mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-27 07:27:15 +01:00
Sundays' one-liners
- Fixed ploughs destroying track marker blocks - Fixed track markers spawning block particle effects - Safety check for PSI updates - Fixed sliding doors not having correct rendering boundaries - Fixed PSI overstretching their model - Fixed bogeys being ignored by schematicannons - Fixed downward facing deployers not aiming correctly on trains - Fixed incorrect relative motion provided to mounted actors by trains - Basins now attempt to dump existing output content into newly created auto-outputs - Builders Tea can now be scooped out of basins manually - Basins now prioritise output tanks when filling held items - Fixed pulley contraptions not receiving light updates below y=0
This commit is contained in:
parent
7199ebfb6b
commit
2eec01ad1c
10 changed files with 98 additions and 21 deletions
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@ -3,6 +3,7 @@ package com.simibubi.create.content.contraptions.components.actors;
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import com.simibubi.create.content.contraptions.components.actors.PloughBlock.PloughFakePlayer;
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import com.simibubi.create.content.contraptions.components.actors.PloughBlock.PloughFakePlayer;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.content.contraptions.components.structureMovement.OrientedContraptionEntity;
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import com.simibubi.create.content.contraptions.components.structureMovement.OrientedContraptionEntity;
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import com.simibubi.create.content.logistics.trains.track.FakeTrackBlock;
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import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.foundation.utility.VecHelper;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos;
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@ -84,6 +85,8 @@ public class PloughMovementBehaviour extends BlockBreakingMovementBehaviour {
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return false;
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return false;
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if (state.getBlock() instanceof NetherPortalBlock)
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if (state.getBlock() instanceof NetherPortalBlock)
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return false;
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return false;
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if (state.getBlock() instanceof FakeTrackBlock)
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return false;
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return state.getCollisionShape(world, breakingPos)
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return state.getCollisionShape(world, breakingPos)
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.isEmpty();
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.isEmpty();
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}
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}
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@ -37,7 +37,7 @@ public abstract class PortableStorageInterfaceTileEntity extends SmartTileEntity
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}
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}
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public void startTransferringTo(Contraption contraption, float distance) {
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public void startTransferringTo(Contraption contraption, float distance) {
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this.distance = distance;
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this.distance = Math.min(2, distance);
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connectedEntity = contraption.entity;
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connectedEntity = contraption.entity;
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startConnecting();
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startConnecting();
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notifyUpdate();
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notifyUpdate();
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@ -21,6 +21,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.Ori
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ActorInstance;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ActorInstance;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
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import com.simibubi.create.content.logistics.item.filter.FilterItem;
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import com.simibubi.create.content.logistics.item.filter.FilterItem;
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import com.simibubi.create.content.logistics.trains.entity.CarriageContraptionEntity;
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import com.simibubi.create.content.schematics.ItemRequirement;
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import com.simibubi.create.content.schematics.ItemRequirement;
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import com.simibubi.create.content.schematics.SchematicWorld;
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import com.simibubi.create.content.schematics.SchematicWorld;
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import com.simibubi.create.content.schematics.filtering.SchematicInstances;
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import com.simibubi.create.content.schematics.filtering.SchematicInstances;
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@ -92,6 +93,8 @@ public class DeployerMovementBehaviour implements MovementBehaviour {
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Vec3 initial = new Vec3(0, 0, 1);
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Vec3 initial = new Vec3(0, 0, 1);
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if (context.contraption.entity instanceof OrientedContraptionEntity oce)
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if (context.contraption.entity instanceof OrientedContraptionEntity oce)
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initial = VecHelper.rotate(initial, oce.getInitialYaw(), Axis.Y);
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initial = VecHelper.rotate(initial, oce.getInitialYaw(), Axis.Y);
