Oh god the line endings

- Isolate AllBlockPartials to PartialModel
 - Further cleanup to PartialBufferer
This commit is contained in:
JozsefA 2021-04-29 14:03:52 -07:00
parent 446b24f1cf
commit 063e98983f
59 changed files with 234 additions and 199 deletions

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@ -1,27 +1,20 @@
package com.simibubi.create;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import com.simibubi.create.content.contraptions.fluids.FluidTransportBehaviour.AttachmentTypes;
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.HeatLevel;
import com.simibubi.create.content.contraptions.fluids.FluidTransportBehaviour;
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Iterate;
import com.simibubi.create.foundation.utility.Lang;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.util.Direction;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.ModelBakeEvent;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.model.ModelLoader;
public class AllBlockPartials {
private static final List<AllBlockPartials> all = new ArrayList<>();
public static final AllBlockPartials SCHEMATICANNON_CONNECTOR = get("schematicannon/connector"),
public static final PartialModel SCHEMATICANNON_CONNECTOR = get("schematicannon/connector"),
SCHEMATICANNON_PIPE = get("schematicannon/pipe"),
SHAFTLESS_COGWHEEL = get("cogwheel_shaftless"), SHAFT_HALF = get("shaft_half"),
@ -112,69 +105,40 @@ public class AllBlockPartials {
;
public static final Map<AttachmentTypes, Map<Direction, AllBlockPartials>> PIPE_ATTACHMENTS = map();
public static final Map<HeatLevel, AllBlockPartials> BLAZES = map();
public static final Map<FluidTransportBehaviour.AttachmentTypes, Map<Direction, PartialModel>> PIPE_ATTACHMENTS = new HashMap<>();
public static final Map<BlazeBurnerBlock.HeatLevel, PartialModel> BLAZES = new HashMap<>();
static {
populateMaps();
}
;
private ResourceLocation modelLocation;
private IBakedModel bakedModel;
private AllBlockPartials() {}
private static void populateMaps() {
for (AttachmentTypes type : AttachmentTypes.values()) {
static void populateMaps() {
for (FluidTransportBehaviour.AttachmentTypes type : FluidTransportBehaviour.AttachmentTypes.values()) {
if (!type.hasModel())
continue;
Map<Direction, AllBlockPartials> map = map();
Map<Direction, PartialModel> map = new HashMap<>();
for (Direction d : Iterate.directions) {
String asId = Lang.asId(type.name());
map.put(d, get("fluid_pipe/" + asId + "/" + Lang.asId(d.getString())));
}
PIPE_ATTACHMENTS.put(type, map);
}
for (HeatLevel heat : HeatLevel.values()) {
if (heat == HeatLevel.NONE)
for (BlazeBurnerBlock.HeatLevel heat : BlazeBurnerBlock.HeatLevel.values()) {
if (heat == BlazeBurnerBlock.HeatLevel.NONE)
continue;
BLAZES.put(heat, get("blaze_burner/blaze/" + heat.getString()));
}
}
private static <T, U> Map<T, U> map() {
return new HashMap<>();
private static PartialModel getEntity(String path) {
return new PartialModel(new ResourceLocation(Create.ID, "entity/" + path));
}
private static AllBlockPartials getEntity(String path) {
AllBlockPartials partials = new AllBlockPartials();
partials.modelLocation = new ResourceLocation(Create.ID, "entity/" + path);
all.add(partials);
return partials;
private static PartialModel get(String path) {
return new PartialModel(new ResourceLocation(Create.ID, "block/" + path));
}
private static AllBlockPartials get(String path) {
AllBlockPartials partials = new AllBlockPartials();
partials.modelLocation = new ResourceLocation(Create.ID, "block/" + path);
all.add(partials);
return partials;
public static void clientInit() {
// init static fields
}
public static void onModelRegistry(ModelRegistryEvent event) {
for (AllBlockPartials partial : all)
ModelLoader.addSpecialModel(partial.modelLocation);
}
public static void onModelBake(ModelBakeEvent event) {
Map<ResourceLocation, IBakedModel> modelRegistry = event.getModelRegistry();
for (AllBlockPartials partial : all)
partial.bakedModel = modelRegistry.get(partial.modelLocation);
}
public IBakedModel get() {
return bakedModel;
}
}

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@ -27,6 +27,7 @@ import com.simibubi.create.foundation.render.KineticRenderer;
import com.simibubi.create.foundation.render.SuperByteBufferCache;
import com.simibubi.create.foundation.render.backend.Backend;
import com.simibubi.create.foundation.render.backend.OptifineHandler;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer;
import com.simibubi.create.foundation.utility.WorldAttached;
import com.simibubi.create.foundation.utility.ghost.GhostBlocks;
@ -115,6 +116,8 @@ public class CreateClient {
.getResourceManager();
if (resourceManager instanceof IReloadableResourceManager)
((IReloadableResourceManager) resourceManager).addReloadListener(new ResourceReloadHandler());
AllBlockPartials.clientInit();
}
public static void onTextureStitch(TextureStitchEvent.Pre event) {
@ -128,7 +131,7 @@ public class CreateClient {
public static void onModelBake(ModelBakeEvent event) {
Map<ResourceLocation, IBakedModel> modelRegistry = event.getModelRegistry();
AllBlockPartials.onModelBake(event);
PartialModel.onModelBake(event);
getCustomBlockModels()
.foreach((block, modelFunc) -> swapModels(modelRegistry, getAllBlockStateModelLocations(block), modelFunc));
@ -141,7 +144,7 @@ public class CreateClient {
}
public static void onModelRegistry(ModelRegistryEvent event) {
AllBlockPartials.onModelRegistry(event);
PartialModel.onModelRegistry(event);
getCustomRenderedItems().foreach((item, modelFunc) -> modelFunc.apply(null)
.getModelLocations()

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@ -5,6 +5,7 @@ import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.HeatLevel;
import com.simibubi.create.foundation.gui.GuiGameElement;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import mezz.jei.api.gui.drawable.IDrawable;
import net.minecraft.util.math.vector.Vector3f;
@ -30,7 +31,7 @@ public class AnimatedBlazeBurner implements IDrawable {
.scale(scale)
.render(matrixStack);
AllBlockPartials blaze = AllBlockPartials.BLAZES.get(heatLevel);
PartialModel blaze = AllBlockPartials.BLAZES.get(heatLevel);
GuiGameElement.of(blaze)
.atLocal(1, 1.65, 1)
.rotate(0, 180, 0)

