mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-26 23:19:02 +01:00
bug you a pardon?
- Arm Interaction point safety checks - Trains no longer briefly derail when moving through portals - Players are now less likely to get stuck in the original dimension when traversing train portals - Trains no longer track coupling stress between carriages that are currently in different dimensions - Fixed quark closing double doors when opened (+temporary workaround for 1.18) - Boilers made of creative fluid tanks now provide a max level water supply - Crafter ponder scene no longer uses an outdated recipe - Reduced steam release effect of bogeys that haven't travelled far since the last stop
This commit is contained in:
parent
f03bf9839c
commit
3153ad2100
17 changed files with 137 additions and 60 deletions
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@ -4,7 +4,7 @@ org.gradle.jvmargs = -Xmx3G
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org.gradle.daemon = false
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# mod version info
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mod_version = 0.5.0
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mod_version = 0.5.0a
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minecraft_version = 1.18.2
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forge_version = 40.1.60
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@ -5744,3 +5744,4 @@ e16d74571ae10007f06f3b86ddf05d3ca9b73559 data/minecraft/tags/items/doors.json
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bc0917bead5b198feeeaa5c5b92dddae48bbb6f5 data/minecraft/tags/items/stairs.json
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d622e97373b1e96632ffb0a312ef04696da0ed4d data/minecraft/tags/items/trapdoors.json
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0ec220675cbf8a6eeb47d42b7409395a0cb6ae6e data/minecraft/tags/items/walls.json
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e16d74571ae10007f06f3b86ddf05d3ca9b73559 data/quark/tags/blocks/non_double_door.json
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@ -0,0 +1,7 @@
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{
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"replace": false,
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"values": [
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"create:train_door",
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"create:framed_glass_door"
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]
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}
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@ -89,7 +89,7 @@ public class AllTags {
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public enum NameSpace {
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MOD(Create.ID, false, true), FORGE("forge"), TIC("tconstruct")
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MOD(Create.ID, false, true), FORGE("forge"), TIC("tconstruct"), QUARK("quark")
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;
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@ -131,6 +131,7 @@ public class AllTags {
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WG_STONE(FORGE),
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SLIMY_LOGS(TIC),
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NON_DOUBLE_DOOR(NameSpace.QUARK),
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;
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@ -13,6 +13,7 @@ import com.simibubi.create.compat.curios.Curios;
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import com.simibubi.create.content.CreateItemGroup;
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import com.simibubi.create.content.contraptions.TorquePropagator;
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import com.simibubi.create.content.contraptions.fluids.tank.BoilerHeaters;
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import com.simibubi.create.content.curiosities.deco.SlidingDoorBlock;
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import com.simibubi.create.content.curiosities.weapons.BuiltinPotatoProjectileTypes;
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import com.simibubi.create.content.logistics.RedstoneLinkNetworkHandler;
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import com.simibubi.create.content.logistics.block.display.AllDisplayBehaviours;
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@ -124,6 +125,8 @@ public class Create {
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modEventBus.addGenericListener(SoundEvent.class, AllSoundEvents::register);
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modEventBus.addGenericListener(DataSerializerEntry.class, AllEntityDataSerializers::register);
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forgeEventBus.addListener(EventPriority.HIGH, SlidingDoorBlock::stopItQuark);
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DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> CreateClient.onCtorClient(modEventBus, forgeEventBus));
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Mods.CURIOS.executeIfInstalled(() -> Curios::init);
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@ -58,6 +58,7 @@ import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.MoverType;
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import net.minecraft.world.entity.TamableAnimal;
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import net.minecraft.world.entity.decoration.ArmorStand;
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import net.minecraft.world.entity.decoration.HangingEntity;
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@ -115,6 +116,17 @@ public abstract class AbstractContraptionEntity extends Entity implements IEntit
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contraption.onEntityCreated(this);
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}
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@Override
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public void move(MoverType pType, Vec3 pPos) {
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if (pType == MoverType.SHULKER)
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return;
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if (pType == MoverType.SHULKER_BOX)
