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https://github.com/Creators-of-Create/Create.git
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Zappers Safe-NBT support
This commit is contained in:
parent
1a052d1ec1
commit
0941d9403f
7 changed files with 70 additions and 19 deletions
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@ -1,6 +1,9 @@
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package com.simibubi.create.content.curiosities.zapper;
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import java.util.Objects;
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import com.simibubi.create.AllSoundEvents;
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import com.simibubi.create.AllTags.AllBlockTags;
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import com.simibubi.create.foundation.networking.AllPackets;
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import com.simibubi.create.foundation.networking.NbtPacket;
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import com.simibubi.create.foundation.utility.BlockHelper;
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@ -12,6 +15,7 @@ import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.NBTUtil;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.state.properties.StairsShape;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Hand;
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import net.minecraft.util.SoundCategory;
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@ -68,7 +72,7 @@ public class ZapperInteractionHandler {
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if (BlockHelper.getRequiredItem(newState)
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.isEmpty())
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return false;
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if (player.world.getTileEntity(pos) != null)
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if (newState.hasTileEntity() && !AllBlockTags.SAFE_NBT.matches(newState))
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return false;
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if (newState.has(BlockStateProperties.DOUBLE_BLOCK_HALF))
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return false;
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@ -85,14 +89,31 @@ public class ZapperInteractionHandler {
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if (newState.has(BlockStateProperties.WATERLOGGED))
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newState = newState.with(BlockStateProperties.WATERLOGGED, false);
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CompoundNBT data = null;
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TileEntity tile = player.world.getTileEntity(pos);
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if (tile != null) {
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data = tile.write(new CompoundNBT());
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data.remove("x");
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data.remove("y");
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data.remove("z");
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data.remove("id");
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}
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CompoundNBT tag = stack.getOrCreateTag();
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if (tag.contains("BlockUsed") && NBTUtil.readBlockState(stack.getTag()
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.getCompound("BlockUsed")) == newState)
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if (tag.contains("BlockUsed")
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&& NBTUtil.readBlockState(
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stack.getTag().getCompound("BlockUsed")) == newState
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&& Objects.equals(data, tag.get("BlockData"))) {
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return false;
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}
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tag.put("BlockUsed", NBTUtil.writeBlockState(newState));
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if (data == null)
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tag.remove("BlockData");
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else
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tag.put("BlockData", data);
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player.world.playSound(player, player.getPosition(), AllSoundEvents.BLOCKZAPPER_CONFIRM.get(),
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SoundCategory.BLOCKS, 0.5f, 0.8f);
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return true;
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}
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@ -5,6 +5,7 @@ import java.util.List;
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import javax.annotation.Nonnull;
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import com.simibubi.create.AllSoundEvents;
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import com.simibubi.create.AllTags.AllBlockTags;
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import com.simibubi.create.foundation.item.ItemDescription;
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import com.simibubi.create.foundation.networking.AllPackets;
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import com.simibubi.create.foundation.utility.BlockHelper;
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@ -23,6 +24,7 @@ import net.minecraft.item.Rarity;
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import net.minecraft.item.UseAction;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.NBTUtil;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Hand;
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@ -35,12 +37,12 @@ import net.minecraft.util.math.RayTraceContext.BlockMode;
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import net.minecraft.util.math.RayTraceContext.FluidMode;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import net.minecraft.util.text.TextFormatting;
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import net.minecraft.util.text.TranslationTextComponent;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.common.util.Constants.NBT;
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import net.minecraftforge.fml.DistExecutor;
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import net.minecraftforge.fml.network.PacketDistributor;
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@ -149,6 +151,10 @@ public abstract class ZapperItem extends Item {
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if (nbt.contains("BlockUsed"))
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stateToUse = NBTUtil.readBlockState(nbt.getCompound("BlockUsed"));
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stateToUse = BlockHelper.setZeroAge(stateToUse);
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CompoundNBT data = null;
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if (AllBlockTags.SAFE_NBT.matches(stateToUse) && nbt.contains("BlockData", NBT.TAG_COMPOUND)) {
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data = nbt.getCompound("BlockData");
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}
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// Raytrace - Find the target
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Vec3d start = player.getPositionVec()
