mirror of
https://github.com/Creators-of-Create/Create.git
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Instancer interface
- Entire material/model system finally cleaned up
This commit is contained in:
parent
6fcc960189
commit
2eef57204c
@ -1,6 +1,6 @@
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package com.simibubi.create.content.contraptions.base;
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package com.simibubi.create.content.contraptions.base;
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import com.jozufozu.flywheel.backend.material.InstanceMaterial;
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import com.jozufozu.flywheel.backend.material.Material;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.simibubi.create.foundation.render.AllMaterialSpecs;
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import com.simibubi.create.foundation.render.AllMaterialSpecs;
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@ -9,7 +9,7 @@ public class CutoutRotatingInstance extends SingleRotatingInstance {
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super(modelManager, tile);
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super(modelManager, tile);
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}
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}
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protected InstanceMaterial<RotatingData> getRotatingMaterial() {
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protected Material<RotatingData> getRotatingMaterial() {
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return materialManager.defaultCutout()
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return materialManager.defaultCutout()
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.material(AllMaterialSpecs.ROTATING);
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.material(AllMaterialSpecs.ROTATING);
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}
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}
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@ -1,6 +1,6 @@
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package com.simibubi.create.content.contraptions.base;
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package com.simibubi.create.content.contraptions.base;
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import com.jozufozu.flywheel.backend.material.InstanceMaterial;
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import com.jozufozu.flywheel.backend.material.Material;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.backend.instancing.tile.TileEntityInstance;
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import com.jozufozu.flywheel.backend.instancing.tile.TileEntityInstance;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllBlocks;
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@ -84,7 +84,7 @@ public abstract class KineticTileInstance<T extends KineticTileEntity> extends T
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return shaft(getRotationAxis());
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return shaft(getRotationAxis());
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}
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}
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protected InstanceMaterial<RotatingData> getRotatingMaterial() {
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protected Material<RotatingData> getRotatingMaterial() {
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return materialManager.defaultSolid()
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return materialManager.defaultSolid()
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.material(AllMaterialSpecs.ROTATING);
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.material(AllMaterialSpecs.ROTATING);
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}
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}
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@ -1,6 +1,7 @@
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package com.simibubi.create.content.contraptions.base;
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package com.simibubi.create.content.contraptions.base;
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import com.jozufozu.flywheel.backend.gl.buffer.MappedBuffer;
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import com.jozufozu.flywheel.backend.gl.buffer.MappedBuffer;
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import com.jozufozu.flywheel.backend.instancing.GPUInstancer;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction;
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@ -17,13 +18,11 @@ public class RotatingData extends KineticData {
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public RotatingData setRotationAxis(Direction.Axis axis) {
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public RotatingData setRotationAxis(Direction.Axis axis) {
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Direction orientation = Direction.get(Direction.AxisDirection.POSITIVE, axis);
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Direction orientation = Direction.get(Direction.AxisDirection.POSITIVE, axis);
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setRotationAxis(orientation.step());
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return setRotationAxis(orientation.step());
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return this;
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}
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}
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public RotatingData setRotationAxis(Vector3f axis) {
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public RotatingData setRotationAxis(Vector3f axis) {
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setRotationAxis(axis.x(), axis.y(), axis.z());
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return setRotationAxis(axis.x(), axis.y(), axis.z());
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return this;
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}
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}
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public RotatingData setRotationAxis(float rotationAxisX, float rotationAxisY, float rotationAxisZ) {
