "Imitační základ",
"block.create.copycat_panel": "Imitační panel",
- "block.create.copycat_panel.tooltip": "IMITAČNÍ PANEL",
"block.create.copycat_panel.tooltip.behaviour1": "Pokud je to možné, použije _držený předmět_ jako svůj _materiál_. Dalším kliknutím_ se změní _orientace_ nebo stav _napájení_. Pro _resetování_ materiálu použijte _montážní klíč_.",
"block.create.copycat_panel.tooltip.condition1": "Při pravém kliknutí",
"block.create.copycat_panel.tooltip.summary": "_Převede_ jakýkoliv _plný blok_ na dekorativní panel. Také přijímá _mříže_ a _poklopy_.",
"block.create.copycat_step": "Imitační schod",
- "block.create.copycat_step.tooltip": "IMITAČNÍ SCHOD",
"block.create.copycat_step.tooltip.behaviour1": "Pokud je to možné, použije _držený předmět_ jako svůj _materiál_. Dalším kliknutím_ se změní _orientace_ nebo stav _napájení_. Pro _resetování_ materiálu použijte _montážní klíč_.",
"block.create.copycat_step.tooltip.condition1": "Při pravém kliknutí",
"block.create.copycat_step.tooltip.summary": "_Převede_ jakýkoliv _plný blok_ na dekorativní schod.",
"block.create.creative_crate": "Kreativní bedna",
- "block.create.creative_crate.tooltip": "KREATIVNÍ BEDNA",
"block.create.creative_crate.tooltip.behaviour1": "Cokoli, co se _odebere_ z tohoto kontejneru, poskytne _neomezenou zásobu_ daného itemu. Itemy _vložené_ do této bedny budou _vymazány._",
"block.create.creative_crate.tooltip.behaviour2": "Poskytne jakýkoliv materiál požadovaný schématem.",
"block.create.creative_crate.tooltip.condition1": "Když je item ve slotu pro filtry",
@@ -297,7 +292,6 @@
"block.create.crushing_wheel": "Drtící kolo",
"block.create.crushing_wheel_controller": "Ovladač drtícího kola",
"block.create.cuckoo_clock": "Kukačky",
- "block.create.cuckoo_clock.tooltip": "KUKAČKOVÉ HODINY",
"block.create.cuckoo_clock.tooltip.behaviour1": "Zobrazí _aktuální čas_ a dvakrát denně zahraje melodii. _Aktivuje se_ jednou v _poledne_ a za soumraku, jakmile _hráči mohou jít spát_.",
"block.create.cuckoo_clock.tooltip.condition1": "Při pohánění kinetickou energií",
"block.create.cuckoo_clock.tooltip.summary": "Nádherný řemeslný výrobek pro _dekoraci_ prostoru a _sledování času_.",
@@ -445,7 +439,6 @@
"block.create.fluid_tank": "Nádrž",
"block.create.fluid_valve": "Ventil",
"block.create.flywheel": "Setrvačník",
- "block.create.flywheel.tooltip": "SETRVAČNÍK",
"block.create.flywheel.tooltip.behaviour1": "Začne se točit.",
"block.create.flywheel.tooltip.condition1": "Při pohánění kinetickou energií",
"block.create.flywheel.tooltip.summary": "Ozdobte své stroje tímto impozantním mosazným kolem.",
@@ -471,7 +464,6 @@
"block.create.green_valve_handle": "Zelená rukojeť k ventilu",
"block.create.hand_crank": "Ruční klika",
"block.create.haunted_bell": "Posedlý zvon",
- "block.create.haunted_bell.tooltip": "STRAŠIDELNÝ ZVON",
"block.create.haunted_bell.tooltip.behaviour1": "Zvýrazní _neosvětlená místa_ poblíž, na kterých se mohou vyskytovat _nepřátelská stvoření_.",
"block.create.haunted_bell.tooltip.condition1": "Při držení nebo zazvonění",
"block.create.haunted_bell.tooltip.summary": "_Prokletý zvon_, ve kterém straší ztracené duše z Netheru.",
@@ -542,7 +534,6 @@
"block.create.mechanical_roller": "Mechanický válec",
"block.create.mechanical_saw": "Mechanická pila",
"block.create.metal_bracket": "Kovový držák",
- "block.create.metal_bracket.tooltip": "KOVOVÝ DRŽÁK",
"block.create.metal_bracket.tooltip.summary": "_Ozdobte_ si _hřídele, ozubená kolečka_ a _potrubí_ odolným a industriálním kouskem kovové výstuže.",
"block.create.metal_girder": "Kovový nosník",
"block.create.metal_girder_encased_shaft": "Hřídel zapouzdřená kovovým nosníkem",
@@ -552,7 +543,6 @@
"block.create.netherite_backtank": "Netheritová zadní nádrž",
"block.create.nixie_tube": "Znaková Výbojka",
"block.create.nozzle": "Tryska",
- "block.create.nozzle.tooltip": "TRYSKA",
"block.create.nozzle.tooltip.summary": "Přiložte k přední části _zakrytého větráku_ k rozšíření jeho účinku na entity do _všech směrů_.",
"block.create.oak_window": "Dubové okno",
"block.create.oak_window_pane": "Dubová okenní tabulka",
@@ -571,7 +561,6 @@
"block.create.oxidized_copper_tile_stairs": "Schody z měděných dlaždic se střední měděnkou",
"block.create.oxidized_copper_tiles": "Měděné dlaždice se střední měděnkou",
"block.create.peculiar_bell": "Jinačí zvon",
- "block.create.peculiar_bell.tooltip": "PODIVUHODNÝ ZVON",
"block.create.peculiar_bell.tooltip.summary": "Ozdobný _mosazný zvon_. Při umístění přímo nad otevřeným _ohněm duší_ může mít vedlejší účinky...",
"block.create.pink_nixie_tube": "Růžová Znaková Výbojka",
"block.create.pink_sail": "Růžová Plachta",
@@ -580,7 +569,6 @@
"block.create.pink_valve_handle": "Růžová rukojeť k ventilu",
"block.create.piston_extension_pole": "Prodlužovací ojnice pístů",
"block.create.placard": "Plaketa",
- "block.create.placard.tooltip": "PLAKETA",
"block.create.placard.tooltip.behaviour1": "_Přidá_ držený _item_ na plaketu. _Vyšle_ krátký _redstone_ signál, pokud již byl přítomen odpovídající item.",
"block.create.placard.tooltip.behaviour2": "_Odebere_ aktuální _věc_ v rámu.",
"block.create.placard.tooltip.condition1": "Při pravém kliknutí s itemem",
@@ -674,12 +662,10 @@
"block.create.rotation_speed_controller": "Ovladač rychlosti otáček",
"block.create.sail_frame": "Rám větrné plachty",
"block.create.schematic_table": "Schématický stůl",
- "block.create.schematic_table.tooltip": "SCHÉMATICKÝ STŮL",
"block.create.schematic_table.tooltip.behaviour1": "Nahraje zvolený soubor ze složky schémat.",
"block.create.schematic_table.tooltip.condition1": "Při přidání prázdného schématu",
"block.create.schematic_table.tooltip.summary": "Zapisuje uložená schémata do _prázdného schématu_.",
"block.create.schematicannon": "Schématikanón",
- "block.create.schematicannon.tooltip": "SCHÉMATIKANÓN",
"block.create.schematicannon.tooltip.behaviour1": "Otevře _rozhraní_",
"block.create.schematicannon.tooltip.condition1": "Při pravém kliknutí",
"block.create.schematicannon.tooltip.summary": "Střílí bloky k vytvoření umístěného _schématu_ ve světě. Používá itemy ze sousedních inventářů a _střelný prach_ jako palivo.",
@@ -687,7 +673,6 @@
"block.create.scorchia_pillar": "Tmavý pemzový pilíř",
"block.create.scoria": "Pemza",
"block.create.scoria_pillar": "Pemzový pilíř",
- "block.create.seat.tooltip": "SEDAČKA",
"block.create.seat.tooltip.behaviour1": "Usadí hráče na sedačku. Zamčkněte L-shift pro opuštění sedačky.",
"block.create.seat.tooltip.condition1": "Klikněte pravým tlačítkem myši na sedačku",
"block.create.seat.tooltip.summary": "Posaďte se a užijte si jízdu! Ukotví hráče na pohybujícím se _udělátku_. Skvěle se hodí na statický nábytek! Je k dispozici v různých barvách.",
@@ -768,7 +753,6 @@
"block.create.stressometer": "Stresometr",
"block.create.tiled_glass": "Skleněné dlaždice",
"block.create.tiled_glass_pane": "Tabulka ze skleněných dlaždic",
- "block.create.toolbox.tooltip": "KUFŘÍK NA NÁŘADÍ",
"block.create.toolbox.tooltip.behaviour1": "_Zachová_ _obsah_ inventáře.",
"block.create.toolbox.tooltip.behaviour2": "_Hráči_ _poblíž_ mohou podržet _klávesu_ propojenou s _kufříkem na nářadí_, aby mohli _vzdáleně_ přistupovat k jeho obsahu.",
"block.create.toolbox.tooltip.behaviour3": "Otevře _rozhraní přepravky_.",
@@ -784,7 +768,6 @@
"block.create.train_trapdoor": "Vlakový poklop",
"block.create.tuff_pillar": "Pilíř z tufu",
"block.create.turntable": "Točna",
- "block.create.turntable.tooltip": "TOČNA",
"block.create.turntable.tooltip.summary": "Využivá _točivý moment_ k tomu, aby způsobila nemoc z pohybu.",
"block.create.veridium": "Veridium",
"block.create.veridium_pillar": "Veridiový pilíř",
@@ -832,7 +815,6 @@
"block.create.white_valve_handle": "Bílá rukojeť k ventilu",
"block.create.windmill_bearing": "Ložisko pro větrný mlýn",
"block.create.wooden_bracket": "Dřevěný držák",
- "block.create.wooden_bracket.tooltip": "DŘEVĚNÝ DRŽÁK",
"block.create.wooden_bracket.tooltip.summary": "_Ozdobte_ si _hřídele, ozubená kolečka_ a _potrubí_ pěkným a útulným kouskem dřevěné výstuže.",
"block.create.yellow_nixie_tube": "Žlutá Znaková Výbojka",
"block.create.yellow_sail": "Žlutá Plachta",
@@ -2699,14 +2681,12 @@
"fluid.create.tea": "Bořkův čaj",
"item.create.andesite_alloy": "Andezitová slitina",
"item.create.attribute_filter": "Filtr atributů",
- "item.create.attribute_filter.tooltip": "FILTR ATRIBUTŮ",
"item.create.attribute_filter.tooltip.behaviour1": "Otevře _konfigurační rozhraní_.",
"item.create.attribute_filter.tooltip.condition1": "Při pravém kliknutí",
"item.create.attribute_filter.tooltip.summary": "_Porovná itemy_ se sadou _atributů_ nebo _kategorií_. Lze použít v _slotech pro filtry_ Create komponentů",
"item.create.bar_of_chocolate": "Tabulka čokolády",
"item.create.belt_connector": "Mechanický pás",
"item.create.blaze_cake": "Ohňodort",
- "item.create.blaze_cake.tooltip": "OHŇODORT",
"item.create.blaze_cake.tooltip.summary": "Delikátní pamlsek pro tvé tvrdě pracující ohňohořáky. Úplně je nažhaví!",
"item.create.blaze_cake_base": "Základ pro ohňodort",
"item.create.brass_hand": "Mosazná ruka",
@@ -2714,7 +2694,6 @@
"item.create.brass_nugget": "Mosazný nuget",
"item.create.brass_sheet": "Mosazný plát",
"item.create.builders_tea": "Bořkův čaj",
- "item.create.builders_tea.tooltip": "BOŘKŮV ČAJ",
"item.create.builders_tea.tooltip.summary": "Perfektní nápoj pro začátek dne - _motivující_ a _nasycující._",
"item.create.chest_minecart_contraption": "Nákladní vozíkové udělátko",
"item.create.chocolate_bucket": "Kbelík čokolády",
@@ -2722,7 +2701,6 @@
"item.create.chromatic_compound": "Chromatická sloučenina",
"item.create.cinder_flour": "Uškvařená mouka",
"item.create.copper_backtank": "Měděná tlaková láhev",
- "item.create.copper_backtank.tooltip": "MĚDĚNÁ TLAKOVÁ LÁHEV",
"item.create.copper_backtank.tooltip.behaviour1": "Poskytuje _stlačený_ _vzduch_ zařízení, které ho potřebuje.",
"item.create.copper_backtank.tooltip.behaviour2": "_Sbírá_ _stlačený_ _vzduch_ rychlostí záležící na rychlosti otáčení.",
"item.create.copper_backtank.tooltip.condition1": "Při nošení",
@@ -2730,12 +2708,10 @@
"item.create.copper_backtank.tooltip.summary": "_Nositelná_ _nádrž_ pro nošení stlačeného vzduchu.",
"item.create.copper_backtank_placeable": "Lze položit Měděná tlaková láhev",
"item.create.copper_diving_boots": "Měděné potápěcí boty",
- "item.create.copper_diving_boots.tooltip": "MĚDĚNÉ POTÁPĚCÍ BOTY",
"item.create.copper_diving_boots.tooltip.behaviour1": "Nositel _klesá_ od dost _rychleji_ v tekutinách. Poskytuje schopnost _chodit_ a _skákat_ pod vodou. Nostiel už také není ovlivněn _mechanickými_ _pásy_.",
"item.create.copper_diving_boots.tooltip.condition1": "Při nošení",
"item.create.copper_diving_boots.tooltip.summary": "Pár _těžkých_ _bot_, které umožňují lepší pohyb po dně oceánu.",
"item.create.copper_diving_helmet": "Měděná potápěcí helma",
- "item.create.copper_diving_helmet.tooltip": "MĚDĚNÁ POTÁPĚCÍ HELMA",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Poskytuje efekt _podvodního dýchaní_, čímž se z tlakové lahve pomalu upušťuje _stlačený vzduch_.",
"item.create.copper_diving_helmet.tooltip.condition1": "Při nošení",
"item.create.copper_diving_helmet.tooltip.summary": "Společně s _tlakovou lahví_ umožňuje nositeli _dýchat_ _pod vodou_ po delší dobu.",
@@ -2747,10 +2723,8 @@
"item.create.crafting_blueprint.behaviour2": "_Aplikuje_ _nakonfigurovaný_ _recept_ s odpovídajícími ingrediencemi nalezenými ve vašem _inventáři_. Pližte se k výrobě až stacku itemů.",
"item.create.crafting_blueprint.condition1": "Klikněte pravé tlačítko ve volném slotu",
"item.create.crafting_blueprint.condition2": "Klikněte pravé tlačíko v nakonfigurovaném slotu",
- "item.create.crafting_blueprint.tooltip": "VÝROBNÍ PLÁNEK",
"item.create.crafting_blueprint.tooltip.summary": "_Umístí_ se na stěnu, může být použit k _upřesnění_ _uspořádání_ _ingrediencí_ pro snadnější manuální vyrábění. Každý slot představuje recept.",
"item.create.creative_blaze_cake": "Kreativní ohňodort",
- "item.create.creative_blaze_cake.tooltip": "KREATIVNÍ OHŇODORT",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Cyklí_ úrověň teploty ohňohořáku.",
"item.create.creative_blaze_cake.tooltip.condition1": "Když je použit",
"item.create.creative_blaze_cake.tooltip.summary": "Velmi speciální pamlsek pro tvé _ohňohořáky_. Když je sní, nikdy jim už _nedojde palivo_.",
@@ -2771,34 +2745,28 @@
"item.create.electron_tube": "Elektronka",
"item.create.empty_blaze_burner": "Prázdný ohňohořák",
"item.create.empty_schematic": "Prázdné schéma",
- "item.create.empty_schematic.tooltip": "PRÁZDNÉ SCHÉMA",
"item.create.empty_schematic.tooltip.summary": "Používá se jako ingredience receptu a k psaní na _schématickém stole_.",
"item.create.experience_nugget": "Nuget zkušeností",
- "item.create.experience_nugget.tooltip": "NUGET ZKUŠENOSTÍ",
"item.create.experience_nugget.tooltip.behaviour1": "_Vypustí_ _zkušenosti_ obsažené uvnitř.",
"item.create.experience_nugget.tooltip.condition1": "Když je použit",
"item.create.experience_nugget.tooltip.summary": "Smítko _inspirace_ z vašich fantastických vynálezů.",
"item.create.extendo_grip": "Prodlužovací paže",
- "item.create.extendo_grip.tooltip": "PRODLUŽO RAMENO",
"item.create.extendo_grip.tooltip.behaviour1": "Zvýší _dosahovou vzdálenost_ itemů v _hlavní ruce_.",
"item.create.extendo_grip.tooltip.behaviour2": "_Žádná_ _trvanlivost_ se nebude spotřebovávat. Místo toho bude z lahve vypouštěn _stlačený_ _vzduch_",
"item.create.extendo_grip.tooltip.condition1": "Když je v druhé ruce",
"item.create.extendo_grip.tooltip.condition2": "Při nošení tlakové lahve",
"item.create.extendo_grip.tooltip.summary": "Výrazně _zvyší dosahovou vzdálenost_ držitele. Může být napájen _stlačeným_ _vzduchem_ z _tlakové lahve_",
"item.create.filter": "Seznam filtrů",
- "item.create.filter.tooltip": "FILTR SEZNAMU",
"item.create.filter.tooltip.behaviour1": "Otevře _konfigurační rozhraní_.",
"item.create.filter.tooltip.condition1": "Při pravém kliknutí",
"item.create.filter.tooltip.summary": "_Porovná itemy_ s kolekcí _itemů_ nebo _jiných filtrů_. Lze použít v _slotech pro filtry_ Create komponentů",
"item.create.furnace_minecart_contraption": "Parní vozíkové udělátko",
"item.create.goggles": "Inženýřské brýle",
- "item.create.goggles.tooltip": "BRÝLE",
"item.create.goggles.tooltip.behaviour1": "_Kinetické komponenty_ ukazují přidaný _dopad mechanického napětí_ nebo _kapacitu_. _Tenzometry_ zobrazují statistiky své _připojené kinetické sítě_. Některé další bloky odhalují informace, jako je item a obsah tekutiny.",
"item.create.goggles.tooltip.condition1": "Při pohledu na bloky",
"item.create.goggles.tooltip.summary": "Rozšíří váš HUD o _různé informace_ o umístěných komponentech.",
"item.create.golden_sheet": "Zlatý plát",
"item.create.handheld_worldshaper": "Kreativní všehotvořič",
- "item.create.handheld_worldshaper.tooltip": "RUČNÍ SVĚTLOMET",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_Cílený blok_ se stane _materiálem_ umístěným tvarem.",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Aplikuje aktuálně vybraný _štětec_ a _nástroj_ na cílené místo.",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Otevře _konfigurační rozhraní_",
@@ -2812,7 +2780,6 @@
"item.create.incomplete_track": "Nekompletní koleje",
"item.create.iron_sheet": "Železný plát",
"item.create.linked_controller": "Propojený ovladač",
- "item.create.linked_controller.tooltip": "PROPOJENÝ OVLADAČ",
"item.create.linked_controller.tooltip.behaviour1": "_Přepíná_ ovladač. _Ovládání_ _pohybu_ je mezitím převzato.",
"item.create.linked_controller.tooltip.behaviour2": "Otevře manuální _konfigurační rozhraní_.",
"item.create.linked_controller.tooltip.behaviour3": "Zapne _režim vazby_, stiskněte jeden z _6 ovládacích prvků_ k návázání ovladače na frekvenci vysílače.",
@@ -2824,10 +2791,8 @@
"item.create.linked_controller.tooltip.summary": "Umožní _ruční_ _ovládání_ frekvencí redstonového vysílače přiřazených jeho šesti tlačítkům.",
"item.create.minecart_contraption": "Vozíkové udělátko",
"item.create.minecart_coupling": "Spřáhlo",
- "item.create.minecart_coupling.tooltip": "SPŘÁHLO",
"item.create.minecart_coupling.tooltip.summary": "_Spojí_ dohromady jednotlivé _vozíky_ a přiměje je pohybovat se jako skupina.",
"item.create.netherite_backtank": "Netheritová zadní nádrž",
- "item.create.netherite_backtank.tooltip": "NETHERITOVÁ TLAKOVÁ LÁHEV",
"item.create.netherite_backtank.tooltip.behaviour1": "Poskytuje _stlačený_ _vzduch_ zařízení, které ho potřebuje.",
"item.create.netherite_backtank.tooltip.behaviour2": "_Sbírá_ _stlačený_ _vzduch_ rychlostí záležící na rychlosti otáčení.",
"item.create.netherite_backtank.tooltip.condition1": "Při nošení",
@@ -2835,18 +2800,15 @@
"item.create.netherite_backtank.tooltip.summary": "_Nositelný_ _zásobník_ pro nošení stlačeného vzduchu.",
"item.create.netherite_backtank_placeable": "Položitelná netheritová zadní nádrž",
"item.create.netherite_diving_boots": "Netheritové potápěcí boty",
- "item.create.netherite_diving_boots.tooltip": "NETHERITOVÉ POTÁPĚCÍ BOTY",
"item.create.netherite_diving_boots.tooltip.behaviour1": "Nositel _klesá_ od dost _rychleji_ v tekutinách. Poskytuje schopnost _chodit_ a _skákat_ pod vodou. Nostiel už také není ovlivněn _mechanickými_ _pásy_.",
"item.create.netherite_diving_boots.tooltip.condition1": "Při nošení",
"item.create.netherite_diving_boots.tooltip.summary": "Pár _těžkých_ _bot_, které umožňují lepší pohyb po dně oceánu včetně oceánu z lávy.",
"item.create.netherite_diving_helmet": "Netheritová potápěcí helma",
- "item.create.netherite_diving_helmet.tooltip": "NETHERITOVÁ POTÁPĚCÍ HELMA",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Poskytuje imunitu vůči _ohni_ a _lávě_, čímž pomalu upušťuje _stlačený vzduch_ z tlakové lahve. Poskytuje také _zlepšené vidění_ v lávě",
"item.create.netherite_diving_helmet.tooltip.condition1": "Při nošení (celá sada)",
"item.create.netherite_diving_helmet.tooltip.summary": "Společně s _netheritovou tlakovou lahví_ vás může ochránit před _extrémním horkem_. Aby byla účinná, musí být _nohy a chodidla_ také pokryty _netheritem_.",
"item.create.polished_rose_quartz": "Leštěný růženín",
"item.create.potato_cannon": "Bramborové dělo",
- "item.create.potato_cannon.tooltip": "BRAMBOROVÝ KANÓN",
"item.create.potato_cannon.tooltip.behaviour1": "_Vystřelí_ vhodný item z vašeho _inventáře_.",
"item.create.potato_cannon.tooltip.behaviour2": "_Žádná_ _trvanlivost_ se nebude spotřebovávat. Místo toho bude z lahve vypouštěn _stlačený_ _vzduch_",
"item.create.potato_cannon.tooltip.condition1": "Při pravém kliknutí",
@@ -2860,20 +2822,17 @@
"item.create.refined_radiance": "Rafinovaná záře",
"item.create.rose_quartz": "Růženín",
"item.create.sand_paper": "Brusný papír",
- "item.create.sand_paper.tooltip": "BRUSNÝ PAPÍR",
"item.create.sand_paper.tooltip.behaviour1": "Nanese leštidlo na itemy držené v _druhé ruce_ nebo ležící na _podlaze_, když _se na ně díváte_",
"item.create.sand_paper.tooltip.condition1": "Když je použit",
"item.create.sand_paper.tooltip.summary": "Lze použít k _rafinování materiálů_. Proces může být automatizován pokladačem.",
"item.create.schedule": "Jízdní řád",
"item.create.schematic": "Schéma",
- "item.create.schematic.tooltip": "SCHÉMA",
"item.create.schematic.tooltip.behaviour1": "Lze umístit pomocí nástrojů na obrazovce.",
"item.create.schematic.tooltip.behaviour2": "Otevře _rozhraní_ pro zadání přesných _souřadnic_.",
"item.create.schematic.tooltip.condition1": "Při držení",
"item.create.schematic.tooltip.condition2": "Pravé kliknutí při plížení",
"item.create.schematic.tooltip.summary": "Obsahuje strukturu, která má být postavena a umístěna do světa. Umístěte hologram podle přání a použijte _schématikanón_ k jeho postavení.",
"item.create.schematic_and_quill": "Schéma s brkem",
- "item.create.schematic_and_quill.tooltip": "SCHÉMA S BRKEM",
"item.create.schematic_and_quill.tooltip.behaviour1": "Vyberte dva _rohové body_ pomocí _pravého kliknutí_. Podržením _Ctrl_ a Scroll vyberte umístění ve vzduchu.",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Scroll_ na stěnách k úpravě velikosti, poté znovu pravé kliknutí k uložení.",
"item.create.schematic_and_quill.tooltip.condition1": "Vytvoření výběru",
@@ -2884,14 +2843,12 @@
"item.create.super_glue": "Vteřinové lepidlo",
"item.create.sweet_roll": "Bábovka",
"item.create.tree_fertilizer": "Hnojivo",
- "item.create.tree_fertilizer.tooltip": "STROMOVÉ HNOJIVO",
"item.create.tree_fertilizer.tooltip.behaviour1": "Vytvoří strom _bez ohledu_ na _okolní místo_",
"item.create.tree_fertilizer.tooltip.condition1": "Při použití na sazenici",
"item.create.tree_fertilizer.tooltip.summary": "Silná kombinace nerostů užitečná pro _pěstování sazenic_ v těsných prostorech.",
"item.create.unprocessed_obsidian_sheet": "Neprocesovaný obsidiánový plát",
"item.create.vertical_gearbox": "Svislý převodový box",
"item.create.wand_of_symmetry": "Hůl souměrnosti",
- "item.create.wand_of_symmetry.tooltip": "HŮLKA SYMETRIE",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Vytvoří_ nebo _posune_ své zrcadlo. _Plížením_ při použití otevřete _konfigurační rozhraní_",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Odstraní_ aktivní zrcadlení",
"item.create.wand_of_symmetry.tooltip.condition1": "Při použití na povrchu",
@@ -2900,7 +2857,6 @@
"item.create.wheat_flour": "Pšeničná mouka",
"item.create.whisk": "Metla",
"item.create.wrench": "Montážní klíč",
- "item.create.wrench.tooltip": "MONTÁŽNÍ KLÍČ",
"item.create.wrench.tooltip.behaviour1": "_Otočí komponenty_ kolem kliknuté strany. _Plížením_ při interakci _rozeberete_ komponenty.",
"item.create.wrench.tooltip.behaviour2": "_Přemístí_ smontovaná udělátka založená na vozících a vlacích.",
"item.create.wrench.tooltip.condition1": "Při použití na blocích",
diff --git a/src/main/resources/assets/create/lang/cy_gb.json b/src/main/resources/assets/create/lang/cy_gb.json
index d6a3dfcba..36f8f2f2f 100644
--- a/src/main/resources/assets/create/lang/cy_gb.json
+++ b/src/main/resources/assets/create/lang/cy_gb.json
@@ -68,7 +68,6 @@
"block.create.content_observer": "Gwyliwr Clyfar",
"block.create.contraption_controls": "Rheolyddion Dyfais",
"block.create.controller_rail": "Rheilen Rheolydd",
- "block.create.controller_rail.tooltip": "RHEILEN RHEOLYDD",
"block.create.controls": "Rheolyddion Trên",
"block.create.copper_backtank": "Tanc Cefn Copr",
"block.create.copper_bars": "Barrau Copr",
@@ -529,7 +528,6 @@
"block.create.stockpile_switch": "Switsh Trothwy",
"block.create.tiled_glass": "Gwydr Teils",
"block.create.tiled_glass_pane": "Cwarel Gwydr Teils",
- "block.create.toolbox.tooltip": "BLWCH OFFER",
"block.create.toolbox.tooltip.condition3": "Pan y de-gliciwyd",
"block.create.track": "Trac Trên",
"block.create.track_observer": "Gwyliwr Trên",
@@ -651,7 +649,6 @@
"item.create.chromatic_compound": "Cyfansawdd Disbonc",
"item.create.cinder_flour": "Blawd Lludw",
"item.create.copper_backtank": "Tanc Cefn Copr",
- "item.create.copper_backtank.tooltip": "TANC CEFN COPR",
"item.create.copper_backtank_placeable": "Tanc Cefn Copr Y Gellir Ei Roi I Lawr",
"item.create.copper_diving_boots": "Esgidiau Deifio Copr",
"item.create.copper_diving_helmet": "Helmed Deifio Copr",
@@ -677,14 +674,12 @@
"item.create.empty_blaze_burner": "Llosgydd Tânfwystfil Gwag",
"item.create.empty_schematic": "Sgematig Gwag",
"item.create.experience_nugget": "Clap Profiad",
- "item.create.experience_nugget.tooltip": "CLAP PROFIAD",
"item.create.experience_nugget.tooltip.condition1": "Ar ôl defnyddio",
"item.create.furnace_minecart_contraption": "Dyfais Cart Pwll Ffwrnais",
"item.create.golden_sheet": "Dalen Aur",
"item.create.incomplete_track": "Trac anghyflawn",
"item.create.iron_sheet": "Dalen Haearn",
"item.create.netherite_backtank": "Tanc Cefn Netherite",
- "item.create.netherite_backtank.tooltip": "TANC CEFN NETHERITE",
"item.create.netherite_backtank_placeable": "Tanc Cefn Netherite Y Gellir Ei Roi I Lawr",
"item.create.polished_rose_quartz": "Cwarts Rhoshn Caboledig",
"item.create.raw_zinc": "Sinc Crai",
@@ -694,7 +689,6 @@
"item.create.vertical_gearbox": "Gerbocs Fertigol",
"item.create.whisk": "Chwisg",
"item.create.wrench": "Tyndro",
- "item.create.wrench.tooltip": "TYNDRO",
"item.create.wrench.tooltip.condition1": "Pan y defnyddiwyd ar Flociau",
"item.create.wrench.tooltip.condition2": "Pan y defnyddiwyd ar Dyfeisiau",
"item.create.zinc_ingot": "Ingot Sinc",
diff --git a/src/main/resources/assets/create/lang/da_dk.json b/src/main/resources/assets/create/lang/da_dk.json
index 8d94f3b2f..0f26039fd 100644
--- a/src/main/resources/assets/create/lang/da_dk.json
+++ b/src/main/resources/assets/create/lang/da_dk.json
@@ -72,7 +72,6 @@
"advancement.create.self_deploying": "Selvkørende vogn",
"advancement.create.shifting_gears": "Skiftende Gear",
"advancement.create.shifting_gears.desc": "Tilslut et stort Tandhjul til et lille Tandhjul, så du kan ændre hastigheden på din Mekanisme",
- "advancement.create.speed_controller": "Ingeniører hader ham!",
"advancement.create.speed_controller.desc": "Finjuster din mekanisme med en hastighedsregulator",
"advancement.create.spout": "Stænk",
"advancement.create.steam_engine": "Kraftcentret",
diff --git a/src/main/resources/assets/create/lang/de_de.json b/src/main/resources/assets/create/lang/de_de.json
index a33e26e52..5919d8af9 100644
--- a/src/main/resources/assets/create/lang/de_de.json
+++ b/src/main/resources/assets/create/lang/de_de.json
@@ -1,19 +1,20 @@
{
"advancement.create.andesite_alloy": "Alliterationen in Massen",
- "advancement.create.andesite_alloy.desc": "Create's Materialien haben verrückte Namen, Eisenlegierung ist im Deutschen leider keine.",
- "advancement.create.andesite_casing": "Das Andesite Zeitalter",
- "advancement.create.andesite_casing.desc": "Verwende Andesite Legierungen und Holz, um einen einfachen Rahmen zu erstellen.",
+ "advancement.create.andesite_alloy.desc": "Stelle Andesit Legierung her",
+ "advancement.create.andesite_casing": "Das Andesit Zeitalter",
+ "advancement.create.andesite_casing.desc": "Verwende Andesit Legierung auf Holz, um einen Andesit-Rahmen zu erstellen",
"advancement.create.anvil_plough": "Hier gilt Helmpflicht!",
- "advancement.create.anvil_plough.desc": "Befördere einen Amboss mithilfe eines Mechanischen Pflugs in die Luft.",
- "advancement.create.arm_blaze_burner": "Verbrennertron",
- "advancement.create.arm_blaze_burner.desc": "Weise einen mechanischen Arm an, einen Lohenbrenner zu befeuern.",
+ "advancement.create.anvil_plough.desc": "Befördere einen Amboss mithilfe eines mechanischen Pflugs in die Luft",
+ "advancement.create.arm_blaze_burner": "Verbrenn-inator",
+ "advancement.create.arm_blaze_burner.desc": "Weise einen mechanischen Arm an, einen Lohenbrenner zu befeuern",
"advancement.create.arm_many_targets": "Organisiertron",
"advancement.create.arm_many_targets.desc": "Programmiere einen mechanischen Arm so, dass er zehn oder mehr Ausgänge hat.",
"advancement.create.backtank": "Druckluft To Go",
- "advancement.create.backtank.desc": "Stelle eine Kupferne Druckluftflasche her und fülle sie mit Druckluft.",
+ "advancement.create.backtank.desc": "Stelle einen Kupfernen Rückentank her und fülle ihn mit Druckluft",
"advancement.create.belt": "Befördere es alles",
"advancement.create.belt.desc": "Verbinde zwei Wellen mit einem Förderband",
"advancement.create.belt_funnel_kiss": "Die Papageien und die Klappen",
+ "advancement.create.belt_funnel_kiss.desc": "Lasse zwei, an Förderbändern befestigte, Förderbandtrichter, sich küssen§7 (Ausgeblendeter Fortschritt)",
"advancement.create.brass": "Echte Legierungen",
"advancement.create.brass.desc": "Verwende zerkleinertes Kupfererz und zerkleinertes Zinkerz um Messing herzustellen.",
"advancement.create.brass_casing": "Das Messingzeitalter",
@@ -23,6 +24,7 @@
"advancement.create.cart_pickup": "Das Training zahlt sich aus",
"advancement.create.cart_pickup.desc": "Hebe eine Lorenvorrichtung auf, die mindestens 200 Blöcke beherbergt.",
"advancement.create.chained_drain": "Eine Abflussstraße",
+ "advancement.create.chained_drain.desc": "Beobachte ein Item, wie es sich über eine Reihe von Abflüssen bewegt.§7\n(Ausgeblendeter Fortschritt)",
"advancement.create.chocolate_bucket": "Ein Eimer voller Glück",
"advancement.create.chocolate_bucket.desc": "Beschaffe einen Schokoladeneimer.",
"advancement.create.chute": "Vertikale Logistik",
@@ -40,7 +42,9 @@
"advancement.create.copper_casing": "Das Kupferzeitalter",
"advancement.create.copper_casing.desc": "Verwende Kupferbarren und Holz, um einen Kupferrahmen herzustellen.",
"advancement.create.crafter_lazy_000": "Ich habe Zeit",
+ "advancement.create.crafter_lazy_000.desc": "Fahre die Geschwindigkeit einer mechanischen Werkbank drastisch herunter, um beim Ausbau deiner Netzwerkinfrastruktur zu prokrastinieren.§7\n(Ausgeblendeter Fortschritt)",
"advancement.create.cross_streams": "Auf keinen Fall vermischen!!",
+ "advancement.create.cross_streams.desc": "Beobachte, wie sich zwei Flüssigkeiten in deinem Rohrnetz treffen §7(Hidden Advancement)",
"advancement.create.crusher_maxed_0000": "Lasst uns es zermahlen",
"advancement.create.crusher_maxed_0000.desc": "Betreiber ein Mahlwerkradpaar mit voller Geschwindigkeit.",
"advancement.create.crushing_wheel": "Ein gigantisches Paar",
@@ -56,6 +60,7 @@
"advancement.create.diving_suit": "Bereit für die Tiefe",
"advancement.create.diving_suit.desc": "Rüste dich mit einem Tauchhelm und einer Druckluftflasche aus und springe ins Wasser.",
"advancement.create.diving_suit_lava": "Baden mit den Schreitern",
+ "advancement.create.diving_suit_lava.desc": "Versuche mit deiner Netheritetauchausrüstung in Lava zu tauchen",
"advancement.create.drain": "Kipp' alles rein",
"advancement.create.drain.desc": "Schaue einem Flüssigkeitsgegenstand zu, wie er von einem Abfluss geleert wird.",
"advancement.create.ejector_maxed": "Huiii!",
@@ -65,9 +70,11 @@
"advancement.create.extendo_grip": "Boioioing!",
"advancement.create.extendo_grip.desc": "Beschaffe einen Extendo-Griff.",
"advancement.create.extendo_grip_dual": "Hand in Hand",
+ "advancement.create.extendo_grip_dual.desc": "Halte einen Extendo-Griff mit einem weiteren Extendo-Griff, um übermenschliche Reichweiten zu erlangen.§7\n(Ausgeblendeter Fortschritt)",
"advancement.create.fan_processing": "Verarbeitung in Windeseile",
"advancement.create.fan_processing.desc": "Benutze einen Ummantelten Lüfter zur Verarbeitung von Materialien.",
"advancement.create.fist_bump": "Verstampf es, Bro!",
+ "advancement.create.fist_bump.desc": "Lass zwei Einsatzgeräte fist-bumpen. §7 (Hidden Advancement)",
"advancement.create.foods": "Eine ausgewogene Ernährung",
"advancement.create.foods.desc": "Produziere Schokoladenglasierte Beeren, einen Honigapfel und eine Rosinenschnecke mit demselben Ausguss.",
"advancement.create.funnel": "Wie am Flughafen",
@@ -75,6 +82,7 @@
"advancement.create.glass_pipe": "Flussspion",
"advancement.create.glass_pipe.desc": "Beobachte durch ein Rohr mit Fenster, wie Flüssigkeiten durch ein Rohr fließen. Gerade Rohre bekommen ein Fenster, wenn du mit einem Schraubenschlüssel auf diese klickst.",
"advancement.create.hand_crank_000": "Bitte lege gelegentlich eine Pause ein",
+ "advancement.create.hand_crank_000.desc": "Drehe an einer Handkurbel bis zur völligen Erschöpfung.§7\n(Ausgeblendeter Fortschritt)",
"advancement.create.haunted_bell": "Schattensinn",
"advancement.create.haunted_bell.desc": "Läute eine Spukglocke.",
"advancement.create.honey_drain": "Industrielle Imkerei",
@@ -84,6 +92,7 @@
"advancement.create.hose_pulley_lava": "Praktisch unendlich",
"advancement.create.hose_pulley_lava.desc": "Pumpe Lava aus einem Vorkommen, welches groß genug ist, um als unerschöpflich zu gelten.",
"advancement.create.lava_wheel_00000": "Magmarad",
+ "advancement.create.lava_wheel_00000.desc": "Das sollte nicht funktioniert haben...§7\n(Ausgeblendeter Fortschritt)",
"advancement.create.linked_controller": "Ferngesteuert",
"advancement.create.linked_controller.desc": "Aktiviere eine Redstone-Verbindung mit einer Fernbedienung",
"advancement.create.long_train": "Dieser Zug ist laaaang",
@@ -103,7 +112,9 @@
"advancement.create.millstone": "Taschenmahlstein",
"advancement.create.millstone.desc": "Plaziere und aktiviere einen Mahlstein.",
"advancement.create.musical_arm": "Spiel mir meine Erkennungsmelodie!",
+ "advancement.create.musical_arm.desc": "Beobachte einen mechanischen Arm dabei, wie er einen Plattenspieler bedient. §7 (Hidden Advancement)",
"advancement.create.pipe_organ": "Ein majestätischer Klang",
+ "advancement.create.pipe_organ.desc": "Schließe 12 Dampfpfeifen mit unterschiedlichen Tonhöhen an einen einzigen Tank an.§7\n(Ausgeblendeter Fortschritt)",
"advancement.create.portable_storage_interface": "Ausladen, befüllen, weiterfahren",
"advancement.create.portable_storage_interface.desc": "Benutze eine Portable Lagerschnittstelle. um Items aus einer Vorrichtung zu ziehen oder in eine zu legen.",
"advancement.create.potato_cannon": "Fwump!",
@@ -115,6 +126,7 @@
"advancement.create.pulley_maxed": "Abseilen in die Tiefe",
"advancement.create.pulley_maxed.desc": "Lass eine Seilrolle mehr als 200 Blöcke tief ausfahren",
"advancement.create.red_signal": "Ich kenne mich aus!",
+ "advancement.create.red_signal.desc": "Fahre einen Zug über ein rotes Signal §7(Versteckte Errungenschaft)",
"advancement.create.root": "Willkommen zu Create",
"advancement.create.root.desc": "Es ist Zeit mit dem Bauen von tollen Apparaten zu starten!",
"advancement.create.rose_quartz": "Pinke Diamanten",
@@ -125,7 +137,7 @@
"advancement.create.self_deploying.desc": "Erschaffe eine Lorenvorrichtung, die ihre eigenen Schienen vor sich platziert.",
"advancement.create.shifting_gears": "Wechsel deine Gänge",
"advancement.create.shifting_gears.desc": "Verbinde ein großes Zahnrad mit einem kleinem, um die Geschwindigkeit deiner Apparate zu verändern.",
- "advancement.create.speed_controller": "Ingenieure hassen ihn!",
+ "advancement.create.speed_controller": "Ingenieure hassen diesen einfachen Trick!",
"advancement.create.speed_controller.desc": "Platziere einen Rotationsgeschwindigkeitsregler, das ultimative Gerät, um die Drehgeschwindigkeit zu ändern.",
"advancement.create.spout": "Platsch!",
"advancement.create.spout.desc": "Schaue einem Flüssigkeitsgegenstand zu, wie er von einem Ausguss gefüllt wird.",
@@ -138,6 +150,7 @@
"advancement.create.stressometer": "Aber wie belastet genau?",
"advancement.create.stressometer.desc": "Platziere und schalte ein Stressometer ein. Schau es dir durch deine Ingenieursbrille an und lese den genauen Wert ab.",
"advancement.create.stressometer_maxed": "Perfekt ausgelastet",
+ "advancement.create.stressometer_maxed.desc": "Lasse ein Stressometer genau 100% anzeigen.§7\n(Ausgeblendeter Fortschritt)",
"advancement.create.sturdy_sheet": "Noch härtere Steine",
"advancement.create.sturdy_sheet.desc": "Stelle ein Robustes Blech her, indem du zerkleinertes Obsidian veredelst.",
"advancement.create.super_glue": "Bastelstunde",
@@ -153,10 +166,13 @@
"advancement.create.train_casing_00": "Das logistische Zeitalter",
"advancement.create.train_casing_00.desc": "Verwende ein Robustes Blech, um einen Zugrahmen zu erstellen.",
"advancement.create.train_crash": "Eine holprige Fahrt",
+ "advancement.create.train_crash.desc": "Erlebe ein Zugunglück als Passagier.§7\n(Ausgeblendeter Fortschritt)",
"advancement.create.train_crash_backwards": "Im toten Winkel",
+ "advancement.create.train_crash_backwards.desc": "Kollidiere beim rückwärts fahren, mit einem anderen Zug.§7\n(Ausgeblendeter Fortschritt)",
"advancement.create.train_portal": "Interdimensional-Express",
"advancement.create.train_portal.desc": "Fahre mit einem Zug durch ein Netherportal.",
"advancement.create.train_roadkill": "Haben wir gerade etwas überfahren?",
+ "advancement.create.train_roadkill.desc": "Überfahre einen Gegner mit deinem Zug.§7\n(Ausgeblendeter Fortschritt)",
"advancement.create.train_whistle": "Tschu-tschu!",
"advancement.create.train_whistle.desc": "Bringe eine Dampfpfeife an deinem Zug an und lasse sie während der Fahrt ertönen.",
"advancement.create.water_supply": "Schlürf!",
@@ -175,15 +191,15 @@
"block.create.analog_lever": "Analoger Schalter",
"block.create.andesite_alloy_block": "Andesitlegierungsblock",
"block.create.andesite_bars": "Andesitgitter",
- "block.create.andesite_belt_funnel": "Förderbandtrichter aus Andesit",
- "block.create.andesite_casing": "Andesitrahmen",
+ "block.create.andesite_belt_funnel": "Andesit Förderbandtrichter",
+ "block.create.andesite_casing": "Andesitgehäuse",
"block.create.andesite_door": "Andesittür",
- "block.create.andesite_encased_cogwheel": "Andesitummanteltes Zahnrad",
- "block.create.andesite_encased_large_cogwheel": "Großes Andesitummanteltes Zahnrad",
+ "block.create.andesite_encased_cogwheel": "Andesitumrahmtes Zahnrad",
+ "block.create.andesite_encased_large_cogwheel": "Andesit umrahmtes großes Zahnrad",
"block.create.andesite_encased_shaft": "Andesitummantelte Welle",
- "block.create.andesite_funnel": "Andesittrichter",
+ "block.create.andesite_funnel": "Andesitschleuse",
"block.create.andesite_ladder": "Andesitleiter",
- "block.create.andesite_pillar": "Andesitsäule",
+ "block.create.andesite_pillar": "Andesit Säule",
"block.create.andesite_scaffolding": "Andesitgerüst",
"block.create.andesite_tunnel": "Andesittunnel",
"block.create.asurine": "Asurin",
@@ -223,9 +239,8 @@
"block.create.calcite_pillar": "Kalzitsäule",
"block.create.cart_assembler": "Lorenmonteur",
"block.create.chocolate": "Schokolade",
- "block.create.chute": "Rinne",
+ "block.create.chute": "Schacht",
"block.create.clipboard": "Klemmbrett",
- "block.create.clipboard.tooltip": "KLEMMBRETT",
"block.create.clipboard.tooltip.behaviour1": "Öffnet das _Menü_. _Umschalt-Klick_, um es auf einer Oberfläche zu platzieren.",
"block.create.clipboard.tooltip.behaviour2": "Einige _Einstellungen_ von Blöcken, wie zum Beispiel Filter, können _kopiert (R-Klick)_ und woanders _angewendet (L-Klick)_ werden.",
"block.create.clipboard.tooltip.condition1": "Wenn gerechtsklickt",
@@ -237,7 +252,6 @@
"block.create.content_observer": "Schlauer Beobachter",
"block.create.contraption_controls": "Vorrichtungs-Steuerung",
"block.create.controller_rail": "Steuerungsschiene",
- "block.create.controller_rail.tooltip": "STEUERUNGSSCHIENE",
"block.create.controller_rail.tooltip.summary": "Eine _direktional_ angetriebene Schiene mit _variabler Geschwindigkeit_, gesteuert von der ihm zugewiesenen _Signalstärke_.",
"block.create.controls": "Zugsteuerung",
"block.create.copper_backtank": "Kupfer-Rückentank",
@@ -256,17 +270,14 @@
"block.create.copycat_bars": "Copycat-Gitter",
"block.create.copycat_base": "Copycat-Basis",
"block.create.copycat_panel": "Copycat Panel",
- "block.create.copycat_panel.tooltip": "VERWANDLER PANEEL",
"block.create.copycat_panel.tooltip.behaviour1": "Nutzt das _Item in der Hand_ als _Material_ wenn möglich, _Klick erneut_ um _Orientierung_ oder _powered_ Status zu wechseln. Benutze _Wrench_ um das Material _zurückzusetzen_.",
"block.create.copycat_panel.tooltip.condition1": "Wenn gerechtsklickt",
"block.create.copycat_panel.tooltip.summary": "_Konvertiert_ jeglichen _vollen Block_ in ein dekoratives Paneel. Akzeptiert auch _Gitter_ und _Falltüren_.",
"block.create.copycat_step": "Copycat-Stufe",
- "block.create.copycat_step.tooltip": "VERWANDLER STUFE",
"block.create.copycat_step.tooltip.behaviour1": "Nutzt das _Item in der Hand_ als _Material_ wenn möglich, _Klick erneut_ um _Orientierung_ oder _powered_ Status zu wechseln. Benutze _Wrench_ um das Material _zurückzusetzen_.",
"block.create.copycat_step.tooltip.condition1": "Wenn gerechtsklickt",
"block.create.copycat_step.tooltip.summary": "_Konvertiert_ jeglichen _vollen Block_ in eine dekorative Stufe.",
"block.create.creative_crate": "Kreative anpassbare Kiste",
- "block.create.creative_crate.tooltip": "BAUPLANKANONENMACHER",
"block.create.creative_crate.tooltip.behaviour1": "Alles _extrahierende_ von diesem Container wird einen _endlosen Vorrat_ des angegebenen Gegenstands zur Verfügung stellen. In diese Kiste _eingefügte_ Gegenstände werden _entsorgt_.",
"block.create.creative_crate.tooltip.behaviour2": "Stellt alle von Blaupausen benötigten Materialien bereit.",
"block.create.creative_crate.tooltip.condition1": "Wenn Gegenstand in Filter Slot",
@@ -281,7 +292,6 @@
"block.create.crushing_wheel": "Mahlwerkrad",
"block.create.crushing_wheel_controller": "Mahlwerkrad Steurung",
"block.create.cuckoo_clock": "Kuckucksuhr",
- "block.create.cuckoo_clock.tooltip": "KUCKUCKSUHR",
"block.create.cuckoo_clock.tooltip.behaviour1": "Zeigt die _aktuelle Zeit_ und spielt zweimal täglich eine Melodie. Wird einmal _mittags_ und einmal zur _Dämmerung_, sobald _Spieler schlafen können_, aktiviert",
"block.create.cuckoo_clock.tooltip.condition1": "Wenn kinetisch angetrieben",
"block.create.cuckoo_clock.tooltip.summary": "Feine Handwerkskunst, um einen Raum zu _dekorieren_ und _die Zeit im Auge zu behalten_.",
@@ -429,7 +439,6 @@
"block.create.fluid_tank": "Flüssigkeitstank",
"block.create.fluid_valve": "Flüssigkeitsventil",
"block.create.flywheel": "Schwungrad",
- "block.create.flywheel.tooltip": "SCHWUNGRAD",
"block.create.flywheel.tooltip.behaviour1": "Fängt an zu drehen",
"block.create.flywheel.tooltip.condition1": "Wenn angetrieben",
"block.create.flywheel.tooltip.summary": "_Verschönere_ deine _Maschinen_ mit diesem imposanten Rad aus Messing.",
@@ -455,7 +464,6 @@
"block.create.green_valve_handle": "Grüner Ventilgriff",
"block.create.hand_crank": "Handkurbel",
"block.create.haunted_bell": "Spukglocke",
- "block.create.haunted_bell.tooltip": "SPUKGLOCKE",
"block.create.haunted_bell.tooltip.behaviour1": "Hebt nahe _lichtlose Stellen_ hervor, auf welchen _feindliche Kreaturen_ laichen können.",
"block.create.haunted_bell.tooltip.condition1": "Wenn getragen oder geläutet wird",
"block.create.haunted_bell.tooltip.summary": "Eine _verfluchte Glocke_ der verlorenen Seelen aus dem Nether.",
@@ -526,7 +534,6 @@
"block.create.mechanical_roller": "Mechanische Walze",
"block.create.mechanical_saw": "Mechanische Säge",
"block.create.metal_bracket": "Metallhalterung",
- "block.create.metal_bracket.tooltip": "Metallhalterung",
"block.create.metal_bracket.tooltip.summary": "_Verziere_ deine _Wellen_, _Zahnräder_ und _Rohre_ mit einem industriellem und robustem Stück Verstärkung.",
"block.create.metal_girder": "Metallträger",
"block.create.metal_girder_encased_shaft": "Metallträgerummantelte Welle",
@@ -536,7 +543,6 @@
"block.create.netherite_backtank": "Netherit Rückentank",
"block.create.nixie_tube": "Nixie-Röhre",
"block.create.nozzle": "Düse",
- "block.create.nozzle.tooltip": "DÜSE",
"block.create.nozzle.tooltip.summary": "Wird an der Vorderseite eines _ummantelnden Lüfters_ angebracht, um seine Wirkung auf Entitäten in _alle Richtungen_ zu verteilen.",
"block.create.oak_window": "Eichenfenster",
"block.create.oak_window_pane": "Eichenfensterscheibe",
@@ -555,7 +561,6 @@
"block.create.oxidized_copper_tile_stairs": "Oxidierte Kupferfliesentreppe",
"block.create.oxidized_copper_tiles": "Oxidierte Kupferfliesen",
"block.create.peculiar_bell": "Seltsame Glocke",
- "block.create.peculiar_bell.tooltip": "SELTSAME GLOCKE",
"block.create.peculiar_bell.tooltip.summary": "Eine dekorative _Messingglocke_. Über einem Seelenfeuer platziert, könnte es Nebenwirkungen haben...",
"block.create.pink_nixie_tube": "Rosa Nixie-Röhre",
"block.create.pink_sail": "Rosa Segel",
@@ -564,7 +569,6 @@
"block.create.pink_valve_handle": "Rosa Ventilgriff",
"block.create.piston_extension_pole": "Kolbenverlängerungsstange",
"block.create.placard": "Aushang",
- "block.create.placard.tooltip": "PLAKAT",
"block.create.placard.tooltip.behaviour1": "_Fügt_ das _gehaltene_ _Item_ dem Plakat hinzu. _Gibt_ ein kurzes _Redstonesignal_ wenn ein treffendes Item bereits vorhanden ist.",
"block.create.placard.tooltip.behaviour2": "_Entfernt_ das aktuelle _Item_ vom Rahmen.",
"block.create.placard.tooltip.condition1": "Wenn Rechtsklick mit Item",
@@ -658,12 +662,10 @@
"block.create.rotation_speed_controller": "Rotationsgeschwindigkeitsregler",
"block.create.sail_frame": "Windmühlen-Segelrahmen",
"block.create.schematic_table": "Bauplantisch",
- "block.create.schematic_table.tooltip": "BAUPLANTISCH",
"block.create.schematic_table.tooltip.behaviour1": "Lädt eine ausgewählte Datei von deinem Bauplan-Ordner hoch",
"block.create.schematic_table.tooltip.condition1": "Wenn ein Leerer Bauplan bereitgestellt wird",
"block.create.schematic_table.tooltip.summary": "Schreibt gespeicherte Baupläne auf einen _Leeren_ _Bauplan_",
"block.create.schematicannon": "Bauplankanone",
- "block.create.schematicannon.tooltip": "BAUPLANKANONE",
"block.create.schematicannon.tooltip.behaviour1": "Öffnet das _Interface_",
"block.create.schematicannon.tooltip.condition1": "Wenn gerechtsklickt",
"block.create.schematicannon.tooltip.summary": "Schießt Blöcke, um eine Struktur nach einem positionierten _Bauplan_ zu errichten. Benutzt Gegenstände aus benachbarten Inventaren und _Schießpulver_ als Treibstoff.",
@@ -671,7 +673,6 @@
"block.create.scorchia_pillar": "Scorchia-Säule",
"block.create.scoria": "Schlacke",
"block.create.scoria_pillar": "Schlackensäule",
- "block.create.seat.tooltip": "Sitz",
"block.create.seat.tooltip.behaviour1": "Setzt den Spieler auf den _Sitz_. Drücke L-Shift, um den _Sitz_ wieder zu verlassen.",
"block.create.seat.tooltip.condition1": "Rechtsklick auf den Sitz",
"block.create.seat.tooltip.summary": "Setz dich hin und genieße die Fahrt! Der Sitz verankert den Spieler an einem sich bewegendem Apparat. Hervorragend auch für statische Möbel! Kommt in verschiedensten Farben.",
@@ -752,7 +753,6 @@
"block.create.stressometer": "Stressmesser",
"block.create.tiled_glass": "Glasfliesen",
"block.create.tiled_glass_pane": "Glasfliesenscheibe",
- "block.create.toolbox.tooltip": "WERKZEUGKASTEN",
"block.create.toolbox.tooltip.behaviour1": "Behält _Inhalt_ des _Inventars_.",
"block.create.toolbox.tooltip.behaviour2": "_Spieler_ in der _Nähe_ können die _Taste_ für den _Werkzeugkasten_ drücken, um einen Fernzugriff auf den Inhalt zu bekommen.",
"block.create.toolbox.tooltip.behaviour3": "Öffnet die _Behälteroberfläche_",
@@ -768,7 +768,6 @@
"block.create.train_trapdoor": "Zugfalltür",
"block.create.tuff_pillar": "Tuffstein-Säule",
"block.create.turntable": "Drehtisch",
- "block.create.turntable.tooltip": "DREHTISCH",
"block.create.turntable.tooltip.summary": "Verwendet _Rotationskraft_, um Bewegungskrankheit zu erzeugen.",
"block.create.veridium": "Veridium",
"block.create.veridium_pillar": "Veridium-Säule",
@@ -816,7 +815,6 @@
"block.create.white_valve_handle": "Weißer Ventilgriff",
"block.create.windmill_bearing": "Windmühlenlager",
"block.create.wooden_bracket": "Holzhalterung",
- "block.create.wooden_bracket.tooltip": "Holzhalterung",
"block.create.wooden_bracket.tooltip.summary": "_Verziere_ deine _Wellen_, _Zahnräder_ und _Rohre_ mit einem gemütlichem und hölzernem Stück Verstärkung.",
"block.create.yellow_nixie_tube": "Gelbe Nixie-Röhre",
"block.create.yellow_sail": "Gelbes Segel",
@@ -2683,14 +2681,12 @@
"fluid.create.tea": "Bauherrentee",
"item.create.andesite_alloy": "Andesitlegierung",
"item.create.attribute_filter": "Attribut Filter",
- "item.create.attribute_filter.tooltip": "Attribut Filter",
"item.create.attribute_filter.tooltip.behaviour1": "Öffnet das _configuration interface_.",
"item.create.attribute_filter.tooltip.condition1": "Wenn gerechtsklickt",
"item.create.attribute_filter.tooltip.summary": "_Vergleicht Items_ mit einer Reihe von _Attributen_ oder _Kategorien_. Kann in den _Filter Slots_ der Create Komponenten verwendet werden",
"item.create.bar_of_chocolate": "Schokoladentafel",
"item.create.belt_connector": "Förderband",
"item.create.blaze_cake": "Lohenkuchen",
- "item.create.blaze_cake.tooltip": "Lohenkuchen",
"item.create.blaze_cake.tooltip.summary": "Ein leckeres Vergnügen für deine hart arbeitenden _Lohenbrenner_. Feuert die alle an!",
"item.create.blaze_cake_base": "Lohenkuchenbasis",
"item.create.brass_hand": "Messing Hand",
@@ -2698,7 +2694,6 @@
"item.create.brass_nugget": "Messingklumpen",
"item.create.brass_sheet": "Messingblech",
"item.create.builders_tea": "Baumeister-Tee",
- "item.create.builders_tea.tooltip": "Baumeister-Tee",
"item.create.builders_tea.tooltip.summary": "Das perfekte Getränk, um den Tag zu starten - _Motivierend_ und _sättigend_.",
"item.create.chest_minecart_contraption": "Güterloren Vorrichtung",
"item.create.chocolate_bucket": "Schokoladeneimer",
@@ -2706,7 +2701,6 @@
"item.create.chromatic_compound": "Chromatische Verbindung",
"item.create.cinder_flour": "Aschenmehl",
"item.create.copper_backtank": "Kupferner Rückentank",
- "item.create.copper_backtank.tooltip": "KUPFERNER RÜCKENTANK",
"item.create.copper_backtank.tooltip.behaviour1": "Stellt _komprimierte_ _Luft_ für Ausrüstung zur Verfügung, welche es braucht.",
"item.create.copper_backtank.tooltip.behaviour2": "_Sammelt_ _komprimierte_ _Luft_ mit einer Geschwindigkeit basierend auf der Rotationsgeschwindigkeit.",
"item.create.copper_backtank.tooltip.condition1": "Wenn getragen",
@@ -2714,12 +2708,10 @@
"item.create.copper_backtank.tooltip.summary": "Ein _tragbarer_ _Tank_, um komprimierte Luft aufzubewahren.",
"item.create.copper_backtank_placeable": "Platzierbarer Kupferner Rückentank",
"item.create.copper_diving_boots": "Kupfer-Tauchstiefel",
- "item.create.copper_diving_boots.tooltip": "KUPFER TAUCHSCHUHE",
"item.create.copper_diving_boots.tooltip.behaviour1": "Anwender _sinkt_ _schneller_ in Flüssigkeiten. Gibt die Möglichkeit, unter Wasser zu _laufen_ und zu _springen_. Anwender wird auch nicht mehr von _Förderbändern_ beeinflusst.",
"item.create.copper_diving_boots.tooltip.condition1": "Wenn getragen",
"item.create.copper_diving_boots.tooltip.summary": "Ein Paar _schwere_ _Schuhe_, welches es erlauben, besser auf dem Grund des Ozenas zu reisen.",
"item.create.copper_diving_helmet": "Kupfer-Tauchhelm",
- "item.create.copper_diving_helmet.tooltip": "KUPFER TAUCHHELM",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Gibt den _Wasseratmungs-Effekt_, für welchen langsam _Luftdruck_ aus dem Rückentank gezogen wird.",
"item.create.copper_diving_helmet.tooltip.condition1": "Wenn getragen",
"item.create.copper_diving_helmet.tooltip.summary": "Mit einem _Rückentank_ kombiniert erlaubt es dem Anwender, _unter Wasser_ länger _atmen_ zu können.",
@@ -2731,10 +2723,8 @@
"item.create.crafting_blueprint.behaviour2": "Wendet das _konfigurierte_ _Rezept_ mit den passenden Zutaten aus deinem _Inventar_ an. _Schleiche_, um bis zu einem _Stapel_ von Gegenständen herzustellen.",
"item.create.crafting_blueprint.condition1": "R-Klick leeren Anzeigeplatz",
"item.create.crafting_blueprint.condition2": "R-Klick konfigurierten Anzeigeplatz",
- "item.create.crafting_blueprint.tooltip": "HERSTELLUNGSBLAUPAUSE",
"item.create.crafting_blueprint.tooltip.summary": "Wird es auf eine Wand _platziert_, kann es genutzt werden, um _Zutatenanordnung_ für leichtere manuelle Herstellung zu _spezifizieren_. Jeder Anzeigeplatz steht für ein Rezept.",
"item.create.creative_blaze_cake": "Kreativer Lohenkuchen",
- "item.create.creative_blaze_cake.tooltip": "KREATIVE BLAZE KUCHEN",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Rastet_ das Hitzelevel des Lohenbrenners _ein_. Wenn nochmal angewandt wird, _zirkuliert_ der Lohenbrenner sein Hitzelevel.",
"item.create.creative_blaze_cake.tooltip.condition1": "R-Klick auf einen _Lohenbrenner_",
"item.create.creative_blaze_cake.tooltip.summary": "Eine sehr spezielle Behandlung, welche es erlaubt, des _Lohenbrenners_ _Hitzelevel einzustellen_. After eating this cake, Blaze Burners will _never run out of fuel_.",
@@ -2755,42 +2745,28 @@
"item.create.electron_tube": "Elektronenröhre",
"item.create.empty_blaze_burner": "Leerer Lohenbrenner",
"item.create.empty_schematic": "Leerer Bauplan",
- "item.create.empty_schematic.tooltip": "LEERER BAUPLAN",
"item.create.empty_schematic.tooltip.summary": "Wird für die Herstellung und das Schreiben auf dem _Bauplantisch_ verwendet",
- "item.create.example_item.tooltip": "BEISPIELGEGENSTAND (nur ein Marker, um zu zeigen, dass dieser Tooltip existiert)",
- "item.create.example_item.tooltip.action1": "wird diese Steuerung gezeigt.",
- "item.create.example_item.tooltip.behaviour1": "dann tut dieser Gegenstand das. (Verhalten wird mit der Shift-Taste angezeigt)",
- "item.create.example_item.tooltip.behaviour2": "kannst du so viele Verhaltensweisen hinzufügen wie du magst",
- "item.create.example_item.tooltip.condition1": "Wenn dies",
- "item.create.example_item.tooltip.condition2": "Und wenn dies",
- "item.create.example_item.tooltip.control1": "Wenn Strg gedrückt ist",
- "item.create.example_item.tooltip.summary": "Eine Kurzbeschreibung eines Gegenstands. _Unterstriche_ heben einen Begriff hervor.",
"item.create.experience_nugget": "Erfahrungsklumpen",
- "item.create.experience_nugget.tooltip": "ERFAHRUNGSKLUMPEN",
"item.create.experience_nugget.tooltip.behaviour1": "_Löst_ alle _Erfahrungspunkte_ ein, welche darin gespeichert sind.",
"item.create.experience_nugget.tooltip.condition1": "Wenn benutzt",
"item.create.experience_nugget.tooltip.summary": "Ein Stückchen _Inspiration_ von Ihren fantastischen Erfindungen.",
"item.create.extendo_grip": "Extendo Griff",
- "item.create.extendo_grip.tooltip": "Extendo Griff",
"item.create.extendo_grip.tooltip.behaviour1": "Erweitert die _maximale Reichweite_ von benutzbaren Gegenständen in der Haupthand.",
"item.create.extendo_grip.tooltip.behaviour2": "Es wird _keine_ _Haltbarkeit_ verbraucht. Stattdessen wird _Luftdruck_ vom Tank genutzt",
"item.create.extendo_grip.tooltip.condition1": "Wenn in der zweiten Hand",
"item.create.extendo_grip.tooltip.condition2": "Beim Tragen des Rücktanks",
"item.create.extendo_grip.tooltip.summary": "Boioioing! _Erweitert die Reichweite_ des Anwenders enorm. Kann mit _Luftdruck_ eines _Rückentanks_ betrieben werden.",
"item.create.filter": "Listenfilter",
- "item.create.filter.tooltip": "LISTEN FILTER",
"item.create.filter.tooltip.behaviour1": "Öffnet das _configuration interface_.",
"item.create.filter.tooltip.condition1": "Wenn gerechtsklickt",
"item.create.filter.tooltip.summary": "_Vergleicht Gegenstände_ mit einer Sammlung von _Gegenständen_ oder _anderen Filtern_. Kann in _Filter Bereichen_ der Create Komponenten verwendet werden",
"item.create.furnace_minecart_contraption": "Antriebsloren Vorrichtung",
"item.create.goggles": "Ingenieursbrille",
- "item.create.goggles.tooltip": "Ingenieursbrille",
"item.create.goggles.tooltip.behaviour1": "_Kinetische Komponenten_ zeigen ihre hinzugefügte _Kapazität_ oder ihren _Verbrauch_ an. _Stressometer_ zeigen die Statistiken von _ ihrem angehängten kinetischen Netzwerk_. Einige andere Blöcke offenbaren Informationen wie Item und Flüssigkeitsinhalte.",
"item.create.goggles.tooltip.condition1": "Beim Betrachten von Blöcken",
"item.create.goggles.tooltip.summary": "Erweitert Ihre HUD um _verschiedene Informationen_ über platzierte Komponenten.",
"item.create.golden_sheet": "Goldblech",
"item.create.handheld_worldshaper": "Geländeformer",
- "item.create.handheld_worldshaper.tooltip": "GELÄNDEFORMER",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_Gezielter Block_ wird das vom Gestalter platzierte _Material_ werden.",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Nutzt das momentan ausgewählte _Werkzeug_ auf die Zielposition.",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Öffnet das _Konfigurationsmenü_",
@@ -2804,7 +2780,6 @@
"item.create.incomplete_track": "Unfertiges Gleis",
"item.create.iron_sheet": "Eisenblech",
"item.create.linked_controller": "Fernsteuerung",
- "item.create.linked_controller.tooltip": "VERBUNDENER KONTROLLER",
"item.create.linked_controller.tooltip.behaviour1": "_Schaltet_ den Kontroller _um_. _Bewegungssteuerung_ wird übernommen, solange der Kontroller aktiv ist.",
"item.create.linked_controller.tooltip.behaviour2": "Öffnet die manuelle _Konfigurationsoberfläche_.",
"item.create.linked_controller.tooltip.behaviour3": "Aktiviert den _Bindungsmodus_. Drücke eine der _sechs Tasten_, um sie auf die _Verbindungsfrequenz_ zu binden.",
@@ -2816,10 +2791,8 @@
"item.create.linked_controller.tooltip.summary": "Erlaubt _direkte_ _Kontrolle_ über _Redstone-Verbindungs-Frequenzen_, welche auf ihre _sechs_ _Knöpfe_ gebunden sind.",
"item.create.minecart_contraption": "Loren Vorrichtung",
"item.create.minecart_coupling": "Lorenkupplung",
- "item.create.minecart_coupling.tooltip": "LORENKUPPLUNG",
"item.create.minecart_coupling.tooltip.summary": "_Kettet_ zusammen einzelne _Minecarts_, wodurch sie sich als Gruppe bewegen.",
"item.create.netherite_backtank": "Netherit-Rückentank",
- "item.create.netherite_backtank.tooltip": "NETHERIT RÜCKENTANK",
"item.create.netherite_backtank.tooltip.behaviour1": "Stellt _komprimierte_ _Luft_ für Ausrüstung zur Verfügung, welche es braucht.",
"item.create.netherite_backtank.tooltip.behaviour2": "_Sammelt_ _komprimierte_ _Luft_ mit einer Geschwindigkeit basierend auf der Rotationsgeschwindigkeit.",
"item.create.netherite_backtank.tooltip.condition1": "Wenn getragen",
@@ -2827,18 +2800,15 @@
"item.create.netherite_backtank.tooltip.summary": "Ein _tragbarer_ _Tank_, um komprimierte Luft aufzubewahren.",
"item.create.netherite_backtank_placeable": "Platzierbarer Netherit-Rückentank",
"item.create.netherite_diving_boots": "Netherit Tauchstiefel",
- "item.create.netherite_diving_boots.tooltip": "NETHERIT TAUCHSTIEFEL",
"item.create.netherite_diving_boots.tooltip.behaviour1": "Anwender _sinkt_ _schneller_ in Flüssigkeiten. Gibt die Möglichkeit, unter Wasser zu _laufen_ und zu _springen_. Anwender wird auch nicht mehr von _Förderbändern_ beeinflusst.",
"item.create.netherite_diving_boots.tooltip.condition1": "Wenn getragen",
"item.create.netherite_diving_boots.tooltip.summary": "Ein Paar _schwere_ _Schuhe_, welches es erlauben, besser auf dem Grund des Ozeans zu reisen, auch Ozeanen aus Lava.",
"item.create.netherite_diving_helmet": "Netherit-Tauchhelm",
- "item.create.netherite_diving_helmet.tooltip": "NETHERIT TAUCHHELM",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Gewährt Immunität gegen _Feuer_ und _Lava_, wodurch _Luftdruck_ aus dem Backtank entlassen wird. Gewährt auch _verbesserte Sicht_ in Lava",
"item.create.netherite_diving_helmet.tooltip.condition1": "Wenn getragen (vollständiges Set)",
"item.create.netherite_diving_helmet.tooltip.summary": "Zusammen mit einem _Netherite Backtank_, kann dies dich vor _extreme heat_ schützen. Um effektiv zu sein, müssen _Legs and Feet_ auch mit _Netherite_ bedeckt sein.",
"item.create.polished_rose_quartz": "Polierter Rosenquarz",
"item.create.potato_cannon": "Kartoffelkanone",
- "item.create.potato_cannon.tooltip": "KARTOFFELKANONE",
"item.create.potato_cannon.tooltip.behaviour1": "_Schießt_ einen passenden Gegenstand aus deinem _Inventar_.",
"item.create.potato_cannon.tooltip.behaviour2": "Es wird _keine_ _Haltbarkeit_ verbraucht. Stattdessen wird _Luftdruck_ vom Tank genutzt",
"item.create.potato_cannon.tooltip.condition1": "Wenn R-Klick",
@@ -2852,20 +2822,17 @@
"item.create.refined_radiance": "Raffinierter Glanz",
"item.create.rose_quartz": "Rosenquarz",
"item.create.sand_paper": "Schmirgelpapier",
- "item.create.sand_paper.tooltip": "SCHMIRGELPAPIER",
"item.create.sand_paper.tooltip.behaviour1": "Gibt den Gegenständen in der _Zweithand_ oder auf dem _Boden_, welches du _anguckst_, eine Politur.",
"item.create.sand_paper.tooltip.condition1": "Wenn benutzt",
"item.create.sand_paper.tooltip.summary": "Kann verwendet werden, um _Materialien zu verfeinern_. Der Prozess kann mit einem Deployer automatisiert werden.",
"item.create.schedule": "Zugfahrplan",
"item.create.schematic": "Bauplan",
- "item.create.schematic.tooltip": "BAUPLAN",
"item.create.schematic.tooltip.behaviour1": "Kann mit den Werkzeugen auf dem Bildschirm positioniert werden",
"item.create.schematic.tooltip.behaviour2": "Öffnet ein Menü zur Eingabe von exakten _Koordinaten_.",
"item.create.schematic.tooltip.condition1": "Wenn gehalten",
"item.create.schematic.tooltip.condition2": "Wenn gerechtsklickt beim Schleichen",
"item.create.schematic.tooltip.summary": "Beschreibt eine Struktur, die in der Welt platziert werden kann. Positioniere das Hologramm wie gewünscht und verwende eine _Bauplankanone_, um die Struktur zu bauen.",
"item.create.schematic_and_quill": "Bauplan und Feder",
- "item.create.schematic_and_quill.tooltip": "BAUPLAN UND FEDER",
"item.create.schematic_and_quill.tooltip.behaviour1": "Wählen Sie zwei _Eckpunkte_ mit _R-Click_. Halten Sie _Strg_ und Scrollen gedrückt, um Standorte mitten in der Luft auszuwählen.",
"item.create.schematic_and_quill.tooltip.behaviour2": "Auf den Oberflächen _Strg-Scrollen_ um die Größe zu verändern. Nochmals R-Klick um zu speichern.",
"item.create.schematic_and_quill.tooltip.condition1": "Auswahl erstellen",
@@ -2876,14 +2843,12 @@
"item.create.super_glue": "Superkleber",
"item.create.sweet_roll": "Rosinenschnecke",
"item.create.tree_fertilizer": "Baumdünger",
- "item.create.tree_fertilizer.tooltip": "BAUMDÜNGER",
"item.create.tree_fertilizer.tooltip.behaviour1": "Lässt Bäume _unabhängig_ vom _Platz um sie herum_ wachsen",
"item.create.tree_fertilizer.tooltip.condition1": "Wenn auf einen Setzling angewendet",
"item.create.tree_fertilizer.tooltip.summary": "Eine leistungsstarke Kombination von Mineralien, die für den _Anbau von Setzlingen_ in engen Räumen nützlich sind.",
"item.create.unprocessed_obsidian_sheet": "Unverarbeitetes Obsidianblatt",
"item.create.vertical_gearbox": "Vertikales Getriebe",
"item.create.wand_of_symmetry": "Symmetriestab",
- "item.create.wand_of_symmetry.tooltip": "SYMMETRIESTAB",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Erstellt_ oder _bewegt_ sein Spiegel. _Schleiche_ während Verwendung, um _das Konfigurations-Interface_ zu öffnen",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Löscht_ den aktiven Spiegel",
"item.create.wand_of_symmetry.tooltip.condition1": "Bei Verwendung auf einer Oberfläche",
@@ -2892,7 +2857,6 @@
"item.create.wheat_flour": "Weizenmehl",
"item.create.whisk": "Rührstab",
"item.create.wrench": "Schraubenschlüssel",
- "item.create.wrench.tooltip": "SCHRAUBENSCHLÜSSEL",
"item.create.wrench.tooltip.behaviour1": "_Dreht Komponenten_ um die geklickte Fläche. _Schleiche_ beim Wechseln, um Komponenten _abzubauen_.",
"item.create.wrench.tooltip.behaviour2": "_Versetzt_ montierte Minecart- und Zug-basierte Kontraptions.",
"item.create.wrench.tooltip.condition1": "Bei Verwendung auf Blöcken",
diff --git a/src/main/resources/assets/create/lang/default/interface.json b/src/main/resources/assets/create/lang/default/interface.json
index 8379e8257..13148c87c 100644
--- a/src/main/resources/assets/create/lang/default/interface.json
+++ b/src/main/resources/assets/create/lang/default/interface.json
@@ -998,6 +998,9 @@
"create.gui.config.overlay7": "Run /create overlay reset",
"create.gui.config.overlay8": "to reset to the default position",
+ "create.command.debuginfo.sending": "Collecting debug information...",
+ "create.command.debuginfo.saved_to_clipboard": "Debug information has been copied to your clipboard.",
+
"create.command.killTPSCommand": "killtps",
"create.command.killTPSCommand.status.slowed_by.0": "[Create]: Server tick is currently slowed by %s ms :o",
"create.command.killTPSCommand.status.slowed_by.1": "[Create]: Server tick is slowed by %s ms now >:)",
@@ -1010,12 +1013,12 @@
"create.contraption.minecart_contraption_illegal_pickup": "A mystical force is binding this Cart Contraption to the world",
"enchantment.create.capacity.desc": "Increases Backtank air capacity.",
- "enchantment.create.potato_recovery.desc": "Potato Cannon projectiles have a chance to be reused.",
+ "enchantment.create.potato_recovery.desc": "Potato Cannon projectiles have a chance to be reused.",
- "create.bogey.style.updated_style": "Updated style",
- "create.bogey.style.updated_style_and_size": "Updated style and size",
- "create.bogey.style.no_other_sizes": "No other sizes",
- "create.bogey.style.invalid": "Unnamed style",
- "create.bogey.style.standard": "Standard"
+ "create.bogey.style.updated_style": "Updated style",
+ "create.bogey.style.updated_style_and_size": "Updated style and size",
+ "create.bogey.style.no_other_sizes": "No other sizes",
+ "create.bogey.style.invalid": "Unnamed style",
+ "create.bogey.style.standard": "Standard"
}
diff --git a/src/main/resources/assets/create/lang/eo_uy.json b/src/main/resources/assets/create/lang/eo_uy.json
index 55bbb11c3..b464be0e0 100644
--- a/src/main/resources/assets/create/lang/eo_uy.json
+++ b/src/main/resources/assets/create/lang/eo_uy.json
@@ -16,6 +16,7 @@
"advancement.create.copper": "Kupra Bokum",
"advancement.create.copper_casing": "Kupra epoko",
"advancement.create.crushing_wheel": "Paro da gigantoj",
+ "advancement.create.cuckoo_clock": "Ĉu nun estas la horo?",
"advancement.create.deployer": "Artefarita intelekto",
"advancement.create.diving_suit_lava": "Naĝado kun la lafpaŝantoj",
"advancement.create.encased_fan": "Farilo de vento",
@@ -24,10 +25,14 @@
"advancement.create.hand_crank_000": "Ekzercada sesio",
"advancement.create.lava_wheel_00000": "Magmorado",
"advancement.create.long_train": "Ambiciaj celadoj",
+ "advancement.create.long_travel": "La ekskurso",
"advancement.create.mechanical_arm": "Okupataj manoj",
+ "advancement.create.mechanical_crafter": "Aŭtomata konstruado",
+ "advancement.create.mechanical_pump_0": "Sub premo",
"advancement.create.musical_arm": "Diskestro Meĥaniko",
"advancement.create.pipe_organ": "La orgeno",
"advancement.create.potato_cannon_collide": "Legomaj artfajraĵoj",
+ "advancement.create.pulley_maxed": "Ŝnuro al nenie",
"advancement.create.red_signal": "Sperta stiristo",
"advancement.create.root": "Bonvenon al Krieto",
"advancement.create.root.desc": "Jen aparatoj",
@@ -35,7 +40,7 @@
"advancement.create.rose_quartz.desc": "Poluru iom da roza kvarco",
"advancement.create.saw_processing": "Plej timata de la laborejo",
"advancement.create.self_deploying": "Memaŭtanta vagono",
- "advancement.create.speed_controller": "Inĝenieroj malamas lin!",
+ "advancement.create.shifting_gears": "Rapidumŝanĝado",
"advancement.create.spout": "Plaŭ",
"advancement.create.steam_engine": "La centralo",
"advancement.create.steam_whistle": "Voĉo de anĝelo",
@@ -47,6 +52,8 @@
"advancement.create.train": "Ĉiu bordiĝu!",
"advancement.create.train.desc": "Muntu vian unuan trajnon",
"advancement.create.train_crash": "Malbonega servo",
+ "advancement.create.train_portal": "Transmonda veturanto",
+ "advancement.create.train_portal.desc": "Veturu en trajno tra Netherportalo",
"advancement.create.train_roadkill": "Vojmortigo",
"advancement.create.windmill": "Dolĉa vento",
"block.create.acacia_window": "Akacia fenestro",
@@ -102,7 +109,7 @@
"block.create.calcite_pillar": "Kalcita kolono",
"block.create.chocolate": "Ĉokolado",
"block.create.clipboard": "Pinĉtabulo",
- "block.create.clipboard.tooltip": "PINĈTABULO",
+ "block.create.clipboard.tooltip.condition1": "Dekstre alklakite",
"block.create.clockwork_bearing": "Horloĝa turniĝilo",
"block.create.clutch": "Kluĉilo",
"block.create.cogwheel": "Dentrado",
@@ -123,7 +130,9 @@
"block.create.copycat_bars": "Imitata krado",
"block.create.copycat_base": "Imitata bazo",
"block.create.copycat_panel": "Imitata panelo",
+ "block.create.copycat_panel.tooltip.condition1": "Dekstre alklakite",
"block.create.copycat_step": "Imitata ŝtupeto",
+ "block.create.copycat_step.tooltip.condition1": "Dekstre alklakite",
"block.create.creative_crate": "Kreareĝima kesto",
"block.create.creative_fluid_tank": "Kreareĝima fluidujo",
"block.create.creative_motor": "Kreareĝima motoro",
@@ -200,6 +209,7 @@
"block.create.fluid_tank": "Fluidujo",
"block.create.fluid_valve": "Fluidvalvo",
"block.create.flywheel": "Regrado",
+ "block.create.flywheel.tooltip.summary": "_Ornamu_ viajn _maŝinojn_ per ĉi tiu impona rado el latuno.",
"block.create.framed_glass": "Kadrata vitro",
"block.create.framed_glass_door": "Kadrata vitra pordo",
"block.create.framed_glass_pane": "Kadrata glaco",
@@ -218,7 +228,8 @@
"block.create.green_valve_handle": "Verda manrado",
"block.create.hand_crank": "Kranko",
"block.create.haunted_bell": "Hantata sonorilo",
- "block.create.haunted_bell.tooltip": "HANTATA SONORILO",
+ "block.create.haunted_bell.tooltip.condition1": "Tenate aŭ sonorigate",
+ "block.create.haunted_bell.tooltip.summary": "_Malbenita sonorilo_ hantata de perditaj animoj de la Nether.",
"block.create.honey": "Mielo",
"block.create.industrial_iron_block": "Bloko el industria fero",
"block.create.item_drain": "Drenilo",
@@ -286,7 +297,7 @@
"block.create.millstone": "Muelilo",
"block.create.minecart_anchor": "Vagoneta ankro",
"block.create.mysterious_cuckoo_clock": "Kukolhorloĝo",
- "block.create.netherite_backtank": "Neterita aerujo",
+ "block.create.netherite_backtank": "Netherite’a aerujo",
"block.create.nixie_tube": "Malŝarga demonstrilo",
"block.create.nozzle": "Ŝprucilo",
"block.create.oak_window": "Kverka fenestro",
@@ -300,13 +311,13 @@
"block.create.ornate_iron_window": "Ornamita fera fenestro",
"block.create.ornate_iron_window_pane": "Ornamita fera glaco",
"block.create.peculiar_bell": "Stranga sonorilo",
- "block.create.peculiar_bell.tooltip": "STRANGA SONORILO",
"block.create.pink_nixie_tube": "Rozkolora malŝarga demonstrilo",
"block.create.pink_sail": "Rozkolora albloko",
"block.create.pink_seat": "Rozkolora seĝo",
"block.create.pink_toolbox": "Rozkolora ilkesto",
"block.create.pink_valve_handle": "Rozkolora manrado",
"block.create.placard": "Afiŝo",
+ "block.create.placard.tooltip.condition2": "Pugnate",
"block.create.powered_shaft": "Ŝaltita ŝafto",
"block.create.pulse_repeater": "Pulso-ripetilo",
"block.create.purple_nixie_tube": "Violkolora malŝarga demonstrilo",
@@ -326,17 +337,18 @@
"block.create.redstone_link": "Redstona ligilo",
"block.create.refined_radiance_casing": "Radiluma ingo",
"block.create.rope": "Ŝnuro",
+ "block.create.rope_pulley": "Ŝnurpulio",
"block.create.rose_quartz_block": "Rozkvarca bloko",
"block.create.rose_quartz_lamp": "Rozkvarca lampo",
+ "block.create.sail_frame": "Ventogeneratora alblokkadro",
"block.create.schematic_table": "Planotabulo",
- "block.create.schematic_table.tooltip": "PLANOTABULO",
"block.create.schematicannon": "Planokanono",
- "block.create.schematicannon.tooltip": "PLANOKANONO",
+ "block.create.schematicannon.tooltip.condition1": "Dekstre alkakite",
"block.create.scorchia": "Cindroskorio",
"block.create.scorchia_pillar": "Cindroskoria kolono",
"block.create.scoria": "Skorio",
"block.create.scoria_pillar": "Skoria kolono",
- "block.create.seat.tooltip": "SEĜO",
+ "block.create.seat.tooltip.condition1": "Dekstre alklaku seĝon",
"block.create.secondary_linear_chassis": "Duaranga linia framo",
"block.create.shadow_steel_casing": "Ombroŝtala ingo",
"block.create.shaft": "Ŝafto",
@@ -385,6 +397,7 @@
"create.boiler.heat": "Varmeco",
"create.boiler.heat_dots": "...... ",
"create.boiler.lvl": "Nvl %1$s",
+ "create.boiler.per_tick": "%1$s po takto",
"create.boiler.size": "Grandeco",
"create.boiler.size_dots": "....... ",
"create.boiler.via_engines": "per %1$s maŝinoj",
@@ -412,6 +425,7 @@
"create.flap_display.cycles.instant": " ; ",
"create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9",
"create.flap_display.cycles.pixel": "█;▓;▒",
+ "create.flap_display.cycles.shortened_numbers": " ;k;M",
"create.generic.angle": "Angulo",
"create.generic.clockwise": "Dekstrume",
"create.generic.counter_clockwise": "Maldekstrume",
@@ -429,6 +443,7 @@
"create.generic.radius": "Radiuso",
"create.generic.range": "Amplekso",
"create.generic.speed": "Rapido",
+ "create.generic.timeUnit": "Tempunuo",
"create.generic.unit.buckets": "S",
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "mS",
@@ -436,6 +451,7 @@
"create.generic.unit.rpm": "RM",
"create.generic.unit.seconds": "Sekundoj",
"create.generic.unit.stress": "su",
+ "create.generic.unit.ticks": "Taktoj",
"create.generic.width": "Larĝeco",
"create.gui.config.overlay1": "Sal :)",
"create.gui.config.overlay2": "Ĉi tiu estas specimena ŝprucfenestro",
@@ -612,6 +628,7 @@
"fluid.create.potion": "Eliksiro",
"fluid.create.tea": "Teo de konstruisto",
"item.create.andesite_alloy": "Andezita alojo",
+ "item.create.attribute_filter.tooltip.condition1": "Dekstre alklakite",
"item.create.bar_of_chocolate": "Ĉokoladbriketo",
"item.create.belt_connector": "Meĥanika bendo",
"item.create.brass_hand": "Latuna mano",
@@ -621,12 +638,16 @@
"item.create.builders_tea": "Teo de konstruisto",
"item.create.chocolate_bucket": "Sitelo da ĉokolado",
"item.create.copper_backtank": "Kupra aerujo",
+ "item.create.copper_backtank.tooltip.condition1": "Portate",
"item.create.copper_backtank_placeable": "Kupra aerujo metebla",
"item.create.copper_diving_boots": "Kupraj skafandraj botoj",
+ "item.create.copper_diving_boots.tooltip.condition1": "Portate",
"item.create.copper_diving_helmet": "Kupra skafandra kasko",
+ "item.create.copper_diving_helmet.tooltip.condition1": "Portate",
"item.create.copper_nugget": "Kuprobulo",
"item.create.copper_sheet": "Kupra folio",
"item.create.crafting_blueprint": "Konstruplano",
+ "item.create.creative_blaze_cake.tooltip.condition1": "Uzate",
"item.create.crushed_raw_copper": "Pistita kruda kupro",
"item.create.crushed_raw_gold": "Pistita kruda oro",
"item.create.crushed_raw_iron": "Pistita kruda fero",
@@ -642,10 +663,10 @@
"item.create.dough": "Pasto",
"item.create.electron_tube": "Elektrona tubo",
"item.create.empty_schematic": "Senskriba plano",
- "item.create.empty_schematic.tooltip": "SENSKRIBA PLANO",
"item.create.experience_nugget": "Sorĉadero",
- "item.create.experience_nugget.tooltip": "SORĈADERO",
+ "item.create.experience_nugget.tooltip.condition1": "Uzate",
"item.create.extendo_grip": "Ekkaptilo",
+ "item.create.filter.tooltip.condition1": "Dekstre alklakite",
"item.create.goggles": "Okulvitroj de inĝeniero",
"item.create.golden_sheet": "Ora folio",
"item.create.handheld_worldshaper": "Kreareĝima mondo-formilo",
@@ -655,21 +676,25 @@
"item.create.iron_sheet": "Fera folio",
"item.create.linked_controller": "Ligita regilo",
"item.create.minecart_coupling": "Vagoneta kuplilo",
- "item.create.netherite_backtank": "Neterita aerujo",
- "item.create.netherite_backtank_placeable": "Kupra aerujo metebla",
- "item.create.netherite_diving_boots": "Neterita skafandra botoj",
- "item.create.netherite_diving_helmet": "Neterita skafandra kasko",
+ "item.create.netherite_backtank": "Netherite’a aerujo",
+ "item.create.netherite_backtank.tooltip.condition1": "Portate",
+ "item.create.netherite_backtank_placeable": "Netherite’a aerujo metebla",
+ "item.create.netherite_diving_boots": "Netherite’aj skafandraj botoj",
+ "item.create.netherite_diving_boots.tooltip.condition1": "Portate",
+ "item.create.netherite_diving_helmet": "Netherite’a skafandra kasko",
"item.create.polished_rose_quartz": "Polurita roza kvarco",
"item.create.potato_cannon": "Batalilo",
+ "item.create.potato_cannon.tooltip.condition1": "Dekstre alklakite",
"item.create.precision_mechanism": "Precizeco-meĥanismo",
"item.create.propeller": "Helico",
"item.create.raw_zinc": "Kruda zinko",
"item.create.red_sand_paper": "Ruĝa sablopapero",
"item.create.rose_quartz": "Roza kvarco",
"item.create.sand_paper": "Sablopapero",
+ "item.create.sand_paper.tooltip.condition1": "Uzate",
"item.create.schedule": "Trajna horplano",
"item.create.schematic": "Skemo",
- "item.create.schematic.tooltip": "PLANO",
+ "item.create.schematic.tooltip.condition1": "Tenate",
"item.create.schematic_and_quill": "Skemo kaj plumo",
"item.create.shadow_steel": "Ombroŝtalo",
"item.create.sturdy_sheet": "Fortika folio",
@@ -677,7 +702,6 @@
"item.create.sweet_roll": "Dolĉa bulko",
"item.create.vertical_gearbox": "Vertikala dentradujo",
"item.create.wand_of_symmetry": "Vergo de simetrieco",
- "item.create.wand_of_symmetry.tooltip": "VERGO DE SIMETRIECO",
"item.create.wheat_flour": "Tritika bakfaruno",
"item.create.whisk": "Kirlilo",
"item.create.wrench": "Ŝraŭbŝlosilo",
diff --git a/src/main/resources/assets/create/lang/es_cl.json b/src/main/resources/assets/create/lang/es_cl.json
index 73efd0f05..5ea85efee 100644
--- a/src/main/resources/assets/create/lang/es_cl.json
+++ b/src/main/resources/assets/create/lang/es_cl.json
@@ -44,7 +44,6 @@
"advancement.create.root.desc": "¡Es hora de empezar a construir algunas contrapciones increíbles!",
"advancement.create.shifting_gears": "Engranajes Cambiantes",
"advancement.create.shifting_gears.desc": "Conecta un engranaje grande a uno pequeño, permitiendo cambiar la velocidad de tu contrapción.",
- "advancement.create.speed_controller": "¡Los ingenieros lo odian!",
"advancement.create.speed_controller.desc": "Pon un Controlador de Velocidad de Rotación, el último dispositivo del mercado para el engranaje moderno.",
"advancement.create.spout": "Splash",
"advancement.create.spout.desc": "Observa cómo se llena un objeto de líquido con un surtidor.",
@@ -96,14 +95,12 @@
"block.create.clutch": "Embrague",
"block.create.cogwheel": "Engranaje",
"block.create.controller_rail": "Raíl Controlador",
- "block.create.controller_rail.tooltip": "RAIL CONTROLADOR",
"block.create.copper_backtank": "Tanque-Mochila de Cobre",
"block.create.copper_casing": "Cubierta de Cobre",
"block.create.copper_shingles": "Tejas de Cobre",
"block.create.copper_tiles": "Baldosas de Cobre",
"block.create.copper_valve_handle": "Válvula de Cobre",
"block.create.creative_crate": "Cajón del Creativo",
- "block.create.creative_crate.tooltip": "EL CAJON SIN FIN",
"block.create.creative_crate.tooltip.behaviour1": "Cualquier cosa que _extraiga_ de este contenedor dará una _Fuente Infinita_ del objeto especificado. Objetos _insertados_ dentro del cajón serán _Eliminados._",
"block.create.creative_crate.tooltip.condition1": "Cuando un objeto está en la ranura del filtro",
"block.create.creative_fluid_tank": "Tanque de Fluidos del Creativo",
@@ -113,7 +110,6 @@
"block.create.crushing_wheel": "Rueda Trituradora",
"block.create.crushing_wheel_controller": "Controladora de Rueda Trituradora",
"block.create.cuckoo_clock": "Reloj Cu-Cú",
- "block.create.cuckoo_clock.tooltip": "RELOJ CU-CU",
"block.create.cuckoo_clock.tooltip.behaviour1": "Muestra la _hora actual_ y toca una melodía dos veces al día. _Se activa_ una vez al _mediodía_ y al anochecer, apenas los _jugadores puedan dormir_.",
"block.create.cuckoo_clock.tooltip.condition1": "Al darle energía cinética",
"block.create.cuckoo_clock.tooltip.summary": "Artesanía fina para _decorar_ un espacio y _hacer un seguimiento del tiempo_.",
@@ -154,7 +150,6 @@
"block.create.green_valve_handle": "Válvula Verde",
"block.create.hand_crank": "Manivela",
"block.create.haunted_bell": "Campana Embrujada",
- "block.create.haunted_bell.tooltip": "CAMPANA EMBRUAJADA",
"block.create.haunted_bell.tooltip.behaviour1": "Destaca _Puntos no Iluminados_ cercanos en los que _Criaturas Hostiles_ pueden aparecer.",
"block.create.haunted_bell.tooltip.condition1": "Al sostenerla o colgarla",
"block.create.haunted_bell.tooltip.summary": "Una _Campana Embrujada_ perseguida por las almas perdidas del Nether.",
@@ -209,14 +204,12 @@
"block.create.mechanical_pump": "Bomba Mecánica",
"block.create.mechanical_saw": "Sierra Mecánica",
"block.create.metal_bracket": "Soporte Metálico",
- "block.create.metal_bracket.tooltip": "SOPORTE DE METAL",
"block.create.metal_bracket.tooltip.summary": "_Decora_ tus _Ejes, Engranajes_ y _Tuberías_ con un robusto refuerzo industrial.",
"block.create.millstone": "Piedra de Molino",
"block.create.minecart_anchor": "Ancla de Vagoneta",
"block.create.mysterious_cuckoo_clock": "Reloj Cu-Cú",
"block.create.nixie_tube": "Tubo Nixie",
"block.create.nozzle": "Boquilla",
- "block.create.nozzle.tooltip": "BOQUILLA",
"block.create.nozzle.tooltip.summary": "Ponla en frende de un _Ventilador_ Para distribuir su efecto en Entidades en _todas direcciones_.",
"block.create.oak_window": "Ventana de Roble",
"block.create.oak_window_pane": "Panel de Ventana de Roble",
@@ -227,7 +220,6 @@
"block.create.ornate_iron_window": "Ventana de Hierro Adornada",
"block.create.ornate_iron_window_pane": "Panel de Ventana de Hierro Adornada",
"block.create.peculiar_bell": "Campana Peculiar",
- "block.create.peculiar_bell.tooltip": "CAMPANA PECULIAR",
"block.create.pink_nixie_tube": "Tubo Nixie Rosado",
"block.create.pink_sail": "Vela Rosada",
"block.create.pink_seat": "Asiento Rosado",
@@ -258,18 +250,15 @@
"block.create.rope_pulley": "Polea de Cuerda",
"block.create.rotation_speed_controller": "Controlador de Velocidad de Rotación",
"block.create.schematic_table": "Mesa de Esquemas",
- "block.create.schematic_table.tooltip": "MESA DE ESQUEMAS",
"block.create.schematic_table.tooltip.behaviour1": "Carga un archivo elegido de tu carpeta de esquemas.",
"block.create.schematic_table.tooltip.condition1": "Al darle un Esquema Vacío",
"block.create.schematic_table.tooltip.summary": "Escribe esquemás guardados en un _Esquema Vacío_.",
"block.create.schematicannon": "Esquemacañón",
- "block.create.schematicannon.tooltip": "ESQUEMACAÑÓN",
"block.create.schematicannon.tooltip.behaviour1": "Abre la _Interfaz_",
"block.create.schematicannon.tooltip.condition1": "Al hacer Click-Derecho",
"block.create.schematicannon.tooltip.summary": "Dispara bloques para recrear un _Esquema_ desplegado en el Mundo. Utiliza objetos de inventarios adyacentes y _Pólvora_ como combustible.",
"block.create.scoria": "Escoria",
"block.create.scoria_pillar": "Pilar de Escoria",
- "block.create.seat.tooltip": "ASIENTO",
"block.create.seat.tooltip.behaviour1": "Sienta al Jugador en el _Asiento_. Pulsa Shift-Izquierdo para dejar el _Asiento_.",
"block.create.seat.tooltip.condition1": "Click derecho en el Asiento",
"block.create.seat.tooltip.summary": "¡Sientate y Disfruta del viaje! Anclará a un jugador en una _contrapción_ que se mueve. ¡Genial como mueve estático también! Viene en una variedad de colores.",
@@ -288,7 +277,6 @@
"block.create.stressometer": "Estresómetro",
"block.create.tiled_glass": "Vidrio Baldosa",
"block.create.tiled_glass_pane": "Panel de Vidrio Baldosa",
- "block.create.toolbox.tooltip": "CAJA DE HERRAMIENTAS",
"block.create.toolbox.tooltip.behaviour1": "_Mantiene_ los _Contenidos_ del inventario .",
"block.create.toolbox.tooltip.behaviour2": "_Jugadores_ _Cercanos_ pueden mantener la _tecla_ de la _Caja de Herramientas_ para acceder a sus contenidos _Remotamente_.",
"block.create.toolbox.tooltip.behaviour3": "Abre la _Interfaz de Contenedor_.",
@@ -297,7 +285,6 @@
"block.create.toolbox.tooltip.condition3": "Al hacer Click-Derecho",
"block.create.toolbox.tooltip.summary": "La compañía mas querida de todo inventor. Convenientemente _sostiene_ una gran cantidad de _8 Diferentes_ tipos de objeto.",
"block.create.turntable": "Plato Giratorio",
- "block.create.turntable.tooltip": "PLATO GIRATORIO",
"block.create.vertical_framed_glass": "Vidrio Baldosa Vertical",
"block.create.vertical_framed_glass_pane": "Panel de Vidrio Baldosa Vertical",
"block.create.warped_window": "Ventana Distorsionada",
@@ -310,7 +297,6 @@
"block.create.white_valve_handle": "Válvula Blanca",
"block.create.windmill_bearing": "Rodamiento de Molino de Viento",
"block.create.wooden_bracket": "Soporte de Madera",
- "block.create.wooden_bracket.tooltip": "SOPORTE DE MADERA",
"block.create.wooden_bracket.tooltip.summary": "_Decora_ tus _Ejes, Engranajes_ y _Tuberías_ con un acogedor refuerzo de madera.",
"block.create.yellow_nixie_tube": "Tubo Nixie Amarillo",
"block.create.yellow_sail": "Vela Amarilla",
@@ -1437,11 +1423,9 @@
"fluid.create.tea": "Té del Constructor",
"item.create.andesite_alloy": "Aleación de Andesita",
"item.create.attribute_filter": "Filtro de Atributos",
- "item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTOS",
"item.create.bar_of_chocolate": "Barra de Chocolate",
"item.create.belt_connector": "Cinta Mecánica",
"item.create.blaze_cake": "Pastel Blaze",
- "item.create.blaze_cake.tooltip": "PASTEL BLAZE",
"item.create.blaze_cake.tooltip.summary": "Un delicioso manjar para tus _Quemadores Blaze_. ¡Los pone en llamas!",
"item.create.blaze_cake_base": "Base del Pastel Blaze",
"item.create.brass_hand": "Mano de Latón",
@@ -1449,7 +1433,6 @@
"item.create.brass_nugget": "Nugget de Latón",
"item.create.brass_sheet": "Plancha de Latón",
"item.create.builders_tea": "Té del Constructor",
- "item.create.builders_tea.tooltip": "TE DEL CONSTRUCTOR",
"item.create.builders_tea.tooltip.summary": "La mejor bebida para comenzar tu día- _Motivante_ y _Saturante._",
"item.create.chest_minecart_contraption": "Contrapción de Vagoneta con Cofre",
"item.create.chocolate_bucket": "Balde de Chocolate",
@@ -1457,7 +1440,6 @@
"item.create.chromatic_compound": "Compuesto Cromático",
"item.create.cinder_flour": "Harina de Cenizas",
"item.create.copper_backtank": "Mochila-Tanque de Cobre",
- "item.create.copper_backtank.tooltip": "TANQUEMOCHILA DE COBRE",
"item.create.copper_backtank.tooltip.behaviour1": "Proporciona _Aire_ _Comprimido_ al Equipamiento que lo requiere.",
"item.create.copper_backtank.tooltip.behaviour2": "_Recolecta_ _Aire_ _Comprimido_ a una velocidad dependiente de la velocidad de rotación.",
"item.create.copper_backtank.tooltip.condition1": "Al Equiparlo",
@@ -1471,7 +1453,6 @@
"item.create.crafting_blueprint.behaviour2": "_Aplica_ la _receta_ _configurada_ con ingredientes coincidentes que se encuentren en tu _Inventario_. _Agachate_ para craftear un _Stack_ de objetos.",
"item.create.crafting_blueprint.condition1": "Click-Derecho en un espacio vacío",
"item.create.crafting_blueprint.condition2": "Click-Derecho en un espacio configurado",
- "item.create.crafting_blueprint.tooltip": "PLANO DE FABRICACIÓN",
"item.create.crafting_blueprint.tooltip.summary": "_Colocado_ en una pared, de puede usar para _especificar_ _orden_ de _ingredientes_ para un crafteo manual mas sencillo. Cada espacio representa una receta.",
"item.create.creative_blaze_cake": "Pastel Blaze del Creativo",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Bloquea_ el nivel de calor del Quemador. Si se usa de nuevo, _cicla_ el nivel de calor del Quemador",
@@ -1481,26 +1462,20 @@
"item.create.electron_tube": "Tubo de Electrones",
"item.create.empty_blaze_burner": "Quemador Blaze Vacío",
"item.create.empty_schematic": "Esquema Vacío",
- "item.create.empty_schematic.tooltip": "ESQUEMA VACÍO",
"item.create.empty_schematic.tooltip.summary": "Se utiliza como ingrediente de receta y para escribir en la _Mesa de Esquemas_.",
- "item.create.example_item.tooltip": "SAMPLE ITEM (just a marker that this tooltip exists)",
"item.create.extendo_grip": "Agarrextensor",
- "item.create.extendo_grip.tooltip": "AGARREXTENSOR",
"item.create.extendo_grip.tooltip.behaviour1": "Aumenta el _alcance_ de los objetos usados en la _Mano Principal_.",
"item.create.extendo_grip.tooltip.behaviour2": "_No_ se usará _durabilidad_. En cambio, _Aire_ _comprimido_ es drenado del Tanque",
"item.create.extendo_grip.tooltip.condition1": "En la mano contraria",
"item.create.furnace_minecart_contraption": "Contrapción de Vagoneta con Horno",
"item.create.goggles": "Lentes del Ingeniero",
- "item.create.goggles.tooltip": "LENTES",
"item.create.golden_sheet": "Plancha Dorada",
"item.create.handheld_worldshaper": "Forma Mundos del Creativo",
- "item.create.handheld_worldshaper.tooltip": "FORMA MUNDOS DE MANO",
"item.create.honey_bucket": "Balde de Miel",
"item.create.honeyed_apple": "Manzana Enmielada",
"item.create.incomplete_precision_mechanism": "Mecanismo de Precisión Incompleto",
"item.create.iron_sheet": "Plancha de Hierro",