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@ -181,7 +187,7 @@ public abstract class ZapperItem extends Item {
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}
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// Server side
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if (activate(world, player, item, stateToUse, raytrace)) {
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if (activate(world, player, item, stateToUse, raytrace, data)) {
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applyCooldown(player, item, gunInOtherHand);
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AllPackets.channel.send(PacketDistributor.TRACKING_ENTITY.with(() -> player),
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new ZapperBeamPacket(barrelPos, raytrace.getHitVec(), hand, false));
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@ -200,7 +206,7 @@ public abstract class ZapperItem extends Item {
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}
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protected abstract boolean activate(World world, PlayerEntity player, ItemStack item, BlockState stateToUse,
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BlockRayTraceResult raytrace);
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BlockRayTraceResult raytrace, CompoundNBT data);
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@OnlyIn(Dist.CLIENT)
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protected abstract void openHandgunGUI(ItemStack item, boolean b);
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@ -234,4 +240,16 @@ public abstract class ZapperItem extends Item {
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return UseAction.NONE;
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}
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public static void setTileData(World world, BlockPos pos, CompoundNBT data) {
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if (data != null) {
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TileEntity tile = world.getTileEntity(pos);
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if (tile != null && !tile.onlyOpsCanSetNbt()) {
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data.putInt("x", pos.getX());
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data.putInt("y", pos.getY());
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data.putInt("z", pos.getZ());
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tile.read(data);
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}
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}
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}
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}
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@ -22,7 +22,6 @@ import com.simibubi.create.foundation.utility.NBTHelper;
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import net.minecraft.advancements.CriteriaTriggers;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.RedstoneLampBlock;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.util.ITooltipFlag;
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import net.minecraft.entity.Entity;
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@ -97,7 +96,7 @@ public class BlockzapperItem extends ZapperItem {
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@Override
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protected boolean activate(World world, PlayerEntity player, ItemStack stack, BlockState selectedState,
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BlockRayTraceResult raytrace) {
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BlockRayTraceResult raytrace, CompoundNBT data) {
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CompoundNBT nbt = stack.getOrCreateTag();
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boolean replace = nbt.contains("Replace") && nbt.getBoolean("Replace");
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@ -136,6 +135,7 @@ public class BlockzapperItem extends ZapperItem {
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blocksnapshot.restore(true, false);
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return false;
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}
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setTileData(world, placed, data);
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if (player instanceof ServerPlayerEntity && world instanceof ServerWorld) {
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ServerPlayerEntity serverPlayer = (ServerPlayerEntity) player;
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@ -4,11 +4,13 @@ import java.util.List;
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import javax.annotation.Nullable;
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import com.simibubi.create.content.curiosities.zapper.ZapperItem;
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import com.simibubi.create.foundation.gui.AllIcons;
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import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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@ -34,7 +36,7 @@ public enum TerrainTools {
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return this != Clear && this != Flatten;
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}
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public void run(World world, List<BlockPos> targetPositions, Direction facing, @Nullable BlockState paintedState) {
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public void run(World world, List<BlockPos> targetPositions, Direction facing, @Nullable BlockState paintedState, @Nullable CompoundNBT data) {
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switch (this) {
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case Clear:
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targetPositions.forEach(p -> world.setBlockState(p, Blocks.AIR.getDefaultState()));
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@ -45,6 +47,7 @@ public enum TerrainTools {
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if (!isReplaceable(toReplace))
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return;
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world.setBlockState(p, paintedState);
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ZapperItem.setTileData(world, p, data);
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});
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break;
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case Flatten:
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if (!isReplaceable(toReplace))
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return;
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world.setBlockState(p, paintedState);
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ZapperItem.setTileData(world, p, data);
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});
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break;
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case Place:
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targetPositions.forEach(p -> {
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world.setBlockState(p, paintedState);
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ZapperItem.setTileData(world, p, data);
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});
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break;
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case Replace:
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if (isReplaceable(toReplace))
