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fix: lava/water/snowpowder cauldron
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@ -230,6 +230,8 @@ public class BlockHelper {
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state = Blocks.COMPOSTER.defaultBlockState();
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state = Blocks.COMPOSTER.defaultBlockState();
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else if (state.getBlock() != Blocks.SEA_PICKLE && state.getBlock() instanceof IPlantable)
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else if (state.getBlock() != Blocks.SEA_PICKLE && state.getBlock() instanceof IPlantable)
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state = ((IPlantable) state.getBlock()).getPlant(world, target);
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state = ((IPlantable) state.getBlock()).getPlant(world, target);
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else if (state.is(BlockTags.CAULDRONS))
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state = Blocks.CAULDRON.defaultBlockState();
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if (world.dimensionType()
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if (world.dimensionType()
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.ultraWarm() && state.getFluidState().is(FluidTags.WATER)) {
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.ultraWarm() && state.getFluidState().is(FluidTags.WATER)) {
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