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Added server-side check to BackTankUtil
- Added server-side check to BackTankUtil#isBarVisible, BackTankUtil#getBarWidth, BackTankUtil#getBarColor - Fixes #3751
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@ -9,7 +9,6 @@ import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.ChatFormatting;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.player.LocalPlayer;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.chat.MutableComponent;
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import net.minecraft.network.protocol.game.ClientboundSetSubtitleTextPacket;
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@ -22,7 +21,7 @@ import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.enchantment.EnchantmentHelper;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.fml.DistExecutor;
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public class BackTankUtil {
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@ -105,11 +104,10 @@ public class BackTankUtil {
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// For Air-using tools
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@OnlyIn(Dist.CLIENT)
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public static boolean isBarVisible(ItemStack stack, int usesPerTank) {
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if (usesPerTank == 0)
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return false;
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LocalPlayer player = Minecraft.getInstance().player;
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Player player = DistExecutor.unsafeCallWhenOn(Dist.CLIENT, () -> () -> Minecraft.getInstance().player);
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if (player == null)
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return false;
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ItemStack backtank = get(player);
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@ -118,11 +116,10 @@ public class BackTankUtil {
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return true;
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}
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@OnlyIn(Dist.CLIENT)
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public static int getBarWidth(ItemStack stack, int usesPerTank) {
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if (usesPerTank == 0)
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return 13;
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LocalPlayer player = Minecraft.getInstance().player;
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Player player = DistExecutor.unsafeCallWhenOn(Dist.CLIENT, () -> () -> Minecraft.getInstance().player);
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if (player == null)
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return 13;
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ItemStack backtank = get(player);
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@ -132,11 +129,10 @@ public class BackTankUtil {
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.getBarWidth(backtank);
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}
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@OnlyIn(Dist.CLIENT)
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public static int getBarColor(ItemStack stack, int usesPerTank) {
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if (usesPerTank == 0)
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return 0;
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LocalPlayer player = Minecraft.getInstance().player;
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Player player = DistExecutor.unsafeCallWhenOn(Dist.CLIENT, () -> () -> Minecraft.getInstance().player);
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if (player == null)
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return 0;
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ItemStack backtank = get(player);
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