mirror of
https://github.com/Creators-of-Create/Create.git
synced 2025-01-26 21:07:58 +01:00
Merge remote-tracking branch 'origin/mc1.16/dev' into flw/next
This commit is contained in:
commit
092b16f80b
13 changed files with 347 additions and 514 deletions
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@ -2,6 +2,7 @@ package com.simibubi.create.content.contraptions.components.structureMovement.be
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import java.util.List;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.gui.AllIcons;
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import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
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import com.simibubi.create.foundation.tileEntity.behaviour.scrollvalue.INamedIconOptions;
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@ -41,7 +42,8 @@ public class WindmillBearingTileEntity extends MechanicalBearingTileEntity {
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return 0;
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if (movedContraption == null)
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return lastGeneratedSpeed;
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int sails = ((BearingContraption) movedContraption.getContraption()).getSailBlocks() / 8;
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int sails = ((BearingContraption) movedContraption.getContraption()).getSailBlocks()
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/ AllConfigs.SERVER.kinetics.windmillSailsPerRPM.get();
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return MathHelper.clamp(sails, 1, 16) * getAngleSpeedDirection();
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}
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@ -127,7 +127,7 @@ public class FluidFillingBehaviour extends FluidManipulationBehaviour {
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boolean evaporate = world.dimensionType()
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.ultraWarm() && fluid.is(FluidTags.WATER);
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if (infinite || evaporate) {
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if ((!fillInfinite() && infinite) || evaporate) {
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FluidState fluidState = world.getFluidState(rootPos);
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boolean equivalentTo = fluidState.getType()
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.isSame(fluid);
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@ -90,7 +90,11 @@ public abstract class FluidManipulationBehaviour extends TileEntityBehaviour {
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protected int maxBlocks() {
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return AllConfigs.SERVER.fluids.hosePulleyBlockThreshold.get();
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}
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protected boolean fillInfinite() {
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return AllConfigs.SERVER.fluids.fillInfinite.get();
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}
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public void reset() {
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if (affectedArea != null)
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scheduleUpdatesInAffectedArea();
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@ -14,7 +14,7 @@ import net.minecraft.entity.player.PlayerEntity;
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public class AllCommands {
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public static Predicate<CommandSource> sourceIsPlayer = (cs) -> cs.getEntity() instanceof PlayerEntity;
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public static final Predicate<CommandSource> SOURCE_IS_PLAYER = cs -> cs.getEntity() instanceof PlayerEntity;
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public static void register(CommandDispatcher<CommandSource> dispatcher) {
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@ -88,4 +88,5 @@ public class AllCommands {
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}
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return builder.build();
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}
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}
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@ -13,7 +13,7 @@ public class FabulousWarningCommand {
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public static ArgumentBuilder<CommandSource, ?> register() {
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return Commands.literal("dismissFabulousWarning")
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.requires(AllCommands.sourceIsPlayer)
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.requires(AllCommands.SOURCE_IS_PLAYER)
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.executes(ctx -> {
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ServerPlayerEntity player = ctx.getSource()
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.getPlayerOrException();
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@ -13,7 +13,7 @@ import net.minecraft.world.server.ServerWorld;
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public class GlueCommand {
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public static ArgumentBuilder<CommandSource, ?> register() {
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return Commands.literal("glue")
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.requires(cs -> cs.hasPermission(0))
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.requires(cs -> cs.hasPermission(2))
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.then(Commands.argument("pos", BlockPosArgument.blockPos())
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//.then(Commands.argument("direction", EnumArgument.enumArgument(Direction.class))
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.executes(ctx -> {
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@ -28,7 +28,7 @@ public class HighlightCommand {
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public static ArgumentBuilder<CommandSource, ?> register() {
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return Commands.literal("highlight")
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.requires(cs -> cs.hasPermission(0))
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.requires(cs -> cs.hasPermission(2))
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.then(Commands.argument("pos", BlockPosArgument.blockPos())
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.then(Commands.argument("players", EntityArgument.players())
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.executes(ctx -> {
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@ -24,12 +24,12 @@ public class HighlightPacket extends SimplePacketBase {
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}
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public HighlightPacket(PacketBuffer buffer) {
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this.pos = BlockPos.of(buffer.readLong());
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this.pos = buffer.readBlockPos();
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}
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@Override
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public void write(PacketBuffer buffer) {
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buffer.writeLong(pos.asLong());
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buffer.writeBlockPos(pos);
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}
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@Override
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@ -55,6 +55,6 @@ public class HighlightPacket extends SimplePacketBase {
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.colored(0xEeEeEe)
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// .colored(0x243B50)
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.withFaceTexture(AllSpecialTextures.SELECTION);
