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Fixed Tiled Glass not requiring Silk Touch
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3747f4dd81
commit
1ad5a97ca1
3 changed files with 13 additions and 2 deletions
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@ -3788,7 +3788,7 @@ de42002e7b77c3bdc8e69407f6dcab57bf5fa96e data/create/loot_tables/blocks/steam_wh
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94f516dd7e6fd4bd4ee26fad2d2d84b79f40de0b data/create/loot_tables/blocks/sticky_mechanical_piston.json
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94f516dd7e6fd4bd4ee26fad2d2d84b79f40de0b data/create/loot_tables/blocks/sticky_mechanical_piston.json
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69cc8ce9ff7b905b62f52d9ac4819e79f3235f58 data/create/loot_tables/blocks/stockpile_switch.json
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69cc8ce9ff7b905b62f52d9ac4819e79f3235f58 data/create/loot_tables/blocks/stockpile_switch.json
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da3ceb80799d349b91781b0dd43a02e548045c66 data/create/loot_tables/blocks/stressometer.json
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da3ceb80799d349b91781b0dd43a02e548045c66 data/create/loot_tables/blocks/stressometer.json
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811674fd816503cd78fc4df267dc23f760940e8f data/create/loot_tables/blocks/tiled_glass.json
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92c80a3ffd23529029d079e0c2e2cac7ea5ccec2 data/create/loot_tables/blocks/tiled_glass.json
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313344ef4ee67ffd0f7fd44adcb3ad08de571c92 data/create/loot_tables/blocks/tiled_glass_pane.json
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313344ef4ee67ffd0f7fd44adcb3ad08de571c92 data/create/loot_tables/blocks/tiled_glass_pane.json
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e2846b8823918bce402eb361f703ecdc14251ccc data/create/loot_tables/blocks/track.json
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e2846b8823918bce402eb361f703ecdc14251ccc data/create/loot_tables/blocks/track.json
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749a2f82cc5315d10447d644b13c1c1e9a7673a6 data/create/loot_tables/blocks/track_observer.json
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749a2f82cc5315d10447d644b13c1c1e9a7673a6 data/create/loot_tables/blocks/track_observer.json
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@ -12,7 +12,17 @@
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],
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],
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"conditions": [
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"conditions": [
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{
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{
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"condition": "minecraft:survives_explosion"
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"condition": "minecraft:match_tool",
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"predicate": {
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"enchantments": [
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{
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"enchantment": "minecraft:silk_touch",
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"levels": {
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"min": 1
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}
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}
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]
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}
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}
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}
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]
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]
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}
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}
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@ -41,6 +41,7 @@ public class AllPaletteBlocks {
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.addLayer(() -> RenderType::cutout)
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.addLayer(() -> RenderType::cutout)
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.recipe((c, p) -> p.stonecutting(DataIngredient.tag(Tags.Items.GLASS_COLORLESS), c::get))
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.recipe((c, p) -> p.stonecutting(DataIngredient.tag(Tags.Items.GLASS_COLORLESS), c::get))
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.blockstate((c, p) -> BlockStateGen.cubeAll(c, p, "palettes/"))
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.blockstate((c, p) -> BlockStateGen.cubeAll(c, p, "palettes/"))
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.loot((t, g) -> t.dropWhenSilkTouch(g))
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.tag(Tags.Blocks.GLASS_COLORLESS, BlockTags.IMPERMEABLE)
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.tag(Tags.Blocks.GLASS_COLORLESS, BlockTags.IMPERMEABLE)
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.item()
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.item()
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.tag(Tags.Items.GLASS_COLORLESS)
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.tag(Tags.Items.GLASS_COLORLESS)
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