"item.create.linked_controller": "Controlador Vinculable",
- "item.create.linked_controller.tooltip": "CONTROLADOR VINCULABLE",
"item.create.linked_controller.tooltip.behaviour1": "_Alterna_ el controlador. Los _controles_ de _movimiento_ se toman el control mientras está activo.",
"item.create.linked_controller.tooltip.behaviour2": "Abre el manual _Configuración de Interfaz_.",
"item.create.linked_controller.tooltip.behaviour3": "Activa el _Modo de Enlace_, pulsa uno de los _seis controles_ para vincularlo a una de las _Frecuencias_.",
@@ -1512,10 +1487,8 @@
"item.create.linked_controller.tooltip.summary": "Permite _control_ _manual_ sobre frecuencias de un _Enlace de Redstone_ asignadas a sus _seis_ _botones_.",
"item.create.minecart_contraption": "Contrapción de Vagoneta",
"item.create.minecart_coupling": "Acoplamiento de Vagonetas",
- "item.create.minecart_coupling.tooltip": "UNION DE VAGONETAS",
"item.create.polished_rose_quartz": "Cuarzo Rosa Pulido",
"item.create.potato_cannon": "Cañón de Papas",
- "item.create.potato_cannon.tooltip": "CAÑON DE PAPAS",
"item.create.potato_cannon.tooltip.behaviour1": "_Dispara_ un objeto aceptable de tu _Inventario_.",
"item.create.potato_cannon.tooltip.behaviour2": "_No_ se usará _durabilidad_. En cambio, _Aire_ _comprimido_ es drenado del Tanque",
"item.create.potato_cannon.tooltip.condition1": "Al hacer Click-Derecho",
@@ -1526,29 +1499,23 @@
"item.create.refined_radiance": "Radiancia Refinada",
"item.create.rose_quartz": "Cuarzo Rosa",
"item.create.sand_paper": "Papel de Arena",
- "item.create.sand_paper.tooltip": "PAPEL DE ARENA",
"item.create.sand_paper.tooltip.behaviour1": "Aplica pulido a objetos en la _mano alternativa_ o que están en el _suelo_ al _mirarlos_",
"item.create.sand_paper.tooltip.condition1": "Al usarlo",
"item.create.schematic": "Esquema",
- "item.create.schematic.tooltip": "ESQUEMA",
"item.create.schematic.tooltip.behaviour1": "Se puede colocar usando las herramientas en pantalla.",
"item.create.schematic.tooltip.condition1": "Al sostenerlo",
"item.create.schematic.tooltip.summary": "Contiene una estructura para ser posicionada y colocada en el mundo. Coloca el holograma como desees y usa un _Esquemacañón_ para construirlo.",
"item.create.schematic_and_quill": "Esquema con Pluma",
- "item.create.schematic_and_quill.tooltip": "ESQUEMA Y PLUMA",
"item.create.shadow_steel": "Acero Sombrío",
"item.create.super_glue": "La Gotita",
"item.create.sweet_roll": "Rollito Dulce",
"item.create.tree_fertilizer": "Fertilizante Arbóreo",
- "item.create.tree_fertilizer.tooltip": "FERTILIZANTE ARBÓREO",
"item.create.tree_fertilizer.tooltip.condition1": "Cuando se usa en un Brote",
"item.create.vertical_gearbox": "Caja de Engranajes Vertical",
"item.create.wand_of_symmetry": "Vara de Simetría",
- "item.create.wand_of_symmetry.tooltip": "VARA DE SIMETRÍA",
"item.create.wheat_flour": "Harina de Trigo",
"item.create.whisk": "Batidor",
"item.create.wrench": "Llave Inglesa",
- "item.create.wrench.tooltip": "LLAVE INGLESA",
"item.create.zinc_ingot": "Lingote de Zinc",
"item.create.zinc_nugget": "Nugget de Zinc",
"itemGroup.create.palettes": "Create Palettes"
diff --git a/src/main/resources/assets/create/lang/es_es.json b/src/main/resources/assets/create/lang/es_es.json
index 324a5b2ae..877b409de 100644
--- a/src/main/resources/assets/create/lang/es_es.json
+++ b/src/main/resources/assets/create/lang/es_es.json
@@ -14,6 +14,7 @@
"advancement.create.belt": "Paseo de algas",
"advancement.create.belt.desc": "Conecta dos ejes con una cinta.",
"advancement.create.belt_funnel_kiss": "Los loros y las aletas",
+ "advancement.create.belt_funnel_kiss.desc": "Haz dos embudos montados en una cinta mecánica se besen.§7(Logro Oculto)",
"advancement.create.brass": "Aleaciones reales",
"advancement.create.brass.desc": "Utiliza cobre molido y cinc molido para crear algo de latón.",
"advancement.create.brass_casing": "La Edad de Latón",
@@ -23,6 +24,7 @@
"advancement.create.cart_pickup": "Brazos fuertes",
"advancement.create.cart_pickup.desc": "Recoge un artefacto móvil de vagoneta de al menos 200 bloques",
"advancement.create.chained_drain": "En cadena",
+ "advancement.create.chained_drain.desc": "Mira el movimiento de un objeto a través de una fila de drenadores de objetos\n§7(Logro Oculto)",
"advancement.create.chocolate_bucket": "Un mundo de imaginación",
"advancement.create.chocolate_bucket.desc": "Obtén un cubo de chocolate derretido",
"advancement.create.chute": "Caída en picado",
@@ -40,7 +42,9 @@
"advancement.create.copper_casing": "La Edad de Cobre",
"advancement.create.copper_casing.desc": "Utiliza algunas láminas de cobre y madera para crear algunos revestimientos de cobre.",
"advancement.create.crafter_lazy_000": "Medidas desesperadas",
+ "advancement.create.crafter_lazy_000.desc": "Ralentiza drásticamente un ensamblador mecánico para procrastinar la construcción de una infraestructura decente\n(Logro oculto)",
"advancement.create.cross_streams": "Don't cross the Streams!",
+ "advancement.create.cross_streams.desc": "Mira dos fluidos se meten en tu sistema de tuberías §7(Logro Oculto)",
"advancement.create.crusher_maxed_0000": "Triturándolo",
"advancement.create.crusher_maxed_0000.desc": "Usa un par de ruedas trituradoras a máxima velocidad",
"advancement.create.crushing_wheel": "Un par de gigantes",
@@ -56,6 +60,7 @@
"advancement.create.diving_suit": "Preparado para las profundidades",
"advancement.create.diving_suit.desc": "Equípate un casco de buceo junto a tu depósito trasero y sumérgete en el agua",
"advancement.create.diving_suit_lava": "Nadando con los lavagantes",
+ "advancement.create.diving_suit_lava.desc": "Intenta bucear en lava con tu equipo de buceo de netherita",
"advancement.create.drain": "Tambor de drenaje",
"advancement.create.drain.desc": "Mira cómo un objeto que contiene un fluido se vacía usando un drenador de objetos",
"advancement.create.ejector_maxed": "Campeón de trampolín",
@@ -65,9 +70,11 @@
"advancement.create.extendo_grip": "¡Boioioing!",
"advancement.create.extendo_grip.desc": "Hazte con un agarre extentido.",
"advancement.create.extendo_grip_dual": "Hasta el infinito y más allá",
+ "advancement.create.extendo_grip_dual.desc": "Equípate dos agarres extensibles para un alcance inhumano\n§7(Logro oculto)",
"advancement.create.fan_processing": "Procesado por partículas",
"advancement.create.fan_processing.desc": "Usa un ventilador revestido para procesar materiales",
"advancement.create.fist_bump": "¡Pégale, hermano!",
+ "advancement.create.fist_bump.desc": "Haz que dos desplegadores se den un puñetazo §7(Logro oculto)",
"advancement.create.foods": "Dieta balanceada",
"advancement.create.foods.desc": "Crea bayas glaseadas con chocolate, una manzana con miel y una ensaimada; todas con el mismo surtidor",
"advancement.create.funnel": "Estética de aeropuerto",
@@ -75,6 +82,7 @@
"advancement.create.glass_pipe": "Espía del flujo",
"advancement.create.glass_pipe.desc": "Observa cómo se propaga el fluido a través de un tubo de fluidos con ventanas. Los tubos de fluido rectos se convierten en ventanas cuando se utiliza una llave inglesa en ellas.",
"advancement.create.hand_crank_000": "Sesión de entrenamiento",
+ "advancement.create.hand_crank_000.desc": "Usa una manivela hasta que te agotes por completo\n§7(Logro Oculto)",
"advancement.create.haunted_bell": "Sentido sombrío",
"advancement.create.haunted_bell.desc": "Toca una campana maldita",
"advancement.create.honey_drain": "Apicultura autónoma",
@@ -84,6 +92,7 @@
"advancement.create.hose_pulley_lava": "Tocando el manto",
"advancement.create.hose_pulley_lava.desc": "Extrae lava de una piscina de lava suficientemente grande para considerarse infinita",
"advancement.create.lava_wheel_00000": "Rueda de magma",
+ "advancement.create.lava_wheel_00000.desc": "No debería de haber funcionado\n§7(Logro oculto)",
"advancement.create.linked_controller": "Activación remota",
"advancement.create.linked_controller.desc": "Activa un enlace de redstone usando un controlador enlazado",
"advancement.create.long_train": "Esfuerzos ambiciosos",
@@ -103,7 +112,9 @@
"advancement.create.millstone": "Triturador de bolsillo",
"advancement.create.millstone.desc": "Coloca y alimenta una piedra de molino.",
"advancement.create.musical_arm": "¡Tócame la melodía!",
+ "advancement.create.musical_arm.desc": "Vea cómo un brazo mecánico maneja tu tocadiscos\n§7(Logro oculto)",
"advancement.create.pipe_organ": "Órgano de tuberías",
+ "advancement.create.pipe_organ.desc": "Coloca 12 silbatos de vapor con un tono único al mismo depósito de fluidos\n§7(Logro oculto)",
"advancement.create.portable_storage_interface": "Intercambio de autoservicio",
"advancement.create.portable_storage_interface.desc": "Usa una interfaz de almacenamiento portátil para introducir o extraer objetos de un artefacto móvil",
"advancement.create.potato_cannon": "¡Fwoomp!",
@@ -115,6 +126,7 @@
"advancement.create.pulley_maxed": "Cuerda huida",
"advancement.create.pulley_maxed.desc": "Usa una polea de cuerda por más de 200 bloques",
"advancement.create.red_signal": "Conductor experto",
+ "advancement.create.red_signal.desc": "Sáltate una señal roja con un tren\n§7(Logro oculto)",
"advancement.create.root": "Bienvenido a Create",
"advancement.create.root.desc": "¡Es hora de empezar a construir increíbles artefactos animados!",
"advancement.create.rose_quartz": "Diamantes rosas",
@@ -125,7 +137,7 @@
"advancement.create.self_deploying.desc": "Crea un artefacto móvil de vagoneta que coloca raíles a su paso",
"advancement.create.shifting_gears": "Cambiando de marcha",
"advancement.create.shifting_gears.desc": "Conecta un engranaje grande a una pequeña, lo que te permitirá cambiar la velocidad rotacional.",
- "advancement.create.speed_controller": "¡Los ingenieros lo odian!",
+ "advancement.create.speed_controller": "¡Los ingenieros odian este simple truco!",
"advancement.create.speed_controller.desc": "Coloca un controlador de velocidad rotacional, el dispositivo definitivo para cambiar de marcha.",
"advancement.create.spout": "¡Paf!",
"advancement.create.spout.desc": "Observa como se llena un objeto de fluido usando un surtidor",
@@ -138,6 +150,7 @@
"advancement.create.stressometer": "Pero, ¿cuán estresado exactamente?",
"advancement.create.stressometer.desc": "Coloca y alimenta un estresómetro. Míralo a través de las gafas del ingeniero para leer su valor exacto.",
"advancement.create.stressometer_maxed": "Perfectamente estresado",
+ "advancement.create.stressometer_maxed.desc": "Obtén una lectura de 100% de un estrés-o-metro\n§7(Logro oculto)",
"advancement.create.sturdy_sheet": "Las rocas más robustas",
"advancement.create.sturdy_sheet.desc": "Ensambla una lámina robusta refinando obsidiana molida",
"advancement.create.super_glue": "Área de conexión",
@@ -153,10 +166,13 @@
"advancement.create.train_casing_00": "La era logística",
"advancement.create.train_casing_00.desc": "Usa láminas robustas para crear revestimientos para los componentes de ferrocarril",
"advancement.create.train_crash": "Un pésimo servicio",
+ "advancement.create.train_crash.desc": "Sé testigo de un accidente de tren siendo un pasajero\n§7(Logro oculto)",
"advancement.create.train_crash_backwards": "Ángulo muerto",
+ "advancement.create.train_crash_backwards.desc": "Ten un accidente con otro tren yendo marcha atrás\n§7(Logro oculto)",
"advancement.create.train_portal": "Pasajero dimensional",
"advancement.create.train_portal.desc": "Monta en un tren a través de un portal del Nether",
"advancement.create.train_roadkill": "Muerte en carretera",
+ "advancement.create.train_roadkill.desc": "Atropella a un enemigo con tu tren\n§7(Logro oculto)",
"advancement.create.train_whistle": "¡Chu chuu!",
"advancement.create.train_whistle.desc": "Ensambla un silbato de vapor en tu tren y actívalo mientras lo conduces",
"advancement.create.water_supply": "Colector de charcos",
@@ -225,18 +241,18 @@
"block.create.chocolate": "Chocolate",
"block.create.chute": "Ducto",
"block.create.clipboard": "Portapapeles",
- "block.create.clipboard.tooltip": "PLANILLERO",
"block.create.clipboard.tooltip.behaviour1": "Abre la _Interface_. _Sneak-Click_ para _colocar_ en una superficie.",
"block.create.clipboard.tooltip.behaviour2": "Algunos bloques _settings_, como los filtros, pueden ser _copiados (R-Click)_ y _aplicados (L-Click)_ en otro lugar.",
"block.create.clipboard.tooltip.condition1": "Cuando se hace clic derecho",
"block.create.clipboard.tooltip.condition2": "Cuando se usa en bloques",
+ "block.create.clipboard.tooltip.summary": "_Mantiene tus notas_ y te hace parecer más profesional.",
"block.create.clockwork_bearing": "Rodamiento tipo reloj",
"block.create.clutch": "Embrague",
"block.create.cogwheel": "Engranaje",
"block.create.content_observer": "Observador Inteligente",
"block.create.contraption_controls": "Controlador de Componentes",
"block.create.controller_rail": "Raíl de control",
- "block.create.controller_rail.tooltip": "RAÍL DE CONTROL",
+ "block.create.controller_rail.tooltip.summary": "Un riel _uni-direccional_ propulsado con _velocidad variada_, controlada por la _señal dada_.",
"block.create.controls": "Controles de tren",
"block.create.copper_backtank": "Tanque Trasero de Cobre",
"block.create.copper_bars": "Barras De Bronce",
@@ -254,13 +270,10 @@
"block.create.copycat_bars": "Barras Imitadoras",
"block.create.copycat_base": "Base Imitadora",
"block.create.copycat_panel": "Panel Imitador",
- "block.create.copycat_panel.tooltip": "PANEL IMITADOR",
"block.create.copycat_panel.tooltip.condition1": "Al hacerle clic derecho",
"block.create.copycat_step": "Escalón Imitador",
- "block.create.copycat_step.tooltip": "ESCALON IMITADOR",
"block.create.copycat_step.tooltip.condition1": "Al hacerle clic derecho",
"block.create.creative_crate": "Caja creativa",
- "block.create.creative_crate.tooltip": "CAJA CREATIVA",
"block.create.creative_crate.tooltip.behaviour1": "Todo lo que se _extraiga_ de este contenedor proporcionará un suministro _ilimitado_ del objeto especificado. Los objetos _insertados_ en esta caja serán _evitados_.",
"block.create.creative_crate.tooltip.behaviour2": "Proporciona cualquier material requerido por el Esquema.",
"block.create.creative_crate.tooltip.condition1": "Cuando el objeto está en la ranura para filtros",
@@ -275,7 +288,6 @@
"block.create.crushing_wheel": "Rueda trituradora",
"block.create.crushing_wheel_controller": "Controlador de Rueda trituradora",
"block.create.cuckoo_clock": "Reloj de cuco",
- "block.create.cuckoo_clock.tooltip": "RELOJ DE CUCO",
"block.create.cuckoo_clock.tooltip.behaviour1": "Muestra la _hora actual_ y toca una melodía dos veces al día. Se activa una vez al mediodía y al anochecer, _en cuanto los jugadores pueden dormir_.",
"block.create.cuckoo_clock.tooltip.condition1": "Cuando es alimentado por cinética",
"block.create.cuckoo_clock.tooltip.summary": "Fina artesanía para decorar un espacio y contar el tiempo.",
@@ -423,7 +435,6 @@
"block.create.fluid_tank": "Depósito de fluidos",
"block.create.fluid_valve": "Válvula de fluidos",
"block.create.flywheel": "Rueda de inercia",
- "block.create.flywheel.tooltip": "Rueda de inercia",
"block.create.flywheel.tooltip.behaviour1": "empieza a girar.",
"block.create.flywheel.tooltip.condition1": "Cuando se activa cinéticamente",
"block.create.flywheel.tooltip.summary": "_Embellece_ tus _máquinas_ con la imponente rueda de latón.",
@@ -449,7 +460,6 @@
"block.create.green_valve_handle": "Asa de válvula verde",
"block.create.hand_crank": "Manivela",
"block.create.haunted_bell": "Campana maldita",
- "block.create.haunted_bell.tooltip": "CAMPANA MALDITA",
"block.create.haunted_bell.tooltip.behaviour1": "Resalta los _puntos sin luz_ cercanos en los que pueden aparecer las _criaturas hostiles_.",
"block.create.haunted_bell.tooltip.condition1": "Cuando se sostiene o suena",
"block.create.haunted_bell.tooltip.summary": "Una _campana maldita_ perseguida por las almas perdidas del Nether",
@@ -520,7 +530,6 @@
"block.create.mechanical_roller": "Rodillo Mecánico",
"block.create.mechanical_saw": "Sierra mecánica",
"block.create.metal_bracket": "Soporte de metal para ejes",
- "block.create.metal_bracket.tooltip": "SOPORTE DE METAL PARA EJES",
"block.create.metal_bracket.tooltip.summary": "Decora tus _ejes_, _engranajes_ y _ductos_ con un poco de robusto refuerzo industrial.",
"block.create.metal_girder": "Viga de metal",
"block.create.metal_girder_encased_shaft": "Eje revestido con viga de metal",
@@ -530,7 +539,6 @@
"block.create.netherite_backtank": "Tanque Trasero de Netherita",
"block.create.nixie_tube": "Tubo Nixie",
"block.create.nozzle": "Boquilla",
- "block.create.nozzle.tooltip": "BOQUILLA",
"block.create.nozzle.tooltip.summary": "Se acopla a la parte delantera de un _ventilador revestido_ para distribuir su efecto sobre las entidades en _todas las direcciones_.",
"block.create.oak_window": "Ventana de roble",
"block.create.oak_window_pane": "Panel de ventana de roble",
@@ -549,7 +557,6 @@
"block.create.oxidized_copper_tile_stairs": "Escaleras de baldosas de cobre oxidado",
"block.create.oxidized_copper_tiles": "Bloque de baldosas de cobre oxidado",
"block.create.peculiar_bell": "Campana peculiar",
- "block.create.peculiar_bell.tooltip": "CAMPANA PECULIAR",
"block.create.pink_nixie_tube": "Tubo Nixie rosa",
"block.create.pink_sail": "Vela rosa",
"block.create.pink_seat": "Asiento rosa",
@@ -557,7 +564,6 @@
"block.create.pink_valve_handle": "Asa de válvula rosa",
"block.create.piston_extension_pole": "Pértiga de extensión de pistón",
"block.create.placard": "Pancarta",
- "block.create.placard.tooltip": "Pancarta",
"block.create.placard.tooltip.behaviour1": "_Añade_ el _objeto_ que sostienes a la pancarta. _Emite_ una breve señal de _Redstone_ si ya se encontraba ese mismo objeto.",
"block.create.placard.tooltip.behaviour2": "_Retira_ el _objeto_ actual del marco.",
"block.create.placard.tooltip.condition1": "Cuando se usa clic derecho con un objeto",
@@ -651,12 +657,10 @@
"block.create.rotation_speed_controller": "Controlador de velocidad rotacional",
"block.create.sail_frame": "Marco De Vela De Molino De Viento",
"block.create.schematic_table": "Tabla de esquemas",
- "block.create.schematic_table.tooltip": "TABLA DE ESQUEMAS",
"block.create.schematic_table.tooltip.behaviour1": "Carga un archivo elegido de la carpeta de esquemas.",
"block.create.schematic_table.tooltip.condition1": "Cuando se da un esquema vacío",
"block.create.schematic_table.tooltip.summary": "Escribe los esquemas guardados en un _esquema vacío_.",
"block.create.schematicannon": "Esquematicañón",
- "block.create.schematicannon.tooltip": "ESQUEMATICAÑÓN",
"block.create.schematicannon.tooltip.behaviour1": "Abre la interfaz.",
"block.create.schematicannon.tooltip.condition1": "Cuando se hace clic derecho",
"block.create.schematicannon.tooltip.summary": "Dispara bloques para recrear un _esquema_ desplegado en el mundo. Utiliza objetos de los inventarios adyacentes y _pólvora_ como combustible.",
@@ -664,7 +668,6 @@
"block.create.scorchia_pillar": "Pilar de escoria oscura",
"block.create.scoria": "Escoria",
"block.create.scoria_pillar": "Pilar de escoria",
- "block.create.seat.tooltip": "ASIENTO",
"block.create.seat.tooltip.behaviour1": "Sienta al jugador en el _asiento_. Pulsa Mayús izdo. para dejar el asiento.",
"block.create.seat.tooltip.condition1": "Cuando se hace clic derecho en el asiento",
"block.create.seat.tooltip.summary": "¡Siéntate y disfruta del viaje! Anclará al jugador en un artefacto animado. También es ideal para muebles estáticos. Viene en una variedad de colores.",
@@ -745,7 +748,6 @@
"block.create.stressometer": "Estresómetro",
"block.create.tiled_glass": "Vidrio esmaltado",
"block.create.tiled_glass_pane": "Panel de vidrio esmaltado",
- "block.create.toolbox.tooltip": "CAJA DE HERRAMIENTAS",
"block.create.toolbox.tooltip.behaviour1": "Conserva el contenido del inventario.",
"block.create.toolbox.tooltip.behaviour2": "Los jugadores cercanos pueden utilizar el enlace de teclas de la caja de herramientas para acceder a su contenido de forma remota.",
"block.create.toolbox.tooltip.behaviour3": "Abre la interfaz del contenedor.",
@@ -761,7 +763,6 @@
"block.create.train_trapdoor": "Trampilla de tren",
"block.create.tuff_pillar": "Pilar de toba",
"block.create.turntable": "Plataforma giratoria mecánica",
- "block.create.turntable.tooltip": "PLATAFORMA GIRATORIA",
"block.create.turntable.tooltip.summary": "Usa _Fuerza Rotacional_ para crear mareo.",
"block.create.veridium": "Veridio",
"block.create.veridium_pillar": "Pilar de veridio",
@@ -809,7 +810,6 @@
"block.create.white_valve_handle": "Asa de válvula blanco",
"block.create.windmill_bearing": "Rodamiento de molino de viento",
"block.create.wooden_bracket": "Soporte de madera para ejes",
- "block.create.wooden_bracket.tooltip": "SOPORTE DE MADERA PARA EJES",
"block.create.wooden_bracket.tooltip.summary": "Decora tus _ejes_, _engranajes_ y _ductos_ con un acogedor refuerzo de madera.",
"block.create.yellow_nixie_tube": "Tubo Nixie amarillo",
"block.create.yellow_sail": "Vela amarilla",
@@ -2615,14 +2615,12 @@
"fluid.create.tea": "Té del Constructor",
"item.create.andesite_alloy": "Aleación de andesita",
"item.create.attribute_filter": "Filtro de atributos",
- "item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTOS",
"item.create.attribute_filter.tooltip.behaviour1": "Abre la _interfaz de configuración_.",
"item.create.attribute_filter.tooltip.condition1": "Cuando se usa clic derecho",
"item.create.attribute_filter.tooltip.summary": "_Coincide elementos_ contra un conjunto de _atributos_ o _categorías_. Se puede utilizar en _Filtrar Espacios_ de los Componentes de Create",
"item.create.bar_of_chocolate": "Barra de chocolate",
"item.create.belt_connector": "Correa mecánica",
"item.create.blaze_cake": "Pastel de blaze",
- "item.create.blaze_cake.tooltip": "PASTEL DE BLAZE",
"item.create.blaze_cake.tooltip.summary": "Un delicioso regalo para sus esforzados _quemadores de blaze_. ¡Los pone en marcha!.",
"item.create.blaze_cake_base": "Base de pastel de blaze",
"item.create.brass_hand": "Mano de latón",
@@ -2630,7 +2628,6 @@
"item.create.brass_nugget": "Pepita de latón",
"item.create.brass_sheet": "Lámina de latón",
"item.create.builders_tea": "Té del Constructor",
- "item.create.builders_tea.tooltip": "TÉ DEL CONSTRUCTOR",
"item.create.builders_tea.tooltip.summary": "La bebida perfecta para empezar el día. Motivante y saturante.",
"item.create.chest_minecart_contraption": "Artefacto móvil de vagoneta con cofre",
"item.create.chocolate_bucket": "Cubo con chocolate",
@@ -2638,7 +2635,6 @@
"item.create.chromatic_compound": "Compuesto cromático",
"item.create.cinder_flour": "Harina del Nether",
"item.create.copper_backtank": "Tanque Trasero de Cobre",
- "item.create.copper_backtank.tooltip": "TANQUE TRASERO DE COBRE",
"item.create.copper_backtank.tooltip.behaviour1": "Proporciona _aire presurizado_ a los equipos que lo requieran.",
"item.create.copper_backtank.tooltip.behaviour2": "Recoge _aire presurizado_ a un ritmo que depende de la velocidad rotacional.",
"item.create.copper_backtank.tooltip.condition1": "Al ser equipado",
@@ -2646,10 +2642,8 @@
"item.create.copper_backtank.tooltip.summary": "Un depósito portátil para transportar _aire presurizado_.",
"item.create.copper_backtank_placeable": "Depósito de Cobre Colocable",
"item.create.copper_diving_boots": "Botas de Buceo de Cobre",
- "item.create.copper_diving_boots.tooltip": "BOTAS DE BUCEO DE COBRE",
"item.create.copper_diving_boots.tooltip.condition1": "Al ser equipado",
"item.create.copper_diving_helmet": "Casco de Buceo de Cobre",
- "item.create.copper_diving_helmet.tooltip": "CASCO DE BUCEO DE COBRE",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Otorga el efecto _apnea_, drenando lentamente _aire presurizado_ del tanque trasero.",
"item.create.copper_diving_helmet.tooltip.condition1": "Al ser equipado",
"item.create.copper_nugget": "Pepita de cobre",
@@ -2660,10 +2654,8 @@
"item.create.crafting_blueprint.behaviour2": "Aplica la receta configurada con los ingredientes que se encuentran en tu inventario. Se puede utilizar para fabricar hasta una pila de objetos.",
"item.create.crafting_blueprint.condition1": "Al hacer clic derecho en una ranura vacía",
"item.create.crafting_blueprint.condition2": "Al hacer clic derecho en una ranura configurada",
- "item.create.crafting_blueprint.tooltip": "PLANO DE ELABORACIÓN",
"item.create.crafting_blueprint.tooltip.summary": "Colocado en una pared, puede utilizarse para especificar la disposición de los ingredientes para facilitar la elaboración manual. Cada ranura representa una receta",
"item.create.creative_blaze_cake": "Pastel de blaze creativo",
- "item.create.creative_blaze_cake.tooltip": "PASTEL CREATIVO DE BLAZE",
"item.create.creative_blaze_cake.tooltip.behaviour1": "Bloquea el nivel de calor del Quemador de blaze. Si se utiliza de nuevo, _cicla_ el nivel de calor del Quemador de blaze.",
"item.create.creative_blaze_cake.tooltip.condition1": "Clic derecho en un Quemador de blaze",
"item.create.creative_blaze_cake.tooltip.summary": "Un regalo muy especial para los _Quemadores de Blaze_ que permite _controlar su nivel de calor_. Después de comer este pastel, los Quemadores de blaze _nunca se quedarán sin combustible_.",
@@ -2684,41 +2676,27 @@
"item.create.electron_tube": "Tubo de electrones",
"item.create.empty_blaze_burner": "Quemador de blaze vacío",
"item.create.empty_schematic": "Esquema vacío",
- "item.create.empty_schematic.tooltip": "ESQUEMA VACÍO",
"item.create.empty_schematic.tooltip.summary": "Se utiliza como 'ingrediente' de las recetas y para escribir en la _tabla de esquemas_.",
- "item.create.example_item.tooltip": "EJEMPLO DE OBJETO (sólo un marcador de que este consejo existe)",
- "item.create.example_item.tooltip.action1": "Se muestran estos controles",
- "item.create.example_item.tooltip.behaviour1": "Entonces este objeto hace esto. (los comportamientos se muestran en el turno)",
- "item.create.example_item.tooltip.behaviour2": "Puedes añadir tantos comportamientos como quieras",
- "item.create.example_item.tooltip.condition1": "Cuando pasa esto",
- "item.create.example_item.tooltip.condition2": "Y cuando ocurre esto otro",
- "item.create.example_item.tooltip.control1": "Cuando se pulsa [Ctrl]",
- "item.create.example_item.tooltip.summary": "Una breve descripción del objeto. Los puntajes bajos resaltan un término",
"item.create.experience_nugget": "Pepita de experiencia",
- "item.create.experience_nugget.tooltip": "PEPITA DE EXPERIENCIA",
"item.create.experience_nugget.tooltip.behaviour1": "_Otorga_ los puntos de _experiencia_ contenidos.",
"item.create.experience_nugget.tooltip.condition1": "Cuando se usa",
"item.create.experience_nugget.tooltip.summary": "Un toque de _inspiración_ de tus fantásticas invenciones.",
"item.create.extendo_grip": "Agarre extendido",
- "item.create.extendo_grip.tooltip": "AGARRE EXTENDIDO",
"item.create.extendo_grip.tooltip.behaviour1": "Aumenta la _distancia de alcance_ de los objetos usados en la _mano principal_.",
"item.create.extendo_grip.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena del depósito",
"item.create.extendo_grip.tooltip.condition1": "Cuando está fuera de la mano",
"item.create.extendo_grip.tooltip.condition2": "Mientras se usa un depósito trasero de cobre",
"item.create.extendo_grip.tooltip.summary": "Aumenta enormemente la distancia de alcance del jugador que lo lleve. Se puede alimentar con presión de aire desde un tanque trasero",
"item.create.filter": "Filtrador de Listas",
- "item.create.filter.tooltip": "FILTRO DE LISTA",
"item.create.filter.tooltip.behaviour1": "Abre la _interfaz de configuración_.",
"item.create.filter.tooltip.condition1": "Cuando se usa clic derecho",
"item.create.filter.tooltip.summary": "_Coincide objetos_ contra una colección de _objetos_ u _otros filtros_. Se puede utilizar en _Filtrar Espacios_ de los componentes de Create",
"item.create.furnace_minecart_contraption": "Artefacto móvil de vagoneta con horno",
"item.create.goggles": "Gafas del ingeniero",
- "item.create.goggles.tooltip": "GAFAS DEL INGENIERO",
"item.create.goggles.tooltip.condition1": "Al mirar bloques",
"item.create.goggles.tooltip.summary": "Mejora tu HUD con _información miscelánea_ sobre los componentes colocados.",
"item.create.golden_sheet": "Lámina de oro",
"item.create.handheld_worldshaper": "Moldeador de mundos",
- "item.create.handheld_worldshaper.tooltip": "MOLDEADOR DE MUNDOS",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_Bloque objetivo_ se convertirá en el _material_ colocado por el moldeador.",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Aplica el _pincel_ y la _herramienta_ actualmente seleccionadas en el lugar deseado.",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Abre La Configuración",
@@ -2732,7 +2710,6 @@
"item.create.incomplete_track": "Vía incompleta",
"item.create.iron_sheet": "Lámina de hierro",
"item.create.linked_controller": "Controlador enlazado",
- "item.create.linked_controller.tooltip": "CONTROLADOR ENLAZADO",
"item.create.linked_controller.tooltip.behaviour1": "Activa el _controlador_. Los _controles de movimiento_ se adquieren mientras está activo.",
"item.create.linked_controller.tooltip.behaviour2": "Abre la interfaz de configuración manual.",
"item.create.linked_controller.tooltip.behaviour3": "Activa el _modo de vinculación_, pulsa uno de los _seis controles_ para vincularlo a la _frecuencia de los enlaces_.",
@@ -2744,23 +2721,18 @@
"item.create.linked_controller.tooltip.summary": "Permite el control manual de las frecuencias de _enlaces de redstone_ asignadas a sus seis botones.",
"item.create.minecart_contraption": "Artefacto móvil de vagoneta",
"item.create.minecart_coupling": "Acoplamiento de vagoneta",
- "item.create.minecart_coupling.tooltip": "ENSAMBLADOR DE VAGONETAS",
"item.create.netherite_backtank": "Tanque Trasero de Netherite",
- "item.create.netherite_backtank.tooltip": "TANQUE TRASERO DE NETHERITA",
"item.create.netherite_backtank.tooltip.behaviour1": "Proporciona _Pressurized_ _Air_ al equipo que lo requiera",
"item.create.netherite_backtank.tooltip.condition1": "Al ser equipado",
"item.create.netherite_backtank.tooltip.condition2": "Cuando se coloca, Alimentado por cinética",
"item.create.netherite_backtank.tooltip.summary": "Un _depósito_ _portátil_ para transportar _aire presurizado_.",
"item.create.netherite_backtank_placeable": "Tanque Trasero de Netherite Colocable",
"item.create.netherite_diving_boots": "Botas de Buceo de Netherite",
- "item.create.netherite_diving_boots.tooltip": "BOTAS DE BUCEO DE NETHERITA",
"item.create.netherite_diving_boots.tooltip.condition1": "Al ser equipado",
"item.create.netherite_diving_helmet": "Casco de Buceo de Netherite",
- "item.create.netherite_diving_helmet.tooltip": "CASCO DE BUCEO DE NETHERITA",
"item.create.netherite_diving_helmet.tooltip.condition1": "Al ser equipada la totalidad de su conjunto",
"item.create.polished_rose_quartz": "Cuarzo rosado pulido",
"item.create.potato_cannon": "Cañón de patatas",
- "item.create.potato_cannon.tooltip": "LANZAPATATAS",
"item.create.potato_cannon.tooltip.behaviour1": "_Dispara_ un objeto adecuado desde tu _inventario_.",
"item.create.potato_cannon.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena del depósito",
"item.create.potato_cannon.tooltip.condition1": "Cuando se usa clic derecho",
@@ -2774,19 +2746,16 @@
"item.create.refined_radiance": "Resplandor refinado",
"item.create.rose_quartz": "Cuarzo rosado",
"item.create.sand_paper": "Papel de lija",
- "item.create.sand_paper.tooltip": "PAPEL DE LIJA",
"item.create.sand_paper.tooltip.behaviour1": "Aplica un pulido a los objetos sostenidos en la _mano libre_ o tirados en el _suelo_ cuando se _miran_.",
"item.create.sand_paper.tooltip.condition1": "Cuando se usa",
"item.create.schedule": "Programación de tren",
"item.create.schematic": "Esquema",
- "item.create.schematic.tooltip": "ESQUEMA",
"item.create.schematic.tooltip.behaviour1": "Se puede posicionar utilizando las herramientas en pantalla.",
"item.create.schematic.tooltip.behaviour2": "Abre una _Interfaz_ para introducir _Coordenadas_ exactas.",
"item.create.schematic.tooltip.condition1": "Cuando se sostiene en la mano",
"item.create.schematic.tooltip.condition2": "Al usar Mayús izdo. + clic derecho",
"item.create.schematic.tooltip.summary": "Contiene una estructura para ser posicionada y colocada en el mundo. Posiciona el holograma como desees y utiliza un _esquematicañón_ para construirla.",
"item.create.schematic_and_quill": "Esquema y pluma",
- "item.create.schematic_and_quill.tooltip": "ESQUEMA Y PLUMA",
"item.create.schematic_and_quill.tooltip.condition1": "Creando una selección",
"item.create.schematic_and_quill.tooltip.condition2": "Ajustando y guardando",
"item.create.schematic_and_quill.tooltip.summary": "Utilizado para _guardar una Estructura_ en tu mundo a un _archivo .nbt_.",
@@ -2795,14 +2764,12 @@
"item.create.super_glue": "Pegamento",
"item.create.sweet_roll": "Ensaimada",
"item.create.tree_fertilizer": "Fertilizante para árboles",
- "item.create.tree_fertilizer.tooltip": "FERTILIZANTE PARA ÁRBOLES",
"item.create.tree_fertilizer.tooltip.behaviour1": "Crea Un Árbol A pesar de lo que lo rodea De Sus Condiciones de espació",
"item.create.tree_fertilizer.tooltip.condition1": "Cuando se utiliza en un árbol joven",
"item.create.tree_fertilizer.tooltip.summary": "Una potente combinación de minerales útiles para _crecientes retoños_ en espacios ajustados.",
"item.create.unprocessed_obsidian_sheet": "Lámina de obsidiana sin procesar",
"item.create.vertical_gearbox": "Caja de transmisión vertical",
"item.create.wand_of_symmetry": "Varita de simetría",
- "item.create.wand_of_symmetry.tooltip": "VARITA DE SIMETRÍA",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Creates_ o _Moves_ su Espejo. _Sneak_ mientras lo usas para abrir la _Configuration Interface_",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Removes_ el Espejo activo",
"item.create.wand_of_symmetry.tooltip.condition1": "Cuando sea utilizado en una superficie",
@@ -2811,7 +2778,6 @@
"item.create.wheat_flour": "Harina de trigo",
"item.create.whisk": "Batidora",
"item.create.wrench": "Llave inglesa",
- "item.create.wrench.tooltip": "LLAVE INGLESA",
"item.create.wrench.tooltip.condition1": "Cuando se utiliza en bloques",
"item.create.wrench.tooltip.condition2": "Cuando se usa en Artefactos",
"item.create.zinc_ingot": "Lingote de cinc",
diff --git a/src/main/resources/assets/create/lang/es_mx.json b/src/main/resources/assets/create/lang/es_mx.json
index f6e11951d..6e7b5456a 100644
--- a/src/main/resources/assets/create/lang/es_mx.json
+++ b/src/main/resources/assets/create/lang/es_mx.json
@@ -125,7 +125,6 @@
"advancement.create.self_deploying.desc": "Crea un artefacto móvil de vagoneta que coloca raíles a su paso",
"advancement.create.shifting_gears": "Cambiando de marcha",
"advancement.create.shifting_gears.desc": "Conecta un engranaje grande a una pequeña, lo que te permitirá cambiar la velocidad rotacional.",
- "advancement.create.speed_controller": "¡Los ingenieros lo odian!",
"advancement.create.speed_controller.desc": "Coloca un controlador de velocidad rotacional, el dispositivo definitivo para cambiar de marcha.",
"advancement.create.spout": "¡Paf!",
"advancement.create.spout.desc": "Observa como se llena un objeto con algún fluido usando una boquilla.",
@@ -231,7 +230,6 @@
"block.create.content_observer": "Observador de contenidos",
"block.create.contraption_controls": "Controlador de Componentes",
"block.create.controller_rail": "Raíl de control",
- "block.create.controller_rail.tooltip": "RAÍL DE CONTROL",
"block.create.controls": "Controles de tren",
"block.create.copper_backtank": "Depósito trasero de cobre",
"block.create.copper_bars": "Barras De Bronce",
@@ -251,7 +249,6 @@
"block.create.copycat_panel": "Imitador De Panel",
"block.create.copycat_step": "Imitador De Escalón",
"block.create.creative_crate": "Deposito creativo",
- "block.create.creative_crate.tooltip": "CAJA CREATIVA",
"block.create.creative_crate.tooltip.behaviour1": "Todo lo que se _extraiga_ de este contenedor proporcionará un suministro _ilimitado_ del objeto especificado. Los objetos _insertados_ en esta caja serán _evitados_.",
"block.create.creative_crate.tooltip.condition1": "Cuando el objeto está en la ranura para filtros",
"block.create.creative_fluid_tank": "Tanque de fluidos creativo",
@@ -263,7 +260,6 @@
"block.create.crushing_wheel": "Rueda trituradora",
"block.create.crushing_wheel_controller": "Controlador de Rueda trituradora",
"block.create.cuckoo_clock": "Reloj cucú",
- "block.create.cuckoo_clock.tooltip": "RELOJ DE CUCO",
"block.create.cuckoo_clock.tooltip.behaviour1": "Muestra la _hora actual_ y toca una melodía dos veces al día. Se activa una vez al mediodía y al anochecer, _en cuanto los jugadores pueden dormir_.",
"block.create.cuckoo_clock.tooltip.condition1": "Cuando es alimentado por cinética",
"block.create.cuckoo_clock.tooltip.summary": "Fina artesanía para decorar un espacio y contar el tiempo.",
@@ -411,7 +407,6 @@
"block.create.fluid_tank": "Depósito de fluidos",
"block.create.fluid_valve": "Válvula de fluidos",
"block.create.flywheel": "Rueda de inercia",
- "block.create.flywheel.tooltip": "Rueda de inercia",
"block.create.flywheel.tooltip.behaviour1": "empieza a girar.",
"block.create.flywheel.tooltip.condition1": "Cuando se activa cinéticamente",
"block.create.flywheel.tooltip.summary": "_Embellece_ tus _máquinas_ con la imponente rueda de latón.",
@@ -437,7 +432,6 @@
"block.create.green_valve_handle": "Asa de válvula verde",
"block.create.hand_crank": "Manivela",
"block.create.haunted_bell": "Campana maldita",
- "block.create.haunted_bell.tooltip": "CAMPANA MALDITA",
"block.create.haunted_bell.tooltip.behaviour1": "Resalta los _puntos sin luz_ cercanos en los que pueden aparecer las _criaturas hostiles_.",
"block.create.haunted_bell.tooltip.condition1": "Cuando se sostiene o suena",
"block.create.haunted_bell.tooltip.summary": "Una _campana maldita_ perseguida por las almas perdidas del Nether",
@@ -506,7 +500,6 @@
"block.create.mechanical_roller": "Rodillo Mecánico",
"block.create.mechanical_saw": "Sierra mecánica",
"block.create.metal_bracket": "Soporte de metal para ejes",
- "block.create.metal_bracket.tooltip": "SOPORTE DE METAL PARA EJES",
"block.create.metal_bracket.tooltip.summary": "Decora tus _ejes_, _engranajes_ y _ductos_ con un poco de robusto refuerzo industrial.",
"block.create.metal_girder": "Viga de metal",
"block.create.metal_girder_encased_shaft": "Eje revestido con viga de metal",
@@ -516,7 +509,6 @@
"block.create.netherite_backtank": "Tanque de Buceo de Netherita",
"block.create.nixie_tube": "Tubo Nixie",
"block.create.nozzle": "Boquilla",
- "block.create.nozzle.tooltip": "BOQUILLA",
"block.create.nozzle.tooltip.summary": "Se acopla a la parte delantera de un _ventilador revestido_ para distribuir su efecto sobre las entidades en _todas las direcciones_.",
"block.create.oak_window": "Ventana de roble",
"block.create.oak_window_pane": "Panel de ventana de roble",
@@ -535,7 +527,6 @@
"block.create.oxidized_copper_tile_stairs": "Escaleras de baldosas de cobre oxidado",
"block.create.oxidized_copper_tiles": "Bloque de baldosas de cobre oxidado",
"block.create.peculiar_bell": "Campana peculiar",
- "block.create.peculiar_bell.tooltip": "CAMPANA PECULIAR",
"block.create.pink_nixie_tube": "Tubo Nixie rosa",
"block.create.pink_sail": "Vela rosa",
"block.create.pink_seat": "Asiento rosa",
@@ -543,7 +534,6 @@
"block.create.pink_valve_handle": "Asa de válvula rosa",
"block.create.piston_extension_pole": "Pértiga de extensión de pistón",
"block.create.placard": "Pancarta",
- "block.create.placard.tooltip": "Pancarta",
"block.create.placard.tooltip.behaviour1": "_Añade_ el _objeto_ que sostienes a la pancarta. _Emite_ una breve señal de _Redstone_ si ya se encontraba ese mismo objeto.",
"block.create.placard.tooltip.behaviour2": "_Retira_ el _objeto_ actual del marco.",
"block.create.placard.tooltip.condition1": "Cuando se usa clic derecho con un objeto",
@@ -637,12 +627,10 @@
"block.create.rotation_speed_controller": "Controlador de velocidad rotacional",
"block.create.sail_frame": "Marco de vela",
"block.create.schematic_table": "Tabla de esquemas",
- "block.create.schematic_table.tooltip": "TABLA DE ESQUEMAS",
"block.create.schematic_table.tooltip.behaviour1": "Carga un archivo elegido de la carpeta de esquemas.",
"block.create.schematic_table.tooltip.condition1": "Cuando se da un esquema vacío",
"block.create.schematic_table.tooltip.summary": "Escribe los esquemas guardados en un _esquema vacío_.",
"block.create.schematicannon": "Esquematicañón",
- "block.create.schematicannon.tooltip": "ESQUEMATICAÑÓN",
"block.create.schematicannon.tooltip.behaviour1": "Abre la interfaz.",
"block.create.schematicannon.tooltip.condition1": "Cuando se hace clic derecho",
"block.create.schematicannon.tooltip.summary": "Dispara bloques para recrear un _esquema_ desplegado en el mundo. Utiliza objetos de los inventarios adyacentes y _pólvora_ como combustible.",
@@ -650,7 +638,6 @@
"block.create.scorchia_pillar": "Pilar de oscoria",
"block.create.scoria": "Escoria",
"block.create.scoria_pillar": "Pilar de escoria",
- "block.create.seat.tooltip": "ASIENTO",
"block.create.seat.tooltip.behaviour1": "Sienta al jugador en el _asiento_. Pulsa Mayús izdo. para dejar el asiento.",
"block.create.seat.tooltip.condition1": "Cuando se hace clic derecho en el asiento",
"block.create.seat.tooltip.summary": "¡Siéntate y disfruta del viaje! Anclará al jugador en un artefacto animado. También es ideal para muebles estáticos. Viene en una variedad de colores.",
@@ -731,7 +718,6 @@
"block.create.stressometer": "Estresómetro",
"block.create.tiled_glass": "Vidrio esmaltado",
"block.create.tiled_glass_pane": "Panel de vidrio esmaltado",
- "block.create.toolbox.tooltip": "CAJA DE HERRAMIENTAS",
"block.create.toolbox.tooltip.behaviour1": "Conserva el contenido del inventario.",
"block.create.toolbox.tooltip.behaviour2": "Los jugadores cercanos pueden utilizar el enlace de teclas de la caja de herramientas para acceder a su contenido de forma remota.",
"block.create.toolbox.tooltip.behaviour3": "Abre la interfaz del contenedor.",
@@ -747,7 +733,6 @@
"block.create.train_trapdoor": "Trampilla de tren",
"block.create.tuff_pillar": "Pilar de toba",
"block.create.turntable": "Plataforma giratoria mecánica",
- "block.create.turntable.tooltip": "PLATAFORMA GIRATORIA",
"block.create.veridium": "Veridio",
"block.create.veridium_pillar": "Pilar de veridio",
"block.create.vertical_framed_glass": "Vidrio esmaltado vertical",
@@ -794,7 +779,6 @@
"block.create.white_valve_handle": "Asa de válvula blanco",
"block.create.windmill_bearing": "Rodamiento de molino de viento",
"block.create.wooden_bracket": "Soporte de madera para ejes",
- "block.create.wooden_bracket.tooltip": "SOPORTE DE MADERA PARA EJES",
"block.create.wooden_bracket.tooltip.summary": "Decora tus _ejes_, _engranajes_ y _ductos_ con un acogedor refuerzo de madera.",
"block.create.yellow_nixie_tube": "Tubo Nixie amarillo",
"block.create.yellow_sail": "Vela amarilla",
@@ -2410,11 +2394,9 @@
"fluid.create.tea": "Té del Constructor",
"item.create.andesite_alloy": "Aleación de andesita",
"item.create.attribute_filter": "Filtro de atributos",
- "item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTOS",
"item.create.bar_of_chocolate": "Barra de chocolate",
"item.create.belt_connector": "Correa mecánica",
"item.create.blaze_cake": "Pastel de blaze",
- "item.create.blaze_cake.tooltip": "PASTEL DE BLAZE",
"item.create.blaze_cake.tooltip.summary": "Un delicioso regalo para sus esforzados _quemadores de blaze_. ¡Los pone en marcha!.",
"item.create.blaze_cake_base": "Base de pastel de blaze",
"item.create.brass_hand": "Mano de latón",
@@ -2422,7 +2404,6 @@
"item.create.brass_nugget": "Pepita de latón",
"item.create.brass_sheet": "Lámina de latón",
"item.create.builders_tea": "Té del Constructor",
- "item.create.builders_tea.tooltip": "TÉ DEL CONSTRUCTOR",
"item.create.builders_tea.tooltip.summary": "La bebida perfecta para empezar el día. Motivante y saturante.",
"item.create.chest_minecart_contraption": "Artefacto móvil de vagoneta con cofre",
"item.create.chocolate_bucket": "Cubo con chocolate",
@@ -2430,7 +2411,6 @@
"item.create.chromatic_compound": "Compuesto cromático",
"item.create.cinder_flour": "Harina del Nether",
"item.create.copper_backtank": "Depósito trasero de cobre",
- "item.create.copper_backtank.tooltip": "DEPÓSITO TRASERO DE COBRE",
"item.create.copper_backtank.tooltip.behaviour1": "Proporciona _aire presurizado_ a los equipos que lo requieran.",
"item.create.copper_backtank.tooltip.behaviour2": "Recoge _aire presurizado_ a un ritmo que depende de la velocidad rotacional.",
"item.create.copper_backtank.tooltip.condition1": "Cuando se lleva puesto",
@@ -2447,7 +2427,6 @@
"item.create.crafting_blueprint.behaviour2": "Aplica la receta configurada con los ingredientes que se encuentran en tu inventario. Se puede utilizar para fabricar hasta una pila de objetos.",
"item.create.crafting_blueprint.condition1": "Al hacer clic derecho en una ranura vacía",
"item.create.crafting_blueprint.condition2": "Al hacer clic derecho en una ranura configurada",
- "item.create.crafting_blueprint.tooltip": "PLANO DE ELABORACIÓN",
"item.create.crafting_blueprint.tooltip.summary": "Colocado en una pared, puede utilizarse para especificar la disposición de los ingredientes para facilitar la elaboración manual. Cada ranura representa una receta",
"item.create.creative_blaze_cake": "Pastel de blaze creativo",
"item.create.creative_blaze_cake.tooltip.behaviour1": "Bloquea el nivel de calor del Quemador de blaze. Si se utiliza de nuevo, _cicla_ el nivel de calor del Quemador de blaze.",
@@ -2470,39 +2449,25 @@
"item.create.electron_tube": "Tubo de electrones",
"item.create.empty_blaze_burner": "Quemador de blaze vacío",
"item.create.empty_schematic": "Esquema vacío",
- "item.create.empty_schematic.tooltip": "ESQUEMA VACÍO",
"item.create.empty_schematic.tooltip.summary": "Se utiliza como 'ingrediente' de las recetas y para escribir en la _tabla de esquemas_.",
- "item.create.example_item.tooltip": "EJEMPLO DE OBJETO (sólo un marcador de que este consejo existe)",
- "item.create.example_item.tooltip.action1": "Se muestran estos controles",
- "item.create.example_item.tooltip.behaviour1": "Entonces este objeto hace esto. (los comportamientos se muestran en el turno)",
- "item.create.example_item.tooltip.behaviour2": "Puedes añadir tantos comportamientos como quieras",
- "item.create.example_item.tooltip.condition1": "Cuando pasa esto",
- "item.create.example_item.tooltip.condition2": "Y cuando ocurre esto otro",
- "item.create.example_item.tooltip.control1": "Cuando se pulsa [Ctrl]",
- "item.create.example_item.tooltip.summary": "Una breve descripción del objeto. Los puntajes bajos resaltan un término",
"item.create.experience_nugget": "Pepita de experiencia",
- "item.create.experience_nugget.tooltip": "PEPITA DE EXPERIENCIA",
"item.create.experience_nugget.tooltip.behaviour1": "_Otorga_ los puntos de _experiencia_ contenidos.",
"item.create.experience_nugget.tooltip.condition1": "Cuando se usa",
"item.create.extendo_grip": "Agarre extendido",
- "item.create.extendo_grip.tooltip": "AGARRE EXTENDIDO",
"item.create.extendo_grip.tooltip.behaviour1": "Aumenta la _distancia de alcance_ de los objetos usados en la _mano principal_.",
"item.create.extendo_grip.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena desde el tanque",
"item.create.extendo_grip.tooltip.condition1": "Cuando está fuera de la mano",
"item.create.filter": "Filtro",
"item.create.furnace_minecart_contraption": "Artefacto móvil de vagoneta con horno",
"item.create.goggles": "Gafas del ingeniero",
- "item.create.goggles.tooltip": "GAFAS DEL INGENIERO",
"item.create.golden_sheet": "Lámina de oro",
"item.create.handheld_worldshaper": "Moldeador de mundos",
- "item.create.handheld_worldshaper.tooltip": "MOLDEADOR DE MUNDOS",
"item.create.honey_bucket": "Cubo con miel",
"item.create.honeyed_apple": "Manzana con miel",
"item.create.incomplete_precision_mechanism": "Mecanismo de precisión incompleto",
"item.create.incomplete_track": "Vía incompleta",
"item.create.iron_sheet": "Lámina de hierro",
"item.create.linked_controller": "Controlador enlazado",
- "item.create.linked_controller.tooltip": "CONTROLADOR ENLAZADO",
"item.create.linked_controller.tooltip.behaviour1": "Activa el _controlador_. Los _controles de movimiento_ se adquieren mientras está activo.",
"item.create.linked_controller.tooltip.behaviour2": "Abre la interfaz de configuración manual.",
"item.create.linked_controller.tooltip.behaviour3": "Activa el _modo de vinculación_, pulsa uno de los _seis controles_ para vincularlo a la _frecuencia de los enlaces_.",
@@ -2514,14 +2479,12 @@
"item.create.linked_controller.tooltip.summary": "Permite el control manual de las frecuencias de _enlaces de redstone_ asignadas a sus seis botones.",
"item.create.minecart_contraption": "Artefacto móvil de vagoneta",
"item.create.minecart_coupling": "Acoplamiento de vagoneta",
- "item.create.minecart_coupling.tooltip": "ENSAMBLADOR DE VAGONETAS",
"item.create.netherite_backtank": "Tanque Trasero de Netherite",
"item.create.netherite_backtank_placeable": "Tanque de Buceo de Netherita Colocable",
"item.create.netherite_diving_boots": "Botas de Buceo de Netherita",
"item.create.netherite_diving_helmet": "Casco de Buceo de Netherita",
"item.create.polished_rose_quartz": "Cuarzo rosado pulido",
"item.create.potato_cannon": "Cañón de papas",
- "item.create.potato_cannon.tooltip": "CANÓN DE PAPAS",
"item.create.potato_cannon.tooltip.behaviour1": "_Dispara_ un objeto adecuado desde tu _inventario_.",
"item.create.potato_cannon.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena del tanque",
"item.create.potato_cannon.tooltip.condition1": "Cuando se usa clic derecho",
@@ -2533,32 +2496,26 @@
"item.create.refined_radiance": "Resplandor refinado",
"item.create.rose_quartz": "Cuarzo rosado",
"item.create.sand_paper": "Papel de lija",
- "item.create.sand_paper.tooltip": "PAPEL DE LIJA",
"item.create.sand_paper.tooltip.behaviour1": "Aplica un pulido a los objetos sostenidos en la _mano libre_ o tirados en el _suelo_ cuando se _miran_.",
"item.create.sand_paper.tooltip.condition1": "Cuando se usa",
"item.create.schedule": "Programación de tren",
"item.create.schematic": "Esquema",
- "item.create.schematic.tooltip": "ESQUEMA",
"item.create.schematic.tooltip.behaviour1": "Se puede posicionar utilizando las herramientas en pantalla.",
"item.create.schematic.tooltip.condition1": "Cuando se sostiene en la mano",
"item.create.schematic.tooltip.summary": "Contiene una estructura para ser posicionada y colocada en el mundo. Posiciona el holograma como desees y utiliza un _esquematicañón_ para construirla.",
"item.create.schematic_and_quill": "Esquema y pluma",
- "item.create.schematic_and_quill.tooltip": "ESQUEMA Y PLUMA",
"item.create.shadow_steel": "Acero sombrío",
"item.create.sturdy_sheet": "Lámina robusta",
"item.create.super_glue": "Pegamento",
"item.create.sweet_roll": "Ensaimada",
"item.create.tree_fertilizer": "Fertilizante para árboles",
- "item.create.tree_fertilizer.tooltip": "FERTILIZANTE PARA ÁRBOLES",
"item.create.tree_fertilizer.tooltip.condition1": "Cuando se utiliza en un árbol joven",
"item.create.unprocessed_obsidian_sheet": "Lámina de obsidiana sin procesar",
"item.create.vertical_gearbox": "Caja de transmisión vertical",
"item.create.wand_of_symmetry": "Varita de simetría",
- "item.create.wand_of_symmetry.tooltip": "VARITA DE SIMETRÍA",
"item.create.wheat_flour": "Harina de trigo",
"item.create.whisk": "Batidora",
"item.create.wrench": "Llave inglesa",
- "item.create.wrench.tooltip": "LLAVE INGLESA",
"item.create.zinc_ingot": "Lingote de cinc",
"item.create.zinc_nugget": "Pepita de cinc",
"itemGroup.create.palettes": "Paletas"
diff --git a/src/main/resources/assets/create/lang/fa_ir.json b/src/main/resources/assets/create/lang/fa_ir.json
index d5c7768a5..6b8e3d39e 100644
--- a/src/main/resources/assets/create/lang/fa_ir.json
+++ b/src/main/resources/assets/create/lang/fa_ir.json
@@ -1,4 +1,5 @@
{
+ "advancement.create.andesite_casing": "عصر آندزیت",
"block.create.acacia_window": "بلوک پنجره اقاقیا",
"block.create.acacia_window_pane": "پنجره چوب اقاقیا",
"block.create.andesite_casing": "پوشاننده اندسیت",
diff --git a/src/main/resources/assets/create/lang/fr_fr.json b/src/main/resources/assets/create/lang/fr_fr.json
index 88d77ea60..9cc5649c0 100644
--- a/src/main/resources/assets/create/lang/fr_fr.json
+++ b/src/main/resources/assets/create/lang/fr_fr.json
@@ -60,7 +60,7 @@
"advancement.create.diving_suit": "Prêt pour les profondeurs",
"advancement.create.diving_suit.desc": "Équipez un casque de plongée et un réservoir dorsal en cuivre, puis sautez dans l'eau",
"advancement.create.diving_suit_lava": "Nager avec les arpenteurs",
- "advancement.create.diving_suit_lava.desc": "Essayez de plonger dans la lave avec votre équipement de plongée\n§7(Progrès caché)",
+ "advancement.create.diving_suit_lava.desc": "Essayez de plonger dans la lave avec votre équipement de plongée en Netherite",
"advancement.create.drain": "Égouttement par renversement",
"advancement.create.drain.desc": "Regardez un objet contenant un fluide être vidé par un égouttoir à objets",
"advancement.create.ejector_maxed": "Champion de la planche à ressort",
@@ -137,7 +137,7 @@
"advancement.create.self_deploying.desc": "Créez une machine sur wagonnet qui place des rails devant elle",
"advancement.create.shifting_gears": "Changement de vitesse",
"advancement.create.shifting_gears.desc": "Connectez une roue dentée à une grande roue dentée afin de changer la vitesse de votre machine",
- "advancement.create.speed_controller": "Les ingénieurs le détestent !",
+ "advancement.create.speed_controller": "Les ingénieurs détestent cette simple astuce !",
"advancement.create.speed_controller.desc": "Affinez votre machine avec un contrôleur de vitesse de rotation",
"advancement.create.spout": "Sploush",
"advancement.create.spout.desc": "Regardez un objet conteneur de fluides être rempli par un bec verseur",
@@ -241,7 +241,6 @@
"block.create.chocolate": "Chocolat",
"block.create.chute": "Chute",
"block.create.clipboard": "Presse-papiers",
- "block.create.clipboard.tooltip": "PRESSE-PAPIERS",
"block.create.clipboard.tooltip.behaviour1": "Ouvre l'_interface_. _S'accroupir+clic_ pour le _placer_ sur une surface.",
"block.create.clipboard.tooltip.behaviour2": "Les _paramètres_ de certains blocs, tels que les filtres, peuvent être _copiés (clic droit)_ and _appliqués (clic gauche)_ ailleurs.",
"block.create.clipboard.tooltip.condition1": "Clic droit",
@@ -253,14 +252,13 @@
"block.create.content_observer": "Observateur intelligent",
"block.create.contraption_controls": "Contrôles de machine",
"block.create.controller_rail": "Rails contrôleurs",
- "block.create.controller_rail.tooltip": "RAILS CONTRÔLEURS",
"block.create.controller_rail.tooltip.summary": "Un rail de propulsion _unidirectionnel_ à _vitesse variable_, contrôlé par la _puissance du signal_ l'alimentant.",
"block.create.controls": "Contrôles de train",
"block.create.copper_backtank": "Réservoir dorsal en cuivre",
"block.create.copper_bars": "Barreaux de cuivre",
"block.create.copper_casing": "Revêtement de cuivre",
"block.create.copper_door": "Porte de cuivre",
- "block.create.copper_ladder": "Échelle en cuivre",
+ "block.create.copper_ladder": "Échelle de cuivre",
"block.create.copper_scaffolding": "Échafaudage de cuivre",
"block.create.copper_shingle_slab": "Dalle en bardeaux de cuivre",
"block.create.copper_shingle_stairs": "Escalier en bardeaux de cuivre",
@@ -272,17 +270,14 @@
"block.create.copycat_bars": "Barreaux imitateurs",
"block.create.copycat_base": "Base imitatrice",
"block.create.copycat_panel": "Panneau imitateur",
- "block.create.copycat_panel.tooltip": "PANNEAU IMITATEUR",
"block.create.copycat_panel.tooltip.behaviour1": "Applique l'_objet tenu_ comme son _matériau_ si possible. _Cliquez à nouveau_ pour choisir l'_orientation_ ou l'état d'_alimentation_. Utilisez une _clé_ pour _réinitialiser_ le matériau.",
"block.create.copycat_panel.tooltip.condition1": "Clic droit",
"block.create.copycat_panel.tooltip.summary": "_Convertit_ n'importe quel _bloc complet_ en panneau décoratif. Accepte aussi les _barreaux_ et _trappes_.",
"block.create.copycat_step": "Marche imitatrice",
- "block.create.copycat_step.tooltip": "MARCHE IMITATRICE",
"block.create.copycat_step.tooltip.behaviour1": "Applique l'_objet tenu_ comme son _matériau_ si possible. _Cliquez à nouveau_ pour choisir l'_orientation_ ou l'état d'_alimentation_. Utilisez une _clé_ pour _réinitialiser_ le matériau.",
"block.create.copycat_step.tooltip.condition1": "Clic droit",
"block.create.copycat_step.tooltip.summary": "_Convertit_ n'importe quel _bloc complet_ en une marche décorative.",
"block.create.creative_crate": "Caisse créative",
- "block.create.creative_crate.tooltip": "CAISSE CRÉATIVE",
"block.create.creative_crate.tooltip.behaviour1": "Tout ce qui _extrait_ de ce conteneur fournira une _réserve illimitée_ de l'objet spécifié. Les objets _insérés_ dans cette caisse seront _détruits_.",
"block.create.creative_crate.tooltip.behaviour2": "Fournit tous les matériaux requis par le schéma.",
"block.create.creative_crate.tooltip.condition1": "Quand un objet se trouve dans l'emplacement de filtre",
@@ -297,7 +292,6 @@
"block.create.crushing_wheel": "Roue de concassage",
"block.create.crushing_wheel_controller": "Contrôleur de roue de concassage",
"block.create.cuckoo_clock": "Horloge à coucou",
- "block.create.cuckoo_clock.tooltip": "HORLOGE À COUCOU",
"block.create.cuckoo_clock.tooltip.behaviour1": "Affiche le _temps actuel_ et joue une mélodie deux fois par jour. _S'active_ une fois à _midi_ et au crépuscule, dès que les _joueurs peuvent dormir_.",
"block.create.cuckoo_clock.tooltip.condition1": "Quand alimentée",
"block.create.cuckoo_clock.tooltip.summary": "Un bel artisanat pour _décorer_ un espace et _garder_ la _notion du temps_.",
@@ -445,7 +439,6 @@
"block.create.fluid_tank": "Réservoir à fluide",
"block.create.fluid_valve": "Vanne à fluide",
"block.create.flywheel": "Volant d'inertie",
- "block.create.flywheel.tooltip": "VOLANT D'INERTIE",
"block.create.flywheel.tooltip.behaviour1": "Commence à tourner.",
"block.create.flywheel.tooltip.condition1": "Quand alimenté",
"block.create.flywheel.tooltip.summary": "_Embellissez_ vos _machines_ avec cette imposante roue de laiton.",
@@ -471,7 +464,6 @@
"block.create.green_valve_handle": "Poignée de vanne verte",
"block.create.hand_crank": "Manivelle",
"block.create.haunted_bell": "Cloche hantée",
- "block.create.haunted_bell.tooltip": "CLOCHE HANTÉE",
"block.create.haunted_bell.tooltip.behaviour1": "Met en évidence les _endroits_ proches _sans lumière_ sur lesquels les _monstres_ peuvent apparaître.",
"block.create.haunted_bell.tooltip.condition1": "Quand tenue ou sonnée",
"block.create.haunted_bell.tooltip.summary": "Une _cloche maudite_ hantée par les âmes perdues du Nether.",
@@ -542,7 +534,6 @@
"block.create.mechanical_roller": "Rouleau mécanique",
"block.create.mechanical_saw": "Scie mécanique",
"block.create.metal_bracket": "Support en métal",
- "block.create.metal_bracket.tooltip": "SUPPORT EN MÉTAL",
"block.create.metal_bracket.tooltip.summary": "_Décorez_ vos _rotors_, _roues dentées_ et _tuyaux_ avec un renfort industriel robuste.",
"block.create.metal_girder": "Poutre en métal",
"block.create.metal_girder_encased_shaft": "Rotor dans une poutre en métal",
@@ -552,7 +543,6 @@
"block.create.netherite_backtank": "Réservoir dorsal en Netherite",
"block.create.nixie_tube": "Tube Nixie",
"block.create.nozzle": "Buse",
- "block.create.nozzle.tooltip": "BUSE",
"block.create.nozzle.tooltip.summary": "Attachez-la à l'avant d'un _ventilateur enchâssé_ pour répartir son effet sur les entités dans _toutes_ les _directions_.",
"block.create.oak_window": "Fenêtre en chêne",
"block.create.oak_window_pane": "Vitre en chêne",
@@ -571,7 +561,6 @@
"block.create.oxidized_copper_tile_stairs": "Escalier en tuiles de cuivre oxydé",
"block.create.oxidized_copper_tiles": "Tuiles de cuivre oxydé",
"block.create.peculiar_bell": "Cloche particulière",
- "block.create.peculiar_bell.tooltip": "CLOCHE PARTICULIÈRE",
"block.create.peculiar_bell.tooltip.summary": "Une _cloche en laiton_ décorative. La placer juste au-dessus d'un _feu des âmes_ ouvert peut causer des effets secondaires...",
"block.create.pink_nixie_tube": "Tube Nixie rose",
"block.create.pink_sail": "Voile rose",
@@ -580,7 +569,6 @@
"block.create.pink_valve_handle": "Poignée de vanne rose",
"block.create.piston_extension_pole": "Barre d'extension de piston",
"block.create.placard": "Panneau",
- "block.create.placard.tooltip": "PANNEAU",
"block.create.placard.tooltip.behaviour1": "_Ajoute_ l'_objet_ tenu au panneau. _Émet_ un bref signal de _redstone_ si un objet correspondant été déjà présent.",
"block.create.placard.tooltip.behaviour2": "_Enlève_ l'_objet_ actuel dans le cadre.",
"block.create.placard.tooltip.condition1": "Clic droit avec un objet",
@@ -674,12 +662,10 @@
"block.create.rotation_speed_controller": "Contrôleur de vitesse de rotation",
"block.create.sail_frame": "Cadre de voile de moulin à vent",
"block.create.schematic_table": "Table à schéma",
- "block.create.schematic_table.tooltip": "TABLE À SCHÉMA",
"block.create.schematic_table.tooltip.behaviour1": "Télécharge un fichier choisi à partir de votre dossier de schémas.",
"block.create.schematic_table.tooltip.condition1": "Quand donné un schéma vide",
"block.create.schematic_table.tooltip.summary": "Écrit des schémas enregistrés dans un _schéma vide_.",
"block.create.schematicannon": "Schémacanon",
- "block.create.schematicannon.tooltip": "SCHÉMACANON",
"block.create.schematicannon.tooltip.behaviour1": "Ouvre l'_interface_",
"block.create.schematicannon.tooltip.condition1": "Clic droit",
"block.create.schematicannon.tooltip.summary": "Tire des blocs pour recréer un _schéma_ déployé dans le monde. Utilise des objets des inventaires adjacents et de la _poudre à canon_ comme carburant.",
@@ -687,7 +673,6 @@
"block.create.scorchia_pillar": "Pilier de scorchia",
"block.create.scoria": "Scorie",
"block.create.scoria_pillar": "Pilier de scorie",
- "block.create.seat.tooltip": "SIÈGE",
"block.create.seat.tooltip.behaviour1": "Assied le joueur sur le _siège_. Appuyez sur shift gauche pour quitter le _siège_.",
"block.create.seat.tooltip.condition1": "Clic droit sur un siège",
"block.create.seat.tooltip.summary": "Asseyez-vous et savourez le trajet ! Ancre un joueur sur une _machine_ en mouvement. Bien aussi pour les meubles statiques ! Disponible dans une variété de couleurs.",
@@ -768,7 +753,6 @@
"block.create.stressometer": "Stressomètre",
"block.create.tiled_glass": "Verre carrelé",
"block.create.tiled_glass_pane": "Vitre carrelée",
- "block.create.toolbox.tooltip": "BOÎTE À OUTILS",
"block.create.toolbox.tooltip.behaviour1": "_Retient_ le _contenu_ de son inventaire.",
"block.create.toolbox.tooltip.behaviour2": "Les _joueurs proches_ peuvent maintenir la _touche_ de la _boîte à outils_ pour accéder à son contenu _à distance_.",
"block.create.toolbox.tooltip.behaviour3": "Ouvre l'_interface_ du _conteneur_.",
@@ -784,7 +768,6 @@
"block.create.train_trapdoor": "Trappe de train",
"block.create.tuff_pillar": "Pilier de tuf",
"block.create.turntable": "Plaque tournante",
- "block.create.turntable.tooltip": "PLAQUE TOURNANTE",
"block.create.turntable.tooltip.summary": "Utilise la _force de rotation_ pour créer de la nausée.",
"block.create.veridium": "Veridium",
"block.create.veridium_pillar": "Pilier de veridium",
@@ -832,7 +815,6 @@
"block.create.white_valve_handle": "Poignée de vanne blanche",
"block.create.windmill_bearing": "Support de moulin à vent",
"block.create.wooden_bracket": "Support en bois",
- "block.create.wooden_bracket.tooltip": "SUPPORT EN BOIS",
"block.create.wooden_bracket.tooltip.summary": "_Décorez_ vos _rotors_, _roues dentées_ et _tuyaux_ avec un renfort douillet en bois.",
"block.create.yellow_nixie_tube": "Tube Nixie jaune",
"block.create.yellow_sail": "Voile jaune",
@@ -2699,22 +2681,19 @@
"fluid.create.tea": "Thé du constructeur",
"item.create.andesite_alloy": "Alliage d'andésite",
"item.create.attribute_filter": "Filtre d'attribut",
- "item.create.attribute_filter.tooltip": "FILTRE D'ATTRIBUT",
"item.create.attribute_filter.tooltip.behaviour1": "Ouvre l'_interface de configuration_.",
"item.create.attribute_filter.tooltip.condition1": "Clic droit",
"item.create.attribute_filter.tooltip.summary": "_Fait correspondre des objets_ avec un ensemble d'_attributs_ ou de _catégories_. Peut être utilisé dans les _emplacements de filtre_ des composants de Create",
"item.create.bar_of_chocolate": "Barre de chocolat",
"item.create.belt_connector": "Tapis roulant",
"item.create.blaze_cake": "Cake pour blaze",
- "item.create.blaze_cake.tooltip": "CAKE POUR BLAZE",
"item.create.blaze_cake.tooltip.summary": "Un cadeau délicieux pour vos _brûleurs à blaze_ travaillant dur. Les rends tout excités !",
"item.create.blaze_cake_base": "Base d'un cake pour blaze",
- "item.create.brass_hand": "Main en laiton",
+ "item.create.brass_hand": "Main de laiton",
"item.create.brass_ingot": "Lingot de laiton",
"item.create.brass_nugget": "Pépite de laiton",
"item.create.brass_sheet": "Plaque de laiton",
"item.create.builders_tea": "Thé du constructeur",
- "item.create.builders_tea.tooltip": "THÉ DU CONSTRUCTEUR",
"item.create.builders_tea.tooltip.summary": "La boisson parfaite pour commencer la journée, _motivante_ et _rassasiante_.",
"item.create.chest_minecart_contraption": "Machine sur wagonnet de stockage",
"item.create.chocolate_bucket": "Seau de chocolat",
@@ -2722,7 +2701,6 @@
"item.create.chromatic_compound": "Composé chromatique",
"item.create.cinder_flour": "Farine de braise",
"item.create.copper_backtank": "Réservoir dorsal en cuivre",
- "item.create.copper_backtank.tooltip": "RÉSERVOIR DORSAL EN CUIVRE",
"item.create.copper_backtank.tooltip.behaviour1": "Fournit de l'_air pressurisé_ à l'équipement qui en a besoin.",
"item.create.copper_backtank.tooltip.behaviour2": "_Collecte_ de l'_air pressurisé_ à une vitesse dépendante de la vitesse de rotation.",
"item.create.copper_backtank.tooltip.condition1": "Quand porté",
@@ -2730,12 +2708,10 @@
"item.create.copper_backtank.tooltip.summary": "Un _réservoir portable_ pour transporter de l'air pressurisé.",
"item.create.copper_backtank_placeable": "Réservoir dorsal en cuivre plaçable",
"item.create.copper_diving_boots": "Bottes de plongée en cuivre",
- "item.create.copper_diving_boots.tooltip": "BOTTES DE PLONGÉE EN CUIVRE",
"item.create.copper_diving_boots.tooltip.behaviour1": "Le porteur _descend_ plus _rapidement_ dans les liquides. Donne l'habilité de _marcher_ et _sauter_ sous l'eau. Le porteur n'est aussi plus affecté par les _tapis roulants_.",
"item.create.copper_diving_boots.tooltip.condition1": "Quand portées",
"item.create.copper_diving_boots.tooltip.summary": "Une paire de _bottes lourdes_, permettant une meilleure traversée du sol de l'océan.",
"item.create.copper_diving_helmet": "Casque de plongée en cuivre",
- "item.create.copper_diving_helmet.tooltip": "CASQUE DE PLONGÉE EN CUIVRE",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Donne l'effet _apnée_, en vidant lentement de la _pression_ du réservoir dorsal.",
"item.create.copper_diving_helmet.tooltip.condition1": "Quand porté",
"item.create.copper_diving_helmet.tooltip.summary": "Avec un _réservoir dorsal_, permet au porteur de _respirer sous l'eau_ pendant un temps prolongé.",
@@ -2747,10 +2723,8 @@
"item.create.crafting_blueprint.behaviour2": "_Applique_ la _recette configurée_ avec les ingrédients trouvés dans votre _inventaire_. _S'accroupir_ pour fabriquer jusqu'à une _pile_ d'objets.",
"item.create.crafting_blueprint.condition1": "Clic droit sur un emplacement vide",
"item.create.crafting_blueprint.condition2": "Clic droit sur un emplacement configuré",
- "item.create.crafting_blueprint.tooltip": "PLAN DE FABRICATION",
"item.create.crafting_blueprint.tooltip.summary": "_Placé_ sur un mur, il peut être utilisé pour _spécifier_ des _arrangements_ d'_ingrédients_ pour une fabrication manuelle plus facile. Chaque emplacement représente une recette.",
"item.create.creative_blaze_cake": "Cake pour blaze créatif",
- "item.create.creative_blaze_cake.tooltip": "CAKE POUR BLAZE CRÉATIF",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Change_ le niveau de chaleur d'un brûleur à blaze.",
"item.create.creative_blaze_cake.tooltip.condition1": "Quand utilisé",
"item.create.creative_blaze_cake.tooltip.summary": "Un cadeau vraiment spécial pour vos _brûleurs à blaze_. Après avoir mangé ce cake, les brûleurs à blaze _ne manqueront jamais de carburant_.",
@@ -2771,42 +2745,28 @@
"item.create.electron_tube": "Tube électronique",
"item.create.empty_blaze_burner": "Brûleur à blaze vide",
"item.create.empty_schematic": "Schéma vide",
- "item.create.empty_schematic.tooltip": "SCHÉMA VIDE",
"item.create.empty_schematic.tooltip.summary": "Utilisé comme ingrédient de recette et pour écrire à la _table à schéma_.",
- "item.create.example_item.tooltip": "OBJET EXEMPLE (juste une indication que cette info-bulle existe)",
- "item.create.example_item.tooltip.action1": "Ces commandes sont affichées.",
- "item.create.example_item.tooltip.behaviour1": "Donc cet objet fait ceci. (les comportements sont affichés avec shift)",
- "item.create.example_item.tooltip.behaviour2": "Vous pouvez ajouter autant de comportements que vous le souhaitez",
- "item.create.example_item.tooltip.condition1": "Quand ceci",
- "item.create.example_item.tooltip.condition2": "Et quand cela",
- "item.create.example_item.tooltip.control1": "Quand Ctrl enfoncé",
- "item.create.example_item.tooltip.summary": "Une brève description de l'objet. Les _underscores_ surligne les mots.",
"item.create.experience_nugget": "Pépite d'expérience",
- "item.create.experience_nugget.tooltip": "PÉPITE D'EXPÉRIENCE",
"item.create.experience_nugget.tooltip.behaviour1": "_Redonne_ les points d'_expérience_ contenus dedans.",
"item.create.experience_nugget.tooltip.condition1": "Quand utilisée",
"item.create.experience_nugget.tooltip.summary": "Une graine d'_inspiration_ de vos inventions fantastiques.",
"item.create.extendo_grip": "Main extensible",
- "item.create.extendo_grip.tooltip": "MAIN EXTENSIBLE",
"item.create.extendo_grip.tooltip.behaviour1": "Augmente la _portée_ des objets utilisés dans la _main principale_.",
"item.create.extendo_grip.tooltip.behaviour2": "_Aucune durabilité_ ne sera utilisée. À la place, de la _pression_ sera utilisée du réservoir",
"item.create.extendo_grip.tooltip.condition1": "Quand dans la main secondaire",
"item.create.extendo_grip.tooltip.condition2": "En portant un réservoir dorsal",
"item.create.extendo_grip.tooltip.summary": "_Augmente_ considérablement la _portée_ du porteur. Peut être alimenté avec la _pression_ d'un _réservoir dorsal_",
"item.create.filter": "Filtre de liste",
- "item.create.filter.tooltip": "FILTRE DE LISTE",
"item.create.filter.tooltip.behaviour1": "Ouvre l'_interface de configuration_.",
"item.create.filter.tooltip.condition1": "Clic droit",
"item.create.filter.tooltip.summary": "_Fait correspondre des objets_ avec une collection d'_objets_ ou _autres filtres_. Peut être utilisé dans les _emplacements de filtre_ des composants de Create",
"item.create.furnace_minecart_contraption": "Machine sur wagonnet motorisé",
"item.create.goggles": "Lunettes d'ingénieur",
- "item.create.goggles.tooltip": "LUNETTES",
"item.create.goggles.tooltip.behaviour1": "Les _composants cinétiques_ affichent l'_impact de stress_ ou la _capacité_ ajouté. Les _stressomètres_ affichent des statistiques de leur _réseau cinétique attaché_. D'autres blocs révèlent des informations telles que le contenu d'objet ou de fluide.",
"item.create.goggles.tooltip.condition1": "En regardant des blocs",
"item.create.goggles.tooltip.summary": "Augmente votre HUD avec _diverses informations_ à propos de composants placés.",
- "item.create.golden_sheet": "Feuille d'or",
+ "item.create.golden_sheet": "Plaque d'or",
"item.create.handheld_worldshaper": "Terraformeur portable créatif",
- "item.create.handheld_worldshaper.tooltip": "TERRAFORMEUR PORTABLE",
"item.create.handheld_worldshaper.tooltip.behaviour1": "Le _bloc ciblé_ deviendra le _matériau_ placé par le terraformeur.",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Applique le _pinceau_ et l'_outil_ sélectionnés à la position ciblée.",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Ouvre l'_interface de configuration_",
@@ -2820,7 +2780,6 @@
"item.create.incomplete_track": "Rail incomplet",
"item.create.iron_sheet": "Plaque de fer",
"item.create.linked_controller": "Télécommande",
- "item.create.linked_controller.tooltip": "TÉLÉCOMMANDE",
"item.create.linked_controller.tooltip.behaviour1": "_Active_ ou _désactive_ la télécommande. Les _contrôles_ de _mouvement_ sont désactivés pendant qu'elle est activée.",
"item.create.linked_controller.tooltip.behaviour2": "Ouvre l'_interface de configuraiton_ manuelle.",
"item.create.linked_controller.tooltip.behaviour3": "Active le _mode_ de _liaison_, appuyez sur un des _six contrôles_ pour le lier à la _fréquence_ de la _liaison_.",
@@ -2832,10 +2791,8 @@
"item.create.linked_controller.tooltip.summary": "Permet un _contrôle portable_ sur des fréquences de _liaisons de redstone_ assignées à ses _six boutons_.",
"item.create.minecart_contraption": "Machine sur wagonnet",
"item.create.minecart_coupling": "Lien pour wagonnet",
- "item.create.minecart_coupling.tooltip": "LIEN POUR WAGONNET",
"item.create.minecart_coupling.tooltip.summary": "_Enchaîne_ ensemble des _wagonnets_ individuels, les faisant se déplacer comme un groupe.",
"item.create.netherite_backtank": "Réservoir dorsal en Netherite",
- "item.create.netherite_backtank.tooltip": "RÉSERVOIR DORSAL EN NETHERITE",
"item.create.netherite_backtank.tooltip.behaviour1": "Fournit de l'_air pressurisé_ aux équipements qui le requièrent.",
"item.create.netherite_backtank.tooltip.behaviour2": "_Collecte_ de l'_air pressurisé_ à une vitesse dépendante de la vitesse de rotation.",
"item.create.netherite_backtank.tooltip.condition1": "Quand porté",
@@ -2843,18 +2800,15 @@
"item.create.netherite_backtank.tooltip.summary": "Un _réservoir portable_ pour transporter de l'air pressurisé.",
"item.create.netherite_backtank_placeable": "Réservoir dorsal en Netherite plaçable",
"item.create.netherite_diving_boots": "Bottes de plongée en Netherite",
- "item.create.netherite_diving_boots.tooltip": "BOTTES DE PLONGÉE EN NETHERITE",
"item.create.netherite_diving_boots.tooltip.behaviour1": "Le porteur _descend_ plus _rapidement_ dans les liquides. Donne l'habilité de _marcher_ et _sauter_ sous l'eau. Le porteur n'est aussi plus affecté par les _tapis roulants_.",
"item.create.netherite_diving_boots.tooltip.condition1": "Quand portées",
"item.create.netherite_diving_boots.tooltip.summary": "Une paire de _bottes lourdes_, permettant une meilleure traversée du sol de l'océan, incluant les océans faits de lave.",
"item.create.netherite_diving_helmet": "Casque de plongée en Netherite",
- "item.create.netherite_diving_helmet.tooltip": "CASQUE DE PLONGÉE EN NETHERITE",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Donne une immunité au _feu_ et à la _lave_, en vidant lentement de la _pression_ du réservoir dorsal. Donne aussi une _vision améliorée_ dans la lave",
"item.create.netherite_diving_helmet.tooltip.condition1": "Quand porté (ensemble complet)",
"item.create.netherite_diving_helmet.tooltip.summary": "Avec un _réservoir dorsal en Netherite_, ceci peut vous protéger de la _chaleur extrême_. Pour être efficace, les _jambes et pieds_ doivent aussi être couverts en _Netherite_.",
"item.create.polished_rose_quartz": "Quartz rose poli",
"item.create.potato_cannon": "Canon à pomme de terre",
- "item.create.potato_cannon.tooltip": "CANON À POMME DE TERRE",
"item.create.potato_cannon.tooltip.behaviour1": "_Tire_ un objet approprié de votre _inventaire_.",
"item.create.potato_cannon.tooltip.behaviour2": "_Aucune durabilité_ ne sera utilisée. À la place, de la _pression_ sera utilisée du réservoir",
"item.create.potato_cannon.tooltip.condition1": "Clic droit",
@@ -2868,20 +2822,17 @@
"item.create.refined_radiance": "Éclat raffiné",
"item.create.rose_quartz": "Quartz rose",
"item.create.sand_paper": "Papier de verre",
- "item.create.sand_paper.tooltip": "PAPIER DE VERRE",
"item.create.sand_paper.tooltip.behaviour1": "Polit les objets qui sont tenus dans la _main secondaire_ ou _par terre_ quand on les _regarde_",
"item.create.sand_paper.tooltip.condition1": "Quand utilisé",
"item.create.sand_paper.tooltip.summary": "Peut être utilisé pour _raffiner des matériaux_. Le processus peut être automatisé avec un déployeur.",
"item.create.schedule": "Planning de train",
"item.create.schematic": "Schéma",
- "item.create.schematic.tooltip": "SCHÉMA",
"item.create.schematic.tooltip.behaviour1": "Peut être positionné à l'aide des outils à l'écran.",
"item.create.schematic.tooltip.behaviour2": "Ouvre une _interface_ pour entrer des _coordonnées_ exactes.",
"item.create.schematic.tooltip.condition1": "Quand tenu en main",
"item.create.schematic.tooltip.condition2": "Clic droit en s'accroupissant",
"item.create.schematic.tooltip.summary": "Contient une structure à positionner et à placer dans le monde. Positionnez l'hologramme comme vous le souhaitez et utilisez un _schémacanon_ pour le construire.",
"item.create.schematic_and_quill": "Schéma et plume",
- "item.create.schematic_and_quill.tooltip": "SCHÉMA ET PLUME",
"item.create.schematic_and_quill.tooltip.behaviour1": "Sélectionnez deux _coins_ avec _clic droit_. Maintenez _Ctrl_ and défilez pour sélectionner des emplacements dans les airs.",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-défiler_ sur les faces pour ajuster la taille, puis clic droit à nouveau pour enregistrer.",
"item.create.schematic_and_quill.tooltip.condition1": "Créer une sélection",
@@ -2892,14 +2843,12 @@
"item.create.super_glue": "Colle extra-forte",
"item.create.sweet_roll": "Pain sucré",
"item.create.tree_fertilizer": "Engrais pour arbres",
- "item.create.tree_fertilizer.tooltip": "ENGRAIS POUR ARBRES",
"item.create.tree_fertilizer.tooltip.behaviour1": "Crée un arbre _indépendamment_ de ses _conditions d'espacement_",
"item.create.tree_fertilizer.tooltip.condition1": "Quand utilisé sur une pousse d'arbre",
"item.create.tree_fertilizer.tooltip.summary": "Une puissante combinaison de minéraux utile pour _faire pousser des pousses d'arbres_ dans des endroits étroits.",
"item.create.unprocessed_obsidian_sheet": "Plaque d'obsidienne non traitée",
"item.create.vertical_gearbox": "Boîte à roues dentées verticale",
"item.create.wand_of_symmetry": "Bâton de symétrie",
- "item.create.wand_of_symmetry.tooltip": "BÂTON DE SYMÉTRIE",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Crée_ ou _déplace_ son miroir. _S'accroupir_ en utilisant pour ouvrir l'_interface de configuration_",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Enlève_ le miroir actif",
"item.create.wand_of_symmetry.tooltip.condition1": "Quand utilisé sur une surface",
@@ -2908,7 +2857,6 @@
"item.create.wheat_flour": "Farine de blé",
"item.create.whisk": "Fouet",
"item.create.wrench": "Clé",
- "item.create.wrench.tooltip": "CLÉ",
"item.create.wrench.tooltip.behaviour1": "_Fais tourner_ les composants autour de la face cliquée. _S'accroupir_ en interagissant pour _démanteler_ des composants.",
"item.create.wrench.tooltip.behaviour2": "_Relocalise_ les machines sur wagonnet ou sur train assemblées.",
"item.create.wrench.tooltip.condition1": "Quand utilisée sur des blocs",
diff --git a/src/main/resources/assets/create/lang/hu_hu.json b/src/main/resources/assets/create/lang/hu_hu.json
index 23d0e85e5..5905fac27 100644
--- a/src/main/resources/assets/create/lang/hu_hu.json
+++ b/src/main/resources/assets/create/lang/hu_hu.json
@@ -60,7 +60,7 @@
"advancement.create.diving_suit": "Merülésre készen",
"advancement.create.diving_suit.desc": "Ölts fel egy búvársisakot és egy réz hátitartályt, majd ugorj vízbe",
"advancement.create.diving_suit_lava": "Úszás az álomfutókkal",
- "advancement.create.diving_suit_lava.desc": "Próbáld ki a búvárfelszerelésed lávában\n§7(Rejtett előrelépés)",
+ "advancement.create.diving_suit_lava.desc": "Próbáld ki a netherit búvárfelszerelésed lávában",
"advancement.create.drain": "Mintha ráöntötték volna",
"advancement.create.drain.desc": "Üríts ki egy edényt lefolyótálcával",
"advancement.create.ejector_maxed": "Műugróbajnok",
@@ -241,9 +241,10 @@
"block.create.chocolate": "Csokoládé",
"block.create.chute": "Szállítóakna",
"block.create.clipboard": "Vágólap",
- "block.create.clipboard.tooltip": "ÍRÓTÁBLA",
- "block.create.clipboard.tooltip.condition1": "Amikor jobb kattintanak rá",
- "block.create.clipboard.tooltip.condition2": "Amikor blokkon használják",
+ "block.create.clipboard.tooltip.behaviour1": "Megnyitja az _írófelületet_. _Lopakodva kattintással_ lehelyezheted egy felületre.",
+ "block.create.clipboard.tooltip.behaviour2": "Néhány blokk _beállításai_, például szűrők, _kimásolhatóak (jobb kattintás)_ és más blokkokra _alkalmazhatóak (bal kattintás)_.",
+ "block.create.clipboard.tooltip.condition1": "Jobb kattintáskor",
+ "block.create.clipboard.tooltip.condition2": "Blokkokon használva",
"block.create.clipboard.tooltip.summary": "_Megőrzi a jegyzeteid_, valamint profibbnak tűnsz tőle.",
"block.create.clockwork_bearing": "Óramutató-csapágy",
"block.create.clutch": "Kuplung",
@@ -251,7 +252,7 @@
"block.create.content_observer": "Okos megfigyelő",
"block.create.contraption_controls": "Szerkezet-vezérlőpult",
"block.create.controller_rail": "Vezérlősín",
- "block.create.controller_rail.tooltip": "VEZÉRLŐSÍN",
+ "block.create.controller_rail.tooltip.summary": "Egy _egyirányú_ gyorsítósín, amelynek a sebessége a belevezetett _redstone-jel erőségével szabályozható_.",
"block.create.controls": "Vezetőállás",
"block.create.copper_backtank": "Réz hátitartály",
"block.create.copper_bars": "Rézrács",
@@ -269,9 +270,11 @@
"block.create.copycat_bars": "Kaméleon-rács",
"block.create.copycat_base": "Kaméleon-alap",
"block.create.copycat_panel": "Kaméleon-panel",
+ "block.create.copycat_panel.tooltip.condition1": "Jobb kattintáskor",
+ "block.create.copycat_panel.tooltip.summary": "Bármely _teljes blokkot_ dekoratív _panellé alakít_. Működik a _rácsokkal_ és a _csapóajtókkal_ is.",
"block.create.copycat_step": "Kaméleon-lépcsőfok",
+ "block.create.copycat_step.tooltip.condition1": "Jobb kattintáskor",
"block.create.creative_crate": "Kreatív láda",
- "block.create.creative_crate.tooltip": "KREATÍV LÁDA",
"block.create.creative_fluid_tank": "Kreatív folyadéktartály",
"block.create.creative_motor": "Kreatív motor",
"block.create.crimsite": "Krimzit",
@@ -281,7 +284,7 @@
"block.create.crushing_wheel": "Zúzókerék",
"block.create.crushing_wheel_controller": "Zúzókerék-vezérlő",
"block.create.cuckoo_clock": "Kakukkos óra",
- "block.create.cuckoo_clock.tooltip": "KAKUKKOS ÓRA",
+ "block.create.cuckoo_clock.tooltip.behaviour1": "Mutatja a _pontos időt_, és naponta kétszer elcsilingel egy dallamot. Egyszer _délben_ aktiválódik, egyszer pedig alkonyatkor, _amint a játékosok alhatnak_.",
"block.create.cut_andesite": "Vágott andezit",
"block.create.cut_andesite_brick_slab": "Vágott-andezittégla lap",
"block.create.cut_andesite_brick_stairs": "Vágott-andezittégla lépcső",
@@ -426,8 +429,7 @@
"block.create.fluid_tank": "Folyadéktartály",
"block.create.fluid_valve": "Folyadékszelep",
"block.create.flywheel": "Lendkerék",
- "block.create.flywheel.tooltip": "LENDKERÉK",
- "block.create.flywheel.tooltip.behaviour1": "Elkezd forogni.",
+ "block.create.flywheel.tooltip.behaviour1": "Forogni kezd.",
"block.create.flywheel.tooltip.condition1": "Amikor kinetika hajtja",
"block.create.framed_glass": "Keretes üveg",
"block.create.framed_glass_door": "Keretes üvegajtó",
@@ -451,8 +453,6 @@
"block.create.green_valve_handle": "Zöld szelepfogantyú",
"block.create.hand_crank": "Kézi hajtókar",
"block.create.haunted_bell": "Lélekharang",
- "block.create.haunted_bell.tooltip": "LÉLEKHARANG",
- "block.create.haunted_bell.tooltip.condition1": "Amikor megfogva vagy megkondítva",
"block.create.honey": "Méz",
"block.create.horizontal_framed_glass": "Vízszintesen osztott üveg",
"block.create.horizontal_framed_glass_pane": "Vízszintesen osztott üveglap",
@@ -520,7 +520,6 @@
"block.create.mechanical_roller": "Útsimító gép",
"block.create.mechanical_saw": "Fűrészgép",
"block.create.metal_bracket": "Fémkeret",
- "block.create.metal_bracket.tooltip": "FÉMKERET",
"block.create.metal_girder": "Fémgerenda",
"block.create.metal_girder_encased_shaft": "Fémgerendával borított tengely",
"block.create.millstone": "Malomkő",
@@ -529,7 +528,6 @@
"block.create.netherite_backtank": "Netherit hátitartály",
"block.create.nixie_tube": "Nixie-cső",
"block.create.nozzle": "Fúvóka",
- "block.create.nozzle.tooltip": "FÚVÓKA",
"block.create.oak_window": "Tölgyfa ablak",
"block.create.oak_window_pane": "Tölgyfa ablaktábla",
"block.create.ochrum": "Okrum",
@@ -547,7 +545,6 @@
"block.create.oxidized_copper_tile_stairs": "Patinás rézcsempe-lépcső",
"block.create.oxidized_copper_tiles": "Patinás rézcsempe",
"block.create.peculiar_bell": "Különös harang",
- "block.create.peculiar_bell.tooltip": "KÜLÖNÖS HARANG",
"block.create.pink_nixie_tube": "Rózsaszín Nixie-cső",
"block.create.pink_sail": "Rózsaszín vitorla",
"block.create.pink_seat": "Rózsaszín ülés",
@@ -555,10 +552,9 @@
"block.create.pink_valve_handle": "Rózsaszín szelepfogantyú",
"block.create.piston_extension_pole": "Dugattyúkar-toldalék",
"block.create.placard": "Jelzőtábla",
- "block.create.placard.tooltip": "PLAKÁT",
"block.create.placard.tooltip.behaviour1": "A plakáthoz _hozzáadja_ a kézben fogott _tárgyat_. Ez egy rövid _redstone_ jelet _bocsát_ ki, ha egy megfelelő elem már jelen volt.",
"block.create.placard.tooltip.behaviour2": "_Eltávolítja_ a jelenlegi _tárgyat_ a keretből.",
- "block.create.placard.tooltip.condition1": "Amikor jobb kattintanak rá tárggyal",
+ "block.create.placard.tooltip.condition1": "Tárggyal való jobb kattintáskor",
"block.create.placard.tooltip.condition2": "Amikor megütik",
"block.create.placard.tooltip.summary": "_Keretezd be_ a tárgyaidat sárgarézbe ezzel a díszes fali panellel. Biztonságos a szerkezetekhez!",
"block.create.polished_cut_andesite": "Csiszolt vágott andezit",
@@ -649,17 +645,14 @@
"block.create.rotation_speed_controller": "Fordulatszám-szabályzó",
"block.create.sail_frame": "Szélkerékvitorla-keret",
"block.create.schematic_table": "Tervezőasztal",
- "block.create.schematic_table.tooltip": "TERVEZŐASZTAL",
"block.create.schematicannon": "Tervrajzlöveg",
- "block.create.schematicannon.tooltip": "TERVRAJZLÖVEG",
"block.create.schematicannon.tooltip.behaviour1": "Megnyitja a _felületet_",
- "block.create.schematicannon.tooltip.condition1": "Amikor jobb kattintanak rá",
+ "block.create.schematicannon.tooltip.condition1": "Jobb kattintáskor",
"block.create.schematicannon.tooltip.summary": "Blokkokat lövel ki, hogy újraalkosson egy elhelyezett _Tervrajzot_ a Világban. Szomszédos Eszköztárakból használ fel tárgyakat és _Puskaport_ üzemanyagként.",
"block.create.scorchia": "Perzselit",
"block.create.scorchia_pillar": "Perzselitoszlop",
"block.create.scoria": "Salakkő",