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@ -2,6 +2,7 @@ package com.simibubi.create.compat.jei.category.animations;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import mezz.jei.api.gui.drawable.IDrawable;
@ -19,7 +20,7 @@ public abstract class AnimatedKinetics implements IDrawable {
return AllBlocks.SHAFT.getDefaultState().with(BlockStateProperties.AXIS, axis);
}
protected AllBlockPartials cogwheel() {
protected PartialModel cogwheel() {
return AllBlockPartials.SHAFTLESS_COGWHEEL;
}

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@ -26,7 +26,7 @@ public class DrillRenderer extends KineticTileEntityRenderer {
@Override
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
return PartialBufferer.getDirectionalSouth(AllBlockPartials.DRILL_HEAD, te.getBlockState());
return PartialBufferer.getFacing(AllBlockPartials.DRILL_HEAD, te.getBlockState());
}
public static void renderInContraption(MovementContext context, MatrixStack ms, MatrixStack msLocal,

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@ -10,6 +10,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.Mov
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
@ -110,7 +111,7 @@ public class PortableStorageInterfaceRenderer extends SafeTileEntityRenderer<Por
return psi;
}
static AllBlockPartials getMiddleForState(BlockState state, boolean lit) {
static PartialModel getMiddleForState(BlockState state, boolean lit) {
if (AllBlocks.PORTABLE_FLUID_INTERFACE.has(state))
return lit ? AllBlockPartials.PORTABLE_FLUID_INTERFACE_MIDDLE_POWERED
: AllBlockPartials.PORTABLE_FLUID_INTERFACE_MIDDLE;
@ -118,7 +119,7 @@ public class PortableStorageInterfaceRenderer extends SafeTileEntityRenderer<Por
: AllBlockPartials.PORTABLE_STORAGE_INTERFACE_MIDDLE;
}
static AllBlockPartials getTopForState(BlockState state) {
static PartialModel getTopForState(BlockState state) {
if (AllBlocks.PORTABLE_FLUID_INTERFACE.has(state))
return AllBlockPartials.PORTABLE_FLUID_INTERFACE_TOP;
return AllBlockPartials.PORTABLE_STORAGE_INTERFACE_TOP;

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@ -8,6 +8,7 @@ import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.content.contraptions.components.clock.CuckooClockTileEntity.Animation;
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AngleHelper;
import net.minecraft.block.BlockState;
@ -79,9 +80,9 @@ public class CuckooClockRenderer extends KineticTileEntityRenderer {
// Figure
if (clock.animationType != Animation.NONE) {
offset = -(angle / 135) * 1 / 2f + 10 / 16f;
AllBlockPartials allBlockPartials = (clock.animationType == Animation.PIG ? AllBlockPartials.CUCKOO_PIG : AllBlockPartials.CUCKOO_CREEPER);
PartialModel partialModel = (clock.animationType == Animation.PIG ? AllBlockPartials.CUCKOO_PIG : AllBlockPartials.CUCKOO_CREEPER);
SuperByteBuffer figure =
PartialBufferer.get(allBlockPartials, blockState);
PartialBufferer.get(partialModel, blockState);
figure.rotateCentered(Direction.UP, AngleHelper.rad(AngleHelper.horizontalAngle(direction.rotateYCCW())));
figure.translate(offset, 0, 0);
figure.light(packedLightmapCoords)
@ -95,8 +96,8 @@ public class CuckooClockRenderer extends KineticTileEntityRenderer {
return transform(AllBlockPartials.SHAFT_HALF, te);
}
private SuperByteBuffer transform(AllBlockPartials partial, KineticTileEntity te) {
return PartialBufferer.getDirectionalSouth(partial, te.getBlockState(), te.getBlockState()
private SuperByteBuffer transform(PartialModel partial, KineticTileEntity te) {
return PartialBufferer.getFacing(partial, te.getBlockState(), te.getBlockState()
.get(CuckooClockBlock.HORIZONTAL_FACING)
.getOpposite());
}

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@ -12,6 +12,7 @@ import com.simibubi.create.content.contraptions.components.crafter.RecipeGridHan
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
@ -194,7 +195,7 @@ public class MechanicalCrafterRenderer extends SafeTileEntityRenderer<Mechanical
}
private SuperByteBuffer renderAndTransform(MechanicalCrafterTileEntity te, AllBlockPartials renderBlock,
private SuperByteBuffer renderAndTransform(MechanicalCrafterTileEntity te, PartialModel renderBlock,
BlockState crafterState, BlockPos pos) {
SuperByteBuffer buffer = PartialBufferer.get(renderBlock, crafterState);
float xRot = crafterState.get(MechanicalCrafterBlock.POINTING)

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@ -6,6 +6,7 @@ import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.contraptions.base.DirectionalKineticBlock;
import com.simibubi.create.foundation.block.ITE;
import com.simibubi.create.foundation.config.AllConfigs;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import net.minecraft.block.Block;
import net.minecraft.block.BlockRenderType;
@ -40,7 +41,7 @@ public class HandCrankBlock extends DirectionalKineticBlock implements ITE<HandC
}
@OnlyIn(Dist.CLIENT)
public AllBlockPartials getRenderedHandle() {
public PartialModel getRenderedHandle() {
return AllBlockPartials.HAND_CRANK_HANDLE;
}

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@ -1,9 +1,9 @@
package com.simibubi.create.content.contraptions.components.crank;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.SingleRotatingInstance;
import com.simibubi.create.foundation.render.backend.core.ModelData;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.IDynamicInstance;
import com.simibubi.create.foundation.render.backend.instancing.InstancedModel;
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer;
@ -25,7 +25,7 @@ public class HandCrankInstance extends SingleRotatingInstance implements IDynami
this.tile = tile;
Block block = blockState.getBlock();
AllBlockPartials renderedHandle = null;
PartialModel renderedHandle = null;
if (block instanceof HandCrankBlock)
renderedHandle = ((HandCrankBlock) block).getRenderedHandle();
if (renderedHandle == null)