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public RotatingData setRotationAxis(float rotationAxisX, float rotationAxisY, float rotationAxisZ) {
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@ -1,6 +1,7 @@
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package com.simibubi.create.content.contraptions.components.actors;
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package com.simibubi.create.content.contraptions.components.actors;
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import com.jozufozu.flywheel.backend.gl.buffer.MappedBuffer;
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import com.jozufozu.flywheel.backend.gl.buffer.MappedBuffer;
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import com.jozufozu.flywheel.backend.instancing.GPUInstancer;
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import com.jozufozu.flywheel.backend.instancing.InstanceData;
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import com.jozufozu.flywheel.backend.instancing.InstanceData;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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@ -1,6 +1,6 @@
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package com.simibubi.create.content.contraptions.components.actors;
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package com.simibubi.create.content.contraptions.components.actors;
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import com.jozufozu.flywheel.backend.material.InstanceMaterial;
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import com.jozufozu.flywheel.backend.material.Material;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.simibubi.create.AllBlockPartials;
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import com.simibubi.create.AllBlockPartials;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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@ -22,7 +22,7 @@ public class DrillActorInstance extends ActorInstance {
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public DrillActorInstance(MaterialManager materialManager, PlacementSimulationWorld contraption, MovementContext context) {
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public DrillActorInstance(MaterialManager materialManager, PlacementSimulationWorld contraption, MovementContext context) {
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super(materialManager, contraption, context);
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super(materialManager, contraption, context);
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InstanceMaterial<ActorData> instanceMaterial = materialManager.defaultSolid()
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Material<ActorData> material = materialManager.defaultSolid()
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.material(AllMaterialSpecs.ACTORS);
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.material(AllMaterialSpecs.ACTORS);
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BlockState state = context.state;
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BlockState state = context.state;
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@ -38,7 +38,7 @@ public class DrillActorInstance extends ActorInstance {
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else
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else
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eulerY = facing.toYRot() + ((axis == Direction.Axis.X) ? 180 : 0);
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eulerY = facing.toYRot() + ((axis == Direction.Axis.X) ? 180 : 0);
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drillHead = instanceMaterial.getModel(AllBlockPartials.DRILL_HEAD, state).createInstance();
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drillHead = material.getModel(AllBlockPartials.DRILL_HEAD, state).createInstance();
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drillHead.setPosition(context.localPos)
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drillHead.setPosition(context.localPos)
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.setBlockLight(localBlockLight())
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.setBlockLight(localBlockLight())
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@ -2,7 +2,7 @@ package com.simibubi.create.content.contraptions.components.actors;
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import static net.minecraft.state.properties.BlockStateProperties.HORIZONTAL_FACING;
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import static net.minecraft.state.properties.BlockStateProperties.HORIZONTAL_FACING;
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import com.jozufozu.flywheel.backend.material.InstanceMaterial;
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import com.jozufozu.flywheel.backend.material.Material;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.core.Materials;
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import com.jozufozu.flywheel.core.Materials;
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import com.jozufozu.flywheel.core.materials.ModelData;
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import com.jozufozu.flywheel.core.materials.ModelData;
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@ -37,14 +37,14 @@ public class HarvesterActorInstance extends ActorInstance {
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public HarvesterActorInstance(MaterialManager materialManager, PlacementSimulationWorld simulationWorld, MovementContext context) {
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public HarvesterActorInstance(MaterialManager materialManager, PlacementSimulationWorld simulationWorld, MovementContext context) {
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super(materialManager, simulationWorld, context);
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super(materialManager, simulationWorld, context);
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InstanceMaterial<ModelData> instanceMaterial = materialManager.defaultCutout()
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Material<ModelData> material = materialManager.defaultCutout()
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.material(Materials.TRANSFORMED);