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if (context.contraption.entity instanceof CarriageContraptionEntity cce)
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initial = VecHelper.rotate(initial, 90, Axis.Y);
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facingVec = context.rotation.apply(initial);
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facingVec = context.rotation.apply(initial);
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}
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}
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@ -432,6 +432,7 @@ public abstract class AbstractContraptionEntity extends Entity implements IEntit
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StructureBlockInfo blockInfo = pair.left;
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StructureBlockInfo blockInfo = pair.left;
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MovementBehaviour actor = AllMovementBehaviours.of(blockInfo.state);
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MovementBehaviour actor = AllMovementBehaviours.of(blockInfo.state);
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if (actor instanceof PortableStorageInterfaceMovement && isActorActive(context, actor))
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if (actor instanceof PortableStorageInterfaceMovement && isActorActive(context, actor))
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if (context.position != null)
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actor.visitNewPosition(context, new BlockPos(context.position));
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actor.visitNewPosition(context, new BlockPos(context.position));
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}
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}
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}
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}
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@ -452,17 +453,19 @@ public abstract class AbstractContraptionEntity extends Entity implements IEntit
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return false;
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return false;
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context.motion = actorPosition.subtract(previousPosition);
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context.motion = actorPosition.subtract(previousPosition);
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if (!level.isClientSide() && context.contraption.entity instanceof CarriageContraptionEntity cce
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if (!level.isClientSide() && context.contraption.entity instanceof CarriageContraptionEntity cce
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&& cce.getCarriage() != null) {
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&& cce.getCarriage() != null) {
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Train train = cce.getCarriage().train;
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Train train = cce.getCarriage().train;
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double actualSpeed = train.speedBeforeStall != null ? train.speedBeforeStall : train.speed;
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double actualSpeed = train.speedBeforeStall != null ? train.speedBeforeStall : train.speed;
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context.motion = context.motion.normalize()
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context.motion = context.motion.normalize()
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.scale(actualSpeed);
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.scale(Math.abs(actualSpeed));
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}
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}
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Vec3 relativeMotion = context.motion;
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Vec3 relativeMotion = context.motion;
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relativeMotion = reverseRotation(relativeMotion, 1);
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relativeMotion = reverseRotation(relativeMotion, 1);
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context.relativeMotion = relativeMotion;
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context.relativeMotion = relativeMotion;
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return !new BlockPos(previousPosition).equals(gridPosition)
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return !new BlockPos(previousPosition).equals(gridPosition)
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|| (context.relativeMotion.length() > 0 || context.contraption instanceof CarriageContraption)
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|| (context.relativeMotion.length() > 0 || context.contraption instanceof CarriageContraption)
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&& context.firstMovement;
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&& context.firstMovement;
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@ -20,13 +20,11 @@ public class PulleyLighter extends ContraptionLighter<PulleyContraption> {
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Level world = contraption.entity.level;
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Level world = contraption.entity.level;
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BlockPos.MutableBlockPos pos = contraption.anchor.mutable();
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BlockPos.MutableBlockPos pos = contraption.anchor.mutable();
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while (!AllBlocks.ROPE_PULLEY.has(world.getBlockState(pos)) && pos.getY() < 256) {
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while (!AllBlocks.ROPE_PULLEY.has(world.getBlockState(pos)) && pos.getY() < world.getMaxBuildHeight())
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pos.move(0, 1, 0);
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pos.move(0, 1, 0);
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}
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bounds.translate(pos);
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bounds.translate(pos);
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bounds.setMinY(1); // the super constructor will take care of making this 0
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bounds.setMinY(world.getMinBuildHeight());