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return;
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if (pType == MoverType.PISTON)
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return;
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super.move(pType, pPos);
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}
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public boolean supportsTerrainCollision() {
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return contraption instanceof TranslatingContraption;
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}
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@ -97,6 +97,9 @@ public class BoilerData {
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waterSupply = Math.max(i, waterSupply);
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}
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if (controller instanceof CreativeFluidTankTileEntity)
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waterSupply = waterSupplyPerLevel * 20;
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if (getActualHeat(controller.getTotalTankSize()) == 18)
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controller.award(AllAdvancements.STEAM_ENGINE_MAXED);
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@ -33,6 +33,8 @@ import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent;
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import net.minecraftforge.eventbus.api.Event.Result;
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public class SlidingDoorBlock extends DoorBlock implements IWrenchable, ITE<SlidingDoorTileEntity> {
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@ -50,6 +52,24 @@ public class SlidingDoorBlock extends DoorBlock implements IWrenchable, ITE<Slid
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public static final BooleanProperty VISIBLE = BooleanProperty.create("visible");
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@Deprecated // Remove in 1.19 - Fixes incompatibility with Quarks double door module
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public static void stopItQuark(PlayerInteractEvent.RightClickBlock event) {
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Player player = event.getPlayer();
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Level world = event.getWorld();
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if (!world.isClientSide || player.isDiscrete() || event.isCanceled() || event.getResult() == Result.DENY
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|| event.getUseBlock() == Result.DENY)
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return;
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BlockPos pos = event.getPos();
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BlockState blockState = world.getBlockState(pos);
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if (blockState.getBlock()instanceof SlidingDoorBlock sdb) {
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event.setCanceled(true);
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event.setCancellationResult(blockState.use(world, player, event.getHand(), event.getHitVec()));
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}
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}
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public SlidingDoorBlock(Properties p_52737_) {
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super(p_52737_);
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}
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@ -85,8 +85,7 @@ public class AllArmInteractionPointTypes {
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return type;
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}
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public static void register() {
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}
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public static void register() {}
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//
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@ -229,7 +228,8 @@ public class AllArmInteractionPointTypes {
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public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
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return state.getBlock() instanceof AbstractFunnelBlock
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&& !(state.hasProperty(FunnelBlock.EXTRACTING) && state.getValue(FunnelBlock.EXTRACTING))
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&& !(state.hasProperty(BeltFunnelBlock.SHAPE) && state.getValue(BeltFunnelBlock.SHAPE) == Shape.PUSHING);
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&& !(state.hasProperty(BeltFunnelBlock.SHAPE)
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&& state.getValue(BeltFunnelBlock.SHAPE) == Shape.PUSHING);
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}
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@Override
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@ -338,13 +338,13 @@ public class AllArmInteractionPointTypes {
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//
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public static class DepositOnlyArmInteractionPoint extends ArmInteractionPoint {
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public DepositOnlyArmInteractionPoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
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public DepositOnlyArmInteractionPoint(ArmInteractionPointType type, Level level, BlockPos pos,
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BlockState state) {
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super(type, level, pos, state);
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}
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@Override
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public void cycleMode() {
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}
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public void cycleMode() {}
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@Override
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public ItemStack extract(int slot, int amount, boolean simulate) {