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.material(Materials.TRANSFORMED);
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BlockState state = context.state;
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BlockState state = context.state;
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facing = state.getValue(HORIZONTAL_FACING);
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facing = state.getValue(HORIZONTAL_FACING);
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harvester = instanceMaterial.getModel(AllBlockPartials.HARVESTER_BLADE, state).createInstance();
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harvester = material.getModel(AllBlockPartials.HARVESTER_BLADE, state).createInstance();
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horizontalAngle = facing.toYRot() + ((facing.getAxis() == Direction.Axis.X) ? 180 : 0);
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horizontalAngle = facing.toYRot() + ((facing.getAxis() == Direction.Axis.X) ? 180 : 0);
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@ -3,7 +3,7 @@ package com.simibubi.create.content.contraptions.components.deployer;
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import static com.simibubi.create.content.contraptions.base.DirectionalAxisKineticBlock.AXIS_ALONG_FIRST_COORDINATE;
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import static com.simibubi.create.content.contraptions.base.DirectionalAxisKineticBlock.AXIS_ALONG_FIRST_COORDINATE;
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import static com.simibubi.create.content.contraptions.base.DirectionalKineticBlock.FACING;
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import static com.simibubi.create.content.contraptions.base.DirectionalKineticBlock.FACING;
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import com.jozufozu.flywheel.backend.material.InstanceMaterial;
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import com.jozufozu.flywheel.backend.material.Material;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.core.Materials;
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import com.jozufozu.flywheel.core.Materials;
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import com.jozufozu.flywheel.core.PartialModel;
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import com.jozufozu.flywheel.core.PartialModel;
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@ -45,7 +45,7 @@ public class DeployerActorInstance extends ActorInstance {
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public DeployerActorInstance(MaterialManager materialManager, PlacementSimulationWorld simulationWorld, MovementContext context) {
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public DeployerActorInstance(MaterialManager materialManager, PlacementSimulationWorld simulationWorld, MovementContext context) {
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super(materialManager, simulationWorld, context);
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super(materialManager, simulationWorld, context);
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InstanceMaterial<ModelData> mat = materialManager.defaultSolid()
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Material<ModelData> mat = materialManager.defaultSolid()
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.material(Materials.TRANSFORMED);
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.material(Materials.TRANSFORMED);
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BlockState state = context.state;
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BlockState state = context.state;
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@ -9,7 +9,7 @@ import com.google.common.collect.Lists;
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import com.jozufozu.flywheel.backend.instancing.IDynamicInstance;
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import com.jozufozu.flywheel.backend.instancing.IDynamicInstance;
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import com.jozufozu.flywheel.backend.instancing.InstanceData;
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import com.jozufozu.flywheel.backend.instancing.InstanceData;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.backend.material.InstanceMaterial;
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import com.jozufozu.flywheel.backend.material.Material;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.core.materials.ModelData;
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import com.jozufozu.flywheel.core.materials.ModelData;
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import com.jozufozu.flywheel.util.transform.MatrixTransformStack;
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import com.jozufozu.flywheel.util.transform.MatrixTransformStack;
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@ -63,7 +63,7 @@ public class FlyWheelInstance extends KineticTileInstance<FlywheelTileEntity> im
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connectorAngleMult = flipAngle ? -1 : 1;
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connectorAngleMult = flipAngle ? -1 : 1;
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InstanceMaterial<ModelData> mat = getTransformMaterial();
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Material<ModelData> mat = getTransformMaterial();
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upperRotating = mat.getModel(AllBlockPartials.FLYWHEEL_UPPER_ROTATING, blockState).createInstance();
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upperRotating = mat.getModel(AllBlockPartials.FLYWHEEL_UPPER_ROTATING, blockState).createInstance();
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lowerRotating = mat.getModel(AllBlockPartials.FLYWHEEL_LOWER_ROTATING, blockState).createInstance();
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lowerRotating = mat.getModel(AllBlockPartials.FLYWHEEL_LOWER_ROTATING, blockState).createInstance();
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@ -1,6 +1,7 @@
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package com.simibubi.create.content.contraptions.relays.belt;
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package com.simibubi.create.content.contraptions.relays.belt;