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}
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}
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@ -21,7 +21,7 @@ public class ReplaceInCommandBlocksCommand {
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public static ArgumentBuilder<CommandSource, ?> register() {
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return Commands.literal("replaceInCommandBlocks")
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.requires(cs -> cs.hasPermission(0))
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.requires(cs -> cs.hasPermission(2))
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.then(Commands.argument("begin", BlockPosArgument.blockPos())
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.then(Commands.argument("end", BlockPosArgument.blockPos())
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.then(Commands.argument("toReplace", StringArgumentType.string())
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@ -5,70 +5,73 @@ import com.simibubi.create.foundation.config.ui.ConfigAnnotations;
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public class CClient extends ConfigBase {
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public ConfigGroup client = group(0, "client",
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"Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!");
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Comments.client);
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//no group
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public ConfigBool tooltips = b(true, "enableTooltips", "Show item descriptions on Shift and controls on Ctrl.");
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public ConfigBool enableOverstressedTooltip =
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b(true, "enableOverstressedTooltip", "Display a tooltip when looking at overstressed components.");
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public ConfigBool explainRenderErrors =
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b(false, "explainRenderErrors", "Log a stack-trace when rendering issues happen within a moving contraption.");
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public ConfigFloat fanParticleDensity = f(.5f, 0, 1, "fanParticleDensity");
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public ConfigFloat filterItemRenderDistance = f(10f, 1, "filterItemRenderDistance", "[in Blocks]", "Maximum Distance to the player at which items in Blocks' filter slots will be displayed");
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public ConfigBool rainbowDebug =
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b(true, "enableRainbowDebug", "Show colourful debug information while the F3-Menu is open.");
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public ConfigBool experimentalRendering =
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b(true, "experimentalRendering", "Use modern OpenGL features to drastically increase performance.");
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public ConfigBool tooltips = b(true, "enableTooltips",
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Comments.tooltips);
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public ConfigBool enableOverstressedTooltip = b(true, "enableOverstressedTooltip",
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Comments.enableOverstressedTooltip);
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public ConfigBool explainRenderErrors = b(false, "explainRenderErrors",
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Comments.explainRenderErrors);
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public ConfigFloat fanParticleDensity = f(.5f, 0, 1, "fanParticleDensity",
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Comments.fanParticleDensity);
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public ConfigFloat filterItemRenderDistance = f(10f, 1, "filterItemRenderDistance", Comments.filterItemRenderDistance);
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public ConfigBool rainbowDebug = b(true, "enableRainbowDebug",
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Comments.rainbowDebug);
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public ConfigBool experimentalRendering = b(true, "experimentalRendering",
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Comments.experimentalRendering);
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public ConfigInt maxContraptionLightVolume = i(16384, 0, Integer.MAX_VALUE, "maximumContraptionLightVolume",
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"The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag");//no group
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Comments.maxContraptionLightVolume);
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// no group
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public ConfigInt mainMenuConfigButtonRow = i(2, 0, 4, "mainMenuConfigButtonRow",
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"Choose the menu row that the Create config button appears on in the main menu",
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"Set to 0 to disable the button altogether");
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Comments.mainMenuConfigButtonRow);
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public ConfigInt mainMenuConfigButtonOffsetX = i(-4, Integer.MIN_VALUE, Integer.MAX_VALUE, "mainMenuConfigButtonOffsetX",
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"Offset the Create config button in the main menu by this many pixels on the X axis",
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"The sign (+/-) of this value determines what side of the row the button appears on (right/left)");
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Comments.mainMenuConfigButtonOffsetX);
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public ConfigInt ingameMenuConfigButtonRow = i(3, 0, 5, "ingameMenuConfigButtonRow",
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"Choose the menu row that the Create config button appears on in the in-game menu",
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"Set to 0 to disable the button altogether");
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Comments.ingameMenuConfigButtonRow);
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public ConfigInt ingameMenuConfigButtonOffsetX = i(-4, Integer.MIN_VALUE, Integer.MAX_VALUE, "ingameMenuConfigButtonOffsetX",
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"Offset the Create config button in the in-game menu by this many pixels on the X axis",
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"The sign (+/-) of this value determines what side of the row the button appears on (right/left)");
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Comments.ingameMenuConfigButtonOffsetX);
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public ConfigBool ignoreFabulousWarning = b(false, "ignoreFabulousWarning",
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"Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled");
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Comments.ignoreFabulousWarning);
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//overlay group
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public ConfigGroup overlay = group(1, "goggleOverlay", "Settings for the Goggle Overlay");
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public ConfigGroup overlay = group(1, "goggleOverlay",
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Comments.overlay);
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public ConfigInt overlayOffsetX = i(20, Integer.MIN_VALUE, Integer.MAX_VALUE, "overlayOffsetX",
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"Offset the overlay from goggle- and hover- information by this many pixels on the X axis; Use /create overlay");
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Comments.overlayOffset);