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@ -364,7 +364,8 @@ public class AllArmInteractionPointTypes {
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@Override
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protected Vec3 getInteractionPositionVector() {
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return Vec3.atLowerCornerOf(pos).add(.5f, 1, .5f);
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return Vec3.atLowerCornerOf(pos)
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.add(.5f, 1, .5f);
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}
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}
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@ -402,7 +403,8 @@ public class AllArmInteractionPointTypes {
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@Override
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public ItemStack insert(ItemStack stack, boolean simulate) {
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ItemStack input = stack.copy();
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InteractionResultHolder<ItemStack> res = BlazeBurnerBlock.tryInsert(cachedState, level, pos, input, false, false, simulate);
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InteractionResultHolder<ItemStack> res =
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BlazeBurnerBlock.tryInsert(cachedState, level, pos, input, false, false, simulate);
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ItemStack remainder = res.getObject();
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if (input.isEmpty()) {
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return remainder;
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@ -421,14 +423,15 @@ public class AllArmInteractionPointTypes {
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@Override
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protected Direction getInteractionDirection() {
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return cachedState.getValue(MechanicalCrafterBlock.HORIZONTAL_FACING)
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return cachedState.getOptionalValue(MechanicalCrafterBlock.HORIZONTAL_FACING)
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.orElse(Direction.SOUTH)
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.getOpposite();
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}
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@Override
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protected Vec3 getInteractionPositionVector() {
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return super.getInteractionPositionVector()
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.add(Vec3.atLowerCornerOf(getInteractionDirection().getNormal()).scale(.5f));
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return super.getInteractionPositionVector().add(Vec3.atLowerCornerOf(getInteractionDirection().getNormal())
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.scale(.5f));
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}
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@Override
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@Override
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protected Direction getInteractionDirection() {
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return cachedState.getValue(DeployerBlock.FACING)
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return cachedState.getOptionalValue(DeployerBlock.FACING)
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.orElse(Direction.UP)
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.getOpposite();
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}
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@Override
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protected Vec3 getInteractionPositionVector() {
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return super.getInteractionPositionVector()
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.add(Vec3.atLowerCornerOf(getInteractionDirection().getNormal()).scale(.65f));
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return super.getInteractionPositionVector().add(Vec3.atLowerCornerOf(getInteractionDirection().getNormal())
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.scale(.65f));
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}
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@Override
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@ -486,7 +490,8 @@ public class AllArmInteractionPointTypes {
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@Override
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protected Vec3 getInteractionPositionVector() {
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return Vec3.atLowerCornerOf(pos).add(.5f, 14 / 16f, .5f);
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return Vec3.atLowerCornerOf(pos)
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.add(.5f, 14 / 16f, .5f);
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}
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}
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@ -499,7 +504,8 @@ public class AllArmInteractionPointTypes {
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protected Vec3 getInteractionPositionVector() {
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return VecHelper.getCenterOf(pos)
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.add(Vec3.atLowerCornerOf(FunnelBlock.getFunnelFacing(cachedState)
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.getNormal()).scale(-.15f));
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.getNormal())
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.scale(-.15f));
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}
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@Override
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@ -520,7 +526,8 @@ public class AllArmInteractionPointTypes {
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public ItemStack insert(ItemStack stack, boolean simulate) {
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FilteringBehaviour filtering = TileEntityBehaviour.get(level, pos, FilteringBehaviour.TYPE);