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return bounds;
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return bounds;
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}
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}
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}
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}
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@ -1,6 +1,7 @@
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package com.simibubi.create.content.contraptions.fluids.actors;
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package com.simibubi.create.content.contraptions.fluids.actors;
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import com.simibubi.create.AllFluids;
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import com.simibubi.create.AllFluids;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.content.contraptions.fluids.potion.PotionFluidHandler;
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import com.simibubi.create.content.contraptions.fluids.potion.PotionFluidHandler;
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import com.simibubi.create.foundation.fluid.FluidHelper;
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import com.simibubi.create.foundation.fluid.FluidHelper;
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@ -12,6 +13,7 @@ import net.minecraft.world.item.MilkBucketItem;
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import net.minecraft.world.item.alchemy.PotionUtils;
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import net.minecraft.world.item.alchemy.PotionUtils;
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import net.minecraft.world.item.alchemy.Potions;
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import net.minecraft.world.item.alchemy.Potions;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.material.Fluid;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidStack;
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@ -97,10 +99,14 @@ public class GenericItemFilling {
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}
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}
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private static boolean canFillGlassBottleInternally(FluidStack availableFluid) {
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private static boolean canFillGlassBottleInternally(FluidStack availableFluid) {
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return availableFluid.getFluid()
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Fluid fluid = availableFluid.getFluid();
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.isSame(Fluids.WATER)
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if (fluid.isSame(Fluids.WATER))
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|| availableFluid.getFluid()
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return true;
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.isSame(AllFluids.POTION.get());
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if (fluid.isSame(AllFluids.POTION.get()))
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return true;
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if (fluid.isSame(AllFluids.TEA.get()))
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return true;
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return false;
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}
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}
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private static boolean canFillBucketInternally(FluidStack availableFluid) {
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private static boolean canFillBucketInternally(FluidStack availableFluid) {
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@ -114,8 +120,11 @@ public class GenericItemFilling {
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if (stack.getItem() == Items.GLASS_BOTTLE && canFillGlassBottleInternally(toFill)) {
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if (stack.getItem() == Items.GLASS_BOTTLE && canFillGlassBottleInternally(toFill)) {
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ItemStack fillBottle = ItemStack.EMPTY;
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ItemStack fillBottle = ItemStack.EMPTY;
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if (FluidHelper.isWater(toFill.getFluid()))
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Fluid fluid = toFill.getFluid();
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if (FluidHelper.isWater(fluid))
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fillBottle = PotionUtils.setPotion(new ItemStack(Items.POTION), Potions.WATER);
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fillBottle = PotionUtils.setPotion(new ItemStack(Items.POTION), Potions.WATER);
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else if (fluid.isSame(AllFluids.TEA.get()))
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fillBottle = AllItems.BUILDERS_TEA.asStack();
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else
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else
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fillBottle = PotionFluidHandler.fillBottle(stack, toFill);
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fillBottle = PotionFluidHandler.fillBottle(stack, toFill);
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stack.shrink(1);
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stack.shrink(1);
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@ -9,6 +9,7 @@ import java.util.Random;
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import javax.annotation.Nonnull;
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import javax.annotation.Nonnull;
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import com.google.common.collect.ImmutableList;
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import com.simibubi.create.AllParticleTypes;
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import com.simibubi.create.AllParticleTypes;
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import com.simibubi.create.AllTags;
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import com.simibubi.create.AllTags;
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import com.simibubi.create.content.contraptions.components.mixer.MechanicalMixerTileEntity;
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import com.simibubi.create.content.contraptions.components.mixer.MechanicalMixerTileEntity;
