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https://github.com/Creators-of-Create/Create.git
synced 2024-12-29 08:27:03 +01:00
Fix 1.16 too, i guess
This commit is contained in:
commit
358ff25031
5 changed files with 44 additions and 18 deletions
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@ -6,7 +6,6 @@ import com.simibubi.create.content.contraptions.base.GeneratingKineticTileEntity
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import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock;
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import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock;
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import com.simibubi.create.content.logistics.block.chute.ChuteTileEntity;
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import com.simibubi.create.content.logistics.block.chute.ChuteTileEntity;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.utility.BlockHelper;
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import mcp.MethodsReturnNonnullByDefault;
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import mcp.MethodsReturnNonnullByDefault;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.CompoundNBT;
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@ -73,12 +72,17 @@ public class EncasedFanTileEntity extends GeneratingKineticTileEntity implements
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public void updateGenerator() {
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public void updateGenerator() {
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BlockState blockState = getBlockState();
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BlockState blockState = getBlockState();
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if (!AllBlocks.ENCASED_FAN.has(blockState))
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boolean shouldGenerate = true;
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return;
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if (blockState.get(EncasedFanBlock.FACING) != Direction.DOWN)
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if (!AllBlocks.ENCASED_FAN.has(blockState))
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return;
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shouldGenerate = false;
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if (shouldGenerate && blockState.get(EncasedFanBlock.FACING) != Direction.DOWN)
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shouldGenerate = false;
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if (shouldGenerate)
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shouldGenerate = world != null && world.isBlockPowered(pos) && world.isBlockPresent(pos.down()) && blockBelowIsHot();
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boolean shouldGenerate = world.isBlockPowered(pos) && world.isBlockPresent(pos.down()) && blockBelowIsHot();
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if (shouldGenerate == isGenerator)
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if (shouldGenerate == isGenerator)
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return;
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return;
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isGenerator = shouldGenerate;
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isGenerator = shouldGenerate;
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@ -1,16 +1,13 @@
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package com.simibubi.create.content.contraptions.components.flywheel;
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package com.simibubi.create.content.contraptions.components.flywheel;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.content.contraptions.base.HorizontalKineticBlock;
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import com.simibubi.create.foundation.advancement.AllTriggers;
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import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.item.ItemUseContext;
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import net.minecraft.state.EnumProperty;
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import net.minecraft.state.EnumProperty;
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import net.minecraft.state.StateContainer.Builder;
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import net.minecraft.state.StateContainer.Builder;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.IStringSerializable;
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import net.minecraft.util.IStringSerializable;
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@ -19,6 +16,13 @@ import net.minecraft.world.IBlockReader;
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import net.minecraft.world.IWorldReader;
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import net.minecraft.world.IWorldReader;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.content.contraptions.base.HorizontalKineticBlock;
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import com.simibubi.create.content.contraptions.components.flywheel.engine.EngineTileEntity;
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import com.simibubi.create.content.contraptions.components.flywheel.engine.FurnaceEngineBlock;
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import com.simibubi.create.foundation.advancement.AllTriggers;
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import com.simibubi.create.foundation.utility.Lang;
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public class FlywheelBlock extends HorizontalKineticBlock {
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public class FlywheelBlock extends HorizontalKineticBlock {
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public static EnumProperty<ConnectionState> CONNECTION = EnumProperty.create("connection", ConnectionState.class);
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public static EnumProperty<ConnectionState> CONNECTION = EnumProperty.create("connection", ConnectionState.class);
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@ -84,6 +88,24 @@ public class FlywheelBlock extends HorizontalKineticBlock {
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return state.get(HORIZONTAL_FACING).getAxis();
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return state.get(HORIZONTAL_FACING).getAxis();
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}
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}
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@Override
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public ActionResultType onWrenched(BlockState state, ItemUseContext context) {
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Direction connection = getConnection(state);
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if (connection == null)
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return super.onWrenched(state ,context);
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if (context.getFace().getAxis() == state.get(HORIZONTAL_FACING).getAxis())
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return ActionResultType.PASS;
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World world = context.getWorld();
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BlockPos enginePos = context.getPos().offset(connection, 2);
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BlockState engine = world.getBlockState(enginePos);
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if (engine.getBlock() instanceof FurnaceEngineBlock)