"block.create.scoria_pillar": "Salakkő oszlop",
- "block.create.seat.tooltip": "ÜLÉS",
"block.create.seat.tooltip.behaviour1": "Felülteti a játékost az _ülésre_. Nyomd meg az L-Shiftet a leszálláshoz.",
"block.create.seat.tooltip.condition1": "Kattints jobb gombbal az ülésen",
"block.create.seat.tooltip.summary": "Ülj le és élvezd az utazást! Ez a játékost egy mozgó _szerkezethez_ rögzíti. Statikus bútornak is kiváló! Többféle színben létezik.",
@@ -740,10 +733,9 @@
"block.create.stressometer": "Nyomatékmérő",
"block.create.tiled_glass": "Osztott üveg",
"block.create.tiled_glass_pane": "Osztott üveglap",
- "block.create.toolbox.tooltip": "SZERSZÁMOSLÁDA",
"block.create.toolbox.tooltip.condition1": "Amikor felveszik",
"block.create.toolbox.tooltip.condition2": "Amikor hatótávon belül van helyezve",
- "block.create.toolbox.tooltip.condition3": "Amikor jobb kattintanak rá",
+ "block.create.toolbox.tooltip.condition3": "Jobb kattintáskor",
"block.create.track": "Vasúti sín",
"block.create.track_observer": "Vonatfigyelő",
"block.create.track_signal": "Szemafor",
@@ -752,7 +744,6 @@
"block.create.train_trapdoor": "Vonat-csapóajtó",
"block.create.tuff_pillar": "Tufaoszlop",
"block.create.turntable": "Forgótálca",
- "block.create.turntable.tooltip": "FORGÓTÁLCA",
"block.create.veridium": "Verídium",
"block.create.veridium_pillar": "Verídiumoszlop",
"block.create.vertical_framed_glass": "Függőlegesen osztott üveg",
@@ -799,7 +790,6 @@
"block.create.white_valve_handle": "Fehér szelepfogantyú",
"block.create.windmill_bearing": "Szélkerék-csapágy",
"block.create.wooden_bracket": "Fakeret",
- "block.create.wooden_bracket.tooltip": "FAKERET",
"block.create.yellow_nixie_tube": "Sárga Nixie-cső",
"block.create.yellow_sail": "Sárga vitorla",
"block.create.yellow_seat": "Sárga ülés",
@@ -2249,11 +2239,10 @@
"fluid.create.tea": "Bányásztea",
"item.create.andesite_alloy": "Andezitötvözet",
"item.create.attribute_filter": "Tulajdonságszűrő",
- "item.create.attribute_filter.tooltip": "TULAJDONSÁGSZŰRŐ",
+ "item.create.attribute_filter.tooltip.condition1": "Jobb kattintáskor",
"item.create.bar_of_chocolate": "Csokoládétábla",
"item.create.belt_connector": "Szalag",
"item.create.blaze_cake": "Őrlángtorta",
- "item.create.blaze_cake.tooltip": "ŐRLÁNGTORTA",
"item.create.blaze_cake.tooltip.summary": "Egy finom nasi a keményen dolgozó _őrlángégőidnek_. Mindet felpörgeti!",
"item.create.blaze_cake_base": "Őrlángpiskóta",
"item.create.brass_hand": "Sárgaréz kéz",
@@ -2261,22 +2250,18 @@
"item.create.brass_nugget": "Sárgarézrög",
"item.create.brass_sheet": "Sárgaréz lemez",
"item.create.builders_tea": "Bányásztea",
- "item.create.builders_tea.tooltip": "ÉPÍTŐIPARI TEA",
"item.create.chest_minecart_contraption": "Tárolócsille-szerkezet",
"item.create.chocolate_bucket": "Csokoládésvödör",
"item.create.chocolate_glazed_berries": "Bogyók csokoládébevonattal",
"item.create.chromatic_compound": "Színesszencia",
"item.create.cinder_flour": "Zsarátnokliszt",
"item.create.copper_backtank": "Réz hátitartály",
- "item.create.copper_backtank.tooltip": "RÉZ HÁTITARTÁLY",
"item.create.copper_backtank.tooltip.condition1": "Viselés közben",
"item.create.copper_backtank.tooltip.condition2": "Amikor lehelyezed, és a kinetika hajtja",
"item.create.copper_backtank_placeable": "Lehelyezhető réz hátitartály",
"item.create.copper_diving_boots": "Réz búvárcsizma",
- "item.create.copper_diving_boots.tooltip": "RÉZ BÚVÁRCSIZMA",
"item.create.copper_diving_boots.tooltip.condition1": "Viselés közben",
"item.create.copper_diving_helmet": "Réz búvársisak",
- "item.create.copper_diving_helmet.tooltip": "RÉZ BÚVÁRSISAK",
"item.create.copper_diving_helmet.tooltip.condition1": "Viselés közben",
"item.create.copper_nugget": "Rézrög",
"item.create.copper_sheet": "Rézlemez",
@@ -2284,9 +2269,7 @@
"item.create.crafting_blueprint": "Barkácsábra",
"item.create.crafting_blueprint.condition1": "Jobb kattintás üres rekeszen",
"item.create.crafting_blueprint.condition2": "Jobb kattintás a rekesz beállításához",
- "item.create.crafting_blueprint.tooltip": "BARKÁCSÁBRA",
"item.create.creative_blaze_cake": "Kreatív őrlángtorta",
- "item.create.creative_blaze_cake.tooltip": "KREATÍV ŐRLÁNGTORTA",
"item.create.creative_blaze_cake.tooltip.behaviour1": "Az Őrlángégő hőmérsékletét _szabályozza_.",
"item.create.creative_blaze_cake.tooltip.condition1": "Amikor használják",
"item.create.creative_blaze_cake.tooltip.summary": "Egy nagyon különleges csemege az _őrlángégőid_ számára. Ha ezt a tortát megeszik, _soha nem fogynak ki fűtőanyagból_.",
@@ -2307,23 +2290,19 @@
"item.create.electron_tube": "Elektroncső",
"item.create.empty_blaze_burner": "Üres őrlángégő",
"item.create.empty_schematic": "Üres tervrajz",
- "item.create.empty_schematic.tooltip": "ÜRES TERVRAJZ",
"item.create.experience_nugget": "Tapasztalatmorzsa",
- "item.create.experience_nugget.tooltip": "TAPASZTALATMORZSA",
"item.create.experience_nugget.tooltip.condition1": "Amikor használják",
"item.create.extendo_grip": "Messzefogó",
- "item.create.extendo_grip.tooltip": "MESSZEFOGÓ",
"item.create.extendo_grip.tooltip.behaviour1": "Megnöveli a _domináns kézben_ tartott tárgyak _hatótávolságát_.",
"item.create.extendo_grip.tooltip.behaviour2": "_Semmi_ _élettartam_ nem lesz használva. Helyette _légnyomás_ fogy a tartályból",
"item.create.extendo_grip.tooltip.condition1": "Másodlagos kézben tartva",
"item.create.filter": "Listaszűrő",
+ "item.create.filter.tooltip.condition1": "Jobb kattintáskor",
"item.create.furnace_minecart_contraption": "Kemencés csilleszerkezet",
"item.create.goggles": "Mérnöki szemüveg",
- "item.create.goggles.tooltip": "SZEMÜVEG",
"item.create.goggles.tooltip.condition1": "Blokkra nézés közben",
"item.create.golden_sheet": "Aranylemez",
"item.create.handheld_worldshaper": "Kreatív blokkvető",
- "item.create.handheld_worldshaper.tooltip": "KREATÍV BLOKKVETŐ",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Megnyitja a _konfigurációs felületet_",
"item.create.handheld_worldshaper.tooltip.condition1": "Bal kattintás egy blokkra",
"item.create.handheld_worldshaper.tooltip.condition2": "Jobb kattintás egy blokkra",
@@ -2334,7 +2313,6 @@
"item.create.incomplete_track": "Félkész vasúti sín",
"item.create.iron_sheet": "Vaslemez",
"item.create.linked_controller": "Kézi távvezérlő",
- "item.create.linked_controller.tooltip": "KÉZI TÁVVEZÉRLŐ",
"item.create.linked_controller.tooltip.behaviour2": "Megnyitja a kézi _konfigurációs felületet_.",
"item.create.linked_controller.tooltip.condition1": "Jobb egérgomb",
"item.create.linked_controller.tooltip.condition2": "Jobb kattintás, miközben guggolsz",
@@ -2342,22 +2320,17 @@
"item.create.linked_controller.tooltip.condition4": "Jobb kattintás olvasóállványon",
"item.create.minecart_contraption": "Csilleszerkezet",
"item.create.minecart_coupling": "Csillekapcsoló rúd",
- "item.create.minecart_coupling.tooltip": "CSILLEKAPCSOLÓ RÚD",
"item.create.netherite_backtank": "Netherit hátitartály",
- "item.create.netherite_backtank.tooltip": "NETHERIT HÁTITARTÁLY",
"item.create.netherite_backtank.tooltip.condition1": "Viselés közben",
"item.create.netherite_backtank_placeable": "Lehelyezhető netherit hátitartály",
"item.create.netherite_diving_boots": "Netherit búvárcsizma",
- "item.create.netherite_diving_boots.tooltip": "NETHERIT BÚVÁRCSIZMA",
"item.create.netherite_diving_boots.tooltip.condition1": "Viselés közben",
"item.create.netherite_diving_helmet": "Netherit búvársisak",
- "item.create.netherite_diving_helmet.tooltip": "NETHERIT BÚVÁRSISAK",
"item.create.netherite_diving_helmet.tooltip.condition1": "Viselés közben (teljes felszerelés)",
"item.create.polished_rose_quartz": "Csiszolt rózsakvarc",
"item.create.potato_cannon": "Krumpliágyú",
- "item.create.potato_cannon.tooltip": "KRUMPLIÁGYÚ",
"item.create.potato_cannon.tooltip.behaviour2": "_Semmi_ _élettartam_ nem lesz használva. Helyette _légnyomás_ fogy a tartályból",
- "item.create.potato_cannon.tooltip.condition1": "Amikor jobb kattintanak rá",
+ "item.create.potato_cannon.tooltip.condition1": "Jobb kattintáskor",
"item.create.powdered_obsidian": "Porított obszidián",
"item.create.precision_mechanism": "Óramű",
"item.create.propeller": "Légcsavar",
@@ -2366,15 +2339,12 @@
"item.create.refined_radiance": "Finomított fényöntvény",
"item.create.rose_quartz": "Rózsakvarc",
"item.create.sand_paper": "Csiszolópapír",
- "item.create.sand_paper.tooltip": "CSISZOLÓPAPÍR",
"item.create.sand_paper.tooltip.condition1": "Amikor használják",
"item.create.schedule": "Vasúti menetrend",
"item.create.schematic": "Tervrajz",
- "item.create.schematic.tooltip": "TERVRAJZ",
"item.create.schematic.tooltip.condition1": "Kézben tartva",
"item.create.schematic.tooltip.condition2": "Jobb egérgomb, miközben guggolsz",
"item.create.schematic_and_quill": "Tervrajz és toll",
- "item.create.schematic_and_quill.tooltip": "TERVRAJZ ÉS TOLL",
"item.create.schematic_and_quill.tooltip.behaviour1": "Válassz ki _jobb gombbal_ két _sarokpontot_. Nyomd a _Ctrl_-t és görgess a levegőben a helyek kiválasztásához.",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Görgess_ az oldalakon a méret beállításához, majd Jobb kattints újra, hogy elmentsd.",
"item.create.schematic_and_quill.tooltip.condition1": "Kiválasztás létrehozása",
@@ -2384,17 +2354,14 @@
"item.create.super_glue": "Pillanatragasztó",
"item.create.sweet_roll": "Tejszínes tekercs",
"item.create.tree_fertilizer": "Fatrágya",
- "item.create.tree_fertilizer.tooltip": "FATRÁGYA",
"item.create.tree_fertilizer.tooltip.condition1": "Facsemetén használva",
"item.create.unprocessed_obsidian_sheet": "Feldolgozatlan obszidiánlemez",
"item.create.vertical_gearbox": "Függőleges fogaskerékház",
"item.create.wand_of_symmetry": "Szimmetriapálca",
- "item.create.wand_of_symmetry.tooltip": "SZIMMETRIAPÁLCA",
"item.create.wand_of_symmetry.tooltip.condition1": "Felszínen használva",
"item.create.wheat_flour": "Búzaliszt",
"item.create.whisk": "Habverő",
"item.create.wrench": "Csavarkulcs",
- "item.create.wrench.tooltip": "CSAVARKULCS",
"item.create.wrench.tooltip.condition1": "Blokkon használat közben",
"item.create.zinc_ingot": "Cinkrúd",
"item.create.zinc_nugget": "Cinkrög",
diff --git a/src/main/resources/assets/create/lang/id_id.json b/src/main/resources/assets/create/lang/id_id.json
index ffa3cbed5..2df40a6f5 100644
--- a/src/main/resources/assets/create/lang/id_id.json
+++ b/src/main/resources/assets/create/lang/id_id.json
@@ -63,7 +63,6 @@
"block.create.chocolate": "Cokelat",
"block.create.chute": "Parasut",
"block.create.clipboard": "Papan Klip",
- "block.create.clipboard.tooltip": "PAPAN KLIP",
"block.create.clipboard.tooltip.condition1": "Ketika Diklik Kanan",
"block.create.clipboard.tooltip.summary": "_Simpan catatan anda_ dan membuat anda terlihat lebih professional.",
"block.create.clockwork_bearing": "Bantalan Jarum Jam",
@@ -72,7 +71,6 @@
"block.create.content_observer": "Pengamat Pintar",
"block.create.contraption_controls": "Pengendali Lift",
"block.create.controller_rail": "Rel Pengendali",
- "block.create.controller_rail.tooltip": "REL KONTRAPRODUK",
"block.create.controls": "Pengendali Kereta",
"block.create.copper_backtank": "Tas Tangki Tembaga",
"block.create.copper_bars": "Jeruji Tembaga",
@@ -102,7 +100,6 @@
"block.create.crushing_wheel": "Roda Penghancur",
"block.create.crushing_wheel_controller": "Pengontrol Roda Penghancur",
"block.create.cuckoo_clock": "Jam Cuckoo",
- "block.create.cuckoo_clock.tooltip": "JAM CUCKOO",
"block.create.cut_andesite": "Andesit Pahat",
"block.create.cut_andesite_brick_slab": "Lempeng Bata Andesit Pahat",
"block.create.cut_andesite_brick_stairs": "Tangga Bata Andesit Pahat",
@@ -247,7 +244,6 @@
"block.create.fluid_tank": "Tangki Cairan",
"block.create.fluid_valve": "Katup Cairan",
"block.create.flywheel": "Roda Gila",
- "block.create.flywheel.tooltip": "RODA GILA",
"block.create.flywheel.tooltip.behaviour1": "Mulai memutar.",
"block.create.framed_glass": "Kaca Berbingkai",
"block.create.framed_glass_door": "Pintu Panel Kaca",
@@ -343,7 +339,6 @@
"block.create.netherite_backtank": "Tas Tangki Neterit",
"block.create.nixie_tube": "Tabung Nixie",
"block.create.nozzle": "Nosel",
- "block.create.nozzle.tooltip": "NOSEL",
"block.create.oak_window": "Jendela Ek",
"block.create.oak_window_pane": "Panel Jendela Ek",
"block.create.ochrum": "Oker",
@@ -371,11 +366,8 @@
"block.create.rotation_speed_controller": "Pengatur Kecepatan Rotasi",
"block.create.sail_frame": "Bingkai Layar Kincir Angin",
"block.create.schematic_table": "Meja Skema",
- "block.create.schematic_table.tooltip": "MEJA SKEMATIK",
"block.create.schematicannon": "Meriam Skematik",
- "block.create.schematicannon.tooltip": "PELURU SKEMATIK",
"block.create.schematicannon.tooltip.condition1": "Ketika Kiri Diklik",
- "block.create.seat.tooltip": "TEMPAT DUDUK",
"block.create.seat.tooltip.condition1": "Klik kanan di Tempat Duduk",
"block.create.shadow_steel_casing": "Selubung Bayangan",
"block.create.smart_chute": "Parasut Pintar",
@@ -383,12 +375,10 @@
"block.create.spout": "Cerat",
"block.create.sticky_mechanical_piston": "Piston Mekanik Lengket",
"block.create.stressometer": "Stressometer",
- "block.create.toolbox.tooltip": "KOTAK PERALATAN",
"block.create.track_observer": "Pengamat Kereta",
"block.create.train_door": "Pintu Kereta",
"block.create.train_trapdoor": "Pintu Jebakan Kereta",
"block.create.turntable": "Meja Putar",
- "block.create.turntable.tooltip": "MEJA PUTAR",
"block.create.turntable.tooltip.summary": "Menggunakan _Gaya Rotasi_ untuk membuat kemabukan.",
"block.create.water_wheel": "Kincir Air",
"block.create.water_wheel_structure": "Kincir Air Besar",
@@ -724,7 +714,6 @@
"item.create.andesite_alloy": "Paduan Andesit",
"item.create.attribute_filter": "Filter Atribut",
"item.create.blaze_cake": "Kue Kemamang",
- "item.create.blaze_cake.tooltip": "PEMBAKAR KEMAMANG",
"item.create.blaze_cake_base": "Dasar Kue Kemamang",
"item.create.brass_hand": "Tangan Kuningan",
"item.create.brass_ingot": "Batangan Kuningan",
@@ -733,7 +722,6 @@
"item.create.chocolate_bucket": "Ember Cokelat",
"item.create.cinder_flour": "Tepung Netherrack",
"item.create.copper_backtank": "Tas Tangki Tembaga",
- "item.create.copper_backtank.tooltip": "TAS TANGKI TEMBAGA",
"item.create.copper_backtank.tooltip.condition1": "Jika Digunakan",
"item.create.copper_backtank.tooltip.condition2": "Ketika diletakkan, Ditenagai oleh Kinetik",
"item.create.copper_backtank.tooltip.summary": "_Tank_ yang _Dapat Dipakai_ untuk membawa Udara Bertekanan.",
@@ -742,30 +730,25 @@
"item.create.copper_diving_helmet.tooltip.summary": "Bersama dengan _Backtank_, memungkinkan _bernapas_ _di bawah air_ untuk waktu yang lama.",
"item.create.copper_sheet": "Lembaran Tembaga",
"item.create.creative_blaze_cake": "Kue Kemamang Kreatif",
- "item.create.creative_blaze_cake.tooltip": "PEMBAKAR KEMAMANG KREATIF",
"item.create.creative_blaze_cake.tooltip.condition1": "Ketika Digunakan",
"item.create.empty_blaze_burner": "Pembakar Kemamang Kosong",
"item.create.empty_schematic": "Skema Kosong",
- "item.create.empty_schematic.tooltip": "SKEMATIK KOSONG",
"item.create.extendo_grip": "Pegangan Pemanjang",
"item.create.extendo_grip.tooltip.condition2": "Ketika memakai Tas Tangki",
"item.create.extendo_grip.tooltip.summary": "_Meningkatkan jarak jangkauan_ pengguna secara signifikan. Dapat diberi daya dengan _Udara_ _Tekanan_ dari _Tas Tangki_",
"item.create.goggles": "Kacamata Insinyur",
- "item.create.goggles.tooltip": "KACAMATA",
"item.create.golden_sheet": "Lembaran Emas",
"item.create.honey_bucket": "Ember Madu",
"item.create.incomplete_precision_mechanism": "Mekanisme Presisi Belum Jadi",
"item.create.iron_sheet": "Lembaran Besi",
"item.create.linked_controller.tooltip.condition1": "Klik Kanan",
"item.create.netherite_backtank": "Tas Tangki Neterit",
- "item.create.netherite_backtank.tooltip": "TAS TANGKI NETERIT",
"item.create.netherite_backtank.tooltip.condition1": "Jika Digunakan",
"item.create.netherite_backtank.tooltip.condition2": "Ketika diletakan, Ditenagai oleh Kinetik",
"item.create.netherite_backtank_placeable": "Tas Tangki Neterit Dapat ditempatkan",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Memberikan kekebalan terhadap _Api_ dan _Lava_, menguras _Tekanan Udara_ secara perlahan dari Tas Tangki. Juga memberikan _peningkatan penglihatan_ di Lava",
"item.create.netherite_diving_helmet.tooltip.summary": "Bersama dengan _Tas Tangki Neterit_, ini dapat melindungi Anda dari _panas ekstrim_. Agar efektif, _Kaki_ juga harus tercakup dalam _Neterit_.",
"item.create.potato_cannon": "Peluru Kentang",
- "item.create.potato_cannon.tooltip": "PELURU KENTANG",
"item.create.potato_cannon.tooltip.condition2": "Ketika memakai Tas Tangki",
"item.create.potato_cannon.tooltip.summary": "Meluncurkan sayuran hasil panen Anda di Enemies. Dapat ditenagai dengan Tekanan Udara dari _Tas Tangki_",
"item.create.powdered_obsidian": "Bubuk Obsidian",
@@ -773,9 +756,7 @@
"item.create.raw_zinc": "Seng Mentah",
"item.create.red_sand_paper": "Ampelas Merah",
"item.create.sand_paper": "Ampelas",
- "item.create.sand_paper.tooltip": "AMPELAS",
"item.create.schematic": "Skematik",
- "item.create.schematic.tooltip": "SKEMATIK",
"item.create.schematic.tooltip.condition1": "Jika Dipegang",
"item.create.schematic.tooltip.condition2": "Klik Kiri ketika Jongkok",
"item.create.schematic_and_quill": "Skema dan Pena",
@@ -784,7 +765,6 @@
"item.create.wheat_flour": "Tepung Gandum",
"item.create.whisk": "Pengaduk",
"item.create.wrench": "Kunci Inggris",
- "item.create.wrench.tooltip": "KUNCI INGGRIS",
"item.create.zinc_ingot": "Batangan Seng",
"item.create.zinc_nugget": "Bongkahan Seng",
"itemGroup.create.base": "Create",
diff --git a/src/main/resources/assets/create/lang/is_is.json b/src/main/resources/assets/create/lang/is_is.json
index 90b835360..422f299c9 100644
--- a/src/main/resources/assets/create/lang/is_is.json
+++ b/src/main/resources/assets/create/lang/is_is.json
@@ -9,9 +9,7 @@
"block.create.cogwheel": "Tannhjól",
"block.create.crimsite": "Krímsít",
"block.create.cuckoo_clock": "Gauksklukka",
- "block.create.cuckoo_clock.tooltip": "GAUKSKLUKKA",
"block.create.flywheel": "Svinghjól",
- "block.create.flywheel.tooltip": "SVINGHJÓL",
"block.create.honey": "Hunang",
"block.create.large_cogwheel": "Stórt tannhjól",
"block.create.limestone": "Kalksteinn",
@@ -61,6 +59,5 @@
"item.create.rose_quartz": "Rósakvars",
"item.create.sand_paper": "Sandpappír",
"item.create.wrench": "Skiptilykill",
- "item.create.wrench.tooltip": "SKIPTILYKILL",
"item.create.zinc_ingot": "Sinkhleifur"
}
\ No newline at end of file
diff --git a/src/main/resources/assets/create/lang/it_it.json b/src/main/resources/assets/create/lang/it_it.json
index 239fb7311..a4ba5f366 100644
--- a/src/main/resources/assets/create/lang/it_it.json
+++ b/src/main/resources/assets/create/lang/it_it.json
@@ -14,6 +14,7 @@
"advancement.create.belt": "Fate lalga",
"advancement.create.belt.desc": "Connetti due assi con un nastro meccanico",
"advancement.create.belt_funnel_kiss": "Che dolce...",
+ "advancement.create.belt_funnel_kiss.desc": "Fai in modo che due imbuti montati su un nastro si 'bacino'. (Progresso segreto)",
"advancement.create.brass": "L'ottone",
"advancement.create.brass.desc": "Fabbrica dell'Ottone mettendo dei Lingotti di rame e lo zinco in un Frullatore scaldato a blaze",
"advancement.create.brass_casing": "L'Età dell'Ottone",
@@ -23,6 +24,7 @@
"advancement.create.cart_pickup": "Braccia forti",
"advancement.create.cart_pickup.desc": "Raccogli un Macchinario con carrello da miniera composto da almeno 200 blocchi",
"advancement.create.chained_drain": "Inarrestabile",
+ "advancement.create.chained_drain.desc": "Guarda mentre un oggetto supera un'intera fila di Prosciugatori§7\n(Progresso segreto)",
"advancement.create.chocolate_bucket": "La Fabbrica di Cioccolato",
"advancement.create.chocolate_bucket.desc": "Ottieni un secchio di Cioccolato fuso.",
"advancement.create.chute": "Giù per il tubo",
@@ -40,7 +42,9 @@
"advancement.create.copper_casing": "L'Età del Rame",
"advancement.create.copper_casing.desc": "Usa un Lingotto di rame su del legno scortecciato, creando un rivestimento isolante per i tuoi macchinari",
"advancement.create.crafter_lazy_000": "Manovre disperate",
+ "advancement.create.crafter_lazy_000.desc": "Rallenta il più possibile un Fabbricatore meccanico e continua a procrastinare su un generatore decente§7\n(Progresso segreto)",
"advancement.create.cross_streams": "Non incrociate i flussi!",
+ "advancement.create.cross_streams.desc": "Guarda mentre due fluidi si incontrano§7\n(Progresso segreto)",
"advancement.create.crusher_maxed_0000": "Schiacciante",
"advancement.create.crusher_maxed_0000.desc": "Fai girare una coppia di Ruote frantumatrici alla massima velocità",
"advancement.create.crushing_wheel": "Una coppia di giganti",
@@ -56,6 +60,7 @@
"advancement.create.diving_suit": "Attrezzatura da immersione",
"advancement.create.diving_suit.desc": "Equipaggia uno Zaino serbatoio e un Elmo da immersione e tuffati in acqua",
"advancement.create.diving_suit_lava": "Nuotando con gli Strider",
+ "advancement.create.diving_suit_lava.desc": "Prova a tuffarti nella lava con la tua attrezzatura da immersione di netherite",
"advancement.create.drain": "Asciugatura perfetta",
"advancement.create.drain.desc": "Guarda mentre un oggetto viene drenato da un Prosciugatore.",
"advancement.create.ejector_maxed": "Medaglia di salto in lungo",
@@ -65,9 +70,11 @@
"advancement.create.extendo_grip": "Boioioing!",
"advancement.create.extendo_grip.desc": "Procurati un Braccio allungabile",
"advancement.create.extendo_grip_dual": "Più lungo possibile",
+ "advancement.create.extendo_grip_dual.desc": "Equipaggia due Prolunghe per avere una portata sovrumana§7\n(Progresso segreto)",
"advancement.create.fan_processing": "Processo particellare",
"advancement.create.fan_processing.desc": "Usa un ventilatore incassato per processare dei materiali",
"advancement.create.fist_bump": "Mano a mano!",
+ "advancement.create.fist_bump.desc": "Metti due Installatori uno di fronte all'altro e falli salutare con un pugno§7\n(Progresso segreto)",
"advancement.create.foods": "Dieta bilanciata",
"advancement.create.foods.desc": "Crea Bacche glassate, una Mela caramellata e del Pane dolce, tutti dallo stesso Spruzzatore",
"advancement.create.funnel": "Estetica da aeroporto",
@@ -75,6 +82,7 @@
"advancement.create.glass_pipe": "Spiare il flusso",
"advancement.create.glass_pipe.desc": "Usa la tua Chiave a pappagallo su un tubo che contiene fluidi",
"advancement.create.hand_crank_000": "Sessione di allenamento",
+ "advancement.create.hand_crank_000.desc": "Usa una manovella fino a diventare esausto§7\n(Progresso segreto)",
"advancement.create.haunted_bell": "Senso oscuro",
"advancement.create.haunted_bell.desc": "Suona una Campana infestata",
"advancement.create.honey_drain": "Apicoltura automatizzata",
@@ -84,6 +92,7 @@
"advancement.create.hose_pulley_lava": "Sotto la crosta",
"advancement.create.hose_pulley_lava.desc": "Estrai lava da una sorgente abbastanza grande da essere considerata infinita",
"advancement.create.lava_wheel_00000": "Ruota lavica",
+ "advancement.create.lava_wheel_00000.desc": "Non è così che dovrebbe funzionare§7\n(Progresso segreto)",
"advancement.create.linked_controller": "Attivazione da remoto",
"advancement.create.linked_controller.desc": "Attiva un Connettore redstone usando una Pulsantiera di comando",
"advancement.create.long_train": "Trasporto pesante",
@@ -103,7 +112,9 @@
"advancement.create.millstone": "Frantumatore portatile",
"advancement.create.millstone.desc": "Usa una Macina per polverizzare qualcosa",
"advancement.create.musical_arm": "DJ Mecha",
+ "advancement.create.musical_arm.desc": "Guarda un braccio meccanico attivare un giradischi§7\n(Progresso segreto)",
"advancement.create.pipe_organ": "Organo a canne",
+ "advancement.create.pipe_organ.desc": "Connetti 12 Fischi a un singolo serbatoio e impostali ognuno a una nota diversa §7\n(Progresso segreto)",
"advancement.create.portable_storage_interface": "Sosta al drive-through",
"advancement.create.portable_storage_interface.desc": "Usa una Interfaccia di stoccaggio portatile per inserire o rimuovere oggetti dall'interno di un macchinario",
"advancement.create.potato_cannon": "Fwoomp!",
@@ -115,6 +126,7 @@
"advancement.create.pulley_maxed": "Una corda lunghissima",
"advancement.create.pulley_maxed.desc": "Allunga la corda di una Carrucola per almeno 200 blocchi",
"advancement.create.red_signal": "Autista esperto",
+ "advancement.create.red_signal.desc": "Passa con il rosso con il tuo treno§7\n(Progresso segreto)",
"advancement.create.root": "Benvenuti nella Create",
"advancement.create.root.desc": "È ora di iniziare a costruire marchingegni fantastici!",
"advancement.create.rose_quartz": "Diamanti rosa",
@@ -125,7 +137,7 @@
"advancement.create.self_deploying.desc": "Crea un Macchinario con carrello da miniera che posiziona binari di fronte a sé",
"advancement.create.shifting_gears": "Cambiare marcia",
"advancement.create.shifting_gears.desc": "Aggancia una ruota dentata grande a una piccola, permettendoti di cambiare la velocità dei tuoi macchinari",
- "advancement.create.speed_controller": "Gli ingegneri lo odiano",
+ "advancement.create.speed_controller": "Gli ingegneri odiano questo semplice trucco!",
"advancement.create.speed_controller.desc": "Perfeziona i tuoi macchinari con un Regolatore di velocità di rotazione",
"advancement.create.spout": "Splash",
"advancement.create.spout.desc": "Guarda mentre un fluido viene versato da uno Spruzzatore",
@@ -138,6 +150,7 @@
"advancement.create.stressometer": "Che stress!",
"advancement.create.stressometer.desc": "Piazza e alimenta un tachimetro. Guardalo con gli occhiali per leggere il suo esatto valore.",
"advancement.create.stressometer_maxed": "Ce la fa ancora?",
+ "advancement.create.stressometer_maxed.desc": "Leggi esattamente 100% stress su uno Stressometro§7\n(Progresso segreto)",
"advancement.create.sturdy_sheet": "Rocce durissime",
"advancement.create.sturdy_sheet.desc": "Assembla una Lamiera rinforzata raffinando dell'ossidiana in polvere.",
"advancement.create.super_glue": "Forti legami",
@@ -153,10 +166,13 @@
"advancement.create.train_casing_00": "L'Età Logistica",
"advancement.create.train_casing_00.desc": "Usa delle Lamiere rinforzate per creare dei componenti per treni",
"advancement.create.train_crash": "Servizio scadente",
+ "advancement.create.train_crash.desc": "Sii testimone di un incidente ferroviario mentre sei tra i passeggeri§7\n(Progresso segreto)",
"advancement.create.train_crash_backwards": "Punto cieco",
+ "advancement.create.train_crash_backwards.desc": "Colpisci un altro treno mentre vai in retromarcia§7\n(Progresso segreto)",
"advancement.create.train_portal": "Pendolare interdimensionale",
"advancement.create.train_portal.desc": "Attraversa un Portale del Nether a bordo di un treno",
"advancement.create.train_roadkill": "Uccisione stradale",
+ "advancement.create.train_roadkill.desc": "Investi un nemico con il tuo treno§7\n(Progresso segreto)",
"advancement.create.train_whistle": "Choo Choo!",
"advancement.create.train_whistle.desc": "Assembla un Fischio come parte di un treno e attivalo mentre guidi",
"advancement.create.water_supply": "Collezionista di pozzanghere",
@@ -225,7 +241,6 @@
"block.create.chocolate": "Cioccolato",
"block.create.chute": "Scivolo per detriti",
"block.create.clipboard": "Portablocco",
- "block.create.clipboard.tooltip": "PORTABLOCCO",
"block.create.clipboard.tooltip.behaviour1": "Apre l'_Interfaccia_. _Premi da accovacciato_ per _piazzarlo_ su una superficie.",
"block.create.clipboard.tooltip.behaviour2": "Alcune _impostazioni_ dei blocchi, come i filtri, possono essere _copiate (Pulsante Destro)_ e _applicate (Pulsante Sinistro)_ altrove.",
"block.create.clipboard.tooltip.condition1": "Tasto destro",
@@ -237,7 +252,6 @@
"block.create.content_observer": "Osservatore Intelligente",
"block.create.contraption_controls": "Comandi per macchinari",
"block.create.controller_rail": "Binario di controllo",
- "block.create.controller_rail.tooltip": "BINARIO DI CONTROLLO",
"block.create.controller_rail.tooltip.summary": "Un binario _monodirezionale_ con velocità _variabile_, controllata dalla _forza del segnale_ che riceve.",
"block.create.controls": "Comandi del treno",
"block.create.copper_backtank": "Zaino serbatoio in rame",
@@ -256,17 +270,14 @@
"block.create.copycat_bars": "Sbarre mimetiche",
"block.create.copycat_base": "Base mimetica",
"block.create.copycat_panel": "Pannello mimetico",
- "block.create.copycat_panel.tooltip": "PANNELLO MIMETICO",
"block.create.copycat_panel.tooltip.behaviour1": "Applica l'_oggetto tenuto_ come suo _materiale_, se possibile. _Premi di nuovo_ per cambiare _orientamento_ o _stato di attivazione_. Usa una _Chiave a pappagallo_ per _rimuovere_ il materiale.",
"block.create.copycat_panel.tooltip.condition1": "Tasto destro",
"block.create.copycat_panel.tooltip.summary": "_Converte_ qualsiasi _blocco completo_ in un pannello decorativo. Accetta anche _Sbarre_ e _Botole_.",
"block.create.copycat_step": "Gradino mimetico",
- "block.create.copycat_step.tooltip": "GRADINO MIMETICO",
"block.create.copycat_step.tooltip.behaviour1": "Applica l'_oggetto tenuto_ come suo _materiale_, se possibile. _Premi di nuovo_ per cambiare _orientamento_ o _stato di attivazione_. Usa una _Chiave a pappagallo_ per _rimuovere_ il materiale.",
"block.create.copycat_step.tooltip.condition1": "Tasto destro",
"block.create.copycat_step.tooltip.summary": "_Converti_ qualsiasi _blocco completo_ in un gradino decorativo.",
"block.create.creative_crate": "Cassa (creativa)",
- "block.create.creative_crate.tooltip": "CASSA (CREATIVA)",
"block.create.creative_crate.tooltip.behaviour1": "Qualsiasi _estrazione_ da questo contenitore fornisce _provviste infinite_ dell'oggetto in questione. Gli oggetti _inseriti_ in questo baule verranno _cancellati_",
"block.create.creative_crate.tooltip.behaviour2": "Fornisce tutti i materiali richiesti dal Progetto.",
"block.create.creative_crate.tooltip.condition1": "Quando un oggetto è nel filtro",
@@ -281,7 +292,6 @@
"block.create.crushing_wheel": "Ruota frantumatrice",
"block.create.crushing_wheel_controller": "Nucleo di ruota frantumatrice",
"block.create.cuckoo_clock": "Orologio a cucù",
- "block.create.cuckoo_clock.tooltip": "OROLOGIO A CUCÙ",
"block.create.cuckoo_clock.tooltip.behaviour1": "Mostra l'_ora_ _corrente_ e suona una melodia due volte al giorno. Si _attiva_ una volta a mezzogiorno e una al crepuscolo, non appena i _giocatori_ _possono_ _dormire_.",
"block.create.cuckoo_clock.tooltip.condition1": "Quando in rotazione",
"block.create.cuckoo_clock.tooltip.summary": "Prodotto di artigianato raffinato usato per _decorare_ uno spazio e _tener_ _traccia_ _del_ _tempo_.",
@@ -429,7 +439,6 @@
"block.create.fluid_tank": "Serbatoio per fluidi",
"block.create.fluid_valve": "Valvola per fluidi",
"block.create.flywheel": "Volano",
- "block.create.flywheel.tooltip": "VOLANO",
"block.create.flywheel.tooltip.behaviour1": "Gira.",
"block.create.flywheel.tooltip.condition1": "Quando riceve forza centrifuga",
"block.create.flywheel.tooltip.summary": "_Decora_ i tuoi _macchinari_ con questa enorme ruota di ottone.",
@@ -455,7 +464,6 @@
"block.create.green_valve_handle": "Maniglia per valvola verde",
"block.create.hand_crank": "Manovella",
"block.create.haunted_bell": "Campana infestata",
- "block.create.haunted_bell.tooltip": "CAMPANA INFESTATA",
"block.create.haunted_bell.tooltip.behaviour1": "Mostra i _punti bui_ nei quali possono apparire _creature ostili_.",
"block.create.haunted_bell.tooltip.condition1": "Quando tenuta in mano o suonata",
"block.create.haunted_bell.tooltip.summary": "Una _Campana Maledetta_ infestata da anime perdute del Nether.",
@@ -526,7 +534,6 @@
"block.create.mechanical_roller": "Rullo Meccanico",
"block.create.mechanical_saw": "Sega meccanica",
"block.create.metal_bracket": "Supporto di metallo",
- "block.create.metal_bracket.tooltip": "SUPPORTO DI METALLO",
"block.create.metal_bracket.tooltip.summary": "_Decora_ le tue _assi_, _ruote dentate_ e _tubi_ rinforzandoli con del ferro.",
"block.create.metal_girder": "Trave di metallo",
"block.create.metal_girder_encased_shaft": "Asse rivestita da trave di metallo",
@@ -536,7 +543,6 @@
"block.create.netherite_backtank": "Zaino serbatoio in netherite",
"block.create.nixie_tube": "Tubo Nixie",
"block.create.nozzle": "Dispersore",
- "block.create.nozzle.tooltip": "DISPERSORE",
"block.create.nozzle.tooltip.summary": "Collegalo di fronte a un _ventilatore_ per distribuire il suo effetto sulle entità in _tutte_ _le_ _direzioni_.",
"block.create.oak_window": "Finestra di quercia",
"block.create.oak_window_pane": "Pannello di finestra di quercia",
@@ -555,7 +561,6 @@
"block.create.oxidized_copper_tile_stairs": "Scalini di mattonelle di rame ossidato",
"block.create.oxidized_copper_tiles": "Mattonelle di rame ossidato",
"block.create.peculiar_bell": "Campana peculiare",
- "block.create.peculiar_bell.tooltip": "CAMPANA PECULIARE",
"block.create.peculiar_bell.tooltip.summary": "Una _Campana_ decorativa in _Ottone_. Posarla sopra del _Fuoco delle Anime_ potrebbe avere strani effetti...",
"block.create.pink_nixie_tube": "Tubo Nixie rosa",
"block.create.pink_sail": "Vela rosa",
@@ -564,7 +569,6 @@
"block.create.pink_valve_handle": "Maniglia per valvola rosa",
"block.create.piston_extension_pole": "Palo di pistone",
"block.create.placard": "Cornice di ottone",
- "block.create.placard.tooltip": "CORNICE DI OTTONE",
"block.create.placard.tooltip.behaviour1": "_Mette_ l'_oggetto_ nella cornice. _Emette_ un segnale _redstone_ temporaneo se contiene già un oggetto corrispondente.",
"block.create.placard.tooltip.behaviour2": "_Rimuove_ l'_oggetto_ attualmente incorniciato.",
"block.create.placard.tooltip.condition1": "Tasto destro con un oggetto",
@@ -658,12 +662,10 @@
"block.create.rotation_speed_controller": "Regolatore di velocità di rotazione",
"block.create.sail_frame": "Telaio di vela per mulino a vento",
"block.create.schematic_table": "Banco dei progetti",
- "block.create.schematic_table.tooltip": "BANCO DEI PROGETTI",
"block.create.schematic_table.tooltip.behaviour1": "Carica un file selezionato dalla tua cartella Schematics.",
"block.create.schematic_table.tooltip.condition1": "Quando viene fornito un progetto vuoto",
"block.create.schematic_table.tooltip.summary": "Importa un file .nbt su un _progetto_ _vuoto_.",
"block.create.schematicannon": "Spara-progetti",
- "block.create.schematicannon.tooltip": "SPARA-PROGETTI",
"block.create.schematicannon.tooltip.behaviour1": "Apre l'_Interfaccia_",
"block.create.schematicannon.tooltip.condition1": "Tasto destro",
"block.create.schematicannon.tooltip.summary": "Spara blocchi per ricreare un _progetto_ posizionato nel mondo. Usa gli oggetti degli inventari adiacenti e della _polvere da sparo_ come combustibile.",
@@ -671,7 +673,6 @@
"block.create.scorchia_pillar": "Pilastro di scoria bruciata",
"block.create.scoria": "Scoria",
"block.create.scoria_pillar": "Pilastro di scoria",
- "block.create.seat.tooltip": "SEDILE",
"block.create.seat.tooltip.behaviour1": "Fai sedere il giocatore sul _sedile_. Premi Maiusc sinistro per alzarti dal _sedile_.",
"block.create.seat.tooltip.condition1": "Tasto destro sul sedile",
"block.create.seat.tooltip.summary": "Siediti e goditi l'escursione! Ancora un giocatore a una macchina _in movimento_. Perfetto anche per l'arredamento! Dispone di una varietà di colori.",
@@ -752,7 +753,6 @@
"block.create.stressometer": "Stressometro",
"block.create.tiled_glass": "Vetro piastrellato",
"block.create.tiled_glass_pane": "Pannello di vetro piastrellato",
- "block.create.toolbox.tooltip": "CASSETTA DEGLI ATTREZZI",
"block.create.toolbox.tooltip.behaviour1": "_Conserva_ il suo _contenuto_.",
"block.create.toolbox.tooltip.behaviour2": "_Giocatori_ _vicini_ possono tenere premuto il _comando_ della _Cassetta degli attrezzi_ per accedere al suo contenuto _dalla distanza_.",
"block.create.toolbox.tooltip.behaviour3": "Apre l'_Interfaccia_.",
@@ -768,7 +768,6 @@
"block.create.train_trapdoor": "Botola per treni",
"block.create.tuff_pillar": "Pilastro di tufo",
"block.create.turntable": "Piattaforma girevole",
- "block.create.turntable.tooltip": "PIATTAFORMA GIREVOLE",
"block.create.turntable.tooltip.summary": "Usa _Energia Cinetica_ per generare Cinetosi.",
"block.create.veridium": "Veridio",
"block.create.veridium_pillar": "Pilastro di veridio",
@@ -816,7 +815,6 @@
"block.create.white_valve_handle": "Maniglia per valvola bianca",
"block.create.windmill_bearing": "Supporto per mulino a vento",
"block.create.wooden_bracket": "Supporto di legno",
- "block.create.wooden_bracket.tooltip": "SUPPORTO DI LEGNO",
"block.create.wooden_bracket.tooltip.summary": "_Decora_ le tue _assi_, _ruote dentate_ e _tubi_ rinforzandoli con del legno.",
"block.create.yellow_nixie_tube": "Tubo Nixie giallo",
"block.create.yellow_sail": "Vela gialla",
@@ -2683,14 +2681,12 @@
"fluid.create.tea": "Tè del costruttore",
"item.create.andesite_alloy": "Lega di andesite",
"item.create.attribute_filter": "Filtro di caratteristiche",
- "item.create.attribute_filter.tooltip": "FILTRO DI CARATTERISTICHE",
"item.create.attribute_filter.tooltip.behaviour1": "Apre l'_interfaccia_ _di_ _configurazione_.",
"item.create.attribute_filter.tooltip.condition1": "Tasto destro",
"item.create.attribute_filter.tooltip.summary": "_Confronta degli oggetti_ con una raccolta di _caratteristiche_ o _categorie_. Può essere usato negli _Slot di filtraggio_ di vari blocchi della Create",
"item.create.bar_of_chocolate": "Barretta di cioccolato",
"item.create.belt_connector": "Nastro meccanico",
"item.create.blaze_cake": "Torta di Blaze",
- "item.create.blaze_cake.tooltip": "TORTA PER BLAZE",
"item.create.blaze_cake.tooltip.summary": "Un delizioso spuntino per i tuoi _inceneritori a blaze_. Alimentali col fuoco!",
"item.create.blaze_cake_base": "Base della torta di Blaze",
"item.create.brass_hand": "Mano di ottone",
@@ -2698,7 +2694,6 @@
"item.create.brass_nugget": "Pepita di ottone",
"item.create.brass_sheet": "Lamiera di ottone",
"item.create.builders_tea": "Tè del costruttore",
- "item.create.builders_tea.tooltip": "TÈ DEL COSTRUTTORE",
"item.create.builders_tea.tooltip.summary": "La bevanda perfetta per iniziare la giornata _motivato_ e _saturato._",
"item.create.chest_minecart_contraption": "Macchinario con carrello da miniera con baule",
"item.create.chocolate_bucket": "Secchio di cioccolata",
@@ -2706,7 +2701,6 @@
"item.create.chromatic_compound": "Composto cromatico",
"item.create.cinder_flour": "Farina di braci",
"item.create.copper_backtank": "Zaino serbatoio in rame",
- "item.create.copper_backtank.tooltip": "ZAINO SERBATOIO DI RAME",
"item.create.copper_backtank.tooltip.behaviour1": "Fornisce _aria_ _compressa_ a tutto ciò che lo richiede.",
"item.create.copper_backtank.tooltip.behaviour2": "_Assorbe_ _aria_ _compressa_ a una velocità dipendente dalla velocità di rotazione.",
"item.create.copper_backtank.tooltip.condition1": "Quando indossato",
@@ -2714,12 +2708,10 @@
"item.create.copper_backtank.tooltip.summary": "Un _serbatoio_ _indossabile_ adatto per trasportare aria compressa.",
"item.create.copper_backtank_placeable": "Zaino serbatoio in rame posizionabile",
"item.create.copper_diving_boots": "Stivali da immersione di rame",
- "item.create.copper_diving_boots.tooltip": "STIVALI DA IMMERSIONE DI RAME",
"item.create.copper_diving_boots.tooltip.behaviour1": "Il portatore _affonda_ _più velocemente_ e _non può_ _nuotare_. Permette di _camminare_ e _saltare_ sott'acqua. Il portatore è inoltre immune ai _Nastri_ _meccanici_.",
"item.create.copper_diving_boots.tooltip.condition1": "Quando indossati",
"item.create.copper_diving_boots.tooltip.summary": "Un paio di _stivali_ _pesanti_ che permettono di esplorare meglio il fondale oceanico.",
"item.create.copper_diving_helmet": "Casco da immersione di rame",
- "item.create.copper_diving_helmet.tooltip": "CASCO DA IMMERSIONE DI RAME",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Applica l'effetto di _Respirazione Subacquea_, consumando lentamente l'_Aria compressa_ all'interno del serbatoio.",
"item.create.copper_diving_helmet.tooltip.condition1": "Quando indossato",
"item.create.copper_diving_helmet.tooltip.summary": "Insieme a uno _Zaino Serbatoio_, permette al portatore di _respirare_ _sott'acqua_ per un periodo di tempo prolungato.",
@@ -2731,10 +2723,8 @@
"item.create.crafting_blueprint.behaviour2": "_Usa_ la _ricetta_ _selezionata_ con gli oggetti nel tuo _inventario_. _Accovacciati_ per fabbricare fino a uno _stack_ di oggetti.",
"item.create.crafting_blueprint.condition1": "Tasto destro su uno slot vuoto",
"item.create.crafting_blueprint.condition2": "Tasto destro su uno slot occupato",
- "item.create.crafting_blueprint.tooltip": "PROGETTO DI FABBRICAZIONE",
"item.create.crafting_blueprint.tooltip.summary": "Se _appeso_ ad un muro, può essere usato per _specificare_ gli _ingredienti_ per fabbricare manualmente. Ogni slot rappresenta una ricetta.",
"item.create.creative_blaze_cake": "Torta di Blaze (creativa)",
- "item.create.creative_blaze_cake.tooltip": "TORTA PER BLAZE (CREATIVA)",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Modifica_ il livello di calore di un inceneritore a blaze.",
"item.create.creative_blaze_cake.tooltip.condition1": "Quando usata",
"item.create.creative_blaze_cake.tooltip.summary": "Uno snack molto speciale per i tuoi _inceneritori a blaze_. Dopo aver mangiato questa torta, gli Inceneritori a Blaze _non finiranno mai il carburante_.",
@@ -2755,42 +2745,28 @@
"item.create.electron_tube": "Valvola termoionica",
"item.create.empty_blaze_burner": "Inceneritore vuoto",
"item.create.empty_schematic": "Progetto vuoto",
- "item.create.empty_schematic.tooltip": "PROGETTO VUOTO",
"item.create.empty_schematic.tooltip.summary": "Utilizzato come ingrediente per ricette e per la scrittura al _banco dei progetti_.",
- "item.create.example_item.tooltip": "OGGETTO DI ESEMPIO (solo un indicatore che esiste nella descrizione)",
- "item.create.example_item.tooltip.action1": "Questi controlli vengono visualizzati.",
- "item.create.example_item.tooltip.behaviour1": "Allora questo oggetto fa questo. (i comportamenti mostrati con shift)",
- "item.create.example_item.tooltip.behaviour2": "Puoi aggiungere tutti i comportamenti che desideri",
- "item.create.example_item.tooltip.condition1": "Quando questo",
- "item.create.example_item.tooltip.condition2": "E quando questo",
- "item.create.example_item.tooltip.control1": "Quando premi Ctrl",
- "item.create.example_item.tooltip.summary": "Una breve descrizione dell'oggetto. La _sottolineatura_ evidenzia un termine.",
"item.create.experience_nugget": "Pepita di esperienza",
- "item.create.experience_nugget.tooltip": "PEPITA DI ESPERIENZA",
"item.create.experience_nugget.tooltip.behaviour1": "_Guadagna_ i _punti_ _Esperienza_ contenuti all'interno.",
"item.create.experience_nugget.tooltip.condition1": "Quando usata",
"item.create.experience_nugget.tooltip.summary": "Una briciola di _ispirazione_ dalle tue fantastiche invenzioni.",
"item.create.extendo_grip": "Braccio allungabile",
- "item.create.extendo_grip.tooltip": "BRACCIO ALLUNGABILE",
"item.create.extendo_grip.tooltip.behaviour1": "Incrementa la _distanza di interazione_ degli oggetti usati nella _mano primaria_.",
"item.create.extendo_grip.tooltip.behaviour2": "Verrà consumata _Aria compressa_ invece della _Durata_ di questo oggetto.",
"item.create.extendo_grip.tooltip.condition1": "Quando in mano secondaria",
"item.create.extendo_grip.tooltip.condition2": "Indossando uno Zaino serbatoio",
"item.create.extendo_grip.tooltip.summary": "_Incrementa notevolmente la distanza di interazione_ di chi lo brandisce. Può essere alimentato con l'_Aria compressa_ di uno _Zaino Serbatoio_",
"item.create.filter": "Filtro a elenco",
- "item.create.filter.tooltip": "FILTRO A ELENCO",
"item.create.filter.tooltip.behaviour1": "Apre l'_interfaccia_ _di_ _configurazione_.",
"item.create.filter.tooltip.condition1": "Tasto destro",
"item.create.filter.tooltip.summary": "_Confronta degli oggetti_ con una raccolta di _oggetti_ o _altri filtri_. Può essere usato negli _Slot di filtraggio_ di vari blocchi della Create",
"item.create.furnace_minecart_contraption": "Macchinario con carrello da miniera con fornace",
"item.create.goggles": "Occhiali da ingegnere",
- "item.create.goggles.tooltip": "OCCHIALI DA INGEGNERE",
"item.create.goggles.tooltip.behaviour1": "I _Componenti cinetici_ mostrano ulteriori dettagli sul loro _Impatto_ sullo _Stress_ o sulla loro _Capacità_. Gli _Stressometri_ danno statistiche precise sulla _Rete cinetica a cui sono connessi_. Alcuni altri blocchi mostrano cose come oggetti e fluidi contenuti.",
"item.create.goggles.tooltip.condition1": "Quando si guarda un blocco",
"item.create.goggles.tooltip.summary": "Aggiunge alla tua HUD _svariate informazioni_ riguardanti componenti posizionati.",
"item.create.golden_sheet": "Lamiera d'oro",
"item.create.handheld_worldshaper": "Terraformatore (creativo)",
- "item.create.handheld_worldshaper.tooltip": "PLASMATORE DEL MONDO PORTATILE",
"item.create.handheld_worldshaper.tooltip.behaviour1": "Il _blocco bersagliato_ diventerà il _materiale_ posizionato dal Plasmatore.",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Applica il _pennello_ e lo _strumento_ attualmente selezionati nella posizione colpita.",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Apre la _Schermata di configurazione_",
@@ -2804,7 +2780,6 @@
"item.create.incomplete_track": "Rotaia incompleta",
"item.create.iron_sheet": "Lamiera di ferro",
"item.create.linked_controller": "Pulsantiera di comando",
- "item.create.linked_controller.tooltip": "PULSANTIERA DI COMANDO",
"item.create.linked_controller.tooltip.behaviour1": "_Attiva/disattiva_ la pulsantiera. I _comandi_ _di_ _movimento_ sono disattivi mentre la usi.",
"item.create.linked_controller.tooltip.behaviour2": "Apre l'_interfaccia di configurazione_ manuale.",
"item.create.linked_controller.tooltip.behaviour3": "Abilita la _Modalità Associa-tasti_. Premi uno dei _sei pulsanti_ per impostarlo sulla _Frequenza del connettore_.",
@@ -2816,10 +2791,8 @@
"item.create.linked_controller.tooltip.summary": "Permette di _controllare_ le frequenze di _Connettori_ _redstone_ assegnate ai suoi _sei_ _pulsanti_.",
"item.create.minecart_contraption": "Macchinario con carrello da miniera",
"item.create.minecart_coupling": "Aggancio per carrelli da miniera",
- "item.create.minecart_coupling.tooltip": "AGGANCIO PER CARRELLI DA MINIERA",
"item.create.minecart_coupling.tooltip.summary": "_Unisce_ dei _Carrelli da miniera_, facendoli muovere come un unico gruppo.",
"item.create.netherite_backtank": "Zaino serbatoio in netherite",
- "item.create.netherite_backtank.tooltip": "ZAINO SERBATOIO DI NETHERITE",
"item.create.netherite_backtank.tooltip.behaviour1": "Fornisce _aria_ _compressa_ a tutto ciò che lo richiede.",
"item.create.netherite_backtank.tooltip.behaviour2": "_Assorbe_ _aria_ _compressa_ a una velocità dipendente dalla velocità di rotazione.",
"item.create.netherite_backtank.tooltip.condition1": "Quando indossato",
@@ -2827,18 +2800,15 @@
"item.create.netherite_backtank.tooltip.summary": "Un _serbatoio_ _indossabile_ adatto per trasportare aria compressa.",
"item.create.netherite_backtank_placeable": "Zaino serbatoio di netherite posizionabile",
"item.create.netherite_diving_boots": "Stivali da immersione di netherite",
- "item.create.netherite_diving_boots.tooltip": "STIVALI DA IMMERSIONE DI NETHERITE",
"item.create.netherite_diving_boots.tooltip.behaviour1": "Il portatore _affonda_ _più velocemente_ e _può_ _nuotare_ solo _nella_ _lava_. Permette di _camminare_ e _saltare_ sott'acqua. Il portatore è inoltre immune ai _Nastri_ _meccanici_.",
"item.create.netherite_diving_boots.tooltip.condition1": "Quando indossati",
"item.create.netherite_diving_boots.tooltip.summary": "Un paio di _stivali_ _pesanti_ che permettono di esplorare meglio il fondale oceanico, inclusi oceani di lava.",
"item.create.netherite_diving_helmet": "Casco da immersione di netherite",
- "item.create.netherite_diving_helmet.tooltip": "CASCO DA IMMERSIONE DI NETHERITE",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Fornisce immunità a _Fuoco_ e _Lava_, consumando lentamente l'_Aria compressa_ all'interno del serbatoio. _Migliora_ anche la _visione_ quando immersi nella Lava",
"item.create.netherite_diving_helmet.tooltip.condition1": "Quando indossato (set completo)",
"item.create.netherite_diving_helmet.tooltip.summary": "Insieme a uno _Zaino serbatoio di netherite_, questo oggetto può proteggerti anche dal _calore_ più _ estremo_. Per essere efficace, anche _Gambe e Piedi_ devono essere coperti in _Netherite_.",
"item.create.polished_rose_quartz": "Quarzo rosa levigato",
"item.create.potato_cannon": "Cannone a patate",
- "item.create.potato_cannon.tooltip": "CANNONE A PATATE",
"item.create.potato_cannon.tooltip.behaviour1": "_Spara_ un oggetto compatibile dal tuo _Inventario_.",
"item.create.potato_cannon.tooltip.behaviour2": "Verrà consumata _Aria compressa_ invece della _Durata_ di questo oggetto.",
"item.create.potato_cannon.tooltip.condition1": "Tasto destro",
@@ -2852,20 +2822,17 @@
"item.create.refined_radiance": "Splendore raffinato",
"item.create.rose_quartz": "Quarzo rosa",
"item.create.sand_paper": "Carta abrasiva",
- "item.create.sand_paper.tooltip": "CARTA ABRASIVA",
"item.create.sand_paper.tooltip.behaviour1": "Leviga gli oggetti tenuti nella _mano secondaria_, o per _terra_ quando li si _guarda_",
"item.create.sand_paper.tooltip.condition1": "Quando usata",
"item.create.sand_paper.tooltip.summary": "Può essere usata per _raffinare materiali_. Il processo può essere automatizzato con un Installatore.",
"item.create.schedule": "Tabella di marcia",
"item.create.schematic": "Progetto",
- "item.create.schematic.tooltip": "PROGETTO",
"item.create.schematic.tooltip.behaviour1": "Può essere posizionato utilizzando gli strumenti sullo schermo.",
"item.create.schematic.tooltip.behaviour2": "Apre un'_interfaccia_ per l'immissione di _coordinate_ esatte.",
"item.create.schematic.tooltip.condition1": "In mano",
"item.create.schematic.tooltip.condition2": "Tasto destro da accovacciato",
"item.create.schematic.tooltip.summary": "Contiene una struttura da posizionare e collocare nel mondo. Posiziona l'ologramma come desideri e usa uno _Spara-progetti_ per costruirla.",
"item.create.schematic_and_quill": "Progetto e penna",
- "item.create.schematic_and_quill.tooltip": "PROGETTO E PENNA",
"item.create.schematic_and_quill.tooltip.behaviour1": "Seleziona due _angoli_ usando il _Tasto destro_. Tieni premuto _Ctrl_ e scorri per selezionare posizioni a mezz'aria.",
"item.create.schematic_and_quill.tooltip.behaviour2": "Tieni premuto _Ctrl_ e _scorri_ sulle facce per regolare le dimensioni. Tasto destro di nuovo per salvare.",
"item.create.schematic_and_quill.tooltip.condition1": "Creare una selezione",
@@ -2876,14 +2843,12 @@
"item.create.super_glue": "Super colla",
"item.create.sweet_roll": "Pane dolce",
"item.create.tree_fertilizer": "Fertilizzante per alberi",
- "item.create.tree_fertilizer.tooltip": "FERTILIZZANTE PER ALBERI",
"item.create.tree_fertilizer.tooltip.behaviour1": "Fa crescere un albero _indipendentemente_ dalle sue _condizioni di spazio_",
"item.create.tree_fertilizer.tooltip.condition1": "Se utilizzato su un arboscello",
"item.create.tree_fertilizer.tooltip.summary": "Una potente combinazione di minerali capace di far _crescere arboscelli_ anche in spazi angusti.",
"item.create.unprocessed_obsidian_sheet": "Lastra di ossidiana non processata",
"item.create.vertical_gearbox": "Trasmissione verticale",
"item.create.wand_of_symmetry": "Scettro della Simmetria",
- "item.create.wand_of_symmetry.tooltip": "BASTONE DELLA SIMMETRIA",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Crea_ oppure _sposta_ il suo specchio. _Accovacciati_ mentre la usi per aprire l'_Interfaccia di Configurazione_",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Rimuove_ lo specchio attivo",
"item.create.wand_of_symmetry.tooltip.condition1": "Quando usata su una superficie",
@@ -2892,7 +2857,6 @@
"item.create.wheat_flour": "Farina di grano",
"item.create.whisk": "Frusta",
"item.create.wrench": "Chiave a pappagallo",
- "item.create.wrench.tooltip": "CHIAVE A PAPPAGALLO",
"item.create.wrench.tooltip.behaviour1": "_Ruota i componenti_ intorno alla faccia cliccata. _Accovacciati_ mentre interagisci con un componente per _smontarlo_.",
"item.create.wrench.tooltip.behaviour2": "Permette di _raccogliere_ macchinari basati su Carrelli da miniera o Treni.",
"item.create.wrench.tooltip.condition1": "Quando usata su blocchi",
diff --git a/src/main/resources/assets/create/lang/ja_jp.json b/src/main/resources/assets/create/lang/ja_jp.json
index 83872c95e..4072e597a 100644
--- a/src/main/resources/assets/create/lang/ja_jp.json
+++ b/src/main/resources/assets/create/lang/ja_jp.json
@@ -14,6 +14,7 @@
"advancement.create.belt": "ベルトコンブア",
"advancement.create.belt.desc": "2つのシャフトをメカニカルベルトで繋ぐ",
"advancement.create.belt_funnel_kiss": "コウノトリの羽ばたき",
+ "advancement.create.belt_funnel_kiss.desc": "2つのファンネルをベルトに載せてキスさせる§7(隠し進捗)",
"advancement.create.brass": "本物の合金",
"advancement.create.brass.desc": "ブレイズで加熱したメカニカルミキサーで銅と亜鉛のインゴットを合金にして真鍮を作る",
"advancement.create.brass_casing": "真鍮の時代",
@@ -23,6 +24,7 @@
"advancement.create.cart_pickup": "力ずく",
"advancement.create.cart_pickup.desc": "200ブロック以上が取り付けられたからくりトロッコを回収する",
"advancement.create.chained_drain": "うまく回ってます",
+ "advancement.create.chained_drain.desc": "並べたアイテム排液口の上でアイテムが転がるのを見る§7\n(隠し進捗)",
"advancement.create.chocolate_bucket": "空想世界",
"advancement.create.chocolate_bucket.desc": "溶けたチョコレート入りバケツを手に入れる",
"advancement.create.chute": "垂直輸送",
@@ -40,7 +42,9 @@
"advancement.create.copper_casing": "銅の時代",
"advancement.create.copper_casing.desc": "銅のインゴットを樹皮を剥いだ原木に使って防水の機械のケーシングを作る",
"advancement.create.crafter_lazy_000": "苦肉の策",
+ "advancement.create.crafter_lazy_000.desc": "インフラ整備を先延ばしにし、メカニカルクラフターをとても遅い速度で稼働させる§7\n(隠し進捗)",
"advancement.create.cross_streams": "液体を交差させるな!",
+ "advancement.create.cross_streams.desc": "液体ネットワークの中で2種類の液体が出会う様子を見る§7\n(隠し進捗)",
"advancement.create.crusher_maxed_0000": "破砕の勢い",
"advancement.create.crusher_maxed_0000.desc": "破砕ホイールを最大速度で稼働させる",
"advancement.create.crushing_wheel": "巨大な一対",
@@ -56,6 +60,7 @@
"advancement.create.diving_suit": "深海に出発だ!",
"advancement.create.diving_suit.desc": "銅のバックタンクと潜水ヘルメットを装備し、水に飛び込む",
"advancement.create.diving_suit_lava": "ストライダーと泳ごう",
+ "advancement.create.diving_suit_lava.desc": "ネザライトの潜水具で溶岩にダイブしてみる",
"advancement.create.drain": "回転式排液機",
"advancement.create.drain.desc": "液体が入ったアイテムがアイテム排液口によって空になる様子を見る",
"advancement.create.ejector_maxed": "飛び込みチャンピオン",
@@ -65,9 +70,11 @@
"advancement.create.extendo_grip": "ビヨヨーン!",
"advancement.create.extendo_grip.desc": "マジックハンドを手に入れる",
"advancement.create.extendo_grip_dual": "脱法リーチ",
+ "advancement.create.extendo_grip_dual.desc": "マジックハンドの二刀流で超人的なリーチを手に入れる§7\n(隠し進捗)",
"advancement.create.fan_processing": "パーティクル加工",
"advancement.create.fan_processing.desc": "ケース入りファンを使って素材を加工する",
"advancement.create.fist_bump": "グータッチだ、兄弟!",
+ "advancement.create.fist_bump.desc": "2つのデプロイヤーにグータッチさせる§7\n(隠し進捗)",
"advancement.create.foods": "バランスのとれたおやつ",
"advancement.create.foods.desc": "チョコレートベリー、リンゴのハチミツかけ、スイートロールを全て同じ注液口で作る",
"advancement.create.funnel": "空港の美学",
@@ -75,6 +82,7 @@
"advancement.create.glass_pipe": "フロウ・スパイ",
"advancement.create.glass_pipe.desc": "液体が入ったプにレンチを使う",
"advancement.create.hand_crank_000": "トレーニングの時間",
+ "advancement.create.hand_crank_000.desc": "疲れ果て、完全に空腹になるまでハンドクランクを回す§7\n(隠し進捗)",
"advancement.create.haunted_bell": "シャドーセンス",
"advancement.create.haunted_bell.desc": "憑りつかれた鐘を鳴らす",
"advancement.create.honey_drain": "自動養蜂",
@@ -84,6 +92,7 @@
"advancement.create.hose_pulley_lava": "地球の蛇口",
"advancement.create.hose_pulley_lava.desc": "無限と言えるほどに広い溶岩湖から溶岩を汲み上げる",
"advancement.create.lava_wheel_00000": "マグマ車",
+ "advancement.create.lava_wheel_00000.desc": "こんなの動くべきじゃない§7\n(隠し進捗)",
"advancement.create.linked_controller": "遠隔操作",
"advancement.create.linked_controller.desc": "リンクコントローラーから送信した信号をレッドストーンリンクに受信させる",
"advancement.create.long_train": "意欲的な取り組み",
@@ -103,7 +112,9 @@
"advancement.create.millstone": "身を粉にして働く",
"advancement.create.millstone.desc": "石臼を置いて、素材をすり潰す",
"advancement.create.musical_arm": "DJ メカニコ",
+ "advancement.create.musical_arm.desc": "メカニカルアームがジュークボックスを使う様子を見る§7\n(隠し進捗)",
"advancement.create.pipe_organ": "パイプオルガン",
+ "advancement.create.pipe_organ.desc": "音程の違う12個の汽笛を1つの液体タンクに設置する§7\n(隠し進捗)",
"advancement.create.portable_storage_interface": "ドライブスルー",
"advancement.create.portable_storage_interface.desc": "ポータブルストレージインターフェースでからくりからアイテムを搬出入する",
"advancement.create.potato_cannon": "バキューン!",
@@ -115,6 +126,7 @@
"advancement.create.pulley_maxed": "ロープは続くよどこまでも",
"advancement.create.pulley_maxed.desc": "ローププーリーを200ブロック以上伸ばす",
"advancement.create.red_signal": "運転の達人",
+ "advancement.create.red_signal.desc": "赤信号を無視する§7\n(隠し進捗)",
"advancement.create.root": "Createへようこそ",
"advancement.create.root.desc": "素晴らしいからくり仕掛け作りの時間だ!",
"advancement.create.rose_quartz": "ピンク色のダイヤモンド",
@@ -125,7 +137,7 @@
"advancement.create.self_deploying.desc": "自分の前に線路を置くからくりトロッコを作る",
"advancement.create.shifting_gears": "ギアシフト",
"advancement.create.shifting_gears.desc": "大きい歯車と小さい歯車を噛み合わせれば、回転速度を変えられる",
- "advancement.create.speed_controller": "もう全部あいつ1人でいいんじゃないかな",
+ "advancement.create.speed_controller": "俺に言わせりゃロマンに欠けるな",
"advancement.create.speed_controller.desc": "回転速度コントローラーでからくりを微調整する",
"advancement.create.spout": "ぱしゃぱしゃ",
"advancement.create.spout.desc": "アイテム注液口が液体を充填している様子を見る",
@@ -135,9 +147,10 @@
"advancement.create.steam_engine_maxed.desc": "ボイラーを最大レベルで稼働させる",
"advancement.create.steam_whistle": "天使の歌声",
"advancement.create.steam_whistle.desc": "汽笛を稼働させる",
- "advancement.create.stressometer": "必要な応力は?",
+ "advancement.create.stressometer": "必要な応力は?",
"advancement.create.stressometer.desc": "エンジニアのゴーグルを通して、応力計から正確な値を読み取る",
"advancement.create.stressometer_maxed": "無駄のない動き",
+ "advancement.create.stressometer_maxed.desc": "応力計がちょうど100%を指すのを読み取る§7\n(隠し進捗)",
"advancement.create.sturdy_sheet": "もっとも頑丈な岩",
"advancement.create.sturdy_sheet.desc": "黒曜石の粉を精製して頑丈な板を組み立てる",
"advancement.create.super_glue": "領域展開",
@@ -153,10 +166,13 @@
"advancement.create.train_casing_00": "大交通時代",
"advancement.create.train_casing_00.desc": "頑丈な板をつかって鉄道用のケーシングを作る",
"advancement.create.train_crash": "ひどいおもてなし",
+ "advancement.create.train_crash.desc": "乗客として列車事故に遭遇する§7\n(隠し進捗)",
"advancement.create.train_crash_backwards": "盲点",
+ "advancement.create.train_crash_backwards.desc": "列車を後ろ向きに走らせて他の列車と追突する§7\n(隠し進捗)",
"advancement.create.train_portal": "異次元通勤",
"advancement.create.train_portal.desc": "ネザーポータルを列車で通過する",
"advancement.create.train_roadkill": "轢き殺し",
+ "advancement.create.train_roadkill.desc": "列車で敵を轢く§7\n(隠し進捗)",
"advancement.create.train_whistle": "ポッポー!",
"advancement.create.train_whistle.desc": "汽笛を列車に組み込み、運転中に鳴らす",
"advancement.create.water_supply": "水たまり収集機",
@@ -225,7 +241,6 @@
"block.create.chocolate": "チョコレート",
"block.create.chute": "シュート",
"block.create.clipboard": "クリップボード",
- "block.create.clipboard.tooltip": "クリップボード",
"block.create.clipboard.tooltip.behaviour1": "_UI_を開きます。_スニーククリック_で表面に_設置します_",
"block.create.clipboard.tooltip.behaviour2": "ブロックのフィルターのような_設定_を_コピー(右クリック)_、_ペースト(左クリック)_できます。",
"block.create.clipboard.tooltip.condition1": "右クリックしたとき",
@@ -237,7 +252,6 @@
"block.create.content_observer": "スマートオブザーバー",
"block.create.contraption_controls": "からくり操作盤",
"block.create.controller_rail": "コントローラーレール",
- "block.create.controller_rail.tooltip": "コントローラーレール",
"block.create.controller_rail.tooltip.summary": "_指定した速度_で_単方向_に動かすレール。_信号強度_で制御できる。",
"block.create.controls": "列車運転台",
"block.create.copper_backtank": "銅のバックタンク",
@@ -256,17 +270,14 @@
"block.create.copycat_bars": "コピー格子",
"block.create.copycat_base": "コピーベース",
"block.create.copycat_panel": "コピーパネル",
- "block.create.copycat_panel.tooltip": "コピーパネル",
"block.create.copycat_panel.tooltip.behaviour1": "_持っているアイテム_が_素材_に使えるなら適用する。再びクリックで_方向_や_信号_状態_を切り替えられる。レンチを使うと素材をリセットできる。",
"block.create.copycat_panel.tooltip.condition1": "右クリックしたとき",
"block.create.copycat_panel.tooltip.summary": "任意のフルブロックを装飾用のパネルに変換する。格子やトラップドアも使える。",
"block.create.copycat_step": "コピーステップ",
- "block.create.copycat_step.tooltip": "コピーステップ",
"block.create.copycat_step.tooltip.behaviour1": "_持っているアイテム_が_素材_に使えるなら適用する。再びクリックで_方向_や_信号_状態_を切り替えられる。レンチを使うと素材をリセットできる。",
"block.create.copycat_step.tooltip.condition1": "右クリックしたとき",
"block.create.copycat_step.tooltip.summary": "任意のフルブロックを装飾用の踏み段に変換する。",
"block.create.creative_crate": "クリエティブクレート",
- "block.create.creative_crate.tooltip": "クリエイティブクレート",
"block.create.creative_crate.tooltip.behaviour1": "このクレートから何かを_搬出_すると、指定したアイテムが_無限_に_搬出_されます。このクレートに_搬入_したアイテムは_消滅_します。",
"block.create.creative_crate.tooltip.behaviour2": "概略図に必要な素材を供給します。",
"block.create.creative_crate.tooltip.condition1": "フィルタースロットにアイテムが入っているとき",
@@ -281,7 +292,6 @@
"block.create.crushing_wheel": "破砕ホイール",
"block.create.crushing_wheel_controller": "破砕ホイールコントローラー",
"block.create.cuckoo_clock": "鳩時計",
- "block.create.cuckoo_clock.tooltip": "鳩時計",
"block.create.cuckoo_clock.tooltip.behaviour1": "_現在の時刻_を表示し、1日に2回曲を再生します。、_正午_と夕暮れに_プレイヤーが眠れる_時間になるとすぐに_再生_します。",
"block.create.cuckoo_clock.tooltip.condition1": "動力を供給したとき",
"block.create.cuckoo_clock.tooltip.summary": "空間を_彩り_、_時間を刻む_素晴らしい機械細工。",
@@ -429,7 +439,6 @@
"block.create.fluid_tank": "液体タンク",
"block.create.fluid_valve": "液体バルブ",
"block.create.flywheel": "弾み車",
- "block.create.flywheel.tooltip": "弾み車",
"block.create.flywheel.tooltip.behaviour1": "回り始めます",
"block.create.flywheel.tooltip.condition1": "動力を供給したとき",
"block.create.flywheel.tooltip.summary": "この立派な真鍮の車輪で_機械_を_飾ろう_",
@@ -441,7 +450,7 @@
"block.create.gantry_shaft": "ガントリーシャフト",
"block.create.gearbox": "ギアボックス",
"block.create.gearshift": "ギアシフト",
- "block.create.glass_fluid_pipe": "ガラスの液体パイプ",
+ "block.create.glass_fluid_pipe": "ガラス付き液体パイプ",
"block.create.granite_pillar": "花崗岩の柱",
"block.create.gray_nixie_tube": "灰色のニキシー管",
"block.create.gray_sail": "灰色の帆",
@@ -455,7 +464,6 @@
"block.create.green_valve_handle": "緑色のバルブハンドル",
"block.create.hand_crank": "ハンドクランク",
"block.create.haunted_bell": "憑りつかれた鐘",
- "block.create.haunted_bell.tooltip": "憑りつかれた鐘",
"block.create.haunted_bell.tooltip.behaviour1": "_敵モブ_がスポーンする近くの_光のない場所_を示します",
"block.create.haunted_bell.tooltip.condition1": "持ったとき、鳴らしたとき",
"block.create.haunted_bell.tooltip.summary": "ネザーに彷徨う魂が宿る、呪われた鐘",
@@ -504,7 +512,7 @@
"block.create.limestone": "石灰岩",
"block.create.limestone_pillar": "石灰岩の柱",
"block.create.linear_chassis": "リニアシャーシ",
- "block.create.lit_blaze_burner": "燃焼中のブレイズバーナー",
+ "block.create.lit_blaze_burner": "火をつけたブレイズバーナー",
"block.create.magenta_nixie_tube": "赤紫色のニキシー管",
"block.create.magenta_sail": "赤紫色の帆",
"block.create.magenta_seat": "赤紫色のシート",
@@ -526,7 +534,6 @@
"block.create.mechanical_roller": "メカニカルローラー",
"block.create.mechanical_saw": "メカニカルソー",
"block.create.metal_bracket": "金属ブラケット",
- "block.create.metal_bracket.tooltip": "金属ブラケット",
"block.create.metal_bracket.tooltip.summary": "この補強用の工業的で頑丈な腕金で_シャフト_、_歯車_、そして_パイプ_を_飾ろう_。",
"block.create.metal_girder": "鉄骨",
"block.create.metal_girder_encased_shaft": "鉄骨入りシャフト",
@@ -536,7 +543,6 @@
"block.create.netherite_backtank": "ネザライトのバックタンク",
"block.create.nixie_tube": "ニキシー管",
"block.create.nozzle": "ノズル",
- "block.create.nozzle.tooltip": "ノズル",
"block.create.nozzle.tooltip.summary": "_ケース入りファン_の前面に取り付けて、エンティティへの影響を_全方向_に分散します。",
"block.create.oak_window": "オークの窓",
"block.create.oak_window_pane": "オークの板窓",
@@ -555,7 +561,6 @@
"block.create.oxidized_copper_tile_stairs": "酸化した銅タイルの階段",
"block.create.oxidized_copper_tiles": "酸化した銅タイル",
"block.create.peculiar_bell": "風変わりな鐘",
- "block.create.peculiar_bell.tooltip": "風変わりな鐘",
"block.create.peculiar_bell.tooltip.summary": "装飾用の_真鍮の鐘_。_魂の炎_の真上に置くと、別の使い道が見つかるかも...",
"block.create.pink_nixie_tube": "桃色のニキシー管",
"block.create.pink_sail": "桃色の帆",
@@ -564,7 +569,6 @@
"block.create.pink_valve_handle": "桃色のバルブハンドル",
"block.create.piston_extension_pole": "ピストン延長ポール",
"block.create.placard": "プラカード",
- "block.create.placard.tooltip": "プラカード",
"block.create.placard.tooltip.behaviour1": "持っている_アイテム_をプラカードに_入れます_。すでに一致するアイテムが入っていた場合、短い_レッドストーン_信号を_発します_。",
"block.create.placard.tooltip.behaviour2": "額縁から今入っているアイテムを_外します",
"block.create.placard.tooltip.condition1": "右クリックしたとき",
@@ -658,12 +662,10 @@
"block.create.rotation_speed_controller": "回転速度コントローラー",
"block.create.sail_frame": "風車の帆枠",
"block.create.schematic_table": "概略図台",
- "block.create.schematic_table.tooltip": "概略図台",
"block.create.schematic_table.tooltip.behaviour1": "Schematicsフォルダから選択したファイルをアップロードします。",
"block.create.schematic_table.tooltip.condition1": "空の概略図を入れたとき",
"block.create.schematic_table.tooltip.summary": "保存された構造物を_空の概略図_に書き込みます。",
"block.create.schematicannon": "概略図砲",
- "block.create.schematicannon.tooltip": "概略図砲",
"block.create.schematicannon.tooltip.behaviour1": "_UI_を開きます。",
"block.create.schematicannon.tooltip.condition1": "右クリックしたとき",
"block.create.schematicannon.tooltip.summary": "ブロックを撃って、_概略図_をもとにワールドに設置します。隣接する収納ブロックからのアイテムを自動搬入し、_火薬_を燃料とします。",
@@ -671,7 +673,6 @@
"block.create.scorchia_pillar": "スコーチアの柱",
"block.create.scoria": "スコリア",
"block.create.scoria_pillar": "スコリアの柱",
- "block.create.seat.tooltip": "シート",
"block.create.seat.tooltip.behaviour1": "_シート_の上に座ります。左シフトを押すと_シート_から離れます。",
"block.create.seat.tooltip.condition1": "右クリックしたとき",
"block.create.seat.tooltip.summary": "シートに座って乗り物を楽しもう!移動する_からくり_の上にプレイヤーを固定します。もちろん家具にも使えます。染色も。",
@@ -752,7 +753,6 @@
"block.create.stressometer": "応力計",
"block.create.tiled_glass": "タイルガラス",
"block.create.tiled_glass_pane": "タイルガラス板",
- "block.create.toolbox.tooltip": "工具箱",
"block.create.toolbox.tooltip.behaviour1": "インベントリの_内容_を_保持_します",
"block.create.toolbox.tooltip.behaviour2": "_近く_にいる_プレイヤー_が_工具箱_の_キーバインド_を押すと、工具箱に_触れずに_アクセスできます",
"block.create.toolbox.tooltip.behaviour3": "_収納UI_を開きます",
@@ -768,7 +768,6 @@
"block.create.train_trapdoor": "鉄道用トラップドア",
"block.create.tuff_pillar": "凝灰岩の柱",
"block.create.turntable": "ターンテーブル",
- "block.create.turntable.tooltip": "ターンテーブル",
"block.create.turntable.tooltip.summary": "_回転力_を使って乗り物酔いを作り出す。",
"block.create.veridium": "緑青岩",
"block.create.veridium_pillar": "緑青岩の柱",
@@ -816,7 +815,6 @@
"block.create.white_valve_handle": "白色のバルブハンドル",
"block.create.windmill_bearing": "風車ベアリング",
"block.create.wooden_bracket": "木製ブラケット",
- "block.create.wooden_bracket.tooltip": "木製ブラケット",
"block.create.wooden_bracket.tooltip.summary": "この補強用の温かみのある腕木で_シャフト_、_歯車_、そして_パイプ_を_飾ろう_。",
"block.create.yellow_nixie_tube": "黄色のニキシー管",
"block.create.yellow_sail": "黄色の帆",
@@ -1088,7 +1086,7 @@
"create.gui.filter.respect_data": "データを重視",
"create.gui.filter.respect_data.description": "アイテムは、耐久値、エンチャント、その他の属性も一致する場合にのみ一致します。",
"create.gui.gauge.info_header": "計器の情報:",
- "create.gui.goggles.at_current_speed": "現在の回転速度で",
+ "create.gui.goggles.at_current_speed": "現在の速度",
"create.gui.goggles.basin_contents": "鉢の内容:",
"create.gui.goggles.fluid_container": "液体コンテナの情報:",
"create.gui.goggles.fluid_container.capacity": "容量: ",
@@ -1819,7 +1817,7 @@
"create.ponder.mechanical_piston_modes.text_2": "ブロックに戻らないように設定したり、動かし始めた場所でしかブロックに戻らないように設定したりできます",
"create.ponder.mechanical_plough.header": "からくりに組み込んでのメカニカルプラウの使い方",
"create.ponder.mechanical_plough.text_1": "プラウを組み込んだからくりを動かすと...",
- "create.ponder.mechanical_plough.text_2": "...当たり判定のないブロックが破壊します",
+ "create.ponder.mechanical_plough.text_2": "...当たり判定のないブロックを破壊します",
"create.ponder.mechanical_plough.text_3": "さらに、プラウは土を耕やします",
"create.ponder.mechanical_plough.text_4": "また、エンティティを傷つけずに飛ばすこともできます",
"create.ponder.mechanical_press.header": "メカニカルプレスによるアイテム加工",
@@ -2128,7 +2126,7 @@
"create.ponder.track_observer.text_2": "列車検知装置はそのマーカーに列車が通るとそれを検知します",
"create.ponder.track_observer.text_3": "列車検知装置はフィルターに一致する貨物があったときだけ動作するようにできます",
"create.ponder.track_placement.header": "鉄道用線路の設置",
- "create.ponder.track_placement.text_1": "からくり鉄道のために設計された新型レール",
+ "create.ponder.track_placement.text_1": "からくり鉄道のために設計された新型レールです",
"create.ponder.track_placement.text_2": "線路を一括して設置するには、まず既存の線路をクリックしてください",
"create.ponder.track_placement.text_3": "次に、2つ目の線路を設置または選択します",
"create.ponder.track_placement.text_4": "線路はターンや傾斜として設置することもできます",
@@ -2359,7 +2357,7 @@
"create.schedule.instruction.editor": "命令エディタ",
"create.schedule.instruction.filter_edit_box": "駅名",
"create.schedule.instruction.filter_edit_box_1": " * を使うと任意の文章を指定できます",
- "create.schedule.instruction.filter_edit_box_2": "例: '私の駅, *乗線'",
+ "create.schedule.instruction.filter_edit_box_2": "例: 「私の駅, ○乗線」",
"create.schedule.instruction.filter_edit_box_3": "列車は一致し開いている駅の中で最も近い駅を選びます",
"create.schedule.instruction.name_edit_box": "時刻表名",
"create.schedule.instruction.name_edit_box_1": "この文字はディスプレイの表示に影響します",
@@ -2637,7 +2635,7 @@
"create.train_assembly.requires_casing": "線路に台車を作るには鉄道用ケーシングを使ってください",
"create.train_assembly.sideways_controls": "列車運転台は横向きにできません",
"create.train_assembly.single_bogey_carriage": "このタイプの台車は単体で列車にできません",
- "create.train_assembly.too_many_bogeys": "台車が多すぎます: %1$s",
+ "create.train_assembly.too_many_bogeys": "台車が多すぎます:%1$s",
"create.tunnel.selection_mode.forced_round_robin": "強制順繰り分配",
"create.tunnel.selection_mode.forced_split": "強制スタック分割",
"create.tunnel.selection_mode.prefer_nearest": "近い所を優先",
@@ -2683,14 +2681,12 @@
"fluid.create.tea": "建築家のお茶",
"item.create.andesite_alloy": "安山岩合金",
"item.create.attribute_filter": "属性フィルター",
- "item.create.attribute_filter.tooltip": "属性フィルター",
"item.create.attribute_filter.tooltip.behaviour1": "_設定画面_を開きます。",
"item.create.attribute_filter.tooltip.condition1": "右クリックしたとき",
"item.create.attribute_filter.tooltip.summary": "_属性_や_カテゴリ_のセットに_マッチするアイテム_。Createの機械の_フィルタースロット_に使える。",
"item.create.bar_of_chocolate": "チョコレートバー",
"item.create.belt_connector": "メカニカルベルト",
"item.create.blaze_cake": "ブレイズケーキ",
- "item.create.blaze_cake.tooltip": "ブレイズケーキ",
"item.create.blaze_cake.tooltip.summary": "働き者の_ブレイズバーナー_たちに美味しいごちそうを。彼らを燃え上がらせよう(物理)!",
"item.create.blaze_cake_base": "ブレイズケーキの型",
"item.create.brass_hand": "真鍮の手",
@@ -2698,15 +2694,13 @@
"item.create.brass_nugget": "真鍮塊",
"item.create.brass_sheet": "真鍮板",
"item.create.builders_tea": "建築家のお茶",
- "item.create.builders_tea.tooltip": "建築家のお茶",
"item.create.builders_tea.tooltip.summary": "_やる気_がみなぎる、一日の始まりに最適な飲み物。",
- "item.create.chest_minecart_contraption": "チェスト付きからくりトロッコ",
+ "item.create.chest_minecart_contraption": "チェスト付きのからくりトロッコ",
"item.create.chocolate_bucket": "チョコレート入りバケツ",
"item.create.chocolate_glazed_berries": "チョコレートベリー",
"item.create.chromatic_compound": "色彩の化合物",
"item.create.cinder_flour": "ネザーラックの粉",
"item.create.copper_backtank": "銅のバックタンク",
- "item.create.copper_backtank.tooltip": "銅のバックタンク",
"item.create.copper_backtank.tooltip.behaviour1": "必要な装備に_圧縮空気_を供給します。",
"item.create.copper_backtank.tooltip.behaviour2": "_圧縮空気_を_集めます_。速度は回転速度によって決まります。",
"item.create.copper_backtank.tooltip.condition1": "装備したとき",
@@ -2714,12 +2708,10 @@
"item.create.copper_backtank.tooltip.summary": "圧縮空気を運ぶため_携帯タンク_",
"item.create.copper_backtank_placeable": "設置可能な銅のバックタンク",
"item.create.copper_diving_boots": "銅の潜水ブーツ",
- "item.create.copper_diving_boots.tooltip": "銅の潜水ブーツ",
"item.create.copper_diving_boots.tooltip.behaviour1": "着用者が液体中で_下降_するのが_早くなり_、水中で_歩いたり_、_ジャンプ_できるようになります。また、_メカニカルベルト_の影響を受けなくなります。",
"item.create.copper_diving_boots.tooltip.condition1": "装備したとき",
"item.create.copper_diving_boots.tooltip.summary": "海底を歩けるようになる_重いブーツ_。",
"item.create.copper_diving_helmet": "銅の潜水ヘルメット",
- "item.create.copper_diving_helmet.tooltip": "銅の潜水ヘルメット",
"item.create.copper_diving_helmet.tooltip.behaviour1": "バックタンクからゆっくりと_圧縮空気_を消費しながら、_水中呼吸_の効果を提供します。",
"item.create.copper_diving_helmet.tooltip.condition1": "装備したとき",
"item.create.copper_diving_helmet.tooltip.summary": "バックタンクと一緒に装備すると、着用者が水中で呼吸できる時間が伸びるヘルメット。",
@@ -2731,10 +2723,8 @@
"item.create.crafting_blueprint.behaviour2": "_インベントリ_にある一致する材料で_設定したレシピ_を_クラフト_します。_スニーク_すれば最大_スタック_分を一気にクラフトできます",
"item.create.crafting_blueprint.condition1": "空きスロットを右クリックしたとき",
"item.create.crafting_blueprint.condition2": "設定済みスロットを右クリックしたとき",
- "item.create.crafting_blueprint.tooltip": "クラフトブループリント",
"item.create.crafting_blueprint.tooltip.summary": "壁に_貼り_、_材料_の_配置_を_指定_することで手作業によるクラフトを簡単にできます。各スロットが1つのレシピを表しています。",
"item.create.creative_blaze_cake": "クリエイティブブレイズケーキ",
- "item.create.creative_blaze_cake.tooltip": "クリエイティブブレイズケーキ",
"item.create.creative_blaze_cake.tooltip.behaviour1": "ブレイズバーナーの火力を固定します。再度使用するとブレイズバーナーの火力を循環して切り替えます",
"item.create.creative_blaze_cake.tooltip.condition1": "ブレイズバーナーを使ったとき",
"item.create.creative_blaze_cake.tooltip.summary": "ブレイズバーナーの火力をコントロールすることができる特別なケーキ。ブレイズバーナーたちがこれを食べれば絶対燃え尽きない(物理)。",
@@ -2755,42 +2745,28 @@
"item.create.electron_tube": "電子管",
"item.create.empty_blaze_burner": "空のブレイズバーナー",
"item.create.empty_schematic": "空の概略図",
- "item.create.empty_schematic.tooltip": "空の概略図",
"item.create.empty_schematic.tooltip.summary": "レシピの材料、および_概略図台_からの書き込みに使われます。",
- "item.create.example_item.tooltip": "アイテムの例(ただ単にこのツールチップが存在することを示すマーカー)",
- "item.create.example_item.tooltip.action1": "これらのコントロールが表示されます。",
- "item.create.example_item.tooltip.behaviour1": "すると、このアイテムはこのようなことをします。(シフトを押したときに表示される)",
- "item.create.example_item.tooltip.behaviour2": "好きなだけ挙動を追加できます。",
- "item.create.example_item.tooltip.condition1": "これをしたとき",
- "item.create.example_item.tooltip.condition2": "そしてこれをしたとき",
- "item.create.example_item.tooltip.control1": "Ctrlを押したとき",
- "item.create.example_item.tooltip.summary": "アイテムの簡単な説明。アンダーバーで用語を強調表示します。",
"item.create.experience_nugget": "経験値の塊",
- "item.create.experience_nugget.tooltip": "経験値の塊",
"item.create.experience_nugget.tooltip.behaviour1": "アイテムと引き換えに中の_経験値_を取り出します",
"item.create.experience_nugget.tooltip.condition1": "使ったとき",
"item.create.experience_nugget.tooltip.summary": "素晴らしい発明から、_発想_の欠片を。",
"item.create.extendo_grip": "マジックハンド",
- "item.create.extendo_grip.tooltip": "マジックハンド",
"item.create.extendo_grip.tooltip.behaviour1": "_メインハンド_で使うアイテムの_射程_を_伸ばし_ます。",
"item.create.extendo_grip.tooltip.behaviour2": "_耐久値_を消費しなくなります。代わりに_圧縮空気_をタンクから消費します。",
"item.create.extendo_grip.tooltip.condition1": "オフハンドに装備したとき",
"item.create.extendo_grip.tooltip.condition2": "バックタンクを装備した時",
"item.create.extendo_grip.tooltip.summary": "着用者の_リーチ_を大幅に_伸ばし_ます。_バックタンク_の_圧縮空気_でも動かせます。",
"item.create.filter": "リストフィルター",
- "item.create.filter.tooltip": "リストフィルター",
"item.create.filter.tooltip.behaviour1": "_設定画面_を開きます。",
"item.create.filter.tooltip.condition1": "右クリックしたとき",
"item.create.filter.tooltip.summary": "アイテムや他のフィルターに_マッチするアイテム_。Createの機械の_フィルタースロット_に使える。",
- "item.create.furnace_minecart_contraption": "かまど付きからくりトロッコ",
+ "item.create.furnace_minecart_contraption": "かまど付きのからくりトロッコ",
"item.create.goggles": "エンジニアのゴーグル",
- "item.create.goggles.tooltip": "ゴーグル",
"item.create.goggles.tooltip.behaviour1": "_機械_の応力への影響_か_許容量_を表示します。_応力計_は_繋がっている動力ネットワーク_も状態を表示します。他のブロックならアイテムや液体などの内容の情報が分かります。",
"item.create.goggles.tooltip.condition1": "ブロックを見たとき",
"item.create.goggles.tooltip.summary": "あなたのHUDに設置した機械の_雑多な情報_を配置する。",
"item.create.golden_sheet": "金板",
"item.create.handheld_worldshaper": "携帯型ワールドシェーパー",
- "item.create.handheld_worldshaper.tooltip": "携帯型ワールドシェーパー",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_対象のブロック_にシェイパーで_素材_を設置する。",
"item.create.handheld_worldshaper.tooltip.behaviour2": "現在選択されている_ブラシ_とツール_を対象の場所に適用します。",
"item.create.handheld_worldshaper.tooltip.behaviour3": "_設定画面_を開きます。",
@@ -2804,7 +2780,6 @@
"item.create.incomplete_track": "組み立て中の鉄道用線路",
"item.create.iron_sheet": "鉄板",
"item.create.linked_controller": "リンクコントローラー",
- "item.create.linked_controller.tooltip": "リンクコントローラー",
"item.create.linked_controller.tooltip.behaviour1": "コントローラーを_オンオフ_します。_制御_がオンのときは_移動_できません。",
"item.create.linked_controller.tooltip.behaviour2": "手動_設定画面_を開きます",
"item.create.linked_controller.tooltip.behaviour3": "_割り当てモード_をオンにします。_6つのコントロール_のうち1つを押してリンクの周波数に_割り当て_ます。",
@@ -2816,10 +2791,8 @@
"item.create.linked_controller.tooltip.summary": "_6つのボタン_に割り当てられた周波数の_レッドストーンリンク_を_片手_で_制御_できます。",
"item.create.minecart_contraption": "からくりトロッコ",
"item.create.minecart_coupling": "トロッコ連結器",
- "item.create.minecart_coupling.tooltip": "トロッコ連結器",
"item.create.minecart_coupling.tooltip.summary": "_トロッコ_を_繋ぎ_、まとめて走らせる鎖。",
"item.create.netherite_backtank": "ネザライトのバックタンク",
- "item.create.netherite_backtank.tooltip": "ネザライトのバックタンク",
"item.create.netherite_backtank.tooltip.behaviour1": "必要な装備に_圧縮空気_を供給します。",
"item.create.netherite_backtank.tooltip.behaviour2": "_圧縮空気_を_集めます_。速度は回転速度によって決まります。",
"item.create.netherite_backtank.tooltip.condition1": "装備したとき",
@@ -2827,18 +2800,15 @@
"item.create.netherite_backtank.tooltip.summary": "圧縮空気を運ぶため_携帯タンク_",
"item.create.netherite_backtank_placeable": "設置可能なネザライトのバックタンク",
"item.create.netherite_diving_boots": "ネザライトの潜水ブーツ",
- "item.create.netherite_diving_boots.tooltip": "ネザライトの潜水ブーツ",
"item.create.netherite_diving_boots.tooltip.behaviour1": "着用者が液体中で_下降_するのが_早くなり_、水中で_歩いたり_、_ジャンプ_できるようになります。また、_メカニカルベルト_の影響を受けなくなります。",
"item.create.netherite_diving_boots.tooltip.condition1": "装備したとき",
"item.create.netherite_diving_boots.tooltip.summary": "溶岩の海も含めた、海底を歩けるようになる_重いブーツ_。",
"item.create.netherite_diving_helmet": "ネザライトの潜水ヘルメット",
- "item.create.netherite_diving_helmet.tooltip": "ネザライトの潜水ヘルメット",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "バックタンクからゆっくりと_圧縮空気_を消費しながら、_火_と_溶岩_の耐性を提供します。溶岩中の_視界も改善_します。",
"item.create.netherite_diving_helmet.tooltip.condition1": "装備したとき(フルセット)",
"item.create.netherite_diving_helmet.tooltip.summary": "_ネザライトのバックタンク_と一緒に装備すると_高熱_から身を守れる。効果を発揮するには、_レギンスやブーツ_もネザライトである必要がある。",
"item.create.polished_rose_quartz": "磨かれたローズクォーツ",
"item.create.potato_cannon": "ポテトキャノン",
- "item.create.potato_cannon.tooltip": "ポテトキャノン",
"item.create.potato_cannon.tooltip.behaviour1": "_インベントリ_の中から_適切_なアイテムを発射します。",
"item.create.potato_cannon.tooltip.behaviour2": "_耐久値_を消費しなくなります。代わりに_圧縮空気_をタンクから消費します",
"item.create.potato_cannon.tooltip.condition1": "右クリックしたとき",
@@ -2852,20 +2822,17 @@
"item.create.refined_radiance": "高貴な光輝",
"item.create.rose_quartz": "ローズクォーツ",
"item.create.sand_paper": "紙やすり",
- "item.create.sand_paper.tooltip": "紙やすり",
"item.create.sand_paper.tooltip.behaviour1": "_オフハンド_で持っていたり、_視線先_の_ドロップ状態のアイテム_を磨きます。",
"item.create.sand_paper.tooltip.condition1": "使ったとき",
"item.create.sand_paper.tooltip.summary": "_素材を磨く_のに使えて、デプロイヤーで自動化できる。",
"item.create.schedule": "鉄道時刻表",
"item.create.schematic": "概略図",
- "item.create.schematic.tooltip": "概略図",
"item.create.schematic.tooltip.behaviour1": "画面上のツールを使ってホログラムを配置します。",
"item.create.schematic.tooltip.behaviour2": "正確な_座標_の入力_画面_を開きます",
"item.create.schematic.tooltip.condition1": "持ったとき",
"item.create.schematic.tooltip.condition2": "スニークしながら右クリックしたとき",
"item.create.schematic.tooltip.summary": "ワールドに設置できる構造物を保存します。ホログラムを必要に応じて配置し、_概略図砲_を使って建築できます。",
"item.create.schematic_and_quill": "概略図と羽根ペン",
- "item.create.schematic_and_quill.tooltip": "概略図と羽根ペン",
"item.create.schematic_and_quill.tooltip.behaviour1": "_右クリック_で2つの_角_を選んでください。_Ctrl_を押しながらスクロールで空中の位置を選べます。",
"item.create.schematic_and_quill.tooltip.behaviour2": "面のサイズを_Ctrl-スクロール_で調整し、再び_左クリック_で保存できます。",
"item.create.schematic_and_quill.tooltip.condition1": "選択範囲の作成",
@@ -2876,14 +2843,12 @@
"item.create.super_glue": "超粘着剤",
"item.create.sweet_roll": "スイートロール",
"item.create.tree_fertilizer": "樹木の肥料",
- "item.create.tree_fertilizer.tooltip": "樹木の肥料",
"item.create.tree_fertilizer.tooltip.behaviour1": "_空間の状態_に_関わらず_苗木を成長させる",
"item.create.tree_fertilizer.tooltip.condition1": "苗木に使ったとき",
"item.create.tree_fertilizer.tooltip.summary": "狭い空間で_苗木を成長させる_強力なミネラルの配合薬",
"item.create.unprocessed_obsidian_sheet": "未処理の黒曜石板",
"item.create.vertical_gearbox": "垂直ギアボックス",
"item.create.wand_of_symmetry": "対称の杖",
- "item.create.wand_of_symmetry.tooltip": "対称の杖",
"item.create.wand_of_symmetry.tooltip.behaviour1": "鏡を_作成_または_移動_する。_スニーク_中に使うと_設定画面_を開ける",
"item.create.wand_of_symmetry.tooltip.behaviour2": "有効な鏡を_削除_する",
"item.create.wand_of_symmetry.tooltip.condition1": "地面に使ったとき",
@@ -2892,7 +2857,6 @@
"item.create.wheat_flour": "小麦粉",
"item.create.whisk": "泡立て器",
"item.create.wrench": "レンチ",
- "item.create.wrench.tooltip": "レンチ",
"item.create.wrench.tooltip.behaviour1": "クリックした面を軸に_機械を回します_。_スニーク_しながら使うと機械を_撤去_します。",
"item.create.wrench.tooltip.behaviour2": "からくりトロッコや列車を_移動させます_。",
"item.create.wrench.tooltip.condition1": "ブロックに使ったとき",
diff --git a/src/main/resources/assets/create/lang/kk_kz.json b/src/main/resources/assets/create/lang/kk_kz.json
index cb735c083..17977a3bb 100644
--- a/src/main/resources/assets/create/lang/kk_kz.json
+++ b/src/main/resources/assets/create/lang/kk_kz.json
@@ -340,7 +340,6 @@
"block.create.mechanical_pump": "Механикалық сорғы",
"block.create.mechanical_saw": "Механикалық ара",
"block.create.metal_bracket": "Металл жақша",
- "block.create.metal_bracket.tooltip": "МЕТАЛЛ ЖАҚША",
"block.create.metal_girder": "Металл арқалық",
"block.create.metal_girder_encased_shaft": "Металл арқалыққа сыйғызылған білік",
"block.create.millstone": "Диірментас",
@@ -348,7 +347,6 @@
"block.create.mysterious_cuckoo_clock": "Көкекті сағат",
"block.create.nixie_tube": "Газразрядты түтік",
"block.create.nozzle": "Шүмек",
- "block.create.nozzle.tooltip": "ШҮМЕК",
"block.create.oak_window": "Емен терезе",
"block.create.oak_window_pane": "Емен терезе панелі",
"block.create.ochrum": "Охрум",
@@ -464,7 +462,6 @@
"block.create.scorchia_pillar": "Скорчия бағана",
"block.create.scoria": "Скория",
"block.create.scoria_pillar": "Скория бағана",
- "block.create.seat.tooltip": "ОРЫНДЫҚ",
"block.create.secondary_linear_chassis": "Екінші сызықтық шасси",
"block.create.sequenced_gearshift": "Беріліс кезекті қорабы",
"block.create.shadow_steel_casing": "Көлеңкелі корпус",
@@ -541,7 +538,6 @@
"block.create.stressometer": "Стрессометр",
"block.create.tiled_glass": "Тақташа шыны",
"block.create.tiled_glass_pane": "Тақташа әйнек",
- "block.create.toolbox.tooltip": "ҚҰРАЛ ЖӘШІГІ",
"block.create.track": "Темір жол",
"block.create.track_observer": "Теміржол бақылауыш",
"block.create.track_signal": "Темір жол бағдаршамы",
@@ -594,7 +590,6 @@
"block.create.white_valve_handle": "Ақ шұра",
"block.create.windmill_bearing": "Жел диірмен мойынтірегі",
"block.create.wooden_bracket": "Ағаш жақша",
- "block.create.wooden_bracket.tooltip": "АҒАШ ЖАҚША",
"block.create.yellow_nixie_tube": "Сары газразрядты түтік",
"block.create.yellow_sail": "Сары желкен",
"block.create.yellow_seat": "Сары орындық",
@@ -811,7 +806,6 @@
"item.create.copper_sheet": "Мыс тілім",
"item.create.crafter_slot_cover": "Жасаушы слотына бүркеу",
"item.create.crafting_blueprint": "Жасау сызбасы",
- "item.create.crafting_blueprint.tooltip": "ЖАСАУ СЫЗБАСЫ",
"item.create.creative_blaze_cake": "Шығармашылық лаулақ торты",
"item.create.dough": "Қамыр",
"item.create.electron_tube": "Электрондық түтік",
@@ -823,7 +817,6 @@
"item.create.goggles": "Инженер көзілдірігі",
"item.create.golden_sheet": "Алтын тілім",
"item.create.handheld_worldshaper": "Шығармашылық әлем қалыптауышы",
- "item.create.handheld_worldshaper.tooltip": "ТАСЫМАЛДЫ ӘЛЕМ ҚАЛЫПТАУЫШЫ",
"item.create.honey_bucket": "Бал шелегі",
"item.create.honeyed_apple": "Бал алма",
"item.create.incomplete_precision_mechanism": "Аяқталмаған дәлдік механизмі",
@@ -832,7 +825,6 @@
"item.create.linked_controller": "Қосқан контроллер",
"item.create.minecart_contraption": "Вагонша тетік",
"item.create.minecart_coupling": "Вагоншалар бірігу",
- "item.create.minecart_coupling.tooltip": "ВАГОНШАЛАР БІРІГУ",
"item.create.polished_rose_quartz": "Жылтыратылған қызғылт кварц",
"item.create.potato_cannon": "Картоп зеңбірек",
"item.create.powdered_obsidian": "Обсидиан ұнтағы",
diff --git a/src/main/resources/assets/create/lang/ko_kr.json b/src/main/resources/assets/create/lang/ko_kr.json
index 60066e2e5..d108055d4 100644
--- a/src/main/resources/assets/create/lang/ko_kr.json
+++ b/src/main/resources/assets/create/lang/ko_kr.json
@@ -60,7 +60,7 @@
"advancement.create.diving_suit": "심해와 맞서다",
"advancement.create.diving_suit.desc": "다이빙 헬멧과 산소통을 장착하고 입수하세요",
"advancement.create.diving_suit_lava": "스트라이더와 함께 수영을",
- "advancement.create.diving_suit_lava.desc": "잠수복을 입고 용암에 입수하세요\n§7(숨겨진 발전과제)",
+ "advancement.create.diving_suit_lava.desc": "네더라이트 잠수 장비로 용암에 들어가 보세요",
"advancement.create.drain": "데굴데굴 배수",
"advancement.create.drain.desc": "아이템 배수구가 액체를 비우는 것을 관찰하세요",
"advancement.create.ejector_maxed": "스프링보드 챔피언",
@@ -137,7 +137,7 @@
"advancement.create.self_deploying.desc": "스스로 길을 이어가는 광산 수레 구조물을 제작하세요",
"advancement.create.shifting_gears": "기어 변속",
"advancement.create.shifting_gears.desc": "크기가 다른 톱니바퀴를 연결하면 장치의 속도를 바꿀 수 있습니다",
- "advancement.create.speed_controller": "엔지니어들이 이 장치를 싫어합니다!",
+ "advancement.create.speed_controller": "엔지니어는 이 꼼수를 싫어합니다!",
"advancement.create.speed_controller.desc": "회전 속도 제어기로 속도를 정밀하게 조절하세요",
"advancement.create.spout": "쪼르록",
"advancement.create.spout.desc": "주입기를 사용하여 아이템에 액체를 채우는 것을 보세요",
@@ -241,7 +241,6 @@
"block.create.chocolate": "초콜릿",
"block.create.chute": "슈트",
"block.create.clipboard": "클립보드",
- "block.create.clipboard.tooltip": "클립보드",
"block.create.clipboard.tooltip.behaviour1": "_인터페이스_를 엽니다. _웅크리고 클릭_하면 _표면_에 배치합니다.",
"block.create.clipboard.tooltip.behaviour2": "필터같은 일부 블록의 _설정_을 _복사(우클릭)_하거나 다른 블록에 _붙여넣을(좌클릭)_ 수 있습니다.",
"block.create.clipboard.tooltip.condition1": "우클릭",
@@ -253,7 +252,6 @@
"block.create.content_observer": "스마트 관측기",
"block.create.contraption_controls": "구조물 조정기",
"block.create.controller_rail": "방향 레일",
- "block.create.controller_rail.tooltip": "방향 레일",
"block.create.controller_rail.tooltip.summary": "받은 _레드스톤 신호의 세기_에 따라 _속도가 제어_되는 _단방향_ 전동 레일입니다.",
"block.create.controls": "기차 조종기",
"block.create.copper_backtank": "구리 산소통",
@@ -272,17 +270,14 @@
"block.create.copycat_bars": "모방 창살",
"block.create.copycat_base": "모방 받침",
"block.create.copycat_panel": "모방 패널",
- "block.create.copycat_panel.tooltip": "모방 패널",
"block.create.copycat_panel.tooltip.behaviour1": "_들고 있는 아이템_이 _소재_로 적용될 수 있다면 적용합니다. 다시 클릭하여 _방향_ 및 _신호_ 상태를 바꿉니다. _렌치_를 들었을 경우 소재를 _제거_합니다.",
"block.create.copycat_panel.tooltip.condition1": "우클릭",
"block.create.copycat_panel.tooltip.summary": "_전체 블록_을 장식용 패널로 _변환_합니다. _창살_이나 _다락문_도 허용됩니다.",
"block.create.copycat_step": "모방 막대 블록",
- "block.create.copycat_step.tooltip": "모방 막대 블록",
"block.create.copycat_step.tooltip.behaviour1": "_들고 있는 아이템_이 _소재_로 적용될 수 있다면 적용합니다. 다시 클릭하여 _방향_ 및 _신호_ 상태를 바꿉니다. _렌치_를 들었을 경우 소재를 _제거_합니다.",
"block.create.copycat_step.tooltip.condition1": "우클릭",
"block.create.copycat_step.tooltip.summary": "_전체 블록_을 장식용 작은 계단으로 _변환_합니다.",
"block.create.creative_crate": "크리에이티브 창고",
- "block.create.creative_crate.tooltip": "THE ENDLESS CRATE",
"block.create.creative_crate.tooltip.behaviour1": "선택된 아이템을 _무한정_으로 _빼낼_ 수 있습니다. 대신 _들어간_ 아이템은 _삭제_됩니다.",
"block.create.creative_crate.tooltip.behaviour2": "설계도에 필요한 모든 재료를 공급합니다.",
"block.create.creative_crate.tooltip.condition1": "필터에 아이템을 설정할 시",
@@ -297,7 +292,6 @@
"block.create.crushing_wheel": "분쇄 휠",
"block.create.crushing_wheel_controller": "분쇄 휠 컨트롤러",
"block.create.cuckoo_clock": "뻐꾸기 시계",
- "block.create.cuckoo_clock.tooltip": "뻐꾸기 시계",
"block.create.cuckoo_clock.tooltip.behaviour1": "_현재 시각_을 보여주고 하루에 두 번 울립니다. _점심_과 플레이어가 바로 _잘 수 있는 저녁_에 울립니다.",
"block.create.cuckoo_clock.tooltip.condition1": "회전할 때",
"block.create.cuckoo_clock.tooltip.summary": "_시간의_ _흐름_을 알고 공간을 _꾸미는_ 데 좋은 공예품입니다.",
@@ -445,7 +439,6 @@
"block.create.fluid_tank": "액체 탱크",