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@ -135,7 +136,7 @@ public class BasinTileEntity extends SmartTileEntity implements IHaveGoggleInfor
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fluidCapability = LazyOptional.of(() -> {
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fluidCapability = LazyOptional.of(() -> {
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LazyOptional<? extends IFluidHandler> inputCap = inputTank.getCapability();
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LazyOptional<? extends IFluidHandler> inputCap = inputTank.getCapability();
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LazyOptional<? extends IFluidHandler> outputCap = outputTank.getCapability();
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LazyOptional<? extends IFluidHandler> outputCap = outputTank.getCapability();
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return new CombinedTankWrapper(inputCap.orElse(null), outputCap.orElse(null));
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return new CombinedTankWrapper(outputCap.orElse(null), inputCap.orElse(null));
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});
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});
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}
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}
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@ -275,8 +276,39 @@ public class BasinTileEntity extends SmartTileEntity implements IHaveGoggleInfor
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&& preferredSpoutput != Direction.UP)
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&& preferredSpoutput != Direction.UP)
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newFacing = preferredSpoutput;
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newFacing = preferredSpoutput;
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if (newFacing != currentFacing)
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if (newFacing == currentFacing)
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return;
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level.setBlockAndUpdate(worldPosition, blockState.setValue(BasinBlock.FACING, newFacing));
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level.setBlockAndUpdate(worldPosition, blockState.setValue(BasinBlock.FACING, newFacing));
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if (newFacing.getAxis()
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.isVertical())
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return;
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for (int slot = 0; slot < outputInventory.getSlots(); slot++) {
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ItemStack extractItem = outputInventory.extractItem(slot, 64, true);
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if (extractItem.isEmpty())
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continue;
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if (acceptOutputs(ImmutableList.of(extractItem), Collections.emptyList(), true))
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acceptOutputs(ImmutableList.of(outputInventory.extractItem(slot, 64, false)), Collections.emptyList(),
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false);
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}
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IFluidHandler handler = outputTank.getCapability()
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.orElse(null);
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for (int slot = 0; slot < handler.getTanks(); slot++) {
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FluidStack fs = handler.getFluidInTank(slot)
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.copy();
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if (fs.isEmpty())
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continue;
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if (acceptOutputs(Collections.emptyList(), ImmutableList.of(fs), true)) {
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handler.drain(fs, FluidAction.EXECUTE);
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acceptOutputs(Collections.emptyList(), ImmutableList.of(fs), false);
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}
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}
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notifyChangeOfContents();
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notifyUpdate();
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}
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}
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@Override
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@Override
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@ -664,8 +696,8 @@ public class BasinTileEntity extends SmartTileEntity implements IHaveGoggleInfor
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float angle = interval * (1 + currentSegment) + intervalOffset;
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float angle = interval * (1 + currentSegment) + intervalOffset;
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Vec3 vec = centerOf.add(VecHelper.rotate(pointer, angle, Axis.Y));
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Vec3 vec = centerOf.add(VecHelper.rotate(pointer, angle, Axis.Y));
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level.addAlwaysVisibleParticle(
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level.addAlwaysVisibleParticle(
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new FluidParticleData(AllParticleTypes.BASIN_FLUID.get(), tankSegment.getRenderedFluid()),
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new FluidParticleData(AllParticleTypes.BASIN_FLUID.get(), tankSegment.getRenderedFluid()), vec.x(),
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vec.x(), surface, vec.z(), 1, 0, 0);
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surface, vec.z(), 1, 0, 0);
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currentSegment++;
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currentSegment++;
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}
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}
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}
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}
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@ -14,6 +14,7 @@ import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.DoorBlock;
