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https://github.com/Creators-of-Create/Create.git
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Brittle and Non-movable block tags
- added a block tag non_movable conatining blocks that should not be moved with contraptions - added a block tag for brittle blocks breaking without support - moved obsidian from hardcoded to non_movable block tag - moved flower pots, doors and bells from hardcoded to brittle block tag - registrate block tagging of brittle blocks - made immersive engineering connectors non-movable to avoid reported weird behavior
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@ -2444,6 +2444,7 @@ d3fdb8ece6cb072a93ddb64a0baad5ac952117a4 data\create\recipes\weathered_limestone
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6eceb25fabbb6b389ca35de3b829ad061c9c456a data\create\recipes\weathered_limestone_pillar.json
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11667414f73bc2d00bda7c5c1a7d2934bf6e9165 data\create\recipes\weathered_limestone_pillar_from_weathered_limestone_stonecutting.json
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266f08e604d229a9d2b46f7272c0b06ec270bf3d data\create\recipes\zinc_block.json
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87024323ea933fa10a4e7802f68ce5b9054021e6 data\create\tags\blocks\brittle.json
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081f5aa35602fc27af2ca01ea9f2fd5e7eb284dc data\create\tags\items\create_ingots.json
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d2dc4ff179ef7b2aa9276455c196e15d44aa95a8 data\create\tags\items\crushed_ores.json
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16bcb8fcbe9170c2c11f1ca8d99d8b36cd812bbd data\forge\tags\blocks\glass\colorless.json
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17
src/generated/resources/data/create/tags/blocks/brittle.json
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src/generated/resources/data/create/tags/blocks/brittle.json
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@ -0,0 +1,17 @@
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{
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"replace": false,
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"values": [
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"create:nozzle",
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"create:hand_crank",
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"create:rope",
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"create:pulley_magnet",
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"create:furnace_engine",
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"create:redstone_link",
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"create:extractor",
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"create:vertical_extractor",
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"create:linked_extractor",
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"create:vertical_linked_extractor",
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"create:funnel",
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"create:vertical_funnel"
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]
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}
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@ -8,6 +8,7 @@ import static com.simibubi.create.foundation.data.CreateRegistrate.connectedText
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import static com.simibubi.create.foundation.data.ModelGen.customItemModel;
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import static com.simibubi.create.foundation.data.ModelGen.oxidizedItemModel;
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import com.simibubi.create.AllTags.AllBlockTags;
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import com.simibubi.create.content.AllSections;
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import com.simibubi.create.content.contraptions.base.CasingBlock;
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import com.simibubi.create.content.contraptions.components.actors.DrillBlock;
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@ -301,6 +302,7 @@ public class AllBlocks {
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public static final BlockEntry<NozzleBlock> NOZZLE = REGISTRATE.block("nozzle", NozzleBlock::new)
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.initialProperties(SharedProperties::stone)
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.tag(AllBlockTags.BRITTLE.tag)
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.blockstate(BlockStateGen.directionalBlockProvider(true))
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.addLayer(() -> RenderType::getCutoutMipped)
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.item()
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@ -318,6 +320,7 @@ public class AllBlocks {
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.initialProperties(SharedProperties::wooden)
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.blockstate(BlockStateGen.directionalBlockProvider(true))
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.transform(StressConfigDefaults.setCapacity(32.0))
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.tag(AllBlockTags.BRITTLE.tag)
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.item()
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.transform(customItemModel())
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.register();
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@ -482,6 +485,7 @@ public class AllBlocks {
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public static final BlockEntry<PulleyBlock.RopeBlock> ROPE = REGISTRATE.block("rope", PulleyBlock.RopeBlock::new)
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.initialProperties(SharedProperties.beltMaterial, MaterialColor.BROWN)
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.tag(AllBlockTags.BRITTLE.tag)
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.properties(p -> p.sound(SoundType.CLOTH))
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.blockstate((c, p) -> p.simpleBlock(c.get(), p.models()
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.getExistingFile(p.modLoc("block/rope_pulley/" + c.getName()))))
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@ -490,6 +494,7 @@ public class AllBlocks {
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public static final BlockEntry<PulleyBlock.MagnetBlock> PULLEY_MAGNET =
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REGISTRATE.block("pulley_magnet", PulleyBlock.MagnetBlock::new)
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.initialProperties(SharedProperties::stone)
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.tag(AllBlockTags.BRITTLE.tag)
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.blockstate((c, p) -> p.simpleBlock(c.get(), p.models()
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.getExistingFile(p.modLoc("block/rope_pulley/" + c.getName()))))
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.register();
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@ -650,6 +655,7 @@ public class AllBlocks {
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public static final BlockEntry<FurnaceEngineBlock> FURNACE_ENGINE =
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REGISTRATE.block("furnace_engine", FurnaceEngineBlock::new)
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.initialProperties(SharedProperties::softMetal)
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.tag(AllBlockTags.BRITTLE.tag)
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.blockstate(BlockStateGen.horizontalBlockProvider(true))