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public ConfigInt overlayOffsetY = i(0, Integer.MIN_VALUE, Integer.MAX_VALUE, "overlayOffsetY",
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"Offset the overlay from goggle- and hover- information by this many pixels on the Y axis; Use /create overlay");
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public ConfigBool overlayCustomColor = b(false, "customColorsOverlay", "Enable this to use your custom colors for the Goggle- and Hover- Overlay");
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Comments.overlayOffset);
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public ConfigBool overlayCustomColor = b(false, "customColorsOverlay",
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Comments.overlayCustomColor);
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public ConfigInt overlayBackgroundColor = i(0xf0_100010, Integer.MIN_VALUE, Integer.MAX_VALUE, "customBackgroundOverlay",
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"The custom background color to use for the Goggle- and Hover- Overlays, if enabled", "[in Hex: #AaRrGgBb]", ConfigAnnotations.IntDisplay.HEX.asComment());
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Comments.overlayBackgroundColor);
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public ConfigInt overlayBorderColorTop = i(0x50_5000ff, Integer.MIN_VALUE, Integer.MAX_VALUE, "customBorderTopOverlay",
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"The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled", "[in Hex: #AaRrGgBb]", ConfigAnnotations.IntDisplay.HEX.asComment());
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Comments.overlayBorderColorTop);
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public ConfigInt overlayBorderColorBot = i(0x50_28007f, Integer.MIN_VALUE, Integer.MAX_VALUE, "customBorderBotOverlay",
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"The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled", "[in Hex: #AaRrGgBb]", ConfigAnnotations.IntDisplay.HEX.asComment());
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Comments.overlayBorderColorBot);
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//placement assist group
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public ConfigGroup placementAssist = group(1, "placementAssist", "Settings for the Placement Assist");
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public ConfigEnum<PlacementIndicatorSetting> placementIndicator = e(PlacementIndicatorSetting.TEXTURE,
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"indicatorType",
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"What indicator should be used when showing where the assisted placement ends up relative to your crosshair",
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"Choose 'NONE' to disable the Indicator altogether");
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public ConfigFloat indicatorScale =
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f(1.0f, 0f, "indicatorScale", "Change the size of the Indicator by this multiplier");
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public ConfigGroup placementAssist = group(1, "placementAssist",
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Comments.placementAssist);
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public ConfigEnum<PlacementIndicatorSetting> placementIndicator = e(PlacementIndicatorSetting.TEXTURE, "indicatorType",
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Comments.placementIndicator);
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public ConfigFloat indicatorScale = f(1.0f, 0f, "indicatorScale",
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Comments.indicatorScale);
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//ponder group
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public ConfigGroup ponder = group(1, "ponder", "Ponder settings");
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public ConfigBool comfyReading =
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b(false, "comfyReading", "Slow down a ponder scene whenever there is text on screen.");
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public ConfigGroup ponder = group(1, "ponder",
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Comments.ponder);
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public ConfigBool comfyReading = b(false, "comfyReading",
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Comments.comfyReading);
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//sound group
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public ConfigGroup sound = group(1, "sound", "Sound settings");
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public ConfigBool enableAmbientSounds = b(true, "enableAmbientSounds", "Make cogs rumble and machines clatter.");
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public ConfigFloat ambientVolumeCap = f(.1f, 0, 1, "ambientVolumeCap", "Maximum volume modifier of Ambient noise");
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public ConfigGroup sound = group(1, "sound",
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Comments.sound);
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public ConfigBool enableAmbientSounds = b(true, "enableAmbientSounds",
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Comments.enableAmbientSounds);
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public ConfigFloat ambientVolumeCap = f(.1f, 0, 1, "ambientVolumeCap",
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Comments.ambientVolumeCap);
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@Override
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public String getName() {
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@ -78,4 +81,62 @@ public class CClient extends ConfigBase {
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public enum PlacementIndicatorSetting {
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TEXTURE, TRIANGLE, NONE
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}
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private static class Comments {
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static String client = "Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!";
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static String tooltips = "Show item descriptions on Shift and controls on Ctrl.";
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static String enableOverstressedTooltip = "Display a tooltip when looking at overstressed components.";
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static String explainRenderErrors = "Log a stack-trace when rendering issues happen within a moving contraption.";
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static String fanParticleDensity = "Higher density means more spawned particles.";
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static String[] filterItemRenderDistance = new String[]{
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"[in Blocks]",
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"Maximum Distance to the player at which items in Blocks' filter slots will be displayed"
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};
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static String rainbowDebug = "Show colourful debug information while the F3-Menu is open.";
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static String experimentalRendering = "Use modern OpenGL features to drastically increase performance.";
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static String maxContraptionLightVolume = "The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag";
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static String[] mainMenuConfigButtonRow = new String[]{
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"Choose the menu row that the Create config button appears on in the main menu",
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"Set to 0 to disable the button altogether"