"block.create.fluid_valve": "액체 밸브",
"block.create.flywheel": "플라이휠",
- "block.create.flywheel.tooltip": "플라이휠",
"block.create.flywheel.tooltip.behaviour1": "회전합니다.",
"block.create.flywheel.tooltip.condition1": "동력을 공급받을 때",
"block.create.flywheel.tooltip.summary": "황동 바퀴로 _장치_를 _장식_해보세요.",
@@ -471,7 +464,6 @@
"block.create.green_valve_handle": "초록색 밸브 손잡이",
"block.create.hand_crank": "핸드 크랭크",
"block.create.haunted_bell": "귀신들린 종",
- "block.create.haunted_bell.tooltip": "황동 종",
"block.create.haunted_bell.tooltip.behaviour1": "_적대적_ _몹_이 생성되는 _빛이_ _없는_ 자리를 표시합니다.",
"block.create.haunted_bell.tooltip.condition1": "들고 있거나 종을 울릴 때",
"block.create.haunted_bell.tooltip.summary": "지옥의 길잃은 영혼들이 씌인 _저주받은_ 종입니다.",
@@ -542,7 +534,6 @@
"block.create.mechanical_roller": "롤러",
"block.create.mechanical_saw": "톱",
"block.create.metal_bracket": "금속 지지대",
- "block.create.metal_bracket.tooltip": "금속 지지대",
"block.create.metal_bracket.tooltip.summary": "금속을 이용해 _축, 톱니바퀴, 파이프_를 꾸며 보세요.",
"block.create.metal_girder": "금속 거더",
"block.create.metal_girder_encased_shaft": "축을 끼운 금속 거더",
@@ -552,7 +543,6 @@
"block.create.netherite_backtank": "네더라이트 산소통",
"block.create.nixie_tube": "닉시관",
"block.create.nozzle": "노즐",
- "block.create.nozzle.tooltip": "노즐",
"block.create.nozzle.tooltip.summary": "선풍기 _앞_에 붙여 선풍기의 효과를 _전방향_으로 _확대_합니다.",
"block.create.oak_window": "참나무 유리창",
"block.create.oak_window_pane": "참나무 유리판",
@@ -571,7 +561,6 @@
"block.create.oxidized_copper_tile_stairs": "산화된 구리 타일 계단",
"block.create.oxidized_copper_tiles": "산화된 구리 타일",
"block.create.peculiar_bell": "황동 종",
- "block.create.peculiar_bell.tooltip": "귀신들린 종",
"block.create.peculiar_bell.tooltip.summary": "장식을 위한 _황동 종_입니다. _영혼 불꽃_ 위에 설치하면 기이한 일이 일어난다고 합니다...",
"block.create.pink_nixie_tube": "분홍색 닉시관",
"block.create.pink_sail": "분홍색 날개",
@@ -580,7 +569,6 @@
"block.create.pink_valve_handle": "분홍색 밸브 손잡이",
"block.create.piston_extension_pole": "피스톤 연장 축",
"block.create.placard": "플래카드",
- "block.create.placard.tooltip": "플래카드",
"block.create.placard.tooltip.behaviour1": "플래카드에 _아이템_을 추가합니다. _이미_ 같은 아이템이 장식되어 있다면 짧게 _레드스톤 신호_를 _방출_합니다.",
"block.create.placard.tooltip.behaviour2": "플래카드의 아이템을 _제거_합니다.",
"block.create.placard.tooltip.condition1": "아이템을 들고 우클릭",
@@ -674,12 +662,10 @@
"block.create.rotation_speed_controller": "회전 속도 제어기",
"block.create.sail_frame": "풍차 날개 틀",
"block.create.schematic_table": "설계도 탁자",
- "block.create.schematic_table.tooltip": "설계도 탁자",
"block.create.schematic_table.tooltip.behaviour1": "Schematics 폴더에서 선택한 파일을 업로드합니다.",
"block.create.schematic_table.tooltip.condition1": "빈 설계도를 넣을 때",
"block.create.schematic_table.tooltip.summary": "_빈_ _설계도_에 저장된 설계도를 불러옵니다.",
"block.create.schematicannon": "설계도 대포",
- "block.create.schematicannon.tooltip": "설계도 대포",
"block.create.schematicannon.tooltip.behaviour1": "설정 창을 엽니다.",
"block.create.schematicannon.tooltip.condition1": "우클릭",
"block.create.schematicannon.tooltip.summary": "장착된 설계도를 바탕으로 블록들을 _발포_합니다. _화약_을 연료로 사용하고 주변 보관함에서 아이템을 사용합니다.",
@@ -687,7 +673,6 @@
"block.create.scorchia_pillar": "짙은 스코리아 기둥",
"block.create.scoria": "스코리아",
"block.create.scoria_pillar": "스코리아 기둥",
- "block.create.seat.tooltip": "좌석",
"block.create.seat.tooltip.behaviour1": "플레이어가 좌석에 _앉습니다_. _왼쪽 쉬프트_를 눌러 좌석에서 _일어섭니다_.",
"block.create.seat.tooltip.condition1": "좌석에 우클릭",
"block.create.seat.tooltip.summary": "앉아서 드라이브를 즐기세요! _움직이는 구조물_에 _플레이어_를 _고정_시킵니다. 가구용으로도 좋습니다! 다양한 색깔이 존재합니다.",
@@ -768,7 +753,6 @@
"block.create.stressometer": "피로도 계측기",
"block.create.tiled_glass": "타일 유리",
"block.create.tiled_glass_pane": "타일 유리판",
- "block.create.toolbox.tooltip": "공구상자",
"block.create.toolbox.tooltip.behaviour1": "아이템을 _떨어뜨리지 않습니다_.",
"block.create.toolbox.tooltip.behaviour2": "_근처 플레이어_가 _단축키_를 눌러 _원격으로_ 상자 속 아이템에 접근할 수 있습니다.",
"block.create.toolbox.tooltip.behaviour3": "창을 엽니다.",
@@ -784,7 +768,6 @@
"block.create.train_trapdoor": "기차 다락문",
"block.create.tuff_pillar": "응회암 기둥",
"block.create.turntable": "돌림판",
- "block.create.turntable.tooltip": "돌림판",
"block.create.turntable.tooltip.summary": "_동력_으로 _멀미_를 일으킵니다.",
"block.create.veridium": "심록암",
"block.create.veridium_pillar": "심록암 기둥",
@@ -832,7 +815,6 @@
"block.create.white_valve_handle": "하얀색 밸브 손잡이",
"block.create.windmill_bearing": "풍차 베어링",
"block.create.wooden_bracket": "나무 지지대",
- "block.create.wooden_bracket.tooltip": "나무 지지대",
"block.create.wooden_bracket.tooltip.summary": "나무를 이용해 _축, 톱니바퀴, 파이프_를 꾸며 보세요.",
"block.create.yellow_nixie_tube": "노란색 닉시관",
"block.create.yellow_sail": "노란색 날개",
@@ -860,7 +842,7 @@
"create.boiler.idle": "멈춤",
"create.boiler.lvl": "레벨 %1$s",
"create.boiler.max_lvl": "최고 레벨",
- "create.boiler.passive": "작동중",
+ "create.boiler.passive": "패시브 발전",
"create.boiler.per_tick": "%1$s/t",
"create.boiler.size": "크기",
"create.boiler.size_dots": "... ",
@@ -1104,7 +1086,7 @@
"create.gui.filter.respect_data": "상세정보 일치",
"create.gui.filter.respect_data.description": "위 아이템 목록의 내구도, 마법부여, 그리고 다른 NBT와 일치할 때 통과시킵니다.",
"create.gui.gauge.info_header": "계측기 정보:",
- "create.gui.goggles.at_current_speed": "현재 에너지량",
+ "create.gui.goggles.at_current_speed": "현재 속도 기준",
"create.gui.goggles.basin_contents": "대야 내용물:",
"create.gui.goggles.fluid_container": "액체 저장 정보:",
"create.gui.goggles.fluid_container.capacity": "용량: ",
@@ -1412,7 +1394,7 @@
"create.ponder.blaze_burner.header": "블레이즈 버너 데우기",
"create.ponder.blaze_burner.text_1": "블레이즈 버너는 대야 안에서 처리되는 아이템에 열을 제공합니다.",
"create.ponder.blaze_burner.text_2": "이런 식으로, 블레이즈는 가연성 물질을 먹습니다.",
- "create.ponder.blaze_burner.text_3": "블레이즈 케아크를 먹이면 버너는 더 뜨겁게 타오릅니다.",
+ "create.ponder.blaze_burner.text_3": "블레이즈 케이크를 먹이면 버너는 더 뜨겁게 타오릅니다.",
"create.ponder.blaze_burner.text_4": "이 시스템은 기계 손이나 기계 팔을 이용해 자동화될 수 있습니다.",
"create.ponder.brass_funnel.header": "황동 퍼널",
"create.ponder.brass_funnel.text_1": "안산암 퍼널은 아이템 한 개만 뽑아냅니다.",
@@ -1533,7 +1515,7 @@
"create.ponder.deployer.text_14": "필터에 맞는 아이템만 들어가며...",
"create.ponder.deployer.text_15": "...그 외의 아이템은 배출됩니다.",
"create.ponder.deployer.text_2": "기계 손은 한 칸 떨어진 블록에 상호작용합니다.",
- "create.ponder.deployer.text_3": "바로 앞에 블록이 있어도 상괸없습니다.",
+ "create.ponder.deployer.text_3": "바로 앞에 블록이 있어도 상관없습니다.",
"create.ponder.deployer.text_4": "기계 손이 할 수 있는 것:",
"create.ponder.deployer.text_5": "블록 설치하기",
"create.ponder.deployer.text_6": "아이템 사용하기",
@@ -1729,7 +1711,7 @@
"create.ponder.item_drain.text_1": "배수구는 아이템에서 액체를 비웁니다.",
"create.ponder.item_drain.text_2": "우클릭하여 손에 든 아이템에서 액체를 붓습니다.",
"create.ponder.item_drain.text_3": "아이템이 옆에서 들어온다면...",
- "create.ponder.item_drain.text_4": "...아이템은 굴라가며 담긴 액체를 비웁니다.",
+ "create.ponder.item_drain.text_4": "...아이템은 굴러가며 담긴 액체를 비웁니다.",
"create.ponder.item_drain.text_5": "배수구 탱크에 있는 액체는 파이프로 옮길 수 있습니다.",
"create.ponder.item_vault_sizes.header": "아이템 금고의 크기",
"create.ponder.item_vault_sizes.text_1": "아이템 금고를 여러개 연결하여 총량을 늘릴 수 있습니다.",
@@ -2699,14 +2681,12 @@
"fluid.create.tea": "건축가의 차",
"item.create.andesite_alloy": "안산암 합금",
"item.create.attribute_filter": "속성 필터 틀",
- "item.create.attribute_filter.tooltip": "속성 필터",
"item.create.attribute_filter.tooltip.behaviour1": "_설정 창_을 엽니다.",
"item.create.attribute_filter.tooltip.condition1": "우클릭",
"item.create.attribute_filter.tooltip.summary": "_속성_이나 _카테고리_에 맞는 아이템을 _걸러냅니다_. Create모드 장치의 _필터 슬롯_에 사용할 수 있습니다.",
"item.create.bar_of_chocolate": "초콜릿 바",
"item.create.belt_connector": "벨트",
"item.create.blaze_cake": "블레이즈 케이크",
- "item.create.blaze_cake.tooltip": "블레이즈 케이크",
"item.create.blaze_cake.tooltip.summary": "열심히 일하는 _블레이즈_ _버너_의 식사입니다. 블레이즈를 더 뜨겁게 만드세요!",
"item.create.blaze_cake_base": "블레이즈 케이크 틀",
"item.create.brass_hand": "황동 손",
@@ -2714,7 +2694,6 @@
"item.create.brass_nugget": "황동 조각",
"item.create.brass_sheet": "황동 판",
"item.create.builders_tea": "건축가의 차",
- "item.create.builders_tea.tooltip": "건축가의 차",
"item.create.builders_tea.tooltip.summary": "하루를 시작하기에 좋은 음료입니다. _새로운 영감_을 줍니다.",
"item.create.chest_minecart_contraption": "상자가 실린 광산 수레 구조물",
"item.create.chocolate_bucket": "초콜릿 양동이",
@@ -2722,7 +2701,6 @@
"item.create.chromatic_compound": "색채 혼합물",
"item.create.cinder_flour": "잿가루",
"item.create.copper_backtank": "구리 산소통",
- "item.create.copper_backtank.tooltip": "구리 산소통",
"item.create.copper_backtank.tooltip.behaviour1": "필요한 장비에 _공기_를 제공합니다.",
"item.create.copper_backtank.tooltip.behaviour2": "동력 속도에 따라 _공기_를 _모읍니다_.",
"item.create.copper_backtank.tooltip.condition1": "착용했을 때",
@@ -2730,12 +2708,10 @@
"item.create.copper_backtank.tooltip.summary": "공기를 옮길 수 있는 _착용가능한_ _탱크_입니다.",
"item.create.copper_backtank_placeable": "구리 산소통",
"item.create.copper_diving_boots": "구리 다이빙 부츠",
- "item.create.copper_diving_boots.tooltip": "구리 다이빙 부츠",
"item.create.copper_diving_boots.tooltip.behaviour1": "착용자는 액체에서 더 _빠르게_ _내려갑니다_. 수중에서 _걷게_ 되고 _점프_할 수 있는 능력을 얻습니다. 또한 더 이상 _벨트_에 영향을 받지 않습니다.",
"item.create.copper_diving_boots.tooltip.condition1": "착용했을 때",
"item.create.copper_diving_boots.tooltip.summary": "해저를 돌아다니기에 적합한 _무거운_ _부츠_ 한 켤레입니다.",
"item.create.copper_diving_helmet": "구리 다이빙 헬멧",
- "item.create.copper_diving_helmet.tooltip": "구리 다이빙 헬멧",
"item.create.copper_diving_helmet.tooltip.behaviour1": "산소통에서 공기를 _느리게 빨아들이며_, _수중 호흡_ 효과를 제공합니다.",
"item.create.copper_diving_helmet.tooltip.condition1": "착용했을 때",
"item.create.copper_diving_helmet.tooltip.summary": "_산소통_과 함께 착용하면 착용자가 오랜 시간동안 _수중_에서 _호흡_할 수 있게 합니다.",
@@ -2747,10 +2723,8 @@
"item.create.crafting_blueprint.behaviour2": "자신의 _인벤토리_에서 해당 슬롯의 _조합법_을 _실행_합니다. _웅크리면서_ 우클릭하면 한 번에 여러개를 조합합니다.",
"item.create.crafting_blueprint.condition1": "빈 슬롯을 우클릭",
"item.create.crafting_blueprint.condition2": "설정된 슬롯에 우클릭",
- "item.create.crafting_blueprint.tooltip": "조합 청사진",
"item.create.crafting_blueprint.tooltip.summary": "벽에 설치해 _특정_ _재료_로 더 _쉽게_ _조합_할 수 있습니다. 각 슬롯은 조합법을 나타냅니다.",
"item.create.creative_blaze_cake": "크리에이티브 블레이즈 케이크",
- "item.create.creative_blaze_cake.tooltip": "크리에이티브 블레이즈 케이크",
"item.create.creative_blaze_cake.tooltip.behaviour1": "블레이즈 버너의 열 세기를 _전환_합니다.",
"item.create.creative_blaze_cake.tooltip.condition1": "블레이즈 버너에 우클릭",
"item.create.creative_blaze_cake.tooltip.summary": "_블레이즈 버너_의 열 _세기를 조절할 수 있는_ 매우 특별한 케이크입니다. 이 케이크를 섭취한 블레이즈 버너는 _절대 꺼지지 않습니다_.",
@@ -2771,34 +2745,28 @@
"item.create.electron_tube": "전지 튜브",
"item.create.empty_blaze_burner": "빈 블레이즈 버너",
"item.create.empty_schematic": "빈 설계도",
- "item.create.empty_schematic.tooltip": "빈 설계도",
"item.create.empty_schematic.tooltip.summary": "조합 재료로 쓰이거나 _설계도 탁자_에서 설계도를 불러올 때 쓰입니다.",
"item.create.experience_nugget": "경험 조각",
- "item.create.experience_nugget.tooltip": "경험 조각",
"item.create.experience_nugget.tooltip.behaviour1": "담겨져 있던 _경험치_를 _배출_합니다.",
"item.create.experience_nugget.tooltip.condition1": "사용했을 때",
"item.create.experience_nugget.tooltip.summary": "당신의 멋진 발명품에서 탄생한 _영감_의 알맹이입니다.",
"item.create.extendo_grip": "외장형 연장 팔",
- "item.create.extendo_grip.tooltip": "외장형 연장 팔",
"item.create.extendo_grip.tooltip.behaviour1": "_기존_ _손_에있는 아이템의 사거리를 늘립니다.",
"item.create.extendo_grip.tooltip.behaviour2": "_내구도_가 _소모되지_ _않고_, 탱크에서 _공기_가 _소모됩니다_.",
"item.create.extendo_grip.tooltip.condition1": "다른 손에 있을 때",
"item.create.extendo_grip.tooltip.condition2": "산소통을 착용했을 때",
"item.create.extendo_grip.tooltip.summary": "사용자의 _사거리_를 늘려줍니다. _산소통의 공기_를 사용할 수 있습니다.",
"item.create.filter": "목록 필터 틀",
- "item.create.filter.tooltip": "아이템 필터",
"item.create.filter.tooltip.behaviour1": "_설정 창_을 엽니다.",
"item.create.filter.tooltip.condition1": "우클릭",
"item.create.filter.tooltip.summary": "_아이템_이나 _필터_에 맞는 아이템을 _걸러냅니다_. Create모드 장치의 _필터 슬롯_에 사용할 수 있습니다.",
"item.create.furnace_minecart_contraption": "화로가 실린 광산 수레 구조물",
"item.create.goggles": "엔지니어의 고글",
- "item.create.goggles.tooltip": "엔지니어의 고글",
"item.create.goggles.tooltip.behaviour1": "_동력 장치_는 추가되는 _스트레스 부하_나 _용량_을 보여줍니다. _피로도 계측기_의 경우 _연결된 동력망의 통계_를 보여줍니다. 일부 다른 블록은 아이템 및 유체 내용물 정보를 보여줍니다.",
"item.create.goggles.tooltip.condition1": "블록을 바라볼 때",
"item.create.goggles.tooltip.summary": "화면에 설치된 장치의 _다양한 정보_를 보여줍니다.",
"item.create.golden_sheet": "금 판",
"item.create.handheld_worldshaper": "크리에이티브 세계편집기",
- "item.create.handheld_worldshaper.tooltip": "크리에이티브 세계편집기",
"item.create.handheld_worldshaper.tooltip.behaviour1": "세계편집기가 _해당 블록_을 재료로 사용합니다",
"item.create.handheld_worldshaper.tooltip.behaviour2": "해당 위치에 설정된 _브러쉬_와 _도구_를 적용합니다.",
"item.create.handheld_worldshaper.tooltip.behaviour3": "_설정_ _창_을 엽니다.",
@@ -2812,7 +2780,6 @@
"item.create.incomplete_track": "미완성된 기차 선로",
"item.create.iron_sheet": "철 판",
"item.create.linked_controller": "레드스톤 링크 조작기",
- "item.create.linked_controller.tooltip": "레드스톤 링크 조작기",
"item.create.linked_controller.tooltip.behaviour1": "조작기를 킵니다. 조작하면서 _움직일_ _수_ _없습니다_.",
"item.create.linked_controller.tooltip.behaviour2": "_설정_ _창_을 엽니다.",
"item.create.linked_controller.tooltip.behaviour3": "_연결_ _모드_를 활성화하고, _여섯_ _버튼_ 중 하나를 눌러 조작기를 주파수와 연결합니다.",
@@ -2824,10 +2791,8 @@
"item.create.linked_controller.tooltip.summary": "_여섯_ _버튼_으로 _레드스톤_ _링크_와 연결되는 _휴대용_ _조작기_입니다.",
"item.create.minecart_contraption": "광산 수레 구조물",
"item.create.minecart_coupling": "광산 수레 커플링",
- "item.create.minecart_coupling.tooltip": "광산 수레 커플링",
"item.create.minecart_coupling.tooltip.summary": "여러 _광산 수레_를 _연결_하여 같이 이동할 수 있도록 합니다.",
"item.create.netherite_backtank": "네더라이트 산소통",
- "item.create.netherite_backtank.tooltip": "네더라이트 산소통",
"item.create.netherite_backtank.tooltip.behaviour1": "필요한 장비에 _공기_를 제공합니다.",
"item.create.netherite_backtank.tooltip.behaviour2": "동력 속도에 따라 _공기_를 _모읍니다_.",
"item.create.netherite_backtank.tooltip.condition1": "착용했을 때",
@@ -2835,18 +2800,15 @@
"item.create.netherite_backtank.tooltip.summary": "공기를 옮길 수 있는 _착용가능한_ _탱크_입니다.",
"item.create.netherite_backtank_placeable": "네더라이트 산소통",
"item.create.netherite_diving_boots": "네더라이트 다이빙 부츠",
- "item.create.netherite_diving_boots.tooltip": "네더라이트 다이빙 부츠",
"item.create.netherite_diving_boots.tooltip.behaviour1": "착용자는 액체에서 더 _빠르게_ _내려갑니다_. 수중에서 _걷게_ 되고 _점프_할 수 있는 능력을 얻습니다. 또한 더 이상 _벨트_에 영향을 받지 않습니다.",
"item.create.netherite_diving_boots.tooltip.condition1": "착용했을 때",
"item.create.netherite_diving_boots.tooltip.summary": "용암 바다를 포함한 해저를 돌아다니기에 적합한 _무거운_ _부츠_ 한 켤레입니다.",
"item.create.netherite_diving_helmet": "네더라이트 다이빙 헬멧",
- "item.create.netherite_diving_helmet.tooltip": "네더라이트 다이빙 헬멧",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "_화염_과 _용암_ 면역을 제공하고 산소통에서 공기를 _느리게 빨아들입니다_. 또한 용암 속에서 _향상된 시야_를 제공합니다.",
"item.create.netherite_diving_helmet.tooltip.condition1": "착용했을 때 (풀 세트)",
"item.create.netherite_diving_helmet.tooltip.summary": "_네더라이트 산소통_과 함께 착용하면 _극한의 열_로부터 보호받을 수 있습니다. 효과를 보려면 _다리_와 _발_도 _네더라이트_로 덮여있어야 합니다.",
"item.create.polished_rose_quartz": "윤나는 장밋빛 석영",
"item.create.potato_cannon": "감자포",
- "item.create.potato_cannon.tooltip": "감자포",
"item.create.potato_cannon.tooltip.behaviour1": "_인벤토리_에서 적당한 아이템을 _쏩니다_.",
"item.create.potato_cannon.tooltip.behaviour2": "_내구도_가 _소모되지_ _않고_, 탱크에서 _공기_가 _소모됩니다_.",
"item.create.potato_cannon.tooltip.condition1": "우클릭",
@@ -2860,20 +2822,17 @@
"item.create.refined_radiance": "정제된 광채",
"item.create.rose_quartz": "장밋빛 석영",
"item.create.sand_paper": "사포",
- "item.create.sand_paper.tooltip": "사포",
"item.create.sand_paper.tooltip.behaviour1": "_다른 손_에있는 아이템과 _바닥에 있는 아이템_을 윤냅니다.",
"item.create.sand_paper.tooltip.condition1": "사용할 때",
"item.create.sand_paper.tooltip.summary": "재료를 _윤내는 데_ 사용됩니다. 기계 손을 통해 과정을 자동화할 수 있습니다.",
"item.create.schedule": "기차 계획표",
"item.create.schematic": "설계도",
- "item.create.schematic.tooltip": "설계도",
"item.create.schematic.tooltip.behaviour1": "UI의 도구로 _변경/설치_ 할 수 있습니다.",
"item.create.schematic.tooltip.behaviour2": "정확한 _좌표_ 입력을 위한 창을 엽니다.",
"item.create.schematic.tooltip.condition1": "들고 있을 때",
"item.create.schematic.tooltip.condition2": "웅크리면서 우클릭",
"item.create.schematic.tooltip.summary": "세계에 구조물을 _홀로그램으로_ 불러와 지정하고 설치합니다. 지정된 홀로그램은 _설계도_ _대포_의 _작업_ _영역_이 됩니다.",
"item.create.schematic_and_quill": "설계도와 깃펜",
- "item.create.schematic_and_quill.tooltip": "설계도와 깃펜",
"item.create.schematic_and_quill.tooltip.behaviour1": "_우클릭_으로 _두 꼭짓점_을 선택하세요. _Ctrl + 스크롤_로 눌러 허공에서 위치를 지정할 수 있습니다.",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl + 스크롤_로 크기를 조절하고, 다시 우클릭하여 저장합니다.",
"item.create.schematic_and_quill.tooltip.condition1": "영역 생성하기",
@@ -2884,14 +2843,12 @@
"item.create.super_glue": "강력 접착제",
"item.create.sweet_roll": "롤빵",
"item.create.tree_fertilizer": "나무 비료",
- "item.create.tree_fertilizer.tooltip": "나무 비료",
"item.create.tree_fertilizer.tooltip.behaviour1": "묘목을 주위 공간과 _상관없이_ 성장시킵니다.",
"item.create.tree_fertilizer.tooltip.condition1": "묘목에 사용했을 때",
"item.create.tree_fertilizer.tooltip.summary": "좁은 곳에서 _묘목을 성장_시킬 때 유용한 미네랄의 강력한 혼합물입니다.",
"item.create.unprocessed_obsidian_sheet": "미완성된 흑요석 판",
"item.create.vertical_gearbox": "수직 기어박스",
"item.create.wand_of_symmetry": "대칭의 지팡이",
- "item.create.wand_of_symmetry.tooltip": "대칭의 지팡이",
"item.create.wand_of_symmetry.tooltip.behaviour1": "거울을 _생성_하거나 _옮깁니다_. _웅크려서_ 사용하면 _설정 창_을 엽니다.",
"item.create.wand_of_symmetry.tooltip.behaviour2": "활성화된 거을을 _제거합니다_.",
"item.create.wand_of_symmetry.tooltip.condition1": "땅에 사용했을 때",
@@ -2900,7 +2857,6 @@
"item.create.wheat_flour": "밀가루",
"item.create.whisk": "혼합기",
"item.create.wrench": "렌치",
- "item.create.wrench.tooltip": "렌치",
"item.create.wrench.tooltip.behaviour1": "클릭한 면을 중심으로 _블록을 회전_시킵니다. _웅크린 채_ 사용 시 블록을 _해체_합니다.",
"item.create.wrench.tooltip.behaviour2": "조립된 광산 수레나 기차 구조물을 _재배치_합니다.",
"item.create.wrench.tooltip.condition1": "블록에 사용할 때",
diff --git a/src/main/resources/assets/create/lang/lzh.json b/src/main/resources/assets/create/lang/lzh.json
index 1650e7290..5998f38b5 100644
--- a/src/main/resources/assets/create/lang/lzh.json
+++ b/src/main/resources/assets/create/lang/lzh.json
@@ -1,77 +1,108 @@
{
"advancement.create.andesite_alloy": "堅石",
- "advancement.create.andesite_alloy.desc": "得安山合金,造最要之資",
- "advancement.create.andesite_casing": "安山之世",
- "advancement.create.andesite_casing.desc": "合安山合金於剝木皮,為君機器創基殼",
+ "advancement.create.andesite_alloy.desc": "得鈉滑合金,造最要之資",
+ "advancement.create.andesite_casing": "鈉滑之世",
+ "advancement.create.andesite_casing.desc": "合鈉滑合金於剝木皮,為君機器創基殼",
+ "advancement.create.anvil_plough": "鍛匠之炮",
+ "advancement.create.anvil_plough.desc": "以犁發鐵砧",
+ "advancement.create.arm_blaze_burner": "熊熊烈焰",
+ "advancement.create.arm_many_targets": "易如繁掌",
"advancement.create.backtank": "蓄勢待發",
"advancement.create.backtank.desc": "造銅背罐,加壓之",
"advancement.create.belt": "海帶傳動",
"advancement.create.belt_funnel_kiss": "比翼雙飛",
+ "advancement.create.brass": "真合金也",
"advancement.create.brass_casing": "黃銅之世",
+ "advancement.create.brass_casing.desc": "合黃銅锭於剝木皮,為更雜機器創基殼",
"advancement.create.burner": "活爐",
"advancement.create.cart_pickup": "壮硕臂者",
+ "advancement.create.chained_drain": "滾之",
+ "advancement.create.chocolate_bucket": "虛界",
+ "advancement.create.chute": "垂直運輸",
+ "advancement.create.clockwork_bearing": "置鐘",
"advancement.create.compacting": "緊縮",
"advancement.create.compacting.desc": "以鍛壓機和盆縮材",
+ "advancement.create.conductor": "指揮司機",
"advancement.create.contraption_actors": "奉命出行",
"advancement.create.copper": "更堅石",
"advancement.create.copper_casing": "銅之世",
+ "advancement.create.copper_casing.desc": "合銅錠於剝木皮,為君機器創禦水殼",
"advancement.create.crafter_lazy_000": "鋌而走險",
+ "advancement.create.crafter_lazy_000.desc": "使機械合成器以極低速運作,則可不急建動力源\n§7(進程隱者)",
+ "advancement.create.cross_streams": "勿混之!",
"advancement.create.crusher_maxed_0000": "碾之",
+ "advancement.create.crushing_wheel": "巨物一雙",
+ "advancement.create.cuckoo_clock": "其時乎?",
"advancement.create.display_link": "大數據",
"advancement.create.drain": "細水慢流",
"advancement.create.ejector_maxed": "跳板冠軍",
"advancement.create.encased_fan": "生風",
"advancement.create.encased_fan.desc": "啟風機",
+ "advancement.create.extendo_grip": "彈性極佳",
"advancement.create.fan_processing": "以粒處之",
"advancement.create.fan_processing.desc": "以風機加工材",
"advancement.create.funnel": "機場美學",
"advancement.create.glass_pipe": "窺視波流",
+ "advancement.create.hand_crank_000": "學健",
"advancement.create.hose_pulley": "排放",
"advancement.create.long_travel": "遠足",
"advancement.create.mechanical_arm": "手忙者",
+ "advancement.create.mechanical_crafter": "自動裝配",
"advancement.create.mechanical_mixer": "混而合之",
- "advancement.create.mechanical_press": "铿!",
+ "advancement.create.mechanical_press": "鏗!",
"advancement.create.mechanical_press.desc": "以鍛壓機鍛板金",
"advancement.create.mechanical_pump_0": "施壓",
+ "advancement.create.mechanical_pump_0.desc": "置動力泵,而後驅之",
"advancement.create.millstone": "磨練",
+ "advancement.create.musical_arm": "機械臂舞",
+ "advancement.create.musical_arm.desc": "睹機械臂操作留聲機\n§7(進程隱者)",
+ "advancement.create.pipe_organ": "管風琴",
+ "advancement.create.portable_storage_interface": "順道交換",
"advancement.create.potato_cannon": "噗~碰!",
+ "advancement.create.potato_cannon_collide": "蔬爆",
+ "advancement.create.precision_mechanism": "關鍵工藝",
"advancement.create.pulley_maxed": "上天入地",
+ "advancement.create.red_signal": "老司機",
"advancement.create.root": "恭迎至創藝",
"advancement.create.root.desc": "是造機械之時也",
+ "advancement.create.rose_quartz": "粉鑽",
"advancement.create.saw_processing": "車間中危機械也",
"advancement.create.saw_processing.desc": "以立式機械鋸加工材",
+ "advancement.create.self_deploying": "自動駕駛",
"advancement.create.shifting_gears": "換檔",
- "advancement.create.speed_controller": "工程师恶之",
"advancement.create.spout": "水花四濺",
"advancement.create.steam_engine": "強力",
"advancement.create.steam_engine_maxed": "蒸蒸日上",
"advancement.create.steam_whistle": "天籟之音",
- "advancement.create.stressometer": "多此一舉",
+ "advancement.create.stressometer": "無煩計算",
"advancement.create.stressometer_maxed": "二力平衡",
+ "advancement.create.sturdy_sheet": "最堅石",
+ "advancement.create.super_glue": "銜接地帶",
+ "advancement.create.track_signal": "交通管制",
"advancement.create.train": "上車",
"advancement.create.train_whistle": "嗚!嗚!",
"advancement.create.water_supply": "取自水窪",
"advancement.create.water_wheel": "水力學",
"advancement.create.windmill": "微風拂過",
"advancement.create.windmill_maxed": "強風",
- "advancement.create.wrench_goggles": "工具齊全",
+ "advancement.create.wrench_goggles": "整裝待發",
"block.create.acacia_window": "㭜窗",
"block.create.acacia_window_pane": "㭜窗版",
"block.create.adjustable_chain_gearshift": "允更鏈速箱",
"block.create.analog_lever": "細分閘刀",
- "block.create.andesite_alloy_block": "鈉碤合金塊",
- "block.create.andesite_bars": "鈉碤檻",
- "block.create.andesite_belt_funnel": "鈉碤滾帶漏斗",
- "block.create.andesite_casing": "鈉碤機殼",
- "block.create.andesite_door": "鈉碤門",
- "block.create.andesite_encased_cogwheel": "鈉碤齒輪箱",
- "block.create.andesite_encased_large_cogwheel": "鈉碤巨齒輪箱",
- "block.create.andesite_encased_shaft": "鈉碤杆箱",
- "block.create.andesite_funnel": "鈉碤漏斗",
- "block.create.andesite_ladder": "鈉碤梯",
- "block.create.andesite_pillar": "鈉碤柱",
- "block.create.andesite_scaffolding": "鈉碤脚手架",
- "block.create.andesite_tunnel": "鈉碤隧道",
+ "block.create.andesite_alloy_block": "鈉滑合金塊",
+ "block.create.andesite_bars": "鈉滑檻",
+ "block.create.andesite_belt_funnel": "鈉滑滾帶漏斗",
+ "block.create.andesite_casing": "鈉滑機殼",
+ "block.create.andesite_door": "鈉滑門",
+ "block.create.andesite_encased_cogwheel": "鈉滑齒輪箱",
+ "block.create.andesite_encased_large_cogwheel": "鈉滑巨齒輪箱",
+ "block.create.andesite_encased_shaft": "鈉滑杆箱",
+ "block.create.andesite_funnel": "鈉滑漏斗",
+ "block.create.andesite_ladder": "鈉滑梯",
+ "block.create.andesite_pillar": "鈉滑柱",
+ "block.create.andesite_scaffolding": "鈉滑脚手架",
+ "block.create.andesite_tunnel": "鈉滑隧道",
"block.create.asurine": "皓鋅岩",
"block.create.asurine_pillar": "皓鋅岩柱",
"block.create.basin": "盆",
@@ -111,25 +142,41 @@
"block.create.chocolate": "巧克力",
"block.create.chute": "滑槽",
"block.create.clipboard": "記錄板",
+ "block.create.clipboard.tooltip.condition1": "右擊時",
+ "block.create.clipboard.tooltip.condition2": "用之于塊時",
"block.create.clockwork_bearing": "鐘軸",
"block.create.clutch": "離合器",
"block.create.cogwheel": "齒輪",
"block.create.content_observer": "聰穎偵測器",
"block.create.contraption_controls": "理械台",
"block.create.controller_rail": "可控軌道",
- "block.create.controls": "駕𤉖台",
- "block.create.copper_backtank": "銅製背罐",
+ "block.create.controls": "駕車台",
+ "block.create.copper_backtank": "銅背罐",
"block.create.copper_bars": "銅柵欄",
- "block.create.copper_casing": "銅裝置殼",
- "block.create.copper_door": "銅質門",
- "block.create.copper_ladder": "銅質梯",
+ "block.create.copper_casing": "銅機殼",
+ "block.create.copper_door": "銅門",
+ "block.create.copper_ladder": "銅梯",
"block.create.copper_scaffolding": "銅鷹架",
"block.create.copper_shingle_slab": "銅質除",
"block.create.copper_shingle_stairs": "銅質阶梯",
+ "block.create.copycat_panel.tooltip.condition1": "右擊時",
+ "block.create.copycat_step.tooltip.condition1": "右擊時",
+ "block.create.creative_crate.tooltip.condition1": "志物之時",
+ "block.create.creative_crate.tooltip.condition2": "旁于籍圖炮時",
+ "block.create.creative_fluid_tank": "創造儲液罐",
"block.create.creative_motor": "創造馬達",
"block.create.crushing_wheel": "粉碎輪",
"block.create.crushing_wheel_controller": "粉碎輪之樞",
"block.create.cuckoo_clock": "布穀鳥鐘",
+ "block.create.cuckoo_clock.tooltip.condition1": "引力入時",
+ "block.create.cut_andesite": "割鈉滑",
+ "block.create.cut_andesite_brick_slab": "割鈉滑磚版",
+ "block.create.cut_andesite_brick_stairs": "割鈉滑磚階",
+ "block.create.cut_andesite_brick_wall": "割鈉滑磚垣",
+ "block.create.cut_andesite_bricks": "割鈉滑磚",
+ "block.create.cut_andesite_slab": "割鈉滑版",
+ "block.create.cut_andesite_stairs": "割鈉滑階",
+ "block.create.cut_andesite_wall": "割鈉滑垣",
"block.create.cut_asurine_brick_slab": "割皓鋅岩磚版",
"block.create.cut_asurine_brick_stairs": "割皓鋅岩磚階",
"block.create.cut_asurine_brick_wall": "割皓鋅岩磚垣",
@@ -185,62 +232,179 @@
"block.create.elevator_contact": "呼轎廂器",
"block.create.elevator_pulley": "梯廂滑輪",
"block.create.encased_fan": "風機",
+ "block.create.encased_fluid_pipe": "覆殼輸液管",
+ "block.create.fluid_pipe": "輸液管",
+ "block.create.fluid_tank": "儲液罐",
+ "block.create.fluid_valve": "輸液閥",
"block.create.flywheel": "飛輪",
+ "block.create.flywheel.tooltip.condition1": "引力入時",
+ "block.create.glass_fluid_pipe": "琉璃輸液管",
"block.create.hand_crank": "手搖把手",
"block.create.haunted_bell": "靈魂鐘",
+ "block.create.haunted_bell.tooltip.condition1": "執或鳴之時",
"block.create.honey": "蜜",
"block.create.hose_pulley": "軟管滑輪",
"block.create.large_cogwheel": "大齒輪",
"block.create.large_water_wheel": "大水車",
+ "block.create.mechanical_pump": "動力泵",
"block.create.mechanical_saw": "機械鋸",
"block.create.millstone": "石磨",
"block.create.mysterious_cuckoo_clock": "布穀鳥鐘",
+ "block.create.netherite_backtank": "玄鈺背罐",
+ "block.create.placard.tooltip.condition1": "執物而右擊之時",
+ "block.create.placard.tooltip.condition2": "左擊時",
+ "block.create.polished_cut_andesite": "鎣割鈉滑",
+ "block.create.polished_cut_andesite_slab": "鎣割鈉滑版",
+ "block.create.polished_cut_andesite_stairs": "鎣割鈉滑階",
+ "block.create.polished_cut_andesite_wall": "鎣割鈉滑垣",
"block.create.powered_latch": "閂鎖器",
"block.create.rope_pulley": "繩索滑輪",
+ "block.create.schematic_table": "籍圖案",
+ "block.create.schematic_table.tooltip.behaviour1": "傳所擇籍圖之卷于冊簏 Schematics",
+ "block.create.schematic_table.tooltip.condition1": "置空籍圖于之時",
+ "block.create.schematic_table.tooltip.summary": "覆保留之籍圖于_空籍圖_。",
+ "block.create.schematicannon": "籍圖炮",
+ "block.create.schematicannon.tooltip.condition1": "右擊時",
"block.create.scoria": "熔渣",
"block.create.shaft": "傳動杆",
- "block.create.smart_chute": "智慧式滑槽",
+ "block.create.smart_chute": "聰穎滑槽",
+ "block.create.smart_fluid_pipe": "聰穎輸液管",
+ "block.create.speedometer": "示速儀",
+ "block.create.stressometer": "示力儀",
+ "block.create.toolbox.tooltip.condition1": "拾起時",
+ "block.create.toolbox.tooltip.condition2": "置于範圍內時",
+ "block.create.toolbox.tooltip.condition3": "右擊時",
"block.create.water_wheel": "水車",
"block.create.water_wheel_structure": "大水車",
+ "create.action.confirm": "確矣",
+ "create.backtank.depleted": "背罐壓盡乎",
+ "create.backtank.low": "背罐壓低乎",
+ "create.block.deployer.damage_source_name": "反賊機械手",
+ "create.boiler.water": "水量",
+ "create.contraption.controls.actor_toggle.off": "關",
+ "create.contraption.controls.actor_toggle.on": "開",
"create.contraption.door_control": "此處廂門控制",
+ "create.contraption.door_control.all": "門悉開",
+ "create.contraption.door_control.all.short": "悉開之",
+ "create.contraption.door_control.east": "僅東腋",
+ "create.contraption.door_control.east.short": "東",
+ "create.contraption.door_control.none": "門閉",
+ "create.contraption.door_control.none.short": "無",
+ "create.contraption.door_control.north": "僅北腋",
+ "create.contraption.door_control.north.short": "北",
+ "create.contraption.door_control.player_facing": "君正向%1$s",
+ "create.contraption.door_control.south": "僅南腋",
+ "create.contraption.door_control.south.short": "南",
+ "create.contraption.door_control.west": "僅西腋",
+ "create.contraption.door_control.west.short": "西",
+ "create.contraptions.chassis.distance": "距",
+ "create.contraptions.chassis.range": "粘附之距",
+ "create.display_source.kinetic_speed": "旋轉之速(RPM)",
+ "create.display_source.kinetic_speed.absolute": "不視轉向",
+ "create.display_source.kinetic_speed.directional": "兼有轉向",
+ "create.display_source.kinetic_stress": "應力網",
+ "create.display_source.kinetic_stress.remaining": "應力之余",
+ "create.display_source.value_list.thousand": "k",
+ "create.flap_display.cycles.alphabet": " ;以;詢;矢;觸;無;十;心;築;謎;鵬;不;玄;回;界;山;興;桶;動;世;除;蠟;鶴;首;召;遠",
+ "create.flap_display.cycles.fluid_units": "mB;B ",
+ "create.flap_display.cycles.pixel": "█;▓;▒",
+ "create.flap_display.cycles.shortened_numbers": " ;K;M",
+ "create.generic.angle": "角度",
+ "create.generic.daytime.am": "午前",
+ "create.generic.daytime.hour": "時",
+ "create.generic.daytime.minute": "分",
+ "create.generic.daytime.pm": "午後",
+ "create.generic.daytime.second": "秒",
+ "create.generic.delay": "延時",
+ "create.generic.duration": "延續之時",
+ "create.generic.height": "高",
+ "create.generic.in_quotes": "\"%1$s\"",
+ "create.generic.length": "長",
+ "create.generic.notes": "升仲呂;仲呂;姑洗;升太簇;太簇;升黃鐘;黃鐘;升南呂;南呂;升林鐘;林鐘",
+ "create.generic.unit.rpm": "RPM",
+ "create.generic.unit.seconds": "秒",
+ "create.generic.unit.stress": "su",
+ "create.generic.unit.ticks": "Ticks",
+ "create.generic.width": "寬",
+ "create.gui.config.overlay1": "嗨 :)",
+ "create.gui.gauge.info_header": "儀之訊:",
+ "create.gui.goggles.at_current_speed": "此速之力",
+ "create.gui.goggles.generator_stats": "力源之訊:",
+ "create.gui.goggles.kinetic_stats": "力學之態:",
+ "create.gui.schedule.lmb_edit": "左擊之以輯",
+ "create.gui.schedule.rmb_remove": "右擊之以除",
+ "create.gui.schematicTable.title": "籍圖案",
+ "create.gui.schematicannon.shotsRemaining": "燃料之余:%1$s",
+ "create.gui.schematicannon.shotsRemainingWithBackup": "燃料所貯:%1$s",
+ "create.gui.schematicannon.title": "籍圖炮",
+ "create.gui.sequenced_gearshift.instruction.turn_distance.distance": "距",
+ "create.gui.speedometer.title": "旋轉之速",
+ "create.gui.stressometer.capacity": "應力之余量",
+ "create.gui.stressometer.no_rotation": "未轉",
+ "create.gui.stressometer.overstressed": "力竭",
+ "create.gui.stressometer.title": "應力網",
+ "create.gui.value_settings.hold_to_edit": "擊而持之,以為編輯",
+ "create.gui.value_settings.release_to_confirm": "釋 %1$s 以定",
+ "create.hint.full_deployer": "實有_多餘之物_于_機械手_內,需_提而取_之,使_漏斗_或他法以释之",
+ "create.hint.full_deployer.title": "機械手莫能作也",
+ "create.kinetics.creative_motor.rotation_speed": "生力之速",
+ "create.logistics.filter.click_to_replace": "執物擊之以替",
+ "create.logistics.filter.click_to_set": "執物擊之以設",
+ "create.logistics.filter.hold_to_set_amount": "擊而持之,以改其數",
+ "create.menu.configure": "置其領域……",
"create.menu.ponder_index": "格物索引",
"create.ponder.categories": "創藝之屬",
"create.ponder.close": "畢",
"create.ponder.cog_speedup.header": "變速以齒",
- "create.ponder.cog_speedup.text_1": "齒輪相接,可改其速",
- "create.ponder.cog_speedup.text_2": "以齒輪繼大齒輪之旋,其速倍之",
- "create.ponder.cog_speedup.text_3": "以大齒輪繼齒輪之旋,其速半之",
+ "create.ponder.cog_speedup.text_1": "異類齒輪相接,其力可斜傳之",
+ "create.ponder.cog_speedup.text_2": "以大驅小,其速倍之",
+ "create.ponder.cog_speedup.text_3": "以小驅大,其速半之",
"create.ponder.cogwheel.header": "以齒繼力",
- "create.ponder.cogwheel.text_1": "齒輪相接,齒牙交互者可傳其力",
- "create.ponder.cogwheel.text_2": "以此道相連之齒輪,其向相左",
+ "create.ponder.cogwheel.text_1": "齒輪相接,得傳其力",
+ "create.ponder.cogwheel.text_2": "齒輪相鄰者,其向相背",
"create.ponder.cogwheel_casing.header": "套殼齒輪",
"create.ponder.cogwheel_casing.text_1": "齒輪可以黃銅機殼及鈉碤機殼飾之",
"create.ponder.cogwheel_casing.text_2": "有殼飾者莫能連于杆",
- "create.ponder.cogwheel_casing.text_3": "可以扳手加以調之",
+ "create.ponder.cogwheel_casing.text_3": "得以以扳手調之",
+ "create.ponder.contraption_controls.header": "理械台",
+ "create.ponder.creative_fluid_tank.header": "創造儲液罐",
"create.ponder.creative_motor_mojang.header": "Mojang之秘術",
+ "create.ponder.deployer.header": "用機械手",
"create.ponder.hold_to_ponder": "押 [%1$s] 以格物",
"create.ponder.hose_pulley.header": "使軟管滑輪摧取或排放流體",
"create.ponder.hose_pulley.text_1": "以軟管滑輪行流體摧取或充溢之事于開闊之地,其便利哉",
- "create.ponder.hose_pulley.text_2": "得以引動力,以調軟管之末之高低",
+ "create.ponder.hose_pulley.text_2": "引動力入,則得以調軟管之末之高低",
"create.ponder.hose_pulley.text_3": "返轉其力之向,使以收而待之",
"create.ponder.hose_pulley.text_4": "其側相对者,管道得通也",
"create.ponder.identify": "示塊名",
"create.ponder.identify_mode": "塊名已示\n押 [%1$s] 以继之",
+ "create.ponder.index_description": "擊圖以觀其所陳之塊與物",
"create.ponder.index_title": "格物索引",
- "create.ponder.large_water_wheel.header": "以大水車供旋轉力",
- "create.ponder.large_water_wheel.text_1": "大水車隨流水之勢而轉,力之源也",
+ "create.ponder.large_water_wheel.header": "假大水車之力",
+ "create.ponder.large_water_wheel.text_1": "大水車者,隨流水之勢而轉,力之源也",
+ "create.ponder.large_water_wheel.text_2": "使流水覆他方,弗能曾其力",
"create.ponder.large_water_wheel.text_3": "其速恰族車之半……",
- "create.ponder.large_water_wheel.text_5": "執木材擊之,其化為同貌",
- "create.ponder.next": "下一回",
+ "create.ponder.large_water_wheel.text_4": "……而其力倍之于族車",
+ "create.ponder.large_water_wheel.text_5": "手執木材,擊之,得更其貌",
+ "create.ponder.next": "次回",
"create.ponder.next_up": "次:",
"create.ponder.pondering": "格物……",
- "create.ponder.previous": "上一回",
- "create.ponder.subject": "此回之要",
+ "create.ponder.previous": "前",
+ "create.ponder.speedometer.text_2": "若佩工匠護目,則得以盡觀其詳",
+ "create.ponder.stressometer.text_2": "若佩工匠護目,則得以盡觀其詳",
+ "create.ponder.subject": "所格之物",
+ "create.ponder.tag.kinetic_appliances": "動力器械",
+ "create.ponder.tag.kinetic_relays": "動力塊",
+ "create.ponder.tag.kinetic_sources": "動力源",
"create.ponder.think_back": "迴想",
- "create.ponder.water_wheel.header": "假大水車之力",
+ "create.ponder.water_wheel.header": "假水車之力",
+ "create.ponder.water_wheel.text_1": "水車者,隨流水之勢而轉,力之源也",
+ "create.ponder.water_wheel.text_2": "使流水覆他方,弗能曾其力",
+ "create.ponder.water_wheel.text_3": "手執木材,擊之,得更其貌",
"create.ponder.welcome": "恭迎至格物界面",
"create.recipe.assembly.cutting": "以鋸切之",
- "create.recipe.assembly.deploying_item": "以%1$s加之",
+ "create.recipe.assembly.deploying_item": "按%1$s于之",
+ "create.recipe.assembly.next": "其次:%1$s",
"create.recipe.automatic_brewing": "釀",
"create.recipe.automatic_packing": "壓縮",
"create.recipe.automatic_shaped": "自製",
@@ -269,15 +433,68 @@
"create.schedule.condition.threshold.x_units_of_item": "%1$s%2$s %3$s",
"create.schedule.condition.time_of_day.digital_format": "%1$s:%3$s %4$s",
"create.schedule.condition.time_of_day.rotation.every_24": "每日",
+ "create.super_glue.click_to_confirm": "再擊之以定",
+ "create.tooltip.capacityProvided": "應力所生:%1$s",
"create.tooltip.capacityProvided.high": "大",
"create.tooltip.capacityProvided.low": "小",
"create.tooltip.capacityProvided.medium": "中",
- "item.create.andesite_alloy": "安山合金",
+ "create.tooltip.chute.items_move_down": "物墜而下乎",
+ "create.tooltip.chute.items_move_up": "物浮而上乎",
+ "create.tooltip.chute.no_fans_attached": "未置風機",
+ "create.tooltip.deployer.contains": "物:%1$s x%2$s",
+ "create.tooltip.deployer.header": "機械手之訊",
+ "create.tooltip.deployer.punching": "範式:擊之",
+ "create.tooltip.deployer.using": "範式:用之",
+ "create.tooltip.generationSpeed": "產于%1$s %2$s",
+ "create.tooltip.holdForControls": "押 [%1$s] 以閱操縱之方",
+ "create.tooltip.holdForDescription": "押 [%1$s] 以閱摘要",
+ "create.tooltip.keyCtrl": "Ctrl",
+ "create.tooltip.keyShift": "Shift",
+ "create.tooltip.speedRequirement": "須要轉速:%1$s",
+ "create.tooltip.speedRequirement.fast": "疾",
+ "create.tooltip.speedRequirement.medium": "适",
+ "create.tooltip.speedRequirement.none": "無",
+ "create.tooltip.speedRequirement.slow": "緩",
+ "create.tooltip.stressImpact": "應力之變:%1$s",
+ "create.tooltip.stressImpact.high": "高",
+ "create.tooltip.stressImpact.low": "低",
+ "create.tooltip.stressImpact.medium": "适",
+ "create.tooltip.stressImpact.overstressed": "力竭",
+ "create.tooltip.up_to": "至多%1$s",
+ "create.track.valid_connection": "可連接也",
+ "item.create.andesite_alloy": "鈉滑合金",
+ "item.create.copper_backtank": "銅背罐",
+ "item.create.copper_backtank.tooltip.behaviour1": "如有耗氣之具,則以_壓縮氣_供之",
+ "item.create.copper_backtank.tooltip.behaviour2": "力頻以為本,_集氣_而後_壓_,貯于其中",
+ "item.create.copper_backtank.tooltip.condition1": "負之于背時",
+ "item.create.copper_backtank.tooltip.condition2": "置,而後引力入時",
+ "item.create.copper_backtank.tooltip.summary": "_銅背罐_者,可_負于背_,以載些許之壓縮之氣。",
+ "item.create.copper_backtank_placeable": "銅背罐之可置",
+ "item.create.copper_diving_boots": "銅潛水靴",
+ "item.create.copper_diving_boots.tooltip.condition1": "著之于足時",
+ "item.create.copper_diving_boots.tooltip.summary": "_沉重_之_靴_者,佩之者可暢行于洋底。",
+ "item.create.goggles": "工匠護目",
+ "item.create.goggles.tooltip.behaviour1": "_動力器械_者,示其應力_所生所耗_之詳。_示力儀_者,示_所處力網_之訊。些許塊者,示其內物與流之所納。",
+ "item.create.goggles.tooltip.condition1": "視塊時",
+ "item.create.goggles.tooltip.summary": "得器械方置者之_訊_,示之于汝之界面。",
+ "item.create.golden_sheet": "金板",
+ "item.create.handheld_worldshaper": "創造天地塑形器",
+ "item.create.honey_bucket": "蜜桶",
"item.create.honeyed_apple": "蜜漬林檎",
+ "item.create.iron_sheet": "鐵板",
+ "item.create.netherite_backtank": "玄鈺背罐",
+ "item.create.netherite_backtank.tooltip.condition2": "置,而後引力入時",
+ "item.create.netherite_backtank.tooltip.summary": "_玄鈺背罐_者,可_負于背_,以載些許之壓縮之氣。",
+ "item.create.netherite_backtank_placeable": "玄鈺背罐之可置",
"item.create.wand_of_symmetry": "對稱杖",
"item.create.wheat_flour": "麵粉",
"item.create.whisk": "攪拌器",
"item.create.wrench": "扳手",
+ "item.create.wrench.tooltip.behaviour1": "繞所擊之面,_旋_所擊之塊。_潛伏_而單擊,塊可解而得",
+ "item.create.wrench.tooltip.behaviour2": "幻為實體者,譬如礦車、火車,可_攜而移之_",
+ "item.create.wrench.tooltip.condition1": "用之于塊時",
+ "item.create.wrench.tooltip.condition2": "用之于運動之結構時",
+ "item.create.wrench.tooltip.summary": "多用之理械器具也。",
"item.create.zinc_ingot": "鋅錠",
"item.create.zinc_nugget": "鋅粒",
"itemGroup.create.base": "創藝",
diff --git a/src/main/resources/assets/create/lang/nl_nl.json b/src/main/resources/assets/create/lang/nl_nl.json
index 44fc3ea7a..99437daf9 100644
--- a/src/main/resources/assets/create/lang/nl_nl.json
+++ b/src/main/resources/assets/create/lang/nl_nl.json
@@ -121,7 +121,6 @@
"advancement.create.self_deploying.desc": "Maak een Minekar Constructie die sporen voor zich plaatst",
"advancement.create.shifting_gears": "Schakelen",
"advancement.create.shifting_gears.desc": "Sluit een Groot Tandwiel aan op een Klein Tandwiel, om je de mogelijkheid te geven om de snelheid van je Contraptie aan te passen",
- "advancement.create.speed_controller": "Ingenieurs Haten Hem!",
"advancement.create.speed_controller.desc": "Pas je creatie aan met een Rotatie Snelheid Controller",
"advancement.create.spout": "Plons",
"advancement.create.spout.desc": "Zie een vloeistofbevattend item gevuld worden door een spuit",
@@ -244,7 +243,6 @@
"block.create.copycat_panel": "Imitatie Paneel",
"block.create.copycat_step": "Imitatie Opstapje",
"block.create.creative_crate": "Creatief Krat",
- "block.create.creative_crate.tooltip": "CREATIEF KRAT",
"block.create.creative_fluid_tank": "Creatief Vloeistoftank",
"block.create.creative_motor": "Creatief Motor",
"block.create.crimsite": "Crimsiet",
@@ -607,18 +605,15 @@
"block.create.rotation_speed_controller": "Rotatiesnelheidsregelaar",
"block.create.sail_frame": "Windmolen Zeilframe",
"block.create.schematic_table": "Bouwtekening Tafel",
- "block.create.schematic_table.tooltip": "BOUWTEKENING TAFEL",
"block.create.schematic_table.tooltip.behaviour1": "Upload een gekozen bestand uit uw bouwtekeningen map.",
"block.create.schematic_table.tooltip.condition1": "Wanneer voorzien van een lege Bouwtekening",
"block.create.schematic_table.tooltip.summary": "Schrijft opgeslagen bouwtekeningen op een _Lege_ _Bouwtekening_",
"block.create.schematicannon": "Bouwtekeningkannon",
- "block.create.schematicannon.tooltip": "BOUWTEKENINGKANNON",
"block.create.schematicannon.tooltip.summary": "Schiet blokken om een gepostioneerde _Bouwtekening_ in de Wereld te creëeren. Gebruikt blokken uit naastgelegen inventarissen en _Buskruit_ als brandstof.",
"block.create.scorchia": "Scorchia",
"block.create.scorchia_pillar": "Scorchia pilaar",
"block.create.scoria": "Scoria",
"block.create.scoria_pillar": "Scoria pilaar",
- "block.create.seat.tooltip": "STOEL",
"block.create.secondary_linear_chassis": "Secundaire Liniair Chassis",
"block.create.sequenced_gearshift": "Sequentiële Versnellingspook",
"block.create.shadow_steel_casing": "Schaduw Omhulsel",
@@ -696,7 +691,6 @@
"block.create.stressometer": "Stressmeter",
"block.create.tiled_glass": "Getegeld Glas",
"block.create.tiled_glass_pane": "Getegeld Glazen Ruit",
- "block.create.toolbox.tooltip": "GEREEDSCHAPSKIST",
"block.create.track": "Trein Rails",
"block.create.track_observer": "Trein Detector",
"block.create.track_signal": "Sein",
@@ -705,7 +699,6 @@
"block.create.train_trapdoor": "Trein Valdeur",
"block.create.tuff_pillar": "Tuff Pilaar",
"block.create.turntable": "Draaischijf",
- "block.create.turntable.tooltip": "DRAAISCHIJF",
"block.create.veridium": "Veridium",
"block.create.veridium_pillar": "Veridium Pilaar",
"block.create.vertical_framed_glass": "Verticaal Ingelijst Glas",
@@ -1224,7 +1217,6 @@
"item.create.chromatic_compound": "Chromatische Verbinding",
"item.create.cinder_flour": "Sintelmeel",
"item.create.copper_backtank": "Koperen Rugtank",
- "item.create.copper_backtank.tooltip": "KOPEREN RUGTANK",
"item.create.copper_backtank_placeable": "Plaatsbare Koperen Rugtank",
"item.create.copper_diving_boots": "Koperen Duiklaarzen",
"item.create.copper_diving_helmet": "Koperen Duikhelm",
@@ -1250,14 +1242,12 @@
"item.create.electron_tube": "Elektron Buis",
"item.create.empty_blaze_burner": "Lege Blaze Brander",
"item.create.empty_schematic": "Lege Bouwtekening",
- "item.create.empty_schematic.tooltip": "LEGE BOUWTEKENING",
"item.create.empty_schematic.tooltip.summary": "Bruikbaar als ingredient in recepten en voor het schrijven aan de _BOUWTEKENING_ _TAFEL._",
"item.create.experience_nugget": "Klompje ervaring",
"item.create.extendo_grip": "Verlengarm",
"item.create.filter": "Lijst Filter",
"item.create.furnace_minecart_contraption": "Mijnkar met oven constructie",
"item.create.goggles": "Ingenieurs Bril",
- "item.create.goggles.tooltip": "BRIL",
"item.create.golden_sheet": "Gouden plaat",
"item.create.handheld_worldshaper": "Creatieve wereldvormer",
"item.create.honey_bucket": "Honing Emmer",
@@ -1266,7 +1256,6 @@
"item.create.incomplete_track": "Onvoledig spoor",
"item.create.iron_sheet": "IJzeren Plaat",
"item.create.linked_controller": "Verbonden schakelaar",
- "item.create.linked_controller.tooltip": "VERBONDEN SCHAKELAAR",
"item.create.linked_controller.tooltip.behaviour3": "Activeert _verbindingsmodus_, klik op een van de _zes knoppen_ om het met de _koppelings frequentie_ te verbinden.",
"item.create.linked_controller.tooltip.condition3": "Rechtsklik op de redstone koppeling ontvanger",
"item.create.linked_controller.tooltip.summary": "Geeft _handbediende_ _controle_ over de _redstone_ _koppeling_ frequenties die aangewezen over de _zes_ _knoppen_.",
@@ -1287,26 +1276,21 @@
"item.create.refined_radiance": "Verfijnde Gloed",
"item.create.rose_quartz": "Rozenkwarts",
"item.create.sand_paper": "Schuurpapier",
- "item.create.sand_paper.tooltip": "SCHUURPAPIER",
"item.create.schedule": "Treinschema",
"item.create.schematic": "Bouwtekening",
- "item.create.schematic.tooltip": "BOUWTEKENING",
"item.create.schematic.tooltip.behaviour1": "Kan gepositioneerd worden met de knoppen op het scherm",
"item.create.schematic.tooltip.condition1": "Wanneer ingedrukt",
"item.create.schematic.tooltip.summary": "Bevat een structuur die gepositioneerd en geplaatst kan worden in de wereld. Positineer het Hologram als gewilt en gebruik een _BOUWTEKENINGKANNON_ om het te bouwen.",
"item.create.schematic_and_quill": "Bouwtekening en Veer",
- "item.create.schematic_and_quill.tooltip": "BOUWTEKENING EN VEER",
"item.create.shadow_steel": "Schaduw Staal",
"item.create.sturdy_sheet": "Stevige Plaat",
"item.create.super_glue": "Superlijm",
"item.create.sweet_roll": "Zoete Rol",
"item.create.tree_fertilizer": "Boommest",
- "item.create.tree_fertilizer.tooltip": "BOOMMEST",
"item.create.tree_fertilizer.tooltip.condition1": "Wanneer gebruikt op Kiemplanten",
"item.create.unprocessed_obsidian_sheet": "Onbewerkte Obsidianen Plaat",
"item.create.vertical_gearbox": "Verticale Tandwielendoos",
"item.create.wand_of_symmetry": "Symmetrie Staf",
- "item.create.wand_of_symmetry.tooltip": "SYMMETRIE STAF",
"item.create.wheat_flour": "Tarwemeel",
"item.create.whisk": "Garde",
"item.create.wrench": "Moersleutel",
diff --git a/src/main/resources/assets/create/lang/no_no.json b/src/main/resources/assets/create/lang/no_no.json
index df8bc97a7..cd81596b3 100644
--- a/src/main/resources/assets/create/lang/no_no.json
+++ b/src/main/resources/assets/create/lang/no_no.json
@@ -14,6 +14,7 @@
"advancement.create.belt": "Taredrift",
"advancement.create.belt.desc": "Koble sammen to akslinger parallelt med et belte",
"advancement.create.belt_funnel_kiss": "Papegøyene og klaffene",
+ "advancement.create.belt_funnel_kiss.desc": "Få to funneler på samme belte til å kysse\n§7(Skjult fremskritt)",
"advancement.create.brass": "Ekte legeringer",
"advancement.create.brass.desc": "Lag messingbarrer ved å blande sammen kobberbarrer og sinkbarrer med flammeskønt-oppvarmet mekanisk blander",
"advancement.create.brass_casing": "Messingalderen",
@@ -23,6 +24,7 @@
"advancement.create.cart_pickup": "Sterke armer",
"advancement.create.cart_pickup.desc": "Plukk opp en vogninnretning som inneholder minst 200 blokker",
"advancement.create.chained_drain": "Ute og ruller",
+ "advancement.create.chained_drain.desc": "Se en gjenstand forflytte seg over en rekke av gjenstandstømmere\n§7(Skjukt fremskritt)",
"advancement.create.chocolate_bucket": "En hel verden av fantasi",
"advancement.create.chocolate_bucket.desc": "Få tak i en bøtte med smeltet sjokolade",
"advancement.create.chute": "Vertikal logistikk",
@@ -40,7 +42,9 @@
"advancement.create.copper_casing": "Kobberalderen",
"advancement.create.copper_casing.desc": "Påfør kobberbarrer på slindet tre for å skape en vanntett innfatning for maskinene dine",
"advancement.create.crafter_lazy_000": "Desperate tiltak",
+ "advancement.create.crafter_lazy_000.desc": "Senk hastigheten på en mekanisk tilvirker for å utsette problemet med dårlig infrastruktur\n§7(Skjult fremskritt)",
"advancement.create.cross_streams": "Ikke kryss strømmene!",
+ "advancement.create.cross_streams.desc": "Se to typer væsker møtes i rørsystemet ditt\n§7(Skjult fremskritt)",
"advancement.create.crusher_maxed_0000": "Smadret det",
"advancement.create.crusher_maxed_0000.desc": "Få et par med møllehjul opp i maksimal hastighet",
"advancement.create.crushing_wheel": "Et par kjemper",
@@ -56,6 +60,7 @@
"advancement.create.diving_suit": "Klar for et dypdykk?",
"advancement.create.diving_suit.desc": "Ta på en dykkerhjelm og en kobberryggtanke, også hopp i vannet",
"advancement.create.diving_suit_lava": "Svømme med lavavandrere",
+ "advancement.create.diving_suit_lava.desc": "Prøv å ta en dukkert i lava med netheritt-dykkeruystyr",
"advancement.create.drain": "Kollbøtte",
"advancement.create.drain.desc": "Se en gjenstand som holder på væske bli tømt med en gjenstandstømmer",
"advancement.create.ejector_maxed": "Springbrettets mester",
@@ -65,9 +70,11 @@
"advancement.create.extendo_grip": "Boioioing!",
"advancement.create.extendo_grip.desc": "Få din korte arm på en forlengingsarm",
"advancement.create.extendo_grip_dual": "Til det fulle potensial",
+ "advancement.create.extendo_grip_dual.desc": "Hold en forlengingsarm i hver hånd for overmenneskelig rekkevidde\n§7(Skjult fremskritt)",
"advancement.create.fan_processing": "Bearbeiding med partikler",
"advancement.create.fan_processing.desc": "Bruk en innkapslet vifte for å bearbeide materialer",
"advancement.create.fist_bump": "Slå til, bror!",
+ "advancement.create.fist_bump.desc": "Få to mekaniske hender til å slå hendene sammen\n§7(Skjult fremskritt)",
"advancement.create.foods": "Balansert kosthold",
"advancement.create.foods.desc": "Skap sjokoladeglaserte bær, et honningdekket eple, og en rullekake med samme tappekran",
"advancement.create.funnel": "Flyplass-estetikk",
@@ -75,6 +82,7 @@
"advancement.create.glass_pipe": "Flytoppdagelse",
"advancement.create.glass_pipe.desc": "Bruk skiftenøkkelen på et rør med en væske i seg",
"advancement.create.hand_crank_000": "Treningsøkt",
+ "advancement.create.hand_crank_000.desc": "Bruk en håndsveis til du er helt utslitt\n§7(Skjult fremskritt)",
"advancement.create.haunted_bell": "Skyggesans",
"advancement.create.haunted_bell.desc": "Ring en hjemsøkt bjelle",
"advancement.create.honey_drain": "Automatisk birøkting",
@@ -84,6 +92,7 @@
"advancement.create.hose_pulley_lava": "Koble seg på mantelen",
"advancement.create.hose_pulley_lava.desc": "Pump opp lava fra en lavamasse så stor at den regnes som uendelig",
"advancement.create.lava_wheel_00000": "Magmahjul",
+ "advancement.create.lava_wheel_00000.desc": "Dette skulle ikke ha fungert\n§7(Skjult fremskritt)",
"advancement.create.linked_controller": "Fjernaktivering",
"advancement.create.linked_controller.desc": "Aktiver en redstonelenke ved hjelp av en lenket kontroller",
"advancement.create.long_train": "Ambiøse strebelser",
@@ -103,7 +112,9 @@
"advancement.create.millstone": "Omfavn arbeidet",
"advancement.create.millstone.desc": "Bruk en møllestein for å pulverisere materialer",
"advancement.create.musical_arm": "DJ mekaniko",
+ "advancement.create.musical_arm.desc": "Se en mekanisk arm betjene en platespiller\n§7(Skjult fremskritt)",
"advancement.create.pipe_organ": "Rørorgelet",
+ "advancement.create.pipe_organ.desc": "Plasser 12 dampfløyter med hver sin unike tone på en enkelt væsketank\n§7(Skjult fremskritt)",
"advancement.create.portable_storage_interface": "Leverte i forbifarten",
"advancement.create.portable_storage_interface.desc": "Bruk en portabel gjenstandsutveksler for å ta eller sende over gjenstander til en innretning",
"advancement.create.potato_cannon": "Foomp!",
@@ -115,17 +126,18 @@
"advancement.create.pulley_maxed": "Henger i en tynn tråd",
"advancement.create.pulley_maxed.desc": "Rull ut en vinsj til over 200 blokker nedover",
"advancement.create.red_signal": "Ekspertkonduktør",
+ "advancement.create.red_signal.desc": "Ikke stopp for rødt signal\n§7(Skjult fremskritt)",
"advancement.create.root": "Velkommen til Create",
"advancement.create.root.desc": "Ære være innretninger",
"advancement.create.rose_quartz": "Rosa diamanter",
"advancement.create.rose_quartz.desc": "Puss noe rosekvarts",
"advancement.create.saw_processing": "Verkstedets mest fryktete",
"advancement.create.saw_processing.desc": "Bruk en oppsatt mekanisk sag for å bearbeide materialer",
- "advancement.create.self_deploying": "Selvkjørende gruvevogn",
+ "advancement.create.self_deploying": "Selvdreven gruvevogn",
"advancement.create.self_deploying.desc": "Skap en vogninnretning som plasserer skinner foran seg selv",
"advancement.create.shifting_gears": "Bytte gir",
"advancement.create.shifting_gears.desc": "Sett et stort tannhjul diagonalt til sides for et lite tannhjul, noe som endrer rotasjonsretningen, rotasjonskraften og hastigheten på videre tilkobling",
- "advancement.create.speed_controller": "Ingeniører hater den!",
+ "advancement.create.speed_controller": "Ingeniører hater dette trikset!",
"advancement.create.speed_controller.desc": "Finjuster innretningene dine med en rotasjonsregulator",
"advancement.create.spout": "Splæsh",
"advancement.create.spout.desc": "Se en tappekran tappe væske på en gjenstand som kan holde på væske",
@@ -138,6 +150,7 @@
"advancement.create.stressometer": "En belastning for nørder",
"advancement.create.stressometer.desc": "Få en nøyaktig måling ved hjelp av ingenørbriller og en belastningsmåler",
"advancement.create.stressometer_maxed": "Perfekt belastning",
+ "advancement.create.stressometer_maxed.desc": "Få en avlesing på 100% fra en belastningsmåler\n§7(Skjult fremskritt)",
"advancement.create.sturdy_sheet": "De mest robuste steinene",
"advancement.create.sturdy_sheet.desc": "Monter en stødig plate ved å foredle obsidianpulver",
"advancement.create.super_glue": "Områder med tilkobling",
@@ -153,10 +166,13 @@
"advancement.create.train_casing_00": "Logistikkalderen",
"advancement.create.train_casing_00.desc": "Bruk robuste plater for å skape en innfatning for tog-komponenter",
"advancement.create.train_crash": "Forferdelig kundebehandling",
+ "advancement.create.train_crash.desc": "Vær vitne til et togkrasj som passasjer\n§7(Skjult fremskritt)",
"advancement.create.train_crash_backwards": "Skylder på blindsonen",
+ "advancement.create.train_crash_backwards.desc": "Krasj inn i et annet tog mens du fører toget bakover\n§7(Skjult fremskritt)",
"advancement.create.train_portal": "Dimensjonspendler",
"advancement.create.train_portal.desc": "Sitt på et tog som går gjennom en netherportal",
"advancement.create.train_roadkill": "Viltpåkjørsel",
+ "advancement.create.train_roadkill.desc": "Kondukter et tog over noen\n§7(Skjult fremskritt)",
"advancement.create.train_whistle": "Tuut Tuut!",
"advancement.create.train_whistle.desc": "Monter en dampfløyte på et tog og aktiver den under konduktering",
"advancement.create.water_supply": "Pyttsamler",
@@ -225,7 +241,6 @@
"block.create.chocolate": "Sjokolade",
"block.create.chute": "Sjakt",
"block.create.clipboard": "Utklippstavle",
- "block.create.clipboard.tooltip": "UTKLIPPSTAVLE",
"block.create.clipboard.tooltip.behaviour1": "Åpner _grensesnittet_. _Snik_ mens du høyreklikker for å _plassere_ den på en overflate.",
"block.create.clipboard.tooltip.behaviour2": "Noen blokkers _instilinger eller justeringer_, slik som filter, kan bli _kopiert (høyreklikke)_ og _limt inn (venstreklikke)_ andre steder.",
"block.create.clipboard.tooltip.condition1": "Når høyreklikket",
@@ -237,7 +252,6 @@
"block.create.content_observer": "Smart observatør",
"block.create.contraption_controls": "Innretnings-kontroller",
"block.create.controller_rail": "Kontroller-skinne",
- "block.create.controller_rail.tooltip": "KONTROLLER-SKINNE",
"block.create.controller_rail.tooltip.summary": "En _enveis redstondrevet skinne_ med _finkontroll_ over _hastigheten_ til vogner som kjører over den, avhengig av styrken på signalet den får.",
"block.create.controls": "Togkontroller",
"block.create.copper_backtank": "Kobberryggtanke",
@@ -256,17 +270,14 @@
"block.create.copycat_bars": "Hermegitter",
"block.create.copycat_base": "Hermebase",
"block.create.copycat_panel": "Hermepanel",
- "block.create.copycat_panel.tooltip": "HERMEPANEL",
"block.create.copycat_panel.tooltip.behaviour1": "Påfører _teksturen_ til den _holdte gjenstanden_ hvis mulig. _Klikk igjen_ for å veksle på _orienteringen_ eller _aktivert_ status. Bruk en _skiftenøkkel_ for å tilbakestille teksturen.",
"block.create.copycat_panel.tooltip.condition1": "Når høyreklikket",
"block.create.copycat_panel.tooltip.summary": "_Konverterer_ alle _fulle blokker_ til dekorative panel. Godtar også _gitter_ og _fallemmer_.",
"block.create.copycat_step": "Hermetrinn",
- "block.create.copycat_step.tooltip": "HERMETRINN",
"block.create.copycat_step.tooltip.behaviour1": "Påfører _teksturen_ til den _holdte gjenstanden_ hvis mulig. _Klikk igjen_ for å veksle på _orienteringen_ eller _aktivert_ status. Bruk en _skiftenøkkel_ for å tilbakestille teksturen.",
"block.create.copycat_step.tooltip.condition1": "Når høyreklikket",
"block.create.copycat_step.tooltip.summary": "_Konverterer_ alle _fulle blokker_ til dekorative trinn.",
"block.create.creative_crate": "Kreativ beholder",
- "block.create.creative_crate.tooltip": "KREATIV KASSE",
"block.create.creative_crate.tooltip.behaviour1": "Denne _beholderen_ vil gi kunne _sende ut_ en uendelig kilde av den innstilte gjenstanden. Gjenstander som blir _sendt inn_ vil bli _tilintetgjort_",
"block.create.creative_crate.tooltip.behaviour2": "Gir alle gjenstander som byggekanonen krever.",
"block.create.creative_crate.tooltip.condition1": "Når en gjenstanden er i filterplassen",
@@ -281,7 +292,6 @@
"block.create.crushing_wheel": "Møllehjul",
"block.create.crushing_wheel_controller": "Møllehjul-kontroller",
"block.create.cuckoo_clock": "Jøkur",
- "block.create.cuckoo_clock.tooltip": "GJØKUR",
"block.create.cuckoo_clock.tooltip.behaviour1": "Viser _tiden_ og spiller av en liten melodi to ganger i døgnet. _Aktiveres_ _midt på dagen_ og ved midnatt, akkurat når spillere kan legge seg.",
"block.create.cuckoo_clock.tooltip.condition1": "Når plassert drevet av kinetikk",
"block.create.cuckoo_clock.tooltip.summary": "Vakkert håndverk for å _dekorere_ et rom, og for å _holde styr på tiden_.",
@@ -429,7 +439,6 @@
"block.create.fluid_tank": "Væsketank",
"block.create.fluid_valve": "Væskeventil",
"block.create.flywheel": "Svinghjul",
- "block.create.flywheel.tooltip": "SVINGHJUL",
"block.create.flywheel.tooltip.behaviour1": "Starter å snurre.",
"block.create.flywheel.tooltip.condition1": "Når plassert og drevet av kinetikk",
"block.create.flywheel.tooltip.summary": "_Pynt_ _maskinene_ dine med dette imponerende messinghjulet.",
@@ -440,7 +449,7 @@
"block.create.gantry_carriage": "Snekkegir-hode",
"block.create.gantry_shaft": "Snekkegir-stang",
"block.create.gearbox": "Girkasse",
- "block.create.gearshift": "Girutveksler",
+ "block.create.gearshift": "Giromveksler",
"block.create.glass_fluid_pipe": "Glassvæskerør",
"block.create.granite_pillar": "Granittsøyle",
"block.create.gray_nixie_tube": "Grått nixie-rør",
@@ -455,7 +464,6 @@
"block.create.green_valve_handle": "Grønt ventilratt",
"block.create.hand_crank": "Håndsveiv",
"block.create.haunted_bell": "Hjemsøkt bjelle",
- "block.create.haunted_bell.tooltip": "HJEMSØKT BJELLE",
"block.create.haunted_bell.tooltip.behaviour1": "Markerer blokker i nærheten som ikke er opplyst nok til å hindre _fiendtlige skapninger_ fra å oppstå.",
"block.create.haunted_bell.tooltip.condition1": "Når hold eller ringt",
"block.create.haunted_bell.tooltip.summary": "En _hjemsøkt bjelle_ hjemsøkt av fortapte sjeler fra Nether.",
@@ -526,7 +534,6 @@
"block.create.mechanical_roller": "Mekanisk valse",
"block.create.mechanical_saw": "Mekanisk sag",
"block.create.metal_bracket": "Metallbrakett",
- "block.create.metal_bracket.tooltip": "METALLBRAKETT",
"block.create.metal_bracket.tooltip.summary": "_Dekorer_ _akslingene, tannhjulene_ og _rørene_ dine med et industrielt og solid forsterkning.",
"block.create.metal_girder": "Metallbjelke",
"block.create.metal_girder_encased_shaft": "Metallbjelkeinnkapslet aksling",
@@ -536,7 +543,6 @@
"block.create.netherite_backtank": "Netherittryggtanke",
"block.create.nixie_tube": "Nixie-rør",
"block.create.nozzle": "Dyse",
- "block.create.nozzle.tooltip": "Sprededyse",
"block.create.nozzle.tooltip.summary": "Plasser den foran en _innkapslet vifte_ for å spre blåsingen eller sugingen ut til alle _kanter_.",
"block.create.oak_window": "Eikevindu",
"block.create.oak_window_pane": "Eikeglassrute",
@@ -555,7 +561,6 @@
"block.create.oxidized_copper_tile_stairs": "Trapp av irrete kobberfliser",
"block.create.oxidized_copper_tiles": "Irrete kobberfliser",
"block.create.peculiar_bell": "Undelig bjelle",
- "block.create.peculiar_bell.tooltip": "MERKELIG BJELLE",
"block.create.peculiar_bell.tooltip.summary": "En dekorativ _messingbjelle_. Det å plasser den over åpen _sjeleild_ kan få uante konsekvenser...",
"block.create.pink_nixie_tube": "Rosa nixie-rør",
"block.create.pink_sail": "Rosa seil",
@@ -564,7 +569,6 @@
"block.create.pink_valve_handle": "Rosa ventilratt",
"block.create.piston_extension_pole": "Stempelskaft",
"block.create.placard": "Plakat",
- "block.create.placard.tooltip": "PLAKAT",
"block.create.placard.tooltip.behaviour1": "_Legger_ den holdte _gjenstanden_ til plakaten. _Skaper_ en kort redstone-puls hvis det er en lik gjenstand allerede i plakaten.",
"block.create.placard.tooltip.behaviour2": "_Fjerner_ den aktuelle _gjenstanden_ i plakaten.",
"block.create.placard.tooltip.condition1": "Når høyreklikket med en gjenstander",
@@ -658,12 +662,10 @@
"block.create.rotation_speed_controller": "Rotasjonsregulatoren",
"block.create.sail_frame": "Vindmølle-seilramme",
"block.create.schematic_table": "Planleggingsbord",
- "block.create.schematic_table.tooltip": "PLANLEGGINGSBORD",
"block.create.schematic_table.tooltip.behaviour1": "Skriver ut en gitt struktur fra byggeplan-mappen.",
"block.create.schematic_table.tooltip.condition1": "Når gitt en tom byggeplan",
"block.create.schematic_table.tooltip.summary": "Skriver en lagret struktur ut på en _tom byggeplan_.",
"block.create.schematicannon": "Byggekanon",
- "block.create.schematicannon.tooltip": "BYGGEKANON",
"block.create.schematicannon.tooltip.behaviour1": "Åpner _grensesnittet_",
"block.create.schematicannon.tooltip.condition1": "Når høyreklikket",
"block.create.schematicannon.tooltip.summary": "Skyter blokker på plass for å bygge opp en struktur i verdenen ifra en byggeplan. Bruker blokker og gjenstander ifra inventarer fra blokker ved siden av og bruker _krutt_ for å fungere.",
@@ -671,12 +673,11 @@
"block.create.scorchia_pillar": "Scorchiasøyle",
"block.create.scoria": "Scoria",
"block.create.scoria_pillar": "Scoriasøyle",
- "block.create.seat.tooltip": "SETE",
"block.create.seat.tooltip.behaviour1": "Setter spilleren ned i _setet_. Trykk venstre-shift for å gå ut av _setet_.",
"block.create.seat.tooltip.condition1": "Høyreklikk på setet",
"block.create.seat.tooltip.summary": "Sett deg ned og nyt turen! Setet vil forankre en spiller som sitter i setet til en bevegende _innretning_. Et fantastisk møbel er det også! Og kommer i mange farger i tillegg!",
"block.create.secondary_linear_chassis": "Sekundært lineært chassis",
- "block.create.sequenced_gearshift": "Sekvensert girutveksler",
+ "block.create.sequenced_gearshift": "Sekvensert giromveksler",
"block.create.shadow_steel_casing": "Skyggeinnfatning",
"block.create.shaft": "Aksel",
"block.create.small_andesite_brick_slab": "Helle av små andesittmurstein",
@@ -752,7 +753,6 @@
"block.create.stressometer": "Belastningsmåler",
"block.create.tiled_glass": "Rutete glass",
"block.create.tiled_glass_pane": "Rutete glassrute",
- "block.create.toolbox.tooltip": "VERKTØYKASSE",
"block.create.toolbox.tooltip.behaviour1": "_Holder_ på det som er i _plassert i den_.",
"block.create.toolbox.tooltip.behaviour2": "_Spillere_ i _nærheten_ kan holde på _tastebindingen_ til _verktøykassen_ for å åpne den _på avstand_.",
"block.create.toolbox.tooltip.behaviour3": "Åpner _grensesnittet til_ verktøykassen.",
@@ -768,7 +768,6 @@
"block.create.train_trapdoor": "Togfallem",
"block.create.tuff_pillar": "Tuffsøyle",
"block.create.turntable": "Dreieskive",
- "block.create.turntable.tooltip": "DREIESKIVE",
"block.create.turntable.tooltip.summary": "Bruker _rotasjonskraft_ om til skikkelig bilsyke. Lar enheter rotere eksakt etter rotasjon.",
"block.create.veridium": "Veridium",
"block.create.veridium_pillar": "Veridiumsøyle",
@@ -816,7 +815,6 @@
"block.create.white_valve_handle": "Hvit ventilratt",
"block.create.windmill_bearing": "Vindmøllelager",
"block.create.wooden_bracket": "Trebrakett",
- "block.create.wooden_bracket.tooltip": "TREBRAKETT",
"block.create.wooden_bracket.tooltip.summary": "_Dekorer_ _akslingene, tannhjulene_ og _rørene_ dine med et koselig forsterking av treverk.",
"block.create.yellow_nixie_tube": "Gult nixie-rør",
"block.create.yellow_sail": "Gult seil",
@@ -840,20 +838,20 @@
"create.bogey.style.updated_style": "Oppdaterte stil",
"create.bogey.style.updated_style_and_size": "Oppdaterte stil og størrelse",
"create.boiler.heat": "Varme",
- "create.boiler.heat_dots": "...... ",
+ "create.boiler.heat_dots": ".......... ",
"create.boiler.idle": "Inaktiv",
"create.boiler.lvl": "Mulige dampmaksiner: %1$s",
"create.boiler.max_lvl": "Maks",
"create.boiler.passive": "Passiv",
"create.boiler.per_tick": "%1$s per tikk",
"create.boiler.size": "Størrelse",
- "create.boiler.size_dots": "....... ",
+ "create.boiler.size_dots": "... ",
"create.boiler.status": "Dampkjele-status: %1$s",
"create.boiler.status_short": "Dampkjele: %1$s",
"create.boiler.via_engines": "via %1$s dampmaskiner",
"create.boiler.via_one_engine": "via 1 dampmaskin",
"create.boiler.water": "Vann",
- "create.boiler.water_dots": "... ",
+ "create.boiler.water_dots": "............. ",
"create.boiler.water_input_rate": "Inngangsrate for vann",
"create.clipboard.actions": "Utklippstavle-handlinger",
"create.clipboard.copied_from": "Kopierer innstillinger fra %1$s",
@@ -1158,7 +1156,7 @@
"create.gui.sequenced_gearshift.speed.back_fast": "Dobbel hastighet, motsatt retning",
"create.gui.sequenced_gearshift.speed.forward": "Lik hastighet, lik retning",
"create.gui.sequenced_gearshift.speed.forward_fast": "Dobbel hastighet, lik retning",
- "create.gui.sequenced_gearshift.title": "Sekvensert girutveksler",
+ "create.gui.sequenced_gearshift.title": "Sekvensert giromveksler",
"create.gui.speedometer.title": "Rotasjonshastighet",
"create.gui.stressometer.capacity": "Gjenværende kapasitet",
"create.gui.stressometer.no_rotation": "Ingen rotasjon",
@@ -1447,10 +1445,10 @@
"create.ponder.chain_drive.text_1": "Kjedene videreformidler rotasjon mellom hverandre på rad",
"create.ponder.chain_drive.text_2": "Alle akslingene som er koblet som dette vil rotere i samme retning",
"create.ponder.chain_drive.text_3": "Hvilken som helst del av raden kan bli plassert 90 grader i forhold til hverandre",
- "create.ponder.chain_gearshift.header": "Kontrollering av rotasjonshastighet ved hjelp av kjede-girutvekslere",
- "create.ponder.chain_gearshift.text_1": "Kjede-girutvekslere som ikke får redstone-signal vil oppføre seg akkurat som normal kjededrift",
+ "create.ponder.chain_gearshift.header": "Kontrollering av rotasjonshastighet ved hjelp av kjede-giromvekslere",
+ "create.ponder.chain_gearshift.text_1": "Kjede-giromvekslere som ikke får redstone-signal vil oppføre seg akkurat som normal kjededrift",
"create.ponder.chain_gearshift.text_2": "Når den for et redstone-signal, så blir hastigheten fordoblet på de andre kjedene i raden",
- "create.ponder.chain_gearshift.text_3": "Når en girutveksler får redstone-signal, men er ikke kilden til rotasjonen, så vil rotasjonen ut av den bli halvert",
+ "create.ponder.chain_gearshift.text_3": "Når en giromveksler får redstone-signal, men er ikke kilden til rotasjonen, så vil rotasjonen ut av den bli halvert",
"create.ponder.chain_gearshift.text_4": "I begge tilfellene, så vil alltid kjedene i raden gå dobbelt så fort som kjeden som får redstone-signalet",
"create.ponder.chain_gearshift.text_5": "Med analoge signaler, så kan forholdet mellom 1 og 2 bli justert mer nøyaktig",
"create.ponder.chain_gearshift.text_6": "12 r/min",
@@ -1476,7 +1474,7 @@
"create.ponder.clutch.header": "Kontrollering av rotasjon med hjelp av en kobling",
"create.ponder.clutch.text_1": "Koblinger vil videreføre rotasjon i en rett linje",
"create.ponder.clutch.text_2": "Når den får et redstone-signal, så brytes tilkoblingen mellom akslingene som går inn i den",
- "create.ponder.cog_speedup.header": "Girutveksling med tannhjul",
+ "create.ponder.cog_speedup.header": "Giromveksling med tannhjul",
"create.ponder.cog_speedup.text_1": "Store og små tannhjull fungerer sammen diagonalt",
"create.ponder.cog_speedup.text_2": "Hvis du overfører rotasjonen ifra et stort tannhjul til et lite tannhjul, så vil hastigheten dobles",
"create.ponder.cog_speedup.text_3": "Hvis overføringen går andre vei, fra lite til stort, så vil rotasjonshastigheten halveres",
@@ -1679,8 +1677,8 @@
"create.ponder.gearbox.text_2": "En girkasse er en mer tilsvarende kompakt versjon av det oppsettet",
"create.ponder.gearbox.text_3": "Akslingene som er koblet til den vil rotere motsatt vei i forhold til naboen",
"create.ponder.gearbox.text_4": "Akslinger som er ovenfor hverandre vil gå motsatt vei i forhold til hverandre",
- "create.ponder.gearshift.header": "Kontrollering av rotasjonskraft ved hjelp av girutvekslere",
- "create.ponder.gearshift.text_1": "Girutvekslere vil overføre rotasjon i en rett linje",
+ "create.ponder.gearshift.header": "Kontrollering av rotasjonskraft ved hjelp av giromvekslere",
+ "create.ponder.gearshift.text_1": "Giromvekslere vil overføre rotasjon i en rett linje",
"create.ponder.gearshift.text_2": "Når den får et redstone-signal, så reverserer den rotasjonen",
"create.ponder.hand_crank.header": "Generering av rotasjonskraft ved hjelp av håndsveiver",
"create.ponder.hand_crank.text_1": "Håndsveiver kan brukes av spillere for å generere rotasjonskraft manuelt",
@@ -1981,8 +1979,8 @@
"create.ponder.sail_frame.header": "Montering av vindmøller ved hjelp av seil",
"create.ponder.sail_frame.text_1": "Seilrammer er nyttige blokker for å skape vindmøller med",
"create.ponder.sail_frame.text_2": "Blokker vil feste seg til dem uten å måtte bruke superlim eller chassiser",
- "create.ponder.sequenced_gearshift.header": "Kontrollering av rotasjonshastighet ved hjelp av sekvensert girutvekslere",
- "create.ponder.sequenced_gearshift.text_1": "Sekvenserte girutvekslere vil videreføre rotasjon etter tidsbestemte instruksjoner",
+ "create.ponder.sequenced_gearshift.header": "Kontrollering av rotasjonshastighet ved hjelp av sekvensert giromvekslere",
+ "create.ponder.sequenced_gearshift.text_1": "Sekvenserte giromvekslere vil videreføre rotasjon etter tidsbestemte instruksjoner",
"create.ponder.sequenced_gearshift.text_2": "Høyreklikk for å åpne grensesnittet",
"create.ponder.sequenced_gearshift.text_3": "Når den får et redstone-signal, så vil den begynne å rotere etter den innstilte sekvensen",
"create.ponder.sequenced_gearshift.text_4": "Når sekvensen er ferdig, så er den klar til å starte på nytt med et nytt redstone-signal",
@@ -2683,14 +2681,12 @@
"fluid.create.tea": "Byggerens te",
"item.create.andesite_alloy": "Andesittlegering",
"item.create.attribute_filter": "Attributfilter",
- "item.create.attribute_filter.tooltip": "ATTRIBUTTFILTER",
"item.create.attribute_filter.tooltip.behaviour1": "Åpner _grensesnittet_.",
"item.create.attribute_filter.tooltip.condition1": "Når høyreklikket",
"item.create.attribute_filter.tooltip.summary": "_Kontrollerer_ hvilke gjenstander som slipper gjennom _innganger_ og _utganger, etter en liste med _attributer_ og _kategorier_. Brukes i _filterplassen_ til diverse komponenter i Create",
"item.create.bar_of_chocolate": "Sjokoladebarre",
"item.create.belt_connector": "Mekanisk belte",
"item.create.blaze_cake": "Skrøntekake",
- "item.create.blaze_cake.tooltip": "FLAMMESKRØMT-KAKE",
"item.create.blaze_cake.tooltip.summary": "En deilig godbit for dine hardtarbeidende _flammeskrømt-brennere_. Får dem i fyr og flamme!",
"item.create.blaze_cake_base": "Skrøntekakebunn",
"item.create.brass_hand": "Messinghånd",
@@ -2698,7 +2694,6 @@
"item.create.brass_nugget": "Messingklump",
"item.create.brass_sheet": "Messingplate",
"item.create.builders_tea": "Byggerens te",
- "item.create.builders_tea.tooltip": "BYGGERES TE",
"item.create.builders_tea.tooltip.summary": "Den perfekte drikken for å starte dagen med- _Motivasjon_ og _mettende._",
"item.create.chest_minecart_contraption": "Kistevogninnretning",
"item.create.chocolate_bucket": "Sjokoladebøtte",
@@ -2706,7 +2701,6 @@
"item.create.chromatic_compound": "Kromatisk sammensetning",
"item.create.cinder_flour": "Slaggmel",
"item.create.copper_backtank": "Kobberryggtanke",
- "item.create.copper_backtank.tooltip": "KOBBERRYGGTANKE",
"item.create.copper_backtank.tooltip.behaviour1": "Gir _trykkluft_ til utstyr som kan bruke det.",
"item.create.copper_backtank.tooltip.behaviour2": "_Samler_ _trykkluft_ i en viss hastighet, alt etter rotasjonshastigheten.",
"item.create.copper_backtank.tooltip.condition1": "Når en har den på seg",
@@ -2714,12 +2708,10 @@
"item.create.copper_backtank.tooltip.summary": "En _tanke_ å _ha på seg_ for å ta med seg trykkluft.",
"item.create.copper_backtank_placeable": "Plasserbar kobberryggtanke",
"item.create.copper_diving_boots": "Kobberdykkerstøvler",
- "item.create.copper_diving_boots.tooltip": "KOBBERDYKKERSTØVLER",
"item.create.copper_diving_boots.tooltip.behaviour1": "Du _synker_ _raskere_ i væsker med disse. Det gir deg muligheten til å _gå_og _hoppe_ under vann. Du vil heller ikke bli påvirket av _mekaniske_ _belter_.",
"item.create.copper_diving_boots.tooltip.condition1": "Når en har de på seg",
"item.create.copper_diving_boots.tooltip.summary": "Et par _tunge_ _støvler_, som gjør det lettere å ta seg frem på havbunnen.",
"item.create.copper_diving_helmet": "Kobberdykkerhjelm",
- "item.create.copper_diving_helmet.tooltip": "KOBBERDYKKERHJELM",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Gir _vannpustings_effekten, mens den sakte bruker opp trykkluften fra ryggtanken.",
"item.create.copper_diving_helmet.tooltip.condition1": "Når en har den på seg",
"item.create.copper_diving_helmet.tooltip.summary": "Sammen med en _ryggtanke_, så lar hjelmen deg puste under vann i lang tid hvis du har den på.",
@@ -2731,10 +2723,8 @@
"item.create.crafting_blueprint.behaviour2": "_Utfører_ den _valgte_ _oppskriften_ med passende gjenstander i _inventaret_ ditt. _Snik_ for å lage en hel _haug_ av gjenstander.",
"item.create.crafting_blueprint.condition1": "Høgreklikk på en tom plass",
"item.create.crafting_blueprint.condition2": "Høgreklikk på innstilt plass",
- "item.create.crafting_blueprint.tooltip": "FREMSTILLINGSPLAN",
"item.create.crafting_blueprint.tooltip.summary": "Når den er _plassert_ på en vegg, så kan du _spesifisere_ _ingredienser i en oppskrift for å raskere fremstille ting, ved å høyreklikke på rutene med ingrediensene. Hver rute representerer en oppskrift.",
"item.create.creative_blaze_cake": "Kreativ skrøntekake",
- "item.create.creative_blaze_cake.tooltip": "KREATIV SKRØNTEKAKE",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Endrer_ brennerens varmenivå.",
"item.create.creative_blaze_cake.tooltip.condition1": "Når brukt",
"item.create.creative_blaze_cake.tooltip.summary": "En spesiell gave til dine _flammeskrønt-brennere_. Flammeskrønt-brennere som eter denne vil _aldri mer gå tom for brennsel_.",
@@ -2755,34 +2745,28 @@
"item.create.electron_tube": "Elektronrør",
"item.create.empty_blaze_burner": "Tom flammeskrønt-brenner",
"item.create.empty_schematic": "Tom byggeplan",
- "item.create.empty_schematic.tooltip": "TOM BYGGEPLAN",
"item.create.empty_schematic.tooltip.summary": "Brukes til å lage andre ting og for å skrive ut byggeplaner fra _planleggingsbordet_.",
"item.create.experience_nugget": "Klump av erfaring",
- "item.create.experience_nugget.tooltip": "ERFARINGSKLUMB",
"item.create.experience_nugget.tooltip.behaviour1": "_Høster inn_ _erfaringspoeng_ som ifra klumpen.",
"item.create.experience_nugget.tooltip.condition1": "Når brukt",
"item.create.experience_nugget.tooltip.summary": "En liten bit av _inspirasjon_ fra de fantastiske oppfinnelsene dine.",
"item.create.extendo_grip": "Forlengingsarm",
- "item.create.extendo_grip.tooltip": "LANGE-ARM GRIP",
"item.create.extendo_grip.tooltip.behaviour1": "Øker _rekkevidden_ til plassering og bruk av utstyr i hovedhånden.",
"item.create.extendo_grip.tooltip.behaviour2": "_Ingen_ _holdbarhet_ vil bli brukt. _Trykkluft_ vil bli brukt istedenfor",
"item.create.extendo_grip.tooltip.condition1": "I annenhånden",
"item.create.extendo_grip.tooltip.condition2": "Mens en har på en ryggtanke",
"item.create.extendo_grip.tooltip.summary": "Boioioing! _Øker rekkeviddeavstanden_ betraktelig til den som holder denne. Kan drives med _trykkluft_ fra en _ryggtanke_",
"item.create.filter": "Listefilter",
- "item.create.filter.tooltip": "LISTEFILTER",
"item.create.filter.tooltip.behaviour1": "Åpner _grensesnittet_.",
"item.create.filter.tooltip.condition1": "Når høyreklikket",
"item.create.filter.tooltip.summary": "_Kontrollerer_ hvilke gjenstander som slipper gjennom _innganger_ og _utganger, etter en liste med _gjenstander_, eller med _filter inni filter_. Brukes i _filterplassen_ til diverse komponenter i Create",
"item.create.furnace_minecart_contraption": "Ovnsvogninnretning",
"item.create.goggles": "Ingeniørbriller",
- "item.create.goggles.tooltip": "BRILLER",
"item.create.goggles.tooltip.behaviour1": "_Kinetiske komponenter_ viser _belastnings-påvirkningen_ og _belastnings-kapasiteten_ av individuelle komponenter. _Belastningsmålere_ viser statistikk over _nettverket den er koblet mot_, mens _hastighetsmåleren_ vil fortelle hastigheten på komponenter den kobles til.\nAndre blokker vil kunne gi informasjon om _type_, _mengde_ og _kapasitet_ av væske og gjenstander.",
"item.create.goggles.tooltip.condition1": "Når du ser på komponenter",
"item.create.goggles.tooltip.summary": "Informerer deg med _en rekke med nyttig informasjon_ om komponenter når du ser på dem.",
"item.create.golden_sheet": "Gullplate",
"item.create.handheld_worldshaper": "Kreativ verdensformer",
- "item.create.handheld_worldshaper.tooltip": "HÅNDHOLDT VERDENSFORMER",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_Den valgte blokken_ vil bli det _materialet_ som brukes av verdensformeren.",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Påfører den nåværende valgte _pensel_ og _verktøy_ på den valgte plasseringen.",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Åpner _konfigurasjonsgrensesnittet__",
@@ -2796,7 +2780,6 @@
"item.create.incomplete_track": "Ufullstendig togskinne",
"item.create.iron_sheet": "Jernplate",
"item.create.linked_controller": "Lenket kontroller",
- "item.create.linked_controller.tooltip": "LENKET KONTROLLER",
"item.create.linked_controller.tooltip.behaviour1": "_Aktiverer_ bruken av kontrolleren. _Bevegelsesknappene_ blir tatt over av kontrolleren når den er aktivert.",
"item.create.linked_controller.tooltip.behaviour2": "Åpner det manuelle _konfigurasjonsgrensesnittet_.",
"item.create.linked_controller.tooltip.behaviour3": "Starter _bindemodus_. Trykk på en av de _seks knappene_ på kontrolleren for å binde den knappen til frekvensen til _redstonelenken_.",
@@ -2808,10 +2791,8 @@
"item.create.linked_controller.tooltip.summary": "Muliggjør _håndholdt_ _fjernstyring_ av seks frekvenser for _redstonelenker_ koblet opp mot _seks_ _knapper_ på tastaturet.",
"item.create.minecart_contraption": "Vogninnretning",
"item.create.minecart_coupling": "Gruvevognkobling",
- "item.create.minecart_coupling.tooltip": "GRUVEVOGNSKOBLING",
"item.create.minecart_coupling.tooltip.summary": "_Kobler_ sammen individuelle _gruvevogner_ og _vogninnretninger_, noe som får dem til å flytte på seg som en gruppe.",
"item.create.netherite_backtank": "Netherittryggtanke",
- "item.create.netherite_backtank.tooltip": "NETHERITTRYGGTANKE",
"item.create.netherite_backtank.tooltip.behaviour1": "Gir _trykkluft_ til utstyr som bruker det.",
"item.create.netherite_backtank.tooltip.behaviour2": "_Samler_ _trykkluft_ i en viss hastighet, alt etter rotasjonshastigheten.",
"item.create.netherite_backtank.tooltip.condition1": "Når en har den på seg",
@@ -2819,18 +2800,15 @@
"item.create.netherite_backtank.tooltip.summary": "En _tanke_ å _ha på seg_ for å ta med seg trykkluft.",
"item.create.netherite_backtank_placeable": "Plasserbar netherittryggtanke",
"item.create.netherite_diving_boots": "Netherittdykkerstøvler",
- "item.create.netherite_diving_boots.tooltip": "NETHERITTDYKKERSTØVLER",
"item.create.netherite_diving_boots.tooltip.behaviour1": "Du _synker_ _raskere_ i væsker med disse. Det gir deg muligheten til å _gå_og _hoppe_ under vann eller lava. Du vil heller ikke bli påvirket av _mekaniske_ _belter_.",
"item.create.netherite_diving_boots.tooltip.condition1": "Når en har de på seg",
"item.create.netherite_diving_boots.tooltip.summary": "Et par _tunge_ _støvler_, som gjør det lettere å ta seg frem på havbunnen, inkludert lavahav.",
"item.create.netherite_diving_helmet": "Netherittdykkerhjelm",
- "item.create.netherite_diving_helmet.tooltip": "KOBBERDYKKERHJELM",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Gir immunitet mot _flammer_ og _lava_, ved å bruke _trykkluft_ fra ryggtanken. Gir også _bedre syn_ i lava",
"item.create.netherite_diving_helmet.tooltip.condition1": "Når en har den på seg(fult sett)",
"item.create.netherite_diving_helmet.tooltip.summary": "Sammen med _netherittryggtanken_, så vil dette kunne beskytte mot _ekstrem varme_. For å være effektiv, så bør også _bein og føtter_ være dekket av _netheritt_.",
"item.create.polished_rose_quartz": "Pusset rosekvarts",
"item.create.potato_cannon": "Potetkanon",
- "item.create.potato_cannon.tooltip": "POTETKANON",
"item.create.potato_cannon.tooltip.behaviour1": "_Skyter_ en passende gjenstand fra _inventaret_ ditt.",
"item.create.potato_cannon.tooltip.behaviour2": "_Ingen_ _holdbarhet_ vil bli brukt. _Trykkluft_ vil bli brukt istedenfor",
"item.create.potato_cannon.tooltip.condition1": "Når høyreklikket",
@@ -2844,20 +2822,17 @@
"item.create.refined_radiance": "Rafinirert utstråling",
"item.create.rose_quartz": "Rosekvarts",
"item.create.sand_paper": "Sandpapir",
- "item.create.sand_paper.tooltip": "SANDPAPIR",
"item.create.sand_paper.tooltip.behaviour1": "Polerer gjenstander når de er i den _sekundære hånden_ eller når de ligger på _gulvet_ når _du ser på dem_",
"item.create.sand_paper.tooltip.condition1": "Når andvendt",
"item.create.sand_paper.tooltip.summary": "Kan bli brukt til å _polere materialer_. Denne prosessen kan automatiseres med en mekanisk hånd.",
"item.create.schedule": "Logistikkplan",
"item.create.schematic": "Byggeplan",
- "item.create.schematic.tooltip": "BYGGEPLAN",
"item.create.schematic.tooltip.behaviour1": "Kan bli plassert og justert etter innstilingene som vises på skjermen.",
"item.create.schematic.tooltip.behaviour2": "Åpner _grensesnittet_ for å skrive inn eksakte _koordinater_.",
"item.create.schematic.tooltip.condition1": "Når holdt",
"item.create.schematic.tooltip.condition2": "Høyreklikk mens du sniker",
"item.create.schematic.tooltip.summary": "Inneholder en plan over en struktur for å kunne plassere i verdenen. Plasser hologrammet slik som du ønsker og bruk en _byggekanon_ for å bygge strukturen.",
"item.create.schematic_and_quill": "Byggeplan og fjærpenn",
- "item.create.schematic_and_quill.tooltip": "BYGGEPLAN OG FJÆRPENN",
"item.create.schematic_and_quill.tooltip.behaviour1": "Velg to _hjørnepunkter_ diagonalt ved å _høyreklikke_. Hold _Ctrl_ og rull musehjulet for å velge blokker i luften.",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl + musehjulrull_ på sidene for å justere størrelsen. Høyreklikk deretter for å lagre.",
"item.create.schematic_and_quill.tooltip.condition1": "Skaper en markering",
@@ -2868,14 +2843,12 @@
"item.create.super_glue": "Superlim",
"item.create.sweet_roll": "Rullekake",
"item.create.tree_fertilizer": "Tregjødsel",
- "item.create.tree_fertilizer.tooltip": "TREGJØDSEL",
"item.create.tree_fertilizer.tooltip.behaviour1": "Gror et tre _uavhengig_ av _hvor mye plass treet trenger_",
"item.create.tree_fertilizer.tooltip.condition1": "Når brukt på spirer",
"item.create.tree_fertilizer.tooltip.summary": "En kraftig kombinasjon av mineraler som er nyttige for _dyrking av spirer_ på trange steder.",
"item.create.unprocessed_obsidian_sheet": "Ubearbeidet obsidianplate",
"item.create.vertical_gearbox": "Vertikal girkasse",
"item.create.wand_of_symmetry": "Symmetristav",
- "item.create.wand_of_symmetry.tooltip": "SYMMETRISTAV",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Skaper_ eller _flytter_ på speilet. _Snik_ mens du høyreklikker for å åpne _konfigurasjonsgrensesnittet_",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Fjerner_ det aktive speilet",
"item.create.wand_of_symmetry.tooltip.condition1": "Når brukt på flate",
@@ -2884,7 +2857,6 @@
"item.create.wheat_flour": "Hvetemel",
"item.create.whisk": "Visp",
"item.create.wrench": "Skiftenøkkel",
- "item.create.wrench.tooltip": "SKIFTENØKKEL",
"item.create.wrench.tooltip.behaviour1": "_Roterer komponenter_ _RUNDT DEN OVERFLATEN DU SER PÅ_. _Snik_ mens du høyreklikker for å å _plukke opp_ komponenter.",
"item.create.wrench.tooltip.behaviour2": "_Forflytter_ på monterte vogn- og tog-innretninger.",
"item.create.wrench.tooltip.condition1": "Når brukt på blokker",
diff --git a/src/main/resources/assets/create/lang/pl_pl.json b/src/main/resources/assets/create/lang/pl_pl.json
index 19340aa41..c2fe9c30c 100644
--- a/src/main/resources/assets/create/lang/pl_pl.json
+++ b/src/main/resources/assets/create/lang/pl_pl.json
@@ -23,6 +23,7 @@
"advancement.create.cart_pickup": "Silne łapy",
"advancement.create.cart_pickup.desc": "Podnieś maszynę wagonikową z ponad 200 blokami.",
"advancement.create.chained_drain": "Toczymy się",
+ "advancement.create.chained_drain.desc": "Patrz na przedmiot toczący się po rzędzie odpływów §7\n(Ukryte osiągnięcie)",
"advancement.create.chocolate_bucket": "Świat wyobraźni",
"advancement.create.chocolate_bucket.desc": "Zdobądź wiadro płynnej czekolady.",
"advancement.create.chute": "Czarna dziura",
@@ -40,7 +41,9 @@
"advancement.create.copper_casing": "Epoka miedzi",
"advancement.create.copper_casing.desc": "Użyj arkuszy miedzi i odrobiny drewna, aby wytworzyć miedzianą obudowę.",
"advancement.create.crafter_lazy_000": "Desperacka inżynieria",
+ "advancement.create.crafter_lazy_000.desc": "Drastycznie zwolnij mechaniczny stół rzemieślniczy, aby odwlec budowę poprawnej infrastruktury. §7\n(Ukryte osiągnięcie)",
"advancement.create.cross_streams": "Nie krzyżuj strumieni!",
+ "advancement.create.cross_streams.desc": "Patrz, jak dwa płyny stykają się w twoim systemie rur §7\n(Ukryte osiągnięcie)",
"advancement.create.crusher_maxed_0000": "Miażdżąca prędkość",
"advancement.create.crusher_maxed_0000.desc": "Wpraw w ruch parę kół kruszących z maksymalną prędkością.",
"advancement.create.crushing_wheel": "Nierozłączna para",
@@ -56,6 +59,7 @@
"advancement.create.diving_suit": "Gotowy na głębiny",
"advancement.create.diving_suit.desc": "Załóż hełm do nurkowania razem z miedzianym zbiornikiem w plecaku i wskocz do wody.",
"advancement.create.diving_suit_lava": "W magmie z magmołazami.",
+ "advancement.create.diving_suit_lava.desc": "Spróbuj wykonać nurka w lawie z netherytowym zestawem do nurkowania",
"advancement.create.drain": "Suszenie bębnowe",
"advancement.create.drain.desc": "Zobacz jak przedmiot zawierający ciecz zostaje opróżniony przez odpływ.",
"advancement.create.ejector_maxed": "Czempion trampolinowy",
@@ -68,6 +72,7 @@
"advancement.create.fan_processing": "Receptury molekularne",
"advancement.create.fan_processing.desc": "Użyj izolowanego wiatraka do obróbki przedmiotów.",
"advancement.create.fist_bump": "Żółwik!",
+ "advancement.create.fist_bump.desc": "Spraw, aby dwa aplikatory stuknęły się pięścią §7(Ukryte osiągnięcie)",
"advancement.create.foods": "Zbalansowana dieta",
"advancement.create.foods.desc": "Użyj tego samego napełniacza, aby stworzyć jagody w czekoladzie, jabłko w miodzie i słodką bułkę.",
"advancement.create.funnel": "Estetyka lotniskowa",
@@ -75,6 +80,7 @@
"advancement.create.glass_pipe": "Płynny podglądacz",
"advancement.create.glass_pipe.desc": "Patrz, jak ciecz płynie przez rurę z okienkiem. Użyj klucza na prostej rurze, aby dodać do niej okno.",
"advancement.create.hand_crank_000": "Sesja wyciskania",
+ "advancement.create.hand_crank_000.desc": "Użyj ręcznej korby aż do wykończenia §7(Ukryte osiągnięcie)",
"advancement.create.haunted_bell": "Zmysł ciemności",
"advancement.create.haunted_bell.desc": "Zadzwoń nawiedzonym dzwonem.",
"advancement.create.honey_drain": "Autonomiczne pszczelarstwo",
@@ -84,6 +90,7 @@
"advancement.create.hose_pulley_lava": "Pompa płaszczowa",
"advancement.create.hose_pulley_lava.desc": "Wypompuj lawę ze zbiornika tak dużego, aby był uznawany za nieskończony.",
"advancement.create.lava_wheel_00000": "Energia geotermalna",
+ "advancement.create.lava_wheel_00000.desc": "To nie powinno zadziałać §7(Ukryte osiągnięcie)",
"advancement.create.linked_controller": "Zdalne sterowanie",
"advancement.create.linked_controller.desc": "Aktywuj emiter sygnału za pomocą zdalnego sterownika.",
"advancement.create.long_train": "Wielkie ambicje",
@@ -103,7 +110,9 @@
"advancement.create.millstone": "Kieszonkowy rozgniatacz",
"advancement.create.millstone.desc": "Postaw i wpraw w ruch młynek.",
"advancement.create.musical_arm": "Zagraj coś dla mnie!",
+ "advancement.create.musical_arm.desc": "Patrz jak mechaniczne ramię obsługuje twoją szafę grającą §7(Ukryte osiągnięcie)",
"advancement.create.pipe_organ": "Organy mechaniczne",
+ "advancement.create.pipe_organ.desc": "Dołącz 12 gwizdków parowych o różnej wysokości do jednego zbiornika §7(Ukryte osiągnięcie)",
"advancement.create.portable_storage_interface": "Wymiana przejazdowa",
"advancement.create.portable_storage_interface.desc": "Użyj przenośnego interfejsu magazynu, by włożyć lub wyjąć przedmioty do maszyny.",
"advancement.create.potato_cannon": "W sam środek!",
@@ -115,6 +124,7 @@
"advancement.create.pulley_maxed": "Lina donikąd",
"advancement.create.pulley_maxed.desc": "Wydłuż krążek z liną na ponad 200 bloków.",
"advancement.create.red_signal": "Kierowca bombowca",
+ "advancement.create.red_signal.desc": "Przejedź na czerwonym świetle pociągiem §7(Ukryte osiągnięcie)",
"advancement.create.root": "Witaj w Create",
"advancement.create.root.desc": "Czas, aby zacząć tworzyć wspaniałe Maszyny!",
"advancement.create.rose_quartz": "Różowe diamenty",
@@ -125,7 +135,7 @@
"advancement.create.self_deploying.desc": "Stwórz maszynę wagonikową która kładzie przed sobą tory.",
"advancement.create.shifting_gears": "Przekładnia",
"advancement.create.shifting_gears.desc": "Połącz duże koło zębate i małe koło zębate, co pozwoli zmienić prędkość obrotu Twojej maszyny.",
- "advancement.create.speed_controller": "Inżynierowie go nienawidzą!",
+ "advancement.create.speed_controller": "Inżynierowie nienawidzą tej prostej sztuczki!",
"advancement.create.speed_controller.desc": "Postaw sterownik prędkości obrotu, najlepsze narzędzie do zmiany przekładni.",
"advancement.create.spout": "Plum",
"advancement.create.spout.desc": "Patrz, jak przedmiot napełnia się płynem przy użyciu napełniacza.",
@@ -138,6 +148,7 @@
"advancement.create.stressometer": "Ale że jakie obciążenie?",
"advancement.create.stressometer.desc": "Połóż i wpraw w ruch miernik obciążenia. Popatrz na niego przez Twoje gogle, aby poznać dokładną wartość.",
"advancement.create.stressometer_maxed": "Idealne obciążenie",
+ "advancement.create.stressometer_maxed.desc": "Dostań odczyt 100% z miernika obciążenia §7(Ukryte osiągnięcie)",
"advancement.create.sturdy_sheet": "Najtwardsze skały",
"advancement.create.sturdy_sheet.desc": "Stwórz zbity arkusz poprzez rafinację sproszkowanego obsydianu.",
"advancement.create.super_glue": "Co Kropelka sklei, sklei...",
@@ -153,10 +164,13 @@
"advancement.create.train_casing_00": "Epoka logistyki",
"advancement.create.train_casing_00.desc": "Użyj zbitych arkuszy, aby stworzyć obudowę dla elementów kolejowych.",
"advancement.create.train_crash": "Okropne usługi",
+ "advancement.create.train_crash.desc": "Doświadcz zderzenia pociągów jako pasażer §7(Ukryte osiągnięcie)",
"advancement.create.train_crash_backwards": "Ślepa plamka",
+ "advancement.create.train_crash_backwards.desc": "Zderz się z innym pociągiem podczas jazdy do tyłu §7(Ukryte osiągnięcie)",
"advancement.create.train_portal": "Międzywymiarowy konduktor",
"advancement.create.train_portal.desc": "Przejedź pociągiem przez portal do Netheru.",
"advancement.create.train_roadkill": "Zabójstwo na torach",
+ "advancement.create.train_roadkill.desc": "Przejedź przeciwnika swoim pociągiem §7(Ukryte osiągnięcie)",
"advancement.create.train_whistle": "Ciuch ciuch!",
"advancement.create.train_whistle.desc": "Skonstruuj parowy gwizdek na swoim pociągu i uruchom go podczas jazdy.",
"advancement.create.water_supply": "Wysysacz kałuż",
@@ -225,7 +239,6 @@
"block.create.chocolate": "Czekolada",
"block.create.chute": "Zsyp",
"block.create.clipboard": "Podkładka",
- "block.create.clipboard.tooltip": "PODKŁADKA",
"block.create.clipboard.tooltip.behaviour1": "Otwiera _interfejs_. _kliknij skradając się_, aby _umieścić_ ją na powierzchni.",
"block.create.clipboard.tooltip.behaviour2": "_Ustawienia_ niektórych bloków, takich jak filtry, mogą być _skopiowane (PPM)_ i _zastosowane (LPM)_ gdzie indziej.",
"block.create.clipboard.tooltip.condition1": "Kiedy kliknięte PPM",
@@ -237,7 +250,6 @@
"block.create.content_observer": "Inteligentny detektor",
"block.create.contraption_controls": "Kontroler maszyn",
"block.create.controller_rail": "Tory sterujące",
- "block.create.controller_rail.tooltip": "TORY STERUJĄCE",
"block.create.controller_rail.tooltip.summary": "_Jednokierunkowy_ zasilany tor ze _zmienną prędkością_ kontrolowany przez _moc_ dostarczonego sygnału.",
"block.create.controls": "Kontroler pociągów",
"block.create.copper_backtank": "Miedziany zbiornik w plecaku",
@@ -256,17 +268,14 @@
"block.create.copycat_bars": "Naśladowcze kraty",
"block.create.copycat_base": "Naśladowcza podstawa",
"block.create.copycat_panel": "Naśladowczy panel",
- "block.create.copycat_panel.tooltip": "Podszywany panel",
"block.create.copycat_panel.tooltip.behaviour1": "Stosuje _trzymany przedmiot_ jako jego _materiał_ jeśli to możliwe. _Kliknij ponownie_ aby zmienić _orientację_ lub _stan włączenia_. Użyj _klucza_ aby _zresetować_ materiał.",
"block.create.copycat_panel.tooltip.condition1": "Kiedy kliknięto PPM",
"block.create.copycat_panel.tooltip.summary": "_Zamienia_ każdy _pełny blok_ w panel dekoracyjny. Akceptuje również _kraty_ i _zapadnie_.",
"block.create.copycat_step": "Naśladowczy stopień",
- "block.create.copycat_step.tooltip": "Podszywany stopień",
"block.create.copycat_step.tooltip.behaviour1": "Stosuje _trzymany przedmiot_ jako jego _materiał_ jeśli to możliwe. _Kliknij ponownie_ aby zmienić _orientacje_ lub _stan włączenia_. Użyj _klucza_ aby _zresetować_ materiał.",
"block.create.copycat_step.tooltip.condition1": "Kiedy kliknięto PPM",
"block.create.copycat_step.tooltip.summary": "_Konwertuje_ każdy _pełny blok_ w dekoracyjny step.",
"block.create.creative_crate": "Kreatywna skrzynka",
- "block.create.creative_crate.tooltip": "SKRZYNKA BEZ DNA",
"block.create.creative_crate.tooltip.behaviour1": "Bloki _wyciągające_ przedmioty z tego bloku będą miały _nieskończony zapas_ wybranego przedmiotu. Przedmioty włożone do tej skrzynki będą _usuwane_.",
"block.create.creative_crate.tooltip.behaviour2": "Dostarcza wszystkich materiałów wymaganych przez schemat.",
"block.create.creative_crate.tooltip.condition1": "Kiedy przedmiot jest w slocie na filtr",
@@ -281,7 +290,6 @@
"block.create.crushing_wheel": "Koło kruszące",
"block.create.crushing_wheel_controller": "Sterownik koła kruszącego",
"block.create.cuckoo_clock": "Zegar z kukułką",
- "block.create.cuckoo_clock.tooltip": "ZEGAR Z KUKUŁKĄ",
"block.create.cuckoo_clock.tooltip.behaviour1": "Pokazuje _obecny czas_ i gra melodyjkę dwa razy dziennie. Aktywuje się raz w _południe_ i raz o zmierzchu, jak tylko _możliwy jest sen_.",
"block.create.cuckoo_clock.tooltip.condition1": "Kiedy zasilony siłą obrotową",
"block.create.cuckoo_clock.tooltip.summary": "Kunsztowny wytwór do _dekoracji_ przestrzeni mieszkalnej i _mierzenia czasu_.",
@@ -429,7 +437,6 @@
"block.create.fluid_tank": "Zbiornik",
"block.create.fluid_valve": "Zawór",
"block.create.flywheel": "Koło zamachowe",
- "block.create.flywheel.tooltip": "KOŁO ZAMACHOWE",
"block.create.flywheel.tooltip.behaviour1": "Zaczyna się kręcić.",
"block.create.flywheel.tooltip.condition1": "Kiedy zasilony siłą obrotową",
"block.create.flywheel.tooltip.summary": "_Odzób_ swoją _maszynerię_ tym imponującym mosiężnym kołem.",
@@ -455,7 +462,6 @@
"block.create.green_valve_handle": "Zielone pokrętło",
"block.create.hand_crank": "Ręczna korba",
"block.create.haunted_bell": "Nawiedzony dzwon",
- "block.create.haunted_bell.tooltip": "NAWIEDZONY DZWON",
"block.create.haunted_bell.tooltip.behaviour1": "Oznacza _pobliskie_ _bloki_, na których mogą pojawiać się _agresywne_ _moby_.",
"block.create.haunted_bell.tooltip.condition1": "Kiedy trzymany w ręce lub po zadzwonieniu",
"block.create.haunted_bell.tooltip.summary": "_Przeklęty_ _dzwon_ nawiedzony przez dusze z Netheru.",
@@ -526,7 +532,6 @@
"block.create.mechanical_roller": "Mechaniczny walec",
"block.create.mechanical_saw": "Mechaniczna piła",
"block.create.metal_bracket": "Metalowy wspornik",
- "block.create.metal_bracket.tooltip": "METALOWY WSPORNIK",
"block.create.metal_bracket.tooltip.summary": "_Udekoruj_ swoje _wały_, _koła zębate_ i _rury_ wytrzymałą, przemysłową podporą.",
"block.create.metal_girder": "Metalowa belka",
"block.create.metal_girder_encased_shaft": "Metalowa belka z wałem",
@@ -536,7 +541,6 @@
"block.create.netherite_backtank": "Netherytowy zbiornik w plecaku",
"block.create.nixie_tube": "Lampa cyfrowa",
"block.create.nozzle": "Dysza",
- "block.create.nozzle.tooltip": "DYSZA",
"block.create.nozzle.tooltip.summary": "Przyczep do przedniej części _izolowanego wiatraka_, aby rozprowadzić jego efekt na _wszystkie strony_.",
"block.create.oak_window": "Dębowe okno",
"block.create.oak_window_pane": "Dębowa szyba okienna",
@@ -555,7 +559,6 @@
"block.create.oxidized_copper_tile_stairs": "Zaśniedziałe schody z miedzianych kafelków",
"block.create.oxidized_copper_tiles": "Zaśniedziałe miedziane kafelki",
"block.create.peculiar_bell": "Dziwny dzwon",
- "block.create.peculiar_bell.tooltip": "DZIWNY DZWON",
"block.create.peculiar_bell.tooltip.summary": "_Dekoracyjny_ _dzwon_ z mosiądzu. Postawienie nad _eterycznym_ _ogniem_ może wywołać efekty uboczne...",
"block.create.pink_nixie_tube": "Różowa lampa cyfrowa",
"block.create.pink_sail": "Różowy żagiel",
@@ -564,7 +567,6 @@
"block.create.pink_valve_handle": "Różowe pokrętło",
"block.create.piston_extension_pole": "Przedłużenie tłoka",
"block.create.placard": "Plakietka",
- "block.create.placard.tooltip": "Plakietka",
"block.create.placard.tooltip.behaviour1": "_Dodaje_ trzymany _przedmiot_ do plakietki. _Wysyła_ krótki sygnał _redstone_ jeżeli trzymany przedmiot był już na plakietce.",
"block.create.placard.tooltip.behaviour2": "_Usuwa_ bieżący _przedmiot_ z plakietki.",
"block.create.placard.tooltip.condition1": "Kliknięcie PPM przedmiotem",
@@ -658,12 +660,10 @@
"block.create.rotation_speed_controller": "Sterownik prędkości obrotu",
"block.create.sail_frame": "Rama żagla wiatraka",
"block.create.schematic_table": "Stół do planowania",
- "block.create.schematic_table.tooltip": "STÓŁ DO PLANOWANIA",
"block.create.schematic_table.tooltip.behaviour1": "Pobiera wybrany plik z Twojego folderu ze schematami",
"block.create.schematic_table.tooltip.condition1": "Kiedy włożono pusty schemat",
"block.create.schematic_table.tooltip.summary": "Przypisuje zapisane schematy do _pustego schematu_.",
"block.create.schematicannon": "Schematoarmata",
- "block.create.schematicannon.tooltip": "SCHEMATOARMATA",
"block.create.schematicannon.tooltip.behaviour1": "Otwiera _interfejs_.",
"block.create.schematicannon.tooltip.condition1": "Kliknięcie PPM",
"block.create.schematicannon.tooltip.summary": "Strzela blokami, aby odtworzyć wybrany schemat w świecie. Zużywa przedmioty z sąsiadujących bloków, potrzebuje _prochu_ jako paliwo.",
@@ -671,7 +671,6 @@
"block.create.scorchia_pillar": "Palony żużlowy filar",
"block.create.scoria": "Żużel",
"block.create.scoria_pillar": "Żużlowy filar",
- "block.create.seat.tooltip": "SIEDZENIE",
"block.create.seat.tooltip.behaviour1": "Sadza gracza na _siedzeniu_. Naciśnij lewy Shift, aby opuścić _siedzenie_.",
"block.create.seat.tooltip.condition1": "Kliknięcie PPM na siedzenie",
"block.create.seat.tooltip.summary": "Usiądź i ciesz się jazdą! Przyczepi gracza do _ruchomej maszyny_. Również świetne do tworzenia stojących mebli! Dostępne w wielu kolorach.",
@@ -752,7 +751,6 @@
"block.create.stressometer": "Miernik obciążenia",
"block.create.tiled_glass": "Kafelkowane szkło",
"block.create.tiled_glass_pane": "Kafelkowana szyba",
- "block.create.toolbox.tooltip": "SKRZYNKA NA NARZĘDZIA",
"block.create.toolbox.tooltip.behaviour1": "_Zatrzymuje_ swoją _zawartość_.",
"block.create.toolbox.tooltip.behaviour2": "_Pobliscy_ _Gracze_ mogą przytrzymać _Klawisz_ _skrzynki na narzędzia_ aby _zdalnie_ uzyskać dostęp do jej zawartości.",
"block.create.toolbox.tooltip.behaviour3": "Otwiera _interfejs kontenera_.",
@@ -768,7 +766,6 @@
"block.create.train_trapdoor": "Klapa od pociągu",
"block.create.tuff_pillar": "Tufowy filar",
"block.create.turntable": "Talerz obrotowy",
- "block.create.turntable.tooltip": "TALERZ OBROTOWY",
"block.create.turntable.tooltip.summary": "Używa _siły obrotowej_ do powodowania nudności.",
"block.create.veridium": "Weryd",
"block.create.veridium_pillar": "Werydowy filar",
@@ -816,7 +813,6 @@
"block.create.white_valve_handle": "Białe pokrętło",
"block.create.windmill_bearing": "Łożysko wiatraka",
"block.create.wooden_bracket": "Drewniany wspornik",
- "block.create.wooden_bracket.tooltip": "DREWNIANY WSPORNIK",
"block.create.wooden_bracket.tooltip.summary": "_Udekoruj_ swoje _wały_, _koła zębate_ i _rury_ drewnianą i przytulną podporą.",
"block.create.yellow_nixie_tube": "Żółta lampa cyfrowa",
"block.create.yellow_sail": "Żółty żagiel",
@@ -1850,6 +1846,8 @@
"create.ponder.mechanical_roller_fill.text_2": "Tryb 'wypełnienia' może pomóc w wypełnieniu luk między nawierzchnią a terenem",
"create.ponder.mechanical_roller_fill.text_3": "Na trybie 'proste wypełnienie', postawią proste kolumny w dół do powierzchni",
"create.ponder.mechanical_roller_fill.text_4": "Na trybie 'pochylonym wypełnieniu' warstwy umieszczone niżej będą się powiększać",
+ "create.ponder.mechanical_roller_fill.text_5": "W przeciwieństwie do \"wyczyść i utwardź\", żaden z tych trybów nie spowoduje zniszczenia istniejących bloków",
+ "create.ponder.mechanical_roller_pave.header": "Wyczyszczanie i utwardzanie za pomocą rolki",
"create.ponder.mechanical_saw_breaker.header": "Ścinanie drzew z użyciem mechanicznej piły",
"create.ponder.mechanical_saw_breaker.text_1": "Po otrzymaniu siły obrotowej, mechaniczna piła zetnie każde znajdujące się przed nią drzewo",
"create.ponder.mechanical_saw_breaker.text_2": "Aby całkowicie ściąć drzewo, piła musi zniszczyć każdy blok łączący je z ziemią",
@@ -2153,6 +2151,7 @@
"create.ponder.train_signal_signaling.text_8": "...nie mogłyby natychmiastowo opuścić segmentu",
"create.ponder.train_signal_signaling.text_9": "Pomaga to w powstrzymaniu pociągów w kolejce od wjeżdżania na zajęty segment",
"create.ponder.valve_handle.text_3": "Kliknij prawym przyciskiem myszy, aby aktywować jedną rotację",
+ "create.ponder.valve_handle.text_6": "Pokrętła mogą być zabarwione dla celów dekoracyjnych",
"create.ponder.valve_pipe.header": "Kontrolowanie przepływu cieczy z użyciem zaworów",
"create.ponder.valve_pipe.text_1": "Zawory mogą pomóc w kontroli przepływu cieczy przez system rur",
"create.ponder.valve_pipe.text_2": "Ich wał, przy obrocie, zmienia, czy ciecz może przepływać, czy nie",
@@ -2638,14 +2637,12 @@
"fluid.create.tea": "Herbatka Budowniczego",
"item.create.andesite_alloy": "Stop andezytu",
"item.create.attribute_filter": "Filtr atrybutowy",
- "item.create.attribute_filter.tooltip": "FILTR ATRYBUTOWY",
"item.create.attribute_filter.tooltip.behaviour1": "Otwiera _ustawienia_.",
"item.create.attribute_filter.tooltip.condition1": "Kliknięte PPM",
"item.create.attribute_filter.tooltip.summary": "_Porównuje przedmiot_ z wybraną listą _atrybutów_ lub _kategorii_. Może zostać zastosowany w _oknach na filtry_ maszyn Create",
"item.create.bar_of_chocolate": "Tabliczka czekolady",
"item.create.belt_connector": "Taśma",
"item.create.blaze_cake": "Płomienne ciasto",
- "item.create.blaze_cake.tooltip": "PŁOMIENNE CIASTO",
"item.create.blaze_cake.tooltip.summary": "Pyszna przekąska dla Twoich cięzko pracujących _płomiennych palników_. Rozpala je wszystkie!",
"item.create.blaze_cake_base": "Baza płomiennego ciasta",
"item.create.brass_hand": "Mosiężna dłoń",
@@ -2653,7 +2650,6 @@
"item.create.brass_nugget": "Bryłka mosiądzu",
"item.create.brass_sheet": "Arkusz mosiądzu",
"item.create.builders_tea": "Herbatka Budowniczego",
- "item.create.builders_tea.tooltip": "HERBATKA BUDOWNICZEGO",
"item.create.builders_tea.tooltip.summary": "Idealny napój na początek dnia - _sycący_ i _motywujący_",
"item.create.chest_minecart_contraption": "Maszyna w wagoniku ze skrzynią",
"item.create.chocolate_bucket": "Wiadro czekolady",
@@ -2661,7 +2657,6 @@
"item.create.chromatic_compound": "Związek chromatyczny",
"item.create.cinder_flour": "Rozżarzona mąka",
"item.create.copper_backtank": "Miedziany zbiornik w plecaku",
- "item.create.copper_backtank.tooltip": "MIEDZIANY ZBIORNIK W PLECAKU",
"item.create.copper_backtank.tooltip.behaviour1": "Dostarcza _sprężonego_ _powietrza_ przedmiotom, które go potrzebują.",
"item.create.copper_backtank.tooltip.behaviour2": "_Zbiera_ _sprężone_ _powietrze_, w tempie zależnym od prędkości obrotu.",
"item.create.copper_backtank.tooltip.condition1": "Kiedy na torsie",
@@ -2669,12 +2664,10 @@
"item.create.copper_backtank.tooltip.summary": "Zbiornik służący do przechowywania _sprężonego_ _powietrza_. Można go ubrać na tors.",
"item.create.copper_backtank_placeable": "Stacjonarny miedziany zbiornik w plecaku",
"item.create.copper_diving_boots": "Miedziane buty do nurkowania",
- "item.create.copper_diving_boots.tooltip": "Miedziane buty do nurkowania",
"item.create.copper_diving_boots.tooltip.behaviour1": "Noszący _szybciej_ _opada_ na dno kiedy znajduje się w płynach. Zapewnia możliwość _chodzenia_ i _skakania_ pod wodą. Noszący również nie może być ruszony przez _taśmy_.",
"item.create.copper_diving_boots.tooltip.condition1": "Kiedy założone",
"item.create.copper_diving_boots.tooltip.summary": "Para _ciężkich_ _butów_ dających możliwość łatwiejszego przemieszczania się na dnie oceanu.",
"item.create.copper_diving_helmet": "Miedziany hełm do nurkowania",
- "item.create.copper_diving_helmet.tooltip": "Miedziany hełm do nurkowania",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Daje efekt _Oddychania pod wodą_ powoli zużywając _ciśnienie powietrza_ ze zbiornika w plecaku.",
"item.create.copper_diving_helmet.tooltip.condition1": "Kiedy założone",
"item.create.copper_diving_helmet.tooltip.summary": "Razem ze _zbiornikiem w plecaku_ pozwala na _oddychanie_ _pod_ _wodą_ przez dłuższy okres.",
@@ -2686,10 +2679,8 @@
"item.create.crafting_blueprint.behaviour2": "_Konstruuje_ skonfigurowany _przedmiot_, używając przedmiotów zawartych w ekwipunku gracza. Kliknij _skradając_ _się_, aby uzyskać _cały_ _stos_ przedmiotów.",
"item.create.crafting_blueprint.condition1": "Kliknięcie PPM na pusty kwadrat",
"item.create.crafting_blueprint.condition2": "Kliknięcie PPM na skonfigurowany kwadrat",
- "item.create.crafting_blueprint.tooltip": "SZABLON KONSTRUOWANIA",
"item.create.crafting_blueprint.tooltip.summary": "Po _postawieniu_ _na_ _ścianie_ może być użyty do _łatwiejszego_ ręcznego _konstruowania_. Każdy kwadrat reprezentuje jedną recepturę.",
"item.create.creative_blaze_cake": "Kreatywne płomienne ciasto",
- "item.create.creative_blaze_cake.tooltip": "KREATYWNE PŁOMIENNE CIASTO",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Blokuje_ poziom ciepła płomiennego palnika. Po ponownym użyciu zmienia poziom ciepła na wyższy.",
"item.create.creative_blaze_cake.tooltip.condition1": "Kliknięcie PPM na płomienny palnik",
"item.create.creative_blaze_cake.tooltip.summary": "Wykwintny przysmak _płomiennych palników_. Pozwala na _kontrolowanie poziomu ciepła_ wydzielanego przez palnik. Po zjedzeniu palnik nigdy nie przestanie się palić.",
@@ -2710,42 +2701,28 @@
"item.create.electron_tube": "Lampa elektronowa",
"item.create.empty_blaze_burner": "Pusty płomienny palnik",
"item.create.empty_schematic": "Pusty schemat",
- "item.create.empty_schematic.tooltip": "PUSTY SCHEMAT",
"item.create.empty_schematic.tooltip.summary": "Używany, jako składnik do receptur i do pisania w _stole do planowania_.",
- "item.create.example_item.tooltip": "PRZYKŁADOWY PRZEDMIOT (jedynie znacznik, że ten dymek istnieje)",
- "item.create.example_item.tooltip.action1": "Wyświetla się sterowanie.",
- "item.create.example_item.tooltip.behaviour1": "Wtedy ten przedmiot coś robi (zachowania pokazują się przy Shifcie)",
- "item.create.example_item.tooltip.behaviour2": "Możesz dodać tak wiele zachowań jak chcesz",
- "item.create.example_item.tooltip.condition1": "Kiedy to",
- "item.create.example_item.tooltip.condition2": "A kiedy to",
- "item.create.example_item.tooltip.control1": "Kiedy przyciśnięto Ctrl",
- "item.create.example_item.tooltip.summary": "Krótki opis przedmiotu. _Podkreślenia_, ha, podkreślają termin.",
"item.create.experience_nugget": "Bryłka doświadczenia",
- "item.create.experience_nugget.tooltip": "BRYŁKA DOŚWIADCZENIA",
"item.create.experience_nugget.tooltip.behaviour1": "_Wypuszcza_ punkty _doświadczenia_ zawarte wewnątrz.",
"item.create.experience_nugget.tooltip.condition1": "Kiedy użyto",
"item.create.experience_nugget.tooltip.summary": "Odrobina _inspiracji_ z twoich fantastycznych wynalazków.",
"item.create.extendo_grip": "Wydłużony Chwytak",
- "item.create.extendo_grip.tooltip": "WYDŁUŻONY CHWYTAK",
"item.create.extendo_grip.tooltip.behaviour1": "_Wydłuża zasięg_ głównej ręki.",
"item.create.extendo_grip.tooltip.behaviour2": "_Wytrzymałość_ nie będzie spadać. Zamiast tego, _sprężone powietrze_ będzie pobierane ze zbiornika.",
"item.create.extendo_grip.tooltip.condition1": "Kiedy w drugiej ręce",
"item.create.extendo_grip.tooltip.condition2": "Przy noszeniu zbiornika z plecakiem",
"item.create.extendo_grip.tooltip.summary": "Znacząco _zwiększa zasięg_ użytkownika. Może być napędzony_sprężonym powietrzem_ z _zbiornika w plecaku",
"item.create.filter": "Filtr listowy",
- "item.create.filter.tooltip": "Filtr listowy",
"item.create.filter.tooltip.behaviour1": "Otwiera _ustawienia_.",
"item.create.filter.tooltip.condition1": "Kliknięte PPM",
"item.create.filter.tooltip.summary": "_Porównuje przedmiot_ z wybraną listą _przedmiotów_ lub _innych filtrów_. Może zostać zastosowany w _oknach na filtry_ maszyn Create",
"item.create.furnace_minecart_contraption": "Maszyna w wagoniku z piecem",
"item.create.goggles": "Gogle inżyniera",
- "item.create.goggles.tooltip": "GOGLE",
"item.create.goggles.tooltip.behaviour1": "_Komponenty kinetyczne_ pokazują dodawany _wpływ na obciążenie_ lub _odporność na obciążenie_. _Mierniki obciążenia_ pokazują statystyki ich _podłączonej sieci kinetycznej_. Niektóre inne bloki ujawniają informacje takie jak zawarte przedmioty i płyny.",
"item.create.goggles.tooltip.condition1": "Przy patrzeniu na bloki",
"item.create.goggles.tooltip.summary": "Rozszerza interfejs HUD o _różne informacje_ o komponentach.",
"item.create.golden_sheet": "Arkusz złota",
"item.create.handheld_worldshaper": "Ręczny kształter",
- "item.create.handheld_worldshaper.tooltip": "RĘCZNY KSZTAŁTOWACZ",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_Docelowy blok_ stanie się _materiałem_ wybranym przez kształter.",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Stosuje obecnie wybrany _pędzel_ i _narzędzie_ w docelowej lokalizacji.",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Otwiera _ustawienia_",
@@ -2759,7 +2736,6 @@
"item.create.incomplete_track": "Niedokończone tory kolejowe",
"item.create.iron_sheet": "Arkusz żelaza",
"item.create.linked_controller": "Zdalny sterownik",
- "item.create.linked_controller.tooltip": "ZDALNY STEROWNIK",
"item.create.linked_controller.tooltip.behaviour1": "Aktywuje sterownik. _Przyciski_ służace _do_ _poruszania_ _się_ od teraz pełnią rolę _przycisków_ _sterownika_.",
"item.create.linked_controller.tooltip.behaviour2": "Otwiera _interfejs_ _częstotliwości_ sterownika.",
"item.create.linked_controller.tooltip.behaviour3": "Włącza _tryb_ _przypisywania_. Wciśnij jeden z sześciu guzików aby przypisać go do częstotliwości emitera.",
@@ -2771,10 +2747,8 @@
"item.create.linked_controller.tooltip.summary": "Daje _zdalną_ _kontrolę_ nad _częstotliwościami_ _emiterów_ _sygnału_ przypisanymi do jego _sześciu_ _guzików_.",
"item.create.minecart_contraption": "Maszyna w wagoniku",
"item.create.minecart_coupling": "Łącznik wagoników",
- "item.create.minecart_coupling.tooltip": "ŁĄCZNIK WAGONIKÓW",
"item.create.minecart_coupling.tooltip.summary": "_Łańcuchy_ łączą pojedyncze _wagony_, powodując ich poruszanie się jako grupa.",
"item.create.netherite_backtank": "Netherytowy zbiornik w plecaku",
- "item.create.netherite_backtank.tooltip": "NETHERYTOWY ZBIORNIK W PLECAKU",
"item.create.netherite_backtank.tooltip.behaviour1": "Zapewnia _sprężone_ _powietrze_ przedmiotom, które jego potrzebują.",
"item.create.netherite_backtank.tooltip.behaviour2": "_Zbiera_ _sprężone_ _powietrze_, w tempie zależnym od prędkości obrotu.",
"item.create.netherite_backtank.tooltip.condition1": "Kiedy założone",
@@ -2782,18 +2756,15 @@
"item.create.netherite_backtank.tooltip.summary": "Zbiornik służący do przechowywania _sprężonego_ _powietrza_. Można go ubrać na tors.",
"item.create.netherite_backtank_placeable": "Stacjonarny netherytowy zbiornik w plecaku",
"item.create.netherite_diving_boots": "Netherytowe buty do nurkowania",
- "item.create.netherite_diving_boots.tooltip": "NETHERYTOWE BUTY DO NURKOWANIA",
"item.create.netherite_diving_boots.tooltip.behaviour1": "Noszący _szybciej_ _opada_ na dno kiedy znajduje się w płynach. Zapewnia możliwość _chodzenia_ i _skakania_ pod wodą. Noszący również nie może być ruszony przez _taśmy_.",
"item.create.netherite_diving_boots.tooltip.condition1": "Kiedy założone",
"item.create.netherite_diving_boots.tooltip.summary": "Para _ciężkich_ _butów_ dających możliwość łatwiejszego przemieszczania się na dnie oceanu, wliczając w to oceany z lawy.",
"item.create.netherite_diving_helmet": "Netherytowy hełm do nurkowania",
- "item.create.netherite_diving_helmet.tooltip": "NETHERYTOWY HEŁM DO NURKOWANIA",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Zapewnia odporność na _Ogień_ i _Lawę_, powoli zużywając zapas _Sprężonego Powietrza_ ze zbiornika w plecaku. Zapewnia również _poprawę widoczności_ w lawie",
"item.create.netherite_diving_helmet.tooltip.condition1": "Kiedy założone (pełen zestaw)",
"item.create.netherite_diving_helmet.tooltip.summary": "Razem z _Netherytowym zbiornikiem w plecaku_ może cię uchronić przed ekstremalnym gorącem. Żeby działał, _nogi i stopy_ też muszą być osłonięte netherytem.",
"item.create.polished_rose_quartz": "Wypolerowany różowy kwarc",
"item.create.potato_cannon": "Armata na ziemniaki",
- "item.create.potato_cannon.tooltip": "ARMATA NA ZIEMNIAKI",
"item.create.potato_cannon.tooltip.behaviour1": "_Strzela_ pasującym przedmiotem z Twojego _ekwipunku_.",
"item.create.potato_cannon.tooltip.behaviour2": "_Wytrzymałość_ nie będzie spadać. Zamiast tego, _sprężone powietrze_ będzie pobierane ze zbiornika.",
"item.create.potato_cannon.tooltip.condition1": "Kliknięcie PPM",
@@ -2807,20 +2778,17 @@
"item.create.refined_radiance": "Świetlisty materiał",
"item.create.rose_quartz": "Różowy kwarc",
"item.create.sand_paper": "Papier ścierny",
- "item.create.sand_paper.tooltip": "PAPIER ŚCIERNY",
"item.create.sand_paper.tooltip.behaviour1": "_Poleruje_ przedmioty trzymane w _drugiej ręce_ lub _leżące na ziemi_ w linii wzroku.",
"item.create.sand_paper.tooltip.condition1": "Kiedy użyto",
"item.create.sand_paper.tooltip.summary": "Może być użyty do _polerowania materiałów_. Proces może być zautomatyzowany z Aplikatorem.",
"item.create.schedule": "Harmonogram kolejowy",
"item.create.schematic": "Schemat",
- "item.create.schematic.tooltip": "SCHEMAT",
"item.create.schematic.tooltip.behaviour1": "Może zostać _ustawiona_ z użyciem narzędzi wyświetlonych na ekranie.",
"item.create.schematic.tooltip.behaviour2": "Otwiera _ustawienia_ celem wprowadzenia dokładnych _koordynatów_.",
"item.create.schematic.tooltip.condition1": "Kiedy w ręce",
"item.create.schematic.tooltip.condition2": "Kliknięcie PPM w czasie skradania",
"item.create.schematic.tooltip.summary": "Przechowuje strukturę do postawienia w świecie. Ustaw hologram według uznania i użyj _Schematoarmaty_, aby ją zbudować.",
"item.create.schematic_and_quill": "Schemat z piórem",
- "item.create.schematic_and_quill.tooltip": "SCHEMAT Z PIÓREM",
"item.create.schematic_and_quill.tooltip.behaviour1": "Wybierz dwa _punkty narożne_ używając _PPM_. Przytrzymaj _Ctrl_ i przewiń aby wybrać lokalizacje w powietrzu.",
"item.create.schematic_and_quill.tooltip.behaviour2": "_[Ctrl]+Przewijaj_ patrząc się na ściany, aby dostosować rozmiar. Kliknij znowu PPM, aby zapisać.",
"item.create.schematic_and_quill.tooltip.condition1": "Tworzenie zaznaczenia",
@@ -2831,14 +2799,12 @@
"item.create.super_glue": "Super Klej",
"item.create.sweet_roll": "Słodka bułka",
"item.create.tree_fertilizer": "Nawóz do drzew",
- "item.create.tree_fertilizer.tooltip": "NAWÓZ DO DRZEW",
"item.create.tree_fertilizer.tooltip.behaviour1": "Przyspiesza wzrost drzew, _niezależnie od dostępnej przestrzeni_",
"item.create.tree_fertilizer.tooltip.condition1": "Kiedy użyto na sadzonce",
"item.create.tree_fertilizer.tooltip.summary": "Potężna kombinacja minerałów przydatna do _uprawy sadzonek_ w ciasnych przestrzeniach.",
"item.create.unprocessed_obsidian_sheet": "Nieprzerobiony arkusz obsydianowy",
"item.create.vertical_gearbox": "Pionowa przekładnia",
"item.create.wand_of_symmetry": "Różdżka symetrii",
- "item.create.wand_of_symmetry.tooltip": "RÓŻDŻKA SYMETRII",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Tworzy_ lub _przemieszcza_ swoje lustro. _Kucaj_ używając, żeby otworzyć _ustawienia_",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Usuwa_ aktywne lustro",
"item.create.wand_of_symmetry.tooltip.condition1": "Kiedy użyte na powierzchni",
@@ -2847,7 +2813,6 @@
"item.create.wheat_flour": "Mąka pszenna",
"item.create.whisk": "Trzepaczka",
"item.create.wrench": "Klucz",
- "item.create.wrench.tooltip": "KLUCZ",
"item.create.wrench.tooltip.behaviour1": "_Obraca komponent_ wokół wybranej \"twarzy\" bloku. Naciśnij prawy przycisk myszy podczas _skradania_ aby _zdemontować_ komponent.",
"item.create.wrench.tooltip.behaviour2": "_Przenosi_ zmontowane maszyny oparte o wagoniki i pociągi.",
"item.create.wrench.tooltip.condition1": "Gdy użyte na blokach",
diff --git a/src/main/resources/assets/create/lang/pt_br.json b/src/main/resources/assets/create/lang/pt_br.json
index 6f96f2c5c..f9e0b0bd2 100644
--- a/src/main/resources/assets/create/lang/pt_br.json
+++ b/src/main/resources/assets/create/lang/pt_br.json
@@ -14,15 +14,17 @@
"advancement.create.belt": "Correia de Alga",
"advancement.create.belt.desc": "Conecte dois Eixos com uma Esteira Mecânica",
"advancement.create.belt_funnel_kiss": "Os pombinhos",
+ "advancement.create.belt_funnel_kiss.desc": "Faça dois funis de esteira beijarem\n§7(Conquista Secreta)",
"advancement.create.brass": "Ligas de verdade",
"advancement.create.brass.desc": "Use cobre esmagado e zinco esmagado para criar um pouco de latão.",
"advancement.create.brass_casing": "A Era do latão",
"advancement.create.brass_casing.desc": "Use o recentemente obtido latão e um pouco de madeira para criar um revestimento mais avançado.",
"advancement.create.burner": "Lareira Consciente",
"advancement.create.burner.desc": "Obtenha um queimador de blaze",
- "advancement.create.cart_pickup": "Braçõs fortes",
+ "advancement.create.cart_pickup": "Braços fortes",
"advancement.create.cart_pickup.desc": "Pegue uma engenhoca de carrinho de minas com pelos menos 200 blocos colados",
"advancement.create.chained_drain": "Rolando",
+ "advancement.create.chained_drain.desc": "Assista um item se mover através de uma fileira de drenos de item\n(Conquista Secreta)",
"advancement.create.chocolate_bucket": "Um mundo de imaginação",
"advancement.create.chocolate_bucket.desc": "Obtenha um balde de chocolate derretido",
"advancement.create.chute": "Logística Vertical",
@@ -40,41 +42,47 @@
"advancement.create.copper_casing": "A Era do Cobre",
"advancement.create.copper_casing.desc": "Use chapas de cobre e madeira para criar um revestimento à prova d'água para seus maquinários",
"advancement.create.crafter_lazy_000": "Medidas desesperadas",
+ "advancement.create.crafter_lazy_000.desc": "Desacelere drasticamente um fabricador mecânico ao invés de construir uma infraestrutura de verdade§7(Conquista Secreta)",
"advancement.create.cross_streams": "Não cruze os fluxos!",
+ "advancement.create.cross_streams.desc": "Assista dois fluidos se encontrarem na sua rede de canos\n(Conquista Secreta)",
"advancement.create.crusher_maxed_0000": "Triturando",
"advancement.create.crusher_maxed_0000.desc": "Opere um par de rodas de moer na velocidade máxima",
"advancement.create.crushing_wheel": "Par de gigantes",
"advancement.create.crushing_wheel.desc": "Crie rodas de moer para triturar materiais eficientemente",
"advancement.create.cuckoo_clock": "Já Ta na Hora?",
"advancement.create.cuckoo_clock.desc": "Testemunhe seu relógio cuco anunciar a hora de dormir",
- "advancement.create.deployer": "Cutuque, coloque e ataque",
+ "advancement.create.deployer": "Inteligencia Artificial",
"advancement.create.deployer.desc": "Coloque e energize um implantador, o reflexo perfeito de você mesmo",
"advancement.create.display_board_0": "Horários Dinâmicos",
"advancement.create.display_board_0.desc": "Exiba a previsão de chegada de um trem na sua placa de exibição com a ajuda da conexão de placa de exibição",
"advancement.create.display_link": "Grandes dados",
"advancement.create.display_link.desc": "Use uma placa de exibição para visualizar informações",
"advancement.create.diving_suit": "Preparado para as profundezas",
- "advancement.create.diving_suit.desc": "Equipe um capacete de mergulhador junto com o seu tanque de cobre e pule na água",
+ "advancement.create.diving_suit.desc": "Equipe um capacete de mergulhador com o tanque de cobre e pule na água",
"advancement.create.diving_suit_lava": "Nadando com os lavagantes",
+ "advancement.create.diving_suit_lava.desc": "Tentar mergulhar na lava com seus equipamentos de mergulho de Netherita",
"advancement.create.drain": "Cambalhotas de drenagem",
"advancement.create.drain.desc": "Assista um item contendo fluidos ser esvaziado por um dreno de itens",
"advancement.create.ejector_maxed": "Campeão do trampolim",
"advancement.create.ejector_maxed.desc": "Seja lançado mais de 30 blocos por um ejetor ponderado",
- "advancement.create.encased_fan": "Fazedor de vento",
+ "advancement.create.encased_fan": "Fazendo vento",
"advancement.create.encased_fan.desc": "Coloque e ative um Ventilador Revestido",
"advancement.create.extendo_grip": "Boioing!",
"advancement.create.extendo_grip.desc": "Faça um Braço Extensor",
"advancement.create.extendo_grip_dual": "Extensão completa",
+ "advancement.create.extendo_grip_dual.desc": "Empunhe dois Braços Extensores para ter alcance super-humano\n(Conquista Secreta)",
"advancement.create.fan_processing": "Processando por Partículas",
"advancement.create.fan_processing.desc": "Use um Ventilador Revestido para processar materiais",
"advancement.create.fist_bump": "Bate Aqui, Mano!",
+ "advancement.create.fist_bump.desc": "Faça dois implantadores baterem com o punho§7\n(Conquista Secreta)",
"advancement.create.foods": "Dieta equilibrada",
"advancement.create.foods.desc": "Crie bagas doces com chocolate, maçã com cobertura de mel e um rolinho doce; todas da mesma bica",
"advancement.create.funnel": "Estética de Aeroporto",
"advancement.create.funnel.desc": "Extraia ou insira itens num contêiner usando um funil de andesito",
"advancement.create.glass_pipe": "Espião de fluxo",
- "advancement.create.glass_pipe.desc": "Utilize a Chave Inglesa em um tubo que contém algum fluido",
+ "advancement.create.glass_pipe.desc": "Utilize sua Chave Inglesa em um tubo que contém algum fluido",
"advancement.create.hand_crank_000": "Sessão de malhação",
+ "advancement.create.hand_crank_000.desc": "Use uma manivela até estar completamente exausto\n(Conquista Secreta)",
"advancement.create.haunted_bell": "Sentido sombrio",
"advancement.create.haunted_bell.desc": "Toque um sino assombrado",
"advancement.create.honey_drain": "Apicultura autônoma",
@@ -84,6 +92,7 @@
"advancement.create.hose_pulley_lava": "Extraindo o manto",
"advancement.create.hose_pulley_lava.desc": "Bombeie de um corpo de lava grande o bastante para ser considerado infinito",
"advancement.create.lava_wheel_00000": "Roda de magma",
+ "advancement.create.lava_wheel_00000.desc": "Isso não deveria ter funcionado\n(Conquista Secreta)",
"advancement.create.linked_controller": "Ativação remota",
"advancement.create.linked_controller.desc": "Ative uma conexão de redstone usando um controle conectado",
"advancement.create.long_train": "Esforços ambiciosos",
@@ -103,7 +112,9 @@
"advancement.create.millstone": "Moedor portátil",
"advancement.create.millstone.desc": "Coloque e energize uma pedra de moer",
"advancement.create.musical_arm": "DJ Mecânico",
+ "advancement.create.musical_arm.desc": "Assista um braço mecânico operar seu toca-discos.\n(Conquista Secreta)",
"advancement.create.pipe_organ": "Órgão de tubo",
+ "advancement.create.pipe_organ.desc": "Conecte 12 apitos a vapor com afinação diferentes a um único tanque de fluidos\n(Conquista secreta)",
"advancement.create.portable_storage_interface": "Troca por drive-thru",
"advancement.create.portable_storage_interface.desc": "Use uma interface de armazenamento portátil para extrair ou inserir itens numa engenhoca",
"advancement.create.potato_cannon": "Fwoomp!",
@@ -115,6 +126,7 @@
"advancement.create.pulley_maxed": "Corda para lugar nenhum",
"advancement.create.pulley_maxed.desc": "Extenda uma corda por mais de 200 blocos de profundidade",
"advancement.create.red_signal": "Motorista Especialista",
+ "advancement.create.red_signal.desc": "Atravesse um sinal vermelho com o seu trem§7\n(Conquista Secreta)",
"advancement.create.root": "Bem vindo a Create",
"advancement.create.root.desc": "É hora de construir engenhocas maravilhosas",
"advancement.create.rose_quartz": "Diamantes rosa",
@@ -125,7 +137,7 @@
"advancement.create.self_deploying.desc": "Crie um maquinário de carrinho que coloque trilhos à frente de si mesmo",
"advancement.create.shifting_gears": "Mudança de marcha",
"advancement.create.shifting_gears.desc": "Conecte uma Engrenagem Grande com uma pequena, mudando a velocidade do maquinário",
- "advancement.create.speed_controller": "Engenheiros odeiam ele!",
+ "advancement.create.speed_controller": "Os engenheiros odeiam este simples truque!",
"advancement.create.speed_controller.desc": "Coloque um Controlador de velocidade rotacional, o dispositivo ultimato para mudança de marcha.",
"advancement.create.spout": "Sploosh",
"advancement.create.spout.desc": "Assista um item ser enchido usando uma bica.",
@@ -138,6 +150,7 @@
"advancement.create.stressometer": "Estresse é pra nerds",
"advancement.create.stressometer.desc": "Coloque e energize o estressômetro. Olhe a este utilizando os óculos para ler o valor exato",
"advancement.create.stressometer_maxed": "Perfeitamente estressado",
+ "advancement.create.stressometer_maxed.desc": "Consiga uma leitura de 100% de um estressômetro\n(Conquista Secreta)",
"advancement.create.sturdy_sheet": "As rochas mais resistentes",
"advancement.create.sturdy_sheet.desc": "Monte uma Chapa Resistente refinado Obsidiana Esmagada",
"advancement.create.super_glue": "Área de conexão",
@@ -153,10 +166,13 @@
"advancement.create.train_casing_00": "A era da Logística",
"advancement.create.train_casing_00.desc": "Use Chapas Resistentes para criar o revestimento para componentes ferroviários",
"advancement.create.train_crash": "Serviço Terrível",
+ "advancement.create.train_crash.desc": "Testemunhe uma batida de trem como um passageiro§7\n(Conquista Secreta)",
"advancement.create.train_crash_backwards": "Ponto cego",
+ "advancement.create.train_crash_backwards.desc": "Bata em outro trem enquanto dirige de ré\n(Conquista Secreta)",
"advancement.create.train_portal": "Transporte dimensional",
"advancement.create.train_portal.desc": "Ande de trem através de um portal do Nether",
"advancement.create.train_roadkill": "Atropelamento",
+ "advancement.create.train_roadkill.desc": "Atropele um inimigo com o seu trem§7\n(Conquista Secreta)",
"advancement.create.train_whistle": "Choo choo!",
"advancement.create.train_whistle.desc": "Monte um apito a vapor no seu trem e ative ele enquanto dirige",
"advancement.create.water_supply": "Coletor de poças",
@@ -225,7 +241,6 @@
"block.create.chocolate": "Chocolate",
"block.create.chute": "Calha",
"block.create.clipboard": "Prancheta",
- "block.create.clipboard.tooltip": "PRANCHETA",
"block.create.clipboard.tooltip.behaviour1": "Abre a _Interface_. _Agache e clique_ para _colocar_ em uma superfície.",
"block.create.clipboard.tooltip.behaviour2": "Algumas _configurações_, como filtros, podem ser _copiados (Clique-direito)_ e _aplicados (Clique-esquerdo)_ em outro lugar.",
"block.create.clipboard.tooltip.condition1": "Quando Clique Direito",
@@ -237,7 +252,6 @@
"block.create.content_observer": "Observador inteligente",
"block.create.contraption_controls": "Controle de engenhoca",
"block.create.controller_rail": "Trilho Controlador",
- "block.create.controller_rail.tooltip": "TRILHO CONTROLADOR",
"block.create.controller_rail.tooltip.summary": "Um trilho _uni-direcional_ energizado com _velocidade variável_, controlado pela _força do sinal_ fornecido.",
"block.create.controls": "Controles de Trem",
"block.create.copper_backtank": "Tanque Traseiro de Cobre",
@@ -256,17 +270,14 @@
"block.create.copycat_bars": "Grades Imitadora",
"block.create.copycat_base": "Base imitadora",
"block.create.copycat_panel": "Painel imitador",
- "block.create.copycat_panel.tooltip": "PAINEL IMITADOR",
"block.create.copycat_panel.tooltip.behaviour1": "Aplica _item segurado_ como seu _material_ se possível. _Clique novamente_ para alternar o _orientação_ ou estado _energizado_. Use um _chave Inglesa_ para _redefinir_ o material.",
"block.create.copycat_panel.tooltip.condition1": "Quando Clique Direito",
"block.create.copycat_panel.tooltip.summary": "_Converte_ qualquer bloco _inteiro_ em um painel decorativo. Também aceita _Grades_ e _Alçapões_.",
"block.create.copycat_step": "Degrau imitador",
- "block.create.copycat_step.tooltip": "DEGRAU IMITADOR",
"block.create.copycat_step.tooltip.behaviour1": "Aplica _item segurado_ como seu _material_ se possível. _Clique novamente_ para alternar o _orientação_ ou estado _energizado_. Use um _chave Inglesa_ para _redefinir_ o material.",
"block.create.copycat_step.tooltip.condition1": "Quando Clique Direito",
"block.create.copycat_step.tooltip.summary": "_Converte_ qualquer _bloco completo_ em um degrau decorativo.",
"block.create.creative_crate": "Caixa Criativa",
- "block.create.creative_crate.tooltip": "Caixa Criativa",
"block.create.creative_crate.tooltip.behaviour1": "Qualquer _extração_ deste contêiner fornecerá uma _quantidade infinita_ do item especificado. Itens _inseridos_ nesta caixa serão _apagados._",
"block.create.creative_crate.tooltip.behaviour2": "Fornece qualquer material necessário pelo Esquema.",
"block.create.creative_crate.tooltip.condition1": "Quando um Item no Slot de Filtro",
@@ -281,7 +292,6 @@
"block.create.crushing_wheel": "Roda de Moer",
"block.create.crushing_wheel_controller": "Controlador da Roda de Moer",
"block.create.cuckoo_clock": "Relógio Cuco",
- "block.create.cuckoo_clock.tooltip": "RELÓGIO CUCKOO",
"block.create.cuckoo_clock.tooltip.behaviour1": "Mostra a _hora atual_ e toca uma música duas vezes por dia. _Ativa_ uma vez ao meio-dia e no crepúsculo, assim que _jogadores conseguem dormir_.",
"block.create.cuckoo_clock.tooltip.condition1": "Quando energizado",
"block.create.cuckoo_clock.tooltip.summary": "Bom artesanato para _decorar_ um espaço e _acompanhar o tempo_.",
@@ -429,7 +439,6 @@
"block.create.fluid_tank": "Tanque de fluido",
"block.create.fluid_valve": "Válvula",
"block.create.flywheel": "Volante de inércia",
- "block.create.flywheel.tooltip": "VOLANTE DE INÉRCIA",
"block.create.flywheel.tooltip.behaviour1": "Começa a girar.",
"block.create.flywheel.tooltip.condition1": "Quando energizado",
"block.create.flywheel.tooltip.summary": "_Embeleze_ as suas _Máquinas_ com esta imponente roda de latão.",
@@ -455,7 +464,6 @@
"block.create.green_valve_handle": "Válvula verde",
"block.create.hand_crank": "Manivela",
"block.create.haunted_bell": "Sino assombrado",
- "block.create.haunted_bell.tooltip": "SINO ASSOMBRADO",
"block.create.haunted_bell.tooltip.behaviour1": "Destaque _Espaços sem Luz_ próximos em que _Monstros Hostis_ podem nascer.",
"block.create.haunted_bell.tooltip.condition1": "Quando segurado ou Tocado",
"block.create.haunted_bell.tooltip.summary": "Um _Sino Amaldiçoado_ assombrado por almas perdidas do Nether.",
@@ -526,7 +534,6 @@
"block.create.mechanical_roller": "Rolo Mecânico",
"block.create.mechanical_saw": "Serra Mecânica",
"block.create.metal_bracket": "Suporte de metal",
- "block.create.metal_bracket.tooltip": "Suporte de ferro",
"block.create.metal_bracket.tooltip.summary": "_Decore_ seus _eixos, rodas dentadas_ e _canos_ com um pedaço industrial e resistente de reforço.",
"block.create.metal_girder": "Viga de metal",
"block.create.metal_girder_encased_shaft": "Eixo revestido com viga de metal",
@@ -536,7 +543,6 @@
"block.create.netherite_backtank": "Tanque traseiro de netherita",
"block.create.nixie_tube": "Tubo Nixie",
"block.create.nozzle": "Bocal",
- "block.create.nozzle.tooltip": "Bocal",
"block.create.nozzle.tooltip.summary": "Coloque na frente de um _Ventilador revestido_ para distribuir seu efeito em Entidades em _todas as direções_.",
"block.create.oak_window": "janela de carvalho",
"block.create.oak_window_pane": "Vidraça de carvalho",
@@ -555,7 +561,6 @@
"block.create.oxidized_copper_tile_stairs": "Escada de ladrilho de cobre oxidado",
"block.create.oxidized_copper_tiles": "Ladrilho de cobre oxidado",
"block.create.peculiar_bell": "Sino peculiar",
- "block.create.peculiar_bell.tooltip": "SINO PECULIAR",
"block.create.peculiar_bell.tooltip.summary": "Um _Sino de Latão_ decorativo. Colocá-lo direto acima de um _Fogo das Almas_ pode causar efeitos colaterais...",
"block.create.pink_nixie_tube": "Tubo nixie rosa",
"block.create.pink_sail": "Vela rosa",
@@ -564,7 +569,6 @@
"block.create.pink_valve_handle": "Válvula rosa",
"block.create.piston_extension_pole": "Vara de Extensão do Pistão",
"block.create.placard": "Cartaz",
- "block.create.placard.tooltip": "CARTAZ",
"block.create.placard.tooltip.behaviour1": "_Adiciona_ o _item_ selecionado para o Cartaz. _Emite_ um breve sinal de _Redstone_ se um item correspondente já estava presente.",
"block.create.placard.tooltip.behaviour2": "_Remove_ o _item_ atual na moldura.",
"block.create.placard.tooltip.condition1": "Quando Clicado com Botão Direito com um Item",
@@ -658,12 +662,10 @@
"block.create.rotation_speed_controller": "Controlador de velocidade rotacional",
"block.create.sail_frame": "Moldura de vela de moinho de vento",
"block.create.schematic_table": "Mesa de Esquema",
- "block.create.schematic_table.tooltip": "MESA DE ESQUEMATIZAR",
"block.create.schematic_table.tooltip.behaviour1": "Importa um Arquivo escolhido da sua Pasta de Esquemas",
"block.create.schematic_table.tooltip.condition1": "Quando recebe um Esquema Vazio",
"block.create.schematic_table.tooltip.summary": "Escreve Esquemas salvos into um _Esquema_ _Vazio_",
"block.create.schematicannon": "Canhão de Esquema",
- "block.create.schematicannon.tooltip": "Canhão de esquema",
"block.create.schematicannon.tooltip.behaviour1": "Abre a _Interface_",
"block.create.schematicannon.tooltip.condition1": "Quando Clicado com Botão Direito",
"block.create.schematicannon.tooltip.summary": "Dispara blocos para recriar um _Esquema_ no Mundo. Usa itens de Inventários adjacentes e _Pólvora_ como combustível.",
@@ -671,7 +673,6 @@
"block.create.scorchia_pillar": "Pilar de escória negra",
"block.create.scoria": "Escória",
"block.create.scoria_pillar": "Pilar de escória",
- "block.create.seat.tooltip": "Assento",
"block.create.seat.tooltip.behaviour1": "Senta o jogador no _Assento_. Pressione shift para sair do _Assento_.",
"block.create.seat.tooltip.condition1": "Clique com Botão Direito no Assento",
"block.create.seat.tooltip.summary": "Sente-se e aprecie a viagem! Âncora um jogador a uma _engenhoca_ em movimento. Ótimo para móveis estáticos também! Vem em uma variedade de cores.",
@@ -752,7 +753,6 @@
"block.create.stressometer": "Estressómetro",
"block.create.tiled_glass": "Vidro Entalhado",
"block.create.tiled_glass_pane": "Vidraça Entalhada",
- "block.create.toolbox.tooltip": "CAIXA DE FERRAMENTAS",
"block.create.toolbox.tooltip.behaviour1": "_Retém_ _Conteúdos_ do Inventário.",
"block.create.toolbox.tooltip.behaviour2": "_Jogadores_ _próximos_ podem segurar a _Tecla de atalho da Caixa de ferramentas_ para acessar seu conteúdo _Remotamente_.",
"block.create.toolbox.tooltip.behaviour3": "Abre a _Interface_ do _Contêiner_.",
@@ -768,7 +768,6 @@
"block.create.train_trapdoor": "Alçapão de trem",
"block.create.tuff_pillar": "Pilar de tufo",
"block.create.turntable": "Mesa giratória",
- "block.create.turntable.tooltip": "MESA GIRATÓRIA",
"block.create.turntable.tooltip.summary": "Usa a _Força_ _Rotacional_ para criar uma forma refinada de Enjoo.",
"block.create.veridium": "Veridiano",
"block.create.veridium_pillar": "Pilar de Verdiano",
@@ -816,7 +815,6 @@
"block.create.white_valve_handle": "Válvula branca",
"block.create.windmill_bearing": "Rolamento de moinho",
"block.create.wooden_bracket": "Suporte de madeira",
- "block.create.wooden_bracket.tooltip": "Suporte de madeira",
"block.create.wooden_bracket.tooltip.summary": "_Decore_ seus _eixos, rodas dentadas_ e _canos_com um pedaço aconchegante e de madeira de reforço.",
"block.create.yellow_nixie_tube": "Tubo nixie amarelo",
"block.create.yellow_sail": "Vela amarela",
@@ -2683,14 +2681,12 @@
"fluid.create.tea": "Chá do Construtor",
"item.create.andesite_alloy": "Liga de Andesito",
"item.create.attribute_filter": "Filtro de Atributo",
- "item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTO",
"item.create.attribute_filter.tooltip.behaviour1": "Abre a _Interface_ de _Configuração_.",
"item.create.attribute_filter.tooltip.condition1": "Quando Clicado com Botão Direito",
"item.create.attribute_filter.tooltip.summary": "_Corresponde itens_ com uma lista de _atributos_ ou _categorias_. Pode ser usado em _espaços de filtro_ de componentes do Create",
"item.create.bar_of_chocolate": "Barra de Chocolate",
"item.create.belt_connector": "Esteira Mecânica",
"item.create.blaze_cake": "Bolo de Blaze",
- "item.create.blaze_cake.tooltip": "BOLO DE BLAZE",
"item.create.blaze_cake.tooltip.summary": "Um deleite delicioso para os seus _Queimadores de blaze_ trabalhadores_. Observe-os todos disparados!",
"item.create.blaze_cake_base": "Base do Bolo de Blaze",
"item.create.brass_hand": "Mão de Latão",
@@ -2698,7 +2694,6 @@
"item.create.brass_nugget": "Pepita de Latão",
"item.create.brass_sheet": "Chapa de Latão",
"item.create.builders_tea": "Chá do Construtor",
- "item.create.builders_tea.tooltip": "CHÁ DO CONSTRUTOR",
"item.create.builders_tea.tooltip.summary": "A bebida perfeita para começar o dia-a-_Motivante_ e _Saturante._",
"item.create.chest_minecart_contraption": "Engenhoca de carrinho de mina com baú",
"item.create.chocolate_bucket": "Balde de Chocolate",
@@ -2706,7 +2701,6 @@
"item.create.chromatic_compound": "Composto Cromático",
"item.create.cinder_flour": "Farinha de Netherrack",
"item.create.copper_backtank": "Tanque Traseiro de cobre",
- "item.create.copper_backtank.tooltip": "TANQUE TRASEIRO DE COBRE",
"item.create.copper_backtank.tooltip.behaviour1": "Fornece _Ar_ _Pressurizado_ para equipamentos que necessitem.",
"item.create.copper_backtank.tooltip.behaviour2": "_Coleta_ _Ar_ _Pressurizado_ a uma taxa dependendo da Velocidade Rotacional.",
"item.create.copper_backtank.tooltip.condition1": "Quando usado",
@@ -2714,12 +2708,10 @@
"item.create.copper_backtank.tooltip.summary": "Um _Tanque_ _vestível_ para transportar ar pressurizado.",
"item.create.copper_backtank_placeable": "Tanque de cobre traseiro colocável",
"item.create.copper_diving_boots": "Botas de mergulho de cobre",
- "item.create.copper_diving_boots.tooltip": "BOTAS DE MERGULHO DE COBRE",
"item.create.copper_diving_boots.tooltip.behaviour1": "Usuário _afunda_ mais _rapidamente_ em líquidos. Da habilidade de _andar_ e _saltar_ debaixo d'água. Usuário também não é mais afetado por _Esteiras_ _Mecânicas_.",
"item.create.copper_diving_boots.tooltip.condition1": "Quando usado",
"item.create.copper_diving_boots.tooltip.summary": "Um par de _botas_ _pesadas_, permitindo uma melhor travessia no chão do oceano.",
"item.create.copper_diving_helmet": "Capacete de mergulho de cobre",
- "item.create.copper_diving_helmet.tooltip": "CAPACETE DE MERGULHO DE COBRE",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Fornece o efeito de respiração aquática, drenando lentamente o _Ar Pressurizado_ do Tanque Traseiro.",
"item.create.copper_diving_helmet.tooltip.condition1": "Quando usado",
"item.create.copper_diving_helmet.tooltip.summary": "Junto com um _Tanque Traseiro_, permite que o usuário _respire_ _em baixo d'água_ por uma quantidade prolongada de tempo.",
@@ -2731,10 +2723,8 @@
"item.create.crafting_blueprint.behaviour2": "_Aplica_ a _receita_ _configurada_ com itens correspondentes aos Ingredientes encontrados no seu _Inventário_. _Shift_ para criar até uma _Pilha_ de itens.",
"item.create.crafting_blueprint.condition1": "Clique com Botão Direito no Espaço vazio",
"item.create.crafting_blueprint.condition2": "Clique com Botão Direito no Espaço configurado",
- "item.create.crafting_blueprint.tooltip": "ESQUEMA DE FABRICAÇÂO",
"item.create.crafting_blueprint.tooltip.summary": "_Colocado_ em uma parede, pode ser usado para _especificar_ _arranjos_ de _itens_ para uma fabricação manual mais fácil. Cada espaço representa uma receita.",
"item.create.creative_blaze_cake": "Bolo de Blaze Criativo",
- "item.create.creative_blaze_cake.tooltip": "BOLO DE BLAZE CRIATIVO",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Escolhe_ o nível de calor do Queimador de Blaze.",
"item.create.creative_blaze_cake.tooltip.condition1": "Ao usar",
"item.create.creative_blaze_cake.tooltip.summary": "Um deleite muito especial para os seus _Queimadores de Blaze_. Após comer este bolo, Queimadores de Blaze _nunca mais ficarão sem combustível_.",
@@ -2755,37 +2745,28 @@
"item.create.electron_tube": "Tubo de Elétron",
"item.create.empty_blaze_burner": "Queimador de Blaze Vazio",
"item.create.empty_schematic": "Esquema vazio",
- "item.create.empty_schematic.tooltip": "ESQUEMA VAZIO",
"item.create.empty_schematic.tooltip.summary": "Usado como ingrediente em receitas e para escrever na _Mesa_ _de_ _Esquematizar_",
- "item.create.example_item.tooltip.condition1": "Quando this",
- "item.create.example_item.tooltip.condition2": "And Quando this",
- "item.create.example_item.tooltip.control1": "Quando Ctrl pressed",
"item.create.experience_nugget": "Pepita de experiência",
- "item.create.experience_nugget.tooltip": "PEPITAS DE EXPERÊNCIA",
"item.create.experience_nugget.tooltip.behaviour1": "_Resgata_ pontos de _Experiência_ contidos dentro.",
"item.create.experience_nugget.tooltip.condition1": "Quando Usado",
"item.create.experience_nugget.tooltip.summary": "Um grão de _inspiração_ das suas fantásticas invenções.",
"item.create.extendo_grip": "Extensão de Pegador",
- "item.create.extendo_grip.tooltip": "EXTENSÂO DE PEGADOR",
"item.create.extendo_grip.tooltip.behaviour1": "Aumenta a _distância de alcance_ de itens usados na _Mão principal_.",
"item.create.extendo_grip.tooltip.behaviour2": "_Nenhuma_ _Durabilidade_ sera usada. Ao invés, _Pressão_ é drenada do Tanque",
"item.create.extendo_grip.tooltip.condition1": "Quando na mão secundária",
"item.create.extendo_grip.tooltip.condition2": "Enquanto estiver usando o Tanque traseiro",
"item.create.extendo_grip.tooltip.summary": "Grandemente _aumenta o alcance_ do usuário. Pode ser abastecido com _ar pressurizado_ de um tanque traseiro",
"item.create.filter": "Filtro de Lista",
- "item.create.filter.tooltip": "FILTRO DE LISTA",
"item.create.filter.tooltip.behaviour1": "Abre a _Interface_ de _Configuração_.",
"item.create.filter.tooltip.condition1": "Quando Clicado com Botão Direito",
"item.create.filter.tooltip.summary": "_Corresponde itens_ com uma coleção de _itens_ ou _outros filtros_. Pode ser usado em _Espaços de Filtro_ dos componentes do Create",
"item.create.furnace_minecart_contraption": "Engenhoca de Carrinho de Mina com Fornalha",
"item.create.goggles": "Óculos de Engenheiro",
- "item.create.goggles.tooltip": "ÓCULOS",
"item.create.goggles.tooltip.behaviour1": "_Componentes cinéticos_ mostram adicionados _Impacto do Estresse_ ou _Capacidade_. _Estressômetros_ mostram estatísticas de sua _rede cinética anexada_. Alguns outros blocos revelam informações como item e conteúdo fluido.",
"item.create.goggles.tooltip.condition1": "Ao olhar para os blocos",
"item.create.goggles.tooltip.summary": "Acrescenta seu HUD com _informações diversas_ sobre componentes colocados.",
"item.create.golden_sheet": "Chapa de Ouro",
"item.create.handheld_worldshaper": "Terraformador de Mundo Criativo",
- "item.create.handheld_worldshaper.tooltip": "TERRAFORMADOR PORTÁTIL",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_Bloco selecionado_ se tornará o _material_ colocado pelo terraformador.",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Aplica o _Pincel_ selecionado e a _Ferramenta_ na localização.",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Abre a _Interface de Configuração_",
@@ -2799,7 +2780,6 @@
"item.create.incomplete_track": "Trilho incompleto",
"item.create.iron_sheet": "Chapa de Ferro",
"item.create.linked_controller": "Controle Conectado",
- "item.create.linked_controller.tooltip": "CONTROLE CONECTADO",
"item.create.linked_controller.tooltip.behaviour1": "_Liga_ ou _Desliga_ o controle. _Controle_ do _Movimento_ são tomados enquanto este esta ativo.",
"item.create.linked_controller.tooltip.behaviour2": "Abre a _Interface de Configuração_ manual.",
"item.create.linked_controller.tooltip.behaviour3": "Habilita o _modo de vinculação_, pressione um dos _seis controles_ para vinculá-lo à _Frequência da conexão_.",
@@ -2811,10 +2791,8 @@
"item.create.linked_controller.tooltip.summary": "Concede _controle_ _portátil_ sobre as frequências de _Conexões de Redstone_ atribuídas aos seus _seis_ _botões_.",
"item.create.minecart_contraption": "Engenhoca de Carrinho de Mina",
"item.create.minecart_coupling": "Acoplamento de Carrinho de Mina",
- "item.create.minecart_coupling.tooltip": "ACOPLAMENTO DE CARRINHO DE MINA",
"item.create.minecart_coupling.tooltip.summary": "_Acorrenta_ _Carrinhos de mina_ individuais, fazendo com que eles se movam como um grupo.",
"item.create.netherite_backtank": "Tanque traseiro de netherita",
- "item.create.netherite_backtank.tooltip": "TANQUE TRASEIRO DE NETHERITA",
"item.create.netherite_backtank.tooltip.behaviour1": "Fornece _Ar_ _Pressurizado_ para equipamentos que necessitem.",
"item.create.netherite_backtank.tooltip.behaviour2": "_Coleta_ _Ar_ _Pressurizado_ a uma taxa dependendo da Velocidade Rotacional.",
"item.create.netherite_backtank.tooltip.condition1": "Quando usado",
@@ -2822,18 +2800,15 @@
"item.create.netherite_backtank.tooltip.summary": "Um _Tanque_ _vestível_ para transportar ar pressurizado.",
"item.create.netherite_backtank_placeable": "Tanque traseiro de netherita colocável",
"item.create.netherite_diving_boots": "Botas de mergulho de netherita",
- "item.create.netherite_diving_boots.tooltip": "CAPACETE DE MERGULHO DE NETHERITA",
"item.create.netherite_diving_boots.tooltip.behaviour1": "Usuário _afunda_ _mais rapidamente_ e _não pode_ _nadar_. Da habilidade de _andar_ e _saltar_ debaixo d'água. Usuário também não é mais afetado por _Esteiras_ _Mecânicas_.",
"item.create.netherite_diving_boots.tooltip.condition1": "Quando usado",
"item.create.netherite_diving_boots.tooltip.summary": "Um par de _botas_ _pesadas_, permitindo uma melhor travessia no chão do oceano, incluindo Oceanos feitos de Lava.",
"item.create.netherite_diving_helmet": "Capacete de mergulho de netherita",
- "item.create.netherite_diving_helmet.tooltip": "CAPACETE DE MERGULHO DE NETHERITA",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Fornece imunidade à _Fogo_ e _Lava_, drenando lentamente o _Ar Pressurizado_ do Tanque Traseiro. Também concede _melhor visão_ na Lava",
"item.create.netherite_diving_helmet.tooltip.condition1": "Quando usado (Conjunto completo)",
"item.create.netherite_diving_helmet.tooltip.summary": "Junto com um _Tanque Traseiro de Netherita_, isso pode protegê-lo de _calor extremo_. Para ser eficaz, _Pernas e Pés_ têm que estar cobertas por _Netherita_, também.",
"item.create.polished_rose_quartz": "Quartzo Rosa Polido",
"item.create.potato_cannon": "Canhão de Batata",
- "item.create.potato_cannon.tooltip": "CANHÃO DE BATATAS",
"item.create.potato_cannon.tooltip.behaviour1": "_Atirar_ um item adequado do seu _Inventário_.",
"item.create.potato_cannon.tooltip.behaviour2": "_Nenhuma_ _Durabilidade_ sera usada. Ao invés, _Pressão_ é drenada do Tanque",
"item.create.potato_cannon.tooltip.condition1": "Quando Clicado com Botão Direito",
@@ -2847,20 +2822,17 @@
"item.create.refined_radiance": "Luz Refinada",
"item.create.rose_quartz": "Quartzo Rosa",
"item.create.sand_paper": "Lixa",
- "item.create.sand_paper.tooltip": "LIXA",
"item.create.sand_paper.tooltip.behaviour1": "Aplica um polimento aos itens segurados na _Mão secundária_ ou jogados no _chão_ quando _olhando em sua direção_",
"item.create.sand_paper.tooltip.condition1": "Quando Usado",
"item.create.sand_paper.tooltip.summary": "Pode ser usado para _refinar materiais_. O processo pode ser automatizado com um Implantador.",
"item.create.schedule": "Programação do trem",
"item.create.schematic": "Esquema",
- "item.create.schematic.tooltip": "ESQUEMA",
"item.create.schematic.tooltip.behaviour1": "Pode ser posicionado usando as Ferramentas em Tela",
"item.create.schematic.tooltip.behaviour2": "Abre uma _Interface_ para inserir as _Coordenadas_ exatas.",
"item.create.schematic.tooltip.condition1": "Quando Em mãos",
"item.create.schematic.tooltip.condition2": "Clique com Botão Direito enquanto Agachado",
"item.create.schematic.tooltip.summary": "Contém uma estrutura para ser posicionada e colocada no mundo. Posicione o Holograma como desejar e use um _Esquemaannon_ para construí-lo.",
"item.create.schematic_and_quill": "Esquema e pena",
- "item.create.schematic_and_quill.tooltip": "ESQUEMA E PENA",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selecione dois _cantos_ usando o _Botão Direito_. Pressione _Ctrl_ e Role para selecionar locais no ar.",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl e Role_ nas faces para ajustar o tamanho. Clique com Botão Direito de novo para Salvar.",
"item.create.schematic_and_quill.tooltip.condition1": "Criando uma seleção",
@@ -2871,14 +2843,12 @@
"item.create.super_glue": "Super Cola",
"item.create.sweet_roll": "Rolinho Doce",
"item.create.tree_fertilizer": "Fertilizante de Árvore",
- "item.create.tree_fertilizer.tooltip": "FERTILIZANTE DE ÁRVORE",
"item.create.tree_fertilizer.tooltip.behaviour1": "Cresce uma árvore independentemente de condição espacial",
"item.create.tree_fertilizer.tooltip.condition1": "Quando usada em Mudas",
"item.create.tree_fertilizer.tooltip.summary": "Uma poderosa combinação de minerais úteis para o _crescimento_ de mudas em espaços apertados.",
"item.create.unprocessed_obsidian_sheet": "Chapa de obsidiana não processada",
"item.create.vertical_gearbox": "Caixa de Transmissão Vertical",
"item.create.wand_of_symmetry": "Varinha de Simetria",
- "item.create.wand_of_symmetry.tooltip": "VARINHA DE SIMETRIA",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Crias_ ou _Move_ seu espelho. _Agache_ enquanto usando para abrir a _interface de configuração_",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Remove_ o Espelho ativo",
"item.create.wand_of_symmetry.tooltip.condition1": "Quando usada em uma superfície",
@@ -2887,7 +2857,6 @@
"item.create.wheat_flour": "Farinha de trigo",
"item.create.whisk": "Batedeira",
"item.create.wrench": "Chave Inglesa",
- "item.create.wrench.tooltip": "CHAVE INGLESA",
"item.create.wrench.tooltip.behaviour1": "_Gira os componentes_ em torno da face clicada. _Agache_ enquanto interage para _desmontar_ os componentes.",
"item.create.wrench.tooltip.behaviour2": "_Realoca_ montados minecart- e engenhocas baseadas em trem.",
"item.create.wrench.tooltip.condition1": "Quando Usado em Blocos",
diff --git a/src/main/resources/assets/create/lang/pt_pt.json b/src/main/resources/assets/create/lang/pt_pt.json
index 1a88af01e..8316be864 100644
--- a/src/main/resources/assets/create/lang/pt_pt.json
+++ b/src/main/resources/assets/create/lang/pt_pt.json
@@ -85,7 +85,7 @@
"advancement.create.hose_pulley_lava.desc": "Bombeia lava de um lago considerado infinito",
"advancement.create.lava_wheel_00000": "Roda de magma",
"advancement.create.linked_controller": "Ativação remota",
- "advancement.create.linked_controller.desc": "Ativa uma conexão de redstone usando um controlo conectado",
+ "advancement.create.linked_controller.desc": "Ativa uma conexão de redstone usando um comando conectado",
"advancement.create.long_train": "Esforços ambiciosos",
"advancement.create.long_train.desc": "Cria um comboio com pelo menos 6 carruagens",
"advancement.create.long_travel": "Viagem de campo",
@@ -125,7 +125,7 @@
"advancement.create.self_deploying.desc": "Cria um mecanismo de carrinho que coloca carris à frente de si mesmo",
"advancement.create.shifting_gears": "Mudança de marcha",
"advancement.create.shifting_gears.desc": "Conecte uma roda dentada grande com uma roda dentada pequena, permitindo você a mudar a velocidade da engenhoca.",
- "advancement.create.speed_controller": "Engenheiros odeiam-no!",
+ "advancement.create.speed_controller": "Os engenheiros odeiam este truque simples!",
"advancement.create.speed_controller.desc": "Ajusta o teu mecanismo com um controlador de velocidade rotacional",
"advancement.create.spout": "Sploosh",
"advancement.create.spout.desc": "Faz um item ser enchido por uma bica",
@@ -138,6 +138,7 @@
"advancement.create.stressometer": "Mas quão estressado exatamente?",
"advancement.create.stressometer.desc": "Coloque e energise o estressómetro. Olhe a este por atraves dos seus óculos para ler o valor exato.",
"advancement.create.stressometer_maxed": "Perfeitamente stressado",
+ "advancement.create.stressometer_maxed.desc": "Obtém uma leitura de 100% num stressómetro\n§7(Proeza secreta)",
"advancement.create.sturdy_sheet": "Rochas resistentes",
"advancement.create.sturdy_sheet.desc": "Monta uma chapa resistente ao refinar pó de obsidiana",
"advancement.create.super_glue": "Pegajoso",
@@ -153,10 +154,13 @@
"advancement.create.train_casing_00": "A era logísitca",
"advancement.create.train_casing_00.desc": "Usa chapas resistentes para criar um revestimento para componentes ferroviários",
"advancement.create.train_crash": "Serviço terrível",
+ "advancement.create.train_crash.desc": "Testemunha um acidente de comboio como passageiro\n§7(Proeza secreta)",
"advancement.create.train_crash_backwards": "Ponto cego",
+ "advancement.create.train_crash_backwards.desc": "Choca com outro comboio enquanto conduzes em marcha-atrás\n§7(Proeza secreta)",
"advancement.create.train_portal": "Locomotiva infernal",
"advancement.create.train_portal.desc": "Conduz um comboio através de um portal do Nether",
"advancement.create.train_roadkill": "Atropelamento",
+ "advancement.create.train_roadkill.desc": "Atropela um inimigo com o teu comboio\n§7(Proeza secreta)",
"advancement.create.train_whistle": "Choo Choo!",
"advancement.create.train_whistle.desc": "Monta um apito a vapor no teu comboio e ativa-o enquanto conduzes",
"advancement.create.water_supply": "Coletor de gotas",
@@ -225,12 +229,18 @@
"block.create.chocolate": "Chocolate",
"block.create.chute": "Calha",
"block.create.clipboard": "Área de transferência",
+ "block.create.clipboard.tooltip.behaviour1": "Abre a _interface_. _Agacha-te e clica_ para _colocá-la_ numa superfície.",
+ "block.create.clipboard.tooltip.behaviour2": "As _definições_ de alguns blocos, como os filtros, podem ser _copiadas (clique-direito)_ e _aplicadas (clique-esquerdo)_ noutro local.",
+ "block.create.clipboard.tooltip.condition1": "Quando clicado com o botão direito do rato",
+ "block.create.clipboard.tooltip.condition2": "Quando usado em blocos",
+ "block.create.clipboard.tooltip.summary": "_Mantém as tuas anotações_ e dá-te um ar mais profissional.",
"block.create.clockwork_bearing": "Rolamento de relógio",
"block.create.clutch": "Embreagem",
"block.create.cogwheel": "Roda dentada",
"block.create.content_observer": "Observador inteligente",
"block.create.contraption_controls": "Controlos de mecanismo",
"block.create.controller_rail": "Carril controlador",
+ "block.create.controller_rail.tooltip.summary": "Carril energizado _unidirecionalmente_ com _velocidade variável_, controlado pela _força do sinal_ que lhe é fornecido.",
"block.create.controls": "Controlos de comboio",
"block.create.copper_backtank": "Tanque traseiro de cobre",
"block.create.copper_bars": "Grades de cobre",
@@ -248,9 +258,10 @@
"block.create.copycat_bars": "Grades imitadoras",
"block.create.copycat_base": "Base imitadora",
"block.create.copycat_panel": "Painel imitador",
+ "block.create.copycat_panel.tooltip.condition1": "Quando clicado com o botão direito do rato",
"block.create.copycat_step": "Etapa imitadora",
+ "block.create.copycat_step.tooltip.condition1": "Quando clicado com o botão direito do rato",
"block.create.creative_crate": "Caixa do Criativo",
- "block.create.creative_crate.tooltip": "Caixa Criativa",
"block.create.creative_fluid_tank": "Tanque de fluidos do Criativo",
"block.create.creative_motor": "Motor do Criativo",
"block.create.crimsite": "Hematita",
@@ -525,6 +536,8 @@
"block.create.pink_valve_handle": "Válvula rosa",
"block.create.piston_extension_pole": "Haste de extensão de pistões",
"block.create.placard": "Placar",
+ "block.create.placard.tooltip.condition1": "Quando clicado com o botão direito do rato, enquanto segura um item",
+ "block.create.placard.tooltip.condition2": "Quando socado",
"block.create.polished_cut_andesite": "Andesito cortado polido",
"block.create.polished_cut_andesite_slab": "Degrau de andesito cortado polido",
"block.create.polished_cut_andesite_stairs": "Escadas de andesito cortado polido",
@@ -613,12 +626,10 @@
"block.create.rotation_speed_controller": "Controlador de velocidade rotacional",
"block.create.sail_frame": "Moldura de vela de moinho",
"block.create.schematic_table": "Mesa de esquemas",
- "block.create.schematic_table.tooltip": "MESA DE ESQUEMATIZAR",
"block.create.schematic_table.tooltip.behaviour1": "Importa um Arquivo escolhido da sua Pasta de Esquemas",
"block.create.schematic_table.tooltip.condition1": "Quando recebe um Esquema Vazio",
"block.create.schematic_table.tooltip.summary": "Escreve Esquemas salvos into um _Esquema_ _Vazio_",
"block.create.schematicannon": "Canhão de esquemas",
- "block.create.schematicannon.tooltip": "Canhão de esquema",
"block.create.schematicannon.tooltip.summary": "Dispara blocos para recriar um _Esquema_ no Mundo. Usa itens de Inventários adjacentes e _Pólvora_ como combustível.",
"block.create.scorchia": "Escória-Preta",
"block.create.scorchia_pillar": "Pilar de escória-preta",
@@ -709,7 +720,6 @@
"block.create.train_trapdoor": "Alçapão de comboio",
"block.create.tuff_pillar": "Pilar de tufo",
"block.create.turntable": "Mesa giratória",
- "block.create.turntable.tooltip": "MESA GIRATÓRIA",
"block.create.veridium": "Malaquite",
"block.create.veridium_pillar": "Pilar de malaquite",
"block.create.vertical_framed_glass": "Vidro emoldurado vertical",
@@ -772,6 +782,11 @@
"create.backtank.low": "Pressão do tanque traseiro baixa",
"create.block.cart_assembler.invalid": "Coloca o teu montador de carrinho num carril",
"create.block.deployer.damage_source_name": "um implantador desonesto",
+ "create.bogey.style.invalid": "Estilo sem nome",
+ "create.bogey.style.no_other_sizes": "Nenhum outro tamanho",
+ "create.bogey.style.standard": "Padrão",
+ "create.bogey.style.updated_style": "Estilo atualizado",
+ "create.bogey.style.updated_style_and_size": "Estilo e tamanho atualizados",
"create.boiler.heat": "Calor",
"create.boiler.heat_dots": "...... ",
"create.boiler.idle": "Parado",
@@ -793,13 +808,30 @@
"create.clipboard.pasted_to": "Configurações aplicadas a %1$s",
"create.clipboard.to_copy": "%1$s para copiar configurações",
"create.clipboard.to_paste": "%1$s to colar configurações",
+ "create.command.killTPSCommand": "abates",
+ "create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.controls.actor_toggle.off": "Desligados",
"create.contraption.controls.actor_toggle.on": "Ligados",
"create.contraption.controls.all_actor_toggle": "Todos os atores: %1$s",
"create.contraption.controls.approach_station": "Segura %1$s para te aproximares de %2$s",
"create.contraption.controls.floor_unreachable": "Inacessível",
"create.contraption.controls.specific_actor_toggle": "%1$s atores: %2$s",
+ "create.contraption.controls.start_controlling": "Atualmente a controlar: %1$s",
"create.contraption.controls.stop_controlling": "Controlo do mecanismo parou",
+ "create.contraption.door_control": "Controlo de portas embutidas",
+ "create.contraption.door_control.all": "Abrir todas as portas",
+ "create.contraption.door_control.all.short": "Abrir tudo",
+ "create.contraption.door_control.east": "Apenas lado este",
+ "create.contraption.door_control.east.short": "Este",
+ "create.contraption.door_control.none": "Manter portas fechadas",
+ "create.contraption.door_control.none.short": "Nenhum",
+ "create.contraption.door_control.north": "Apenas lado norte",
+ "create.contraption.door_control.north.short": "Norte",
+ "create.contraption.door_control.player_facing": "Estás virado para: %1$s",
+ "create.contraption.door_control.south": "Apenas lado sul",
+ "create.contraption.door_control.south.short": "Sul",
+ "create.contraption.door_control.west": "Apenas lado oeste",
+ "create.contraption.door_control.west.short": "Oeste",
"create.contraptions.cart_movement_mode": "Modo de movimento de carrinho",
"create.contraptions.cart_movement_mode.rotate": "Olhar sempre em direção ao movimento",
"create.contraptions.cart_movement_mode.rotate_paused": "Pausar atores ao girar",
@@ -833,6 +865,83 @@
"create.crafting_blueprint.manually_assigned": "Atribuído manualmente",
"create.crafting_blueprint.optional": "Opcional",
"create.crafting_blueprint.secondary_display_slot": "Slot de Exibição Secundário",
+ "create.display_link.display_on": "Escrever dados para:",
+ "create.display_link.display_on_multiline": "Começar a escrever em:",
+ "create.display_link.information_type": "Tipo de informação",
+ "create.display_link.invalid": "O link não possui um alvo válido, tente colocá-lo novamente",
+ "create.display_link.no_source": "Não é uma fonte de exibição",
+ "create.display_link.no_target": "Não é um alvo de exibição",
+ "create.display_link.reading_from": "Ler de:",
+ "create.display_link.set": "Posição pretendida selecionada",
+ "create.display_link.targeted_location": "Bloco na localização pretendida",
+ "create.display_link.title": "Conexão de placa de exibição",
+ "create.display_link.too_far": "A posição pretendida está demasiado longe daqui",
+ "create.display_link.view_compatible": "Clica para ver todos os compatíveis",
+ "create.display_link.writing_to": "Enviar para:",
+ "create.display_source.accumulate_items": "Contagem acumulada de itens",
+ "create.display_source.boiler.for_boiler_status": "para o estado da caldeira",
+ "create.display_source.boiler.not_enough_space": "Espaço insuficiente ",
+ "create.display_source.boiler_status": "Estado da caldeira",
+ "create.display_source.combine_item_names": "Combinar nomes dos itens",
+ "create.display_source.computer_display_source": "Do computador",
+ "create.display_source.count_items": "Quantidade de itens correspondentes",
+ "create.display_source.current_floor": "Localização do elevador",
+ "create.display_source.entity_name": "Nome da entidade",
+ "create.display_source.fill_level": "Nível de enchimento do recipiente",
+ "create.display_source.fill_level.display": "Formato de exibição",
+ "create.display_source.fill_level.percent": "Porcento",
+ "create.display_source.fill_level.progress_bar": "Barra de progresso",
+ "create.display_source.fluid_amount": "Quantidade de fluidos correspondentes",
+ "create.display_source.item_throughput": "Rendimento do item",
+ "create.display_source.item_throughput.interval": "Intervalo",
+ "create.display_source.item_throughput.interval.hour": "por hora",
+ "create.display_source.item_throughput.interval.minute": "por minuto",
+ "create.display_source.item_throughput.interval.second": "por segundo",
+ "create.display_source.kinetic_speed": "Velocidade de rotação (RPM)",
+ "create.display_source.kinetic_speed.absolute": "Ignorar direção",
+ "create.display_source.kinetic_speed.directional": "Incluir direção",
+ "create.display_source.kinetic_stress": "Stress do sistema",
+ "create.display_source.kinetic_stress.current": "Stress em SU",
+ "create.display_source.kinetic_stress.display": "Informação exibida",
+ "create.display_source.kinetic_stress.max": "Capacidade total",
+ "create.display_source.kinetic_stress.percent": "Percentagem",
+ "create.display_source.kinetic_stress.progress_bar": "Barra de progresso",
+ "create.display_source.kinetic_stress.remaining": "SU restante",
+ "create.display_source.label": "Etiqueta anexada",
+ "create.display_source.list_fluids": "Listar fluidos correspondentes",
+ "create.display_source.list_items": "Listar itens correspondentes",
+ "create.display_source.max_enchant_level": "Custo máximo de encantamento",
+ "create.display_source.nixie_tube": "Copiar tubos de Nixie",
+ "create.display_source.observed_train_name": "Nome de comboio detetado",
+ "create.display_source.player_deaths": "Mortes de jogadores",
+ "create.display_source.redstone_power": "Energia da redstone",
+ "create.display_source.redstone_power.display": "Formato de exibição",
+ "create.display_source.redstone_power.number": "Número",
+ "create.display_source.redstone_power.progress_bar": "Barra de progresso",
+ "create.display_source.scoreboard": "Painel de pontuação",
+ "create.display_source.scoreboard.objective": "ID de objetivo",
+ "create.display_source.scoreboard.objective.deaths": "Mortes de jogadores",
+ "create.display_source.scoreboard.objective_not_found": "'%1$s' não foi encontrado",
+ "create.display_source.station_summary": "Resumo da estação de comboios",
+ "create.display_source.station_summary.filter": "Filtro de nome de estação",
+ "create.display_source.station_summary.minutes": " min",
+ "create.display_source.station_summary.now": "agora",
+ "create.display_source.station_summary.platform_column": "Dimensão da coluna da plataforma",
+ "create.display_source.station_summary.seconds": "%1$ss",
+ "create.display_source.station_summary.train_name_column": "Dimensão da coluna do comboio",
+ "create.display_source.stop_watch": "Cronómetro",
+ "create.display_source.time.12_hour": "12 horas",
+ "create.display_source.time.24_hour": "24 horas",
+ "create.display_source.time.format": "Formato de hora",
+ "create.display_source.time_of_day": "Hora do dia",
+ "create.display_source.train_status": "Estado do horário do comboio",
+ "create.display_source.value_list.display": "Exibição de valor",
+ "create.display_source.value_list.full_number": "Número completo",
+ "create.display_source.value_list.million": "m",
+ "create.display_source.value_list.shortened": "Abreviado",
+ "create.display_source.value_list.thousand": "k",
+ "create.display_target.line": "Linha %1$s",
+ "create.display_target.page": "Página %1$s",
"create.elevator_contact.floor_description": "Descrição do andar",
"create.elevator_contact.floor_identifier": "Identificador de andar",
"create.elevator_contact.title": "Contacto de elevador",
@@ -1020,7 +1129,7 @@
"create.hint.full_deployer.title": "Implantador não pode ativar",
"create.hint.hose_pulley": "O fluido selecionado é considerado infinito.",
"create.hint.hose_pulley.title": "Fornecimento Infinito",
- "create.hint.mechanical_arm_no_targets": "Aparentemente esse braço mecânico não teve nenhum alvo atribuído. Atribua alvos selecionando esteiras, depósitos, funis e outros blocos clicando com o botão direito enquanto segura o braço mecânico na sua mão.",
+ "create.hint.mechanical_arm_no_targets": "Aparentemente não foi atribuído nenhum alvo a este braço mecânico. Seleciona correias, depósitos, funis e outros blocos clicando com o botão direito do rato enquanto seguras o braço mecânico na mão.",
"create.hint.mechanical_arm_no_targets.title": "Sem Alvos",
"create.item_attributes.added_by": "foi adicionado(a) por %1$s",
"create.item_attributes.added_by.inverted": "não foi adicionado(a) por %1$s",
@@ -1154,6 +1263,33 @@
"create.orientation.diagonal": "Diagonal",
"create.orientation.horizontal": "Horizontal",
"create.orientation.orthogonal": "Ortogonal",
+ "create.ponder.andesite_tunnel.header": "Utilização dos túneis de andesito",
+ "create.ponder.basin.header": "A processar itens na bacia",
+ "create.ponder.basin.text_1": "Uma bacia pode conter itens e fluidos para processamento",
+ "create.ponder.basin.text_2": "Depois de uma etapa de processamento, as bacias tentam dispensar o produto para o lado de baixo deles",
+ "create.ponder.basin.text_3": "Quando um componente válido está presente, a bacia irá mostrar uma torneira de saída",
+ "create.ponder.basin.text_4": "Um número de opções é aplicável aqui",
+ "create.ponder.basin.text_5": "Os produtos dispensados serão recolhidos pelo inventário abaixo",
+ "create.ponder.basin.text_6": "Sem a torneira de saída, a bacia irá reter os itens criados no seu processamento",
+ "create.ponder.basin.text_7": "Isto pode ser útil se os produtos precisarem ser reutilizados como ingredientes",
+ "create.ponder.basin.text_8": "Os produtos desejados terão então de ser extraídos da bacia",
+ "create.ponder.basin.text_9": "Poderá ser necessário um filtro para evitar a recolha de produtos não processados",
+ "create.ponder.belt_casing.text_1": "Revestimentos de latão ou andesito podem ser usados para decorar correias mecânicas",
+ "create.ponder.belt_casing.text_2": "Uma chave-inglesa pode ser usada para remover o revestimento",
+ "create.ponder.belt_connector.header": "Utilização das correias mecânicas",
+ "create.ponder.belt_connector.text_6": "Correias mecânicas podem ser tingidas para fins estéticos",
+ "create.ponder.belt_directions.header": "Orientações válidas para correias mecânicas",
+ "create.ponder.belt_transport.header": "Utilização de correias mecânicas para logística",
+ "create.ponder.brass_tunnel.header": "Utilização dos túneis de latão",
+ "create.ponder.cart_assembler.text_3": "Usar uma chave-inglesa num carrinho de mina permite-lhe transportar a engenhoca para outro lugar",
+ "create.ponder.chain_gearshift.text_5": "Ao usar sinais analógicos, a proporção pode ser ajustada com maior precisão entre 1 e 2",
+ "create.ponder.chute.text_2": "Ao usar uma chave-inglesa, uma janela pode ser criada",
+ "create.ponder.chute.text_3": "Ao usar blocos de ferro industriais, calhas podem ser revestidas",
+ "create.ponder.chute_upward.text_1": "Ao usar ventoinhas revestidas em cima ou em baixo, uma calha pode mover itens para cima",
+ "create.ponder.clockwork_bearing.header": "Animação de estruturas ao usar rolamentos de relógio",
+ "create.ponder.deployer.header": "Utilização do implantador",
+ "create.ponder.depot.text_3": "Tal como as correias mecânicas, pode fornecer itens para processar",
+ "create.ponder.mechanical_saw_processing.text_3": "Serras podem trabalhar em linha com correias mecânicas",
"create.portal_track.blocked": "Localização do destino bloqueada (%1$s,%2$s,%3$s)",
"create.portal_track.failed": "Não é possível colocar carril de portal:",
"create.portal_track.missing": "Portal de destino ainda não gerado",
@@ -1388,7 +1524,7 @@
"create.symmetry.mirror.triplePlane": "Octagonal",
"create.terrainzapper.leftClickToSet": "Clique-Esquerdo num bloco para definir material",
"create.terrainzapper.shiftRightClickToSet": "Shift-Clique-Direito para selecionar uma forma",
- "create.terrainzapper.usingBlock": "Usando: %1$s",
+ "create.terrainzapper.usingBlock": "A usar: %1$s",
"create.toolbox.depositAll": "Devolver itens para caixas de ferramentas próximas",
"create.toolbox.depositBox": "Devolver itens para a caixa de ferramentas",
"create.toolbox.detach": "Parar de acompanhar e manter o item",
@@ -1510,6 +1646,7 @@
"item.create.copper_backtank": "Tanque traseiro",
"item.create.copper_backtank_placeable": "Tanque traseiro de cobre colocável",
"item.create.copper_diving_boots": "Botas de mergulho de cobre",
+ "item.create.copper_diving_boots.tooltip.behaviour1": "O portador _desce_ mais _rapidamente_ em líquidos. Concede a habilidade de _andar_ e _saltar_ debaixo d'água. O portador também não é mais afetado por _correias_ _mecânicas_.",
"item.create.copper_diving_helmet": "Capacete de mergulho de cobre",
"item.create.copper_nugget": "Pepita de cobre",
"item.create.copper_sheet": "Chapa de cobre",
@@ -1533,11 +1670,7 @@
"item.create.electron_tube": "Tubo de eletrões",
"item.create.empty_blaze_burner": "Queimador de blaze vazio",
"item.create.empty_schematic": "Esquema vazio",
- "item.create.empty_schematic.tooltip": "ESQUEMA VAZIO",
"item.create.empty_schematic.tooltip.summary": "Usado como ingrediente em receitas e para escrever na _Mesa_ _de_ _Esquematizar_",
- "item.create.example_item.tooltip.condition1": "Quando this",
- "item.create.example_item.tooltip.condition2": "And Quando this",
- "item.create.example_item.tooltip.control1": "Quando Ctrl pressed",
"item.create.experience_nugget": "Pepita de experiência",
"item.create.extendo_grip": "Extensão de pegador",
"item.create.filter": "Filtro de listas",
@@ -1556,6 +1689,7 @@
"item.create.netherite_backtank": "Tanque traseiro de netherite",
"item.create.netherite_backtank_placeable": "Tanque traseiro de netherite colocável",
"item.create.netherite_diving_boots": "Botas de mergulho de netherite",
+ "item.create.netherite_diving_boots.tooltip.behaviour1": "O portador _desce_ mais _rapidamente_ em líquidos. Concede a habilidade de _andar_ e _saltar_ debaixo d'água. O portador também não é mais afetado por _correias_ _mecânicas_.",
"item.create.netherite_diving_helmet": "Capacete de mergulho de netherite",
"item.create.polished_rose_quartz": "Quartzo rosa polido",
"item.create.potato_cannon": "Canhão de batatas",
@@ -1569,23 +1703,19 @@
"item.create.sand_paper": "Lixa",
"item.create.schedule": "Horário do comboio",
"item.create.schematic": "Esquema",
- "item.create.schematic.tooltip": "ESQUEMA",
"item.create.schematic.tooltip.behaviour1": "Pode ser posicionado usando as Ferramentas em Tela",
"item.create.schematic.tooltip.condition1": "Quando Em mãos",
"item.create.schematic.tooltip.summary": "Contem uma estrutura para ser posicionada e colocada no mundo. Posicione o Holograma como desejar e use um _Esquemaannon_ para construí-lo.",
"item.create.schematic_and_quill": "Esquema e pena",
- "item.create.schematic_and_quill.tooltip": "ESQUEMA E PENA",
"item.create.shadow_steel": "Aço das sombras",
"item.create.sturdy_sheet": "Chapa resistente",
"item.create.super_glue": "Super-cola",
"item.create.sweet_roll": "Rolinho doce",
"item.create.tree_fertilizer": "Fertilizante de árvores",
- "item.create.tree_fertilizer.tooltip": "FERTILIZANTE DE ARVORE",
"item.create.tree_fertilizer.tooltip.condition1": "Quando usada em Mudas",
"item.create.unprocessed_obsidian_sheet": "Chapa de obsidiana inacabada",
"item.create.vertical_gearbox": "Caixa de transmissão vertical",
"item.create.wand_of_symmetry": "Varinha de simetria",
- "item.create.wand_of_symmetry.tooltip": "VARINHA DE SIMETRIA",
"item.create.wheat_flour": "Farinha de trigo",
"item.create.whisk": "Batedeira",
"item.create.wrench": "Chave inglesa",
diff --git a/src/main/resources/assets/create/lang/ro_ro.json b/src/main/resources/assets/create/lang/ro_ro.json
index 3204245a7..657f2f6b5 100644
--- a/src/main/resources/assets/create/lang/ro_ro.json
+++ b/src/main/resources/assets/create/lang/ro_ro.json
@@ -125,7 +125,6 @@
"advancement.create.self_deploying.desc": "Creează o Invenție de Vagonet care plasează linii ferate în fața lui",
"advancement.create.shifting_gears": "Schimbând Vitezele",
"advancement.create.shifting_gears.desc": "Conectează o Roată Dințată Mare cu o Roată Dințată Mică, permițându-ți să schimbi viteza invenției.",
- "advancement.create.speed_controller": "Inginerii Îl Urăsc!",
"advancement.create.speed_controller.desc": "Plasează un Controlor De Viteză De Rotație, dispozitivul fundamental pentru schimbarea vitezei.",
"advancement.create.spout": "Splosh",
"advancement.create.spout.desc": "Privește un obiect de fluid fiind umplut folosind o Duză.",
@@ -231,7 +230,6 @@
"block.create.content_observer": "Observator inteligent",
"block.create.contraption_controls": "Controale de invenție",
"block.create.controller_rail": "Controlor De Șină",
- "block.create.controller_rail.tooltip": "CONTROLOR DE ȘINĂ",
"block.create.controller_rail.tooltip.summary": "O șină propulsoare _uni-direcțională_ cu _viteză variabilă_, controlată de _puterea de semnal_ furnizată acesteia.",
"block.create.controls": "Comenzile Trenului",
"block.create.copper_backtank": "Backtank De Cupru",
@@ -252,7 +250,6 @@
"block.create.copycat_panel": "Panou copycat",
"block.create.copycat_step": "Treaptă copycat",
"block.create.creative_crate": "Ladă Creativ",
- "block.create.creative_crate.tooltip": "LADĂ AJUSTABILĂ CREATIV",
"block.create.creative_crate.tooltip.behaviour1": "Orice se _extrage_ din acest recipient va oferi o _aprovizionare nesfârșită_ a obiectului specificat. Obiecte _introduse_ în această ladă vor fi _golite._",
"block.create.creative_crate.tooltip.behaviour2": "Furnizează orice material cerut de schemă.",
"block.create.creative_crate.tooltip.condition1": "Când un Obiect este în slot de filtru",
@@ -267,7 +264,6 @@
"block.create.crushing_wheel": "Roată De Zdrobit",
"block.create.crushing_wheel_controller": "Controlor De Roată De Zdrobit",
"block.create.cuckoo_clock": "Ceas Cucu",
- "block.create.cuckoo_clock.tooltip": "CEAS CUCU",
"block.create.cuckoo_clock.tooltip.behaviour1": "Arată _ora actuală_ și cântă un ton de două ori pe zi. _Se activează_ odată la _amiază_ și la amurg, de îndată ce _jucătorii pot dormi_.",
"block.create.cuckoo_clock.tooltip.condition1": "Când este alimentat de Cinetice",
"block.create.cuckoo_clock.tooltip.summary": "Măiestrie fină pentru _decorarea_ unui spațiu și pentru _ținerea noțiunii timpului_.",
@@ -437,7 +433,6 @@
"block.create.green_valve_handle": "Mâner De Supapă Verde",
"block.create.hand_crank": "Manivelă",
"block.create.haunted_bell": "Clopot Bântuit",
- "block.create.haunted_bell.tooltip": "CLOPOT BÂNTUIT",
"block.create.haunted_bell.tooltip.behaviour1": "Evidențiază _Locuri fără Lumină_ apropiate pe care _Monștri Ostili_ se pot spawna.",
"block.create.haunted_bell.tooltip.condition1": "Când este ținut sau bătut",
"block.create.haunted_bell.tooltip.summary": "Un _Clopot Blestemat_ bântuit de sufletele pierdute ale Netherului.",
@@ -508,7 +503,6 @@
"block.create.mechanical_roller": "Rolă mecanică",
"block.create.mechanical_saw": "Fierăstrău Mecanic",
"block.create.metal_bracket": "Brachetă De Metal",
- "block.create.metal_bracket.tooltip": "BRACHETĂ DE METAL",
"block.create.metal_bracket.tooltip.summary": "_Decorează_-ți _Rotoarele, Roțile Dințate_ și _Conducele_ cu o industrială și rezistentă piesă de întărire.",
"block.create.metal_girder": "Grindă de Metal",
"block.create.metal_girder_encased_shaft": "Rotor Încapsulat în Grindă de Metal",
@@ -518,7 +512,6 @@
"block.create.netherite_backtank": "Backtank de netherit",
"block.create.nixie_tube": "Tub Nixie",
"block.create.nozzle": "Plasă",
- "block.create.nozzle.tooltip": "PLASĂ",
"block.create.nozzle.tooltip.summary": "Atașează în fața unui _Ventilator Încapsulat_ pentru a-i distribui efectul pe Entități în _toate direcțiile_.",
"block.create.oak_window": "Sticlă De Stejar",
"block.create.oak_window_pane": "Geam De Stejar",
@@ -537,7 +530,6 @@
"block.create.oxidized_copper_tile_stairs": "Scări De Țigle De Cupru Oxidate",
"block.create.oxidized_copper_tiles": "Țigle De Cupru Oxidate",
"block.create.peculiar_bell": "Clopot Ciudat",
- "block.create.peculiar_bell.tooltip": "CLOPOT CIUDAT",
"block.create.pink_nixie_tube": "Tub Nixie Roz",
"block.create.pink_sail": "Velă Roz",
"block.create.pink_seat": "Scaun Roz",
@@ -633,12 +625,10 @@
"block.create.rotation_speed_controller": "Controlor De Viteză De Rotație",
"block.create.sail_frame": "Cadru de vele pentru moara de vânt",
"block.create.schematic_table": "Masă De Schemă",
- "block.create.schematic_table.tooltip": "MASĂ DE SCHEMĂ",
"block.create.schematic_table.tooltip.behaviour1": "Încarcă un Fișier ales din Folderul tău de Scheme.",
"block.create.schematic_table.tooltip.condition1": "Când primește o Schemă Goală",
"block.create.schematic_table.tooltip.summary": "Scrie Scheme salvate într-o _Schemă Goală_.",
"block.create.schematicannon": "Tun De Schemă",
- "block.create.schematicannon.tooltip": "TUN DE SCHEMĂ",
"block.create.schematicannon.tooltip.behaviour1": "Deschide _Interfața_",
"block.create.schematicannon.tooltip.condition1": "Când Click-D este apăsat",
"block.create.schematicannon.tooltip.summary": "Trage cu blocuri pentru a recreea o _Schemă_ instituită în Lume. Folosește obiecte din Inventare adiacente și _Praf de Pușcă_ ca combustibil.",
@@ -646,7 +636,6 @@
"block.create.scorchia_pillar": "Coloană De Scorchia",
"block.create.scoria": "Zgură",
"block.create.scoria_pillar": "Coloană de zgură",
- "block.create.seat.tooltip": "SCAUN",
"block.create.seat.tooltip.behaviour1": "Așează jucătorul pe _Scaun_. Apasă shift stânga pentru a părăsi _Scaunul_.",
"block.create.seat.tooltip.condition1": "Click Dreapta pe Scaun",
"block.create.seat.tooltip.summary": "Stai jos și bucură-te de plimbare! Va ancora un jucător pe o _invenție_ în mișcare. De asemenea, grozav pentru mobilier static! Vine într-o varietate de culori.",
@@ -727,7 +716,6 @@
"block.create.stressometer": "Stresometru",
"block.create.tiled_glass": "Sticlă De Țiglă",
"block.create.tiled_glass_pane": "Fereastră De Țiglă",
- "block.create.toolbox.tooltip": "TRUSĂ DE SCULE",
"block.create.toolbox.tooltip.behaviour1": "_Reține Conținutul_ Inventarului.",
"block.create.toolbox.tooltip.behaviour2": "_Jucătorii din apropiere_ pot apăsa _Tasta de Toolbox_ pentru a-i accesa conținutul _De la distanță_.",
"block.create.toolbox.tooltip.behaviour3": "Deschide _Interfața Recipientului_.",
@@ -743,7 +731,6 @@
"block.create.train_trapdoor": "Trapă de Tren",
"block.create.tuff_pillar": "Coloană De Tuf",
"block.create.turntable": "Placă Turnantă",
- "block.create.turntable.tooltip": "PLACĂ TURNANTĂ",
"block.create.turntable.tooltip.summary": "Utilizează _forță de rotație_ pentru a crea rău de mișcare.",
"block.create.veridium": "Veridium",
"block.create.veridium_pillar": "Coloană De Veridium",
@@ -791,7 +778,6 @@
"block.create.white_valve_handle": "Mâner De Supapă Alb",
"block.create.windmill_bearing": "Rulment De Moară De Vânt",
"block.create.wooden_bracket": "Brachetă De Lemn",
- "block.create.wooden_bracket.tooltip": "BRACHETĂ DE LEMN",
"block.create.wooden_bracket.tooltip.summary": "_Decorează_-ți _Rotoarele, Roțile Dințate_ și _Conducele_ cu o comodă și lemnoasă piesă de întărire.",
"block.create.yellow_nixie_tube": "Tub Nixie Galben",
"block.create.yellow_sail": "Velă Galbenă",
@@ -2292,14 +2278,12 @@
"fluid.create.tea": "Ceaiul Constructorului",
"item.create.andesite_alloy": "Aliaj De Andezit",
"item.create.attribute_filter": "Filtru De Atribut",
- "item.create.attribute_filter.tooltip": "FILTRU DE ATRIBUT",
"item.create.attribute_filter.tooltip.behaviour1": "Deschide _interfața de configurare_.",
"item.create.attribute_filter.tooltip.condition1": "Când Clic dreapta este apăsat",
"item.create.attribute_filter.tooltip.summary": "_Potrivește obiectele_ cu un set de _atribute_ sau _categorii_. Poate fi utilizat în _sloturile de filtru_ ale componentelor Create",
"item.create.bar_of_chocolate": "Baton De Ciocolată",
"item.create.belt_connector": "Bandă Mecanică",
"item.create.blaze_cake": "Tort De Dogoreală",
- "item.create.blaze_cake.tooltip": "TORT DE DOGOREALĂ",
"item.create.blaze_cake.tooltip.summary": "Un Ospăț delicios pentru muncitorii tăi, _Arzătorii De Dogoreală_. Îi face pe toți aprinși!",
"item.create.blaze_cake_base": "Bază De Tort De Dogoreală",
"item.create.brass_hand": "Mână De Alamă",
@@ -2307,7 +2291,6 @@
"item.create.brass_nugget": "Pepită De Alamă",
"item.create.brass_sheet": "Placă De Alamă",
"item.create.builders_tea": "Ceaiul Constructorului",
- "item.create.builders_tea.tooltip": "CEAIUL CONSTRUCTORULUI",
"item.create.builders_tea.tooltip.summary": "Băutura perfectă pentru a începe ziua- _Motivant_ și _Saturant._",
"item.create.chest_minecart_contraption": "Invenție De Cufăr În Vagonet",
"item.create.chocolate_bucket": "Găleată De Ciocolată",
@@ -2315,7 +2298,6 @@
"item.create.chromatic_compound": "Compus Cromatic",
"item.create.cinder_flour": "Făină De Zgură",
"item.create.copper_backtank": "Backtank De Cupru",
- "item.create.copper_backtank.tooltip": "BACKTANK DE CUPRU",
"item.create.copper_backtank.tooltip.behaviour1": "Oferă _Presiune de_ _Aer_ Echipamentului care are nevoie.",
"item.create.copper_backtank.tooltip.behaviour2": "_Colectează_ _Presiune de_ _Aer_ într-un ritm depinzând de Viteză de Rotație.",
"item.create.copper_backtank.tooltip.condition1": "Când este purtat",
@@ -2324,7 +2306,6 @@
"item.create.copper_backtank_placeable": "Backtank de Cupru Plasabil",
"item.create.copper_diving_boots": "Cizme de scufundare de cupru",
"item.create.copper_diving_helmet": "Cască de scufundare de cupru",
- "item.create.copper_diving_helmet.tooltip": "CASCĂ DE SCUFUNDARE DE CUPRU",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Oferă efectul de _respirație subacvatică_, scurgându-se încet _presiunea de aer_ din _backtank_.",
"item.create.copper_diving_helmet.tooltip.condition1": "Când este purtat",
"item.create.copper_diving_helmet.tooltip.summary": "Împreună cu un _backtank_, permite purtătorului să _respire_ _sub apă_ pentru o perioadă îndelungată.",
@@ -2336,10 +2317,8 @@
"item.create.crafting_blueprint.behaviour2": "_Aplică_ _rețeta_ _configurată_ cu Ingrediente potrvite găsite în _Inventarul_ tău. _Furișează-te_ pentru a crafta un _Stack_ de obiecte.",
"item.create.crafting_blueprint.condition1": "Click-D pe slot gol",
"item.create.crafting_blueprint.condition2": "Click-D pe slot configurat",
- "item.create.crafting_blueprint.tooltip": "PLAN DE MEȘTEȘUGĂRIT",
"item.create.crafting_blueprint.tooltip.summary": "_Plasat_ pe un perete, poate fi folosit pentru a _specifica_ _aranjamente de_ _ingrediente_ pentru meșteșugărit manual mai ușor. Fiecare slot reprezintă o Rețetă.",
"item.create.creative_blaze_cake": "Tort De Dogoreală Creativ",
- "item.create.creative_blaze_cake.tooltip": "TORT DE DOGOREALĂ (CREATIV)",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Blochează_ nivelul de încălzire a arzătorului de dogoreală. Dacă este folosit din nou, _circulă_ nivelul de încălzire a Arzătorului de Dogoreală.",
"item.create.creative_blaze_cake.tooltip.condition1": "Click-D pe Arzător de Dogoreală",
"item.create.creative_blaze_cake.tooltip.summary": "Un ospăț foarte specal pentru _Arzători de Dogoreașă_ care permite _controlarea nivelului de încălzire_. După mâncarea acestui tort, Arzătorii de Dogoreală nu vor _rămâne fără combustibil niciodată_.",
@@ -2360,41 +2339,27 @@
"item.create.electron_tube": "Tub De Electroni",
"item.create.empty_blaze_burner": "Arzător De Dogoreală Gol",
"item.create.empty_schematic": "Schemă Goală",
- "item.create.empty_schematic.tooltip": "SCHEMĂ GOALĂ",
"item.create.empty_schematic.tooltip.summary": "Folosită ca un ingredient de rețetă și pentru scriere la _Masa de Schemă_.",
- "item.create.example_item.tooltip": "OBIECT EXEMPLU (doar un marker că acest tooltip există)",
- "item.create.example_item.tooltip.action1": "Aceste controale se afișează.",
- "item.create.example_item.tooltip.behaviour1": "atunci acest obiect face asta. (comportamentele se afișează pe shift)",
- "item.create.example_item.tooltip.behaviour2": "Poți adăuga cât de multe comportamente îți place",
- "item.create.example_item.tooltip.condition1": "Când asta",
- "item.create.example_item.tooltip.condition2": "Și Când Asta",
- "item.create.example_item.tooltip.control1": "Când Ctrl e apăsat",
- "item.create.example_item.tooltip.summary": "O scurtă descriere a obiectului. _Sublinierile_ evidențiază un termen.",
"item.create.experience_nugget": "Pepită De Experiență",
- "item.create.experience_nugget.tooltip": "PEPITĂ DE EXPERIENȚĂ",
"item.create.experience_nugget.tooltip.behaviour1": "_Revendică_ puncte de _Experiență_ cuprinse înăuntru.",
"item.create.experience_nugget.tooltip.condition1": "Când este folosită",
"item.create.extendo_grip": "Mâner Extendo",
- "item.create.extendo_grip.tooltip": "GRIP EXTENDO",
"item.create.extendo_grip.tooltip.behaviour1": "Mărește _distanța de atingere_ a obiectelor folosite în _Mâna Principală_.",
"item.create.extendo_grip.tooltip.behaviour2": "_Durabilitatea_ _nu_ va fi folosită. În schimb, _Presiunea_ _aerului_ este stoarsă din Rezervor",
"item.create.extendo_grip.tooltip.condition1": "Când este în mâna opusă",
"item.create.extendo_grip.tooltip.condition2": "Când se poartă un backtank",
"item.create.extendo_grip.tooltip.summary": "_Crește_ foarte mult _distanța de atingere_ a purtătorului. Poate fi alimentat _presiune_ _de aer_ dintr-un _backtank_",
"item.create.filter": "Filtru de listă",
- "item.create.filter.tooltip": "FILTRU DE LISTĂ",
"item.create.filter.tooltip.behaviour1": "Deschide _interfața de configurare_.",
"item.create.filter.tooltip.condition1": "Când Clic dreapta este apăsat",
"item.create.filter.tooltip.summary": "_Potrivește obiectele_ cu o colecție de _obiecte_ sau _alte filtre_. Poate fi utilizat în _sloturile de filtru_ ale componentelor Create",
"item.create.furnace_minecart_contraption": "Invenție De Cuptor În Vagonet",
"item.create.goggles": "Ochelarii Inginerului",
- "item.create.goggles.tooltip": "OCHELARI",
"item.create.goggles.tooltip.behaviour1": "_Componentele cinetice_ arată _impactul de stres sau _capacitatea_ adăugată. _Stresometrele_ arată statistici ale _rețelei cinetice atașate_. Alte câteva blocuri dezvăluie informații precum conținutul de obiecte și fluide.",
"item.create.goggles.tooltip.condition1": "Când se uită la blocuri",
"item.create.goggles.tooltip.summary": "Augmentează HUD-ul tău cu _informații diverse_ despre componentele plasate.",
"item.create.golden_sheet": "Placă De Aur",
"item.create.handheld_worldshaper": "Modelator De Lume Creativ",
- "item.create.handheld_worldshaper.tooltip": "MODELATOR DE LUME",
"item.create.handheld_worldshaper.tooltip.behaviour1": "Setează blocul plasat de unealtă la blocul țintă.",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Aplică _Pensula_ și _Unealta_ selectată în prezent la locația vizată.",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Deschide _interfața de configurare_",
@@ -2408,7 +2373,6 @@
"item.create.incomplete_track": "Linie Ferată Incompletă",
"item.create.iron_sheet": "Placă De Fier",
"item.create.linked_controller": "Controlor Legat",
- "item.create.linked_controller.tooltip": "CONTROLOR LEGAT",
"item.create.linked_controller.tooltip.behaviour1": "_Comută_ controlorul. _Controalele de_ _Mișcare_ sunt preluate în timp ce e activ.",
"item.create.linked_controller.tooltip.behaviour2": "Deschide _Interfața de Configurare_ manuală.",
"item.create.linked_controller.tooltip.behaviour3": "Activează _Modul de Legare_, apasă una dintre cele _șase controale_ pentru a le lega la _Frecvențele Legăturilor_.",
@@ -2420,20 +2384,16 @@
"item.create.linked_controller.tooltip.summary": "Acordă _control_ _de mână_ prin frecvențe de _Legătură De Redstone_ atribuite la cele _șase_ _butoane_ ale lui.",
"item.create.minecart_contraption": "Invenție De Vagonet",
"item.create.minecart_coupling": "Cuplare De Vagonet",
- "item.create.minecart_coupling.tooltip": "CUPLARE DE VAGONET",
"item.create.netherite_backtank": "Backtank de netherit",
- "item.create.netherite_backtank.tooltip": "BACKTANK DE NETHERIT",
"item.create.netherite_backtank.tooltip.summary": "Un _rezervor_ _purtabil_ pentru cărarea presiunii de aer.",
"item.create.netherite_backtank_placeable": "Backtank de netherit plasabil",
"item.create.netherite_diving_boots": "Cizme de scufundare de netherit",
"item.create.netherite_diving_helmet": "Cască de scufundare de netherit",
- "item.create.netherite_diving_helmet.tooltip": "CASCĂ DE SCUFUNDARE DE NETHERIT",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Oferă imunitate la _foc_ și _lavă_, scurgându-se încet _presiune de aer_ din backtank. De asemenea, acordă _vedere mai bună_ în lavă",
"item.create.netherite_diving_helmet.tooltip.condition1": "Când este purtat (set complet)",
"item.create.netherite_diving_helmet.tooltip.summary": "Împreună cu un _backtank de netherit_, această cască te poate proteja de _căldura extremă_. Pentru a fi eficient, _picioarele_ trebuie să fie de asemenea acoperite cu _netherit_.",
"item.create.polished_rose_quartz": "Cuarț Roz Șlefuit",
"item.create.potato_cannon": "Tun De Cartofi",
- "item.create.potato_cannon.tooltip": "TUN DE CARTOFI",
"item.create.potato_cannon.tooltip.behaviour1": "_Trage_ un obiect potrivit din _Inventar_.",
"item.create.potato_cannon.tooltip.behaviour2": "_Durabilitatea_ _nu_ va fi folosită. În schimb, _Presiunea_ _aerului_ este stoarsă din Rezervor",
"item.create.potato_cannon.tooltip.condition1": "Când Click-D este apăsat",
@@ -2447,20 +2407,17 @@
"item.create.refined_radiance": "Radianță Rafinată",
"item.create.rose_quartz": "Cuarț Roz",
"item.create.sand_paper": "Șmirghel",
- "item.create.sand_paper.tooltip": "ȘMIRGHEL",
"item.create.sand_paper.tooltip.behaviour1": "Aplică lustruire la obiecte când sunt ținute în _mâna opusă_ sau întinse pe _podea_ când _te uiți la ele_",
"item.create.sand_paper.tooltip.condition1": "Când este Folosit",
"item.create.sand_paper.tooltip.summary": "Poate fi utilizat pentru a _rafina materialele_. Procesul poate fi automatizat cu ajutorul unui deployer.",
"item.create.schedule": "Programa Trenului",
"item.create.schematic": "Schemă",
- "item.create.schematic.tooltip": "SCHEMĂ",
"item.create.schematic.tooltip.behaviour1": "Poate fi poziționată fikisind Uneltele de pe Ecran.",
"item.create.schematic.tooltip.behaviour2": "Deschide o _Interfață_ pentru introducerea _Coordonatelor_ exacte.",
"item.create.schematic.tooltip.condition1": "Când este ținută",
"item.create.schematic.tooltip.condition2": "Clic dreapta în timpul furișării",
"item.create.schematic.tooltip.summary": "Ține o structură pentru a fi poziționată și plasată în lume. Poziționează Holograma cum dorești și folosește un _Tun de Schemă_ pentru a o construi.",
"item.create.schematic_and_quill": "Schemă Și Condei",
- "item.create.schematic_and_quill.tooltip": "SCHEMĂ ȘI CONDEI",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selectează două _puncte de colț_ folosind _Clic dreapta_. Ține apăsat _Ctrl_ și derulează pentru a selecta locațiile din mijlocul aerului.",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-scroll_ pe fețe pentru a ajusta dimensiunea, apoi fă clic dreapta din nou pentru a salva.",
"item.create.schematic_and_quill.tooltip.condition1": "Crearea unei selecții",
@@ -2471,14 +2428,12 @@
"item.create.super_glue": "Super-Lipici",
"item.create.sweet_roll": "Rolă Dulce",
"item.create.tree_fertilizer": "Fertilizator De Copaci",
- "item.create.tree_fertilizer.tooltip": "FERTILIZATOR DE COPACI",
"item.create.tree_fertilizer.tooltip.behaviour1": "Creează un copac _indiferent_ de condițiile sale _de spațiu_",
"item.create.tree_fertilizer.tooltip.condition1": "Când este folosit pe puiet",
"item.create.tree_fertilizer.tooltip.summary": "O combinație puternică de minerale folositoare pentru _creșterea puieților_ în spații strâmte.",
"item.create.unprocessed_obsidian_sheet": "Placă de Obsidian Neprocesată",
"item.create.vertical_gearbox": "Cutie De Viteze Verticală",
"item.create.wand_of_symmetry": "Baghetă De Simetrie",
- "item.create.wand_of_symmetry.tooltip": "BAGHETĂ DE SIMETRIE",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Creează_ sau _mută_ propria oglindă. _Furișează_ în timpul utilizării pentru a deschide _interfața de configurare_",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Elimină_ oglinda activă",
"item.create.wand_of_symmetry.tooltip.condition1": "Când este utilizat pe o suprafaţă",
@@ -2487,7 +2442,6 @@
"item.create.wheat_flour": "Făină De Grâu",
"item.create.whisk": "Tel",
"item.create.wrench": "Cheie",
- "item.create.wrench.tooltip": "CHEIE",
"item.create.wrench.tooltip.behaviour1": "_Rotește componentele_ în jurul feței apăsate. _Furișează_ în timp ce interacționezi pentru a _demonta_ componentele.",
"item.create.wrench.tooltip.behaviour2": "_Mută_ vagonetul asamblat și invențiile bazate pe trenuri.",
"item.create.wrench.tooltip.condition1": "Când este folosit pe blocuri",
diff --git a/src/main/resources/assets/create/lang/rpr.json b/src/main/resources/assets/create/lang/rpr.json
index 66a60877c..0fd5451dd 100644
--- a/src/main/resources/assets/create/lang/rpr.json
+++ b/src/main/resources/assets/create/lang/rpr.json
@@ -1,7 +1,15 @@
{
+ "advancement.create.andesite_alloy": "Союзъ камня и металла",
+ "advancement.create.andesite_alloy.desc": "Добудьте нѣсколько андезитового сплава, важнѣйшаго рессурса Create",
+ "advancement.create.andesite_casing": "Андезитовый вѣкъ",
+ "advancement.create.anvil_plough": "Кузнечная артиллерія",
+ "advancement.create.brass_casing": "Латунный вѣкъ",
+ "advancement.create.hand_crank_000": "Физкультурный часъ",
+ "advancement.create.mechanical_press": "Бумъ!",
"advancement.create.root": "Привѣтствуемъ-съ въ Create",
"advancement.create.root.desc": "Тутъ есть приспособленія",
"advancement.create.track_0": "Петербургъ - Царское Село",
+ "advancement.create.track_crafting_factory": "Желѣзодѣлательный заводъ",
"block.create.acacia_window": "Акаціевое окно",
"block.create.acacia_window_pane": "Акаціевая оконная панель",
"block.create.adjustable_chain_gearshift": "Настриваемая цѣпная коробка передачъ",
@@ -595,6 +603,8 @@
"create.action.scroll": "Прокрутка",
"create.block.cart_assembler.invalid": "Установите сборщикъ вагонетокъ на рельсы",
"create.block.deployer.damage_source_name": "проказливой рукой-помощницой",
+ "create.contraption.controls.actor_toggle.off": "Выклъ",
+ "create.contraption.controls.actor_toggle.on": "Вклъ",
"create.contraptions.movement_mode": "Режимъ движенія",
"create.contraptions.movement_mode.move_never_place": "Разобрать въ случаѣ уничтоженія опоры",
"create.contraptions.movement_mode.move_place": "Разобрать при остановкѣ",
@@ -603,6 +613,9 @@
"create.contraptions.movement_mode.rotate_place": "Разобрать при остановкѣ",
"create.contraptions.movement_mode.rotate_place_returned": "Разобрать только въ исходномъ положеніи",
"create.contraptions.moving_container": "%1$s на приспособленіи",
+ "create.display_source.boiler.not_enough_space": "Нѣтъ мѣста ",
+ "create.display_source.computer_display_source": "Изъ табулирующей машины",
+ "create.display_source.station_summary.minutes": " минъ",
"create.generic.angle": "Уголъ",
"create.generic.clockwise": "По часовой стрелкѣ",
"create.generic.counter_clockwise": "Противъ часовой стрелки",
diff --git a/src/main/resources/assets/create/lang/ru_ru.json b/src/main/resources/assets/create/lang/ru_ru.json
index f0213332a..210229b1e 100644
--- a/src/main/resources/assets/create/lang/ru_ru.json
+++ b/src/main/resources/assets/create/lang/ru_ru.json
@@ -14,7 +14,7 @@
"advancement.create.belt": "Передайте за проезд!",
"advancement.create.belt.desc": "Соедините два вала с помощью механического ремня",
"advancement.create.belt_funnel_kiss": "Механический ужин",
- "advancement.create.belt_funnel_kiss.desc": "Заставьте два установленных на конвейере шлюза поцеловаться!\n§7(Секретное достижение)",
+ "advancement.create.belt_funnel_kiss.desc": "Заставьте два размещённых на конвейере шлюза поцеловаться!\n§7(Секретное достижение)",
"advancement.create.brass": "Реальный сплав",
"advancement.create.brass.desc": "Создайте латунь, сплавив медные и цинковые слитки в разогретой чаше механического смешивателя",
"advancement.create.brass_casing": "Латунный век",
@@ -29,8 +29,8 @@
"advancement.create.chocolate_bucket.desc": "Получите ведро шоколада",
"advancement.create.chute": "Упало",
"advancement.create.chute.desc": "Переместите предмет через жёлоб, вертикальный аналог конвейера",
- "advancement.create.clockwork_bearing": "Хитрые часы",
- "advancement.create.clockwork_bearing.desc": "Соберите структуру, установленную на часовом механизме",
+ "advancement.create.clockwork_bearing": "Время штуковин",
+ "advancement.create.clockwork_bearing.desc": "Соберите структуру, размещённую на часовом механизме",
"advancement.create.compacting": "Компактификация",
"advancement.create.compacting.desc": "Используйте механический пресс и чашу, чтобы спрессовать или сжать предметы",
"advancement.create.conductor": "Машинист-инструктор",
@@ -43,13 +43,13 @@
"advancement.create.copper_casing.desc": "Укрепите обтёсанное дерево медью для создания водонепроницаемого медного корпуса",
"advancement.create.crafter_lazy_000": "Отчаянные меры",
"advancement.create.crafter_lazy_000.desc": "Значительно замедлите механический сборщик, чтобы отложить создание надлежащей инфраструктуры по выработке силы вращения\n§7(Секретное достижение)",
- "advancement.create.cross_streams": "Не пересекайте потоки!",
+ "advancement.create.cross_streams": "Не скрещивайте потоки!",
"advancement.create.cross_streams.desc": "Наблюдайте за встречей двух разных жидкостей в трубе\n§7(Секретное достижение)",
- "advancement.create.crusher_maxed_0000": "Раздроби это!",
+ "advancement.create.crusher_maxed_0000": "В пыль!",
"advancement.create.crusher_maxed_0000.desc": "Запустите пару дробильных колёс на максимальной скорости",
"advancement.create.crushing_wheel": "Пара гигантов",
"advancement.create.crushing_wheel.desc": "Создайте пару дробильных колёс, чтобы более эффективно обрабатывать больше предметов",
- "advancement.create.cuckoo_clock": "Который час?",
+ "advancement.create.cuckoo_clock": "Уже пора?",
"advancement.create.cuckoo_clock.desc": "Послушайте бой часов с кукушкой перед сном",
"advancement.create.deployer": "Тыкайте, ставьте и атакуйте",
"advancement.create.deployer.desc": "Приведите в действие автономный активатор, идеальное отражение себя",
@@ -60,7 +60,7 @@
"advancement.create.diving_suit": "Кто проживает на дне океана?",
"advancement.create.diving_suit.desc": "Наденьте водолазный шлем вместе с баллоном и прыгните в воду",
"advancement.create.diving_suit_lava": "Плаванье с лавомерками",
- "advancement.create.diving_suit_lava.desc": "Попытайтесь нырнуть в лаву с медным водолазным снаряжением. Сделайте из этого выводы\n§7(Секретное достижение)",
+ "advancement.create.diving_suit_lava.desc": "Нырните в лаву в незеритовом лаволазном снаряжении",
"advancement.create.drain": "Промышленное осушение",
"advancement.create.drain.desc": "Посмотрите, как предмет, содержащий жидкость, опустошается с помощью осушителя предметов",
"advancement.create.ejector_maxed": "Чемпион катапульты",
@@ -74,7 +74,7 @@
"advancement.create.fan_processing": "Обработка воздухом",
"advancement.create.fan_processing.desc": "Используйте вентилятор в корпусе для обработки предметов",
"advancement.create.fist_bump": "Привет, дружище!",
- "advancement.create.fist_bump.desc": "Сделайте так, чтобы два автономных активатора ударили кулаками\n§7(Секретное достижение)",
+ "advancement.create.fist_bump.desc": "Сделайте так, чтобы два автономных активатора ударились кулаками\n§7(Секретное достижение)",
"advancement.create.foods": "Правильное питание",
"advancement.create.foods.desc": "Создайте ягоды в шоколадной глазури, яблоко в меду и сладкий рулет; всё из одного дозатора",
"advancement.create.funnel": "Антураж аэропорта",
@@ -90,9 +90,9 @@
"advancement.create.hose_pulley": "Промышленный полив",
"advancement.create.hose_pulley.desc": "Опустите шланг и смотрите как он осушает или заполняет пространство жидкостью",
"advancement.create.hose_pulley_lava": "Прикосновение к мантии",
- "advancement.create.hose_pulley_lava.desc": "Выкачивайте лаву из бесконечного источника",
+ "advancement.create.hose_pulley_lava.desc": "Начните выкачивать лаву из источника, объем которого настолько велик, что может считаться бесконечным",
"advancement.create.lava_wheel_00000": "Пламенное колесо",
- "advancement.create.lava_wheel_00000.desc": "Это не должно было работать!\n§7(Секретное достижение)",
+ "advancement.create.lava_wheel_00000.desc": "Это не должно так работать!\n§7(Секретное достижение)",
"advancement.create.linked_controller": "Беспроводное управление",
"advancement.create.linked_controller.desc": "Используйте контроллер связей для удалённой активации редстоунового передатчика сигнала",
"advancement.create.long_train": "Амбициозные усилия",
@@ -137,8 +137,8 @@
"advancement.create.self_deploying.desc": "Создайте вагонеточную штуковину, которая размещает рельсы перед собой",
"advancement.create.shifting_gears": "Переключая передачи",
"advancement.create.shifting_gears.desc": "Подсоедините большую шестерню к обычной шестерне для изменения скорости вращения",
- "advancement.create.speed_controller": "Его ненавидят инженеры!",
- "advancement.create.speed_controller.desc": "Установите регулятор скорости вращения, идеальное устройство для переключения передач",
+ "advancement.create.speed_controller": "Инженеры ненавидят простые решения!",
+ "advancement.create.speed_controller.desc": "Разместите регулятор скорости вращения, идеальное устройство для переключения передач",
"advancement.create.spout": "Буль",
"advancement.create.spout.desc": "Посмотрите, как предмет наполняется с помощью дозатора",
"advancement.create.steam_engine": "С мёртвой точки!",
@@ -241,7 +241,6 @@
"block.create.chocolate": "Шоколад",
"block.create.chute": "Жёлоб",
"block.create.clipboard": "Планшет",
- "block.create.clipboard.tooltip": "ПЛАНШЕТ",
"block.create.clipboard.tooltip.behaviour1": "Открывает _интерфейс_. _ПКМ крадучись_ для размещения на поверхности.",
"block.create.clipboard.tooltip.behaviour2": "_Свойства_ некоторых блоков, такие как фильтры, могут быть _скопированы (ПКМ)_ и _вставлены (ЛКМ)_ куда-то ещё.",
"block.create.clipboard.tooltip.condition1": "ПКМ с предметом",
@@ -253,7 +252,6 @@
"block.create.content_observer": "Умный наблюдатель",
"block.create.contraption_controls": "Контроллер штуковины",
"block.create.controller_rail": "Контролирующие рельсы",
- "block.create.controller_rail.tooltip": "КОНТРОЛИРУЮЩИЕ РЕЛЬСЫ",
"block.create.controller_rail.tooltip.summary": "_Однонаправленные рельсы_ с _настраиваемой скоростью_, управляемой _силой сигнала_, подаваемой на них.",
"block.create.controls": "Контроллер поезда",
"block.create.copper_backtank": "Медный баллон",
@@ -272,21 +270,18 @@
"block.create.copycat_bars": "Заполняемые прутья",
"block.create.copycat_base": "Заполняемая основа",
"block.create.copycat_panel": "Заполняемая панель",
- "block.create.copycat_panel.tooltip": "ЗАПОЛНЯЕМАЯ ПАНЕЛЬ",
"block.create.copycat_panel.tooltip.behaviour1": "Применяет _предмет в руке_ как его _материал_, если это возможно. _Кликните снова, чтобы изменить ориентацию или состояние. Используйте ключ, чтобы сбросить материал.",
"block.create.copycat_panel.tooltip.condition1": "ПКМ с блоком в руке",
"block.create.copycat_panel.tooltip.summary": "_Преобразует_ любой _твёрдый блок_ в декоративную панель. Также принимает _прутья_ и _люки_.",
"block.create.copycat_step": "Заполняемая ступенька",
- "block.create.copycat_step.tooltip": "ЗАПОЛНЯЕМАЯ СТУПЕНЬКА",
"block.create.copycat_step.tooltip.behaviour1": "Применяет _предмет в руке_ как его _материал_, если это возможно. _Кликните снова, чтобы изменить ориентацию или состояние. Используйте ключ, чтобы сбросить материал.",
"block.create.copycat_step.tooltip.condition1": "ПКМ с блоком в руке",
"block.create.copycat_step.tooltip.summary": "_Преобразует_ любой _твёрдый блок_ в декоративную ступеньку.",
"block.create.creative_crate": "Творческий ящик",
- "block.create.creative_crate.tooltip": "ТВОРЧЕСКИЙ ЯЩИК",
"block.create.creative_crate.tooltip.behaviour1": "Всё, что извлечено из этого контейнера, обеспечит бесконечную поставку указанного предмета. Предметы, _помещённые_ в этот ящик, будут _уничтожены_.",
"block.create.creative_crate.tooltip.behaviour2": "Предоставляет любой материал, требуемый схематикой.",
"block.create.creative_crate.tooltip.condition1": "Когда предмет в слоте фильтра",
- "block.create.creative_crate.tooltip.condition2": "При установке со строительной пушкой",
+ "block.create.creative_crate.tooltip.condition2": "При размещении рядом со строительной пушкой",
"block.create.creative_crate.tooltip.summary": "Это хранилище позволяет бесконечно дублировать любой предмет.",
"block.create.creative_fluid_tank": "Творческий жидкостный бак",
"block.create.creative_motor": "Творческий двигатель",
@@ -297,7 +292,6 @@
"block.create.crushing_wheel": "Дробильное колесо",
"block.create.crushing_wheel_controller": "Контроллер дробильного колеса",
"block.create.cuckoo_clock": "Часы с кукушкой",
- "block.create.cuckoo_clock.tooltip": "ЧАСЫ С КУКУШКОЙ",
"block.create.cuckoo_clock.tooltip.behaviour1": "Показывают текущее время и напевает мелодию два раза в день. _Активируется_ _один_ _раз_ в _полдень_ и в _сумерках_, как только _игроки_ _могут_ _спать_.",
"block.create.cuckoo_clock.tooltip.condition1": "При вращении",
"block.create.cuckoo_clock.tooltip.summary": "Прекрасная _вещица_ для _украшения_ пространства и _отслеживания времени_.",
@@ -445,7 +439,6 @@
"block.create.fluid_tank": "Жидкостный бак",
"block.create.fluid_valve": "Жидкостный вентиль",
"block.create.flywheel": "Маховик",
- "block.create.flywheel.tooltip": "МАХОВИК",
"block.create.flywheel.tooltip.behaviour1": "Начинает вращаться. Удивительно!",
"block.create.flywheel.tooltip.condition1": "При вращении",
"block.create.flywheel.tooltip.summary": "_Украсьте_ свои _штуковины_ этим внушительным латунным колесом.",
@@ -471,7 +464,6 @@
"block.create.green_valve_handle": "Зелёная ручка вентиля",
"block.create.hand_crank": "Рукоятка",
"block.create.haunted_bell": "Призрачный колокол",
- "block.create.haunted_bell.tooltip": "ПРИЗРАЧНЫЙ КОЛОКОЛ",
"block.create.haunted_bell.tooltip.behaviour1": "Подсвечивает ближайшие _места без света_ на которых могут появляться _враждебные существа_.",
"block.create.haunted_bell.tooltip.condition1": "При ношении в руке или ПКМ по блоку",
"block.create.haunted_bell.tooltip.summary": "_Проклятый колокол_ населённый потерянными душами Нижнего мира.",
@@ -542,7 +534,6 @@
"block.create.mechanical_roller": "Механический каток",
"block.create.mechanical_saw": "Механическая пила",
"block.create.metal_bracket": "Металлическая скоба",
- "block.create.metal_bracket.tooltip": "Металлическая скоба",
"block.create.metal_bracket.tooltip.summary": "_Украсьте_ ваши _валы, шестерни_ и _трубы_, используя прочное индустриальное укрепление.",
"block.create.metal_girder": "Металлическая балка",
"block.create.metal_girder_encased_shaft": "Вал в металлической балке",
@@ -552,7 +543,6 @@
"block.create.netherite_backtank": "Незеритовый баллон",
"block.create.nixie_tube": "Газоразрядный индикатор",
"block.create.nozzle": "Форсунка",
- "block.create.nozzle.tooltip": "ФОРСУНКА",
"block.create.nozzle.tooltip.summary": "Прикрепите к передней части _вентилятора_, чтобы распределить его влияние на существ _во всех направлениях_.",
"block.create.oak_window": "Дубовое окно",
"block.create.oak_window_pane": "Дубовая оконная панель",
@@ -571,8 +561,7 @@
"block.create.oxidized_copper_tile_stairs": "Окисленные ступеньки из медной черепицы",
"block.create.oxidized_copper_tiles": "Окисленная медная плитка",
"block.create.peculiar_bell": "Особенный колокол",
- "block.create.peculiar_bell.tooltip": "ОСОБЕННЫЙ КОЛОКОЛ",
- "block.create.peculiar_bell.tooltip.summary": "Декоративный _латунный колокол_. Установка его прямо над _огнём душ_ может вызвать непредвиденные последствия...",
+ "block.create.peculiar_bell.tooltip.summary": "Декоративный _латунный колокол_. Размещение его над _огнём душ_ может вызвать _непредвиденные последствия_...",
"block.create.pink_nixie_tube": "Розовый газоразрядный индикатор",
"block.create.pink_sail": "Розовый парус",
"block.create.pink_seat": "Розовое сиденье",
@@ -580,7 +569,6 @@
"block.create.pink_valve_handle": "Розовая ручка вентиля",
"block.create.piston_extension_pole": "Удлинитель поршня",
"block.create.placard": "Умная рамка",
- "block.create.placard.tooltip": "УМНАЯ РАМКА",
"block.create.placard.tooltip.behaviour1": "_Добавляет_ удерживаемый _предмет_ в рамку. _Издаёт_ короткий _редстоун-сигнал_, если соответствующий предмет уже присутствует.",
"block.create.placard.tooltip.behaviour2": "_Убирает_ текущий _предмет_ из рамки.",
"block.create.placard.tooltip.condition1": "ПКМ по рамке с предметом в руках",
@@ -674,12 +662,10 @@
"block.create.rotation_speed_controller": "Регулятор скорости вращения",
"block.create.sail_frame": "Рама паруса ветряной мельницы",
"block.create.schematic_table": "Схематичный стол",
- "block.create.schematic_table.tooltip": "СХЕМАТИЧНЫЙ СТОЛ",
"block.create.schematic_table.tooltip.behaviour1": "Загружает выбранный файл из вашей папки «Schematics».",
"block.create.schematic_table.tooltip.condition1": "Когда дана пустая схематика",
"block.create.schematic_table.tooltip.summary": "Записывает сохранённые схематики в _пустые схематики_.",
"block.create.schematicannon": "Строительная пушка",
- "block.create.schematicannon.tooltip": "СТРОИТЕЛЬНАЯ ПУШКА",
"block.create.schematicannon.tooltip.behaviour1": "Открывает _интерфейс_.",
"block.create.schematicannon.tooltip.condition1": "ПКМ по блоку",
"block.create.schematicannon.tooltip.summary": "_Ставит блоки_ для воссоздания _схематики_ в мире. Использует предметы из _соседнего инвентаря_ и _порох_ в качестве _топлива_.",
@@ -687,7 +673,6 @@
"block.create.scorchia_pillar": "Тёмнопепловая колонна",
"block.create.scoria": "Пепел",
"block.create.scoria_pillar": "Пепловая колонна",
- "block.create.seat.tooltip": "СИДЕНЬЕ",
"block.create.seat.tooltip.behaviour1": "Сажает игрока на _сиденье_. Нажмите _кнопку_ _приседания_, чтобы слезть (Shift по умолчанию).",
"block.create.seat.tooltip.condition1": "ПКМ по сиденью",
"block.create.seat.tooltip.summary": "Присядьте и насладитесь поездкой! Привязывает игрока к движущейся _штуковине_. Можно использовать как простую мебель и окрасить в разные цвета!",
@@ -768,7 +753,6 @@
"block.create.stressometer": "Стрессометр",
"block.create.tiled_glass": "Плиточное стекло",
"block.create.tiled_glass_pane": "Плиточная стеклянная панель",
- "block.create.toolbox.tooltip": "ЯЩИК ДЛЯ ИНСТРУМЕНТОВ",
"block.create.toolbox.tooltip.behaviour1": "_Сохраняет_ _содержимое_ и складывается в инвентарь игрока.",
"block.create.toolbox.tooltip.behaviour2": "Позволяет _получить быстрый доступ_ к содержимому _ящика для инструментов_.",
"block.create.toolbox.tooltip.behaviour3": "Открывает _интерфейс контейнера_.",
@@ -784,7 +768,6 @@
"block.create.train_trapdoor": "Люк поезда",
"block.create.tuff_pillar": "Туфовая колонна",
"block.create.turntable": "Вращающийся стол",
- "block.create.turntable.tooltip": "ВРАЩАЮЩИЙСЯ СТОЛ",
"block.create.turntable.tooltip.summary": "Преобразует _силу вращения_ прямиком в морскую болезнь.",
"block.create.veridium": "Веридий",
"block.create.veridium_pillar": "Веридиевая колонна",
@@ -832,7 +815,6 @@
"block.create.white_valve_handle": "Белая ручка вентиля",
"block.create.windmill_bearing": "Подшипник ветряной мельницы",
"block.create.wooden_bracket": "Деревянная скоба",
- "block.create.wooden_bracket.tooltip": "ДЕРЕВЯННАЯ СКОБА",
"block.create.wooden_bracket.tooltip.summary": "_Украсьте_ ваши _валы, шестерни_ и _трубы_, используя уютное деревянное укрепление.",
"block.create.yellow_nixie_tube": "Жёлтый газоразрядный индикатор",
"block.create.yellow_sail": "Жёлтый парус",
@@ -848,7 +830,7 @@
"create.action.scroll": "Прокрутка",
"create.backtank.depleted": "Давление в баллоне исчерпано!",
"create.backtank.low": "Низкое давление в баллоне!",
- "create.block.cart_assembler.invalid": "Установите сборщик вагонеток на рельсы",
+ "create.block.cart_assembler.invalid": "Разместите сборщик вагонеток на рельсы",
"create.block.deployer.damage_source_name": "проказливым автономным активатором",
"create.bogey.style.invalid": "Безымянный стиль",
"create.bogey.style.no_other_sizes": "Нет других размеров",
@@ -1066,7 +1048,7 @@
"create.gui.assembly.exception.column_conflict": "Другой лифт уже использует данную колонку контактов",
"create.gui.assembly.exception.noPistonPoles": "Поршню не хватает удлинителей",
"create.gui.assembly.exception.no_contacts": "Лифту необходим горизонтально-направленный _редстоуновый контакт_, прикреплённый к структуре",
- "create.gui.assembly.exception.not_enough_sails": "Присоединённая структура содержит недостаточно парусоподобных блоков; %1$s из минимум %2$s необходимых",
+ "create.gui.assembly.exception.not_enough_sails": "Присоединённая структура содержит недостаточно парусоподобных блоков:\n%1$s из минимума %2$s необходимых",
"create.gui.assembly.exception.structureTooLarge": "Штуковина состоит из слишком большого количества блоков.\nТекущий максимум: %1$s",
"create.gui.assembly.exception.tooManyPistonPoles": "Слишком много удлинителей прикреплено к этому поршню.\nТекущий максимум: %1$s",
"create.gui.assembly.exception.too_many_contacts": "Нельзя прикреплять больше одного _редстоуного контакта_ к лифтам",
@@ -1094,7 +1076,7 @@
"create.gui.config.overlay7": "Введите «/create overlay reset»,",
"create.gui.config.overlay8": "чтобы сбросить позицию до стандартной",
"create.gui.contraptions.network_overstressed": "Похоже, что эта _сеть перегружена_. Добавьте _больше источников_ силы вращения или _понизьте скорость_ компонентов, _создающих высокую нагрузку_.",
- "create.gui.contraptions.not_fast_enough": "Похоже, что этот _компонент_ (_%1$s_) работает при _недостаточной скорости_.",
+ "create.gui.contraptions.not_fast_enough": "Похоже, что этот _компонент_ (_%1$s_) работает с _недостаточной скоростью_.",
"create.gui.filter.allow_list": "Белый список",
"create.gui.filter.allow_list.description": "Предметы проходят, если они соответствуют любому из вышеперечисленных. Пустой белый список отвергает всё.",
"create.gui.filter.deny_list": "Чёрный список",
@@ -1195,7 +1177,7 @@
"create.gui.terrainzapper.pattern.inversecheckered": "Обратный шахматный порядок",
"create.gui.terrainzapper.pattern.solid": "Полное заполнение",
"create.gui.terrainzapper.patternSection": "Шаблоны",
- "create.gui.terrainzapper.placement": "Установка",
+ "create.gui.terrainzapper.placement": "Размещение",
"create.gui.terrainzapper.placement.attached": "Прикреплённая",
"create.gui.terrainzapper.placement.inserted": "Вставленная",
"create.gui.terrainzapper.placement.merged": "Слитая",
@@ -1217,7 +1199,7 @@
"create.gui.toolmenu.focusKey": "Удерживайте [%1$s] для смены действия",
"create.gui.value_settings.hold_to_edit": "Удерживайте для изменения",
"create.gui.value_settings.release_to_confirm": "Отпустите %1$s для подтверждения",
- "create.hint.derailed_train": "Похоже, что этот _поезд_ сошёл с путей. Кликните _ПКМ_ _гаечным ключом_, чтобы заново установить его на ближайшие пути.",
+ "create.hint.derailed_train": "Похоже, что этот _поезд_ сошёл с путей. Кликните _ПКМ_ _гаечным ключом_, чтобы заново разместить его на ближайших путях.",
"create.hint.derailed_train.title": "Железнодорожная авария",
"create.hint.empty_bearing": "Кликните _ПКМ_ по подшипнику _пустой рукой_, чтобы _присоединить_ к нему структуру, которую вы построили перед ним.",
"create.hint.empty_bearing.title": "Активировать подшипник",
@@ -1387,7 +1369,7 @@
"create.ponder.basin.text_8": "В таком случае, желаемые продукты, должны быть извлечены из чаши",
"create.ponder.basin.text_9": "Фильтр может быть необходим для избежания извлечения необработанных предметов",
"create.ponder.bearing_modes.header": "Режимами движения механического вращателя",
- "create.ponder.bearing_modes.text_1": "Когда вращатель остановлен, он установит структуру на ближайшем выровненным по сетке блоков углу",
+ "create.ponder.bearing_modes.text_1": "Когда вращатель остановлен, он разместит структуру на ближайшем, выровненным по сетке блоков, углу",
"create.ponder.bearing_modes.text_2": "Он может быть настроен никогда не разбирать структуру в блоки или только в исходном положении",
"create.ponder.belt_casing.header": "Обрамлением конвейеров",
"create.ponder.belt_casing.text_1": "Латунный или андезитовый корпус можно использовать для украшения конвейеров",
@@ -1674,11 +1656,11 @@
"create.ponder.funnel_transfer.text_3": "То же касается и горизонтального перемещения. Механический ремень должен здесь помочь",
"create.ponder.gantry_carriage.header": "Использованием кареток линейного привода",
"create.ponder.gantry_carriage.text_1": "Каретка линейного привода может прикрепляться и двигаться вдоль вала линейного привода",
- "create.ponder.gantry_carriage.text_2": "Крановые установки могут двигать присоединённые блоки",
+ "create.ponder.gantry_carriage.text_2": "Крановые штуковины могут двигать присоединённые блоки",
"create.ponder.gantry_cascaded.header": "Созданием многоосевого крана",
"create.ponder.gantry_cascaded.text_1": "Валы линейного привода прикрепляются к каретке без нужды в суперклее",
"create.ponder.gantry_cascaded.text_2": "То же относится и к каретке на движущихся валах линейного привода",
- "create.ponder.gantry_cascaded.text_3": "Таким образом, крановая установка может покрывать несколько осей движения",
+ "create.ponder.gantry_cascaded.text_3": "Таким образом, крановая штуковина может покрывать несколько осей движения",
"create.ponder.gantry_direction.header": "Направлением движения крана",
"create.ponder.gantry_direction.text_1": "Валы линейного привода могут иметь два противоположных направления",
"create.ponder.gantry_direction.text_2": "Направление движения каретки зависит от ориентации валов",
@@ -1688,8 +1670,8 @@
"create.ponder.gantry_redstone.text_1": "Активированные редстоун-сигналом валы линейного привода перестают двигать каретку",
"create.ponder.gantry_redstone.text_2": "Вместо этого сила вращения передаётся выходному валу каретки",
"create.ponder.gantry_shaft.header": "Использованием валов линейного привода",
- "create.ponder.gantry_shaft.text_1": "Валы линейного привода составляют основу крановой установки. По ним будут двигаться присоединённые Каретки",
- "create.ponder.gantry_shaft.text_2": "Крановые установки могут двигать присоединённые блоки",
+ "create.ponder.gantry_shaft.text_1": "Валы линейного привода составляют основу крановой штуковины. По ним будут двигаться присоединённые каретки",
+ "create.ponder.gantry_shaft.text_2": "Крановые штуковины могут двигать присоединённые блоки",
"create.ponder.gearbox.header": "Передачей силы вращения с помощью коробок передач",
"create.ponder.gearbox.text_1": "Переходы между осями вращения могут быстро стать очень громоздкими",
"create.ponder.gearbox.text_2": "Коробка передач — это более компактный эквивалент этой установки",
@@ -1763,11 +1745,11 @@
"create.ponder.linear_chassis_group.text_2": "Когда один блок перемещается как часть штуковины, другие двигаются с ним",
"create.ponder.linear_chassis_group.text_3": "Шасси других типов или направленные в другом направлении не будут прикрепляться",
"create.ponder.mechanical_arm.header": "Настройкой механических рук",
- "create.ponder.mechanical_arm.text_1": "Входы и выходы для механических рук должны быть назначены перед их установкой",
+ "create.ponder.mechanical_arm.text_1": "Входы и выходы для механических рук должны быть назначены перед их размещением",
"create.ponder.mechanical_arm.text_2": "Кликните ПКМ по компонентам, держа механическую руку, чтобы назначить их целями",
"create.ponder.mechanical_arm.text_3": "Кликните ПКМ ещё раз, для переключения между входом (синий) и выходом (жёлтый)",
"create.ponder.mechanical_arm.text_4": "Кликните ЛКМ по компонентам, чтобы убрать выделение с них",
- "create.ponder.mechanical_arm.text_5": "После установки, механические руки будут нацелены на ранее выбранные блоки",
+ "create.ponder.mechanical_arm.text_5": "После размещения, механические руки будут нацелены на ранее выбранные блоки",
"create.ponder.mechanical_arm.text_6": "У них может быть неограниченное количество входов и выходов в зоне их досягаемости",
"create.ponder.mechanical_arm.text_7": "Однако, не каждый компонент может взаимодействовать с ними напрямую",
"create.ponder.mechanical_arm.text_8": "Шлюзы и депо могут помочь заполнить этот пробел",
@@ -1798,7 +1780,7 @@
"create.ponder.mechanical_crafter.header": "Настройкой механических сборщиков",
"create.ponder.mechanical_crafter.text_1": "Массив из механических сборщиков можно использовать для автоматизации создания любого рецепта",
"create.ponder.mechanical_crafter.text_2": "Пути сборщиков можно настроить с помощью гаечного ключа",
- "create.ponder.mechanical_crafter.text_3": "Для правильной установки все пути должны сходиться в один выход с любой стороны",
+ "create.ponder.mechanical_crafter.text_3": "Для правильного размещения все пути должны сходиться в один выход с любой стороны",
"create.ponder.mechanical_crafter.text_4": "Готовый рецепт будет помещён в инвентарь у выхода",
"create.ponder.mechanical_crafter.text_5": "Механическим сборщикам нужна сила вращения для работы",
"create.ponder.mechanical_crafter.text_6": "Кликните ПКМ спереди, чтобы вставить предметы вручную",
@@ -1869,7 +1851,7 @@
"create.ponder.mechanical_roller_fill.text_5": "В отличие от режима «Снос и укладка», ни один из режимов выше, не будет разрушать блоки во время работы",
"create.ponder.mechanical_roller_pave.header": "Сносом и укладкой механическим катком",
"create.ponder.mechanical_roller_pave.text_1": "Механические катки помогут убрать блоки с дорог или путей",
- "create.ponder.mechanical_roller_pave.text_2": "В стандартном режиме, без установленного материала, он просто будет убирать блоки, как дрель",
+ "create.ponder.mechanical_roller_pave.text_2": "В стандартном режиме, без выбранного материала, он просто будет убирать блоки, как дрель",
"create.ponder.mechanical_roller_pave.text_3": "В разобранном состоянии у катка можно настроить материал укладки",
"create.ponder.mechanical_roller_pave.text_4": "Материалы могут поставляться с помощью сундуков или бочек, прикреплённые к структуре",
"create.ponder.mechanical_roller_pave.text_5": "Теперь, он будет не только разрушать блоки, но и заменять слой под собой",
@@ -1906,7 +1888,7 @@
"create.ponder.portable_fluid_interface.header": "Портативным жидкостным интерфейсом на штуковинах",
"create.ponder.portable_fluid_interface.text_1": "Жидкостные баки на движущихся штуковинах не могут быть доступны никаким трубам",
"create.ponder.portable_fluid_interface.text_2": "Этот компонент может взаимодействовать с жидкостными баками без необходимости останавливать штуковину",
- "create.ponder.portable_fluid_interface.text_3": "Установите второй с промежутком в 1 или 2 блока между ними",
+ "create.ponder.portable_fluid_interface.text_3": "Разместите второй с промежутком в 1 или 2 блока между ними",
"create.ponder.portable_fluid_interface.text_4": "Когда они пройдут мимо друг друга, они соединятся",
"create.ponder.portable_fluid_interface.text_5": "Пока они соединены, портативный интерфейс будет представлять собой ВСЕ Баки на штуковине",
"create.ponder.portable_fluid_interface.text_6": "Теперь можно закачать жидкости в...",
@@ -1915,7 +1897,7 @@
"create.ponder.portable_storage_interface.header": "Портативным складским интерфейсом на штуковинах",
"create.ponder.portable_storage_interface.text_1": "Доступ к движущимся инвентарям может быть затруднён или вовсе недоступен",
"create.ponder.portable_storage_interface.text_2": "Этот компонент может взаимодействовать с хранилищем без необходимости останавливать штуковину",
- "create.ponder.portable_storage_interface.text_3": "Установите второй с промежутком в 1 или 2 блока между ними",
+ "create.ponder.portable_storage_interface.text_3": "Разместите второй с промежутком в 1 или 2 блока между ними",
"create.ponder.portable_storage_interface.text_4": "Когда они пройдут мимо друг друга, они соединятся",
"create.ponder.portable_storage_interface.text_5": "Пока они соединены, портативный интерфейс будет представлять собой ВСЕ инвентари на штуковине",
"create.ponder.portable_storage_interface.text_6": "Теперь можно положить предметы в...",
@@ -2140,7 +2122,7 @@
"create.ponder.track_chunks.text_4": "Однако, дрели и другие компоненты на борту работать не будут",
"create.ponder.track_chunks.text_5": "Оказавшись рядом с игроком, поезд снова появится",
"create.ponder.track_observer.header": "Обнаружением проходящих поездов с помощью железнодорожных наблюдателей",
- "create.ponder.track_observer.text_1": "Выберите путь, затем установите железнодорожный наблюдатель рядом",
+ "create.ponder.track_observer.text_1": "Выберите путь, затем разместите железнодорожный наблюдатель рядом",
"create.ponder.track_observer.text_2": "Наблюдатель обнаружит любые поезда, проходящие через метку на рельсах",
"create.ponder.track_observer.text_3": "Наблюдатели могут быть настроены для обнаружения определённого груза",
"create.ponder.track_placement.header": "Размещением железнодорожных путей",
@@ -2168,7 +2150,7 @@
"create.ponder.train_assembly.text_3": "Чтобы собрать новый поезд, откройте интерфейс станции и переключитесь в режим сборки",
"create.ponder.train_assembly.text_4": "Во время сборки к этой станции не будут подъезжать поезда, следующие по расписанию",
"create.ponder.train_assembly.text_5": "Создавайте новые вагонные тележки, используя железнодорожный корпус на путях",
- "create.ponder.train_assembly.text_6": "Кликните на тележку ещё раз, чтобы переключаться между вариациями её внешнего вида",
+ "create.ponder.train_assembly.text_6": "Кликните по путям ещё раз, чтобы переключаться между вариантами внешнего вида тележки",
"create.ponder.train_assembly.text_7": "Приклейте блоки с помощью суперклея",
"create.ponder.train_assembly.text_8": "Собранные поезда будут двигаться быстрее, если они смогут найти топливо в прикреплённых сундуках или бочках",
"create.ponder.train_assembly.text_9": "Топливо, находящееся в хранилищах — не будет потребляться поездом",
@@ -2227,14 +2209,14 @@
"create.ponder.weighted_ejector.text_1": "Кликните ПКМ крадучись, держа катапульту, чтобы выбрать место цели",
"create.ponder.weighted_ejector.text_10": "Теперь она ограниченна этим размера стака и будет активироваться только тогда, когда удерживаемый стак достигнет этого количества",
"create.ponder.weighted_ejector.text_11": "Мобы и игроки, встав на катапульту, будут всегда активировать её",
- "create.ponder.weighted_ejector.text_2": "Установленная катапульта будет запускать объекты до отмеченного места",
+ "create.ponder.weighted_ejector.text_2": "Размещённая катапульта будет запускать объекты до отмеченного места",
"create.ponder.weighted_ejector.text_3": "Подходящая цель может быть на любой дистанции и высоте в радиусе",
"create.ponder.weighted_ejector.text_4": "Однако, они не могут быть сбоку",
"create.ponder.weighted_ejector.text_5": "Если не было выбрано подходящей цели, она будет целиться в блок перед ней",
"create.ponder.weighted_ejector.text_6": "Предоставьте силу вращения, чтобы зарядить её",
"create.ponder.weighted_ejector.text_7": "Попадание предметов на катапульту вызывает её срабатывание",
"create.ponder.weighted_ejector.text_8": "Если целью был выбран инвентарь, то катапульта будет ждать, пока в нём не появится место",
- "create.ponder.weighted_ejector.text_9": "Используя панель параметров, можно настроить размер бросаемого стака",
+ "create.ponder.weighted_ejector.text_9": "Используя панель параметров, можно настроить размер выбрасываемого стака",
"create.ponder.weighted_ejector_redstone.header": "Управлением весовыми катапультами редстоун-сигналом",
"create.ponder.weighted_ejector_redstone.text_1": "При подаче редстоун-сигнала катапульты не будут активироваться",
"create.ponder.weighted_ejector_redstone.text_2": "Наблюдатели могут определить, когда катапульты срабатывают",
@@ -2253,7 +2235,7 @@
"create.ponder.windmill_source.text_5": "Количество парусоподобных блоков определяет скорость вращения",
"create.ponder.windmill_source.text_6": "Используйте панель параметров для настройки направления вращения",
"create.ponder.windmill_source.text_7": "Кликните ПКМ по подшипнику в любое время, чтобы остановить и снова изменить структуру",
- "create.ponder.windmill_structure.header": "Установкой ветряной мельницы",
+ "create.ponder.windmill_structure.header": "Размещением ветряной мельницы",
"create.ponder.windmill_structure.text_1": "Любая структура может считаться мельницей, пока она содержит как минимум 8 парусоподобных блоков",
"create.portal_track.blocked": "Целевое местоположение заблокировано (%1$s,%2$s,%3$s)",
"create.portal_track.failed": "Невозможно разместить портальные пути:",
@@ -2298,7 +2280,7 @@
"create.recipe.mystery_conversion": "Таинственное преобразование",
"create.recipe.packing": "Спрессовывание",
"create.recipe.pressing": "Прессование",
- "create.recipe.processing.chance": "%1$s%% шанса",
+ "create.recipe.processing.chance": "Шанс %1$s%%",
"create.recipe.sandpaper_polishing": "Полирование",
"create.recipe.sawing": "Распиловка",
"create.recipe.sequenced_assembly": "Последовательная сборка",
@@ -2500,7 +2482,7 @@
"create.subtitle.copper_armor_equip": "Позвякивание водолазного снаряжения",
"create.subtitle.crafter_click": "Сборщик работает",
"create.subtitle.crafter_craft": "Сборщик создал предмет",
- "create.subtitle.cranking": "Рукоятка крутится",
+ "create.subtitle.cranking": "Рукоятку вращают",
"create.subtitle.crushing_1": "Шум дробления",
"create.subtitle.deny": "Отрицательный «Буп»",
"create.subtitle.depot_plop": "Упал предмет",
@@ -2558,7 +2540,7 @@
"create.tooltip.brass_tunnel.contains": "В данный момент распределяет:",
"create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s",
"create.tooltip.brass_tunnel.retrieve": "ПКМ, чтобы забрать",
- "create.tooltip.capacityProvided": "Допустимая нагрузка: %1$s",
+ "create.tooltip.capacityProvided": "Допустимая нагрузка: ",
"create.tooltip.capacityProvided.high": "Высокая",
"create.tooltip.capacityProvided.low": "Низкая",
"create.tooltip.capacityProvided.medium": "Средняя",
@@ -2574,7 +2556,7 @@
"create.tooltip.deployer.contains": "Держит: %1$s x%2$s",
"create.tooltip.deployer.header": "Информация об автономном активаторе:",
"create.tooltip.deployer.punching": "Режим: Атака/Разрушение",
- "create.tooltip.deployer.using": "Режим: Использование/Установка",
+ "create.tooltip.deployer.using": "Режим: Использование/Размещение",
"create.tooltip.generationSpeed": "Создаёт %1$s %2$s",
"create.tooltip.holdForControls": "Удерживайте [%1$s] для управления",
"create.tooltip.holdForDescription": "Удерживайте [%1$s] для сводки",
@@ -2585,7 +2567,7 @@
"create.tooltip.speedRequirement.medium": "Средняя",
"create.tooltip.speedRequirement.none": "Нет",
"create.tooltip.speedRequirement.slow": "Медленная",
- "create.tooltip.stressImpact": "Создаваемая нагрузка: %1$s",
+ "create.tooltip.stressImpact": "Создаваемая нагрузка: ",
"create.tooltip.stressImpact.high": "Высокая",
"create.tooltip.stressImpact.low": "Низкая",
"create.tooltip.stressImpact.medium": "Умеренная",
@@ -2616,11 +2598,11 @@
"create.track_target.clear": "Выбор путей отменён",
"create.track_target.invalid": "Невозможно выбрать эти пути",
"create.track_target.missing": "Сначала выберите пути, кликнув ПКМ по ним",
- "create.track_target.no_junctions": "Невозможно установить маркер станции на перекрёстке",
+ "create.track_target.no_junctions": "Невозможно разместить маркер станции на перекрёстке",
"create.track_target.occupied": "Выбранные пути заняты",
"create.track_target.set": "Пути выбраны",
"create.track_target.success": "Компонент привязан к выбранным путям",
- "create.track_target.too_far": "Установите компонент ближе к путям...",
+ "create.track_target.too_far": "Разместите компонент ближе к путям...",
"create.train.arrived_at": "Прибыл на %1$s",
"create.train.cannot_relocate_moving": "Невозможно переместить движущийся поезд",
"create.train.departing_from": "Отправился от %1$s",
@@ -2649,12 +2631,12 @@
"create.train_assembly.bogeys_too_close": "Вагонные тележки %1$s и %2$s слишком близко друг к другу.",
"create.train_assembly.frontmost_bogey_at_station": "Первая вагонная тележка должна быть на указателе станции.",
"create.train_assembly.no_bogeys": "Вагонные тележки не найдены",
- "create.train_assembly.no_controls": "Прикрепите хотя бы один контролер поезда, обращённый вперёд (Может вы забыли приклеить?)",
+ "create.train_assembly.no_controls": "Прикрепите хотя бы один контроллер поезда, обращённый вперёд (может, вы забыли приклеить?)",
"create.train_assembly.not_connected_in_order": "Вагонные тележки соединены не по порядку.",
"create.train_assembly.nothing_attached": "Структура не склеена с вагонной тележкой № %1$s.",
"create.train_assembly.requires_casing": "Используйте ж/д корпус для создания вагонных тележек на путях",
- "create.train_assembly.sideways_controls": "Контролер поезда направлен не вперёд",
- "create.train_assembly.single_bogey_carriage": "Эта вагонная тележка не может самостоятельно поддерживать вагон.",
+ "create.train_assembly.sideways_controls": "Контроллер поезда направлен не вперёд",
+ "create.train_assembly.single_bogey_carriage": "Этот тип вагонной тележки не может самостоятельно поддерживать вагон.",
"create.train_assembly.too_many_bogeys": "Слишком много вагонных тележек прицеплено: %1$s шт.",
"create.tunnel.selection_mode.forced_round_robin": "Строго по кругу",
"create.tunnel.selection_mode.forced_split": "Строгое разделение",
@@ -2701,14 +2683,12 @@
"fluid.create.tea": "Чай строителя",
"item.create.andesite_alloy": "Андезитовый сплав",
"item.create.attribute_filter": "Фильтр атрибутов",
- "item.create.attribute_filter.tooltip": "ФИЛЬТР АТРИБУТОВ",
"item.create.attribute_filter.tooltip.behaviour1": "Открывает _интерфейс конфигурации_.",
"item.create.attribute_filter.tooltip.condition1": "ПКМ с предметом",
"item.create.attribute_filter.tooltip.summary": "Сопоставляет элементы с набором _атрибутов_ или _категорий_. Может использоваться в _слотах фильтра_ компонентов Create.",
"item.create.bar_of_chocolate": "Плитка шоколада",
"item.create.belt_connector": "Механический ремень",
"item.create.blaze_cake": "Торт всполоха",
- "item.create.blaze_cake.tooltip": "ТОРТ ВСПОЛОХА",
"item.create.blaze_cake.tooltip.summary": "Вкусное угощения для вашего трудяги — _горелки всполоха_. Зажигает их всех!",
"item.create.blaze_cake_base": "Основа торта всполоха",
"item.create.brass_hand": "Латунная рука",
@@ -2716,7 +2696,6 @@
"item.create.brass_nugget": "Кусочек латуни",
"item.create.brass_sheet": "Латунный лист",
"item.create.builders_tea": "Чай строителя",
- "item.create.builders_tea.tooltip": "ЧАЙ СТРОИТЕЛЯ",
"item.create.builders_tea.tooltip.summary": "Идеальный напиток для начала дня. _Мотивирует и насыщает_.",
"item.create.chest_minecart_contraption": "Грузовая вагонеточная штуковина",
"item.create.chocolate_bucket": "Ведро шоколада",
@@ -2724,7 +2703,6 @@
"item.create.chromatic_compound": "Хроматическое соединение",
"item.create.cinder_flour": "Незераковая мука",
"item.create.copper_backtank": "Медный баллон",
- "item.create.copper_backtank.tooltip": "МЕДНЫЙ БАЛЛОН",
"item.create.copper_backtank.tooltip.behaviour1": "Обеспечивает подачу _сжатого воздуха_ к оборудованию, которое в этом нуждается.",
"item.create.copper_backtank.tooltip.behaviour2": "Собирает и сжимает воздух со скоростью, зависящей от скорости вращения.",
"item.create.copper_backtank.tooltip.condition1": "Когда надет",
@@ -2732,12 +2710,10 @@
"item.create.copper_backtank.tooltip.summary": "_Носимый резервуар_ для транспортировки сжатого воздуха.",
"item.create.copper_backtank_placeable": "Размещаемый медный баллон",
"item.create.copper_diving_boots": "Медные водолазные ботинки",
- "item.create.copper_diving_boots.tooltip": "МЕДНЫЕ ЛАВОЛАЗНЫЕ БОТИНКИ",
"item.create.copper_diving_boots.tooltip.behaviour1": "Владелец _тонет быстрее_ и _не_ может _плавать_. Ботинки дают возможность _ходить_ и _прыгать_ под водой. Носящий может беспрепятственно ходить по работающим конвейерам.",
"item.create.copper_diving_boots.tooltip.condition1": "Когда надеты",
"item.create.copper_diving_boots.tooltip.summary": "Пара _тяжёлых ботинок_, позволяющая лучше передвигаться по океанскому дну.",
"item.create.copper_diving_helmet": "Медный водолазный шлем",
- "item.create.copper_diving_helmet.tooltip": "МЕДНЫЙ ЛАВОЛАЗНЫЙ ШЛЕМ",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Даёт эффект _водного дыхания_, медленно тратя _воздух_ из баллона.",
"item.create.copper_diving_helmet.tooltip.condition1": "Когда надет",
"item.create.copper_diving_helmet.tooltip.summary": "Вместе с _баллоном_, позволяет владельцу _дышать под водой_ в течение длительного времени.",
@@ -2749,10 +2725,8 @@
"item.create.crafting_blueprint.behaviour2": "_Применяет заданный рецепт_ с подходящими ингредиентами, из вашего _инвентаря_. Зажмите _Shift_, чтобы создать до _стака_ предметов.",
"item.create.crafting_blueprint.condition1": "ПКМ по пустому слоту",
"item.create.crafting_blueprint.condition2": "ПКМ по настроенному слоту",
- "item.create.crafting_blueprint.tooltip": "ЧЕРТЁЖ РЕЦЕПТА",
"item.create.crafting_blueprint.tooltip.summary": "_Разместив_ на стене, его можно использовать для _определения расположения предметов_ для более простого ручного создания. Каждый слот показывает отдельный рецепт создания.",
"item.create.creative_blaze_cake": "Творческий торт всполоха",
- "item.create.creative_blaze_cake.tooltip": "ТВОРЧЕСКИЙ ТОРТ ВСПОЛОХА",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Циклически_ изменяет уровень нагрева.",
"item.create.creative_blaze_cake.tooltip.condition1": "ПКМ по горелке всполоха",
"item.create.creative_blaze_cake.tooltip.summary": "Особое угощение для ваших _горелок всполоха_. После поедания этого торта у горелки _никогда не закончится топливо_.",
@@ -2773,34 +2747,28 @@
"item.create.electron_tube": "Электронная лампа",
"item.create.empty_blaze_burner": "Пустая горелка всполоха",
"item.create.empty_schematic": "Пустая схематика",
- "item.create.empty_schematic.tooltip": "ПУСТАЯ СХЕМАТИКА",
"item.create.empty_schematic.tooltip.summary": "Используется в качестве ингредиента рецепта и для записи в _схематичном столе_.",
"item.create.experience_nugget": "Кусочек опыта",
- "item.create.experience_nugget.tooltip": "КУСОЧЕК ОПЫТА",
"item.create.experience_nugget.tooltip.behaviour1": "_Высвобождает_ _очки опыта_, находящиеся внутри.",
"item.create.experience_nugget.tooltip.condition1": "ПКМ с предметом",
"item.create.experience_nugget.tooltip.summary": "Частичка _вдохновения_ от ваших фантастических изобретений.",
"item.create.extendo_grip": "Длиннохват",
- "item.create.extendo_grip.tooltip": "ДЛИННОХВАТ",
"item.create.extendo_grip.tooltip.behaviour1": "Увеличивает _расстояние досягаемости_ предметов, используемых в _правой руке_.",
"item.create.extendo_grip.tooltip.behaviour2": "_Не_ тратится _прочность_. Вместо этого будет тратиться _воздух_ из баллона.",
"item.create.extendo_grip.tooltip.condition1": "Находясь в левой руке",
"item.create.extendo_grip.tooltip.condition2": "Когда надет баллон",
"item.create.extendo_grip.tooltip.summary": "Значительно _увеличивает досягаемость_ владельца. Может работать от _сжатого воздуха_ из _баллона_.",
"item.create.filter": "Фильтр предметов",
- "item.create.filter.tooltip": "ФИЛЬТР ПРЕДМЕТОВ",
"item.create.filter.tooltip.behaviour1": "Открывает _интерфейс конфигурации_.",
"item.create.filter.tooltip.condition1": "ПКМ с предметом",
"item.create.filter.tooltip.summary": "Сопоставляет элементы с набором _предметов_ или _другими фильтрами_. Может использоваться в _слотах фильтра_ компонентов Create.",
"item.create.furnace_minecart_contraption": "Самоходная вагонеточная штуковина",
"item.create.goggles": "Инженерные очки",
- "item.create.goggles.tooltip": "ИНЖЕНЕРНЫЕ ОЧКИ",
"item.create.goggles.tooltip.behaviour1": "_Кинетические компоненты_ показывают свою _создаваемую нагрузку_ или _оставшуюся ёмкость_ сети. _Стрессометры_ показывают статистику своей _кинетической сети_, к которой прикреплены. Некоторые другие блоки могут показывать другую полезную информацию, такую как данные о содержащихся предметах и жидкостях.",
"item.create.goggles.tooltip.condition1": "При взгляде на блоки",
"item.create.goggles.tooltip.summary": "Очки, улучшающие зрение с помощью полезной информации о размещённых компонентах.",
"item.create.golden_sheet": "Золотой лист",
"item.create.handheld_worldshaper": "Творческий редактор мира",
- "item.create.handheld_worldshaper.tooltip": "ПОРТАТИВНЫЙ РЕДАКТОР МИРА",
"item.create.handheld_worldshaper.tooltip.behaviour1": "Выбирает блок, который будет устанавливаться редактором.",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Применяет выбранную _кисть_ и _инструмент_ к выбранной локации.",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Открывает _интерфейс конфигурации_.",
@@ -2814,7 +2782,6 @@
"item.create.incomplete_track": "Незаконченный железнодорожный путь",
"item.create.iron_sheet": "Железный лист",
"item.create.linked_controller": "Контроллер связей",
- "item.create.linked_controller.tooltip": "КОНТРОЛЛЕР СВЯЗЕЙ",
"item.create.linked_controller.tooltip.behaviour1": "Включает контроллер. _Управление_ движением _перехвачено_, пока он _активен_.",
"item.create.linked_controller.tooltip.behaviour2": "Открывает _интерфейс конфигурации_.",
"item.create.linked_controller.tooltip.behaviour3": "Включает _режим привязки_, нажмите на одну из _шести кнопок_, чтобы привязать её к _частоте передатчика_.",
@@ -2826,10 +2793,8 @@
"item.create.linked_controller.tooltip.summary": "Предоставляет _ручной контроль_ над частотами _редстоунового передатчика сигнала_, присвоенные его _шести_ кнопкам.",
"item.create.minecart_contraption": "Вагонеточная штуковина",
"item.create.minecart_coupling": "Соединитель вагонеток",
- "item.create.minecart_coupling.tooltip": "СОЕДИНИТЕЛЬ ВАГОНЕТОК",
"item.create.minecart_coupling.tooltip.summary": "Соединяет отдельные вагонетки вместе, заставляя их двигаться в группе.",
"item.create.netherite_backtank": "Незеритовый баллон",
- "item.create.netherite_backtank.tooltip": "НЕЗЕРИТОВЫЙ БАЛЛОН",
"item.create.netherite_backtank.tooltip.behaviour1": "Обеспечивает подачу _сжатого воздуха_ к оборудованию, которое в этом нуждается.",
"item.create.netherite_backtank.tooltip.behaviour2": "Собирает и сжимает воздух со скоростью, зависящей от скорости вращения.",
"item.create.netherite_backtank.tooltip.condition1": "Когда надет",
@@ -2837,18 +2802,15 @@
"item.create.netherite_backtank.tooltip.summary": "_Носимый резервуар_ для транспортировки сжатого воздуха.",
"item.create.netherite_backtank_placeable": "Размещаемый незеритовый баллон",
"item.create.netherite_diving_boots": "Незеритовые лаволазные ботинки",
- "item.create.netherite_diving_boots.tooltip": "НЕЗЕРИТОВЫЕ ЛАВОЛАЗНЫЕ БОТИНКИ",
"item.create.netherite_diving_boots.tooltip.behaviour1": "Владелец _тонет быстрее_ и _не_ может _плавать_. Ботинки дают возможность _ходить_ и _прыгать_ под водой. Носящий может беспрепятственно ходить по работающим конвейерам.",
"item.create.netherite_diving_boots.tooltip.condition1": "Когда надеты",
"item.create.netherite_diving_boots.tooltip.summary": "Пара _тяжёлых ботинок_, позволяющая лучше передвигаться по океанскому дну, включая океаны лавы.",
"item.create.netherite_diving_helmet": "Незеритовый лаволазный шлем",
- "item.create.netherite_diving_helmet.tooltip": "НЕЗЕРИТОВЫЙ ЛАВОЛАЗНЫЙ ШЛЕМ",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Даёт иммунитет к _огню_ и _лаве_, медленно тратя _сжатый воздух_ из баллона. Также улучшает видимость в лаве.",
"item.create.netherite_diving_helmet.tooltip.condition1": "Когда надет полный набор",
"item.create.netherite_diving_helmet.tooltip.summary": "Вместе с _незеритовым баллоном_, может защитить вас от _экстремальных температур_. Чтобы он работал, вы должны быть _полностью_ облачены в _незеритовый набор_.",
"item.create.polished_rose_quartz": "Полированный розовый кварц",
"item.create.potato_cannon": "Картофельная пушка",
- "item.create.potato_cannon.tooltip": "КАРТОФЕЛЬНАЯ ПУШКА",
"item.create.potato_cannon.tooltip.behaviour1": "_Выстреливает_ подходящим предметом из вашего _инвентаря_.",
"item.create.potato_cannon.tooltip.behaviour2": "_Не_ тратится _прочность_. Вместо этого будет тратиться _воздух_ из баллона.",
"item.create.potato_cannon.tooltip.condition1": "ПКМ с предметом в инвентаре",
@@ -2862,20 +2824,17 @@
"item.create.refined_radiance": "Изысканное сияние",
"item.create.rose_quartz": "Розовый кварц",
"item.create.sand_paper": "Наждачная бумага",
- "item.create.sand_paper.tooltip": "НАЖДАЧНАЯ БУМАГА",
"item.create.sand_paper.tooltip.behaviour1": "Полирует предметы во _второй руке_, или лежащие _на полу_, если _смотреть на них_.",
"item.create.sand_paper.tooltip.condition1": "ПКМ с предметом",
"item.create.sand_paper.tooltip.summary": "Используется для _полировки материалов_. Процесс может быть автоматизирован автономным активатором.",
"item.create.schedule": "Расписание поезда",
"item.create.schematic": "Схематика",
- "item.create.schematic.tooltip": "СХЕМАТИКА",
"item.create.schematic.tooltip.behaviour1": "Может быть позиционирован с помощью инструментов на экране.",
"item.create.schematic.tooltip.behaviour2": "Открывает _интерфейс_ для ввода _точных координат_.",
"item.create.schematic.tooltip.condition1": "ПКМ с предметом",
"item.create.schematic.tooltip.condition2": "ПКМ крадучись",
"item.create.schematic.tooltip.summary": "Содержит структуру, которая может позиционироваться и помещаться в мир. Расположите голограмму по своему усмотрению и используйте _строительную пушку_ для её воссоздания.",
"item.create.schematic_and_quill": "Схематика и перо",
- "item.create.schematic_and_quill.tooltip": "СХЕМАТИКА И ПЕРО",
"item.create.schematic_and_quill.tooltip.behaviour1": "Выберите две _угловые точки_ используя _ПКМ_. Удерживайте _Ctrl_ и прокрутите для выбора блока воздуха и масштабирования.",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl_ и _Прокрутка_ по проекции для изменения размера. Кликните ПКМ, чтобы сохранить.",
"item.create.schematic_and_quill.tooltip.condition1": "Выделение области",
@@ -2886,14 +2845,12 @@
"item.create.super_glue": "Суперклей",
"item.create.sweet_roll": "Сладкий рулет",
"item.create.tree_fertilizer": "Удобрение для деревьев",
- "item.create.tree_fertilizer.tooltip": "УДОБРЕНИЕ ДЛЯ ДЕРЕВЬЕВ",
"item.create.tree_fertilizer.tooltip.behaviour1": "Выращивает деревья, _независимо_ от _условий_ _их_ _расположения_.",
"item.create.tree_fertilizer.tooltip.condition1": "ПКМ с предметом по саженцу",
"item.create.tree_fertilizer.tooltip.summary": "Мощная комбинация минералов, полезная для выращивания _саженцев_ в ограниченных пространствах.",
"item.create.unprocessed_obsidian_sheet": "Незаконченный прочный лист",
"item.create.vertical_gearbox": "Вертикальная коробка передач",
"item.create.wand_of_symmetry": "Жезл симметрии",
- "item.create.wand_of_symmetry.tooltip": "ЖЕЗЛ СИММЕТРИИ",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Создаёт_ или _перемещает_ зеркало. _ПКМ крадучись_, чтобы открыть _интерфейс конфигурации_.",
"item.create.wand_of_symmetry.tooltip.behaviour2": "Убирает зеркало.",
"item.create.wand_of_symmetry.tooltip.condition1": "Когда использован по поверхности",
@@ -2902,7 +2859,6 @@
"item.create.wheat_flour": "Пшеничная мука",
"item.create.whisk": "Венчик",
"item.create.wrench": "Гаечный ключ",
- "item.create.wrench.tooltip": "ГАЕЧНЫЙ КЛЮЧ",
"item.create.wrench.tooltip.behaviour1": "_Вращает компоненты_ вокруг нажимаемой стороны. _ПКМ крадучись_ мгновенно демонтирует компонент.",
"item.create.wrench.tooltip.behaviour2": "_Перемещает_ вагонеточные штуковины и поезда.",
"item.create.wrench.tooltip.condition1": "При использовании на блоках",
diff --git a/src/main/resources/assets/create/lang/sv_se.json b/src/main/resources/assets/create/lang/sv_se.json
index 54a72f7fc..0b81c4209 100644
--- a/src/main/resources/assets/create/lang/sv_se.json
+++ b/src/main/resources/assets/create/lang/sv_se.json
@@ -14,6 +14,7 @@
"advancement.create.belt": "Kelpdrift",
"advancement.create.belt.desc": "Anslut två axlar med ett rullband",
"advancement.create.belt_funnel_kiss": "Papegojorna och klaffarna",
+ "advancement.create.belt_funnel_kiss.desc": "Gör så att två rullbandsmonterade trattar kysser§7\n(Dolt framsteg)",
"advancement.create.brass": "Riktiga legeringar",
"advancement.create.brass.desc": "Skapa mässingstackor genom att legera koppar- och zinktackor i en brännaruppvärmd mekanisk visp",
"advancement.create.brass_casing": "Mässingsåldern",
@@ -23,6 +24,7 @@
"advancement.create.cart_pickup": "Starka armar",
"advancement.create.cart_pickup.desc": "Plocka upp en gruvvagnsmackapär med minst 200 bifogade block",
"advancement.create.chained_drain": "Ute och rullar",
+ "advancement.create.chained_drain.desc": "Se ett föremål flyttas över en rad kanor§7\n(Dolt framsteg)",
"advancement.create.chocolate_bucket": "En värld av fantasi",
"advancement.create.chocolate_bucket.desc": "Få tag i en hink med smält choklad",
"advancement.create.chute": "Lodrät logistik",
@@ -40,7 +42,9 @@
"advancement.create.copper_casing": "Kopparåldern",
"advancement.create.copper_casing.desc": "Applicera koppartackor på avbarkat trä för att skapa ett vattentät hölje för dina maskiner",
"advancement.create.crafter_lazy_000": "Desperata åtgärder",
+ "advancement.create.crafter_lazy_000.desc": "Sakta ner en tillverkare rejält för att skjuta upp på redig infrastruktur§7\n(Dolt framsteg)",
"advancement.create.cross_streams": "Korsa inte strömmarna!",
+ "advancement.create.cross_streams.desc": "Se två vätskor mötas i ditt rörnätverk\n§7(Hidden Advancement)",
"advancement.create.crusher_maxed_0000": "Tusen bitar",
"advancement.create.crusher_maxed_0000.desc": "Få ett par stenkrossar att arbeta på högsta hastigheten",
"advancement.create.crushing_wheel": "En krossande framtid",
@@ -56,6 +60,7 @@
"advancement.create.diving_suit": "Redo för djupet",
"advancement.create.diving_suit.desc": "Utrusta dig med en dykarhjälm och en koppartank för att sedan hoppa in i vatten",
"advancement.create.diving_suit_lava": "Simmar med vandrare",
+ "advancement.create.diving_suit_lava.desc": "Försök att ta ett dyk i lava med din netherrite-dykarutrustning",
"advancement.create.drain": "Total dränering",
"advancement.create.drain.desc": "Se ett vätskeinnehavande föremål tömmas utav ett avlopp",
"advancement.create.ejector_maxed": "Trampolinmästare",
@@ -65,9 +70,11 @@
"advancement.create.extendo_grip": "Boioioing!",
"advancement.create.extendo_grip.desc": "Få tag på en förlängningsarm",
"advancement.create.extendo_grip_dual": "Till dess fulla potential",
+ "advancement.create.extendo_grip_dual.desc": "Använd två förlängningsarmar för att få övermänsklig räckvidd§7\n(Dolt framsteg)",
"advancement.create.fan_processing": "Partikulär bearbetning",
"advancement.create.fan_processing.desc": "Använd en inkapslad fläkt för att bearbeta material",
"advancement.create.fist_bump": "Handhälsning",
+ "advancement.create.fist_bump.desc": "Få två utrullare att ge varandra en fist-bump§7\n(Dolt framsteg)",
"advancement.create.foods": "Balanserad kost",
"advancement.create.foods.desc": "Skapa chokladglaserade bär, ett honungsäpple och en bulle med samma pip",
"advancement.create.funnel": "Flygplatskänsla",
@@ -75,6 +82,7 @@
"advancement.create.glass_pipe": "Flödesfynd",
"advancement.create.glass_pipe.desc": "Använd din skiftnyckel på ett rör som innehåller en vätska",
"advancement.create.hand_crank_000": "Träningspass",
+ "advancement.create.hand_crank_000.desc": "Veva en handvev tills du är helt utmattad§7\n(Dolt framsteg)",
"advancement.create.haunted_bell": "En blick in i mörkret",
"advancement.create.haunted_bell.desc": "Ring en hemsökt ringklocka",
"advancement.create.honey_drain": "Självständig biodling",
@@ -84,6 +92,7 @@
"advancement.create.hose_pulley_lava": "Inte ens början",
"advancement.create.hose_pulley_lava.desc": "Pumpa lava från en källa tillräckligt stor för att anses vara oändlig",
"advancement.create.lava_wheel_00000": "Magmahjul",
+ "advancement.create.lava_wheel_00000.desc": "Detta borde inte ha funkat§7\n(Dolt framsteg)",
"advancement.create.linked_controller": "Fjärraktivering",
"advancement.create.linked_controller.desc": "Aktivera en redstonelänk med en länkad kontrollenhet",
"advancement.create.long_train": "Ambitiösa strävanden",
@@ -103,7 +112,9 @@
"advancement.create.millstone": "En forntida teknik",
"advancement.create.millstone.desc": "Använd en kvarnsten för att pulverisera material",
"advancement.create.musical_arm": "Dj maskin",
+ "advancement.create.musical_arm.desc": "Se på när en mekanisk arm sköter din jukebox§7\n(Dolt framsteg)",
"advancement.create.pipe_organ": "Piporgeln",
+ "advancement.create.pipe_organ.desc": "Fäst 12 unikt stämda ångpipor till en vätsketank§7\n(Dolt framsteg)",
"advancement.create.portable_storage_interface": "Förbipasserande utbyte",
"advancement.create.portable_storage_interface.desc": "Använd ett bärbart lagringsgränssnitt för att ta eller mata in föremål i en mackapär",
"advancement.create.potato_cannon": "Flump!",
@@ -115,6 +126,7 @@
"advancement.create.pulley_maxed": "Rep till tomma intet",
"advancement.create.pulley_maxed.desc": "Förläng en vinsch över 200 block ned",
"advancement.create.red_signal": "Legitimerad chaufför",
+ "advancement.create.red_signal.desc": "Kör mot röd tågsignal§7\n(Dolt framsteg)",
"advancement.create.root": "Mojänger och molijoxer, mackapärer och megafixer...",
"advancement.create.root.desc": "Välkommen till Create!",
"advancement.create.rose_quartz": "Rosa diamanter",
@@ -125,7 +137,7 @@
"advancement.create.self_deploying.desc": "Skapa en gruvvagnsmackapär som placerar räls framför sig",
"advancement.create.shifting_gears": "Växlande redskap",
"advancement.create.shifting_gears.desc": "Anslut ett stort kugghjul till ett litet kugghjul så att du kan ändra hastigheten på din mackapär",
- "advancement.create.speed_controller": "Ingenjörer hatar hen!",
+ "advancement.create.speed_controller": "Ingenjörer hatar detta enkla trick!",
"advancement.create.speed_controller.desc": "Finjustera en mackapär med ett varvtalsreglage",
"advancement.create.spout": "Plask",
"advancement.create.spout.desc": "Skåda ett vätskeinnehavande föremål bli fylld av en pip",
@@ -138,6 +150,7 @@
"advancement.create.stressometer": "Belastning för nördar",
"advancement.create.stressometer.desc": "Få en exakt utmätning med hjälp av ingenjörsglasögon och en dragspänningsmätare",
"advancement.create.stressometer_maxed": "Perfekt belastning",
+ "advancement.create.stressometer_maxed.desc": "Få en 100% utmätning från en dragspänningsmätare§7\n(Dolt framsteg)",
"advancement.create.sturdy_sheet": "Härdiga stenar",
"advancement.create.sturdy_sheet.desc": "Skapa en robust plåt genom att raffinera obsidiandamm",
"advancement.create.super_glue": "Simsalalim!",
@@ -153,10 +166,13 @@
"advancement.create.train_casing_00": "Logistikåldern",
"advancement.create.train_casing_00.desc": "Använd en robust plåt för att skapa ett tåghölje avsett för järnvägsartiklar",
"advancement.create.train_crash": "Usel service",
+ "advancement.create.train_crash.desc": "Bevittna en tågolycka som en passagerare§7\n(Dolt framsteg)",
"advancement.create.train_crash_backwards": "Var är backspegeln?",
+ "advancement.create.train_crash_backwards.desc": "Krocka in i ett annat tåg medan du kör bakåt§7\n(Dolt framsteg)",
"advancement.create.train_portal": "Dimensionspendlare",
"advancement.create.train_portal.desc": "Åk i ett tåg genom en Nether portal",
"advancement.create.train_roadkill": "Viltolycka",
+ "advancement.create.train_roadkill.desc": "Kör över en fiende med ditt tåg§7\n(Dolt framsteg)",
"advancement.create.train_whistle": "Tuff tuff!",
"advancement.create.train_whistle.desc": "Montera en ångvissla på ditt tåg och aktivera den i farten",
"advancement.create.water_supply": "Pölsamlare",
@@ -225,7 +241,6 @@
"block.create.chocolate": "Choklad",
"block.create.chute": "Kana",
"block.create.clipboard": "Skrivplatta",
- "block.create.clipboard.tooltip": "SKRIVPLATTA",
"block.create.clipboard.tooltip.behaviour1": "Öppnas _gränssnittet_. Klicka medan smygande för att _placera_ den på en yta.",
"block.create.clipboard.tooltip.behaviour2": "Vissa blocks _inställningar_, likt filtret kan _kopieras (högerklick)_ och _tillämpas (vänsterklick)_ någon annanstans.",
"block.create.clipboard.tooltip.condition1": "Med högerklick",
@@ -237,7 +252,6 @@
"block.create.content_observer": "Smart observatör",
"block.create.contraption_controls": "Mackapärstyrare",
"block.create.controller_rail": "Hastighetsregleringsräls",
- "block.create.controller_rail.tooltip": "KONTROLLJÄRNVÄG",
"block.create.controls": "Kontroller",
"block.create.copper_backtank": "Koppartank",
"block.create.copper_bars": "Koppargaller",
@@ -255,13 +269,17 @@
"block.create.copycat_bars": "Härmapegaller",
"block.create.copycat_base": "Härmapegrund",
"block.create.copycat_panel": "Härmapepanel",
- "block.create.copycat_panel.tooltip": "HÄRMAPEPANEL",
+ "block.create.copycat_panel.tooltip.condition1": "Med högerklick",
"block.create.copycat_step": "Härmapesteg",
- "block.create.copycat_step.tooltip": "HÄRMAPESTEG",
+ "block.create.copycat_step.tooltip.behaviour1": "Tillämpar _hållna objekt_ som dess _material_ om möjligt. _Klicka igen_ för att byta _orientering_ eller _valt_ tillstånd. Använd en _skiftnyckel_ för att _återställa_ materialet.",
+ "block.create.copycat_step.tooltip.condition1": "Med högerklick",
+ "block.create.copycat_step.tooltip.summary": "_Konverterar_ valfritt _hel block_ till ett dekorativt steg.",
"block.create.creative_crate": "Kreativ låda",
- "block.create.creative_crate.tooltip": "KREATIV LÅDA",
"block.create.creative_crate.tooltip.behaviour1": "Kommer allt som _extraheras_ från denna behållare att ges en _oändlig resurs_ av det angivna föremålet. Föremål som _läggs in_ i denna låda kommer att _försvinna._",
+ "block.create.creative_crate.tooltip.behaviour2": "Tillhandahåller allt material som krävs enligt schematicen.",
"block.create.creative_crate.tooltip.condition1": "När föremål finns i filterrutan",
+ "block.create.creative_crate.tooltip.condition2": "När den är bredvid Schematikanonen",
+ "block.create.creative_crate.tooltip.summary": "Denna _förvaringsbehållare_ tillåter oändlig replikering av objekt.",
"block.create.creative_fluid_tank": "Kreativ vätsketank",
"block.create.creative_motor": "Kreativ motor",
"block.create.crimsite": "Krimsit",
@@ -271,7 +289,6 @@
"block.create.crushing_wheel": "Stenkross",
"block.create.crushing_wheel_controller": "Stenkrosskontroll",
"block.create.cuckoo_clock": "Gökur",
- "block.create.cuckoo_clock.tooltip": "GÖKUR",
"block.create.cuckoo_clock.tooltip.behaviour1": "Visas den _aktuella tiden_ och så spelas ett ljud två gånger om dagen. _Aktiveras_ vid middag och vid skymning, så snart _spelare kan sova_.",
"block.create.cuckoo_clock.tooltip.condition1": "I drift av kinematik",
"block.create.cuckoo_clock.tooltip.summary": "Ett redigt hantverk som _visar tiden_ och passar in bra som _dekoration_.",
@@ -419,7 +436,6 @@
"block.create.fluid_tank": "Vätsketank",
"block.create.fluid_valve": "Vätskeventil",
"block.create.flywheel": "Svänghjul",
- "block.create.flywheel.tooltip": "SVÄNGHJUL",
"block.create.flywheel.tooltip.behaviour1": "Börjar snurra.",
"block.create.flywheel.tooltip.condition1": "När i drift av kinematik",
"block.create.flywheel.tooltip.summary": "_Utsmycka_ dina _maskiner_ med detta imponerande mässingshjul.",
@@ -445,7 +461,6 @@
"block.create.green_valve_handle": "Grön ventil",
"block.create.hand_crank": "Handvev",
"block.create.haunted_bell": "Hemsökt ringklocka",
- "block.create.haunted_bell.tooltip": "HEMSÖKT RINGKLOCKA",
"block.create.haunted_bell.tooltip.behaviour1": "Markeras närliggande _ljuslösa platser_ där _fientliga varelser_ kan uppstå.",
"block.create.haunted_bell.tooltip.condition1": "Väl tillhandahållen eller ringd",
"block.create.haunted_bell.tooltip.summary": "En _förbannad ringklocka_ som hemsöks av förlorade själar från Nether.",
@@ -516,7 +531,6 @@
"block.create.mechanical_roller": "Vält",
"block.create.mechanical_saw": "Mekanisk såg",
"block.create.metal_bracket": "Metallfäste",
- "block.create.metal_bracket.tooltip": "METALLFÄSTE",
"block.create.metal_bracket.tooltip.summary": "_Dekorera_ dina _axlar, kugghjul_ och _rör_ med en industriell och robust förstärkning.",
"block.create.metal_girder": "Metallbalk",
"block.create.metal_girder_encased_shaft": "Metallbalk med inkapslad axel",
@@ -526,7 +540,6 @@
"block.create.netherite_backtank": "Netherittank",
"block.create.nixie_tube": "Nixierör",
"block.create.nozzle": "Munstycke",
- "block.create.nozzle.tooltip": "MUNSTYCKE",
"block.create.nozzle.tooltip.summary": "Ansluts på framsidan av en _inkapslad fläkt_ för att distribuera dess effekt på entiteter inom _alla riktningar_.",
"block.create.oak_window": "Ekfönster",
"block.create.oak_window_pane": "Ekfönsterruta",
@@ -545,7 +558,7 @@
"block.create.oxidized_copper_tile_stairs": "Ärgad koppartegelstrappa",
"block.create.oxidized_copper_tiles": "Ärgad koppartegel",
"block.create.peculiar_bell": "Märklig ringklocka",
- "block.create.peculiar_bell.tooltip": "MÄRKLIG RINGKLOCKA",
+ "block.create.peculiar_bell.tooltip.summary": "En dekorativ _ringklocka_ i _mässing_. Om du placerar den ovanför en öppen _själlägereld_ kan något märkligt ske...",
"block.create.pink_nixie_tube": "Rosa nixierör",
"block.create.pink_sail": "Rosa segel",
"block.create.pink_seat": "Rosa säte",
@@ -553,7 +566,6 @@
"block.create.pink_valve_handle": "Rosa ventil",
"block.create.piston_extension_pole": "Förlängningsstång",
"block.create.placard": "Plakat",
- "block.create.placard.tooltip": "PLAKAT",
"block.create.placard.tooltip.behaviour1": "_Läggs_ det hållna _föremålet_ till i plakatet. _Avger_ en kort _redstonesignal_ om ett matchande föremål redan var närvarande.",
"block.create.placard.tooltip.behaviour2": "_Tar bort_ det aktuella _föremålet_ i ramen.",
"block.create.placard.tooltip.condition1": "När du högerklickar med föremål",
@@ -647,12 +659,10 @@
"block.create.rotation_speed_controller": "Varvtalsregulator",
"block.create.sail_frame": "Segelram",
"block.create.schematic_table": "Ritbord",
- "block.create.schematic_table.tooltip": "RITBORD",
"block.create.schematic_table.tooltip.behaviour1": "Laddas en vald fil upp från din ritningsmapp.",
"block.create.schematic_table.tooltip.condition1": "När den ges en tom ritning",
"block.create.schematic_table.tooltip.summary": "Skriver sparade ritningar till en _tom ritning_.",
"block.create.schematicannon": "Ritningskanon",
- "block.create.schematicannon.tooltip": "RITNINGSKANON",
"block.create.schematicannon.tooltip.behaviour1": "Öppnas _gränssnittet_",
"block.create.schematicannon.tooltip.condition1": "Med högerklick",
"block.create.schematicannon.tooltip.summary": "Skjuter block för att återskapa en utplacerad _ritning_ i världen. Använder föremål från intilliggande förråd och _krut_ som bränsle.",
@@ -660,7 +670,6 @@
"block.create.scorchia_pillar": "Askstenspelare",
"block.create.scoria": "Brännsten",
"block.create.scoria_pillar": "Brännstenspelare",
- "block.create.seat.tooltip": "SÄTE",
"block.create.seat.tooltip.behaviour1": "Sätter spelaren på _sätet_. Tryck på vänsterskift för att lämna _sittplatsen_.",
"block.create.seat.tooltip.condition1": "Högerklicka på sittplats",
"block.create.seat.tooltip.summary": "Sitt ned och njut av resan! Kommer att förankra en spelare till en rörlig _mackapär_. Perfekt för statiska möbler likaså! Kommer i en mängd olika färger.",
@@ -741,7 +750,6 @@
"block.create.stressometer": "Dragspänningsmätare",
"block.create.tiled_glass": "Kaklat glas",
"block.create.tiled_glass_pane": "Kaklad glasruta",
- "block.create.toolbox.tooltip": "VERKTYGSLÅDA",
"block.create.toolbox.tooltip.behaviour1": "_Behålls_ _lagerinnehåll_.",
"block.create.toolbox.tooltip.behaviour2": "Kan _spelare i_ _närheten_ trycka _verktygslådans_ _tangentbindning_ för att få tillgång till innehållet från _fjärran_.",
"block.create.toolbox.tooltip.behaviour3": "Öppnas _behållargränssnittet_.",
@@ -757,7 +765,7 @@
"block.create.train_trapdoor": "Tåglucka",
"block.create.tuff_pillar": "Tuffpelare",
"block.create.turntable": "Vändskiva",
- "block.create.turntable.tooltip": "VÄNDSKIVA",
+ "block.create.turntable.tooltip.summary": "Omvandlar _rotationskraft_ till åksjuka.",
"block.create.veridium": "Veridium",
"block.create.veridium_pillar": "Veridiumpelare",
"block.create.vertical_framed_glass": "Glas med lodrät inramning",
@@ -804,7 +812,6 @@
"block.create.white_valve_handle": "Vit ventil",
"block.create.windmill_bearing": "Väderkvarnslager",
"block.create.wooden_bracket": "Träfäste",
- "block.create.wooden_bracket.tooltip": "TRÄFÄSTE",
"block.create.wooden_bracket.tooltip.summary": "_Dekorera_ dina _axlar, kugghjul_ och _rör_ med en mysig träbit som förstärkning.",
"block.create.yellow_nixie_tube": "Gult nixierör",
"block.create.yellow_sail": "Gult segel",
@@ -1400,6 +1407,7 @@
"create.ponder.brass_tunnel.text_7": "Inkommande föremål kommer nu att distribueras över alla anslutningar",
"create.ponder.brass_tunnel.text_8": "Med detta så kan föremål också infogas i tunnelblocket direkt",
"create.ponder.brass_tunnel_modes.header": "Distributionslägen för mässingstunneln",
+ "create.ponder.brass_tunnel_modes.text_1": "Distributionssystemet för mässingstrattar kan konfigureras",
"create.ponder.brass_tunnel_modes.text_10": "\"Synkronisera ingångar\" är en unik inställning för mässingstunnlar",
"create.ponder.brass_tunnel_modes.text_11": "Föremål kan bara passera om varje tunnel i gruppen har en väntande",
"create.ponder.brass_tunnel_modes.text_12": "Detta säkerställer att alla berörda rullband levererar föremål i samma takt",
@@ -1443,6 +1451,8 @@
"create.ponder.chute.header": "Transport av föremål nedåt genom kanor",
"create.ponder.chute.text_1": "Kanor kan transportera föremål lodrätt från och till förråd",
"create.ponder.chute.text_2": "Med hjälp av skiftnyckeln kan ett fönster skapas",
+ "create.ponder.chute.text_3": "Med hjälp av industriella järnblock kan kanor inneslutas",
+ "create.ponder.chute.text_4": "Att placera kanor riktade mot sidoytan av en annan kommer att göra den diagonal",
"create.ponder.chute_upward.header": "Transport av föremål uppåt genom kanor",
"create.ponder.chute_upward.text_1": "Med hjälp av inkapslade fläktar ovanför eller undertill kan kanor flytta föremål uppåt",
"create.ponder.chute_upward.text_2": "Genom att inspektera kanor med ingenjörsglasögon kan du ta reda på information om rörelseriktningen",
@@ -1472,7 +1482,10 @@
"create.ponder.cogwheel_casing.text_2": "Komponenter som lagts till efter omslutning kommer inte att anslutas till axelutgångarna",
"create.ponder.cogwheel_casing.text_3": "Skiftnyckeln kan användas för att växla anslutningar",
"create.ponder.contraption_controls.header": "Att använda mackapärstyrare",
+ "create.ponder.contraption_controls.text_1": "Aktörer som rör sig med mackapärer är alltid aktiva som standard",
+ "create.ponder.contraption_controls.text_3": "De kan fästas var som helst på mackapären",
"create.ponder.contraption_controls.text_4": "Vid demontering kan filtret ändras för att målinrikta specifika sorters aktörer",
+ "create.ponder.contraption_controls.text_5": "Om den är aktiverad med redstone under monteringen...",
"create.ponder.creative_fluid_tank.header": "Kreativa vätsketankar",
"create.ponder.creative_fluid_tank.text_1": "Kreativa vätsketankar kan användas för att skapa en bottenlös tillförsel av vätska",
"create.ponder.creative_fluid_tank.text_2": "Högerklicka med ett vätskeinnehavande föremål för att konfigurera den",
@@ -1480,6 +1493,7 @@
"create.ponder.creative_fluid_tank.text_4": "Alla vätskor som åker tillbaka in i en kreativ vätsketank kommer att förgöras",
"create.ponder.creative_motor.header": "Att framställa rotationskraft med kreativa motorer",
"create.ponder.creative_motor.text_1": "Kreativa motorer är en kompakt och konfigurerbar källa till rotationskraft",
+ "create.ponder.creative_motor.text_2": "Den genererade hastigheten kan konfigureras på dess inmatningspaneler",
"create.ponder.creative_motor_mojang.header": "Mojangs gåta",
"create.ponder.crushing_wheels.header": "Att bearbeta objekt med stenkrossar",
"create.ponder.crushing_wheels.text_1": "Ett par stenkrossar kan mala objekt mycket effektivt",
@@ -1527,6 +1541,7 @@
"create.ponder.display_board.text_1": "Informationstavlor är ett skalbart alternativ till skylten",
"create.ponder.display_board.text_2": "De behöver rotationskraft för att fungera",
"create.ponder.display_board.text_3": "Statisk text kan tillämpas med hjälp av skrivna skrivplattor",
+ "create.ponder.display_board.text_4": "Och dynamisk text genom användning av Display Links",
"create.ponder.display_board.text_5": "Färger kan appliceras på enskilda rader i tavlan",
"create.ponder.display_board.text_6": "Rader kan återställas genom att klicka på dem med en tom hand",
"create.ponder.display_link.header": "Att montera informationslänkar",
@@ -1544,13 +1559,27 @@
"create.ponder.display_link_redstone.text_3": "Signaler som sänds ut från källan påverkar inte länken",
"create.ponder.elevator_pulley.header": "Att använda en hissvinsch",
"create.ponder.elevator_pulley.text_1": "Hissvinschar kan förflytta strukturer lodrätt mellan markerade platser",
+ "create.ponder.elevator_pulley.text_10": "Alla redstonekontakter i denna kolumn kommer att konverteras",
+ "create.ponder.elevator_pulley.text_11": "Tillföra en rödsten puls för att kalla hissen till kontakten",
"create.ponder.elevator_pulley.text_12": "Dess hastighet beror på rotationskraften vinschen får",
+ "create.ponder.elevator_pulley.text_13": "Bläddra och klicka på kontrollblocket för att välja ett våning medan du är ombord",
"create.ponder.elevator_pulley.text_14": "Genom att högerklicka på en monterad hissvinsch förvandlas hissen tillbaka till block",
+ "create.ponder.elevator_pulley.text_15": "Skjutdörrar som fästs i hisskorgen öppnas och stängs automatiskt",
+ "create.ponder.elevator_pulley.text_16": "Hisskontakter avger en signal medan hisskorgen är på deras våning",
+ "create.ponder.elevator_pulley.text_17": "Detta kan vara användbart för att utlösa dörrar eller specialeffekter vid ankomsten",
+ "create.ponder.elevator_pulley.text_18": "Informationslänkar på någon av kontakterna kan visa den aktuella våningen i hissen",
+ "create.ponder.elevator_pulley.text_2": "Börja med att bygga en hisskorg",
+ "create.ponder.elevator_pulley.text_3": "Placera två Redstonekontakter mot varandra...",
+ "create.ponder.elevator_pulley.text_4": "...och limma en av dem till din rörliga struktur",
+ "create.ponder.elevator_pulley.text_5": "Mackapärstyrare kan fästas för att underlätta valet av golv",
"create.ponder.elevator_pulley.text_6": "Se till att vinschen får rotationskraft till sig",
"create.ponder.elevator_pulley.text_7": "Hissen kan monteras genom att högerklicka på vinschen",
+ "create.ponder.elevator_pulley.text_8": "Den stationära kontakten förvandlas nu till en hisskontakt",
+ "create.ponder.elevator_pulley.text_9": "Hisskontakter representerar en \"våning\" och kan konfigureras",
"create.ponder.elevator_pulley_multi_rope.header": "Synkroniserad vinschrörelse",
"create.ponder.elevator_pulley_multi_rope.text_1": "När en vinsch monterar en mackapär...",
"create.ponder.elevator_pulley_multi_rope.text_2": "...kommer närliggande vinschar också kopplas till strukturen",
+ "create.ponder.elevator_pulley_multi_rope.text_3": "De behöver inte drivas, effekten är bara kosmetisk",
"create.ponder.empty_blaze_burner.header": "Att använda tomma brännarförbrännare",
"create.ponder.empty_blaze_burner.text_1": "Högerklicka på en brännare med den tomma brännaren för att fånga den",
"create.ponder.empty_blaze_burner.text_2": "Brännare kan också fångas direkt från deras monsterskapare",
@@ -1647,6 +1676,7 @@
"create.ponder.hand_crank.header": "Att framställa rotationskraft med hjälp av handvevar",
"create.ponder.hand_crank.text_1": "Handvevar kan användas av spelare för att tillämpa rotationskraft manuellt",
"create.ponder.hand_crank.text_2": "Håll in högerklick för att rotera den moturs",
+ "create.ponder.hand_crank.text_3": "Smyg och håll in högerklick för att rotera den medurs",
"create.ponder.hold_to_ponder": "Tryck [%1$s] för att visualisera",
"create.ponder.hose_pulley.header": "Källfyllning och dränering med hjälp av slangvindor",
"create.ponder.hose_pulley.text_1": "Slangvindor kan användas för att fylla eller dränera stora kroppar av vätska",
@@ -1688,12 +1718,19 @@
"create.ponder.large_cogwheel.header": "Att överföra rotationskraft med hjälp av stora kugghjul",
"create.ponder.large_cogwheel.text_1": "Stora kugghjul kan anslutas till varandra i räta vinklar",
"create.ponder.large_cogwheel.text_2": "Andra rotationsaxlar kan även ta del av den överförda hastigheten",
+ "create.ponder.large_water_wheel.header": "Att skapa rotationskraft med stora vattenhjul",
+ "create.ponder.large_water_wheel.text_1": "Stora vattenhjul fångar moment från intilliggande vattenströmmar",
+ "create.ponder.large_water_wheel.text_2": "Att täcka ytterligare sidor kommer inte att förbättra dess kinetiska produktion ytterligare",
+ "create.ponder.large_water_wheel.text_3": "Dessa roterar endast med halva hastigheten av vanliga vattenhjul...",
+ "create.ponder.large_water_wheel.text_4": "...men ger en betydligt högre stresskapacitet",
+ "create.ponder.large_water_wheel.text_5": "Använd träplankor på hjulet för att ändra utseendet",
"create.ponder.linear_chassis_attachment.header": "Att bifoga block med en linjär chassi",
"create.ponder.linear_chassis_attachment.text_1": "De öppna ytorna på en linjär chassi kan göras klibbiga",
"create.ponder.linear_chassis_attachment.text_2": "Klicka igen för att få den motsatta sidan klibbig",
"create.ponder.linear_chassis_attachment.text_3": "Smyg och högerklicka med en tom hand för att rensa klistret",
"create.ponder.linear_chassis_attachment.text_4": "Klistrade ytor på den linjära chassin kommer att fästa en rad av block framför den",
"create.ponder.linear_chassis_attachment.text_5": "Med en skiftnyckel kan ett exakt intervall anges för denna chassi",
+ "create.ponder.linear_chassis_attachment.text_6": "Att skrolla och hålla in CTRL kommer att justera utbudet av alla anslutna chassiblock",
"create.ponder.linear_chassis_attachment.text_7": "Att fästa block på någon annan sida kräver superlim",
"create.ponder.linear_chassis_attachment.text_8": "Med hjälp av denna mekanik så kan strukturer av diverse former röra sig som en mackapär",
"create.ponder.linear_chassis_group.header": "Att flytta linjära chassier i grupper",
@@ -1703,6 +1740,7 @@
"create.ponder.mechanical_arm.header": "Att montera mekaniska armar",
"create.ponder.mechanical_arm.text_1": "Mekaniska armar måste tilldelas in- och utgångar innan de placeras",
"create.ponder.mechanical_arm.text_2": "Högerklicka på förråd medan du håller armen för att ange dem som mål",
+ "create.ponder.mechanical_arm.text_3": "Högerklicka igen för att växla mellan inmatning (blå) och utmatning (gul)",
"create.ponder.mechanical_arm.text_4": "Vänsterklicka på komponenter för att ta bort deras val",
"create.ponder.mechanical_arm.text_5": "Väl utplacerad kommer den mekaniska armen att målinrikta de block som valdes tidigare",
"create.ponder.mechanical_arm.text_6": "De kan ha vilken mängd som helst av in- och utgångar inom dess räckvidd",
@@ -1786,16 +1824,27 @@
"create.ponder.mechanical_press_compacting.text_4": "Filterrutan kan användas om två recept är motstridande.",
"create.ponder.mechanical_pump_flow.header": "Vätsketransport med hjälp av mekaniska pumpar",
"create.ponder.mechanical_pump_flow.text_1": "Mekaniska pumpar styr flödet av deras anslutna rörnät",
+ "create.ponder.mechanical_pump_flow.text_2": "Deras pil anger riktningen för flödet",
"create.ponder.mechanical_pump_flow.text_3": "Nätverket bakom drar nu vätskor...",
"create.ponder.mechanical_pump_flow.text_4": "...medan nätverket framför överför det utåt",
+ "create.ponder.mechanical_pump_flow.text_5": "Pumpens riktning påverkas inte av inmatningsrotationen",
+ "create.ponder.mechanical_pump_flow.text_6": "Istället kan en skiftnyckel användas för att vända riktningen",
"create.ponder.mechanical_pump_speed.header": "Genomströmning av mekaniska pumpar",
"create.ponder.mechanical_pump_speed.text_1": "Oavsett hastighet påverkar mekaniska pumpar rör som är anslutna upp till 16 block bort",
"create.ponder.mechanical_pump_speed.text_2": "Att öka inmatningsrotationen ändrar hastigheten på flödesutbredningen...",
+ "create.ponder.mechanical_pump_speed.text_3": "...och den hastighet med vilken vätskor överförs",
"create.ponder.mechanical_pump_speed.text_4": "Pumpar kan kombinera sina genomströmningar inom delade rörnät",
+ "create.ponder.mechanical_pump_speed.text_5": "Se till att alla är vända i samma riktning",
+ "create.ponder.mechanical_roller_fill.header": "Fyll terräng med Välten",
"create.ponder.mechanical_roller_fill.text_1": "Vid demontering kan vältar justeras till andra inställningar",
"create.ponder.mechanical_roller_fill.text_2": "Fyllnadslägen kan fylla igen hål mellan asfalteringar och terräng",
"create.ponder.mechanical_roller_fill.text_5": "Till skillnad från \"rensa och belägg\" kommer vardera av dessa lägen inte att bryta befintliga block",
+ "create.ponder.mechanical_roller_pave.header": "Röjning och belägga med Vält",
+ "create.ponder.mechanical_roller_pave.text_1": "Välten hjälper till att städa upp terrängen runt spår eller vägar",
"create.ponder.mechanical_roller_pave.text_2": "I standardläge utan ett valt material kommer välten rensa block likt en borrmaskin",
+ "create.ponder.mechanical_roller_pave.text_5": "Förutom att ta sönder block, kommer det nu att ersätta lagret under dem",
+ "create.ponder.mechanical_roller_pave.text_6": "Observera att alla block som förstörs av en vält har en risk att inte ge föremål",
+ "create.ponder.mechanical_roller_pave.text_7": "Vältar är särskilt användbara på tåg, men kan också användas på de flesta andra typer av rörliga mackapärer",
"create.ponder.mechanical_saw_breaker.header": "Att såga träd med den mekaniska sågen",
"create.ponder.mechanical_saw_breaker.text_1": "Förutsatt med rotationskraft kommer en mekanisk såg att såga träd precis framför den",
"create.ponder.mechanical_saw_breaker.text_2": "För att kunna klippa trädet helt måste sågen bryta det sista blocket som binder det med marken",
@@ -1833,6 +1882,7 @@
"create.ponder.portable_fluid_interface.text_7": "...eller utvinnas ur mackapären",
"create.ponder.portable_fluid_interface.text_8": "Efter att inget innehåll har bytts ut på en stund kommer mackapären att fortsätta",
"create.ponder.portable_storage_interface.header": "Lagringsutbyte för mackapärer",
+ "create.ponder.portable_storage_interface.text_1": "Flyttande inventarier kan vara knepiga att komma åt med automatik.",
"create.ponder.portable_storage_interface.text_2": "Detta redskap kan interagera med förråd utan att behöva stanna mackapären.",
"create.ponder.portable_storage_interface.text_3": "Placera en andra med ett mellanrum på 1 eller 2 block mellan",
"create.ponder.portable_storage_interface.text_4": "När de passerar varandra kommer de att etablera en anslutning",
@@ -1857,7 +1907,10 @@
"create.ponder.pulse_extender.text_1": "Signalförlängare kan öka en passerande signals varaktighet",
"create.ponder.pulse_extender.text_2": "De aktiveras efter en kort fördröjning...",
"create.ponder.pulse_extender.text_3": "...och svalnar av för den konfigurerade tidslängden",
+ "create.ponder.pulse_extender.text_5": "Den konfigurerade varaktigheten kan vara upp till en timme",
"create.ponder.pulse_repeater.header": "Att styra signaler med signalrepeterare",
+ "create.ponder.pulse_repeater.text_1": "Signalrepeterare avger en kort signal efter en viss fördröjning",
+ "create.ponder.pulse_repeater.text_3": "Konfigurerade varaktigheten kan vara upp till en timme",
"create.ponder.radial_chassis.header": "Att fästa block med linjära chassier",
"create.ponder.radial_chassis.text_1": "Linjära chassier ansluter till identiska chassiblock i rad",
"create.ponder.radial_chassis.text_2": "När en flyttas av en mackapär, dras de andra med",
@@ -1892,6 +1945,7 @@
"create.ponder.rope_pulley_multi_rope.header": "Synkroniserad vinschrörelse",
"create.ponder.rope_pulley_multi_rope.text_1": "När en vinsch monterar en mackapär...",
"create.ponder.rope_pulley_multi_rope.text_2": "...kommer närliggande vinschar också kopplas till strukturen",
+ "create.ponder.rope_pulley_multi_rope.text_3": "De behöver inte drivas, effekten är bara kosmetisk",
"create.ponder.rose_quartz_lamp.header": "Rosenkvartslampor",
"create.ponder.rose_quartz_lamp.text_1": "Rosenkvartslampor kan aktiveras med en redstonesignal",
"create.ponder.rose_quartz_lamp.text_2": "Efteråt kommer de fortfarande att avge redstonekraft",
@@ -1919,6 +1973,7 @@
"create.ponder.shaft.text_1": "Axlar överför rotation i en rak linje.",
"create.ponder.shaft_casing.header": "Att omsluta axlar",
"create.ponder.shaft_casing.text_1": "Mässings- eller andesithöljen kan användas för att dekorera axlar",
+ "create.ponder.shared.behaviour_modify_value_panel": "Detta beteende kan ändras med en skiftnyckel",
"create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.movement_anchors": "Med hjälp av superlim kan större strukturer flyttas",
"create.ponder.shared.rpm16": "16 varv/min",
@@ -1931,15 +1986,22 @@
"create.ponder.smart_chute.header": "All filtrera föremål med smarta kanor",
"create.ponder.smart_chute.text_1": "Smarta kanor är lodräta kanor som ger ytterligare kontroll",
"create.ponder.smart_chute.text_2": "Föremål i filterrutan anger vad som skall extraheras eller överföras",
+ "create.ponder.smart_chute.text_3": "Använd mushjulet för att specificera den extraherade stackstorleken",
"create.ponder.smart_chute.text_4": "Redstonekraft förhindrar smarta kanor från att agera.",
+ "create.ponder.smart_observer.header": "Avancerad detektering med smarta observatörer",
+ "create.ponder.smart_observer.text_1": "Smarta observatörer kan användas för att upptäcka en mängd olika händelser",
+ "create.ponder.smart_observer.text_2": "Den kan upptäcka föremål eller vätskor inuti generiska behållare",
"create.ponder.smart_observer.text_3": "Filterrutan kan användas för att söka efter endast specifikt innehåll",
"create.ponder.smart_observer.text_4": "Det aktiveras också när själva blocket matchar filtret",
+ "create.ponder.smart_observer.text_5": "Dessutom kan smarta observatörer övervaka bälten, kanor och rör",
+ "create.ponder.smart_observer.text_6": "...och kommer att sända ut en puls, om ett objekt kommer in eller lämnar en tratt",
"create.ponder.smart_pipe.header": "Att kontrollera vätskeflöde med smarta vätskerör",
"create.ponder.smart_pipe.text_1": "Smarta rör kan hjälpa till att kontrollera flöden efter vätsketyp",
"create.ponder.smart_pipe.text_2": "När de placeras direkt vid en källa kan de bestämma vilken typ av vätska som ska extraheras",
"create.ponder.smart_pipe.text_3": "Högerklicka helt enkelt på deras filterruta med valfritt föremål som innehåller den önskade vätskan",
"create.ponder.smart_pipe.text_4": "När de placeras längre ner i ett rörnät kommer smarta rör bara låta matchande vätskor fortsätta",
"create.ponder.speedometer.header": "Att övervaka kinetisk information med hastighetsmätaren",
+ "create.ponder.speedometer.text_1": "Hastighetsmätaren visar den aktuella hastigheten av anslutna redskap",
"create.ponder.speedometer.text_2": "Vid användning av ingenjörsglasögon får spelaren mer exakt information från mätaren",
"create.ponder.speedometer.text_3": "Jämförare kan avge analoga redstonesignaler i förhållande till hastighetsmätarens mätningar",
"create.ponder.spout_filling.header": "Att fylla objekt med en pip",
@@ -2018,6 +2080,8 @@
"create.ponder.tag.logistics.description": "Komponenter som hjälper till att flytta runt föremål",
"create.ponder.tag.movement_anchor": "Rörelseankare",
"create.ponder.tag.movement_anchor.description": "Komponenter som möjliggör skapandet av rörliga mackapärer som kan animera en fäst struktur på olika sätt",
+ "create.ponder.tag.recently_updated": "Senaste ändringarna",
+ "create.ponder.tag.recently_updated.description": "Komponenter som har lagts till eller ändrats avsevärt i de senaste versionerna av Create",
"create.ponder.tag.redstone": "Logiska komponenter",
"create.ponder.tag.redstone.description": "Komponenter som hjälper till med redstoneteknik",
"create.ponder.tag.train_related": "Järnvägsredskap",
@@ -2025,6 +2089,7 @@
"create.ponder.tag.windmill_sails": "Segel för väderkvarnslager",
"create.ponder.tag.windmill_sails.description": "Block som räknas med i styrkan hos en väderkvarnsmackapär när den är monterad. Var och en av dessa har samma effektivitet.",
"create.ponder.think_back": "Tänk tillbaka",
+ "create.ponder.threshold_switch.text_4": "Signalen stannar tills den lägre tröskeln har uppnåtts",
"create.ponder.threshold_switch.text_7": "Ett filter kan endast hjälpa till att räkna specifikt innehåll mot totalsumman",
"create.ponder.track_chunks.header": "Att åka genom oladdade datablock",
"create.ponder.track_chunks.text_1": "Spår förblir funktionella utanför laddade datablock",
@@ -2099,6 +2164,8 @@
"create.ponder.train_signal_signaling.text_7": "Den kommer att stoppa tåg, som när de kommer in...",
"create.ponder.train_signal_signaling.text_8": "...inte skulle kunna åka därifrån omedelbart",
"create.ponder.train_signal_signaling.text_9": "Detta hjälper till att hålla köade tåg borta från ett upptaget segment",
+ "create.ponder.valve_handle.text_3": "Högerklicka för att aktivera en rotation",
+ "create.ponder.valve_handle.text_6": "Ventiler kan också färgas för att passa in bättre i byggen",
"create.ponder.valve_pipe.header": "Att kontrollera vätskeflöde med ventiler",
"create.ponder.valve_pipe.text_1": "Ventilrör används för att kontrollera vätskor som överförs i rörnät",
"create.ponder.valve_pipe.text_2": "Deras axelingång styr huruvida vätska för närvarande får passera",
@@ -2106,9 +2173,11 @@
"create.ponder.valve_pipe.text_4": "Den kan såväl stängas igen genom att vända inmatningsrotationen",
"create.ponder.water_wheel.header": "Att skapa rotationskraft med vattenhjul",
"create.ponder.water_wheel.text_1": "Vattenhjul fångar moment från intilliggande vattenströmmar",
+ "create.ponder.water_wheel.text_3": "Använd träplankor på hjulet för att ändra utseendet",
"create.ponder.weighted_ejector.header": "Att använda tyngdutkastare",
"create.ponder.weighted_ejector.text_1": "Smyg och högerklicka medan du håller en tyngdutkastare för att välja dess målplats",
"create.ponder.weighted_ejector.text_10": "Den är nu begränsad till denna stackstorlek, och aktiveras endast när den påliggande stacken når denna mängd",
+ "create.ponder.weighted_ejector.text_11": "Mobs och Spelare kommer alltid att aktivera en tyngdutkastare när de kliver på en",
"create.ponder.weighted_ejector.text_2": "Den placerade tyngdutkastaren kommer nu att kasta objekt till den markerade platsen",
"create.ponder.weighted_ejector.text_3": "Ett giltigt mål kan vara vid valfri höjd eller distans inom räckhåll",
"create.ponder.weighted_ejector.text_4": "De kan dock inte vara vid sidan av",
@@ -2118,6 +2187,7 @@
"create.ponder.weighted_ejector.text_8": "Om förråd är inriktade kommer tyngdutkastaren att vänta tills det finns utrymme",
"create.ponder.weighted_ejector_redstone.header": "Att styra tyngdutkastare med redstone",
"create.ponder.weighted_ejector_redstone.text_1": "När utkastare drivs av redstone kommer de inte att aktiveras",
+ "create.ponder.weighted_ejector_redstone.text_2": "Dessutom kan observatörer upptäcka när tyngdutkastare aktiveras",
"create.ponder.weighted_ejector_tunnel.header": "Att dela stackar med tyngdutkastare",
"create.ponder.weighted_ejector_tunnel.text_1": "Tillsammans med mässingstunnlar kan tyngdutkastare dela stackar efter specifika mängder",
"create.ponder.weighted_ejector_tunnel.text_2": "Konfigurera först mässingstunneln till att \"Föredra närmaste\", så att den prioriterar sin sidoutmatning",
@@ -2578,14 +2648,12 @@
"fluid.create.tea": "Byggmästarens te",
"item.create.andesite_alloy": "Andesitlegering",
"item.create.attribute_filter": "Attributfilter",
- "item.create.attribute_filter.tooltip": "ATTRIBUTFILTER",
"item.create.attribute_filter.tooltip.behaviour1": "Öppnas _konfigurationsgränssnittet_.",
"item.create.attribute_filter.tooltip.condition1": "Med högerklick",
"item.create.attribute_filter.tooltip.summary": "_Matchar föremål_ mot en inställd samling _attribut_ eller _kategorier_. Kan användas i _filterrutor_ av Creates redskap",
"item.create.bar_of_chocolate": "Chokladkaka",
"item.create.belt_connector": "Rullband",
"item.create.blaze_cake": "Brännartårta",
- "item.create.blaze_cake.tooltip": "BRÄNNARTÅRTA",
"item.create.blaze_cake.tooltip.summary": "En delikat efterrätt för dina hårt arbetande _brännarförbrännare_. Få dem vid liv!",
"item.create.blaze_cake_base": "Brännartårtbotten",
"item.create.brass_hand": "Mässingshand",
@@ -2593,7 +2661,6 @@
"item.create.brass_nugget": "Mässingsklimp",
"item.create.brass_sheet": "Mässingsplåt",
"item.create.builders_tea": "Byggmästarens te",
- "item.create.builders_tea.tooltip": "BYGGMÄSTARENS TE",
"item.create.builders_tea.tooltip.summary": "En perfekt dryck för att starta dagen med, både _motiverande_ och _mättande._",
"item.create.chest_minecart_contraption": "Kistvagnsmackapär",
"item.create.chocolate_bucket": "Chokladhink",
@@ -2601,7 +2668,6 @@
"item.create.chromatic_compound": "Kromatisk sammansättning",
"item.create.cinder_flour": "Netherrackmjöl",
"item.create.copper_backtank": "Koppartank",
- "item.create.copper_backtank.tooltip": "KOPPARTANK",
"item.create.copper_backtank.tooltip.behaviour1": "Ger _tryckluft_ till utrustning som kräver det.",
"item.create.copper_backtank.tooltip.behaviour2": "_Samlar in_ _tryckluft_ med en hastighet som beror på rotationshastigheten.",
"item.create.copper_backtank.tooltip.condition1": "Väl utrustad",
@@ -2609,9 +2675,13 @@
"item.create.copper_backtank.tooltip.summary": "En _bärbar_ _tank_ som håller tryckluft.",
"item.create.copper_backtank_placeable": "Placerbar koppartank",
"item.create.copper_diving_boots": "Koppardykarstövlar",
- "item.create.copper_diving_boots.tooltip": "KOPPARDYKARSTÖVLAR",
+ "item.create.copper_diving_boots.tooltip.behaviour1": "Användaren _sjunker_ _snabbare_ i vätskor. Ger möjlighet att _gå_ och _hoppa_ under vatten. Användaren påverkas inte längre av _Rullband_.",
+ "item.create.copper_diving_boots.tooltip.condition1": "När den är utrustad",
+ "item.create.copper_diving_boots.tooltip.summary": "Ett par _tunga stövlar_ som tillåter bättre navigering av havets botten.",
"item.create.copper_diving_helmet": "Koppardykarhjälm",
- "item.create.copper_diving_helmet.tooltip": "KOPPARDYKARHJÄLM",
+ "item.create.copper_diving_helmet.tooltip.behaviour1": "Ger _vattenandningseffekten_, vilket sakta drar _lufttryck_ från tanken.",
+ "item.create.copper_diving_helmet.tooltip.condition1": "När den är utrustad",
+ "item.create.copper_diving_helmet.tooltip.summary": "Tillsammans med en _tank_ kan användaren _andas_ _under vatten_ under en längre tid.",
"item.create.copper_nugget": "Kopparklimp",
"item.create.copper_sheet": "Kopparplåt",
"item.create.crafter_slot_cover": "Tillverkaromslag",
@@ -2620,7 +2690,6 @@
"item.create.crafting_blueprint.behaviour2": "_Applicerar_ det _konfigurerade_ _receptet_ med matchande ingredienser från ditt _förråd_. _Smyg_ för att tillverka upp till en _stack_ föremål.",
"item.create.crafting_blueprint.condition1": "Högerklicka på tom ruta",
"item.create.crafting_blueprint.condition2": "Högerklicka på konfigurerad ruta",
- "item.create.crafting_blueprint.tooltip": "TILLVERKNINGSRITNING",
"item.create.crafting_blueprint.tooltip.summary": "_Placeras_ på en vägg, kan användas för att _specificera_ _ingrediensarrangemang_ för enklare manuell tillverkning. Varje ruta representerar ett recept.",
"item.create.creative_blaze_cake": "Kreativ brännartårta",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Ändrar_ en brännarförbrännares värmenivå.",
@@ -2643,35 +2712,38 @@
"item.create.electron_tube": "Elektronrör",
"item.create.empty_blaze_burner": "Tom brännarförbrännare",
"item.create.empty_schematic": "Tom ritning",
- "item.create.empty_schematic.tooltip": "TOM RITNING",
"item.create.empty_schematic.tooltip.summary": "Används som en receptingrediens och för att skriva på _ritningsbordet_.",
"item.create.experience_nugget": "Erfarenhetsklimp",
- "item.create.experience_nugget.tooltip": "ERFARENHETSKLIMP",
"item.create.experience_nugget.tooltip.behaviour1": "_Löses_ förvarade _erfarenhetspoäng_ upp.",
"item.create.experience_nugget.tooltip.condition1": "Vid användning",
+ "item.create.experience_nugget.tooltip.summary": "En smula _inspiration_ från dina fantastiska uppfinningar.",
"item.create.extendo_grip": "Förlängningsarm",
- "item.create.extendo_grip.tooltip": "FÖRLÄNGNINGSARM",
"item.create.extendo_grip.tooltip.behaviour1": "Ökar _räckvidden_ av det föremål som används i _primära handen_.",
"item.create.extendo_grip.tooltip.behaviour2": "Kommer _ingen_ _hållbarhet_ användas. Istället dras _lufttryck_ från tanken",
"item.create.extendo_grip.tooltip.condition1": "I sekundära handen",
+ "item.create.extendo_grip.tooltip.condition2": "När du bär en tank",
+ "item.create.extendo_grip.tooltip.summary": "Ökar _räckvidden_ kraftigt för användaren. Kan drivas med lufttryck från en _tank_",
"item.create.filter": "Listfilter",
- "item.create.filter.tooltip": "LISTA FILTER",
"item.create.filter.tooltip.behaviour1": "Öppnas _konfigurationsgränssnittet_.",
"item.create.filter.tooltip.condition1": "Med högerklick",
"item.create.filter.tooltip.summary": "_Jämför föremål_ mot en grupp _föremål_ eller _andra filter_. Kan användas i _filterrutor_ av Creates redskap",
"item.create.furnace_minecart_contraption": "Ugnvagnsmackapär",
"item.create.goggles": "Ingenjörsglasögon",
- "item.create.goggles.tooltip": "GLASÖGON",
+ "item.create.goggles.tooltip.condition1": "När du tittar på block",
"item.create.golden_sheet": "Guldplåt",
"item.create.handheld_worldshaper": "Kreativ världsskapare",
- "item.create.handheld_worldshaper.tooltip": "HANDHÅLLEN VÄRLDSSKAPARE",
+ "item.create.handheld_worldshaper.tooltip.behaviour2": "Applicerar den valda _Penseln_ och _Verktyget_ på den valda platsen.",
+ "item.create.handheld_worldshaper.tooltip.behaviour3": "Öppnar _konfigurationsgränssnittet_",
+ "item.create.handheld_worldshaper.tooltip.condition1": "Vänsterklicka på block",
+ "item.create.handheld_worldshaper.tooltip.condition2": "Högerklicka på block",
+ "item.create.handheld_worldshaper.tooltip.condition3": "Högerklick medan smygande",
+ "item.create.handheld_worldshaper.tooltip.summary": "_Kreativt läge_ verktyg för storskalig _landskapsarkitektur_ på avstånd.",
"item.create.honey_bucket": "Honungshink",
"item.create.honeyed_apple": "Honungsäpple",
"item.create.incomplete_precision_mechanism": "Ofärdig precisionsmekanism",
"item.create.incomplete_track": "Ofärdigt spår",
"item.create.iron_sheet": "Järnplåt",
"item.create.linked_controller": "Länkad kontrollenhet",
- "item.create.linked_controller.tooltip": "LÄNKAD KONTROLLENHET",
"item.create.linked_controller.tooltip.behaviour1": "_Växlar_ kontrollen. _Rörelsekontroller_ tas över medan den är aktiv.",
"item.create.linked_controller.tooltip.behaviour2": "Öppnar det manuella _konfigurationsgränssnittet_.",
"item.create.linked_controller.tooltip.behaviour3": "Aktiverar _bindningsläge_, tryck på en av de _sex kontrollerna_ för att binda den till _länkens frekvens_.",
@@ -2683,20 +2755,28 @@
"item.create.linked_controller.tooltip.summary": "Ger _kontroll_ över _redstonelänksfrekvenser_ som tilldelats dess _sex_ _knappar_.",
"item.create.minecart_contraption": "Gruvvagnsmackapär",
"item.create.minecart_coupling": "Gruvvagnskoppling",
- "item.create.minecart_coupling.tooltip": "GRUVVAGNSKOPPLING",
"item.create.netherite_backtank": "Netherittank",
- "item.create.netherite_backtank.tooltip": "NETHERITTANK",
+ "item.create.netherite_backtank.tooltip.behaviour1": "Ger _tryckluft_ till utrustning som kräver det.",
+ "item.create.netherite_backtank.tooltip.behaviour2": "_Samlar in_ _tryckluft_ med en hastighet som beror på rotationshastigheten.",
+ "item.create.netherite_backtank.tooltip.condition1": "När den är utrustad",
+ "item.create.netherite_backtank.tooltip.condition2": "När den är placerad, driven av kinematik",
+ "item.create.netherite_backtank.tooltip.summary": "En _bärbar_ _tank_ som håller tryckluft.",
"item.create.netherite_backtank_placeable": "Placerbar netherittank",
"item.create.netherite_diving_boots": "Netheritdykarstövlar",
- "item.create.netherite_diving_boots.tooltip": "NETHERITDYKARSTÖVLAR",
+ "item.create.netherite_diving_boots.tooltip.behaviour1": "Användaren _sjunker_ _snabbare_ i vätskor. Ger möjlighet att _gå_ och _hoppa_ under vatten. Användaren påverkas inte längre av _Rullband_.",
+ "item.create.netherite_diving_boots.tooltip.condition1": "När den är utrustad",
+ "item.create.netherite_diving_boots.tooltip.summary": "Ett par _tunga stövlar_ som tillåter bättre navigering av havets botten, inklusive hav bestående av Lava.",
"item.create.netherite_diving_helmet": "Netheritdykarhjälm",
- "item.create.netherite_diving_helmet.tooltip": "NETHERITDYKARHJÄLM",
+ "item.create.netherite_diving_helmet.tooltip.behaviour1": "Ger immunitet mot _Eld_ och _Lava_, långsamt tömmer _lufttryck_ från Backtank. Ger också _förbättrad syn_ i Lava",
+ "item.create.netherite_diving_helmet.tooltip.condition1": "När den är utrustad (Full set)",
+ "item.create.netherite_diving_helmet.tooltip.summary": "Tillsammans med en _Netherite Backtank_, kan detta skydda dig från _extrem värme_. För att vara effektiv, måste _ben och fötter _ täckas i _Netherite_, också.",
"item.create.polished_rose_quartz": "Polerad rosenkvarts",
"item.create.potato_cannon": "Potatiskanon",
- "item.create.potato_cannon.tooltip": "POTATISKANON",
"item.create.potato_cannon.tooltip.behaviour1": "_Skjuts_ ett lämpligt objekt från ditt _förråd_.",
"item.create.potato_cannon.tooltip.behaviour2": "Kommer _ingen_ _hållbarhet_ användas. Istället dras _lufttryck_ från tanken",
"item.create.potato_cannon.tooltip.condition1": "Med högerklick",
+ "item.create.potato_cannon.tooltip.condition2": "När du bär en tank",
+ "item.create.potato_cannon.tooltip.summary": "Avfyrar dina hemodlade grönsaker på dina fiender. Kan drivas med lufttryck från en _tank_",
"item.create.powdered_obsidian": "Obsidiandamm",
"item.create.precision_mechanism": "Precisionsmekanism",
"item.create.propeller": "Propeller",
@@ -2705,34 +2785,46 @@
"item.create.refined_radiance": "Raffinierad strålglans",
"item.create.rose_quartz": "Rosenkvarts",
"item.create.sand_paper": "Sandpapper",
- "item.create.sand_paper.tooltip": "SANDPAPPER",
"item.create.sand_paper.tooltip.behaviour1": "Poleras föremål som hålls i _sekundära handen_ eller ligger på _golvet_ när du _tittar på dem_",
"item.create.sand_paper.tooltip.condition1": "Vid användning",
+ "item.create.sand_paper.tooltip.summary": "Kan användas för att _förfina material_. Processen kan automatiseras med en Utrullare.",
"item.create.schedule": "Tågschema",
"item.create.schematic": "Ritning",
- "item.create.schematic.tooltip": "RITNING",
"item.create.schematic.tooltip.behaviour1": "Kan placeras med hjälp av verktygen på skärmen.",
+ "item.create.schematic.tooltip.behaviour2": "Öppnas ett _gränssnitt_ för att ange exakta _koordinater_.",
"item.create.schematic.tooltip.condition1": "När den hålls",
+ "item.create.schematic.tooltip.condition2": "Högerklick medan smygande",
"item.create.schematic.tooltip.summary": "Innehåller en struktur som kan placeras in i världen. Positionera hologrammet som önskat och använd en _ritningskanon_ för att bygga den.",
"item.create.schematic_and_quill": "Ritning och fjäderpenna",
- "item.create.schematic_and_quill.tooltip": "RITNING OCH FJÄDERPENNA",
+ "item.create.schematic_and_quill.tooltip.behaviour1": "Välj två _hörnpunkter_ med _Högerklick_. Håll inne _Ctrl_ och Scrolla för att välja platser mitt i luften.",
+ "item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-skrolla_ på ytorna för att justera storleken. Högerklicka igen för att spara.",
+ "item.create.schematic_and_quill.tooltip.condition1": "Skapa ett markering",
+ "item.create.schematic_and_quill.tooltip.condition2": "Justera och spara",
+ "item.create.schematic_and_quill.tooltip.summary": "Används för att _spara en struktur_ i din värld till en _.nbt-fil_.",
"item.create.shadow_steel": "Skuggstål",
"item.create.sturdy_sheet": "Robust plåt",
"item.create.super_glue": "Superlim",
"item.create.sweet_roll": "Bulle",
"item.create.tree_fertilizer": "Trädgödsel",
- "item.create.tree_fertilizer.tooltip": "TRÄDGÖDSEL",
+ "item.create.tree_fertilizer.tooltip.behaviour1": "Växer träd _oavsett_ _mellanrum_",
"item.create.tree_fertilizer.tooltip.condition1": "När den används på en träplanta",
+ "item.create.tree_fertilizer.tooltip.summary": "En kraftfull kombination av mineraler som är användbara för att _odla träd_ i trånga utrymmen.",
"item.create.unprocessed_obsidian_sheet": "Obearbetad obsidianplåt",
"item.create.vertical_gearbox": "Lodrät rotationskraftsfördelare",
"item.create.wand_of_symmetry": "Symmetristav",
- "item.create.wand_of_symmetry.tooltip": "SYMMETRISTAV",
+ "item.create.wand_of_symmetry.tooltip.behaviour1": "_Skapar_ eller _Flyttar_ dess spegel. _Smyg_ när du högerklickar för att öppna _Konfiguration Gränssnittet_",
+ "item.create.wand_of_symmetry.tooltip.behaviour2": "_Raderar_ den aktiva spegelvändningen",
"item.create.wand_of_symmetry.tooltip.condition1": "När den används på en träplanta",
+ "item.create.wand_of_symmetry.tooltip.condition2": "När den används utan mål",
"item.create.wand_of_symmetry.tooltip.summary": "_Speglar Blockerar placering_ medan den finns i någon _Hotbar Slot_.",
"item.create.wheat_flour": "Vetemjöl",
"item.create.whisk": "Visp",
"item.create.wrench": "Skiftnyckel",
- "item.create.wrench.tooltip": "SKIFTNYCKEL",
+ "item.create.wrench.tooltip.behaviour1": "_Roterar komponenter_ runt det klickade ansiktet. _Smyga_ samtidigt som du högerklickar _demonterar_ komponenter.",
+ "item.create.wrench.tooltip.behaviour2": "_Omlokaliserar_ monterade minecart- och tågbaserade mackapärer.",
+ "item.create.wrench.tooltip.condition1": "Vid användning på block",
+ "item.create.wrench.tooltip.condition2": "När den används på mackapärer",
+ "item.create.wrench.tooltip.summary": "Multifunktionellt verktyg för att arbeta med dina kinetiska mackapärer.",
"item.create.zinc_ingot": "Zinktacka",
"item.create.zinc_nugget": "Zinkklimp",
"itemGroup.create.base": "Create",
diff --git a/src/main/resources/assets/create/lang/th_th.json b/src/main/resources/assets/create/lang/th_th.json
index 7d5d4f195..2eb5650f9 100644
--- a/src/main/resources/assets/create/lang/th_th.json
+++ b/src/main/resources/assets/create/lang/th_th.json
@@ -64,7 +64,6 @@
"advancement.create.saw_processing.desc": "ใช้เครื่องเลื่อยไม้ที่ตั้งชี้ฟ้า เพื่อผลิตของใหม่ๆ",
"advancement.create.shifting_gears": "ฟันเฟืองหรรษา",
"advancement.create.shifting_gears.desc": "การต่อเฟืองใหญ่กับเฟืองเล็กเข้าด้วยกัน จะทำให้คุณปรับความเร็วการหมุนของสิ่งประดิษฐ์ของคุณได้",
- "advancement.create.speed_controller": "ช่างกลทุกคนต่างเกลียดเขา!",
"advancement.create.speed_controller.desc": "ควบคุมสิ่งประดิษฐ์ของคุณอย่างแม่นยำด้วยเครื่องคุมความเร็วการหมุน",
"advancement.create.steam_engine": "โรงผลิตไฟฟ้า",
"advancement.create.steam_engine.desc": "ใช้ระบบไอน้ำเพื่อสร้างแรงบิด",
@@ -172,7 +171,6 @@
"block.create.crushing_wheel": "ล้อบด",
"block.create.crushing_wheel_controller": "ตัวควบคุมล้อบด",
"block.create.cuckoo_clock": "นาฬิกากุ๊กกู",
- "block.create.cuckoo_clock.tooltip": "นาฬิกากุ๊กกู",
"block.create.cuckoo_clock.tooltip.behaviour1": "แสดง_เวลาปัจจุบัน_ และสั่นสองรอบต่อวัน โดย_สั่นรอบแรกช่วงเที่ยงตรง_ และ_รอบสองช่วงตกเย็น_ ที่เป็นช่วงที่_ผู้เล่นสามารถนอนได้_",
"block.create.cuckoo_clock.tooltip.condition1": "เมื่อได้รับแรงบิด",
"block.create.cuckoo_clock.tooltip.summary": "ผลงานหัตถกรรมอันเหมาะเจาะสำหรับ_การตกแต่ง_ และเพื่อ_ใช้ดูเวลา_",
@@ -340,7 +338,6 @@
"block.create.green_valve_handle": "วาล์วสีเขียว",
"block.create.hand_crank": "คันโยก",
"block.create.haunted_bell": "ระฆังผีสิง",
- "block.create.haunted_bell.tooltip": "ระฆังผีสิง",
"block.create.haunted_bell.tooltip.behaviour1": "แสดงจุดรอบๆ ระฆังที่_มืดมิด_ซึ่งเป็นจุดที่_มอนสเตอร์_สามารถเกิดได้",
"block.create.haunted_bell.tooltip.condition1": "เมื่อถืออยู่ หรือถูกสั่น",
"block.create.haunted_bell.tooltip.summary": "_ระฆังต้องสาป_ ที่ถูกวิญญาณหลงทางในเนเธอร์สิงสู่",
@@ -508,7 +505,6 @@
"block.create.scorchia_pillar": "เสาหินสกอร์เชีย",
"block.create.scoria": "หินสกอร์เรีย",
"block.create.scoria_pillar": "เสาหินสกอร์เรีย",
- "block.create.seat.tooltip": "เบาะนั่ง",
"block.create.seat.tooltip.condition1": "คลิกขวาเพื่อนั่ง",
"block.create.seat.tooltip.summary": "เชิญนั่งลงบนเบาะแล้วเพลิดเพลินไประหว่างทาง! จะยึดผู้เล่นให้ติดกับ _สิ่งประดิษฐ์ที่กำลังเคลื่อนที่_ และยังเป็นเฟอร์นิเจอร์ที่สวยงามอีกด้วย แถมมาพร้อมสีหลากหลายให้เลือก!",
"block.create.secondary_linear_chassis": "บล็อกประสานรองแบบ 2 ด้าน",
@@ -548,7 +544,6 @@
"block.create.steam_engine": "เครื่องยนต์ไอน้ำ",
"block.create.steam_whistle": "นกหวีดไอน้ำ",
"block.create.sticker": "สติ๊กเกอร์",
- "block.create.toolbox.tooltip": "กล่องเครื่องมือ",
"block.create.toolbox.tooltip.behaviour1": "จะ _ยังคงเก็บไอเทมไว้ด้านในกล่อง_",
"block.create.toolbox.tooltip.behaviour2": "_ผู้เล่นในระยะ_ สามารถกดปุ่ม _เปิดกล่องเครื่องมือใกล้ๆ_ เพื่อดูของในกล่องได้จาก _ระยะหนึ่ง_",
"block.create.toolbox.tooltip.behaviour3": "จะทำการเปิด _หน้าต่างช่องเก็บของ_",
@@ -844,7 +839,6 @@
"item.create.bar_of_chocolate": "แท่งช็อกโกแล็ต",
"item.create.belt_connector": "สายพาน",
"item.create.blaze_cake": "เค้กเบลซ",
- "item.create.blaze_cake.tooltip": "เค้กเบลซ",
"item.create.blaze_cake.tooltip.summary": "ขนมมื้อสุดอร่อยสำหรับ _เตาเบลซ_ ของคุณที่ทำงานอย่างขยัน เพียงชิ้นเดียวก็ทำให้พวกมันไฟลุกซู่แล้ว!",
"item.create.blaze_cake_base": "ฐานเค้กเบลซ",
"item.create.brass_hand": "มือทองเหลือง",
@@ -934,7 +928,6 @@
"item.create.unprocessed_obsidian_sheet": "แผ่นออบซิเดียนไม่ผ่านกระบวนการ",
"item.create.vertical_gearbox": "กระปุกเกียร์แนวตั้ง",
"item.create.wand_of_symmetry": "คทาแห่งความสมมาตร",
- "item.create.wand_of_symmetry.tooltip": "คทาแห่งความสมมาตร",
"item.create.wheat_flour": "แป้งสาลี",
"item.create.whisk": "ที่ปั่น",
"item.create.wrench": "ประแจ",
diff --git a/src/main/resources/assets/create/lang/tok.json b/src/main/resources/assets/create/lang/tok.json
index 3105b4652..40cc1fe2f 100644
--- a/src/main/resources/assets/create/lang/tok.json
+++ b/src/main/resources/assets/create/lang/tok.json
@@ -72,7 +72,6 @@
"advancement.create.saw_processing": "monsuta pi tomo pali nanpa wan",
"advancement.create.shifting_gears": "ilo sike li ante",
"advancement.create.shifting_gears.desc": "o linja e sike ilo suli tawa sike ilo lili la, sina ken ante e wawa tawa ilo",
- "advancement.create.speed_controller": "jan pali ale li wile utala!",
"advancement.create.steam_engine": "tomo wawa",
"advancement.create.steam_engine.desc": "o pali e wawa pi tawa sike kepeken ilo wawa pi kon telo",
"advancement.create.steam_engine_maxed": "kon wawa",
@@ -181,12 +180,10 @@
"block.create.copycat_bars": "palisa pi sama lukin",
"block.create.copycat_base": "leko pi sama lukin",
"block.create.copycat_panel": "sinpin pi sama lukin",
- "block.create.copycat_panel.tooltip": "sinpin pi sama lukin",
"block.create.copycat_panel.tooltip.behaviour1": "ona li ken la ona li ante e _ijo lon luka sina_ tawa _selo ona_. sina _luka sin_ la ni li ante e _nasin_ anu _wawa_. sina ken kepeken _ilo pali_ tawa ni: sina weka e selo.",
"block.create.copycat_panel.tooltip.condition1": "sina luka e ona kepeken leko la",
"block.create.copycat_panel.tooltip.summary": "ona li _ante_ e _leko pi lupa ala_ tawa sinpin namako. ona li ken ante e _sinpin palisa_ e _lupa anpa_.",
"block.create.copycat_step": "leko lili pi sama lukin",
- "block.create.copycat_step.tooltip": "leko lili pi sama lukin",
"block.create.copycat_step.tooltip.behaviour1": "ona li ken la ona li ante e _ijo lon luka sina_ tawa _selo ona_. sina _luka sin_ la ni li ante e _nasin_ anu _wawa_. sina ken kepeken _ilo pali_ tawa ni: sina weka e selo.",
"block.create.copycat_step.tooltip.condition1": "nena nanpa tu la",
"block.create.copycat_step.tooltip.summary": "ona li _ante_ e _leko pi lupa ala_ tawa leko lili namako.",
@@ -200,7 +197,6 @@
"block.create.crushing_wheel": "sike pi pali ko",
"block.create.crushing_wheel_controller": "ilo sike pi pali ko",
"block.create.cuckoo_clock": "ilo tenpo pi mu waso",
- "block.create.cuckoo_clock.tooltip": "ILO TENPO PI MU WASO",
"block.create.cuckoo_clock.tooltip.behaviour1": "ni li pana e _sona tenpo_. tenpo suno wan la ona li mu lon tenpo tu. ona li mu lon meso pi tenpo suno. _jan li ken lape_ la ona li mu kin.",
"block.create.cuckoo_clock.tooltip.condition1": "sina wawa e ona kepeken wawa sike la",
"block.create.cuckoo_clock.tooltip.summary": "ilo pona ni li _namako_ e tomo _li pana e sona tenpo_ tawa sina.",
@@ -438,7 +434,6 @@
"block.create.mechanical_roller": "ilo sike pi pali nasin",
"block.create.mechanical_saw": "ilo sike kipisi",
"block.create.metal_bracket": "sinpin wawa kiwen",
- "block.create.metal_bracket.tooltip": "SINPIN WAWA PI KIWEN",
"block.create.metal_bracket.tooltip.summary": "o _namako_ e _palisa sike_ e _sike ilo_ e _palisa telo_ kepeken ilo kiwen ni.",
"block.create.metal_girder": "palisa wawa kiwen",
"block.create.metal_girder_encased_shaft": "palisa sike lon insa palisa wawa kiwen",
@@ -567,7 +562,6 @@
"block.create.scorchia_pillar": "kiwen Selikowija palisa",
"block.create.scoria": "kiwen Sakowija",
"block.create.scoria_pillar": "kiwen Sakowija palisa",
- "block.create.seat.tooltip": "SUPA MONSI",
"block.create.secondary_linear_chassis": "sijelo sike palisa ante",
"block.create.sequenced_gearshift": "ilo sona pi ante tawa",
"block.create.shadow_steel_casing": "selo pimeja",
@@ -701,7 +695,6 @@
"block.create.white_valve_handle": "sike luka walo",
"block.create.windmill_bearing": "ilo kon pi tawa sike",
"block.create.wooden_bracket": "sinpin wawa pi kiwen kasi",
- "block.create.wooden_bracket.tooltip": "SINPIN WAWA PI KIWEN KASI",
"block.create.wooden_bracket.tooltip.summary": "o _namako_ e _palisa sike_ e _sike ilo_ e _palisa telo_ kepeken ilo kasi ni.",
"block.create.yellow_nixie_tube": "palisa sitelen jelo",
"block.create.yellow_sail": "lipu kon jelo",
@@ -1421,7 +1414,6 @@
"item.create.bar_of_chocolate": "leko pi suwi pimeja",
"item.create.belt_connector": "linja ilo",
"item.create.blaze_cake": "moku pi monsuta seli",
- "item.create.blaze_cake.tooltip": "PAN SUWI PI MONSUTA SELI",
"item.create.blaze_cake.tooltip.summary": "moku pi tawa _poki sina pi monsuta seli_ pona. moku ni li seli a e ona!",
"item.create.blaze_cake_base": "insa moku pi monsuta seli",
"item.create.brass_hand": "luka pi kiwen ilo",
diff --git a/src/main/resources/assets/create/lang/tr_tr.json b/src/main/resources/assets/create/lang/tr_tr.json
index 7edd50d2d..1d8a71e42 100644
--- a/src/main/resources/assets/create/lang/tr_tr.json
+++ b/src/main/resources/assets/create/lang/tr_tr.json
@@ -12,8 +12,9 @@
"advancement.create.backtank": "Cepte Basınç",
"advancement.create.backtank.desc": "Bir bakır sırt tüpü oluşturup içini hava basıncıyla doldurun",
"advancement.create.belt": "Yosun Kayışı",
- "advancement.create.belt.desc": "İki Şaftı Mekanik Kayış ile bağlama",
+ "advancement.create.belt.desc": "İki Şaftı Mekanik Kayış ile bağla",
"advancement.create.belt_funnel_kiss": "Tüneller ve Kayışlar",
+ "advancement.create.belt_funnel_kiss.desc": "Bantta bulunan 2 huniyi öptür\n§7(Gizli başarım)",
"advancement.create.brass": "İşte gerçek alaşım",
"advancement.create.brass.desc": "Pirinç külçeleri üretmek için bakır ve çinkoyu blaze ile ısıtılmış mekanik mikserle karıştırman lazım",
"advancement.create.brass_casing": "Pirinç Çağı",
@@ -31,6 +32,7 @@
"advancement.create.clockwork_bearing.desc": "Saat Rulmanına bağlı bir yapı oluştur",
"advancement.create.compacting": "Kompaktlaştırmak",
"advancement.create.compacting.desc": "Daha fazla üründen daha az ürün oluşturmak için bir Mekanik Pres ve bir Havza kullanın",
+ "advancement.create.conductor": "Sürücü Eğitmeni",
"advancement.create.conductor.desc": "Tren Planı ile çalışan bir Tren yap",
"advancement.create.contraption_actors": "Bir Amaçla İlerlemek",
"advancement.create.contraption_actors.desc": "Mekanik Matkap, Testere veya Biçici gibi cihazlarla donatılmış bir düzenek oluşturun",
@@ -40,12 +42,13 @@
"advancement.create.copper_casing.desc": "Soyulmuş oduna Bakır Külçe uygulayarak makineleriniz için su geçirmez bir kasa oluşturun",
"advancement.create.crafter_lazy_000": "Sanırım yaşlanıcağım",
"advancement.create.cross_streams": "Buhara denk gelme!",
+ "advancement.create.cross_streams.desc": "İki sıvıyı boru ağında buluştururken izle\n§7(Gizli Başarım)",
"advancement.create.crusher_maxed_0000": "Ezmek",
"advancement.create.crusher_maxed_0000.desc": "Ezici tekerleri son hızda çalıştır",
"advancement.create.crushing_wheel": "Bir Çift Dev",
"advancement.create.crushing_wheel.desc": "Ezici tekerlere güç ver",
"advancement.create.cuckoo_clock": "Vakit geldi mi?",
- "advancement.create.cuckoo_clock.desc": "Guguklu saat uyku vaktinin geldiğini duyursun",
+ "advancement.create.cuckoo_clock.desc": "Guguklu Saatinizin uyku vaktini duyurmasına tanık olun",
"advancement.create.deployer": "Yapay Zeka",
"advancement.create.deployer.desc": "Bir bırakıcı koyup güçlendir, Senin mükemmel yansıman",
"advancement.create.display_board_0": "Dinamik Süreler",
@@ -55,6 +58,7 @@
"advancement.create.diving_suit": "Dehlizlere Hazır",
"advancement.create.diving_suit.desc": "Dalgıç Kaskı ve Bakır Sırt Tüpü kuşanırken suya atlayın",
"advancement.create.diving_suit_lava": "Yolgezer ile yüzmek",
+ "advancement.create.diving_suit_lava.desc": "Netherit dalgıç kıyafetinle lava atlamayı dene",
"advancement.create.drain": "Çalkalama Kurutma",
"advancement.create.drain.desc": "Eşya Süzgeci tarafından bir sıvı dolu bir eşyanın boşaltılmasını izle",
"advancement.create.ejector_maxed": "Tramplen Şampiyonu",
@@ -64,9 +68,11 @@
"advancement.create.extendo_grip": "Boioioing!",
"advancement.create.extendo_grip.desc": "Kendine bir Ulaşım Arttırıcısı al",
"advancement.create.extendo_grip_dual": "Esnek Kollar",
+ "advancement.create.extendo_grip_dual.desc": "İki eline mekanik kol alıp süper uzaklığa eriş\n§7(Gizli Başarım)",
"advancement.create.fan_processing": "Parçacık İşleme",
"advancement.create.fan_processing.desc": "Malzemeleri işlemek için Kapalı Fan kullanın",
"advancement.create.fist_bump": "Yumruk Tokuşturma",
+ "advancement.create.fist_bump.desc": "İki Konuşlandırıcının yumruklaşmasını sağlayın\n§7(Gizli Başarım)",
"advancement.create.foods": "Dengeli Bir Diyet",
"advancement.create.foods.desc": "Aynı olukda Çikolatalı Kaplamalı Dutlar, Ballı Elma ve Tatlı Çörek yap",
"advancement.create.funnel": "Havalimanı Estetiği",
@@ -74,6 +80,7 @@
"advancement.create.glass_pipe": "Akış Keşfi",
"advancement.create.glass_pipe.desc": "Sıvı içeren bir boruya İngiliz Anahtarını kullan",
"advancement.create.hand_crank_000": "Yorucu Bir Egzersis",
+ "advancement.create.hand_crank_000.desc": "Tamamen yorulana kadar El Krankını çevir\n§7(Gizli Başarım)",
"advancement.create.haunted_bell": "Ruh görüşü",
"advancement.create.haunted_bell.desc": "Lanetli Çanı Çal",
"advancement.create.honey_drain": "Otonom Arıcılık",
@@ -83,8 +90,10 @@
"advancement.create.hose_pulley_lava": "Yerküreyi Hortumlamak",
"advancement.create.hose_pulley_lava.desc": "Sınırsız sayılablecek büyüklükde lavdan pompala",
"advancement.create.lava_wheel_00000": "Magma Çarkı",
+ "advancement.create.lava_wheel_00000.desc": "Bunun çalışmaması gerekiyordu\n§7(Gizli Başarım)",
"advancement.create.linked_controller": "Yattığın yerden kontrol",
"advancement.create.linked_controller.desc": "Kumanda kullanarak bir Kızıltaş Bağlantıcısını aktif et",
+ "advancement.create.long_train": "İddialı çabalar",
"advancement.create.long_train.desc": "En az 6 vagonlu bir Tren yap",
"advancement.create.long_travel": "Uzun Yolculuk",
"advancement.create.long_travel.desc": "Tren Oturağından başladığın noktadan 5000 blok ötede in",
@@ -101,7 +110,9 @@
"advancement.create.millstone": "Öğütmeyi Kucakla",
"advancement.create.millstone.desc": "Malzemeleri öğütmek için bir değirmen taşı kullanın",
"advancement.create.musical_arm": "DJ Mekanik",
+ "advancement.create.musical_arm.desc": "Mekanik koluna müzik çaldır\n§7(Gizli Başarım)",
"advancement.create.pipe_organ": "Kilise Orgu",
+ "advancement.create.pipe_organ.desc": "12 farklı notadaki buhar fülütlerini tek bir tanka bağla\n§7(Gizli Başarım)",
"advancement.create.portable_storage_interface": "Yol Üstü Takas",
"advancement.create.portable_storage_interface.desc": "Bir Hareketli Depolama Bağlantı Noktası kullanarak eşyaları bir Düzeneğe alın veya çıkarın",
"advancement.create.potato_cannon": "Fvoomp!",
@@ -113,6 +124,7 @@
"advancement.create.pulley_maxed": "Hiçliğe Halat",
"advancement.create.pulley_maxed.desc": "Halat Çekiciyi 200 Bloktan daha derine uzatın",
"advancement.create.red_signal": "Profesyonel Sürücü",
+ "advancement.create.red_signal.desc": "Kırmızı tren sinyali ver\n§7(Gizli Başarım)",
"advancement.create.root": "Create'e Hoş Geldiniz",
"advancement.create.root.desc": "İşte Mekanizmalar Olun",
"advancement.create.rose_quartz": "Pembe Elmas",
@@ -123,7 +135,7 @@
"advancement.create.self_deploying.desc": "Vagonla yapılmış bir mekanizmanın kendi önüne otomatik ray koymasını sağla",
"advancement.create.shifting_gears": "Vitesleri Değiştirmek",
"advancement.create.shifting_gears.desc": "Büyük Dişliyi Küçük Dişliye bağlayın, böylece Mekanizmanızın hızını değiştirebilirsiniz",
- "advancement.create.speed_controller": "Mühedisler Ondan Nefret Ediyor!",
+ "advancement.create.speed_controller": "Mühendisler bu basit numaradan nefret ediyor!",
"advancement.create.speed_controller.desc": "Düzeneğini Dönme Hızı Kontrol Edicisi ile mükemelleştir",
"advancement.create.spout": "Şlops",
"advancement.create.spout.desc": "Sıvı Püskürtücü tarafından bir sıvı konteynırının doldurulmasını izle",
@@ -136,7 +148,9 @@
"advancement.create.stressometer": "İnekler İçin Stress",
"advancement.create.stressometer.desc": "Mühendisin Gözlükleri ve bir Stresmetre yardımıyla tam bir okuma alın",
"advancement.create.stressometer_maxed": "Tam Streslenmiş",
+ "advancement.create.stressometer_maxed.desc": "Stresmetrede %100 değerini gör\n§7(Gizli Başarım)",
"advancement.create.sturdy_sheet": "En Sert Kayalar",
+ "advancement.create.sturdy_sheet.desc": "Obsidyen tozu ile sağlam levha yap",
"advancement.create.super_glue": "Birleşme Alanı",
"advancement.create.super_glue.desc": "Blokları grup haline getirmek için süper yapıştırıcı ile yapıştırın",
"advancement.create.track_0": "Trenler",
@@ -148,10 +162,15 @@
"advancement.create.train": "Artık hazır!",
"advancement.create.train.desc": "İlk trenini yap",
"advancement.create.train_casing_00": "Lojistik Çağı",
+ "advancement.create.train_casing_00.desc": "Sağlam plakalar ile tren bloğu üret",
"advancement.create.train_crash": "Çok Kötü Servis",
+ "advancement.create.train_crash.desc": "Yolcuyken bir tren kazasına şahit ol\n§7(Gizli Başarım)",
"advancement.create.train_crash_backwards": "Kör Nokta",
+ "advancement.create.train_crash_backwards.desc": "Tren ile geri giderken başka bir trene çarp\n§7(Gizli Başarım)",
+ "advancement.create.train_portal": "Boyutsal yolcu",
"advancement.create.train_portal.desc": "Bir Nether geçidinden Tren ile geç",
"advancement.create.train_roadkill": "Yol Ölümü",
+ "advancement.create.train_roadkill.desc": "Bir düşmanı trenin ile ez\n§7(Gizli Başarım)",
"advancement.create.train_whistle": "Çuuf Çuuf!",
"advancement.create.train_whistle.desc": "Trenine Buhar Düdüğü koy ve Treni sürerken aktif et",
"advancement.create.water_supply": "Göl Toplayıcı",
@@ -222,11 +241,12 @@
"block.create.clipboard": "Pano",
"block.create.clipboard.tooltip.behaviour2": "Bazı blokların _ayarları_, filtereler gibi, başka bir yere _kopyalanabilir (Sağ-Tık)_ ve _uygulanabilir (Sol-Tık)_.",
"block.create.clipboard.tooltip.condition1": "Sağ-Tık yapıldığında",
+ "block.create.clipboard.tooltip.condition2": "Blok üzerinde kullanıldığında",
"block.create.clockwork_bearing": "Saat Rulmanı",
"block.create.clutch": "Debriyaj",
"block.create.cogwheel": "Dişli",
"block.create.content_observer": "Akıllı Gözlemci",
- "block.create.contraption_controls": "Düzenek Kontrolleri",
+ "block.create.contraption_controls": "Mekanizma Kontrolcüsü",
"block.create.controller_rail": "Kontrolcü Ray",
"block.create.controls": "Tren Kontrolleri",
"block.create.copper_backtank": "Bakır Sırt Tüpü",
@@ -245,17 +265,14 @@
"block.create.copycat_bars": "Taklitçi Parmaklıklar",
"block.create.copycat_base": "Taklitçi Blok",
"block.create.copycat_panel": "Taklitçi Tuzak Kapısı",
- "block.create.copycat_panel.tooltip": "TAKLİTÇİ TUZAK KAPISI",
"block.create.copycat_panel.tooltip.behaviour1": "Eğer mümkünse _tutulan eşyanın materyalini_ uygular. _Yönünü_ ve _güçlendirilme_ durumunu belirlemek için _tekrar tıkla_. Materyali _sıfırlamak_ için _İngiliz Anahtarını_ kullan.",
"block.create.copycat_panel.tooltip.condition1": "Sağ-Tık yapıldığında",
"block.create.copycat_panel.tooltip.summary": "Herhangi bir _tam bloğu_ dekoratif bir tuzak kapısına _dönüştürür_. _Parmaklıkları_ ve _Tuzak Kapılarını_ da kabul eder.",
"block.create.copycat_step": "Taklitçi Yarım Basamak",
- "block.create.copycat_step.tooltip": "TAKLİTÇİ YARIM BASAMAK",
"block.create.copycat_step.tooltip.behaviour1": "Eğer mümkünse _tutulan eşyanın materyalini_ uygular. _Yönünü_ ve _güçlendirilme_ durumunu belirlemek için _tekrar tıkla_. Materyali _sıfırlamak_ için _İngiliz Anahtarını_ kullan.",
"block.create.copycat_step.tooltip.condition1": "Sağ-Tık yapıldığında",
"block.create.copycat_step.tooltip.summary": "Herhangi bir _tam bloğu_ dekoratif bir yarım basamağa _çevirir_.",
"block.create.creative_crate": "Yaratıcı Mod Kasası",
- "block.create.creative_crate.tooltip": "YARATICI MOD KASASI",
"block.create.creative_fluid_tank": "Yaratıcı Mod Sıvı Tankı",
"block.create.creative_motor": "Yaratıcı Mod Motoru",
"block.create.crimsite": "Kızılsit",
@@ -265,7 +282,6 @@
"block.create.crushing_wheel": "Ezici Teker",
"block.create.crushing_wheel_controller": "Ezici Teker Kontrolörü",
"block.create.cuckoo_clock": "Guguklu Saat",
- "block.create.cuckoo_clock.tooltip": "GUGUKLU SAAT",
"block.create.cut_andesite": "Kesilmiş Andezit",
"block.create.cut_andesite_brick_slab": "Kesilmiş Andezit Tuğla Basamak",
"block.create.cut_andesite_brick_stairs": "Kesilmiş Andezit Tuğla Merdivenler",
@@ -393,8 +409,8 @@
"block.create.display_board": "Ekran",
"block.create.display_link": "Ekran Bağlantıcısı",
"block.create.dripstone_pillar": "Damla Taş Sütun",
- "block.create.elevator_contact": "Asansör Kaynağı",
- "block.create.elevator_pulley": "Asansör Halat Makarası",
+ "block.create.elevator_contact": "Asansör Temasçısı",
+ "block.create.elevator_pulley": "Asansör Makarası",
"block.create.encased_chain_drive": "Zincirleme Sürücü",
"block.create.encased_fan": "Fan Kutusu",
"block.create.encased_fluid_pipe": "Kaplı Sıvı Borusu",
@@ -410,6 +426,7 @@
"block.create.fluid_tank": "Sıvı Tankı",
"block.create.fluid_valve": "Sıvı Vanası",
"block.create.flywheel": "Volan",
+ "block.create.flywheel.tooltip.behaviour1": "Dönmeye başlar.",
"block.create.flywheel.tooltip.summary": "_Makinelerinizi_ bu görkemli Pirinç Çark ile _Süsleyin_.",
"block.create.framed_glass": "Çerçeveli Cam",
"block.create.framed_glass_door": "Çerçeveli Cam Kapı",
@@ -433,7 +450,6 @@
"block.create.green_valve_handle": "Yeşil Vana",
"block.create.hand_crank": "El Krankı",
"block.create.haunted_bell": "Lanetli Çan",
- "block.create.haunted_bell.tooltip": "LANETLİ ÇAN",
"block.create.haunted_bell.tooltip.summary": "Nether'daki kayıp ruhlar tarafından lanetlenmiş _Lanetli Çan_.",
"block.create.honey": "Bal",
"block.create.horizontal_framed_glass": "Yatay Çerçeveli Cam",
@@ -502,7 +518,6 @@
"block.create.mechanical_roller": "Mekanik Silindir",
"block.create.mechanical_saw": "Mekanik Testere",
"block.create.metal_bracket": "Metal Braket",
- "block.create.metal_bracket.tooltip": "METAL BRAKET",
"block.create.metal_bracket.tooltip.summary": "_Şaft, Dişli_ ve _Borularını_ endüstriyel ve dayanıklı destekler ile _süsle_.",
"block.create.metal_girder": "Metal Kiriş",
"block.create.metal_girder_encased_shaft": "Metal Kiriş Kaplı Şaft",
@@ -512,7 +527,6 @@
"block.create.netherite_backtank": "Netherite Sırt Tüpü",
"block.create.nixie_tube": "Nixie Tüpü",
"block.create.nozzle": "Nozül",
- "block.create.nozzle.tooltip": "NOZÜL",
"block.create.oak_window": "Meşe Pencere",
"block.create.oak_window_pane": "Meşe İnce Pencere",
"block.create.ochrum": "Okrum",
@@ -530,7 +544,6 @@
"block.create.oxidized_copper_tile_stairs": "Oksitlenmiş Bakır Fayans Merdiven",
"block.create.oxidized_copper_tiles": "Oksitlenmiş Bakır Fayans",
"block.create.peculiar_bell": "Garip Çan",
- "block.create.peculiar_bell.tooltip": "GARİP ÇAN",
"block.create.peculiar_bell.tooltip.summary": "Dekoratif bir _Pirinç Zil_. Açık olan _Ruh Ateşi_'nin hemen üstüne yerleştirmenin yan-etkileri olabilir...",
"block.create.pink_nixie_tube": "Pembe Nixie Tüpü",
"block.create.pink_sail": "Pembe Yelken",
@@ -539,7 +552,6 @@
"block.create.pink_valve_handle": "Pembe Vana",
"block.create.piston_extension_pole": "Piston Uzatma Çubuğu",
"block.create.placard": "Pirinç Çerçeve",
- "block.create.placard.tooltip": "PİRİNÇ ÇERÇEVE",
"block.create.placard.tooltip.behaviour1": "Tutulan _eşyayı_ Prinç Çerçeveye _ekler_. Eşleşen eşya zaten çerçeveletilmişse kısa bir _Kızıl taş_ sinyali _yayar_.",
"block.create.placard.tooltip.behaviour2": "Geçerli _eşyayı_ çerçeveden _kaldırır_.",
"block.create.placard.tooltip.condition1": "Eşya ile Sağ-Tık yapıldığında",
@@ -633,12 +645,10 @@
"block.create.rotation_speed_controller": "Dönüş Hızı Kontrollcüsü",
"block.create.sail_frame": "Yel Değirmeni Yelken Çerçevesi",
"block.create.schematic_table": "Şematik Masası",
- "block.create.schematic_table.tooltip": "ŞEMATİK MASASI",
"block.create.schematic_table.tooltip.behaviour1": "Şema Klasörünüzden seçtiğiniz bir dosyayı yükler.",
"block.create.schematic_table.tooltip.condition1": "Boş Şematik verildiğinde",
"block.create.schematic_table.tooltip.summary": "Kaydedilmiş Şemaları _Boş Şematik_ üzerine yazar.",
"block.create.schematicannon": "Şematik Topu",
- "block.create.schematicannon.tooltip": "ŞEMATİK TOPU",
"block.create.schematicannon.tooltip.behaviour1": "_Arayüzü_ açar",
"block.create.schematicannon.tooltip.condition1": "Sağ-Tık yapıldığında",
"block.create.schematicannon.tooltip.summary": "Blokları fırlatarak Dünya'da kurulu bir _Şematiği_ yeniden oluşturur. Bitişik Envanterlerden ögeler kullanır ve yakıt olarak _Barut_ harcar.",
@@ -724,7 +734,6 @@
"block.create.stressometer": "Stresmetre",
"block.create.tiled_glass": "Çinili Cam",
"block.create.tiled_glass_pane": "Çinili Cam Bölme",
- "block.create.toolbox.tooltip": "ALET ÇANTASI",
"block.create.toolbox.tooltip.condition3": "Sağ-Tık yapıldığında",
"block.create.track": "Tren Rayı",
"block.create.track_observer": "Tren Gözlemcisi",
@@ -734,7 +743,6 @@
"block.create.train_trapdoor": "Tren Kapısı",
"block.create.tuff_pillar": "Tüf Sütunu",
"block.create.turntable": "Döner Tabla",
- "block.create.turntable.tooltip": "DÖNER TABLA",
"block.create.veridium": "Veridyum",
"block.create.veridium_pillar": "Veridyum Sütunu",
"block.create.vertical_framed_glass": "Dikey Çerçeveli Cam",
@@ -781,7 +789,6 @@
"block.create.white_valve_handle": "Beyaz Vana",
"block.create.windmill_bearing": "Yel Değirmeni Rulmanı",
"block.create.wooden_bracket": "Odun Braket",
- "block.create.wooden_bracket.tooltip": "ODUN BRAKET",
"block.create.wooden_bracket.tooltip.summary": "_Şaft, Dişli_ ve _Borularını_ ahşap ve hoş destekler ile _süsle_.",
"block.create.yellow_nixie_tube": "Sarı Nixie Tüpü",
"block.create.yellow_sail": "Sarı Yelken",
@@ -812,8 +819,10 @@
"create.boiler.per_tick": "Tick başına %1$s",
"create.boiler.size": "Boyut",
"create.boiler.size_dots": "....... ",
+ "create.boiler.status": "Kazan Durumu: %1$s",
+ "create.boiler.status_short": "Kazan: %1$s",
"create.boiler.via_engines": "%1$s Motorlar Aracılığıyla",
- "create.boiler.via_one_engine": "1 Motor Aracılığıyla",
+ "create.boiler.via_one_engine": "1 motor aracılığıyla",
"create.boiler.water": "Su",
"create.boiler.water_dots": "... ",
"create.boiler.water_input_rate": "Su girdi oranı",
@@ -832,6 +841,7 @@
"create.contraption.controls.actor_toggle.off": "Kapalı",
"create.contraption.controls.actor_toggle.on": "Açık",
"create.contraption.controls.floor_unreachable": "Ulaşılamıyor",
+ "create.contraption.controls.stop_controlling": "Mekanizmayı kontrol etmeyi bıraktı",
"create.contraption.door_control.all": "Tüm Kapıları Aç",
"create.contraption.door_control.all.short": "Hepsini Aç",
"create.contraption.door_control.east": "Yalnızca Doğu Tarafı",
@@ -877,11 +887,15 @@
"create.crafting_blueprint.optional": "Opsiyonel",
"create.crafting_blueprint.secondary_display_slot": "İkincil Gösterge Yuvası",
"create.display_link.information_type": "Bilgi türü",
+ "create.display_link.invalid": "Bağlantının geçerli bir hedefi yok, tekrar yerleştirmeyi deneyin",
"create.display_link.no_source": "Görüntü Kaynağı Değil",
"create.display_link.no_target": "Görüntü Kaynağı Değil",
"create.display_link.set": "Hedeflenen konum seçildi",
"create.display_link.title": "Ekran Bağlantıcısı",
+ "create.display_link.writing_to": "Gönder:",
+ "create.display_source.boiler.for_boiler_status": "Kazan Durumu için",
"create.display_source.boiler.not_enough_space": "Yeterli alan yok ",
+ "create.display_source.boiler_status": "Kazan Durumu",
"create.display_source.computer_display_source": "Bilgisayardan",
"create.display_source.current_floor": "Asansör Konumu",
"create.display_source.fill_level.percent": "Yüzde",
@@ -915,6 +929,9 @@
"create.display_target.line": "Satır %1$s",
"create.display_target.page": "Sayfa %1$s",
"create.display_target.single_line": "Tek Satır",
+ "create.elevator_contact.floor_description": "Kat Açıklaması",
+ "create.elevator_contact.floor_identifier": "Kat Belirteci",
+ "create.elevator_contact.title": "Asansör Temasçısı",
"create.flap_display.cycles.alphabet": " ;A;B;C;Ç;D;E;F;G;Ğ;H;I;İ;J;K;L;M;N;O;Ö;P;Q;R;S;Ş;T;U;Ü;V;X;Y;Z",
"create.flap_display.cycles.arrival_time": " ; dk;şimdi;15s;30s;45s",
"create.flap_display.cycles.fluid_units": "mK;K ",
@@ -954,11 +971,13 @@
"create.gui.adjustable_crate.title": "Ayarlanabilir Kasa",
"create.gui.assembly.exception": "Bu Mekanizma birleştirmeye uygun değil:",
"create.gui.assembly.exception.chunkNotLoaded": "[%1$s,%2$s,%3$s] Noktasındaki blok yüklenmiş bir yığında değil",
+ "create.gui.assembly.exception.column_conflict": "Başka bir Asansör zaten bu temasçı sütununu hedefliyor",
"create.gui.assembly.exception.noPistonPoles": "Piston'da bazı uzatma Direkleri eksik",
"create.gui.assembly.exception.no_contacts": "Asansörler yapıya yatay bir _Kızıltaş_ _İletişim_ eklenmesini gerektirir",
"create.gui.assembly.exception.not_enough_sails": "Yapı yeterince yelken benzeri blok içermiyor. Yelken benzeri blok sayısı: %1$s\nEn az %2$s yelken benzeri blok gereklidir",
"create.gui.assembly.exception.structureTooLarge": "Mekanizma çok fazla Blok içeriyor.\nYapılandırılan maksimum değer: %1$s",
"create.gui.assembly.exception.tooManyPistonPoles": "Bu Pistona bağlı çok fazla uzatma Direği var.\nYapılandırılan maksimum değer: %1$s",
+ "create.gui.assembly.exception.too_many_contacts": "Asansörlere birden fazla _Kızıltaş_ _Temasçısı_ eklenemez",
"create.gui.assembly.exception.unmovableBlock": "Taşınamaz Blok (%4$s) [%1$s,%2$s,%3$s]",
"create.gui.attached_computer.controlled": "Bu cihaz bir bilgisayar tarafından kontrol ediliyor",
"create.gui.attached_computer.hint": "Cihazı manuel olarak kullanmak için tüm bilgisayar ve modemlerin bağlantısını kesin",
@@ -1098,6 +1117,8 @@
"create.gui.value_settings.release_to_confirm": "Onaylamak için %1$s'i Serbest Bırakın",
"create.hint.derailed_train.title": "Raydan Çıkmış Tren",
"create.hint.empty_bearing.title": "Rulmanı Güncelle",
+ "create.hint.full_deployer": "Görünüşe göre bu _Konuşlandırıcı,_ _çıkarılması_ gereken _fazla miktarda_ _eşya_ içeriyor. Taşmasını önlemek için _huni,_ _konveyör ağzı_ veya başka bir yöntem kullanın.",
+ "create.hint.full_deployer.title": "Dağıtıcı etkinleştirilemiyor",
"create.hint.hose_pulley": "Hedeflenen sıvı kütlesinin sonsuz olduğu kabul edilir.",
"create.hint.mechanical_arm_no_targets.title": "Hedef Yok",
"create.item_attributes.badly_damaged": "ağır hasarlı",
@@ -1185,6 +1206,10 @@
"create.orientation.alongZ": "Z-Ekseni Boyunca",
"create.orientation.diagonal": "Köşegen",
"create.orientation.horizontal": "Yatay",
+ "create.ponder.analog_lever.header": "Analog Şalter kullanarak sinyalleri kontrol etme",
+ "create.ponder.analog_lever.text_1": "Analog Şalter kompakt ve hassas bir kızıltaş gücü kaynağı sağlar",
+ "create.ponder.analog_lever.text_2": "Analog güç çıkışını artırmak için Sağ-Tık yapın",
+ "create.ponder.analog_lever.text_3": "Güç çıkışını tekrar azaltmak için Eğilirken Sağ-Tık yapın",
"create.ponder.associated": "Bağlantılı Girdiler",
"create.ponder.belt_connector.text_1": "İki şafta kayış ile Sağ-Tık yapmak onları birbirine bağlar",
"create.ponder.belt_connector.text_3": "Kayış boyunca ek Şaftlar yerleştirilebilir",
@@ -1192,6 +1217,7 @@
"create.ponder.belt_connector.text_5": "Eklenen şaftlar ingiliz anahtarı ile çıkarılabilir",
"create.ponder.belt_directions.text_2": "1. Yatay olarak bağlanabilirler",
"create.ponder.belt_directions.text_5": "4. Ve dikey şaftları yatay olarak bağlayabilirler",
+ "create.ponder.blaze_burner.text_4": "Besleme işlemi Konuşlandırıcı veya Mekanik Kol kullanılarak otomatikleştirilebilir",
"create.ponder.categories": "Create'de Mevcut Kategoriler",
"create.ponder.chain_drive.text_2": "Bu şekilde bağlanan tüm şaftlar aynı yönde dönerler",
"create.ponder.chute_upward.text_2": "Mühendisin Gözlükleri ile olukları incelemek hareket yönleri hakkındaki bilgiyi ortaya çıkarır",
@@ -1207,6 +1233,8 @@
"create.ponder.close": "Kapat",
"create.ponder.cogwheel.text_2": "Bu şekilde bağlanan komşu şaftlar ters yönde dönerler",
"create.ponder.cogwheel_casing.text_2": "Kasalandıktan sonra eklenen bileşenler şaft çıktısına bağlanmaz",
+ "create.ponder.contraption_controls.header": "Mekanizma Kontrolcüsünü Kullanma",
+ "create.ponder.contraption_controls.text_3": "Mekanizmanın herhangi bir yerine takılabilirler",
"create.ponder.creative_fluid_tank.header": "Yaratıcı Mod Sıvı Tankları",
"create.ponder.creative_fluid_tank.text_1": "Yaratıcı Mod Sıvı Tankları sonsuz miktarda sıvı sağlamak için kullanılabilir",
"create.ponder.creative_fluid_tank.text_3": "Boru sistemleri tanka atanan sıvıyı sınırsızca çekebilir",
@@ -1217,8 +1245,60 @@
"create.ponder.creative_motor_mojang.header": "Mojang'ın Muamelesi",
"create.ponder.crushing_wheels.header": "Ezici Tekerler ile eşyaları işlemek",
"create.ponder.crushing_wheels.text_1": "Bir çift Ezici Teker eşyaları oldukça verimli bir şekilde işleyebilir",
+ "create.ponder.deployer.header": "Konuşlandırıcıyı Kullanma",
+ "create.ponder.deployer.text_1": "Konuşlandırıcı, Dönüşsel Güç verildiğinde oyuncu etkileşimlerini taklit edebilir",
+ "create.ponder.deployer.text_10": "Kullanılacak bir Eşya vermek için ön tarafa Sağ-Tık yapın",
+ "create.ponder.deployer.text_11": "Eşyalar otomatik olarak da eklenebilir",
+ "create.ponder.deployer.text_12": "Konuşlandırıcılar bir filtre yuvası taşır",
+ "create.ponder.deployer.text_13": "Bir filtre ayarlanmışsa yalnızca eşleşen bir eşya tutulduğunda etkinleşir",
+ "create.ponder.deployer.text_14": "Artık yalnızca filtreyle eşleşen eşyalar eklenebilir...",
+ "create.ponder.deployer.text_15": "...ve yalnızca eşleşmeyen eşyalar çıkarılacak",
+ "create.ponder.deployer.text_2": "Her zaman 2 blok önündeki konumla etkileşime girecektir",
+ "create.ponder.deployer.text_3": "Hemen önündeki bloklar onu engellemez",
+ "create.ponder.deployer.text_4": "Konuşlandırıcıların yapabilecekleri:",
+ "create.ponder.deployer.text_5": "Blokları Yerleştir,",
+ "create.ponder.deployer.text_6": "Eşyaları Kullan,",
+ "create.ponder.deployer.text_7": "Blokları Etkinleştir,",
+ "create.ponder.deployer.text_8": "Blokları hasat et",
+ "create.ponder.deployer.text_9": "ve Canlılara Saldır",
+ "create.ponder.deployer_contraption.header": "Mekanizmalarda Konuşlandırıcı Kullanma",
+ "create.ponder.deployer_contraption.text_1": "Konuşlandırıcılar animasyonlu bir Mekanizmanın parçası olarak hareket ettirildiğinde...",
+ "create.ponder.deployer_modes.header": "Konuşlandırıcı Modları",
+ "create.ponder.deployer_modes.text_1": "Varsayılan olarak bir Konuşlandırıcı, Sağ-Tık etkileşimini taklit eder",
+ "create.ponder.deployer_modes.text_2": "Bir İngiliz Anahtarı kullanarak bunun yerine Sol-Tıkı taklit edecek şekilde ayarlanabilir",
+ "create.ponder.deployer_processing.header": "Konuşlandırıcı Kullanarak Eşyaları İşleme",
+ "create.ponder.deployer_processing.text_1": "Konuşlandırıcı, uygun bir tutulan eşya ile altında sağlanan eşyaları işleyebilir",
+ "create.ponder.deployer_processing.text_3": "Eşyalar kayış üzerinde sağlandığında...",
+ "create.ponder.deployer_processing.text_4": "Konuşlandırıcı bunları otomatik olarak tutacak ve işleyecektir",
+ "create.ponder.deployer_redstone.header": "Konuşlandırıcıyı Kızıltaş ile Kontrol Etme",
+ "create.ponder.deployer_redstone.text_1": "Konuşlandırıcı, Kızıltaş ile güçlendirildiğinde etkinleştirilmeyecek",
+ "create.ponder.deployer_redstone.text_2": "Konuşlandırıcı, başlatılan tüm döngüleri durmadan önce bitirecektir",
"create.ponder.display_link.header": "Ekran Bağlantıcısını Ayarlama",
+ "create.ponder.elevator_pulley.header": "Asansör Makarasını Kullanma",
+ "create.ponder.elevator_pulley.text_1": "Asansör Makaraları yapıları işaretli konumlar arasında dikey olarak hareket ettirebilir",
+ "create.ponder.elevator_pulley.text_10": "Bu sütunu paylaşan tüm kızıltaş temasçıları dönüştürülecek",
+ "create.ponder.elevator_pulley.text_11": "Asansörü temasçıya çağırmak için bir kızıltaş sinyali sağlayın",
+ "create.ponder.elevator_pulley.text_12": "Hareket hızı makaradaki dönüşsel güç girdisine bağlıdır",
+ "create.ponder.elevator_pulley.text_13": "Kabindeyken bir kat seçmek için kontrol bloklarına bakarken fare tekerleğini kaydırın ve tıklayın",
+ "create.ponder.elevator_pulley.text_14": "Kurulmuş makaraya Sağ-Tık yapmak kabini tekrar bloklara dönüştürecektir",
+ "create.ponder.elevator_pulley.text_15": "Kabine takılan sürgülü kapılar otomatik olarak açılıp kapanacaktır",
+ "create.ponder.elevator_pulley.text_16": "Asansör Temasçısı, kabin kendi katındayken sinyal verir",
+ "create.ponder.elevator_pulley.text_17": "Bu, kapıları veya özel efektleri tetiklemek için varışta yararlı olabilir",
+ "create.ponder.elevator_pulley.text_18": "Herhangi bir temasçıdaki Ekran Bağlantıcısı asansörün mevcut katını gösterebilir",
+ "create.ponder.elevator_pulley.text_2": "Bir kabin inşa ederek başlayın",
+ "create.ponder.elevator_pulley.text_3": "Bir çift Kızıltaş Temasçısını birbirine bakacak şekilde yerleştirin...",
+ "create.ponder.elevator_pulley.text_4": "...ve bunlardan birini hareketli yapınıza yapıştırın",
+ "create.ponder.elevator_pulley.text_5": "Kat seçimini kolaylaştırmak için Mekanizma Kontrolcüsü eklenebilir",
+ "create.ponder.elevator_pulley.text_6": "Makaranın Dönüşsel Güç ile beslendiğinden emin olun",
+ "create.ponder.elevator_pulley.text_7": "Makaraya Sağ-Tık yapmak asansörü kurar",
+ "create.ponder.elevator_pulley.text_8": "Sabit temasçı artık Asansör Temasçısına dönüşüyor",
+ "create.ponder.elevator_pulley.text_9": "Asansör Temasçıları bir 'katı' temsil eder ve yapılandırılabilir",
+ "create.ponder.elevator_pulley_multi_rope.header": "Senkronize Makara Hareketi",
+ "create.ponder.elevator_pulley_multi_rope.text_1": "Ne zaman bir makara bir mekanizmayı birleştirse...",
+ "create.ponder.elevator_pulley_multi_rope.text_2": "...aynı katmandaki diğer makaralar yapıya bağlanacak",
+ "create.ponder.elevator_pulley_multi_rope.text_3": "Güç verilmesine gerek yoktur, efekti tamamen kozmetiktir",
"create.ponder.exit": "Çıkış",
+ "create.ponder.funnel_compat.text_4": "Eşya Süzgeçleri",
"create.ponder.gantry_carriage.text_1": "Gezer Vinçler, Gezer Vinç Şaftlarına oturtulup bu Şaft boyunca kayabilir.",
"create.ponder.gantry_cascaded.text_1": "Gezer vinç şaftları süper yapıştırıcı olmadan vince bağlanır",
"create.ponder.gantry_cascaded.text_2": "Yerinden oynatılan Gezer Vinç Şaftlarının üzerindeki vinçler için de aynısı geçerlidir",
@@ -1240,6 +1320,7 @@
"create.ponder.identify_mode": "Tanımlama modu etkin.\n[%1$s] ile durdurun",
"create.ponder.index_description": "Bağlantılı Eşyalar ve Bloklar hakkında bilgi edinmek için ikonlardan birine tıklayın",
"create.ponder.index_title": "İncele İndisi",
+ "create.ponder.item_drain.text_1": "Eşya Süzgeçleri eşyalardan sıvıları çıkarabilir",
"create.ponder.mechanical_arm.text_4": "Seçimleri kaldırmak için bileşenlere Sol-Tık yapın",
"create.ponder.mechanical_arm_filtering.text_1": "Girdi",
"create.ponder.mechanical_arm_filtering.text_2": "Çıktı",
@@ -1269,6 +1350,7 @@
"create.ponder.shared.storage_on_contraption": "Mekanizmaya eklenen Envanterler otomatik olarak düşen eşyaları toplayacak",
"create.ponder.slow_text": "Rahat Okuma",
"create.ponder.steam_engine.text_2": "Motora bir Şaft ile sağ tıklamak Kinetik Çıktıyı oluşturur",
+ "create.ponder.steam_engine.text_8": "Kazanın mevcut güç seviyesi Mühendisin Gözlüğü ile incelenebilir",
"create.ponder.steam_whistle.text_6": "Mühendisin Gözlüğü, Düdüğün mevcut ses perdesini bulmaya yardımcı olabilir",
"create.ponder.sticker.header": "Yapışkı kullanarak blokları bağlama",
"create.ponder.sticker.text_1": "Yapışkılar Kızıltaş-kontrollü blok bağlantıları için idealdir",
@@ -1300,6 +1382,7 @@
"create.recipe.automatic_shapeless": "Otomatik Şekilsiz Yapım",
"create.recipe.crushing": "Ezmek",
"create.recipe.deploying": "Yerleştirmek",
+ "create.recipe.draining": "Eşya Süzme",
"create.recipe.fan_blasting": "Fan İle Eritmek",
"create.recipe.fan_blasting.fan": "Lavın Arkasında Fan",
"create.recipe.fan_haunting": "Fan ile Lanetleme",
@@ -1486,6 +1569,7 @@
"create.tooltip.chute.items_move_up": "Eşyalar Yukarı doğru Hareket Eder",
"create.tooltip.chute.no_fans_attached": "Bağlanmış fan yok",
"create.tooltip.deployer.contains": "Eşya: %1$s x%2$s",
+ "create.tooltip.deployer.header": "Konuşlandırıcı Bilgileri",
"create.tooltip.deployer.punching": "Mod: Saldır",
"create.tooltip.deployer.using": "Mod: Kullan",
"create.tooltip.generationSpeed": "%1$s %2$s Üretir",
@@ -1530,8 +1614,8 @@
"create.weighted_ejector.targeting": "[%1$s,%2$s,%3$s] çıkartılıyor",
"death.attack.create.crush": "%1$s Ezici Tekerler tarafından ezildi",
"death.attack.create.crush.player": "%1$s, %2$s Tarafından Ezici Tekerlere İtildi",
- "death.attack.create.cuckoo_clock_explosion": "%1$s, Kurcalanmış Guguklu Saat tarafından patlatıldı",
- "death.attack.create.cuckoo_clock_explosion.player": "%1$s, Kurcalanmış Guguklu Saat tarafından patlatıldı",
+ "death.attack.create.cuckoo_clock_explosion": "%1$s, kurcalanmış Guguklu Saat tarafından patlatıldı",
+ "death.attack.create.cuckoo_clock_explosion.player": "%1$s, kurcalanmış Guguklu Saat tarafından patlatıldı",
"death.attack.create.fan_fire": "%1$s Kaplamalı Vantilatör ile pişirildi",
"death.attack.create.fan_fire.player": "%1$s, %2$s Tarafından Duman Fırına atıldı",
"death.attack.create.mechanical_drill.player": "%1$s, %2$s Tarafından Mekanik Matkabın önüne atıldı",
@@ -1559,7 +1643,6 @@
"item.create.bar_of_chocolate": "Çikolata Barı",
"item.create.belt_connector": "Mekanik Kayış",
"item.create.blaze_cake": "Blaze Keki",
- "item.create.blaze_cake.tooltip": "BLAZE KEKİ",
"item.create.blaze_cake.tooltip.summary": "Sıkı çalışan _Blaze Yakıcılar_ için lezzetli bir atıştırmalık. hepsini ateşle!",
"item.create.blaze_cake_base": "Blaze Keki Kalıpı",
"item.create.brass_hand": "Pirinç El",
@@ -1573,7 +1656,6 @@
"item.create.chromatic_compound": "Kromatik Bileşik",
"item.create.cinder_flour": "Cürüf Unu",
"item.create.copper_backtank": "Bakır Sırt Tüpü",
- "item.create.copper_backtank.tooltip": "BAKIR SIRT TÜPÜ",
"item.create.copper_backtank.tooltip.behaviour1": "İhtiyaç duyan ekipmana _Basınçlı Hava_ sağlar.",
"item.create.copper_backtank.tooltip.behaviour2": "Devir hızına bağlı olarak _Basınçlı Hava toplar_.",
"item.create.copper_backtank.tooltip.condition1": "Kuşanıldığında",
@@ -1589,7 +1671,6 @@
"item.create.crafting_blueprint.condition1": "Boş Yuvaya Sağ-Tık yapın",
"item.create.crafting_blueprint.condition2": "Ayarlanan Yuvaya Sağ-Tık yapın",
"item.create.creative_blaze_cake": "Yaratıcı Mod Blaze Keki",
- "item.create.creative_blaze_cake.tooltip": "YARATICI MOD BLAZE KEKİ",
"item.create.creative_blaze_cake.tooltip.condition1": "Kullanıldığında",
"item.create.crushed_raw_aluminum": "Ezilmiş Ham Alüminyum",
"item.create.crushed_raw_copper": "Ezilmiş Ham Bakır",
@@ -1610,7 +1691,6 @@
"item.create.empty_schematic": "Boş Şematik",
"item.create.experience_nugget": "Tecrübe Parçacığı",
"item.create.extendo_grip": "Uzatma Kolu",
- "item.create.extendo_grip.tooltip": "UZATMA KOLU",
"item.create.extendo_grip.tooltip.behaviour1": "_Ana-Elde_ kullanılan eşyaların _erişim mesafesini_ uzatır.",