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InvManipulationBehaviour inserter = TileEntityBehaviour.get(level, pos, InvManipulationBehaviour.TYPE);
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if (cachedState.getOptionalValue(BlockStateProperties.POWERED).orElse(false))
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if (cachedState.getOptionalValue(BlockStateProperties.POWERED)
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.orElse(false))
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return stack;
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if (inserter == null)
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return stack;
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@ -570,7 +577,8 @@ public class AllArmInteractionPointTypes {
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return remainder;
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}
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ItemStack remainder = stack.copy();
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campfireBE.placeFood(remainder, recipe.get().getCookingTime());
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campfireBE.placeFood(remainder, recipe.get()
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.getCookingTime());
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return remainder;
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}
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}
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@ -582,7 +590,8 @@ public class AllArmInteractionPointTypes {
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@Override
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protected Vec3 getInteractionPositionVector() {
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return Vec3.atLowerCornerOf(pos).add(.5f, 13 / 16f, .5f);
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return Vec3.atLowerCornerOf(pos)
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.add(.5f, 13 / 16f, .5f);
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}
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@Override
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@ -624,7 +633,8 @@ public class AllArmInteractionPointTypes {
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Item item = stack.getItem();
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if (!(item instanceof RecordItem))
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return stack;
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if (cachedState.getValue(JukeboxBlock.HAS_RECORD))
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if (cachedState.getOptionalValue(JukeboxBlock.HAS_RECORD)
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.orElse(true))
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return stack;
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BlockEntity blockEntity = level.getBlockEntity(pos);
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if (!(blockEntity instanceof JukeboxBlockEntity jukeboxBE))
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@ -644,7 +654,8 @@ public class AllArmInteractionPointTypes {
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@Override
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public ItemStack extract(int slot, int amount, boolean simulate) {
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if (!cachedState.getValue(JukeboxBlock.HAS_RECORD))
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if (!cachedState.getOptionalValue(JukeboxBlock.HAS_RECORD)
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.orElse(false))
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return ItemStack.EMPTY;
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BlockEntity blockEntity = level.getBlockEntity(pos);
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if (!(blockEntity instanceof JukeboxBlockEntity jukeboxBE))
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@ -668,14 +679,16 @@ public class AllArmInteractionPointTypes {
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@Override
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protected Vec3 getInteractionPositionVector() {
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return Vec3.atLowerCornerOf(pos).add(.5f, 1, .5f);
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return Vec3.atLowerCornerOf(pos)
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.add(.5f, 1, .5f);
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}
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@Override
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public ItemStack insert(ItemStack stack, boolean simulate) {
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if (!stack.is(Items.GLOWSTONE))
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return stack;
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if (cachedState.getValue(RespawnAnchorBlock.CHARGE) == 4)
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if (cachedState.getOptionalValue(RespawnAnchorBlock.CHARGE)
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.orElse(4) == 4)
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return stack;
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if (!simulate)
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RespawnAnchorBlock.charge(level, pos, cachedState);
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@ -18,6 +18,7 @@ import javax.annotation.Nullable;
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import org.apache.commons.lang3.mutable.MutableDouble;
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import com.jozufozu.flywheel.repack.joml.Math;
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import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
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import com.simibubi.create.content.contraptions.components.structureMovement.train.TrainCargoManager;
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import com.simibubi.create.content.logistics.trains.DimensionPalette;
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@ -734,9 +735,9 @@ public class Carriage {
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if (sp.level.dimension()
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.equals(other.getKey()))