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((FurnaceEngineBlock) engine.getBlock()).withTileEntityDo(world, enginePos, EngineTileEntity::detachWheel);
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return super.onWrenched(state.with(CONNECTION, ConnectionState.NONE), context);
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}
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public enum ConnectionState implements IStringSerializable {
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public enum ConnectionState implements IStringSerializable {
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NONE, LEFT, RIGHT;
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NONE, LEFT, RIGHT;
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@ -76,16 +76,16 @@ public class EngineTileEntity extends SmartTileEntity implements IInstanceRender
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}
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}
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public void detachWheel() {
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public void detachWheel() {
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if (poweredWheel.isRemoved())
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if (poweredWheel == null || poweredWheel.isRemoved())
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return;
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return;
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poweredWheel.setRotation(0, 0);
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poweredWheel.setRotation(0, 0);
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FlywheelBlock.setConnection(world, poweredWheel.getPos(), poweredWheel.getBlockState(), null);
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FlywheelBlock.setConnection(world, poweredWheel.getPos(), poweredWheel.getBlockState(), null);
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poweredWheel = null;
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}
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}
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@Override
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@Override
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public void remove() {
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public void remove() {
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if (poweredWheel != null)
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detachWheel();
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detachWheel();
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super.remove();
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super.remove();
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}
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}
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@ -7,7 +7,6 @@ import com.simibubi.create.content.contraptions.base.HorizontalAxisKineticBlock;
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import com.simibubi.create.content.contraptions.base.HorizontalKineticBlock;
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import com.simibubi.create.content.contraptions.base.HorizontalKineticBlock;
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import com.simibubi.create.content.contraptions.base.KineticTileEntity;
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import com.simibubi.create.content.contraptions.base.KineticTileEntity;
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import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock;
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import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock;
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import com.simibubi.create.foundation.utility.BlockHelper;
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import com.simibubi.create.foundation.utility.DirectionHelper;
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import com.simibubi.create.foundation.utility.DirectionHelper;
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import com.simibubi.create.foundation.utility.VoxelShaper;
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import com.simibubi.create.foundation.utility.VoxelShaper;
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@ -38,7 +37,7 @@ public interface IWrenchable {
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if (te != null)
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if (te != null)
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te.updateContainingBlockInfo();
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te.updateContainingBlockInfo();
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if (te instanceof GeneratingKineticTileEntity) {
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if (te instanceof GeneratingKineticTileEntity) {
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((GeneratingKineticTileEntity) te).updateGeneratedRotation();
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((GeneratingKineticTileEntity) te).reActivateSource = true;
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}
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}
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return ActionResultType.SUCCESS;
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return ActionResultType.SUCCESS;
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@ -1,9 +1,10 @@
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package com.simibubi.create.foundation.utility.animation;
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package com.simibubi.create.foundation.utility.animation;
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import com.simibubi.create.foundation.utility.AngleHelper;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.MathHelper;
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import com.simibubi.create.foundation.utility.AngleHelper;
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// Can replace all Interpolated value classes
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// Can replace all Interpolated value classes
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// InterpolatedChasingValue, InterpolatedValue, InterpolatedChasingAngle, InterpolatedAngle
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// InterpolatedChasingValue, InterpolatedValue, InterpolatedChasingAngle, InterpolatedAngle
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public class LerpedFloat {
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public class LerpedFloat {
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@ -82,7 +83,7 @@ public class LerpedFloat {
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}
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}
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public boolean settled() {
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public boolean settled() {
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return MathHelper.epsilonEquals(previousValue, value);
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return MathHelper.epsilonEquals((double) previousValue, value);
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}
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}
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public float getChaseTarget() {
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public float getChaseTarget() {
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