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@ -3,12 +3,12 @@ package com.simibubi.create.content.contraptions.components.crank;
import static net.minecraft.state.properties.BlockStateProperties.FACING;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
@ -32,14 +32,14 @@ public class HandCrankRenderer extends KineticTileEntityRenderer {
BlockState state = te.getBlockState();
Block block = state.getBlock();
AllBlockPartials renderedHandle = null;
PartialModel renderedHandle = null;
if (block instanceof HandCrankBlock)
renderedHandle = ((HandCrankBlock) block).getRenderedHandle();
if (renderedHandle == null)
return;
Direction facing = state.get(FACING);
SuperByteBuffer handle = PartialBufferer.getDirectionalSouth(renderedHandle, state, facing.getOpposite());
SuperByteBuffer handle = PartialBufferer.getFacing(renderedHandle, state, facing.getOpposite());
HandCrankTileEntity crank = (HandCrankTileEntity) te;
kineticRotationTransform(handle, te, facing.getAxis(),
(crank.independentAngle + partialTicks * crank.chasingVelocity) / 360, light);

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@ -2,8 +2,8 @@ package com.simibubi.create.content.contraptions.components.crank;
import javax.annotation.ParametersAreNonnullByDefault;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.DyeHelper;
import net.minecraft.block.BlockState;
@ -68,7 +68,7 @@ public class ValveHandleBlock extends HandCrankBlock {
@Override
@OnlyIn(Dist.CLIENT)
public AllBlockPartials getRenderedHandle() {
public PartialModel getRenderedHandle() {
return null;
}

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@ -14,6 +14,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.ren
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionKineticRenderer;
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionProgram;
import com.simibubi.create.foundation.render.backend.core.ModelData;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.InstancedModel;
import com.simibubi.create.foundation.render.backend.instancing.RenderMaterial;
import com.simibubi.create.foundation.utility.AngleHelper;
@ -48,7 +49,7 @@ public class DeployerActorInstance extends ActorInstance {
BlockState state = context.state;
DeployerTileEntity.Mode mode = NBTHelper.readEnum(context.tileData, "Mode", DeployerTileEntity.Mode.class);
AllBlockPartials handPose = DeployerRenderer.getHandPose(mode);
PartialModel handPose = DeployerRenderer.getHandPose(mode);
stationaryTimer = context.data.contains("StationaryTimer");
facing = state.get(FACING);

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@ -7,6 +7,7 @@ import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.relays.encased.ShaftInstance;
import com.simibubi.create.foundation.render.backend.core.OrientedData;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.IDynamicInstance;
import com.simibubi.create.foundation.render.backend.instancing.ITickableInstance;
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer;
@ -31,7 +32,7 @@ public class DeployerInstance extends ShaftInstance implements IDynamicInstance,
protected OrientedData hand;
AllBlockPartials currentHand;
PartialModel currentHand;
float progress;
private boolean newHand = false;
@ -89,7 +90,7 @@ public class DeployerInstance extends ShaftInstance implements IDynamicInstance,
}
private boolean updateHandPose() {
AllBlockPartials handPose = tile.getHandPose();
PartialModel handPose = tile.getHandPose();
if (currentHand == handPose) return false;
currentHand = handPose;

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@ -14,6 +14,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.ren
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringRenderer;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper;
@ -161,7 +162,7 @@ public class DeployerRenderer extends SafeTileEntityRenderer<DeployerTileEntity>
BlockPos pos = BlockPos.ZERO;
Mode mode = NBTHelper.readEnum(context.tileData, "Mode", Mode.class);
World world = context.world;
AllBlockPartials handPose = getHandPose(mode);
PartialModel handPose = getHandPose(mode);
SuperByteBuffer pole = PartialBufferer.get(AllBlockPartials.DEPLOYER_POLE, blockState);
SuperByteBuffer hand = PartialBufferer.get(handPose, blockState);
@ -192,7 +193,7 @@ public class DeployerRenderer extends SafeTileEntityRenderer<DeployerTileEntity>
.renderInto(ms, builder);
}
static AllBlockPartials getHandPose(DeployerTileEntity.Mode mode) {
static PartialModel getHandPose(DeployerTileEntity.Mode mode) {
return mode == DeployerTileEntity.Mode.PUNCH ? AllBlockPartials.DEPLOYER_HAND_PUNCHING : AllBlockPartials.DEPLOYER_HAND_POINTING;
}

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@ -11,6 +11,7 @@ import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.curiosities.tools.SandPaperItem;
import com.simibubi.create.foundation.advancement.AllTriggers;
import com.simibubi.create.foundation.item.TooltipHelper;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringBehaviour;
import com.simibubi.create.foundation.utility.NBTHelper;
@ -342,7 +343,7 @@ public class DeployerTileEntity extends KineticTileEntity {
sendData();
}
public AllBlockPartials getHandPose() {
public PartialModel getHandPose() {
return mode == Mode.PUNCH ? AllBlockPartials.DEPLOYER_HAND_PUNCHING
: heldItem.isEmpty() ? AllBlockPartials.DEPLOYER_HAND_POINTING : AllBlockPartials.DEPLOYER_HAND_HOLDING;
}
@ -395,7 +396,7 @@ public class DeployerTileEntity extends KineticTileEntity {
float progress = 0;
int timerSpeed = getTimerSpeed();
AllBlockPartials handPose = getHandPose();
PartialModel handPose = getHandPose();
if (state == State.EXPANDING)
progress = 1 - (timer - partialTicks * timerSpeed) / 1000f;

View file

@ -38,9 +38,9 @@ public class EncasedFanRenderer extends KineticTileEntityRenderer {
int lightInFront = WorldRenderer.getLightmapCoordinates(te.getWorld(), te.getPos().offset(direction));
SuperByteBuffer shaftHalf =
PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, te.getBlockState(), direction.getOpposite());
PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, te.getBlockState(), direction.getOpposite());
SuperByteBuffer fanInner =
PartialBufferer.getDirectionalSouth(AllBlockPartials.ENCASED_FAN_INNER, te.getBlockState(), direction.getOpposite());
PartialBufferer.getFacing(AllBlockPartials.ENCASED_FAN_INNER, te.getBlockState(), direction.getOpposite());
float time = AnimationTickHolder.getRenderTime(te.getWorld());
float speed = te.getSpeed() * 5;

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@ -72,7 +72,13 @@ public class FlywheelRenderer extends KineticTileEntityRenderer {
.renderInto(ms, vb);
}
SuperByteBuffer wheel = PartialBufferer.getHorizontal(AllBlockPartials.FLYWHEEL, blockState.rotate(Rotation.CLOCKWISE_90));
renderFlywheel(te, ms, light, blockState, angle, vb);
}
private void renderFlywheel(KineticTileEntity te, MatrixStack ms, int light, BlockState blockState, float angle, IVertexBuilder vb) {
BlockState referenceState = blockState.rotate(Rotation.CLOCKWISE_90);
Direction facing = referenceState.get(BlockStateProperties.HORIZONTAL_FACING);
SuperByteBuffer wheel = PartialBufferer.getFacing(AllBlockPartials.FLYWHEEL, referenceState, facing);
kineticRotationTransform(wheel, te, blockState.get(HORIZONTAL_FACING)
.getAxis(), AngleHelper.rad(angle), light);
wheel.renderInto(ms, vb);
@ -80,7 +86,7 @@ public class FlywheelRenderer extends KineticTileEntityRenderer {
@Override
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
return PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, te.getBlockState(), te.getBlockState()
return PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, te.getBlockState(), te.getBlockState()
.get(BlockStateProperties.HORIZONTAL_FACING)
.getOpposite());
}

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@ -2,8 +2,8 @@ package com.simibubi.create.content.contraptions.components.flywheel.engine;
import javax.annotation.Nullable;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.wrench.IWrenchable;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Iterate;
import net.minecraft.block.Block;
@ -95,7 +95,7 @@ public abstract class EngineBlock extends HorizontalBlock implements IWrenchable
@Nullable
@OnlyIn(Dist.CLIENT)
public abstract AllBlockPartials getFrameModel();
public abstract PartialModel getFrameModel();
protected abstract boolean isValidBaseBlock(BlockState baseBlock, IBlockReader world, BlockPos pos);

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@ -1,8 +1,8 @@
package com.simibubi.create.content.contraptions.components.flywheel.engine;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.backend.core.ModelData;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer;
import com.simibubi.create.foundation.render.backend.instancing.TileEntityInstance;
import com.simibubi.create.foundation.utility.AngleHelper;
@ -25,7 +25,7 @@ public class EngineInstance extends TileEntityInstance<EngineTileEntity> {
return;
EngineBlock engineBlock = (EngineBlock) block;
AllBlockPartials frame = engineBlock.getFrameModel();
PartialModel frame = engineBlock.getFrameModel();
Direction facing = blockState.get(BlockStateProperties.HORIZONTAL_FACING);

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@ -1,9 +1,9 @@
package com.simibubi.create.content.contraptions.components.flywheel.engine;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper;
@ -30,7 +30,7 @@ public class EngineRenderer<T extends EngineTileEntity> extends SafeTileEntityRe
.getBlock();
if (block instanceof EngineBlock) {
EngineBlock engineBlock = (EngineBlock) block;
AllBlockPartials frame = engineBlock.getFrameModel();
PartialModel frame = engineBlock.getFrameModel();
if (frame != null) {
Direction facing = te.getBlockState()
.get(EngineBlock.HORIZONTAL_FACING);

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@ -5,6 +5,7 @@ import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllShapes;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.foundation.block.ITE;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.worldWrappers.WrappedWorld;
import net.minecraft.block.AbstractFurnaceBlock;
@ -41,7 +42,7 @@ public class FurnaceEngineBlock extends EngineBlock implements ITE<FurnaceEngine
}
@Override
public AllBlockPartials getFrameModel() {
public PartialModel getFrameModel() {
return AllBlockPartials.FURNACE_GENERATOR_FRAME;
}

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@ -16,7 +16,7 @@ public class CreativeMotorRenderer extends KineticTileEntityRenderer {
@Override
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
return PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, te.getBlockState());
return PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, te.getBlockState());
}
}

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@ -1,5 +1,7 @@
package com.simibubi.create.content.contraptions.components.press;
import static net.minecraft.state.properties.BlockStateProperties.HORIZONTAL_FACING;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
@ -38,7 +40,7 @@ public class MechanicalPressRenderer extends KineticTileEntityRenderer {
int packedLightmapCoords = WorldRenderer.getLightmapCoordinates(te.getWorld(), blockState, pos);
float renderedHeadOffset = ((MechanicalPressTileEntity) te).getRenderedHeadOffset(partialTicks);
SuperByteBuffer headRender = PartialBufferer.getHorizontal(AllBlockPartials.MECHANICAL_PRESS_HEAD, blockState);
SuperByteBuffer headRender = PartialBufferer.getFacing(AllBlockPartials.MECHANICAL_PRESS_HEAD, blockState, blockState.get(HORIZONTAL_FACING));
headRender.translate(0, -renderedHeadOffset, 0)
.light(packedLightmapCoords)
.renderInto(ms, buffer.getBuffer(RenderType.getSolid()));

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@ -12,6 +12,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.ren
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringRenderer;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper;
@ -54,7 +55,7 @@ public class SawRenderer extends SafeTileEntityRenderer<SawTileEntity> {
protected void renderBlade(SawTileEntity te, MatrixStack ms, IRenderTypeBuffer buffer, int light) {
BlockState blockState = te.getBlockState();
SuperByteBuffer superBuffer;
AllBlockPartials partial;
PartialModel partial;
float speed = te.getSpeed();
ms.push();
@ -82,7 +83,7 @@ public class SawRenderer extends SafeTileEntityRenderer<SawTileEntity> {
.rotateY(90)
.unCentre();
}
superBuffer = PartialBufferer.getDirectionalSouth(partial, blockState);
superBuffer = PartialBufferer.getFacing(partial, blockState);
superBuffer.light(light)
.renderInto(ms, buffer.getBuffer(RenderType.getCutoutMipped()));
@ -141,7 +142,7 @@ public class SawRenderer extends SafeTileEntityRenderer<SawTileEntity> {
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
BlockState state = te.getBlockState();
if (state.get(FACING).getAxis().isHorizontal())
return PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, state.rotate(te.getWorld(), te.getPos(), Rotation.CLOCKWISE_180));
return PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, state.rotate(te.getWorld(), te.getPos(), Rotation.CLOCKWISE_180));
return CreateClient.bufferCache.renderBlockIn(KineticTileEntityRenderer.KINETIC_TILE,
getRenderedBlockState(te));
}