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.transform(StressConfigDefaults.setCapacity(1024.0))
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.item()
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@ -682,6 +688,7 @@ public class AllBlocks {
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public static final BlockEntry<RedstoneLinkBlock> REDSTONE_LINK =
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REGISTRATE.block("redstone_link", RedstoneLinkBlock::new)
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.initialProperties(SharedProperties::wooden)
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.tag(AllBlockTags.BRITTLE.tag)
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.blockstate(new RedstoneLinkGenerator()::generate)
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.addLayer(() -> RenderType::getCutoutMipped)
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.item()
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@ -795,6 +802,7 @@ public class AllBlocks {
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public static final BlockEntry<ExtractorBlock> EXTRACTOR = REGISTRATE.block("extractor", ExtractorBlock::new)
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.initialProperties(SharedProperties::softMetal)
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.tag(AllBlockTags.BRITTLE.tag)
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.blockstate((c, p) -> p.horizontalBlock(c.get(), AssetLookup.forPowered(c, p, c.getName() + "/horizontal")))
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.item()
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.transform(customItemModel("_", "horizontal"))
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@ -803,12 +811,14 @@ public class AllBlocks {
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public static final BlockEntry<ExtractorBlock.Vertical> VERTICAL_EXTRACTOR =
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REGISTRATE.block("vertical_extractor", ExtractorBlock.Vertical::new)
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.initialProperties(SharedProperties::softMetal)
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.tag(AllBlockTags.BRITTLE.tag)
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.blockstate(new VerticalExtractorGenerator(false)::generate)
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.loot((p, b) -> p.registerDropping(b, EXTRACTOR.get()))
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.register();
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public static final BlockEntry<LinkedExtractorBlock> LINKED_EXTRACTOR = REGISTRATE
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.block("linked_extractor", LinkedExtractorBlock::new)
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.tag(AllBlockTags.BRITTLE.tag)
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.initialProperties(SharedProperties::softMetal)
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.addLayer(() -> RenderType::getCutoutMipped)
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.blockstate((c, p) -> p.horizontalBlock(c.get(), AssetLookup.forPowered(c, p, "extractor/horizontal_linked")))
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@ -819,6 +829,7 @@ public class AllBlocks {
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public static final BlockEntry<LinkedExtractorBlock.Vertical> VERTICAL_LINKED_EXTRACTOR =
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REGISTRATE.block("vertical_linked_extractor", LinkedExtractorBlock.Vertical::new)
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.initialProperties(SharedProperties::softMetal)
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.tag(AllBlockTags.BRITTLE.tag)
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.blockstate(new VerticalExtractorGenerator(true)::generate)
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.loot((p, b) -> p.registerDropping(b, LINKED_EXTRACTOR.get()))
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.addLayer(() -> RenderType::getCutoutMipped)
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@ -826,6 +837,7 @@ public class AllBlocks {
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public static final BlockEntry<FunnelBlock> FUNNEL = REGISTRATE.block("funnel", FunnelBlock::new)
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.initialProperties(SharedProperties::softMetal)
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.tag(AllBlockTags.BRITTLE.tag)
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.blockstate((c, p) -> p.horizontalBlock(c.get(), state -> p.models()
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.getExistingFile(p.modLoc("block/funnel/horizontal" + (state.get(FunnelBlock.BELT) ? "_belt" : "")))))
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.item()
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@ -835,6 +847,7 @@ public class AllBlocks {
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public static final BlockEntry<FunnelBlock.Vertical> VERTICAL_FUNNEL =
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REGISTRATE.block("vertical_funnel", FunnelBlock.Vertical::new)
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.initialProperties(SharedProperties::softMetal)
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.tag(AllBlockTags.BRITTLE.tag)
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.blockstate(new VerticalFunnelGenerator()::generate)
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.loot((p, b) -> p.registerDropping(b, FUNNEL.get()))
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.register();
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@ -88,7 +88,7 @@ public class AllTags {
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}
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public static enum AllBlockTags {
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WINDMILL_SAILS, FAN_HEATERS, WINDOWABLE,
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WINDMILL_SAILS, FAN_HEATERS, WINDOWABLE, NON_MOVABLE, BRITTLE
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;
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@ -1,6 +1,7 @@
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package com.simibubi.create.content.contraptions.components.structureMovement;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllTags.AllBlockTags;
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import com.simibubi.create.content.contraptions.components.actors.AttachedActorBlock;
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import com.simibubi.create.content.contraptions.components.actors.HarvesterBlock;
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import com.simibubi.create.content.contraptions.components.actors.PortableStorageInterfaceBlock;
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@ -15,8 +16,6 @@ import com.simibubi.create.content.contraptions.components.structureMovement.cha
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import com.simibubi.create.content.contraptions.components.structureMovement.piston.MechanicalPistonBlock;
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import com.simibubi.create.content.contraptions.components.structureMovement.piston.MechanicalPistonBlock.PistonState;
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import com.simibubi.create.content.contraptions.components.structureMovement.pulley.PulleyBlock;
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import com.simibubi.create.content.contraptions.components.structureMovement.pulley.PulleyBlock.MagnetBlock;
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import com.simibubi.create.content.contraptions.components.structureMovement.pulley.PulleyBlock.RopeBlock;
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import com.simibubi.create.content.contraptions.components.structureMovement.pulley.PulleyTileEntity;
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import com.simibubi.create.content.logistics.block.AttachedLogisticalBlock;
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import com.simibubi.create.content.logistics.block.extractor.ExtractorBlock;
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@ -29,7 +28,6 @@ import net.minecraft.block.AbstractRailBlock;
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import net.minecraft.block.BellBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.CarpetBlock;
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import net.minecraft.block.DoorBlock;
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import net.minecraft.block.FenceGateBlock;
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@ -73,7 +71,7 @@ public class BlockMovementTraits {
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return true;
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if (blockState.getBlockHardness(world, pos) == -1)
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return false;
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if (block == Blocks.OBSIDIAN)
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if (AllBlockTags.NON_MOVABLE.tag.contains(block))
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return false;
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// Move controllers only when they aren't moving
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@ -112,22 +110,13 @@ public class BlockMovementTraits {
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Block block = state.getBlock();
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if (state.has(BlockStateProperties.HANGING))
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return true;
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if (block instanceof HandCrankBlock)
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return true;
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if (block instanceof LadderBlock)
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return true;
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if (block instanceof ExtractorBlock)
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return true;
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if (block instanceof FunnelBlock)
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return true;
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if (block instanceof TorchBlock)
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return true;
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if (block instanceof FlowerPotBlock)
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return true;
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if (block instanceof AbstractPressurePlateBlock)
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return true;
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if (block instanceof DoorBlock)
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return true;
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if (block instanceof HorizontalFaceBlock)
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return true;
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if (block instanceof AbstractRailBlock)
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@ -136,21 +125,9 @@ public class BlockMovementTraits {
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return true;
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if (block instanceof RedstoneWireBlock)
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return true;
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if (block instanceof RedstoneLinkBlock)
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return true;
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if (block instanceof RopeBlock)
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return true;
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if (block instanceof NozzleBlock)
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return true;
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if (block instanceof MagnetBlock)
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return true;
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if (block instanceof EngineBlock)
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return true;
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if (block instanceof CarpetBlock)
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return true;
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if (block instanceof BellBlock)
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return true;
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return false;
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return AllBlockTags.BRITTLE.tag.contains(block);
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}
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/**
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src/main/resources/data/create/tags/blocks/brittle.json
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src/main/resources/data/create/tags/blocks/brittle.json
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{
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"replace": false,
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"values": [
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"#minecraft:doors",
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"minecraft:flower_pot",
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"minecraft:bell"
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],
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"optional": [
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]
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}
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src/main/resources/data/create/tags/blocks/non_movable.json
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src/main/resources/data/create/tags/blocks/non_movable.json
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{
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"replace": false,
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"values": [
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"minecraft:obsidian"
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],
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"optional": [
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"immersiveengineering:connector_lv",
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"immersiveengineering:connector_lv_relay",
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"immersiveengineering:connector_mv",
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"immersiveengineering:connector_mv_relay",
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"immersiveengineering:connector_hv",
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"immersiveengineering:connector_hv_relay",
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"immersiveengineering:connector_bundled",
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"immersiveengineering:connector_structural",
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"immersiveengineering:connector_redstone",
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"immersiveengineering:connector_probe",
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"immersiveengineering:breaker_switch"
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]
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}
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