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continue;
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if (otherDce.pivot == null)
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Vec3 loc = otherDce.pivot == null ? otherDce.positionAnchor : otherDce.pivot.getLocation();
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if (loc == null)
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continue;
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Vec3 loc = otherDce.pivot.getLocation();
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ServerLevel level = sLevel.getServer()
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.getLevel(other.getKey());
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sp.teleportTo(level, loc.x, loc.y, loc.z, sp.getYRot(), sp.getXRot());
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@ -683,9 +683,8 @@ public class CarriageContraptionEntity extends OrientedContraptionEntity {
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boolean stationMessage = false;
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private void displayApproachStationMessage(Player player, GlobalStation station) {
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sendPrompt(player,
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Lang.translateDirect("contraption.controls.approach_station", new KeybindComponent("key.jump"), station.name),
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false);
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sendPrompt(player, Lang.translateDirect("contraption.controls.approach_station",
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new KeybindComponent("key.jump"), station.name), false);
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stationMessage = true;
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}
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@ -728,6 +727,8 @@ public class CarriageContraptionEntity extends OrientedContraptionEntity {
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this.carriageIndex = carriage.train.carriages.indexOf(carriage);
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if (contraption instanceof CarriageContraption cc)
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cc.swapStorageAfterAssembly(this);
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if (carriage.train.graph != null)
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entityData.set(TRACK_GRAPH, Optional.of(carriage.train.graph.id));
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DimensionalCarriageEntity dimensional = carriage.getDimensional(level);
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dimensional.pivot = null;
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@ -53,7 +53,7 @@ public class CarriageParticles {
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if (stopped) {
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if (!arrived) {
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arrived = true;
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depressurise = 20;
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depressurise = (int) (20 * entity.getCarriage().train.accumulatedSteamRelease / 10f);
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}
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} else
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depressurise = 0;
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|
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|
@ -61,10 +61,19 @@ public class CarriageSounds {
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.subtract(entity.getPrevPositionVec());
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Vec3 combinedMotion = contraptionMotion.subtract(camEntity.getDeltaMovement());
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Train train = entity.getCarriage().train;
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if (arrived && contraptionMotion.length() > 0.01f)
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arrived = false;
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if (arrived && entity.carriageIndex == 0)
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train.accumulatedSteamRelease /= 2;
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arrived |= entity.isStalled();
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if (entity.carriageIndex == 0)
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train.accumulatedSteamRelease = (float) Math
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.min(train.accumulatedSteamRelease + Math.min(0.5f, Math.abs(contraptionMotion.length() / 10f)), 10);
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Vec3 toBogey1 = leadingAnchor.subtract(cam);
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Vec3 toBogey2 = trailingAnchor.subtract(cam);
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double distance1 = toBogey1.length();
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@ -103,13 +112,14 @@ public class CarriageSounds {
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AllSoundEvents.STEAM.playAt(entity.level, soundLocation, v * 1.5f, .8f, false);
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}
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if (!arrived && speedFactor.getValue() < .002f) {
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if (!arrived && speedFactor.getValue() < .002f && train.accumulatedSteamRelease > 1) {
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arrived = true;
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float releaseVolume = train.accumulatedSteamRelease / 10f;
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entity.level.playLocalSound(soundLocation.x, soundLocation.y, soundLocation.z, SoundEvents.LAVA_EXTINGUISH,
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SoundSource.NEUTRAL, .25f, .78f, false);
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SoundSource.NEUTRAL, .25f * releaseVolume, .78f, false);
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entity.level.playLocalSound(soundLocation.x, soundLocation.y, soundLocation.z,
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SoundEvents.WOODEN_TRAPDOOR_CLOSE, SoundSource.NEUTRAL, .2f, 1.5f, false);