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import net.minecraft.world.level.block.DoorBlock;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.AABB;
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public class SlidingDoorTileEntity extends SmartTileEntity {
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public class SlidingDoorTileEntity extends SmartTileEntity {
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@ -53,6 +54,11 @@ public class SlidingDoorTileEntity extends SmartTileEntity {
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showBlockModel();
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showBlockModel();
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}
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}
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@Override
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protected AABB createRenderBoundingBox() {
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return super.createRenderBoundingBox().inflate(1);
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}
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protected boolean isVisible(BlockState state) {
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protected boolean isVisible(BlockState state) {
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return state.getOptionalValue(TrainDoorBlock.VISIBLE)
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return state.getOptionalValue(TrainDoorBlock.VISIBLE)
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.orElse(true);
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.orElse(true);
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@ -8,8 +8,11 @@ import com.simibubi.create.foundation.block.ProperWaterloggedBlock;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.EntityBlock;
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import net.minecraft.world.level.block.EntityBlock;
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@ -79,4 +82,15 @@ public class FakeTrackBlock extends Block implements EntityBlock, ProperWaterlog
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return AllTileEntities.FAKE_TRACK.create(pPos, pState);
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return AllTileEntities.FAKE_TRACK.create(pPos, pState);
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}
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}
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@Override
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public boolean addLandingEffects(BlockState state1, ServerLevel level, BlockPos pos, BlockState state2,
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LivingEntity entity, int numberOfParticles) {
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return true;
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}
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@Override
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public boolean addRunningEffects(BlockState state, Level level, BlockPos pos, Entity entity) {
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return true;
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}
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}
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}
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@ -13,6 +13,9 @@ import com.simibubi.create.content.contraptions.relays.elementary.ShaftBlock;
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import com.simibubi.create.content.logistics.trains.IBogeyBlock;
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import com.simibubi.create.content.logistics.trains.IBogeyBlock;
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import com.simibubi.create.content.logistics.trains.entity.BogeyInstance;
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import com.simibubi.create.content.logistics.trains.entity.BogeyInstance;
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import com.simibubi.create.content.logistics.trains.entity.CarriageBogey;
|
import com.simibubi.create.content.logistics.trains.entity.CarriageBogey;
|
||||||
|
import com.simibubi.create.content.schematics.ISpecialBlockItemRequirement;
|
||||||
|
import com.simibubi.create.content.schematics.ItemRequirement;
|
||||||
|
import com.simibubi.create.content.schematics.ItemRequirement.ItemUseType;
|
||||||
import com.simibubi.create.foundation.block.ITE;
|
import com.simibubi.create.foundation.block.ITE;
|
||||||
import com.simibubi.create.foundation.block.ProperWaterloggedBlock;
|
import com.simibubi.create.foundation.block.ProperWaterloggedBlock;
|
||||||
import com.simibubi.create.foundation.render.CachedBufferer;
|
import com.simibubi.create.foundation.render.CachedBufferer;
|
||||||
|
@ -31,6 +34,7 @@ import net.minecraft.world.level.LevelAccessor;
|
||||||
import net.minecraft.world.level.block.Block;
|
import net.minecraft.world.level.block.Block;
|
||||||
import net.minecraft.world.level.block.Blocks;
|
import net.minecraft.world.level.block.Blocks;
|
||||||
import net.minecraft.world.level.block.Rotation;
|
import net.minecraft.world.level.block.Rotation;
|
||||||
|
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||||
import net.minecraft.world.level.block.state.BlockState;
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
import net.minecraft.world.level.block.state.StateDefinition.Builder;
|
import net.minecraft.world.level.block.state.StateDefinition.Builder;
|
||||||
|
@ -43,7 +47,7 @@ import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
|
||||||
public class StandardBogeyBlock extends Block
|
public class StandardBogeyBlock extends Block
|
||||||
implements IBogeyBlock, ITE<StandardBogeyTileEntity>, ProperWaterloggedBlock {
|
implements IBogeyBlock, ITE<StandardBogeyTileEntity>, ProperWaterloggedBlock, ISpecialBlockItemRequirement {
|
||||||
|
|
||||||
public static final EnumProperty<Axis> AXIS = BlockStateProperties.HORIZONTAL_AXIS;
|
public static final EnumProperty<Axis> AXIS = BlockStateProperties.HORIZONTAL_AXIS;
|
||||||
private final boolean large;
|
private final boolean large;
|
||||||
|
@ -228,4 +232,9 @@ public class StandardBogeyBlock extends Block
|
||||||
return AllTileEntities.BOGEY.get();
|
return AllTileEntities.BOGEY.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemRequirement getRequiredItems(BlockState state, BlockEntity te) {
|
||||||
|
return new ItemRequirement(ItemUseType.CONSUME, AllBlocks.RAILWAY_CASING.asStack());
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue