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Not Enough Bugs
- fixed last blaze burner of a stack disappearing when clicking a blaze entity - remove dead code from the valve handle class
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parent
40c4059b75
commit
31baac3c8c
2 changed files with 3 additions and 10 deletions
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@ -1,12 +1,8 @@
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package com.simibubi.create.content.contraptions.components.crank;
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import java.util.ArrayList;
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import java.util.List;
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import javax.annotation.ParametersAreNonnullByDefault;
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import com.simibubi.create.AllBlockPartials;
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import com.tterrag.registrate.util.entry.BlockEntry;
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import net.minecraft.item.ItemGroup;
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import net.minecraft.item.ItemStack;
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@ -16,9 +12,6 @@ import net.minecraftforge.api.distmarker.OnlyIn;
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@ParametersAreNonnullByDefault
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public class ValveHandleBlock extends HandCrankBlock {
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public static final List<BlockEntry<ValveHandleBlock>> entries = new ArrayList<>();
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private final boolean inCreativeTab;
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public static ValveHandleBlock copper(Properties properties) {
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@ -40,7 +40,7 @@ import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
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@ParametersAreNonnullByDefault
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public class BlazeBurnerBlockItem extends BlockItem {
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private boolean capturedBlaze;
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private final boolean capturedBlaze;
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public static BlazeBurnerBlockItem empty(Properties properties) {
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return new BlazeBurnerBlockItem(AllBlocks.BLAZE_BURNER.get(), properties, false);
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@ -104,7 +104,7 @@ public class BlazeBurnerBlockItem extends BlockItem {
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continue;
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spawnCaptureEffects(world, VecHelper.getCenterOf(pos));
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if (world.isRemote)
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if (world.isRemote || player == null)
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return ActionResultType.SUCCESS;
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giveBurnerItemTo(player, context.getItem(), context.getHand());
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@ -128,7 +128,7 @@ public class BlazeBurnerBlockItem extends BlockItem {
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giveBurnerItemTo(player, heldItem, hand);
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entity.remove();
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return true;
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return false;
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}
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protected void giveBurnerItemTo(PlayerEntity player, ItemStack heldItem, Hand hand) {
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