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import com.jozufozu.flywheel.backend.gl.buffer.MappedBuffer;
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import com.jozufozu.flywheel.backend.gl.buffer.MappedBuffer;
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import com.jozufozu.flywheel.backend.instancing.GPUInstancer;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.simibubi.create.content.contraptions.base.KineticData;
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import com.simibubi.create.content.contraptions.base.KineticData;
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import com.simibubi.create.foundation.block.render.SpriteShiftEntry;
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import com.simibubi.create.foundation.block.render.SpriteShiftEntry;
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@ -4,7 +4,7 @@ import java.util.ArrayList;
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import com.jozufozu.flywheel.backend.instancing.InstanceData;
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import com.jozufozu.flywheel.backend.instancing.InstanceData;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.backend.material.InstanceMaterial;
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import com.jozufozu.flywheel.backend.material.Material;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.simibubi.create.AllBlockPartials;
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import com.simibubi.create.AllBlockPartials;
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import com.simibubi.create.content.contraptions.base.IRotate;
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import com.simibubi.create.content.contraptions.base.IRotate;
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@ -26,7 +26,7 @@ public class SplitShaftInstance extends KineticTileInstance<SplitShaftTileEntity
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float speed = tile.getSpeed();
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float speed = tile.getSpeed();
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InstanceMaterial<RotatingData> rotatingMaterial = getRotatingMaterial();
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Material<RotatingData> rotatingMaterial = getRotatingMaterial();
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for (Direction dir : Iterate.directionsInAxis(getRotationAxis())) {
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for (Direction dir : Iterate.directionsInAxis(getRotationAxis())) {
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@ -5,7 +5,7 @@ import java.util.Map;
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import com.jozufozu.flywheel.backend.instancing.InstanceData;
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import com.jozufozu.flywheel.backend.instancing.InstanceData;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.backend.material.InstanceMaterial;
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import com.jozufozu.flywheel.backend.material.Material;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.simibubi.create.AllBlockPartials;
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import com.simibubi.create.AllBlockPartials;
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import com.simibubi.create.content.contraptions.base.KineticTileInstance;
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import com.simibubi.create.content.contraptions.base.KineticTileInstance;
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@ -33,7 +33,7 @@ public class GearboxInstance extends KineticTileInstance<GearboxTileEntity> {
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int skyLight = world.getBrightness(LightType.SKY, pos);
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int skyLight = world.getBrightness(LightType.SKY, pos);
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updateSourceFacing();
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updateSourceFacing();
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InstanceMaterial<RotatingData> rotatingMaterial = getRotatingMaterial();
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Material<RotatingData> rotatingMaterial = getRotatingMaterial();
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for (Direction direction : Iterate.directions) {
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for (Direction direction : Iterate.directions) {
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final Direction.Axis axis = direction.getAxis();
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final Direction.Axis axis = direction.getAxis();
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@ -1,13 +1,13 @@
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package com.simibubi.create.content.logistics.block;
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package com.simibubi.create.content.logistics.block;
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import com.jozufozu.flywheel.backend.gl.buffer.MappedBuffer;
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import com.jozufozu.flywheel.backend.gl.buffer.MappedBuffer;
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import com.jozufozu.flywheel.backend.instancing.GPUInstancer;
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import com.jozufozu.flywheel.backend.instancing.InstanceData;
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import com.jozufozu.flywheel.backend.instancing.InstanceData;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.core.materials.IFlatLight;
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import com.jozufozu.flywheel.core.materials.IFlatLight;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.vector.Vector3f;
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import net.minecraft.util.math.vector.Vector3f;
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import net.minecraft.util.math.vector.Vector3i;
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public class FlapData extends InstanceData implements IFlatLight<FlapData> {
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public class FlapData extends InstanceData implements IFlatLight<FlapData> {
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@ -6,7 +6,7 @@ import com.google.common.collect.Lists;