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};
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static String[] mainMenuConfigButtonOffsetX = new String[]{
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"Offset the Create config button in the main menu by this many pixels on the X axis",
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"The sign (-/+) of this value determines what side of the row the button appears on (left/right)"
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};
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static String[] ingameMenuConfigButtonRow = new String[]{
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"Choose the menu row that the Create config button appears on in the in-game menu",
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"Set to 0 to disable the button altogether"
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};
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static String[] ingameMenuConfigButtonOffsetX = new String[]{
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"Offset the Create config button in the in-game menu by this many pixels on the X axis",
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"The sign (-/+) of this value determines what side of the row the button appears on (left/right)"
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};
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static String ignoreFabulousWarning = "Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled";
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static String overlay = "Settings for the Goggle Overlay";
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static String overlayOffset = "Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay";
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static String overlayCustomColor = "Enable this to use your custom colors for the Goggle- and Hover- Overlay";
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static String[] overlayBackgroundColor = new String[]{
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"The custom background color to use for the Goggle- and Hover- Overlays, if enabled",
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"[in Hex: #AaRrGgBb]", ConfigAnnotations.IntDisplay.HEX.asComment()
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};
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static String[] overlayBorderColorTop = new String[]{
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"The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled",
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"[in Hex: #AaRrGgBb]", ConfigAnnotations.IntDisplay.HEX.asComment()
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};
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static String[] overlayBorderColorBot = new String[]{
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"The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled",
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"[in Hex: #AaRrGgBb]", ConfigAnnotations.IntDisplay.HEX.asComment()
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};
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static String placementAssist = "Settings for the Placement Assist";
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static String[] placementIndicator = new String[]{
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"What indicator should be used when showing where the assisted placement ends up relative to your crosshair",
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"Choose 'NONE' to disable the Indicator altogether"
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};
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static String indicatorScale = "Change the size of the Indicator by this multiplier";
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static String ponder = "Ponder settings";
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static String comfyReading = "Slow down a ponder scene whenever there is text on screen.";
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static String sound = "Sound settings";
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static String enableAmbientSounds = "Make cogs rumble and machines clatter.";
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static String ambientVolumeCap = "Maximum volume modifier of Ambient noise";
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}
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}
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@ -9,6 +9,7 @@ public class CFluids extends ConfigBase {
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public ConfigInt hosePulleyBlockThreshold = i(10000, -1, "hosePulleyBlockThreshold", Comments.blocks,
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Comments.toDisable, Comments.hosePulleyBlockThreshold);
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public ConfigBool fillInfinite = b(false, "fillInfinite",Comments.fillInfinite);
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public ConfigInt hosePulleyRange = i(128, 1, "hosePulleyRange", Comments.blocks, Comments.hosePulleyRange);
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@Override
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@ -28,6 +29,7 @@ public class CFluids extends ConfigBase {
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static String toDisable = "[-1 to disable this behaviour]";
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static String hosePulleyBlockThreshold =
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"The minimum amount of fluid blocks the hose pulley needs to find before deeming it an infinite source.";
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static String fillInfinite="Does hose pulley poor fluids to the world even if it is an infinite source?";
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}
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}
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@ -18,6 +18,7 @@ public class CKinetics extends ConfigBase {
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i(60, 5, "kineticValidationFrequency", Comments.kineticValidationFrequency);
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public ConfigFloat crankHungerMultiplier = f(.01f, 0, 1, "crankHungerMultiplier", Comments.crankHungerMultiplier);
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public ConfigInt minimumWindmillSails = i(8, 0, "minimumWindmillSails", Comments.minimumWindmillSails);
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public ConfigInt windmillSailsPerRPM = i(8, 1, "windmillSailsPerRPM", Comments.windmillSailsPerRPM);
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public ConfigInt maxEjectorDistance = i(32, 0, "maxEjectorDistance", Comments.maxEjectorDistance);
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public ConfigInt ejectorScanInterval = i(120, 10, "ejectorScanInterval", Comments.ejectorScanInterval);
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@ -93,6 +94,7 @@ public class CKinetics extends ConfigBase {
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"Game ticks between Kinetic Blocks checking whether their source is still valid.";
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static String minimumWindmillSails =
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"Amount of sail-type blocks required for a windmill to assemble successfully.";
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static String windmillSailsPerRPM = "Number of sail-type blocks required to increase windmill speed by 1RPM.";
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static String maxEjectorDistance = "Max Distance in blocks a Weighted Ejector can throw";
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static String ejectorScanInterval =
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"Time in ticks until the next item launched by an ejector scans blocks for potential collisions";
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