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@ -4,6 +4,7 @@ import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.BackHalfShaftInstance;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.foundation.render.backend.core.OrientedData;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.IDynamicInstance;
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer;
import com.simibubi.create.foundation.utility.AngleHelper;
@ -31,7 +32,7 @@ public class BearingInstance<B extends KineticTileEntity & IBearingTileEntity> e
blockOrientation = getBlockStateOrientation(facing);
AllBlockPartials top =
PartialModel top =
bearing.isWoodenTop() ? AllBlockPartials.BEARING_TOP_WOODEN : AllBlockPartials.BEARING_TOP;
topInstance = getOrientedMaterial().getModel(top, blockState).createInstance();

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@ -7,6 +7,7 @@ import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AngleHelper;
import net.minecraft.client.renderer.IRenderTypeBuffer;
@ -32,7 +33,7 @@ public class BearingRenderer extends KineticTileEntityRenderer {
IBearingTileEntity bearingTe = (IBearingTileEntity) te;
final Direction facing = te.getBlockState()
.get(BlockStateProperties.FACING);
AllBlockPartials top =
PartialModel top =
bearingTe.isWoodenTop() ? AllBlockPartials.BEARING_TOP_WOODEN : AllBlockPartials.BEARING_TOP;
SuperByteBuffer superBuffer = PartialBufferer.get(top, te.getBlockState());
@ -49,7 +50,7 @@ public class BearingRenderer extends KineticTileEntityRenderer {
@Override
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
return PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, te.getBlockState(), te.getBlockState()
return PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, te.getBlockState(), te.getBlockState()
.get(BearingBlock.FACING)
.getOpposite());
}

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@ -15,6 +15,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.ren
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
@ -35,7 +36,7 @@ public class StabilizedBearingMovementBehaviour extends MovementBehaviour {
if (FastRenderDispatcher.available()) return;
Direction facing = context.state.get(BlockStateProperties.FACING);
AllBlockPartials top = AllBlockPartials.BEARING_TOP;
PartialModel top = AllBlockPartials.BEARING_TOP;
SuperByteBuffer superBuffer = PartialBufferer.get(top, context.state);
float renderPartialTicks = AnimationTickHolder.getPartialTicks();

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@ -2,13 +2,13 @@ package com.simibubi.create.content.contraptions.components.structureMovement.pu
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.IRotate;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AngleHelper;
import net.minecraft.block.BlockState;
@ -25,11 +25,11 @@ import net.minecraft.world.World;
public abstract class AbstractPulleyRenderer extends KineticTileEntityRenderer {
private AllBlockPartials halfRope;
private AllBlockPartials halfMagnet;
private PartialModel halfRope;
private PartialModel halfMagnet;
public AbstractPulleyRenderer(TileEntityRendererDispatcher dispatcher, AllBlockPartials halfRope,
AllBlockPartials halfMagnet) {
public AbstractPulleyRenderer(TileEntityRendererDispatcher dispatcher, PartialModel halfRope,
PartialModel halfMagnet) {
super(dispatcher);
this.halfRope = halfRope;
this.halfMagnet = halfMagnet;
@ -90,7 +90,7 @@ public abstract class AbstractPulleyRenderer extends KineticTileEntityRenderer {
protected abstract Axis getShaftAxis(KineticTileEntity te);
protected abstract AllBlockPartials getCoil();
protected abstract PartialModel getCoil();
protected abstract SuperByteBuffer renderRope(KineticTileEntity te);
@ -107,7 +107,7 @@ public abstract class AbstractPulleyRenderer extends KineticTileEntityRenderer {
protected SuperByteBuffer getRotatedCoil(KineticTileEntity te) {
BlockState blockState = te.getBlockState();
return PartialBufferer.getDirectionalSouth(getCoil(), blockState, Direction.getFacingFromAxis(AxisDirection.POSITIVE, getShaftAxis(te)));
return PartialBufferer.getFacing(getCoil(), blockState, Direction.getFacingFromAxis(AxisDirection.POSITIVE, getShaftAxis(te)));
}
}

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@ -6,6 +6,7 @@ import com.simibubi.create.CreateClient;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction.Axis;
@ -24,7 +25,7 @@ public class PulleyRenderer extends AbstractPulleyRenderer {
}
@Override
protected AllBlockPartials getCoil() {
protected PartialModel getCoil() {
return AllBlockPartials.ROPE_COIL;
}

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@ -53,7 +53,7 @@ public class PumpRenderer extends KineticTileEntityRenderer {
@Override
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
return PartialBufferer.getDirectionalSouth(AllBlockPartials.MECHANICAL_PUMP_COG, te.getBlockState());
return PartialBufferer.getFacing(AllBlockPartials.MECHANICAL_PUMP_COG, te.getBlockState());
}
}

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@ -5,6 +5,7 @@ import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.pulley.AbstractPulleyRenderer;
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction.Axis;
@ -24,7 +25,7 @@ public class HosePulleyRenderer extends AbstractPulleyRenderer {
}
@Override
protected AllBlockPartials getCoil() {
protected PartialModel getCoil() {
return AllBlockPartials.HOSE_COIL;
}

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@ -4,6 +4,7 @@ import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.fluid.FluidRenderer;
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.behaviour.fluid.SmartFluidTankBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.fluid.SmartFluidTankBehaviour.TankSegment;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
@ -21,7 +22,7 @@ public class SpoutRenderer extends SafeTileEntityRenderer<SpoutTileEntity> {
super(dispatcher);
}
static final AllBlockPartials[] BITS =
static final PartialModel[] BITS =
{ AllBlockPartials.SPOUT_TOP, AllBlockPartials.SPOUT_MIDDLE, AllBlockPartials.SPOUT_BOTTOM };
@Override
@ -70,7 +71,7 @@ public class SpoutRenderer extends SafeTileEntityRenderer<SpoutTileEntity> {
squeeze = -1;
ms.push();
for (AllBlockPartials bit : BITS) {
for (PartialModel bit : BITS) {
PartialBufferer.get(bit, te.getBlockState())
.light(light)
.renderInto(ms, buffer.getBuffer(RenderType.getSolid()));

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@ -5,6 +5,7 @@ import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.HeatLevel;
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
@ -31,7 +32,7 @@ public class BlazeBurnerRenderer extends SafeTileEntityRenderer<BlazeBurnerTileE
float renderTick = AnimationTickHolder.getRenderTime(te.getWorld()) + (te.hashCode() % 13) * 16f;
float offset = (MathHelper.sin((float) ((renderTick / 16f) % (2 * Math.PI))) + .5f) / 16f;
AllBlockPartials blazeModel = AllBlockPartials.BLAZES.get(heatLevel);
PartialModel blazeModel = AllBlockPartials.BLAZES.get(heatLevel);
SuperByteBuffer blazeBuffer = PartialBufferer.get(blazeModel, te.getBlockState());
blazeBuffer.rotateCentered(Direction.UP, AngleHelper.rad(te.headAngle.getValue(partialTicks)));
blazeBuffer.translate(0, offset, 0);