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AllSoundEvents.STEAM.playAt(entity.level, soundLocation, .75f, .5f, false);
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SoundEvents.WOODEN_TRAPDOOR_CLOSE, SoundSource.NEUTRAL, .2f * releaseVolume, 1.5f, false);
|
||||
AllSoundEvents.STEAM.playAt(entity.level, soundLocation, .75f * releaseVolume, .5f, false);
|
||||
}
|
||||
|
||||
float pitchModifier = ((entity.getId() * 10) % 13) / 36f;
|
||||
|
@ -123,7 +133,6 @@ public class CarriageSounds {
|
|||
|
||||
volume = Math.min(volume, distanceFactor.getValue() / 1000);
|
||||
|
||||
Train train = entity.getCarriage().train;
|
||||
for (Carriage carriage : train.carriages) {
|
||||
DimensionalCarriageEntity mainDCE = carriage.getDimensionalIfPresent(entity.level.dimension());
|
||||
if (mainDCE == null)
|
||||
|
|
|
@ -124,6 +124,8 @@ public class Train {
|
|||
public Boolean lowHonk;
|
||||
public int honkPitch;
|
||||
|
||||
public float accumulatedSteamRelease;
|
||||
|
||||
int tickOffset;
|
||||
double[] stress;
|
||||
|
||||
|
@ -296,6 +298,8 @@ public class Train {
|
|||
ResourceKey<Level> d = b ? d1 : d2;
|
||||
if (!b && d1.equals(d2))
|
||||
continue;
|
||||
if (!d1.equals(d2))
|
||||
continue;
|
||||
|
||||
DimensionalCarriageEntity dimensional = carriage.getDimensionalIfPresent(d);
|
||||
DimensionalCarriageEntity dimensional2 = previousCarriage.getDimensionalIfPresent(d);
|
||||
|
@ -312,6 +316,7 @@ public class Train {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
if (entries > 0)
|
||||
actual = total / entries;
|
||||
|
||||
|
@ -367,6 +372,7 @@ public class Train {
|
|||
toFollowBackward == null ? navigation::control : mp -> mp.follow(toFollowBackward);
|
||||
|
||||
double totalStress = derailed ? 0 : leadingStress + trailingStress;
|
||||
|
||||
boolean first = i == 0;
|
||||
boolean last = i == carriageCount - 1;
|
||||
int carriageType = first ? last ? Carriage.BOTH : Carriage.FIRST : last ? Carriage.LAST : Carriage.MIDDLE;
|
||||
|
|
|
@ -124,6 +124,7 @@ public class BuilderTransformers {
|
|||
.onRegister(movementBehaviour(new SlidingDoorMovementBehaviour()))
|
||||
.tag(BlockTags.DOORS)
|
||||
.tag(BlockTags.WOODEN_DOORS) // for villager AI
|
||||
.tag(AllBlockTags.NON_DOUBLE_DOOR.tag)
|
||||
.loot((lr, block) -> lr.add(block, BlockLoot.createDoorTable(block)))
|
||||
.item()
|
||||
.tag(ItemTags.DOORS)
|
||||
|
|
|
@ -3,7 +3,6 @@ package com.simibubi.create.foundation.ponder.content;
|
|||
import java.util.Collection;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.AllItems;
|
||||
import com.simibubi.create.content.contraptions.components.crafter.MechanicalCrafterBlock;
|
||||
import com.simibubi.create.content.contraptions.components.crafter.MechanicalCrafterTileEntity;
|
||||
|
@ -162,10 +161,11 @@ public class CrafterScenes {
|
|||
.placeNearTarget();
|
||||
scene.idle(60);
|
||||
|
||||
ItemStack alloy = AllItems.ANDESITE_ALLOY.asStack();
|
||||
ItemStack log = new ItemStack(Items.OAK_LOG);
|
||||
ItemStack redstoneDust = new ItemStack(Items.REDSTONE);
|
||||
ItemStack iron = new ItemStack(Items.IRON_INGOT);
|
||||
ItemStack cobble = new ItemStack(Items.COBBLESTONE);
|
||||
|
||||
scene.world.setCraftingResult(util.grid.at(1, 1, 2), AllBlocks.ANDESITE_CASING.asStack(4));
|
||||
scene.world.setCraftingResult(util.grid.at(1, 1, 2), new ItemStack(Items.PISTON));
|
||||
|
||||
scene.world.modifyTileEntity(util.grid.at(2, 3, 2), type, mct -> mct.getInventory()
|
||||
.insertItem(0, planks.copy(), false));
|
||||
|
@ -174,22 +174,22 @@ public class CrafterScenes {
|
|||
.insertItem(0, planks.copy(), false));
|
||||
scene.idle(5);
|
||||
scene.world.modifyTileEntity(util.grid.at(3, 2, 2), type, mct -> mct.getInventory()
|
||||
.insertItem(0, alloy.copy(), false));
|
||||
.insertItem(0, cobble.copy(), false));
|
||||
scene.idle(5);
|
||||
scene.world.modifyTileEntity(util.grid.at(2, 2, 2), type, mct -> mct.getInventory()
|
||||
.insertItem(0, log.copy(), false));
|
||||
.insertItem(0, iron.copy(), false));
|
||||
scene.idle(5);
|
||||
scene.world.modifyTileEntity(util.grid.at(1, 2, 2), type, mct -> mct.getInventory()
|
||||
.insertItem(0, alloy.copy(), false));
|
||||
.insertItem(0, cobble.copy(), false));
|
||||
scene.idle(5);
|
||||
scene.world.modifyTileEntity(util.grid.at(1, 1, 2), type, mct -> mct.getInventory()
|
||||
.insertItem(0, planks.copy(), false));
|
||||
.insertItem(0, cobble.copy(), false));
|
||||
scene.idle(5);
|
||||
scene.world.modifyTileEntity(util.grid.at(2, 1, 2), type, mct -> mct.getInventory()
|
||||
.insertItem(0, planks.copy(), false));
|
||||
.insertItem(0, redstoneDust.copy(), false));
|
||||
scene.idle(5);
|
||||
scene.world.modifyTileEntity(util.grid.at(3, 1, 2), type, mct -> mct.getInventory()
|
||||
.insertItem(0, planks.copy(), false));
|
||||
.insertItem(0, cobble.copy(), false));
|
||||
|
||||
scene.overlay.showText(80)
|
||||
.attachKeyFrame()
|
||||
|
@ -201,7 +201,6 @@ public class CrafterScenes {
|
|||
scene.world.removeItemsFromBelt(depotPos);
|
||||
|
||||
ItemStack stick = new ItemStack(Items.STICK);
|
||||
ItemStack iron = new ItemStack(Items.IRON_INGOT);
|
||||
|
||||
scene.world.setCraftingResult(util.grid.at(1, 1, 2), new ItemStack(Items.IRON_PICKAXE));
|
||||
|
||||
|
@ -395,11 +394,11 @@ public class CrafterScenes {
|
|||
scene.idle(20);
|
||||
|
||||
scene.overlay.showText(90)
|
||||
.attachKeyFrame()
|
||||
.colored(PonderPalette.GREEN)
|
||||
.pointAt(util.vector.blockSurface(util.grid.at(2, 2, 2), Direction.NORTH))
|
||||
.text("Using Slot Covers, Crafters can be set to act as an Empty Slot in the arrangement")
|
||||
.placeNearTarget();
|
||||
.attachKeyFrame()
|
||||
.colored(PonderPalette.GREEN)
|
||||
.pointAt(util.vector.blockSurface(util.grid.at(2, 2, 2), Direction.NORTH))
|
||||
.text("Using Slot Covers, Crafters can be set to act as an Empty Slot in the arrangement")
|
||||
.placeNearTarget();
|
||||
scene.idle(100);
|
||||
scene.overlay
|
||||
.showControls(new InputWindowElement(util.vector.blockSurface(util.grid.at(2, 2, 2), Direction.NORTH)
|
||||
|
|
|
@ -5,7 +5,7 @@ license="MIT"
|
|||
|
||||
[[mods]]
|
||||
modId="create"
|
||||
version="0.5.0"
|
||||
version="0.5.0a"
|
||||
displayName="Create"
|
||||
#updateJSONURL=""
|
||||
displayURL="https://www.curseforge.com/minecraft/mc-mods/create"
|
||||
|
|
Loading…
Reference in a new issue