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return;
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world.setBlockState(p, paintedState);
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ZapperItem.setTileData(world, p, data);
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});
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break;
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}
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@ -60,7 +60,7 @@ public class WorldshaperItem extends ZapperItem {
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@Override
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protected boolean activate(World world, PlayerEntity player, ItemStack stack, BlockState stateToUse,
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BlockRayTraceResult raytrace) {
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BlockRayTraceResult raytrace, CompoundNBT data) {
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BlockPos targetPos = raytrace.getPos();
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List<BlockPos> affectedPositions = new ArrayList<>();
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@ -77,7 +77,7 @@ public class WorldshaperItem extends ZapperItem {
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for (BlockPos blockPos : brush.getIncludedPositions())
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affectedPositions.add(targetPos.add(blockPos));
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PlacementPatterns.applyPattern(affectedPositions, stack);
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tool.run(world, affectedPositions, raytrace.getFace(), stateToUse);
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tool.run(world, affectedPositions, raytrace.getFace(), stateToUse, data);
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return true;
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}
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@ -107,6 +107,10 @@ public abstract class LaunchedItem {
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CompoundNBT serializeNBT = super.serializeNBT();
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serializeNBT.put("BlockState", NBTUtil.writeBlockState(state));
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if (data != null) {
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data.remove("x");
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data.remove("y");
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data.remove("z");
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data.remove("id");
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serializeNBT.put("Data", data);
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}
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return serializeNBT;
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@ -154,6 +158,9 @@ public abstract class LaunchedItem {
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if (data != null) {
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TileEntity tile = world.getTileEntity(target);
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if (tile != null) {
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data.putInt("x", target.getX());
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data.putInt("y", target.getY());
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data.putInt("z", target.getZ());
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tile.read(data);
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}
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}
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@ -1,9 +1,8 @@
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package com.simibubi.create.foundation.tileEntity.behaviour.linked;
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import java.util.function.Consumer;
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import java.util.function.Function;
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import java.util.function.Supplier;
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import java.util.function.IntConsumer;
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import java.util.function.IntSupplier;
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import org.apache.commons.lang3.tuple.Pair;
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import com.simibubi.create.Create;
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@ -35,8 +34,8 @@ public class LinkBehaviour extends TileEntityBehaviour {
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public boolean newPosition;
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private Mode mode;
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private Supplier<Integer> transmission;
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private Consumer<Integer> signalCallback;
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private IntSupplier transmission;
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private IntConsumer signalCallback;
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protected LinkBehaviour(SmartTileEntity te, Pair<ValueBoxTransform, ValueBoxTransform> slots) {
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super(te);
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@ -49,7 +48,7 @@ public class LinkBehaviour extends TileEntityBehaviour {
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}
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public static LinkBehaviour receiver(SmartTileEntity te, Pair<ValueBoxTransform, ValueBoxTransform> slots,
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Consumer<Integer> signalCallback) {
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IntConsumer signalCallback) {
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LinkBehaviour behaviour = new LinkBehaviour(te, slots);
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behaviour.signalCallback = signalCallback;
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behaviour.mode = Mode.RECEIVE;
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@ -57,7 +56,7 @@ public class LinkBehaviour extends TileEntityBehaviour {
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}
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public static LinkBehaviour transmitter(SmartTileEntity te, Pair<ValueBoxTransform, ValueBoxTransform> slots,
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Supplier<Integer> transmission) {
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IntSupplier transmission) {
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LinkBehaviour behaviour = new LinkBehaviour(te, slots);
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behaviour.transmission = transmission;
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behaviour.mode = Mode.TRANSMIT;
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@ -81,7 +80,7 @@ public class LinkBehaviour extends TileEntityBehaviour {
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}
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public int getTransmittedStrength() {
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return mode == Mode.TRANSMIT ? transmission.get() : 0;
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return mode == Mode.TRANSMIT ? transmission.getAsInt() : 0;
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}
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public void updateReceiver(int networkPower) {
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