Merge pull request #321 from Snownee/fix-contraptions

More fixes to contraptions
This commit is contained in:
Snownee 2020-05-16 15:21:55 +08:00 committed by GitHub
commit 2ab24eb69e
Failed to generate hash of commit
3 changed files with 21 additions and 9 deletions

View file

@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Set;
@ -519,16 +520,20 @@ public abstract class Contraption {
glueToRemove.forEach(SuperGlueEntity::remove);
for (boolean brittles : Iterate.trueAndFalse) {
for (BlockInfo block : blocks.values()) {
for (Iterator<BlockInfo> iterator = blocks.values().iterator(); iterator.hasNext();) {
BlockInfo block = iterator.next();
if (brittles != BlockMovementTraits.isBrittle(block.state))
continue;
BlockPos add = block.pos.add(anchor).add(offset);
if (customRemoval.test(add, block.state))
continue;
Block blockIn = world.getBlockState(add).getBlock();
if (block.state.getBlock() != blockIn)
iterator.remove();
world.getWorld().removeTileEntity(add);
int flags = 67;
if (world.getBlockState(add).getBlock() instanceof DoorBlock)
if (blockIn instanceof DoorBlock)
flags = flags | 32 | 16;
world.setBlockState(add, Blocks.AIR.getDefaultState(), flags);
}
@ -565,11 +570,15 @@ public abstract class Contraption {
state = state.with(SawBlock.RUNNING, false);
BlockState blockState = world.getBlockState(targetPos);
if (blockState.getBlockHardness(world, targetPos) == -1)
continue;
if (state.getCollisionShape(world, targetPos).isEmpty()
&& !blockState.getCollisionShape(world, targetPos).isEmpty())
if (blockState.getBlockHardness(world, targetPos) == -1
|| (state.getCollisionShape(world, targetPos).isEmpty()
&& !blockState.getCollisionShape(world, targetPos).isEmpty())) {
if (targetPos.getY() == 0)
targetPos = targetPos.up();
world.playEvent(2001, targetPos, Block.getStateId(state));
Block.spawnDrops(state, world, targetPos, null);
continue;
}
world.destroyBlock(targetPos, true);
world.setBlockState(targetPos, state, 3 | BlockFlags.IS_MOVING);

View file

@ -13,6 +13,7 @@ import com.simibubi.create.modules.schematics.ISpecialEntityItemRequirement;
import com.simibubi.create.modules.schematics.ItemRequirement;
import com.simibubi.create.modules.schematics.ItemRequirement.ItemUseType;
import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.world.ClientWorld;
@ -164,11 +165,13 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
}
public static boolean isValidFace(World world, BlockPos pos, Direction direction) {
BlockState state = world.getBlockState(pos);
if (BlockMovementTraits.isBlockAttachedTowards(state, direction))
return true;
if (!BlockMovementTraits.movementNecessary(world, pos))
return false;
if (BlockMovementTraits.notSupportive(world.getBlockState(pos), direction)) {
if (BlockMovementTraits.notSupportive(state, direction))
return false;
}
return true;
}

View file

@ -83,7 +83,7 @@ public class SuperGlueRenderer extends EntityRenderer<SuperGlueEntity> {
return false;
BlockPos pos = entity.hangingPosition;
BlockPos pos2 = pos.offset(entity.getFacingDirection().getOpposite());
return !SuperGlueEntity.isValidFace(entity.world, pos2, entity.getFacingDirection()) || !SuperGlueEntity.isValidFace(entity.world, pos, entity.getFacingDirection().getOpposite());
return SuperGlueEntity.isValidFace(entity.world, pos2, entity.getFacingDirection()) != SuperGlueEntity.isValidFace(entity.world, pos, entity.getFacingDirection().getOpposite());
}
private void initQuads() {