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https://github.com/Creators-of-Create/Create.git
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Portable Spillage Interface
- Fixed Chutes spilling items when inserting into disconnected storage interfaces - Blaze Burners can now be picked up using the Wrench - Additional safety checks from random crash reports
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parent
67afe74250
commit
27c69250d1
5 changed files with 13 additions and 7 deletions
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@ -17,7 +17,7 @@ public class PortableItemInterfaceTileEntity extends PortableStorageInterfaceTil
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public PortableItemInterfaceTileEntity(TileEntityType<?> tileEntityTypeIn) {
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super(tileEntityTypeIn);
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capability = LazyOptional.empty();
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capability = createEmptyHandler();
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}
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@Override
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@ -31,10 +31,14 @@ public class PortableItemInterfaceTileEntity extends PortableStorageInterfaceTil
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@Override
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protected void stopTransferring() {
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LazyOptional<IItemHandlerModifiable> oldCap = capability;
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capability = LazyOptional.of(() -> new InterfaceItemHandler(new ItemStackHandler(0)));
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capability = createEmptyHandler();
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oldCap.invalidate();
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super.stopTransferring();
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}
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private LazyOptional<IItemHandlerModifiable> createEmptyHandler() {
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return LazyOptional.of(() -> new InterfaceItemHandler(new ItemStackHandler(0)));
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}
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@Override
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protected void invalidateCapability() {
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@ -78,7 +78,7 @@ public class SawMovementBehaviour extends BlockBreakingMovementBehaviour {
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World world = context.world;
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Vector3d dropPos = VecHelper.getCenterOf(pos);
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float distance = (float) dropPos.distanceTo(context.position);
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float distance = context.position == null ? 1 : (float) dropPos.distanceTo(context.position);
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ItemEntity entity = new ItemEntity(world, dropPos.x, dropPos.y, dropPos.z, remainder);
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entity.setDeltaMovement(context.relativeMotion.scale(distance / 20f));
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world.addFreshEntity(entity);
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@ -228,9 +228,9 @@ public class MechanicalPressTileEntity extends BasinOperatingTileEntity {
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pressedItems.clear();
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applyBasinRecipe();
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Optional<BasinTileEntity> basin = getBasin();
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SmartInventory inputs = basin.get()
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.getInputInventory();
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if (basin.isPresent()) {
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SmartInventory inputs = basin.get()
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.getInputInventory();
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for (int slot = 0; slot < inputs.getSlots(); slot++) {
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ItemStack stackInSlot = inputs.getItem(slot);
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if (stackInSlot.isEmpty())
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@ -10,6 +10,7 @@ import com.simibubi.create.AllItems;
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import com.simibubi.create.AllShapes;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.content.contraptions.processing.BasinTileEntity;
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import com.simibubi.create.content.contraptions.wrench.IWrenchable;
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import com.simibubi.create.foundation.block.ITE;
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import com.simibubi.create.foundation.utility.Lang;
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@ -55,7 +56,7 @@ import net.minecraftforge.common.util.FakePlayer;
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@MethodsReturnNonnullByDefault
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@ParametersAreNonnullByDefault
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public class BlazeBurnerBlock extends Block implements ITE<BlazeBurnerTileEntity> {
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public class BlazeBurnerBlock extends Block implements ITE<BlazeBurnerTileEntity>, IWrenchable {
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public static final EnumProperty<HeatLevel> HEAT_LEVEL = EnumProperty.create("blaze", HeatLevel.class);
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@ -4,6 +4,7 @@ import java.util.Random;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.content.contraptions.wrench.IWrenchable;
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import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.block.Block;
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@ -31,7 +32,7 @@ import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.common.ToolType;
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public class LitBlazeBurnerBlock extends Block {
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public class LitBlazeBurnerBlock extends Block implements IWrenchable {
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public static final EnumProperty<FlameType> FLAME_TYPE = EnumProperty.create("flame_type", FlameType.class);
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