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import com.jozufozu.flywheel.backend.instancing.IDynamicInstance;
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import com.jozufozu.flywheel.backend.instancing.IDynamicInstance;
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import com.jozufozu.flywheel.backend.instancing.InstanceData;
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import com.jozufozu.flywheel.backend.instancing.InstanceData;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.backend.material.InstanceMaterial;
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import com.jozufozu.flywheel.backend.material.Material;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.core.materials.ModelData;
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import com.jozufozu.flywheel.core.materials.ModelData;
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import com.jozufozu.flywheel.util.transform.MatrixTransformStack;
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import com.jozufozu.flywheel.util.transform.MatrixTransformStack;
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@ -47,7 +47,7 @@ public class ArmInstance extends SingleRotatingInstance implements IDynamicInsta
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public ArmInstance(MaterialManager modelManager, ArmTileEntity tile) {
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public ArmInstance(MaterialManager modelManager, ArmTileEntity tile) {
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super(modelManager, tile);
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super(modelManager, tile);
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InstanceMaterial<ModelData> mat = getTransformMaterial();
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Material<ModelData> mat = getTransformMaterial();
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base = mat.getModel(AllBlockPartials.ARM_BASE, blockState).createInstance();
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base = mat.getModel(AllBlockPartials.ARM_BASE, blockState).createInstance();
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lowerBody = mat.getModel(AllBlockPartials.ARM_LOWER_BODY, blockState).createInstance();
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lowerBody = mat.getModel(AllBlockPartials.ARM_LOWER_BODY, blockState).createInstance();
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@ -2,7 +2,7 @@ package com.simibubi.create.content.logistics.block.redstone;
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import com.jozufozu.flywheel.backend.instancing.IDynamicInstance;
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import com.jozufozu.flywheel.backend.instancing.IDynamicInstance;
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import com.jozufozu.flywheel.backend.instancing.tile.TileEntityInstance;
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import com.jozufozu.flywheel.backend.instancing.tile.TileEntityInstance;
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import com.jozufozu.flywheel.backend.material.InstanceMaterial;
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import com.jozufozu.flywheel.backend.material.Material;
|
||||||
import com.jozufozu.flywheel.backend.material.MaterialManager;
|
import com.jozufozu.flywheel.backend.material.MaterialManager;
|
||||||
import com.jozufozu.flywheel.core.materials.ModelData;
|
import com.jozufozu.flywheel.core.materials.ModelData;
|
||||||
import com.jozufozu.flywheel.util.transform.MatrixTransformStack;
|
import com.jozufozu.flywheel.util.transform.MatrixTransformStack;
|
||||||
@ -26,7 +26,7 @@ public class AnalogLeverInstance extends TileEntityInstance<AnalogLeverTileEntit
|
|||||||
public AnalogLeverInstance(MaterialManager modelManager, AnalogLeverTileEntity tile) {
|
public AnalogLeverInstance(MaterialManager modelManager, AnalogLeverTileEntity tile) {
|
||||||
super(modelManager, tile);
|
super(modelManager, tile);
|
||||||
|
|
||||||
InstanceMaterial<ModelData> mat = getTransformMaterial();
|
Material<ModelData> mat = getTransformMaterial();
|
||||||
|
|
||||||
handle = mat.getModel(AllBlockPartials.ANALOG_LEVER_HANDLE, blockState).createInstance();
|
handle = mat.getModel(AllBlockPartials.ANALOG_LEVER_HANDLE, blockState).createInstance();
|
||||||
indicator = mat.getModel(AllBlockPartials.ANALOG_LEVER_INDICATOR, blockState).createInstance();
|
indicator = mat.getModel(AllBlockPartials.ANALOG_LEVER_INDICATOR, blockState).createInstance();
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
package com.simibubi.create.content.schematics.block;
|
package com.simibubi.create.content.schematics.block;
|
||||||
|
|
||||||
import com.jozufozu.flywheel.backend.instancing.IDynamicInstance;
|
import com.jozufozu.flywheel.backend.instancing.IDynamicInstance;
|
||||||
import com.jozufozu.flywheel.backend.material.InstanceMaterial;
|
import com.jozufozu.flywheel.backend.material.Material;
|
||||||
import com.jozufozu.flywheel.backend.material.MaterialManager;
|
import com.jozufozu.flywheel.backend.material.MaterialManager;
|
||||||
import com.jozufozu.flywheel.backend.instancing.tile.TileEntityInstance;
|
import com.jozufozu.flywheel.backend.instancing.tile.TileEntityInstance;
|
||||||
import com.jozufozu.flywheel.core.materials.ModelData;
|
import com.jozufozu.flywheel.core.materials.ModelData;
|
||||||
@ -20,7 +20,7 @@ public class SchematicannonInstance extends TileEntityInstance<SchematicannonTil
|
|||||||
public SchematicannonInstance(MaterialManager modelManager, SchematicannonTileEntity tile) {
|
public SchematicannonInstance(MaterialManager modelManager, SchematicannonTileEntity tile) {
|
||||||
super(modelManager, tile);
|
super(modelManager, tile);
|
||||||
|
|
||||||
InstanceMaterial<ModelData> mat = getTransformMaterial();
|
Material<ModelData> mat = getTransformMaterial();
|
||||||
|
|
||||||
connector = mat.getModel(AllBlockPartials.SCHEMATICANNON_CONNECTOR, blockState).createInstance();
|
connector = mat.getModel(AllBlockPartials.SCHEMATICANNON_CONNECTOR, blockState).createInstance();
|
||||||
pipe = mat.getModel(AllBlockPartials.SCHEMATICANNON_PIPE, blockState).createInstance();
|
pipe = mat.getModel(AllBlockPartials.SCHEMATICANNON_PIPE, blockState).createInstance();
|
||||||
|
Loading…
Reference in New Issue
Block a user