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@ -10,6 +10,7 @@ import com.simibubi.create.content.contraptions.base.KineticRenderMaterials;
import com.simibubi.create.content.contraptions.base.KineticTileInstance;
import com.simibubi.create.content.contraptions.base.RotatingData;
import com.simibubi.create.foundation.block.render.SpriteShiftEntry;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.InstanceData;
import com.simibubi.create.foundation.render.backend.instancing.InstancedModel;
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer;
@ -57,7 +58,7 @@ public class BeltInstance extends KineticTileInstance<BeltTileEntity> {
DyeColor color = tile.color.orElse(null);
for (boolean bottom : Iterate.trueAndFalse) {
AllBlockPartials beltPartial = BeltRenderer.getBeltPartial(diagonal, start, end, bottom);
PartialModel beltPartial = BeltRenderer.getBeltPartial(diagonal, start, end, bottom);
SpriteShiftEntry spriteShift = BeltRenderer.getSpriteShiftEntry(color, diagonal, bottom);
InstancedModel<BeltData> beltModel = modelManager.getMaterial(KineticRenderMaterials.BELTS).getModel(beltPartial, blockState);

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@ -16,6 +16,7 @@ import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.ShadowRenderHelper;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
@ -95,7 +96,7 @@ public class BeltRenderer extends SafeTileEntityRenderer<BeltTileEntity> {
for (boolean bottom : Iterate.trueAndFalse) {
AllBlockPartials beltPartial = getBeltPartial(diagonal, start, end, bottom);
PartialModel beltPartial = getBeltPartial(diagonal, start, end, bottom);
SuperByteBuffer beltBuffer = PartialBufferer.get(beltPartial, blockState)
.light(light);
@ -159,7 +160,7 @@ public class BeltRenderer extends SafeTileEntityRenderer<BeltTileEntity> {
: bottom ? AllSpriteShifts.BELT_OFFSET : AllSpriteShifts.BELT;
}
public static AllBlockPartials getBeltPartial(boolean diagonal, boolean start, boolean end, boolean bottom) {
public static PartialModel getBeltPartial(boolean diagonal, boolean start, boolean end, boolean bottom) {
if (diagonal) {
if (start) return AllBlockPartials.BELT_DIAGONAL_START;
if (end) return AllBlockPartials.BELT_DIAGONAL_END;

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@ -52,7 +52,7 @@ public class SplitShaftRenderer extends KineticTileEntityRenderer {
angle = angle / 180f * (float) Math.PI;
SuperByteBuffer superByteBuffer =
PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, te.getBlockState(), direction);
PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, te.getBlockState(), direction);
kineticRotationTransform(superByteBuffer, te, axis, angle, light);
superByteBuffer.renderInto(ms, buffer.getBuffer(RenderType.getSolid()));
}

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@ -9,6 +9,7 @@ import com.simibubi.create.content.contraptions.relays.gauge.GaugeBlock.Type;
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Iterate;
import net.minecraft.block.BlockState;
@ -46,9 +47,9 @@ public class GaugeRenderer extends KineticTileEntityRenderer {
GaugeTileEntity gaugeTE = (GaugeTileEntity) te;
int lightCoords = WorldRenderer.getLightmapCoordinates(te.getWorld(), gaugeState, te.getPos());
AllBlockPartials allBlockPartials = (type == Type.SPEED ? AllBlockPartials.GAUGE_HEAD_SPEED : AllBlockPartials.GAUGE_HEAD_STRESS);
PartialModel partialModel = (type == Type.SPEED ? AllBlockPartials.GAUGE_HEAD_SPEED : AllBlockPartials.GAUGE_HEAD_STRESS);
SuperByteBuffer headBuffer =
PartialBufferer.get(allBlockPartials, gaugeState);
PartialBufferer.get(partialModel, gaugeState);
SuperByteBuffer dialBuffer = PartialBufferer.get(AllBlockPartials.GAUGE_DIAL, gaugeState);
float dialPivot = 5.75f / 16;

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@ -38,7 +38,7 @@ public class GearboxRenderer extends KineticTileEntityRenderer {
if (boxAxis == axis)
continue;
SuperByteBuffer shaft = PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, te.getBlockState(), direction);
SuperByteBuffer shaft = PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, te.getBlockState(), direction);
float offset = getRotationOffsetForPosition(te, pos, axis);
float angle = (time * te.getSpeed() * 3f / 10) % 360;

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@ -7,6 +7,7 @@ import java.util.Map;
import com.google.common.collect.ImmutableList;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.foundation.utility.MatrixStacker;
@ -86,7 +87,7 @@ public class CrossPlaneMirror extends SymmetryMirror {
}
@Override
public AllBlockPartials getModel() {
public PartialModel getModel() {
return AllBlockPartials.SYMMETRY_CROSSPLANE;
}

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@ -5,7 +5,7 @@ import java.util.List;
import java.util.Map;
import com.google.common.collect.ImmutableList;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import net.minecraft.block.BlockState;
import net.minecraft.util.IStringSerializable;
@ -50,7 +50,7 @@ public class EmptyMirror extends SymmetryMirror {
}
@Override
public AllBlockPartials getModel() {
public PartialModel getModel() {
return null;
}

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@ -7,6 +7,7 @@ import java.util.Map;
import com.google.common.collect.ImmutableList;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.foundation.utility.MatrixStacker;
@ -82,7 +83,7 @@ public class PlaneMirror extends SymmetryMirror {
}
@Override
public AllBlockPartials getModel() {
public PartialModel getModel() {
return AllBlockPartials.SYMMETRY_PLANE;
}

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@ -6,7 +6,7 @@ import java.util.Map;
import com.google.common.collect.ImmutableList;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Lang;
import net.minecraft.block.BlockState;
@ -80,7 +80,7 @@ public abstract class SymmetryMirror {
public abstract String typeName();
public abstract AllBlockPartials getModel();
public abstract PartialModel getModel();
public void applyModelTransform(MatrixStack ms) {}

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@ -6,6 +6,7 @@ import java.util.Map;
import com.google.common.collect.ImmutableList;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Lang;
import net.minecraft.block.BlockState;
@ -43,7 +44,7 @@ public class TriplePlaneMirror extends SymmetryMirror {
}
@Override
public AllBlockPartials getModel() {
public PartialModel getModel() {
return AllBlockPartials.SYMMETRY_TRIPLEPLANE;
}

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@ -3,6 +3,7 @@ package com.simibubi.create.content.curiosities.tools;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllItems;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.foundation.utility.MatrixStacker;
@ -28,7 +29,7 @@ public class ExtendoGripRenderHandler {
public static float mainHandAnimation;
public static float lastMainHandAnimation;
public static AllBlockPartials pose = AllBlockPartials.DEPLOYER_HAND_PUNCHING;
public static PartialModel pose = AllBlockPartials.DEPLOYER_HAND_PUNCHING;
public static void tick() {
lastMainHandAnimation = mainHandAnimation;

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@ -5,6 +5,7 @@ import java.util.ArrayList;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.KineticRenderMaterials;
import com.simibubi.create.content.logistics.block.FlapData;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.IDynamicInstance;
import com.simibubi.create.foundation.render.backend.instancing.InstanceData;
import com.simibubi.create.foundation.render.backend.instancing.InstancedModel;
@ -26,7 +27,7 @@ public class FunnelInstance extends TileEntityInstance<FunnelTileEntity> impleme
if (!tile.hasFlap()) return;
AllBlockPartials flapPartial = (blockState.getBlock() instanceof FunnelBlock ? AllBlockPartials.FUNNEL_FLAP
PartialModel flapPartial = (blockState.getBlock() instanceof FunnelBlock ? AllBlockPartials.FUNNEL_FLAP
: AllBlockPartials.BELT_FUNNEL_FLAP);
InstancedModel<FlapData> model = modelManager.getMaterial(KineticRenderMaterials.FLAPS)
.getModel(flapPartial, blockState);

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@ -6,6 +6,7 @@ import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.renderer.SmartTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.MatrixStacker;
@ -34,9 +35,9 @@ public class FunnelRenderer extends SmartTileEntityRenderer<FunnelTileEntity> {
BlockState blockState = te.getBlockState();
IVertexBuilder vb = buffer.getBuffer(RenderType.getSolid());
AllBlockPartials allBlockPartials = (blockState.getBlock() instanceof FunnelBlock ? AllBlockPartials.FUNNEL_FLAP
PartialModel partialModel = (blockState.getBlock() instanceof FunnelBlock ? AllBlockPartials.FUNNEL_FLAP
: AllBlockPartials.BELT_FUNNEL_FLAP);
SuperByteBuffer flapBuffer = PartialBufferer.get(allBlockPartials, blockState);
SuperByteBuffer flapBuffer = PartialBufferer.get(partialModel, blockState);
Vector3d pivot = VecHelper.voxelSpace(0, 10, 9.5f);
MatrixStacker msr = MatrixStacker.of(ms);

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@ -27,6 +27,7 @@ import com.simibubi.create.content.logistics.block.funnel.FunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.FunnelTileEntity;
import com.simibubi.create.foundation.advancement.AllTriggers;
import com.simibubi.create.foundation.item.SmartInventory;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour.TransportedResult;
@ -100,7 +101,7 @@ public abstract class ArmInteractionPoint {
@OnlyIn(Dist.CLIENT)
void transformFlag(MatrixStack stack) {}
AllBlockPartials getFlagType() {
PartialModel getFlagType() {
return mode == Mode.TAKE ? AllBlockPartials.FLAG_LONG_OUT : AllBlockPartials.FLAG_LONG_IN;
}

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@ -8,8 +8,8 @@ import com.mojang.blaze3d.platform.GlStateManager.DestFactor;
import com.mojang.blaze3d.platform.GlStateManager.SourceFactor;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.fluid.FluidRenderer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.ColorHelper;
import com.simibubi.create.foundation.utility.VecHelper;
import com.simibubi.create.foundation.utility.VirtualEmptyModelData;
@ -53,7 +53,7 @@ public class GuiGameElement {
return new GuiBlockStateRenderBuilder(state);
}
public static GuiRenderBuilder of(AllBlockPartials partial) {
public static GuiRenderBuilder of(PartialModel partial) {
return new GuiBlockPartialRenderBuilder(partial);
}
@ -251,7 +251,7 @@ public class GuiGameElement {
public static class GuiBlockPartialRenderBuilder extends GuiBlockModelRenderBuilder {
public GuiBlockPartialRenderBuilder(AllBlockPartials partial) {
public GuiBlockPartialRenderBuilder(PartialModel partial) {
super(partial.get(), null);
}

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@ -2,13 +2,13 @@ package com.simibubi.create.foundation.render;
import org.apache.commons.lang3.tuple.Pair;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
public class Compartment<T> {
public static final Compartment<BlockState> GENERIC_TILE = new Compartment<>();
public static final Compartment<AllBlockPartials> PARTIAL = new Compartment<>();
public static final Compartment<Pair<Direction, AllBlockPartials>> DIRECTIONAL_PARTIAL = new Compartment<>();
public static final Compartment<PartialModel> PARTIAL = new Compartment<>();
public static final Compartment<Pair<Direction, PartialModel>> DIRECTIONAL_PARTIAL = new Compartment<>();
}

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@ -1,13 +1,12 @@
package com.simibubi.create.foundation.render;
import static net.minecraft.state.properties.BlockStateProperties.FACING;
import static net.minecraft.state.properties.BlockStateProperties.HORIZONTAL_FACING;
import java.util.function.Supplier;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.CreateClient;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.MatrixStacker;
@ -16,43 +15,19 @@ import net.minecraft.util.Direction;
public class PartialBufferer {
public static SuperByteBuffer get(AllBlockPartials partial, BlockState referenceState) {
public static SuperByteBuffer get(PartialModel partial, BlockState referenceState) {
return CreateClient.bufferCache.renderPartial(partial, referenceState);
}
public static SuperByteBuffer getDirectionalSouth(AllBlockPartials partial, BlockState referenceState) {
public static SuperByteBuffer getFacing(PartialModel partial, BlockState referenceState) {
Direction facing = referenceState.get(FACING);
return getDirectionalSouth(partial, referenceState, facing);
return getFacing(partial, referenceState, facing);
}
public static SuperByteBuffer getDirectional(AllBlockPartials partial, BlockState referenceState) {
Direction facing = referenceState.get(FACING);
return getDirectional(partial, referenceState, facing);
}
public static SuperByteBuffer getHorizontal(AllBlockPartials partial, BlockState referenceState) {
Direction facing = referenceState.get(HORIZONTAL_FACING);
return getDirectionalSouth(partial, referenceState, facing);
}
public static SuperByteBuffer getDirectionalSouth(AllBlockPartials partial, BlockState referenceState, Direction facing) {
public static SuperByteBuffer getFacing(PartialModel partial, BlockState referenceState, Direction facing) {
return CreateClient.bufferCache.renderDirectionalPartial(partial, referenceState, facing, rotateToFace(facing));
}
public static SuperByteBuffer getDirectional(AllBlockPartials partial, BlockState referenceState, Direction facing) {
Supplier<MatrixStack> ms = () -> {
MatrixStack stack = new MatrixStack();
MatrixStacker.of(stack)
.centre()
.rotateY(AngleHelper.horizontalAngle(facing))
.rotateX(facing == Direction.UP ? 0 : facing == Direction.DOWN ? 180 : 90)
.unCentre();
return stack;
};
return CreateClient.bufferCache.renderDirectionalPartial(partial, referenceState, facing, ms);
}
public static Supplier<MatrixStack> rotateToFace(Direction facing) {
return () -> {
MatrixStack stack = new MatrixStack();

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@ -12,7 +12,7 @@ import org.lwjgl.opengl.GL11;
import com.google.common.cache.Cache;
import com.google.common.cache.CacheBuilder;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.VirtualEmptyModelData;
import net.minecraft.block.BlockState;
@ -41,23 +41,23 @@ public class SuperByteBufferCache {
return getGeneric(toRender, () -> standardBlockRender(toRender));
}
public SuperByteBuffer renderPartial(AllBlockPartials partial, BlockState referenceState) {
public SuperByteBuffer renderPartial(PartialModel partial, BlockState referenceState) {
return get(Compartment.PARTIAL, partial, () -> standardModelRender(partial.get(), referenceState));
}
public SuperByteBuffer renderPartial(AllBlockPartials partial, BlockState referenceState,
public SuperByteBuffer renderPartial(PartialModel partial, BlockState referenceState,
Supplier<MatrixStack> modelTransform) {
return get(Compartment.PARTIAL, partial,
() -> standardModelRender(partial.get(), referenceState, modelTransform.get()));
}
public SuperByteBuffer renderDirectionalPartial(AllBlockPartials partial, BlockState referenceState,
public SuperByteBuffer renderDirectionalPartial(PartialModel partial, BlockState referenceState,
Direction dir) {
return get(Compartment.DIRECTIONAL_PARTIAL, Pair.of(dir, partial),
() -> standardModelRender(partial.get(), referenceState));
}
public SuperByteBuffer renderDirectionalPartial(AllBlockPartials partial, BlockState referenceState, Direction dir,
public SuperByteBuffer renderDirectionalPartial(PartialModel partial, BlockState referenceState, Direction dir,
Supplier<MatrixStack> modelTransform) {
return get(Compartment.DIRECTIONAL_PARTIAL, Pair.of(dir, partial),
() -> standardModelRender(partial.get(), referenceState, modelTransform.get()));

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@ -0,0 +1,56 @@
package com.simibubi.create.foundation.render.backend.core;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.ModelBakeEvent;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.model.ModelLoader;
/**
* A helper class for loading and accessing json models.
* <p>
* Creating a PartialModel will make the associated modelLocation automatically load.
* As such, PartialModels must be initialized at or before {@link ModelRegistryEvent}.
* Once {@link ModelBakeEvent} finishes, all PartialModels (with valid modelLocations)
* will have their bakedModel fields populated.
* <p>
* Attempting to create a PartialModel after ModelRegistryEvent will cause an error.
*/
public class PartialModel {
private static boolean tooLate = false;
private static final List<PartialModel> all = new ArrayList<>();
protected final ResourceLocation modelLocation;
protected IBakedModel bakedModel;
public PartialModel(ResourceLocation modelLocation) {
if (tooLate) throw new RuntimeException("PartialModel '" + modelLocation + "' loaded after ModelRegistryEvent");
this.modelLocation = modelLocation;
all.add(this);
}
public static void onModelRegistry(ModelRegistryEvent event) {
for (PartialModel partial : all)
ModelLoader.addSpecialModel(partial.modelLocation);
tooLate = true;
}
public static void onModelBake(ModelBakeEvent event) {
Map<ResourceLocation, IBakedModel> modelRegistry = event.getModelRegistry();
for (PartialModel partial : all)
partial.bakedModel = modelRegistry.get(partial.modelLocation);
}
public IBakedModel get() {
return bakedModel;
}
}

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@ -14,11 +14,11 @@ import org.apache.commons.lang3.tuple.Pair;
import com.google.common.cache.Cache;
import com.google.common.cache.CacheBuilder;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.Compartment;
import com.simibubi.create.foundation.render.SuperByteBufferCache;
import com.simibubi.create.foundation.render.backend.Backend;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.gl.BasicProgram;
import com.simibubi.create.foundation.render.backend.gl.shader.ProgramSpec;
import com.simibubi.create.foundation.render.backend.gl.shader.ShaderCallback;
@ -101,15 +101,15 @@ public class RenderMaterial<P extends BasicProgram, MODEL extends InstancedModel
models.put(instance, CacheBuilder.newBuilder().build());
}
public MODEL getModel(AllBlockPartials partial, BlockState referenceState) {
public MODEL getModel(PartialModel partial, BlockState referenceState) {
return get(PARTIAL, partial, () -> buildModel(partial.get(), referenceState));
}
public MODEL getModel(AllBlockPartials partial, BlockState referenceState, Direction dir) {
public MODEL getModel(PartialModel partial, BlockState referenceState, Direction dir) {
return getModel(partial, referenceState, dir, rotateToFace(dir));
}
public MODEL getModel(AllBlockPartials partial, BlockState referenceState, Direction dir, Supplier<MatrixStack> modelTransform) {
public MODEL getModel(PartialModel partial, BlockState referenceState, Direction dir, Supplier<MatrixStack> modelTransform) {
return get(Compartment.DIRECTIONAL_PARTIAL, Pair.of(dir, partial),
() -> buildModel(partial.get(), referenceState, modelTransform.get()));
}