"item.create.extendo_grip.tooltip.behaviour2": "Herhangi bir _dayanıklılık kullanılmayacak_. Bunun yerine, _Hava Basıncı_ Sırt Tüpünden boşaltılacak",
"item.create.extendo_grip.tooltip.condition1": "Yan-Elde iken",
@@ -1620,13 +1700,11 @@
"item.create.filter.tooltip.condition1": "Sağ-Tık yapıldığında",
"item.create.furnace_minecart_contraption": "Fırınlı Vagon Mekanizması",
"item.create.goggles": "Mühendisin Gözlükleri",
- "item.create.goggles.tooltip": "GÖZLÜKLER",
"item.create.goggles.tooltip.behaviour1": "_Kinetik bileşenler_ eklenen _Stres Etkisi_ veya _Kapasiteyi_ gösterir. _Stresmetre bağlanan kinetik ağlarının_ istatistiklerini gösterir. Diğer bazı bloklar eşya ve sıvı içeriği gibi bilgileri ortaya çıkarır.",
"item.create.goggles.tooltip.condition1": "Bloklara bakıldığında",
"item.create.goggles.tooltip.summary": "HUD'unuzu yerleştirilen bileşenlerin _çeşitli bilgileri_ ile genişletir.",
"item.create.golden_sheet": "Altın Levha",
"item.create.handheld_worldshaper": "Yaratıcı Mod Dünya Düzenleyici",
- "item.create.handheld_worldshaper.tooltip": "PORTATİF DÜNYA DÜZENLEYİCİ",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_Hedeflenen blok_, şekillendirici tarafından yerleştirilen _malzeme_ olacak.",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Hedeflenen konumda seçili olan _Fırça_ ve _Araç_ uygulanır.",
"item.create.handheld_worldshaper.tooltip.behaviour3": "_Yapılandırma Arayüzünü_ açar",
@@ -1640,7 +1718,6 @@
"item.create.incomplete_track": "Tamamlanmamış Ray",
"item.create.iron_sheet": "Demir Levha",
"item.create.linked_controller": "Kumanda",
- "item.create.linked_controller.tooltip": "KUMANDA",
"item.create.linked_controller.tooltip.behaviour1": "Kumandayı _açıp kapatır_. Aktif olduğunda, _Hareket kontrollerini_ devralır.",
"item.create.linked_controller.tooltip.behaviour2": "Manuel _Yapılandırma Arayüzünü_ açar.",
"item.create.linked_controller.tooltip.behaviour3": "_Atama Modu_'nu etkinleştirir, _altı kontrol_den birini _Bağlantı Frekansı_ ile ilişkilendirir.",
@@ -1653,7 +1730,6 @@
"item.create.minecart_contraption": "Vagon Mekanizması",
"item.create.minecart_coupling": "Vagon Bağlayıcı",
"item.create.netherite_backtank": "Netherit Sırt Tüpü",
- "item.create.netherite_backtank.tooltip": "NETHERİT SIRT TÜPÜ",
"item.create.netherite_backtank.tooltip.behaviour1": "İhtiyaç duyan ekipmana _Basınçlı Hava_ sağlar.",
"item.create.netherite_backtank.tooltip.behaviour2": "Devir hızına bağlı olarak _Basınçlı Hava toplar_.",
"item.create.netherite_backtank.tooltip.condition1": "Kuşanıldığında",
@@ -1664,7 +1740,6 @@
"item.create.netherite_diving_helmet": "Netherite Dalış Kaskı",
"item.create.polished_rose_quartz": "Cilalı Gül Kuvartsı",
"item.create.potato_cannon": "Patates Topu",
- "item.create.potato_cannon.tooltip": "PATATES TOPU",
"item.create.potato_cannon.tooltip.behaviour1": "_Envanterinizden_ uygun bir öge _Fırlatır_.",
"item.create.potato_cannon.tooltip.behaviour2": "Herhangi bir _Dayanıklılık_ _Kullanılmayacak_. Bunun yerine _Hava_ _Basıncı_ Sırt Tüpünden boşaltılacak",
"item.create.potato_cannon.tooltip.condition1": "Sağ-Tık yapıldığında",
@@ -1678,15 +1753,14 @@
"item.create.refined_radiance": "Rafine Parlaklık",
"item.create.rose_quartz": "Gül Kuvartsı",
"item.create.sand_paper": "Zımpara Kağıtı",
+ "item.create.sand_paper.tooltip.summary": "_Malzemelerin rafine edilmesinde_ kullanılabilir. Bu işlem bir Konuşlandırıcı ile otomatikleştirilebilir.",
"item.create.schedule": "Tren Programı",
"item.create.schematic": "Şematik",
- "item.create.schematic.tooltip": "ŞEMATİK",
"item.create.schematic.tooltip.behaviour1": "Ekrandaki Araçlar kullanılarak konumlandırılabilir.",
"item.create.schematic.tooltip.condition1": "Tutulduğunda",
"item.create.schematic.tooltip.condition2": "Eğilirken Sağ-Tık yapıldığında",
"item.create.schematic.tooltip.summary": "Dünyaya konumlandırılacak ve yerleştirilecek yapıyıp tutun. Hologramı istediğiniz gibi konumlandırın ve oluşturmak için bir _Şematik Topu_ kullanın.",
"item.create.schematic_and_quill": "Şematik Ve Tüy",
- "item.create.schematic_and_quill.tooltip": "ŞEMATİK VE TÜY",
"item.create.schematic_and_quill.tooltip.behaviour1": "_Sağ-Tık_ kullanarak iki _köşe noktası_ seçin. Havada konum seçmek için _Ctrl_ tuşu ve Fare Tekerini kullanın.",
"item.create.schematic_and_quill.tooltip.behaviour2": "Boyutu arttırmak için yüzeylerde _Ctrl-Fare Tekeri_ kullanın, Kaydetmek için de tekrar Sağ-Tık yapın.",
"item.create.shadow_steel": "Gölge Çeliği",
@@ -1697,7 +1771,6 @@
"item.create.unprocessed_obsidian_sheet": "İşlenmemiş Obsidyen Levha",
"item.create.vertical_gearbox": "Dikey Şanzıman",
"item.create.wand_of_symmetry": "Simetri Asası",
- "item.create.wand_of_symmetry.tooltip": "SİMETRİ ASASI",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Ayna _Oluşturur_ veya _Yerini Değiştirir_. _Eğilirken_ kullanmak _Yapılandırma Arayüzünü_ açacaktır",
"item.create.wand_of_symmetry.tooltip.behaviour2": "Aktif aynayı _Kaldırır_",
"item.create.wand_of_symmetry.tooltip.condition1": "Bir yüzeyde kullanıldığında",
@@ -1706,7 +1779,6 @@
"item.create.wheat_flour": "Buğday Unu",
"item.create.whisk": "Çırpma Teli",
"item.create.wrench": "İngiliz Anahtarı",
- "item.create.wrench.tooltip": "İNGİLİZ ANAHTARI",
"item.create.wrench.tooltip.behaviour1": "Tıklanan yüz etrafında _Bileşenleri Döndürür_. Bileşenleri sökmek için etkileşim sırasında _Eğilme_ tuşuna basılı tutun.",
"item.create.wrench.tooltip.behaviour2": "Birleştirilmiş vagon ve tren tabanlı mekanizmaları _Taşır_.",
"item.create.wrench.tooltip.condition1": "Blok üzerinde kullanıldığında",
diff --git a/src/main/resources/assets/create/lang/uk_ua.json b/src/main/resources/assets/create/lang/uk_ua.json
index 258a63f76..10e18ce6c 100644
--- a/src/main/resources/assets/create/lang/uk_ua.json
+++ b/src/main/resources/assets/create/lang/uk_ua.json
@@ -9,11 +9,12 @@
"advancement.create.arm_blaze_burner.desc": "Накажіть механічній руці годувати ваш пальник пломеня",
"advancement.create.arm_many_targets": "Організатрон",
"advancement.create.arm_many_targets.desc": "Запрограмуйте механічну руку з десятьма або більше виходами",
- "advancement.create.backtank": "Тиск із собою",
+ "advancement.create.backtank": "Тиск на винос",
"advancement.create.backtank.desc": "Виготовіть мідний балон і наповніть його тиском",
"advancement.create.belt": "Поїздка на ламінарії",
"advancement.create.belt.desc": "З'єднайте два вали за допомогою механічного ременя",
"advancement.create.belt_funnel_kiss": "Папуги і змахи крил",
+ "advancement.create.belt_funnel_kiss.desc": "Змусьте дві конвеєрні лійки поцілуватись\n§7 (приховане досягнення)",
"advancement.create.brass": "Справжні сплави",
"advancement.create.brass.desc": "Створіть латунні злитки з мідного і цинкового, сплавивши їх в нагрітому пломенем механічному змішувачу",
"advancement.create.brass_casing": "Латунна епоха",
@@ -23,11 +24,12 @@
"advancement.create.cart_pickup": "Сильні руки",
"advancement.create.cart_pickup.desc": "Підберіть вагонеткове пристосування зі щонайменше 200 прикріпленими блоками",
"advancement.create.chained_drain": "Перевертаючись",
+ "advancement.create.chained_drain.desc": "Спостерігайте, як предмет рухається вздовж стоків для предметів\n§7 (приховане досягнення)",
"advancement.create.chocolate_bucket": "Світ фантазій",
"advancement.create.chocolate_bucket.desc": "Отримайте відро розплавленого шоколаду",
"advancement.create.chute": "Вертикальна логістика",
"advancement.create.chute.desc": "Перемістіть кілька предметів за допомогою жолоба",
- "advancement.create.clockwork_bearing": "Годинникове пристосування",
+ "advancement.create.clockwork_bearing": "Час пристосувань",
"advancement.create.clockwork_bearing.desc": "Зберіть конструкцію, розташовану на підшипнику годинникового механізму",
"advancement.create.compacting": "Ущільнення",
"advancement.create.compacting.desc": "Використайте механічний прес і чашу, щоб виготовити менше предметів із більшої їх кількості.",
@@ -40,8 +42,10 @@
"advancement.create.copper_casing": "Мідна епоха",
"advancement.create.copper_casing.desc": "Застосуйте мідний злиток на обтесаній деревині, щоб виготовити водонепроникний корпус для ваших механізмів",
"advancement.create.crafter_lazy_000": "Відчайдушні заходи",
+ "advancement.create.crafter_lazy_000.desc": "Різко сповільніть механічний збирач, щоб відкласти створення належної інфраструктури \n§7 (приховане досягнення)",
"advancement.create.cross_streams": "Не схрещуйте потоки!",
- "advancement.create.crusher_maxed_0000": "Дробимо",
+ "advancement.create.cross_streams.desc": "Спостерігайте, як дві рідини зустрічаються у вашій трубопровідній мережі\n§7 (приховане досягнення)",
+ "advancement.create.crusher_maxed_0000": "Ущент",
"advancement.create.crusher_maxed_0000.desc": "Задійте пару дробильних коліс на максимальній швидкості",
"advancement.create.crushing_wheel": "Пара гігантів",
"advancement.create.crushing_wheel.desc": "Розмістіть та заживіть пару дробильних коліс",
@@ -56,18 +60,21 @@
"advancement.create.diving_suit": "Готовий до глибин",
"advancement.create.diving_suit.desc": "Надягніть шолом для пірнання та мідний балон, а потім стрибніть у воду",
"advancement.create.diving_suit_lava": "Плавання з блукачами",
+ "advancement.create.diving_suit_lava.desc": "Спробуйте зануритися в лаву з вашим водолазним спорядженням",
"advancement.create.drain": "Перекидний рідинний стік",
"advancement.create.drain.desc": "Спостерігайте, як стік для предметів спустошує рідиномісткий предмет",
- "advancement.create.ejector_maxed": "Чемпіон стрибків з трампліну",
+ "advancement.create.ejector_maxed": "Чемпіон трамплінів",
"advancement.create.ejector_maxed.desc": "Пролетіть більше 30 блоків, будучи запущеним зваженим викидачем",
"advancement.create.encased_fan": "Вітрогін",
"advancement.create.encased_fan.desc": "Розмістіть та заживіть облицьований вентилятор",
"advancement.create.extendo_grip": "Бойойоїн!",
"advancement.create.extendo_grip.desc": "Потримайте подовжений захват",
"advancement.create.extendo_grip_dual": "Повною мірою",
+ "advancement.create.extendo_grip_dual.desc": "Візьміть в обидві руки подовжені захвати для надлюдської досяжності\n§7 (приховане досягнення)",
"advancement.create.fan_processing": "Обробка частинками",
"advancement.create.fan_processing.desc": "Використайте облицьований вентилятор для обробки матеріалів",
"advancement.create.fist_bump": "Дай п'ять, брате!",
+ "advancement.create.fist_bump.desc": "Змусьте два застосовувачі стукнутись кулаками\n§7 (приховане досягнення)",
"advancement.create.foods": "Збалансована дієта",
"advancement.create.foods.desc": "Приготуйте ягоди в шоколадній глазурі, яблуко з медом та солодкий рулон одним і тим же дозатором",
"advancement.create.funnel": "Естетика аеропорту",
@@ -75,6 +82,7 @@
"advancement.create.glass_pipe": "Виявлення потоку",
"advancement.create.glass_pipe.desc": "Використайте гайковий ключ на трубі, яка містить рідину",
"advancement.create.hand_crank_000": "Сеанс тренування",
+ "advancement.create.hand_crank_000.desc": "Використовуйте ручну корбу, допоки не перевтомитеся\n§7 (приховане досягнення)",
"advancement.create.haunted_bell": "Примарне відчуття",
"advancement.create.haunted_bell.desc": "Подзвоніть у примарний дзвін",
"advancement.create.honey_drain": "Автономне бджільництво",
@@ -84,6 +92,7 @@
"advancement.create.hose_pulley_lava": "Налив із мантії",
"advancement.create.hose_pulley_lava.desc": "Викачуйте з настільки великого лавового озера, щоб воно вважалося нескінченним",
"advancement.create.lava_wheel_00000": "Магмове колесо",
+ "advancement.create.lava_wheel_00000.desc": "Це не мало би спрацювати\n§7 (приховане досягнення)",
"advancement.create.linked_controller": "Дистанційна активація",
"advancement.create.linked_controller.desc": "Активуйте редстоуновий передавач за допомогою з'єднаного контролера",
"advancement.create.long_train": "Амбітна спроба",
@@ -103,7 +112,9 @@
"advancement.create.millstone": "Осягнути подрібнення",
"advancement.create.millstone.desc": "Використайте жорна для подрібнення матеріалів",
"advancement.create.musical_arm": "Діджей Механіко",
+ "advancement.create.musical_arm.desc": "Спостерігайте, як механічна рука керує вашим програвачем\n§7 (приховане досягнення)",
"advancement.create.pipe_organ": "Трубковий орган",
+ "advancement.create.pipe_organ.desc": "Приєднайте 12 парових свистків з різними тонами до одного рідинного резервуару\n§7 (приховане досягнення)",
"advancement.create.portable_storage_interface": "Обмін мимохідь",
"advancement.create.portable_storage_interface.desc": "Використайте пересувний інтерфейс зберігання, щоб вивести або ввести предмети в пристосування.",
"advancement.create.potato_cannon": "Свомп!",
@@ -115,6 +126,7 @@
"advancement.create.pulley_maxed": "Мотузка в нікуди",
"advancement.create.pulley_maxed.desc": "Розкрутіть лебідку на понад 200 блоків вниз",
"advancement.create.red_signal": "Досвідчений водій",
+ "advancement.create.red_signal.desc": "Проїдьте потягом на червоний сигнал\n§7 (приховане досягнення)",
"advancement.create.root": "Вітаємо в Create",
"advancement.create.root.desc": "Настав час пристосувань!",
"advancement.create.rose_quartz": "Рожеві діаманти",
@@ -125,11 +137,11 @@
"advancement.create.self_deploying.desc": "Створіть пристосування з вагонеткою, що розміщує рейки перед собою",
"advancement.create.shifting_gears": "Перемикання передач",
"advancement.create.shifting_gears.desc": "З’єднайте велику шестірню з малою шестернею, щоб змінити швидкість вашого пристосування",
- "advancement.create.speed_controller": "Інженери ненавидять його!",
+ "advancement.create.speed_controller": "Інженери ненавять цей простий трюк!",
"advancement.create.speed_controller.desc": "Точно налаштуйте ваше пристосування за допомогою регулятора швидкости обертання",
"advancement.create.spout": "Хлюп",
"advancement.create.spout.desc": "Спостерігайте, як дозатор наповнює предмет рідиною",
- "advancement.create.steam_engine": "Електростанція",
+ "advancement.create.steam_engine": "Енергостанція",
"advancement.create.steam_engine.desc": "Використайте паровий двигун, щоб згенерувати обертальну силу",
"advancement.create.steam_engine_maxed": "На всіх парах",
"advancement.create.steam_engine_maxed.desc": "Запустіть паровий двигун на максимальному рівні потужності",
@@ -138,6 +150,7 @@
"advancement.create.stressometer": "Навантаження для ботаніків",
"advancement.create.stressometer.desc": "Отримайте точні показники за допомогою інженерних окулярів та вимірювача навантаження.",
"advancement.create.stressometer_maxed": "Ідеально навантажено",
+ "advancement.create.stressometer_maxed.desc": "Отримайте показник «100%» на вимірювачі навантаження\n§7 (приховане досягнення)",
"advancement.create.sturdy_sheet": "Найміцніше каміння",
"advancement.create.sturdy_sheet.desc": "Виготовіть міцний лист, обробивши подрібнений обсидіан",
"advancement.create.super_glue": "Простір сполучення",
@@ -153,13 +166,16 @@
"advancement.create.train_casing_00": "Логістична епохи",
"advancement.create.train_casing_00.desc": "Використайте міцний лист, щоб виготовити корпус для залізничних приладів",
"advancement.create.train_crash": "Жахливе обслуговування",
+ "advancement.create.train_crash.desc": "Станьте свідком залізничної аварії як пасажир\n§7 (приховане досягнення)",
"advancement.create.train_crash_backwards": "Сліпа зона",
+ "advancement.create.train_crash_backwards.desc": "Уріжтеся в інший потяг, здаючи назад \n§7 (приховане досягнення)",
"advancement.create.train_portal": "Міжвимірний пасажир",
"advancement.create.train_portal.desc": "Проїдьте на потягу через портал у Незер",
"advancement.create.train_roadkill": "Дорожнє вбивство",
+ "advancement.create.train_roadkill.desc": "Переїдьте ворога своїм потягом\n§7 (приховане досягнення)",
"advancement.create.train_whistle": "Чух-чух!",
"advancement.create.train_whistle.desc": "Прикріпіть паровий свисток до вашого потяга і активуйте його під час руху",
- "advancement.create.water_supply": "Всмоктувач калюж",
+ "advancement.create.water_supply": "Осушувач калюж",
"advancement.create.water_supply.desc": "Використайте кінець рідинної труби або механічну помпу, щоби набрати води",
"advancement.create.water_wheel": "Приборкана гідравліка",
"advancement.create.water_wheel.desc": "Розмістіть водяне колесо і згенеруйте силу обертання за його допомогою",
@@ -225,7 +241,6 @@
"block.create.chocolate": "Шоколад",
"block.create.chute": "Жолоб",
"block.create.clipboard": "Планшет",
- "block.create.clipboard.tooltip": "ПЛАНШЕТ",
"block.create.clipboard.tooltip.behaviour1": "Відкриває _інтерфейс_. Клацніть крадькома, щоб розмістити його на поверхні.",
"block.create.clipboard.tooltip.behaviour2": "Налаштування деяких блоків, наприклад, їхніх фільтрів, можна скопіювати, клацнувши ПКМ, і застосувати, клацнути ЛКМ по іншому блоку.",
"block.create.clipboard.tooltip.condition1": "Коли клацнута ПКМ",
@@ -237,7 +252,6 @@
"block.create.content_observer": "Розумний спостерігач",
"block.create.contraption_controls": "Контролер пристосування",
"block.create.controller_rail": "Регулювальна рейка",
- "block.create.controller_rail.tooltip": "РЕГУЛЮВАЛЬНА РЕЙКА",
"block.create.controller_rail.tooltip.summary": "_Односпрямована_ живлена рейка зі _змінною швидкістю_, керованою _силою сигналу_",
"block.create.controls": "Контролер потяга",
"block.create.copper_backtank": "Мідний балон",
@@ -256,17 +270,14 @@
"block.create.copycat_bars": "Імітаційні ґрати",
"block.create.copycat_base": "Імітаційна основа",
"block.create.copycat_panel": "Імітаційна панель",
- "block.create.copycat_panel.tooltip": "ІМІТАЦІЙНА ПАНЕЛЬ",
"block.create.copycat_panel.tooltip.behaviour1": "Принагідно застосовує _утримуваний предмет_ як її _матеріал_. Клацніть ще раз, щоб змінити _орієнтацію_ або перемикнути стан _живлення_. Використовуйте _гайковий ключ_ для _скидання_ матеріалу.",
"block.create.copycat_panel.tooltip.condition1": "Коли клацнуто ПКМ",
"block.create.copycat_panel.tooltip.summary": "_Перетворює_ будь-який _суцільний блок_ на декоративну панель. Також приймає _ґрати_ та _люки_.",
"block.create.copycat_step": "Імітаційна сходинка",
- "block.create.copycat_step.tooltip": "ІМІТАЦІЙНА СХОДИНКА",
"block.create.copycat_step.tooltip.behaviour1": "Принагідно застосовує _утримуваний предмет_ як її _матеріал_. Клацніть ще раз, щоб змінити _орієнтацію_ або перемикнути стан _живлення_. Використовуйте _гайковий ключ_ для _скидання_ матеріалу.",
"block.create.copycat_step.tooltip.condition1": "Коли клацнуто ПКМ",
"block.create.copycat_step.tooltip.summary": "_Перетворює_ будь-який _суцільний блок_ на декоративну сходинку.",
"block.create.creative_crate": "Творчий ящик",
- "block.create.creative_crate.tooltip": "ТВОРЧИЙ ЯЩИК",
"block.create.creative_crate.tooltip.behaviour1": "Усе, що _витягує_ предмети з цього вмістилища, буде забезпечене _нескінченним постачанням_ зазначеного предмета. Предмети, _введені_ в цей ящик, _зникнуть_.",
"block.create.creative_crate.tooltip.behaviour2": "Надає їй будь-який матеріали, необхідні схематиці.",
"block.create.creative_crate.tooltip.condition1": "Коли предмет у слоті для фільтра",
@@ -281,7 +292,6 @@
"block.create.crushing_wheel": "Дробильне колесо",
"block.create.crushing_wheel_controller": "Контролер дробильного колеса",
"block.create.cuckoo_clock": "Годинник із зозулею",
- "block.create.cuckoo_clock.tooltip": "ГОДИННИК ІЗ ЗОЗУЛЕЮ",
"block.create.cuckoo_clock.tooltip.behaviour1": "Показує _поточний час_ і грає мелодію двічі на день. _Спрацьовує_ один раз _опівдні_ і _в сутінках_, як тільки _гравець може лягти спати_.",
"block.create.cuckoo_clock.tooltip.condition1": "При живленні кінетичною енергією",
"block.create.cuckoo_clock.tooltip.summary": "Витончена мистецька робота для _оздоблення_ простору і _відстеження часу_.",
@@ -429,7 +439,6 @@
"block.create.fluid_tank": "Рідинний резервуар",
"block.create.fluid_valve": "Рідинний вентиль",
"block.create.flywheel": "Маховик",
- "block.create.flywheel.tooltip": "МАХОВИК",
"block.create.flywheel.tooltip.behaviour1": "Починає обертатися.",
"block.create.flywheel.tooltip.condition1": "При живленні кінетичною енергією",
"block.create.flywheel.tooltip.summary": "_Прикрасьте_ свої _механізми_ цим величним _латунним колесом_.",
@@ -455,7 +464,6 @@
"block.create.green_valve_handle": "Зелений маховик вентиля",
"block.create.hand_crank": "Ручна корба",
"block.create.haunted_bell": "Примарний дзвін",
- "block.create.haunted_bell.tooltip": "ПРИМАРНИЙ ДЗВІН",
"block.create.haunted_bell.tooltip.behaviour1": "Підсвічує найближчі _місця без світла_, де можуть з'являтися _ворожі моби_.",
"block.create.haunted_bell.tooltip.condition1": "При носінні або при дзвонінні",
"block.create.haunted_bell.tooltip.summary": "_Проклятий дзвін_ переслідуваний втраченими душами Незеру.",
@@ -526,7 +534,6 @@
"block.create.mechanical_roller": "Механічний коток",
"block.create.mechanical_saw": "Механічна пила",
"block.create.metal_bracket": "Металевий кронштейн",
- "block.create.metal_bracket.tooltip": "МЕТАЛЕВИЙ КРОНШТЕЙН",
"block.create.metal_bracket.tooltip.summary": "_Прикрасьте_ ваші _вали, шестерні_ і _труби_ міцним індустріальним укріпленням.",
"block.create.metal_girder": "Металевий брус",
"block.create.metal_girder_encased_shaft": "Облицьований металевим брусом вал",
@@ -536,7 +543,6 @@
"block.create.netherite_backtank": "Незеритовий балон",
"block.create.nixie_tube": "Газорозрядний індикатор",
"block.create.nozzle": "Сопло",
- "block.create.nozzle.tooltip": "СОПЛО",
"block.create.nozzle.tooltip.summary": "Прикріпіть до передньої частини _облицьованого вентилятора_, щоб поширити його вплив на сутностей в _усіх напрямках_.",
"block.create.oak_window": "Дубове вікно",
"block.create.oak_window_pane": "Дубова шиба",
@@ -555,7 +561,6 @@
"block.create.oxidized_copper_tile_stairs": "Окиснені сходи з мідної плитки",
"block.create.oxidized_copper_tiles": "Окиснена мідна плитка",
"block.create.peculiar_bell": "Дивний дзвін",
- "block.create.peculiar_bell.tooltip": "ДИВНИЙ ДЗВІН",
"block.create.peculiar_bell.tooltip.summary": "Декоративний _латунний дзвін_. Якщо розмістити його прямо над відкритим _полум'ям душ_, можна спостерігати побічні ефекти...",
"block.create.pink_nixie_tube": "Рожевий газорозрядний індикатор",
"block.create.pink_sail": "Рожеве крило вітряка",
@@ -564,7 +569,6 @@
"block.create.pink_valve_handle": "Рожевий маховик вентиля",
"block.create.piston_extension_pole": "Подовжувальний стрижень поршня",
"block.create.placard": "Латунна рамка",
- "block.create.placard.tooltip": "ЛАТУННА РАМКА",
"block.create.placard.tooltip.behaviour1": "_Поміщає_ триманий _предмет_ у рамку. _Випромінює_ короткий _редстоуновий_ сигнал, якщо відповідний предмет уже був присутній.",
"block.create.placard.tooltip.behaviour2": "_Прибирає_ поточний _предмет_ із рамки.",
"block.create.placard.tooltip.condition1": "Коли клацнуто ПКМ з предметом",
@@ -658,12 +662,10 @@
"block.create.rotation_speed_controller": "Регулятор швидкости обертання",
"block.create.sail_frame": "Рама крила вітряка",
"block.create.schematic_table": "Стіл для схем",
- "block.create.schematic_table.tooltip": "СТІЛ ДЛЯ СХЕМ",
"block.create.schematic_table.tooltip.behaviour1": "Вивантажує вибраний файл із теки Schematics.",
"block.create.schematic_table.tooltip.condition1": "Коли надано порожню схему",
"block.create.schematic_table.tooltip.summary": "Записує збережені схематики в _пусту схему_.",
"block.create.schematicannon": "Схематична гармата",
- "block.create.schematicannon.tooltip": "СХЕМАТИЧНА ГАРМАТА",
"block.create.schematicannon.tooltip.behaviour1": "Відкриває _інтерфейс_",
"block.create.schematicannon.tooltip.condition1": "Коли клацнуто ПКМ",
"block.create.schematicannon.tooltip.summary": "Вистрілює блоки для відтворення _схеми_ у світі. Використовує предмети із суміжних сховищ і _порох_ як паливо.",
@@ -671,7 +673,6 @@
"block.create.scorchia_pillar": "Скочієва колона",
"block.create.scoria": "Скорія",
"block.create.scoria_pillar": "Скорієва колона",
- "block.create.seat.tooltip": "СИДІННЯ",
"block.create.seat.tooltip.behaviour1": "Cаджає гравця на _сидіння_. Натисніть лівий Shift, щоб злізти із _сидіння_.",
"block.create.seat.tooltip.condition1": "Клацніть ПКМ по сидінню",
"block.create.seat.tooltip.summary": "Сядьте і насолоджуйтеся поїздкою! Прикріпляє гравця до рухомого _пристосування_. Також чудово підходить для нерухомого обладнання! Можна пофарбувати у різні кольори.",
@@ -752,7 +753,6 @@
"block.create.stressometer": "Вимірювач навантаження",
"block.create.tiled_glass": "Плиткове скло",
"block.create.tiled_glass_pane": "Плиткова шиба",
- "block.create.toolbox.tooltip": "ЯЩИК ДЛЯ ІНСТРУМЕНТІВ",
"block.create.toolbox.tooltip.behaviour1": "_Зберігає_ свій _вміст_.",
"block.create.toolbox.tooltip.behaviour2": "_Гравці поблизу_ можуть утримувати _призначену клавішу ящика для інструментів_, щоб отримати доступ до його вмісту _дистанційно_.",
"block.create.toolbox.tooltip.behaviour3": "Відкриває _інтерфейс вмістилища_.",
@@ -768,7 +768,6 @@
"block.create.train_trapdoor": "Люк потяга",
"block.create.tuff_pillar": "Туфова колона",
"block.create.turntable": "Обертальний стіл",
- "block.create.turntable.tooltip": "ОБЕРТАЛЬНИЙ СТІЛ",
"block.create.turntable.tooltip.summary": "Перетворює _силу обертання_ в захитування.",
"block.create.veridium": "Веридій",
"block.create.veridium_pillar": "Веридієва колона",
@@ -816,7 +815,6 @@
"block.create.white_valve_handle": "Білий маховик вентиля",
"block.create.windmill_bearing": "Підшипник вітряка",
"block.create.wooden_bracket": "Дерев'яний кронштейн",
- "block.create.wooden_bracket.tooltip": "ДЕРЕВ'ЯНИЙ КРОНШТЕЙН",
"block.create.wooden_bracket.tooltip.summary": "_Прикрасьте_ ваші _вали, шестерні_ і _труби_ затишним дерев'яним укріпленням.",
"block.create.yellow_nixie_tube": "Жовтий газорозрядний індикатор",
"block.create.yellow_sail": "Жовте крило вітряка",
@@ -2687,14 +2685,12 @@
"fluid.create.tea": "Чай будівельника",
"item.create.andesite_alloy": "Андезитовий сплав",
"item.create.attribute_filter": "Фільтр властивостей",
- "item.create.attribute_filter.tooltip": "ФІЛЬТР ВЛАСТИВОСТЕЙ",
"item.create.attribute_filter.tooltip.behaviour1": "Відкриває _вікно налаштування_.",
"item.create.attribute_filter.tooltip.condition1": "Коли клацнута ПКМ",
"item.create.attribute_filter.tooltip.summary": "_Зіставляє предмети_ з набором _атрибутів_ або _категорій_. Може використовуватися в _слотах для фільтра_ приладів Create",
"item.create.bar_of_chocolate": "Плитка шоколаду",
"item.create.belt_connector": "Механічний ремінь",
"item.create.blaze_cake": "Торт пломеня",
- "item.create.blaze_cake.tooltip": "ТОРТ ПЛОМЕНЯ",
"item.create.blaze_cake.tooltip.summary": "Смачне частування для ваших працьовитих _пальників пломеня_. Запалює їх усіх!",
"item.create.blaze_cake_base": "Основа для торта пломеня",
"item.create.brass_hand": "Латунна рука",
@@ -2702,7 +2698,6 @@
"item.create.brass_nugget": "Латунний самородок",
"item.create.brass_sheet": "Латунний лист",
"item.create.builders_tea": "Чай будівельника",
- "item.create.builders_tea.tooltip": "ЧАЙ БУДІВЕЛЬНИКА",
"item.create.builders_tea.tooltip.summary": "Ідеальний напій для початку дня. _Мотивує_ і _насичує_.",
"item.create.chest_minecart_contraption": "Вагонеткове пристосування зі скринею",
"item.create.chocolate_bucket": "Відро шоколаду",
@@ -2710,7 +2705,6 @@
"item.create.chromatic_compound": "Хроматична сполука",
"item.create.cinder_flour": "Незерське борошно",
"item.create.copper_backtank": "Мідний балон",
- "item.create.copper_backtank.tooltip": "МІДНИЙ БАЛОН",
"item.create.copper_backtank.tooltip.behaviour1": "Подає _повітряний тиск_ обладнанню, яке його потребує.",
"item.create.copper_backtank.tooltip.behaviour2": "_Збирає стиснене повітря_ зі швидкістю відповідною до _швидкости обертання_.",
"item.create.copper_backtank.tooltip.condition1": "Коли одягнений",
@@ -2718,12 +2712,10 @@
"item.create.copper_backtank.tooltip.summary": "_Балон_, який можна надіти, щоб носити із собою _повітряний тиск_.",
"item.create.copper_backtank_placeable": "Розміщуваний мідний балон",
"item.create.copper_diving_boots": "Мідні чоботи для пірнання",
- "item.create.copper_diving_boots.tooltip": "МІДНІ ЧОБОТИ ДЛЯ ПІРНАННЯ",
"item.create.copper_diving_boots.tooltip.behaviour1": "Власник _швидше занурюється_ в рідини. Чоботи дають можливість _ходити_ і _стрибати_ під водою. На власника також більше не діють _конвеєри_.",
"item.create.copper_diving_boots.tooltip.condition1": "Коли одягнені",
"item.create.copper_diving_boots.tooltip.summary": "Пара _важких чобіт_, які дозволяють зручніше пересуватися по дну океану.",
"item.create.copper_diving_helmet": "Мідний шолом для пірнання",
- "item.create.copper_diving_helmet.tooltip": "МІДНИЙ ШОЛОМ ДЛЯ ПІРНАННЯ",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Дає ефект _водяного дихання_, повільно витрачаючи _повітряний тиск_ із балона.",
"item.create.copper_diving_helmet.tooltip.condition1": "Коли одягнено",
"item.create.copper_diving_helmet.tooltip.summary": "Разом із _балоном_ дозволяє власнику _дихати під водою_ протягом тривалого часу.",
@@ -2735,10 +2727,8 @@
"item.create.crafting_blueprint.behaviour2": "_Застосовує налаштований рецепт_, використавши відповідні інгредієнти з вашого _інвентаря_. Утримуйте Shift, щоб виготовити до стоса предметів.",
"item.create.crafting_blueprint.condition1": "Клацніть ПКМ по пустому слоту",
"item.create.crafting_blueprint.condition2": "Клацніть ПКМ по налаштованому слоту",
- "item.create.crafting_blueprint.tooltip": "СВІТЛОКОПІЯ ДЛЯ МАЙСТРУВАННЯ",
"item.create.crafting_blueprint.tooltip.summary": "_Розмістивши_ на стіні, його можна використовувати для зручнішого ручного майстрування предметів, _визначивши розташування інгредієнтів_. Кожен слот відображає _рецепт_.",
"item.create.creative_blaze_cake": "Творчий торт пломеня",
- "item.create.creative_blaze_cake.tooltip": "ТВОРЧИЙ ТОРТ ПЛОМЕНЯ",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Циклічно змінює_ рівень нагрівання пальника пломеня.",
"item.create.creative_blaze_cake.tooltip.condition1": "При використанні",
"item.create.creative_blaze_cake.tooltip.summary": "Особливе частування для _пальника пломеня_. Після того, як він з’їсть цей торт, він _матиме невичерпний запас палива_.",
@@ -2759,42 +2749,28 @@
"item.create.electron_tube": "Електронна лампа",
"item.create.empty_blaze_burner": "Пустий пальник пломеня",
"item.create.empty_schematic": "Порожня схема",
- "item.create.empty_schematic.tooltip": "ПОРОЖНЯ СХЕМА",
"item.create.empty_schematic.tooltip.summary": "Використовується як інгредієнт рецепту та для запису в _столі для схем_.",
- "item.create.example_item.tooltip": "ПРИКЛАД ПРЕДМЕТА (лише маркер того, що ця підказка існує)",
- "item.create.example_item.tooltip.action1": "Відображаються ці елементи керування.",
- "item.create.example_item.tooltip.behaviour1": "Тоді цей предмет робить це. (поведінка показує на зміну)",
- "item.create.example_item.tooltip.behaviour2": "Ви можете додати скільки завгодно способів поведінки",
- "item.create.example_item.tooltip.condition1": "Коли це",
- "item.create.example_item.tooltip.condition2": "І коли це",
- "item.create.example_item.tooltip.control1": "При натисканні Ctrl",
- "item.create.example_item.tooltip.summary": "Короткий опис предмета. _Підкреслення_ виділяють слово.",
"item.create.experience_nugget": "Шматочок досвіду",
- "item.create.experience_nugget.tooltip": "ШМАТОЧОК ДОСВІДУ",
"item.create.experience_nugget.tooltip.behaviour1": "Повертає одиниці досвіду, що містяться всередині.",
"item.create.experience_nugget.tooltip.condition1": "При використанні",
"item.create.experience_nugget.tooltip.summary": "Дрібка _натхнення_ від ваших фантастичних винаходів.",
"item.create.extendo_grip": "Подовжений захват",
- "item.create.extendo_grip.tooltip": "ПОДОВЖЕНИЙ ЗАХВАТ",
"item.create.extendo_grip.tooltip.behaviour1": "Збільшує _досяжність_ предметів в _основній руці_.",
"item.create.extendo_grip.tooltip.behaviour2": "_Міцність_ не буде витрачатися. Натомість буде витрачатися _повітряний тиск_ з балону",
"item.create.extendo_grip.tooltip.condition1": "Коли в іншій руці",
"item.create.extendo_grip.tooltip.condition2": "Коли одягнено балон",
"item.create.extendo_grip.tooltip.summary": "Значно _збільшує досяжність_ власника. Може працювати від _повітряного тиску_ з _балону_",
"item.create.filter": "Фільтр зі списком",
- "item.create.filter.tooltip": "Фільтр зі списком",
"item.create.filter.tooltip.behaviour1": "Відкриває _вікно налаштування_.",
"item.create.filter.tooltip.condition1": "Коли клацнута ПКМ",
"item.create.filter.tooltip.summary": "_Зіставляє предмети_ із сукупністю _предметів_ або _інших фільтрів_. Може використовуватися в _слотах для фільтра_ приладів Create",
"item.create.furnace_minecart_contraption": "Вагонеткове пристосування з піччю",
"item.create.goggles": "Інженерні окуляри",
- "item.create.goggles.tooltip": "ІНЖЕНЕРНІ ОКУЛЯРИ",
"item.create.goggles.tooltip.behaviour1": "_Кінетичні прилади_ показують додані _навантаження_ або _потужність_. _Вимірювачі навантаження_ відображають показники своєї _кінетичної мережі_. Деякі інші блоки виявляють таку інформацію, як вміст предметів чи рідин.",
"item.create.goggles.tooltip.condition1": "При погляді на блоки",
"item.create.goggles.tooltip.summary": "Доповнює ваш інтерфейс _різною інформацією_ про розміщені прилади.",
"item.create.golden_sheet": "Золотий лист",
"item.create.handheld_worldshaper": "Творчий світотворець",
- "item.create.handheld_worldshaper.tooltip": "РУЧНИЙ СВІТОТВОРЕЦЬ",
"item.create.handheld_worldshaper.tooltip.behaviour1": "Визначає блок, який буде використовуватися світотворцем для розміщення.",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Застосовує вибрані _пензлик_ та _інструмент_ у назначеному місці.",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Відкриває _вікно налаштування_",
@@ -2808,7 +2784,6 @@
"item.create.incomplete_track": "Незавершена колія",
"item.create.iron_sheet": "Залізний лист",
"item.create.linked_controller": "З'єднаний контролер",
- "item.create.linked_controller.tooltip": "З'ЄДНАНИЙ КОНТРОЛЕР",
"item.create.linked_controller.tooltip.behaviour1": "Перемикає контролер. _Керування рухом_ перехоплено контролером, поки він активний.",
"item.create.linked_controller.tooltip.behaviour2": "Відкриває ручне _вікно налаштування_.",
"item.create.linked_controller.tooltip.behaviour3": "Вмикає _режим прив'язки_. Натисніть одну з _шести кнопок_, щоб прив'язати її до _частоти передавача_.",
@@ -2820,10 +2795,8 @@
"item.create.linked_controller.tooltip.summary": "Надає _ручний контроль_ над частотами _редстоунового передавача_, що призначені його _шести кнопкам_.",
"item.create.minecart_contraption": "Вагонеткове пристосування",
"item.create.minecart_coupling": "З'єднувач вагонеток",
- "item.create.minecart_coupling.tooltip": "З'ЄДНУВАЧ ВАГОНЕТОК",
"item.create.minecart_coupling.tooltip.summary": "_З'єднує_ разом окремі _вагонетки_, змушуючи їх рухатися групою.",
"item.create.netherite_backtank": "Незеритовий балон",
- "item.create.netherite_backtank.tooltip": "НЕЗЕРИТОВИЙ БАЛОН",
"item.create.netherite_backtank.tooltip.behaviour1": "Подає _повітряний тиск_ обладнанню, яке його потребує.",
"item.create.netherite_backtank.tooltip.behaviour2": "_Збирає стиснене повітря_ зі швидкістю відповідною до _швидкости обертання_.",
"item.create.netherite_backtank.tooltip.condition1": "Коли одягнений",
@@ -2831,18 +2804,15 @@
"item.create.netherite_backtank.tooltip.summary": "A _Wearable_ _Tank_ for carrying Pressurized Air.",
"item.create.netherite_backtank_placeable": "Розміщуваний незеритовий балон",
"item.create.netherite_diving_boots": "Незеритові чоботи для пірнання",
- "item.create.netherite_diving_boots.tooltip": "НЕЗЕРИТОВІ ЧОБОТИ ДЛЯ ПІРНАННЯ",
"item.create.netherite_diving_boots.tooltip.behaviour1": "Власник _швидше занурюється_ в рідини. Чоботи дають можливість _ходити_ і _стрибати_ під водою. На власника також більше не діють _конвеєри_.",
"item.create.netherite_diving_boots.tooltip.condition1": "Коли одягнено",
"item.create.netherite_diving_boots.tooltip.summary": "Пара _важких чобіт_, які дозволяють зручніше пересуватися по дну океану, включаючи океан із лави.",
"item.create.netherite_diving_helmet": "Незеритовий шолом для пірнання",
- "item.create.netherite_diving_helmet.tooltip": "НЕЗЕРИТОВИЙ ШОЛОМ ДЛЯ ПІРНАННЯ",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Забезпечує стійкість до _вогню_ та _лави_, повільно витрачаючи _повітряний тиск_ із балона. Також дозволяє краще бачити в лаві",
"item.create.netherite_diving_helmet.tooltip.condition1": "Коли одягнено повний комплект",
"item.create.netherite_diving_helmet.tooltip.summary": "Разом із _незеритовим балоном_ він захищає вас від _надмірного нагрівання_. Щоб бути ефективними, _ноги і стопи_ також повинні бути вкриті _незеритом_.",
"item.create.polished_rose_quartz": "Полірований рожевий кварц",
"item.create.potato_cannon": "Картопляна гармата",
- "item.create.potato_cannon.tooltip": "КАРТОПЛЯНА ГРАМАТА",
"item.create.potato_cannon.tooltip.behaviour1": "_Вистрілює_ відповідним предметом з вашого _інвентарю_.",
"item.create.potato_cannon.tooltip.behaviour2": "_Міцність_ не буде витрачатися. Натомість буде витрачатися _повітряний тиск_ з балону",
"item.create.potato_cannon.tooltip.condition1": "Коли клацнута ПКМ",
@@ -2856,20 +2826,17 @@
"item.create.refined_radiance": "Вишукане сяйво",
"item.create.rose_quartz": "Рожевий кварц",
"item.create.sand_paper": "Наждачний папір",
- "item.create.sand_paper.tooltip": "НАЖДАЧНИЙ ПАПІР",
"item.create.sand_paper.tooltip.behaviour1": "Полірує предмети в _іншій руці_, або ті, що лежать на _підлозі_, якщо _дивитися на них_",
"item.create.sand_paper.tooltip.condition1": "При використанні",
"item.create.sand_paper.tooltip.summary": "Можна використовувати для _полірування матеріалів_. Процес можна автоматизувати за допомогою застосовувача.",
"item.create.schedule": "Розклад руху потяга",
"item.create.schematic": "Схема",
- "item.create.schematic.tooltip": "СХЕМА",
"item.create.schematic.tooltip.behaviour1": "Може бути розташована за допомогою _інструментів_ на екрані.",
"item.create.schematic.tooltip.behaviour2": "Відкриває _вікно_ для введення точних _координат_.",
"item.create.schematic.tooltip.condition1": "При утриманні",
"item.create.schematic.tooltip.condition2": "Клацніть ПКМ крадькома",
"item.create.schematic.tooltip.summary": "Містить креслення структури, яку можна розмістити у світі. Розташуйте _голограму_ та використайте _схематичну гармату_ для побудови.",
"item.create.schematic_and_quill": "Схема і перо",
- "item.create.schematic_and_quill.tooltip": "СХЕМА І ПЕРО",
"item.create.schematic_and_quill.tooltip.behaviour1": "Виберіть дві _кутові точки_ клацанням ПКМ. Прокручуйте та утримуйте _Ctrl_, щоб вибирати місця в повітрі.",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Прокручуйте й утримуйте Ctrl_ на гранях для зміни розміру. Клацніть ПКМ, щоб зберегти.",
"item.create.schematic_and_quill.tooltip.condition1": "Створення виділення",
@@ -2880,14 +2847,12 @@
"item.create.super_glue": "Суперклей",
"item.create.sweet_roll": "Солодкий рулет",
"item.create.tree_fertilizer": "Добриво для дерев",
- "item.create.tree_fertilizer.tooltip": "ДОБРИВО ДЛЯ ДЕРЕВ",
"item.create.tree_fertilizer.tooltip.behaviour1": "Вирощує дерево _незалежно_ від _умов розміщення_",
"item.create.tree_fertilizer.tooltip.condition1": "При використанні на паростку",
"item.create.tree_fertilizer.tooltip.summary": "Потужна комбінація мінералів, корисна для _пришвидшення зростання паростків_ в обмеженому просторі.",
"item.create.unprocessed_obsidian_sheet": "Необроблений обсидіановий лист",
"item.create.vertical_gearbox": "Вертикальна коробка передач",
"item.create.wand_of_symmetry": "Жезл симетрії",
- "item.create.wand_of_symmetry.tooltip": "ЖЕЗЛ СИМЕТРІЇ",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Створює_ або _переміщує_ своє дзеркало. Використайте його _крадькома_, щоб відкрити _вікно налаштування_",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Прибирає_ поточне дзеркало",
"item.create.wand_of_symmetry.tooltip.condition1": "Коли використано на поверхні",
@@ -2896,7 +2861,6 @@
"item.create.wheat_flour": "Пшеничне борошно",
"item.create.whisk": "Віничок",
"item.create.wrench": "Гайковий ключ",
- "item.create.wrench.tooltip": "ГАЙКОВИЙ КЛЮЧ",
"item.create.wrench.tooltip.behaviour1": "_Обертає компоненти_ навколо клацнутої грані. Клацнувши крадькома, ви _заберете_ компонент.",
"item.create.wrench.tooltip.behaviour2": "_Переміщує_ зібране пристосування на основі вагонетки або потягу",
"item.create.wrench.tooltip.condition1": "При використанні на блоках",
diff --git a/src/main/resources/assets/create/lang/zh_cn.json b/src/main/resources/assets/create/lang/zh_cn.json
index 8148c8462..d9707b705 100644
--- a/src/main/resources/assets/create/lang/zh_cn.json
+++ b/src/main/resources/assets/create/lang/zh_cn.json
@@ -29,7 +29,7 @@
"advancement.create.chocolate_bucket.desc": "获得一桶熔融巧克力",
"advancement.create.chute": "垂直物流",
"advancement.create.chute.desc": "用溜槽传输一些物品",
- "advancement.create.clockwork_bearing": "精妙时钟",
+ "advancement.create.clockwork_bearing": "巧械时钟",
"advancement.create.clockwork_bearing.desc": "组装安装在发条轴承上的装置",
"advancement.create.compacting": "紧致化",
"advancement.create.compacting.desc": "使用动力辊压机与工作盆将多个物品压缩成一个",
@@ -42,7 +42,7 @@
"advancement.create.copper_casing": "铜器时代",
"advancement.create.copper_casing.desc": "使用铜和木头制作一个铜机壳",
"advancement.create.crafter_lazy_000": "权宜之计",
- "advancement.create.crafter_lazy_000.desc": "大幅减慢动力合成器的速度,这样你就可以延迟建造更多的应力设施\n§7(隐藏进度)",
+ "advancement.create.crafter_lazy_000.desc": "使动力合成器以极低速度运作,则可不急于建造更多动力设施\n§7(隐藏进度)",
"advancement.create.cross_streams": "不要混合它们!",
"advancement.create.cross_streams.desc": "目睹两种流体在你的管道网络中相遇\n§7(隐藏进度)",
"advancement.create.crusher_maxed_0000": "碾碎它",
@@ -60,7 +60,7 @@
"advancement.create.diving_suit": "准备深潜",
"advancement.create.diving_suit.desc": "装备潜水头盔和铜背罐,然后跳进水里",
"advancement.create.diving_suit_lava": "与炽足兽共泳",
- "advancement.create.diving_suit_lava.desc": "尝试用潜水装备在熔岩中潜水\n§7(隐藏进度)",
+ "advancement.create.diving_suit_lava.desc": "尝试穿着下界合金潜水套装潜入熔岩中",
"advancement.create.drain": "滚筒排液",
"advancement.create.drain.desc": "目睹物品被分液池排空",
"advancement.create.ejector_maxed": "跳板冠军",
@@ -137,7 +137,7 @@
"advancement.create.self_deploying.desc": "让一个矿车装置在自己前方铺铁轨",
"advancement.create.shifting_gears": "换挡,加速,起飞!",
"advancement.create.shifting_gears.desc": "将大齿轮连接到小齿轮上,可以改变装置的转速",
- "advancement.create.speed_controller": "工程师的眼中钉",
+ "advancement.create.speed_controller": "工程师必备!代替99%齿轮!",
"advancement.create.speed_controller.desc": "放置一个转速控制器,这是换档的终极装置",
"advancement.create.spout": "哗啦啦",
"advancement.create.spout.desc": "观察注液器灌满物品",
@@ -241,7 +241,6 @@
"block.create.chocolate": "巧克力",
"block.create.chute": "溜槽",
"block.create.clipboard": "剪贴板",
- "block.create.clipboard.tooltip": "剪贴板",
"block.create.clipboard.tooltip.behaviour1": "打开_界面_。_潜行并点击_以将其_放置_在方块表面上。",
"block.create.clipboard.tooltip.behaviour2": "可以从其他地方_复制(右击)_并_应用(左击)_一些方块的_配置_,比如过滤器。",
"block.create.clipboard.tooltip.condition1": "右击时",
@@ -253,7 +252,6 @@
"block.create.content_observer": "智能侦测器",
"block.create.contraption_controls": "动态结构控制器",
"block.create.controller_rail": "控制铁轨",
- "block.create.controller_rail.tooltip": "控制铁轨",
"block.create.controller_rail.tooltip.summary": "一种_单向动力铁轨_,能够_精细控制_经过的矿车的_移动速度_。",
"block.create.controls": "列车驾驶台",
"block.create.copper_backtank": "铜背罐",
@@ -272,17 +270,14 @@
"block.create.copycat_bars": "伪装栏杆",
"block.create.copycat_base": "伪装基底",
"block.create.copycat_panel": "伪装板",
- "block.create.copycat_panel.tooltip": "伪装板",
"block.create.copycat_panel.tooltip.behaviour1": "如果可能,将根据_手持物品_改变_材质_。_再次点击_以循环切换_方向_或_充能_状态。使用_扳手_重置材质。",
"block.create.copycat_panel.tooltip.condition1": "右击时",
"block.create.copycat_panel.tooltip.summary": "把所有_完整方块变成_装饰板。也接受_栏杆_和_活板门_。",
"block.create.copycat_step": "伪装半阶",
- "block.create.copycat_step.tooltip": "伪装半阶",
"block.create.copycat_step.tooltip.behaviour1": "如果可能,将根据_手持物品_改变_材质_。_再次点击_以循环切换_方向_或_充能_状态。使用_扳手_重置材质。",
"block.create.copycat_step.tooltip.condition1": "右击时",
"block.create.copycat_step.tooltip.summary": "将任意的_完整方块_转换为装饰半阶。",
"block.create.creative_crate": "创造板条箱",
- "block.create.creative_crate.tooltip": "创造板条箱",
"block.create.creative_crate.tooltip.behaviour1": "任何从容器中_提取_的物品都是_无限量_的,而任何_放置_到容器中的物品都会被_清空_",
"block.create.creative_crate.tooltip.behaviour2": "提供蓝图所需的任何材料",
"block.create.creative_crate.tooltip.condition1": "标记了物品时",
@@ -297,7 +292,6 @@
"block.create.crushing_wheel": "粉碎轮",
"block.create.crushing_wheel_controller": "粉碎轮控制器",
"block.create.cuckoo_clock": "布谷鸟闹钟",
- "block.create.cuckoo_clock.tooltip": "布谷鸟闹钟",
"block.create.cuckoo_clock.tooltip.behaviour1": "显示_当前时间_并且一天会咕咕两次,_中午_咕咕一次,_黄昏可以睡觉_的时候咕咕一次",
"block.create.cuckoo_clock.tooltip.condition1": "接入动力时",
"block.create.cuckoo_clock.tooltip.summary": "精致的工艺品,能够_记录时间_。",
@@ -445,7 +439,6 @@
"block.create.fluid_tank": "流体储罐",
"block.create.fluid_valve": "流体阀门",
"block.create.flywheel": "飞轮",
- "block.create.flywheel.tooltip": "飞轮",
"block.create.flywheel.tooltip.behaviour1": "开始旋转",
"block.create.flywheel.tooltip.condition1": "接入动力时",
"block.create.flywheel.tooltip.summary": "用壮观的黄铜轮子_装饰_你的_机器_。",
@@ -471,7 +464,6 @@
"block.create.green_valve_handle": "绿色阀门手轮",
"block.create.hand_crank": "手摇曲柄",
"block.create.haunted_bell": "缠魂钟",
- "block.create.haunted_bell.tooltip": "缠魂钟",
"block.create.haunted_bell.tooltip.behaviour1": "标识出附近可能生成_敌对生物_的_亮度不足_之处",
"block.create.haunted_bell.tooltip.condition1": "手持或鸣响时",
"block.create.haunted_bell.tooltip.summary": "_被诅咒_的钟,来自下界的迷失的灵魂缠绕于其上。",
@@ -542,7 +534,6 @@
"block.create.mechanical_roller": "动力压路机",
"block.create.mechanical_saw": "动力锯",
"block.create.metal_bracket": "金属支架",
- "block.create.metal_bracket.tooltip": "金属支架",
"block.create.metal_bracket.tooltip.summary": "用这种工业风格的金属支架_装饰_你的_传动杆_,_齿轮_和_管道_吧。",
"block.create.metal_girder": "金属梁",
"block.create.metal_girder_encased_shaft": "金属梁包住的传动杆",
@@ -552,7 +543,6 @@
"block.create.netherite_backtank": "下界合金背罐",
"block.create.nixie_tube": "辉光管",
"block.create.nozzle": "分散网",
- "block.create.nozzle.tooltip": "分散网",
"block.create.nozzle.tooltip.summary": "依附在鼓风机上,能够将鼓风机的效果分散到_各个方向_。",
"block.create.oak_window": "橡木窗户",
"block.create.oak_window_pane": "橡木窗户板",
@@ -571,7 +561,6 @@
"block.create.oxidized_copper_tile_stairs": "氧化的铜瓦楼梯",
"block.create.oxidized_copper_tiles": "氧化的铜瓦",
"block.create.peculiar_bell": "奇异钟",
- "block.create.peculiar_bell.tooltip": "奇异钟",
"block.create.peculiar_bell.tooltip.summary": "装饰用的_黄铜钟_。放在_灵魂火_的正上方可能会产生意料之外的后果……",
"block.create.pink_nixie_tube": "粉红色辉光管",
"block.create.pink_sail": "粉红色风帆",
@@ -580,7 +569,6 @@
"block.create.pink_valve_handle": "粉红色阀门手轮",
"block.create.piston_extension_pole": "活塞杆",
"block.create.placard": "置物板",
- "block.create.placard.tooltip": "置物板",
"block.create.placard.tooltip.behaviour1": "将手持的_物品__放入_置物板,当内部已经有物品,且手持的物品与其匹配时,_发出_短暂的_红石_信号",
"block.create.placard.tooltip.behaviour2": "_移除_内部的_物品_",
"block.create.placard.tooltip.condition1": "手持物品右击时",
@@ -674,12 +662,10 @@
"block.create.rotation_speed_controller": "转速控制器",
"block.create.sail_frame": "风帆框架",
"block.create.schematic_table": "蓝图桌",
- "block.create.schematic_table.tooltip": "蓝图桌",
"block.create.schematic_table.tooltip.behaviour1": "可从 Schematics 文件夹中上传所选文件",
"block.create.schematic_table.tooltip.condition1": "放入空白蓝图时",
"block.create.schematic_table.tooltip.summary": "将保存的蓝图写入_空白蓝图_。",
"block.create.schematicannon": "蓝图加农炮",
- "block.create.schematicannon.tooltip": "蓝图加农炮",
"block.create.schematicannon.tooltip.behaviour1": "打开_界面_",
"block.create.schematicannon.tooltip.condition1": "右击时",
"block.create.schematicannon.tooltip.summary": "发射方块,重新构建已在世界中部署的_蓝图_,会使用相邻箱子中的物品进行填充,_火药_作为燃料。",
@@ -687,7 +673,6 @@
"block.create.scorchia_pillar": "焦黑熔渣柱",
"block.create.scoria": "熔渣",
"block.create.scoria_pillar": "熔渣柱",
- "block.create.seat.tooltip": "坐垫",
"block.create.seat.tooltip.behaviour1": "会使得玩家坐在_坐垫_上,按下左 Shift 可离开_坐垫_",
"block.create.seat.tooltip.condition1": "右击坐垫时",
"block.create.seat.tooltip.summary": "坐下来享受旅程吧!坐垫将会把玩家固定在一个移动_装置_上。也可以用来作为居家装饰,毕竟它有许多颜色。",
@@ -768,7 +753,6 @@
"block.create.stressometer": "应力表",
"block.create.tiled_glass": "十字玻璃窗",
"block.create.tiled_glass_pane": "十字玻璃窗户板",
- "block.create.toolbox.tooltip": "工具箱",
"block.create.toolbox.tooltip.behaviour1": "_保留_库存_内容_",
"block.create.toolbox.tooltip.behaviour2": "_附近_的_玩家_可以按下_访问附近的工具箱__快捷键_来_远程_访问它的库存",
"block.create.toolbox.tooltip.behaviour3": "打开_工具箱界面_",
@@ -784,7 +768,6 @@
"block.create.train_trapdoor": "列车活板门",
"block.create.tuff_pillar": "凝灰岩柱",
"block.create.turntable": "转盘",
- "block.create.turntable.tooltip": "转盘",
"block.create.turntable.tooltip.summary": "让_旋转力_给你带来一场刺激的晕车体验。",
"block.create.veridium": "辉绿岩",
"block.create.veridium_pillar": "辉绿岩柱",
@@ -832,7 +815,6 @@
"block.create.white_valve_handle": "白色阀门手轮",
"block.create.windmill_bearing": "风车轴承",
"block.create.wooden_bracket": "木质支架",
- "block.create.wooden_bracket.tooltip": "木质支架",
"block.create.wooden_bracket.tooltip.summary": "用这种给人温馨感的木质支架_装饰_你的_传动杆_,_齿轮_和_管道_吧。",
"block.create.yellow_nixie_tube": "黄色辉光管",
"block.create.yellow_sail": "黄色风帆",
@@ -1741,7 +1723,7 @@
"create.ponder.item_vault_storage.text_3": "任何用于物品传输的组件都可以用于添加……",
"create.ponder.item_vault_storage.text_4": "……和从该容器中取出物品",
"create.ponder.large_cogwheel.header": "使用大齿轮传递旋转力",
- "create.ponder.large_cogwheel.text_1": "大齿轮可以以特定的角度相互连接",
+ "create.ponder.large_cogwheel.text_1": "大齿轮可以从特定的角度相互连接",
"create.ponder.large_cogwheel.text_2": "可以利用大齿轮变更旋转轴向",
"create.ponder.large_water_wheel.header": "使用大水车产生旋转力",
"create.ponder.large_water_wheel.text_1": "大水车利用相邻的水流来产生应力",
@@ -2666,7 +2648,7 @@
"create.weighted_ejector.target_not_valid": "弹射至临近方块(目标无效)",
"create.weighted_ejector.target_set": "目标已选取",
"create.weighted_ejector.targeting": "弹射至 [%1$s,%2$s,%3$s]",
- "death.attack.create.crush": "%1$s被粉碎轮加工了",
+ "death.attack.create.crush": "%1$s被粉碎轮绞烂了",
"death.attack.create.crush.player": "%1$s被%2$s推进了粉碎轮",
"death.attack.create.cuckoo_clock_explosion": "%1$s被动过手脚的布谷鸟闹钟炸死了",
"death.attack.create.cuckoo_clock_explosion.player": "%1$s被动过手脚的布谷鸟闹钟炸死了",
@@ -2699,14 +2681,12 @@
"fluid.create.tea": "建筑工茶水",
"item.create.andesite_alloy": "安山合金",
"item.create.attribute_filter": "属性过滤器",
- "item.create.attribute_filter.tooltip": "属性过滤器",
"item.create.attribute_filter.tooltip.behaviour1": "打开_配置界面_",
"item.create.attribute_filter.tooltip.condition1": "右击时",
"item.create.attribute_filter.tooltip.summary": "根据设置的_属性_或者_种类_来_匹配物品_。可置于机械动力元件的_过滤插槽_中",
"item.create.bar_of_chocolate": "巧克力棒",
"item.create.belt_connector": "传送带",
"item.create.blaze_cake": "烈焰蛋糕",
- "item.create.blaze_cake.tooltip": "烈焰蛋糕",
"item.create.blaze_cake.tooltip.summary": "为辛勤劳作的_烈焰人_精心准备的美味。让他们兴奋起来吧!",
"item.create.blaze_cake_base": "烈焰蛋糕胚",
"item.create.brass_hand": "黄铜手部零件",
@@ -2714,7 +2694,6 @@
"item.create.brass_nugget": "黄铜粒",
"item.create.brass_sheet": "黄铜板",
"item.create.builders_tea": "建造工茶饮",
- "item.create.builders_tea.tooltip": "建造工茶饮",
"item.create.builders_tea.tooltip.summary": "饮下这杯完美茶饮,开启神清气爽的一天。可以恢复_饥饿值_并获得_急迫_效果。",
"item.create.chest_minecart_contraption": "装配过的运输矿车",
"item.create.chocolate_bucket": "巧克力桶",
@@ -2722,7 +2701,6 @@
"item.create.chromatic_compound": "异彩化合物",
"item.create.cinder_flour": "余烬面粉",
"item.create.copper_backtank": "铜背罐",
- "item.create.copper_backtank.tooltip": "铜背罐",
"item.create.copper_backtank.tooltip.behaviour1": "为其他需要_压缩空气_的装备提供所需的空气",
"item.create.copper_backtank.tooltip.behaviour2": "基于转速从周围环境中_收集_并_加压空气_",
"item.create.copper_backtank.tooltip.condition1": "背在背上时",
@@ -2730,13 +2708,11 @@
"item.create.copper_backtank.tooltip.summary": "一个可以_背在背上_的_铜罐_,用于携带一定量的压缩空气。",
"item.create.copper_backtank_placeable": "可放置的铜背罐",
"item.create.copper_diving_boots": "铜潜水靴",
- "item.create.copper_diving_boots.tooltip": "铜潜水靴",
"item.create.copper_diving_boots.tooltip.behaviour1": "穿戴者会在流体中_下沉_得更快。给予在水中_行走_和_跳跃_的能力。穿戴者同时不会被传送带影响。",
"item.create.copper_diving_boots.tooltip.condition1": "穿在脚上时",
"item.create.copper_diving_boots.tooltip.summary": "一双_沉重的靴子_,让穿戴者可以更方便地探索海底。",
"item.create.copper_diving_helmet": "铜潜水头盔",
- "item.create.copper_diving_helmet.tooltip": "铜潜水头盔",
- "item.create.copper_diving_helmet.tooltip.behaviour1": "缓慢消耗背罐中的_压缩空气_来提供_水下呼吸_效果,",
+ "item.create.copper_diving_helmet.tooltip.behaviour1": "缓慢消耗背罐中的_压缩空气_来提供_水下呼吸_效果",
"item.create.copper_diving_helmet.tooltip.condition1": "戴在头上时",
"item.create.copper_diving_helmet.tooltip.summary": "与_背罐_配合使用,为穿戴者提供在_水下_行动一段时间所需的_空气_。",
"item.create.copper_nugget": "铜粒",
@@ -2747,10 +2723,8 @@
"item.create.crafting_blueprint.behaviour2": "使用_物品栏_中的物品制作_设置好的配方_,_潜行_可以一次合成_一组_",
"item.create.crafting_blueprint.condition1": "右击空的格子时",
"item.create.crafting_blueprint.condition2": "右击已设置好的格子时",
- "item.create.crafting_blueprint.tooltip": "合成蓝图",
"item.create.crafting_blueprint.tooltip.summary": "_放在_墙上,便可用它来设置_特定的合成配方_,以便更快地制作物品。每个格子都可以设定一个配方。",
"item.create.creative_blaze_cake": "创造烈焰蛋糕",
- "item.create.creative_blaze_cake.tooltip": "创造烈焰蛋糕",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_锁定_烈焰人燃烧室的热量等级,如果再次使用,会使得燃烧室的热量等级开始_循环_变化",
"item.create.creative_blaze_cake.tooltip.condition1": "右击烈焰人燃烧室时",
"item.create.creative_blaze_cake.tooltip.summary": "为_烈焰人燃烧室_特制的小食,可以让你_控制燃烧室的热量等级_。吃下这个蛋糕之后,烈焰人燃烧室将_不再耗尽燃料_。",
@@ -2771,34 +2745,28 @@
"item.create.electron_tube": "电子管",
"item.create.empty_blaze_burner": "空的烈焰人燃烧室",
"item.create.empty_schematic": "空白蓝图",
- "item.create.empty_schematic.tooltip": "空白蓝图",
"item.create.empty_schematic.tooltip.summary": "可作为合成材料或在_蓝图桌_使用。",
"item.create.experience_nugget": "经验颗粒",
- "item.create.experience_nugget.tooltip": "经验颗粒",
"item.create.experience_nugget.tooltip.behaviour1": "_吸收_其中包含的_经验值_",
"item.create.experience_nugget.tooltip.condition1": "使用时",
"item.create.experience_nugget.tooltip.summary": "从你的奇妙发明中汲取_灵感_。",
"item.create.extendo_grip": "伸缩机械手",
- "item.create.extendo_grip.tooltip": "伸缩机械手",
"item.create.extendo_grip.tooltip.behaviour1": "增加_主手_所使用物品的_触及距离_",
"item.create.extendo_grip.tooltip.behaviour2": "使用罐中_气压_来_抵消_伸缩机械手的_耐久_损耗",
"item.create.extendo_grip.tooltip.condition1": "在副手时",
"item.create.extendo_grip.tooltip.condition2": "装备背罐时",
"item.create.extendo_grip.tooltip.summary": "大幅度_增加_了使用者的_触及距离_。可以使用_背罐_供能。",
"item.create.filter": "列表过滤器",
- "item.create.filter.tooltip": "列表过滤器",
"item.create.filter.tooltip.behaviour1": "打开_配置界面_",
"item.create.filter.tooltip.condition1": "右击时",
"item.create.filter.tooltip.summary": "根据设置的_物品_或者_其他过滤器_来_匹配物品_。可置于机械动力元件的_过滤插槽_中",
"item.create.furnace_minecart_contraption": "装配过的动力矿车",
"item.create.goggles": "工程师护目镜",
- "item.create.goggles.tooltip": "工程师护目镜",
"item.create.goggles.tooltip.behaviour1": "_动力组件_显示_应力影响_或_应力量_。_应力表_显示_当前动力网络_内的应力信息。一些其他方块显示例如内含物品和流体的信息。",
"item.create.goggles.tooltip.condition1": "看向方块时",
"item.create.goggles.tooltip.summary": "在您的HUD中增加关于已放置组件的_各项信息_。",
"item.create.golden_sheet": "金板",
"item.create.handheld_worldshaper": "手持式环境塑形器",
- "item.create.handheld_worldshaper.tooltip": "手持式环境塑形器",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_准星指向的方块_将成为工具放置的 _材料_",
"item.create.handheld_worldshaper.tooltip.behaviour2": "_放置_或_替换_目标方块",
"item.create.handheld_worldshaper.tooltip.behaviour3": "打开工具的_配置界面_",
@@ -2812,7 +2780,6 @@
"item.create.incomplete_track": "列车轨道(半成品)",
"item.create.iron_sheet": "铁板",
"item.create.linked_controller": "无线红石遥控器",
- "item.create.linked_controller.tooltip": "无线红石遥控器",
"item.create.linked_controller.tooltip.behaviour1": "_拿起_或_放下_遥控器,拿起遥控器时,_控制移动_将被用来_操作遥控器_,而不是移动玩家",
"item.create.linked_controller.tooltip.behaviour2": "打开手动_配置界面_",
"item.create.linked_controller.tooltip.behaviour3": "启用_绑定模式_,按下_六个按键_中的一个,即可将此按键与_无线红石信号终端的频率_绑定",
@@ -2824,10 +2791,8 @@
"item.create.linked_controller.tooltip.summary": "提供_六个_可以绑定_无线红石_频率的按钮,用于_遥控_附近的_无线红石信号终端_。",
"item.create.minecart_contraption": "装配过的矿车",
"item.create.minecart_coupling": "矿车连轴器",
- "item.create.minecart_coupling.tooltip": "矿车连轴器",
"item.create.minecart_coupling.tooltip.summary": "将_矿车__连接_在一起,使它们一起移动。",
"item.create.netherite_backtank": "下界合金背罐",
- "item.create.netherite_backtank.tooltip": "下界合金背罐",
"item.create.netherite_backtank.tooltip.behaviour1": "为其他需要_压缩空气_的装备提供所需的空气",
"item.create.netherite_backtank.tooltip.behaviour2": "基于转速从周围环境中_收集_并_加压空气_",
"item.create.netherite_backtank.tooltip.condition1": "背在背上时",
@@ -2835,18 +2800,15 @@
"item.create.netherite_backtank.tooltip.summary": "一个可以_背在背上_的_气罐_,用于携带一定量的压缩空气。",
"item.create.netherite_backtank_placeable": "可放置的下界合金背罐",
"item.create.netherite_diving_boots": "下界合金潜水靴",
- "item.create.netherite_diving_boots.tooltip": "下界合金潜水靴",
"item.create.netherite_diving_boots.tooltip.behaviour1": "穿戴者会在流体中_下沉_得更快,并且能够在水下_行走_和_跳跃_。穿戴时不会被_传送带_影响。",
"item.create.netherite_diving_boots.tooltip.condition1": "穿在脚上时",
"item.create.netherite_diving_boots.tooltip.summary": "一双_沉重的靴子_,让穿戴者可以更方便地探索海底,包括熔岩海。",
"item.create.netherite_diving_helmet": "下界合金潜水头盔",
- "item.create.netherite_diving_helmet.tooltip": "下界合金潜水头盔",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "缓慢消耗背罐中的_压缩空气_来提供对_火焰_和_熔岩_的免疫。同时在熔岩中拥有_更好的视野_",
"item.create.netherite_diving_helmet.tooltip.condition1": "戴在头上时(全套)",
"item.create.netherite_diving_helmet.tooltip.summary": "当和_下界合金背罐_一起装备时,它可以保护您免受_极端高温的伤害_。当然,为了您的人身安全,_腿部_和_脚部_也必须被_下界合金_覆盖。",
"item.create.polished_rose_quartz": "磨制玫瑰石英",
"item.create.potato_cannon": "土豆加农炮",
- "item.create.potato_cannon.tooltip": "土豆加农炮",
"item.create.potato_cannon.tooltip.behaviour1": "_发射_你_物品栏_中任一可作为弹药的物品",
"item.create.potato_cannon.tooltip.behaviour2": "使用罐中_气压_来_抵消_土豆加农炮的_耐久_损耗",
"item.create.potato_cannon.tooltip.condition1": "右击时",
@@ -2860,20 +2822,17 @@
"item.create.refined_radiance": "光辉石",
"item.create.rose_quartz": "玫瑰石英",
"item.create.sand_paper": "砂纸",
- "item.create.sand_paper.tooltip": "砂纸",
"item.create.sand_paper.tooltip.behaviour1": "打磨_副手_上或者_准心所指_的物品",
"item.create.sand_paper.tooltip.condition1": "使用时",
"item.create.sand_paper.tooltip.summary": "用来_打磨_物品的砂纸,可以用机械手来实现自动化。",
"item.create.schedule": "列车时刻表",
"item.create.schematic": "蓝图",
- "item.create.schematic.tooltip": "蓝图",
"item.create.schematic.tooltip.behaviour1": "可以使用屏幕上的工具调整位置",
"item.create.schematic.tooltip.behaviour2": "打开一个用于输入_精确坐标_的_界面_",
"item.create.schematic.tooltip.condition1": "手持时",
"item.create.schematic.tooltip.condition2": "潜行右击时",
"item.create.schematic.tooltip.summary": "可将结构部署并放置到世界中,将蓝图全息影像部署完毕后,使用_蓝图加农炮_进行结构建造。",
"item.create.schematic_and_quill": "蓝图与笔",
- "item.create.schematic_and_quill.tooltip": "蓝图与笔",
"item.create.schematic_and_quill.tooltip.behaviour1": "使用_右键_选择两个_对角点_。按住_Ctrl_并_滑动滚轮_可在空中选择点。",
"item.create.schematic_and_quill.tooltip.behaviour2": "对准选定区域,按住_Ctrl_并_滑动滚轮_,可以调整选区的大小,再次右击保存",
"item.create.schematic_and_quill.tooltip.condition1": "创建一个选项",
@@ -2884,14 +2843,12 @@
"item.create.super_glue": "强力胶",
"item.create.sweet_roll": "甜甜卷",
"item.create.tree_fertilizer": "树木肥料",
- "item.create.tree_fertilizer.tooltip": "树木肥料",
"item.create.tree_fertilizer.tooltip.behaviour1": "使树_无视_它的_生长空间条件_,立刻长大",
"item.create.tree_fertilizer.tooltip.condition1": "在树苗上使用时",
"item.create.tree_fertilizer.tooltip.summary": "一种强大的肥料,有助于在紧凑的空间内种植树苗。",
"item.create.unprocessed_obsidian_sheet": "未加工的黑曜石板",
"item.create.vertical_gearbox": "竖直十字齿轮箱",
"item.create.wand_of_symmetry": "对称之杖",
- "item.create.wand_of_symmetry.tooltip": "对称之杖",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_创建_或_移动_镜面。 _潜行_ 时右击以打开_配置界面_",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_删除_镜面",
"item.create.wand_of_symmetry.tooltip.condition1": "右击表面时",
@@ -2900,7 +2857,6 @@
"item.create.wheat_flour": "小麦粉",
"item.create.whisk": "搅拌器",
"item.create.wrench": "扳手",
- "item.create.wrench.tooltip": "扳手",
"item.create.wrench.tooltip.behaviour1": "围绕单击的面_旋转组件_。_潜行_并单击可以拆除组件。",
"item.create.wrench.tooltip.behaviour2": "_移动_已实体化的矿车和火车动态结构",
"item.create.wrench.tooltip.condition1": "对方块使用时",
diff --git a/src/main/resources/assets/create/lang/zh_tw.json b/src/main/resources/assets/create/lang/zh_tw.json
index e7f4b8675..255a1fb2d 100644
--- a/src/main/resources/assets/create/lang/zh_tw.json
+++ b/src/main/resources/assets/create/lang/zh_tw.json
@@ -1,12 +1,12 @@
{
"advancement.create.andesite_alloy": "更堅硬的岩石",
"advancement.create.andesite_alloy.desc": "獲得安山合金,動力機械最重要的資源",
- "advancement.create.andesite_casing": "安山時代",
+ "advancement.create.andesite_casing": "安山岩時代",
"advancement.create.andesite_casing.desc": "結合安山合金和木頭,製作機械的基本外殼",
"advancement.create.anvil_plough": "鍛工的重砲",
"advancement.create.anvil_plough.desc": "用機械犁發射鐵砧",
- "advancement.create.arm_blaze_burner": "補給燃料",
- "advancement.create.arm_blaze_burner.desc": "吩咐機械臂餵食你的烈焰使者",
+ "advancement.create.arm_blaze_burner": "火上加油",
+ "advancement.create.arm_blaze_burner.desc": "讓機械臂餵食你的烈焰使者",
"advancement.create.arm_many_targets": "手忙手亂",
"advancement.create.arm_many_targets.desc": "讓機械臂擁有十個或更多的輸出位置",
"advancement.create.backtank": "蓄勢待發",
@@ -14,6 +14,7 @@
"advancement.create.belt": "流水線作業",
"advancement.create.belt.desc": "將輸送帶連接兩個傳動軸",
"advancement.create.belt_funnel_kiss": "比翼雙飛",
+ "advancement.create.belt_funnel_kiss.desc": "讓兩個安裝在輸送帶上的漏斗接吻\n§7(隱藏進度)",
"advancement.create.brass": "真正的合金",
"advancement.create.brass.desc": "以烈焰使者動力爐加熱機械攪拌器,加入銅錠和鋅錠以製作黃銅",
"advancement.create.brass_casing": "黃銅時代",
@@ -23,27 +24,30 @@
"advancement.create.cart_pickup": "壯碩的胳膊",
"advancement.create.cart_pickup.desc": "撿起至少含有 200 個方塊的礦車結構",
"advancement.create.chained_drain": "走運了",
+ "advancement.create.chained_drain.desc": "看著物品經過一整排分液池\n§7(隱藏進度)",
"advancement.create.chocolate_bucket": "幻想世界",
"advancement.create.chocolate_bucket.desc": "獲得一桶融化的巧克力",
"advancement.create.chute": "垂直物流",
"advancement.create.chute.desc": "透過滑槽運輸物品",
"advancement.create.clockwork_bearing": "時差",
"advancement.create.clockwork_bearing.desc": "組裝安裝在時鐘軸承上的結構",
- "advancement.create.compacting": "緊緻的",
+ "advancement.create.compacting": "緊實",
"advancement.create.compacting.desc": "以機械鍛壓機與作業盆將多個物品壓縮在一塊",
"advancement.create.conductor": "命令駕駛員",
"advancement.create.conductor.desc": "透過火車時刻表給予駕駛員指示",
- "advancement.create.contraption_actors": "奉命出行",
+ "advancement.create.contraption_actors": "上工了各位",
"advancement.create.contraption_actors.desc": "製造帶有機械鑽頭、機械圓鋸機或機械收割機的移動裝置",
"advancement.create.copper": "更加堅硬的岩石",
"advancement.create.copper.desc": "為開發流體控制技術積攢一些銅",
"advancement.create.copper_casing": "銅時代",
"advancement.create.copper_casing.desc": "結合銅錠與木頭,為您的機械打造防水外殼",
- "advancement.create.crafter_lazy_000": "鋌而走險",
- "advancement.create.cross_streams": "別混流",
+ "advancement.create.crafter_lazy_000": "權宜之計",
+ "advancement.create.crafter_lazy_000.desc": "大幅減慢動力合成器的速度,這樣你就可以不用急著建造動力設施\n§7(隱藏進度)",
+ "advancement.create.cross_streams": "別混和它們!",
+ "advancement.create.cross_streams.desc": "目睹兩種液體在管道中相遇\n§7(隱藏成就)",
"advancement.create.crusher_maxed_0000": "粉碎一切",
"advancement.create.crusher_maxed_0000.desc": "讓一對粉碎輪以極速運作",
- "advancement.create.crushing_wheel": "一對巨匠",
+ "advancement.create.crushing_wheel": "一對大玩意兒",
"advancement.create.crushing_wheel.desc": "為一對粉碎輪提供動力",
"advancement.create.cuckoo_clock": "到時間了嗎?",
"advancement.create.cuckoo_clock.desc": "目睹布穀鳥鐘提醒你睡覺",
@@ -55,19 +59,22 @@
"advancement.create.display_link.desc": "使用顯示鏈路可視化資訊",
"advancement.create.diving_suit": "深潛準備",
"advancement.create.diving_suit.desc": "裝備潛水頭盔和銅製背罐,跳入水中",
- "advancement.create.diving_suit_lava": "與熾足獸游泳",
- "advancement.create.drain": "細水慢流",
+ "advancement.create.diving_suit_lava": "與熾足獸同游",
+ "advancement.create.diving_suit_lava.desc": "嘗試使用獄髓潛水裝備在熔岩中潛水",
+ "advancement.create.drain": "涓涓細流",
"advancement.create.drain.desc": "看著容器被分液池排空",
"advancement.create.ejector_maxed": "跳板冠軍",
- "advancement.create.ejector_maxed.desc": "被彈射置物台扔到 30 格以外",
+ "advancement.create.ejector_maxed.desc": "被彈射置物台扔到 30 格之外",
"advancement.create.encased_fan": "吹風機",
"advancement.create.encased_fan.desc": "啟動鼓風機",
"advancement.create.extendo_grip": "彈性極佳",
"advancement.create.extendo_grip.desc": "拿到一個伸縮機械手",
- "advancement.create.extendo_grip_dual": "面面俱到",
+ "advancement.create.extendo_grip_dual": "橡膠手臂",
+ "advancement.create.extendo_grip_dual.desc": "使用兩支伸縮機械手,以達到超人般的接觸距離\n§7(隱藏進度)",
"advancement.create.fan_processing": "粒子技術",
"advancement.create.fan_processing.desc": "以鼓風機進行材料加工",
- "advancement.create.fist_bump": "朋友,擊拳吧",
+ "advancement.create.fist_bump": "來碰個拳!",
+ "advancement.create.fist_bump.desc": "使兩個機械手互相碰拳\n§7(隱藏進度)",
"advancement.create.foods": "均衡飲食",
"advancement.create.foods.desc": "自同一個注液器生產巧克力甜莓、蜂蜜蘋果和蛋糕捲",
"advancement.create.funnel": "航站美學",
@@ -75,18 +82,20 @@
"advancement.create.glass_pipe": "窺視波流",
"advancement.create.glass_pipe.desc": "在液體流過的管道上使用扳手",
"advancement.create.hand_crank_000": "健身課程",
+ "advancement.create.hand_crank_000.desc": "轉動手搖把手直到筋疲力竭\n§7(Hidden Advancement)",
"advancement.create.haunted_bell": "鬼影幢幢",
"advancement.create.haunted_bell.desc": "敲響靈魂鐘",
"advancement.create.honey_drain": "自動養蜂場",
"advancement.create.honey_drain.desc": "使用流體管道從蜂巢或蜂屋中抽取蜂蜜",
"advancement.create.hose_pulley": "工業排放",
"advancement.create.hose_pulley.desc": "放下軟管滑輪,觀察它排出或抽取流體",
- "advancement.create.hose_pulley_lava": "迫近地函",
+ "advancement.create.hose_pulley_lava": "地函的水龍頭",
"advancement.create.hose_pulley_lava.desc": "從可被認定為無限容量的熔岩體抽出岩漿",
"advancement.create.lava_wheel_00000": "風火輪",
+ "advancement.create.lava_wheel_00000.desc": "這不該奏效\n§7(隱藏進度)",
"advancement.create.linked_controller": "遠端遙控",
"advancement.create.linked_controller.desc": "以遙控器開啟無線紅石鏈路",
- "advancement.create.long_train": "雄心勃勃",
+ "advancement.create.long_train": "野心勃勃",
"advancement.create.long_train.desc": "建造一列至少有六節車廂的火車",
"advancement.create.long_travel": "遠足",
"advancement.create.long_travel.desc": "從距離旅行起始點超過 5000 格的火車座位起身",
@@ -96,36 +105,39 @@
"advancement.create.mechanical_crafter.desc": "為機械合成器提供動力",
"advancement.create.mechanical_mixer": "混和攪拌",
"advancement.create.mechanical_mixer.desc": "以機械攪拌器混和材料",
- "advancement.create.mechanical_press": "Bonk",
+ "advancement.create.mechanical_press": "鏗!",
"advancement.create.mechanical_press.desc": "以機械鍛壓機鍛造板金",
- "advancement.create.mechanical_pump_0": "施壓",
+ "advancement.create.mechanical_pump_0": "壓力山大",
"advancement.create.mechanical_pump_0.desc": "驅動機械幫浦",
- "advancement.create.millstone": "石磨轉起",
+ "advancement.create.millstone": "有股「磨」力",
"advancement.create.millstone.desc": "使用石磨研磨材料",
- "advancement.create.musical_arm": "DJ:機械師",
+ "advancement.create.musical_arm": "DJ 機器人",
+ "advancement.create.musical_arm.desc": "目睹機械臂操作唱片機\n§7(隱藏進度)",
"advancement.create.pipe_organ": "管風琴",
+ "advancement.create.pipe_organ.desc": "在一個流體儲存罐上裝設 12 個不同音高的汽笛\n§7(隱藏進度)",
"advancement.create.portable_storage_interface": "得來速",
"advancement.create.portable_storage_interface.desc": "透過移動式物品口,自移動裝置中輸入或輸出物品",
"advancement.create.potato_cannon": "噗~碰",
"advancement.create.potato_cannon.desc": "用馬鈴薯大砲擊殺一隻怪物",
- "advancement.create.potato_cannon_collide": "蔬果花火",
+ "advancement.create.potato_cannon_collide": "蔬果煙火",
"advancement.create.potato_cannon_collide.desc": "使兩座馬鈴薯大砲的砲彈相互碰撞",
"advancement.create.precision_mechanism": "關鍵工藝",
"advancement.create.precision_mechanism.desc": "組裝一個精密構件",
"advancement.create.pulley_maxed": "深入虛空",
"advancement.create.pulley_maxed.desc": "用滑輪繩索延伸超過 200 格",
- "advancement.create.red_signal": "合格駕駛員",
+ "advancement.create.red_signal": "三寶",
+ "advancement.create.red_signal.desc": "駛過紅色訊號\n§7(隱藏進度)",
"advancement.create.root": "歡迎來到動力機械的世界",
"advancement.create.root.desc": "是製造機械的時候了",
"advancement.create.rose_quartz": "粉色鑽石",
"advancement.create.rose_quartz.desc": "將玫瑰石英拋光",
- "advancement.create.saw_processing": "作坊中最深的恐懼",
+ "advancement.create.saw_processing": "工作坊中最深的恐懼",
"advancement.create.saw_processing.desc": "以面向上的機械圓鋸機進行材料加工",
"advancement.create.self_deploying": "自動駕駛",
"advancement.create.self_deploying.desc": "讓一個礦車結構為自己鋪設鐵軌",
"advancement.create.shifting_gears": "換檔",
"advancement.create.shifting_gears.desc": "將大齒輪連接到小齒輪上,改變轉軸的速度",
- "advancement.create.speed_controller": "工程師的惡夢",
+ "advancement.create.speed_controller": "工程師討厭這個簡單的玩意兒!",
"advancement.create.speed_controller.desc": "放置一個轉速控制器,這是換檔的終極裝置",
"advancement.create.spout": "水花四濺",
"advancement.create.spout.desc": "看著注液器注滿容器",
@@ -138,9 +150,10 @@
"advancement.create.stressometer": "精密的動能控制",
"advancement.create.stressometer.desc": "透過工程師護目鏡和動力計讀取精確數值",
"advancement.create.stressometer_maxed": "完美的負荷",
+ "advancement.create.stressometer_maxed.desc": "目睹動力計負荷剛好滿載\n§7(隱藏進度)",
"advancement.create.sturdy_sheet": "堅不可摧",
"advancement.create.sturdy_sheet.desc": "以黑曜石粉末打造高強度板",
- "advancement.create.super_glue": "將空間黏合",
+ "advancement.create.super_glue": "黏黏有餘",
"advancement.create.super_glue.desc": "用強力膠將多個方塊黏成一團",
"advancement.create.track_0": "新軌距",
"advancement.create.track_0.desc": "獲得一些火車軌道",
@@ -153,11 +166,14 @@
"advancement.create.train_casing_00": "物流時代",
"advancement.create.train_casing_00.desc": "以高強度板製作火車部件的機殼",
"advancement.create.train_crash": "服務爛透了",
+ "advancement.create.train_crash.desc": "目睹自己乘坐的火車與其他列車相撞\n§7(隱藏進度)",
"advancement.create.train_crash_backwards": "盲點",
+ "advancement.create.train_crash_backwards.desc": "倒車時撞上另一列火車\n§7(隱藏進度)",
"advancement.create.train_portal": "次元旅行者",
"advancement.create.train_portal.desc": "駕駛火車通過地獄門",
"advancement.create.train_roadkill": "路殺",
- "advancement.create.train_whistle": "Choo Choo",
+ "advancement.create.train_roadkill.desc": "用你的火車輾過一個敵人\n§7(隱藏進度)",
+ "advancement.create.train_whistle": "嗚!嗚!",
"advancement.create.train_whistle.desc": "將汽笛裝到火車上並在行駛時觸發",
"advancement.create.water_supply": "取自水窪",
"advancement.create.water_supply.desc": "使用機械幫浦或軟管滑輪抽水",
@@ -225,7 +241,6 @@
"block.create.chocolate": "巧克力",
"block.create.chute": "滑槽",
"block.create.clipboard": "剪貼板",
- "block.create.clipboard.tooltip": "剪貼板",
"block.create.clipboard.tooltip.behaviour1": "開啟_介面_。_潛行點擊_將其_放置_在方塊表面上。",
"block.create.clipboard.tooltip.behaviour2": "可以從其他地方_複製(右鍵)__貼上(左鍵)_一些方塊的_配置_,例如過濾器。",
"block.create.clipboard.tooltip.condition1": "當點擊右鍵時",
@@ -237,7 +252,6 @@
"block.create.content_observer": "智慧偵測器",
"block.create.contraption_controls": "裝置控制器",
"block.create.controller_rail": "控制軌道",
- "block.create.controller_rail.tooltip": "控制鐵軌",
"block.create.controller_rail.tooltip.summary": "單向動力鐵軌,能夠按_紅石訊號強度_控制礦車的_移動速度_。",
"block.create.controls": "火車控制台",
"block.create.copper_backtank": "銅製背罐",
@@ -256,17 +270,14 @@
"block.create.copycat_bars": "偽裝欄柵",
"block.create.copycat_base": "偽裝基底",
"block.create.copycat_panel": "偽裝板",
- "block.create.copycat_panel.tooltip": "偽裝板",
"block.create.copycat_panel.tooltip.behaviour1": "如果可能,將應用_手持物品_的_材質_。_再次點擊_以循環切换_方向_或_充能_狀態。使用_扳手_來重置材質。",
"block.create.copycat_panel.tooltip.condition1": "當點擊右鍵時",
"block.create.copycat_panel.tooltip.summary": "將所有_完整方塊變成_裝飾板。也接受_柵欄_和_地板門_。",
"block.create.copycat_step": "偽裝梯級",
- "block.create.copycat_step.tooltip": "偽裝梯級",
"block.create.copycat_step.tooltip.behaviour1": "如果可能,將應用_手持物品_的_材質_。_再次點擊_以循環切换_方向_或_充能_狀態。使用_扳手_來重置材質。",
"block.create.copycat_step.tooltip.condition1": "當點擊右鍵時",
"block.create.copycat_step.tooltip.summary": "將所有_完整方塊變成_裝飾梯級。",
"block.create.creative_crate": "創造模式板條箱",
- "block.create.creative_crate.tooltip": "創造模式板條箱",
"block.create.creative_crate.tooltip.behaviour1": "容器將會從虛空中提供_無限量_的標記物品,並且任何放置到容器中的物品都會被_送入虛空_",
"block.create.creative_crate.tooltip.behaviour2": "提供藍图所需的任何材料",
"block.create.creative_crate.tooltip.condition1": "當標記了物品時",
@@ -281,7 +292,6 @@
"block.create.crushing_wheel": "粉碎輪",
"block.create.crushing_wheel_controller": "粉碎輪控制器",
"block.create.cuckoo_clock": "布穀鳥鐘",
- "block.create.cuckoo_clock.tooltip": "布穀鳥鐘",
"block.create.cuckoo_clock.tooltip.behaviour1": "顯示_現在時間_且一天會報時_兩次_;中午一次,黃昏可以睡覺時一次 ",
"block.create.cuckoo_clock.tooltip.condition1": "輸入動力時",
"block.create.cuckoo_clock.tooltip.summary": "精美的布穀鳥鐘,能夠報時",
@@ -429,7 +439,6 @@
"block.create.fluid_tank": "流體儲存罐",
"block.create.fluid_valve": "流體閥門",
"block.create.flywheel": "飛輪",
- "block.create.flywheel.tooltip": "飛輪",
"block.create.flywheel.tooltip.behaviour1": "開始轉動",
"block.create.flywheel.tooltip.condition1": "以動力驅動時",
"block.create.flywheel.tooltip.summary": "用雄偉的黃銅飛輪_裝飾_你的_機械_",
@@ -455,7 +464,6 @@
"block.create.green_valve_handle": "綠色閥門開關",
"block.create.hand_crank": "手搖把手",
"block.create.haunted_bell": "靈魂鐘",
- "block.create.haunted_bell.tooltip": "靈魂鐘",
"block.create.haunted_bell.tooltip.behaviour1": "標示附近_不夠亮_、會生成_敵對生物_的地方",
"block.create.haunted_bell.tooltip.condition1": "當拿者或是被敲響時",
"block.create.haunted_bell.tooltip.summary": "一個受到地獄亡魂_詛咒的鐘_",
@@ -526,7 +534,6 @@
"block.create.mechanical_roller": "機械壓路機",
"block.create.mechanical_saw": "機械圓鋸機",
"block.create.metal_bracket": "金屬支架",
- "block.create.metal_bracket.tooltip": "金屬支架",
"block.create.metal_bracket.tooltip.summary": "用來裝飾_傳動軸_,_齒輪_和_管道_",
"block.create.metal_girder": "金屬樑",
"block.create.metal_girder_encased_shaft": "金屬傳動軸樑",
@@ -536,7 +543,6 @@
"block.create.netherite_backtank": "獄髓背罐",
"block.create.nixie_tube": "真空管顯示器",
"block.create.nozzle": "鼓風機噴嘴",
- "block.create.nozzle.tooltip": "分散網",
"block.create.nozzle.tooltip.summary": "依附在鼓風機上,能夠將鼓風機的效果_分散_各個方向",
"block.create.oak_window": "橡木窗戶",
"block.create.oak_window_pane": "橡木窗戶片",
@@ -555,7 +561,6 @@
"block.create.oxidized_copper_tile_stairs": "氧化的銅磚瓦階梯",
"block.create.oxidized_copper_tiles": "氧化的銅磚瓦",
"block.create.peculiar_bell": "黃銅鐘",
- "block.create.peculiar_bell.tooltip": "黃銅鐘",
"block.create.peculiar_bell.tooltip.summary": "一個裝飾性的_黃銅鐘_,放在_靈魂火_正上方會有意想不到的副作用",
"block.create.pink_nixie_tube": "粉紅色真空管",
"block.create.pink_sail": "粉紅色風帆",
@@ -564,7 +569,6 @@
"block.create.pink_valve_handle": "粉紅色閥門開關",
"block.create.piston_extension_pole": "活塞桿",
"block.create.placard": "標示牌",
- "block.create.placard.tooltip": "標示牌",
"block.create.placard.tooltip.behaviour1": "_放入_手持的_物品_。若該物品已經存在,則_發出紅石脈衝_",
"block.create.placard.tooltip.behaviour2": "_移除_標示牌當前的_物品_",
"block.create.placard.tooltip.condition1": "手持物品右鍵時",
@@ -658,12 +662,10 @@
"block.create.rotation_speed_controller": "轉速控制器",
"block.create.sail_frame": "風帆框架",
"block.create.schematic_table": "藍圖桌",
- "block.create.schematic_table.tooltip": "藍圖桌",
"block.create.schematic_table.tooltip.behaviour1": "從 Schematics 資料夾上傳所選檔案",
"block.create.schematic_table.tooltip.condition1": "放入空白藍圖時",
"block.create.schematic_table.tooltip.summary": "將儲存的藍圖圖寫入_空白藍圖_",
"block.create.schematicannon": "藍圖加農炮",
- "block.create.schematicannon.tooltip": "藍圖加農炮",
"block.create.schematicannon.tooltip.behaviour1": "開啟加農砲的設定介面",
"block.create.schematicannon.tooltip.condition1": "當你對加農砲右鍵時",
"block.create.schematicannon.tooltip.summary": "透過發射方塊以在世界中重新構建已部署的_全息圖_,使用相鄰箱子中的物品及_火藥_作為燃料",
@@ -671,7 +673,6 @@
"block.create.scorchia_pillar": "焦熔渣柱",
"block.create.scoria": "熔渣",
"block.create.scoria_pillar": "熔渣柱",
- "block.create.seat.tooltip": "坐墊",
"block.create.seat.tooltip.behaviour1": "玩家將坐在_坐墊_上,按左側 Shift 可離開_坐墊_",
"block.create.seat.tooltip.condition1": "對坐墊右鍵",
"block.create.seat.tooltip.summary": "坐下來享受旅程吧!坐墊將會把玩家固定在一個移動裝置上,也可以用來作為居家裝飾,畢竟他有許多顏色",
@@ -752,7 +753,6 @@
"block.create.stressometer": "動力計",
"block.create.tiled_glass": "十字玻璃窗",
"block.create.tiled_glass_pane": "十字玻璃窗戶片",
- "block.create.toolbox.tooltip": "工具箱",
"block.create.toolbox.tooltip.behaviour1": "_保留內容物_",
"block.create.toolbox.tooltip.behaviour2": "_附近玩家_可以按對應的_快捷鍵_(預設ALT) _遠程_訪問內容物",
"block.create.toolbox.tooltip.behaviour3": "開啟_工具箱介面_",
@@ -768,7 +768,6 @@
"block.create.train_trapdoor": "火車地板門",
"block.create.tuff_pillar": "凝灰岩柱",
"block.create.turntable": "轉盤",
- "block.create.turntable.tooltip": "轉盤",
"block.create.turntable.tooltip.summary": "讓旋轉力給你帶來一場刺激的暈車體驗",
"block.create.veridium": "輝綠岩",
"block.create.veridium_pillar": "輝綠岩柱",
@@ -816,7 +815,6 @@
"block.create.white_valve_handle": "白色閥門開關",
"block.create.windmill_bearing": "風車軸承",
"block.create.wooden_bracket": "木製支架",
- "block.create.wooden_bracket.tooltip": "木製支架",
"block.create.wooden_bracket.tooltip.summary": "用來裝飾_傳動軸_,_齒輪_和_管道_",
"block.create.yellow_nixie_tube": "黃色真空管",
"block.create.yellow_sail": "黃色風帆",
@@ -2683,14 +2681,12 @@
"fluid.create.tea": "茶",
"item.create.andesite_alloy": "安山合金",
"item.create.attribute_filter": "屬性過濾器",
- "item.create.attribute_filter.tooltip": "屬性過濾器",
"item.create.attribute_filter.tooltip.behaviour1": "開啟_設定面板_",
"item.create.attribute_filter.tooltip.condition1": "當點擊右鍵時",
"item.create.attribute_filter.tooltip.summary": "按照設置的_屬性_或_類別__篩選物品_。可放置在機械動力元件的過濾欄內",
"item.create.bar_of_chocolate": "巧克力棒",
"item.create.belt_connector": "輸送帶",
"item.create.blaze_cake": "烈焰蛋糕",
- "item.create.blaze_cake.tooltip": "烈焰蛋糕",
"item.create.blaze_cake.tooltip.summary": "為您辛勤工作的_烈焰使者_提供美味佳餚。讓牠們興奮起來吧!",
"item.create.blaze_cake_base": "烈焰蛋糕胚",
"item.create.brass_hand": "黃銅手部零件",
@@ -2698,7 +2694,6 @@
"item.create.brass_nugget": "黃銅粒",
"item.create.brass_sheet": "黃銅板",
"item.create.builders_tea": "建築工人茶",
- "item.create.builders_tea.tooltip": "建築工的茶",
"item.create.builders_tea.tooltip.summary": "神清氣爽的一天,從這杯完美茶飲開始。恢復_饑餓值_並獲得_加速_效果",
"item.create.chest_minecart_contraption": "裝修過的機械礦車",
"item.create.chocolate_bucket": "巧克力桶",
@@ -2706,7 +2701,6 @@
"item.create.chromatic_compound": "異彩化合物",
"item.create.cinder_flour": "地獄麵粉",
"item.create.copper_backtank": "銅製背罐",
- "item.create.copper_backtank.tooltip": "銅製背罐",
"item.create.copper_backtank.tooltip.behaviour1": "提供_壓縮空氣_給需要的裝備",
"item.create.copper_backtank.tooltip.behaviour2": "旋轉的速度決定收集_壓縮空氣_的速率",
"item.create.copper_backtank.tooltip.condition1": "當裝備時",
@@ -2714,12 +2708,10 @@
"item.create.copper_backtank.tooltip.summary": "可裝備的氣罐,用來攜帶壓縮空氣",
"item.create.copper_backtank_placeable": "可放置的銅製背罐",
"item.create.copper_diving_boots": "銅製潛水靴子",
- "item.create.copper_diving_boots.tooltip": "銅製潛水靴子",
"item.create.copper_diving_boots.tooltip.behaviour1": "你可以在水下走得更快和跳躍,同時在液體中_下沉得更快_。穿著者不會被_輸送帶_移動",
"item.create.copper_diving_boots.tooltip.condition1": "當裝備時",
"item.create.copper_diving_boots.tooltip.summary": "一雙_沈重的靴子_,可以更順暢地探索海底",
"item.create.copper_diving_helmet": "銅製潛水頭盔",
- "item.create.copper_diving_helmet.tooltip": "銅潛水頭盔",
"item.create.copper_diving_helmet.tooltip.behaviour1": "提供_水下呼吸_效果,並緩慢地抽取背罐中的_壓縮空氣_",
"item.create.copper_diving_helmet.tooltip.condition1": "當裝備時",
"item.create.copper_diving_helmet.tooltip.summary": "和_背罐_一起裝備時,可以延長在_水下呼吸_的時間",
@@ -2731,10 +2723,8 @@
"item.create.crafting_blueprint.behaviour2": "根據_物品欄_內的物品_使用_這個_配方_合成。_潛行右鍵_可以一次合成_一組_的物品",
"item.create.crafting_blueprint.condition1": "右鍵點擊空格",
"item.create.crafting_blueprint.condition2": "右鍵點擊編輯過的格子",
- "item.create.crafting_blueprint.tooltip": "合成藍圖",
"item.create.crafting_blueprint.tooltip.summary": "可以被放置在牆上、地上和天花板。指定一個合成配方,你可以更快速的合成物品;每一格代表一個合成配方",
"item.create.creative_blaze_cake": "創造模式烈焰蛋糕",
- "item.create.creative_blaze_cake.tooltip": "創造模式烈焰蛋糕",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_循環地_更改烈焰使者的燃燒模式",
"item.create.creative_blaze_cake.tooltip.condition1": "使用時",
"item.create.creative_blaze_cake.tooltip.summary": "為您的_烈焰使者_提供特別款待。吃完這個蛋糕後,烈焰使者將_永不耗盡燃料_",
@@ -2755,36 +2745,28 @@
"item.create.electron_tube": "真空管",
"item.create.empty_blaze_burner": "空的烈焰使者動力爐",
"item.create.empty_schematic": "空白藍圖",
- "item.create.empty_schematic.tooltip": "空白藍圖",
"item.create.empty_schematic.tooltip.summary": "可作為合成材料或在_藍圖桌_使用",
- "item.create.example_item.tooltip.behaviour1": "Then this item does this(behaviours show on shift)",
- "item.create.example_item.tooltip.summary": "A brief description of the item._Underscores_highlight a term.",
"item.create.experience_nugget": "經驗顆粒",
- "item.create.experience_nugget.tooltip": "經驗金塊",
"item.create.experience_nugget.tooltip.behaviour1": "得到其中包含的_經驗值_",
"item.create.experience_nugget.tooltip.condition1": "使用時",
"item.create.experience_nugget.tooltip.summary": "來自奇妙發明的一點_靈感_",
"item.create.extendo_grip": "伸縮機械手",
- "item.create.extendo_grip.tooltip": "伸縮機械手",
"item.create.extendo_grip.tooltip.behaviour1": "大幅增加_主手_的觸碰距離,與_主手_的伸縮機械手攜同使用,可進一步增加_觸碰距離_",
"item.create.extendo_grip.tooltip.behaviour2": "_不會消耗耐久_,但是會抽取銅製背罐裡的_壓縮空氣_",
"item.create.extendo_grip.tooltip.condition1": "放置於副手欄時",
"item.create.extendo_grip.tooltip.condition2": "當裝備背罐時",
"item.create.extendo_grip.tooltip.summary": "大幅度_增加_使用者的_觸碰距離_,可以用_背罐_的_壓縮空氣_驅動",
"item.create.filter": "列表過濾器",
- "item.create.filter.tooltip": "列表過濾器",
"item.create.filter.tooltip.behaviour1": "開啟_設定面板_",
"item.create.filter.tooltip.condition1": "當點擊右鍵時",
"item.create.filter.tooltip.summary": "按照設置的多個_物品_或其他_過濾器__篩選物品_。可放置在機械動力元件的過濾欄內",
"item.create.furnace_minecart_contraption": "裝修過的機械礦車",
"item.create.goggles": "工程師護目鏡",
- "item.create.goggles.tooltip": "工程師護目鏡",
"item.create.goggles.tooltip.behaviour1": "_動力元件_會顯示_消耗或輸出_的_動能_,_動力計_會顯示當前連接的動力網的動力訊息,其他一些方塊會顯示諸如物品和流體的訊息。",
"item.create.goggles.tooltip.condition1": "看向方塊時",
"item.create.goggles.tooltip.summary": "往HUD增加關於已放置元件的_各頂資訊_。",
"item.create.golden_sheet": "金板",
"item.create.handheld_worldshaper": "地形雕塑器",
- "item.create.handheld_worldshaper.tooltip": "地形雕塑器",
"item.create.handheld_worldshaper.tooltip.behaviour1": "將地形雕塑器放置的_方塊_設定為_所選的方塊_",
"item.create.handheld_worldshaper.tooltip.behaviour2": "應用當前已選的_筆刷_和_工具_到所選的位置",
"item.create.handheld_worldshaper.tooltip.behaviour3": "開啟_操作介面_",
@@ -2798,7 +2780,6 @@
"item.create.incomplete_track": "未完成的軌道",
"item.create.iron_sheet": "鐵板",
"item.create.linked_controller": "遙控器",
- "item.create.linked_controller.tooltip": "遙控器",
"item.create.linked_controller.tooltip.behaviour1": "_切換_模式;遙控器啟動時會接管_移動控制_",
"item.create.linked_controller.tooltip.behaviour2": "開啟_設定面板_",
"item.create.linked_controller.tooltip.behaviour3": "開啟_綁定模式_,按下_六個控制鍵_之一以綁定_頻率_",
@@ -2810,10 +2791,8 @@
"item.create.linked_controller.tooltip.summary": "提供_六個_連接到對應_無線紅石鏈路頻道_的_遙控按鈕_",
"item.create.minecart_contraption": "裝修過的礦車",
"item.create.minecart_coupling": "礦車連結器",
- "item.create.minecart_coupling.tooltip": "礦車連軸器",
"item.create.minecart_coupling.tooltip.summary": "將多個_礦車__鏈接_在一起,使它們一起移動。",
"item.create.netherite_backtank": "獄髓背罐",
- "item.create.netherite_backtank.tooltip": "獄髓背罐",
"item.create.netherite_backtank.tooltip.behaviour1": "提供_壓縮空氣_給需要的裝備",
"item.create.netherite_backtank.tooltip.behaviour2": "基於轉速_收集_並_壓縮空氣_",
"item.create.netherite_backtank.tooltip.condition1": "當裝備時",
@@ -2821,18 +2800,15 @@
"item.create.netherite_backtank.tooltip.summary": "可裝備的氣罐,用來攜帶壓縮空氣",
"item.create.netherite_backtank_placeable": "可放置的獄髓背罐",
"item.create.netherite_diving_boots": "獄髓潛水靴子",
- "item.create.netherite_diving_boots.tooltip": "獄髓潛水靴子",
"item.create.netherite_diving_boots.tooltip.behaviour1": "你可以在水下走得更快和跳躍,同時在液體中_下沉得更快_。穿著者不會被_輸送帶_移動",
"item.create.netherite_diving_boots.tooltip.condition1": "當裝備時",
"item.create.netherite_diving_boots.tooltip.summary": "一雙_沈重的靴子_,可以更順暢地探索海底,包括熔岩海。",
"item.create.netherite_diving_helmet": "獄髓潛水頭盔",
- "item.create.netherite_diving_helmet.tooltip": "獄髓潛水頭盔",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "提供對_火焰_和_熔岩_的免疫效果,並緩慢地消耗背罐中的_壓縮空氣_。同時在熔岩中獲得_更好的視野_",
"item.create.netherite_diving_helmet.tooltip.condition1": "當裝備全套時",
"item.create.netherite_diving_helmet.tooltip.summary": "和_獄髓背罐_一起裝備時,可以保護你免受_極端高溫傷害_。當然,_腿部和腳部_也必須穿上_獄髓盔甲_。",
"item.create.polished_rose_quartz": "拋光玫瑰石英",
"item.create.potato_cannon": "馬鈴薯大砲",
- "item.create.potato_cannon.tooltip": "馬鈴薯大砲",
"item.create.potato_cannon.tooltip.behaviour1": "從_物品欄_中_發射_一顆彈藥",
"item.create.potato_cannon.tooltip.behaviour2": "_不會消耗耐久_,但是會抽取銅製背罐裡的_壓縮空氣_",
"item.create.potato_cannon.tooltip.condition1": "當點擊右鍵時",
@@ -2846,20 +2822,17 @@
"item.create.refined_radiance": "光輝石",
"item.create.rose_quartz": "玫瑰石英",
"item.create.sand_paper": "砂紙",
- "item.create.sand_paper.tooltip": "紅砂紙",
"item.create.sand_paper.tooltip.behaviour1": "打磨_副手_上或者_準心所指_的物品",
"item.create.sand_paper.tooltip.condition1": "使用時",
"item.create.sand_paper.tooltip.summary": "用來_打磨物品_的砂紙,可以用_機械手_來實現自動化。",
"item.create.schedule": "火車時刻表",
"item.create.schematic": "藍圖",
- "item.create.schematic.tooltip": "藍圖",
"item.create.schematic.tooltip.behaviour1": "可以使用屏幕上的工具調整位置",
"item.create.schematic.tooltip.behaviour2": "開啟一個用來輸入_精確坐標_的_介面_",
"item.create.schematic.tooltip.condition1": "當設計圖存在時",
"item.create.schematic.tooltip.condition2": "當潛行右鍵時",
"item.create.schematic.tooltip.summary": "將工程結構的_設計圖_放置於_世界中_,並使用_藍圖加農炮_進行構建",
"item.create.schematic_and_quill": "藍圖與筆",
- "item.create.schematic_and_quill.tooltip": "藍圖與筆",
"item.create.schematic_and_quill.tooltip.behaviour1": "_右鍵_選擇兩個_對角點_,按住 _Ctrl_ 並滾動滑鼠滾輪可以將選擇點設置在空中。",
"item.create.schematic_and_quill.tooltip.behaviour2": "面向選擇範圍一面按住 _Ctrl_ _滾動滑鼠滾輪_可以調整大小,再次右鍵來儲存",
"item.create.schematic_and_quill.tooltip.condition1": "創建選擇範圍",
@@ -2870,23 +2843,20 @@
"item.create.super_glue": "強力膠",
"item.create.sweet_roll": "蛋糕捲",
"item.create.tree_fertilizer": "樹木肥料",
- "item.create.tree_fertilizer.tooltip": "樹木肥料",
"item.create.tree_fertilizer.tooltip.behaviour1": "_無視生長空間條件_,直接長大",
"item.create.tree_fertilizer.tooltip.condition1": "對樹苗使用時",
"item.create.tree_fertilizer.tooltip.summary": "一種能在狹窄的空間裡種植樹苗的強大肥料。",
"item.create.unprocessed_obsidian_sheet": "未加工的黑曜石板",
"item.create.vertical_gearbox": "豎直齒輪箱",
"item.create.wand_of_symmetry": "對稱杖",
- "item.create.wand_of_symmetry.tooltip": "對稱杖",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_建立_或_移動_鏡子,當_潛行_右鍵時開啟_GUI 介面_",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_刪除_鏡子",
"item.create.wand_of_symmetry.tooltip.condition1": "當右鍵表面時",
"item.create.wand_of_symmetry.tooltip.condition2": "當右鍵空氣時",
"item.create.wand_of_symmetry.tooltip.summary": "當放置在_快捷欄_時,_鏡像放置方塊_",
- "item.create.wheat_flour": "小麥粉",
+ "item.create.wheat_flour": "麵粉",
"item.create.whisk": "攪拌器",
"item.create.wrench": "扳手",
- "item.create.wrench.tooltip": "扳手",
"item.create.wrench.tooltip.behaviour1": "以點擊的面為軸心_旋轉元件_。潛行使用時將元件_拆除_。",
"item.create.wrench.tooltip.behaviour2": "_遷移_裝修過的礦車和火車結構",
"item.create.wrench.tooltip.condition1": "對方塊使用時",
diff --git a/src/main/resources/assets/create/models/block/content_observer/block.json b/src/main/resources/assets/create/models/block/content_observer/block.json
index 721e6d00f..b26369b71 100644
--- a/src/main/resources/assets/create/models/block/content_observer/block.json
+++ b/src/main/resources/assets/create/models/block/content_observer/block.json
@@ -5,7 +5,7 @@
"0": "create:block/smart_observer",
"2": "create:block/smart_observer_front",
"4": "create:block/smart_observer_top",
- "6": "block/observer_top",
+ "6": "create:block/smart_observer_bottom",
"7": "create:block/smart_observer_side",
"particle": "create:block/smart_observer"
},
diff --git a/src/main/resources/assets/create/textures/block/observer_top.png b/src/main/resources/assets/create/textures/block/smart_observer_bottom.png
similarity index 100%
rename from src/main/resources/assets/create/textures/block/observer_top.png
rename to src/main/resources/assets/create/textures/block/smart_observer_bottom.png
diff --git a/src/main/resources/create.mixins.json b/src/main/resources/create.mixins.json
index bae3c505e..65e345935 100644
--- a/src/main/resources/create.mixins.json
+++ b/src/main/resources/create.mixins.json
@@ -21,9 +21,14 @@
"accessor.GameTestHelperAccessor",
"accessor.LivingEntityAccessor",
"accessor.NbtAccounterAccessor",
- "accessor.ServerLevelAccessor"
+ "accessor.ServerLevelAccessor",
+ "accessor.SystemReportAccessor"
],
"client": [
+ "accessor.AgeableListModelAccessor",
+ "accessor.GameRendererAccessor",
+ "accessor.HumanoidArmorLayerAccessor",
+ "accessor.ParticleEngineAccessor",
"client.BlockDestructionProgressMixin",
"client.CameraMixin",
"client.EntityContraptionInteractionMixin",
@@ -33,11 +38,7 @@
"client.LevelRendererMixin",
"client.MapRendererMapInstanceMixin",
"client.PlayerRendererMixin",
- "client.WindowResizeMixin",
- "accessor.AgeableListModelAccessor",
- "accessor.GameRendererAccessor",
- "accessor.HumanoidArmorLayerAccessor",
- "accessor.ParticleEngineAccessor"
+ "client.WindowResizeMixin"
],
"injectors": {
"defaultRequire": 1