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add burning damamge effects to fan fire and lava
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@ -4,6 +4,7 @@ import com.simibubi.create.foundation.damageTypes.DamageTypeData;
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import net.minecraft.data.worldgen.BootstapContext;
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import net.minecraft.tags.DamageTypeTags;
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import net.minecraft.world.damagesource.DamageEffects;
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import net.minecraft.world.damagesource.DamageScaling;
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import net.minecraft.world.damagesource.DamageType;
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@ -25,10 +26,12 @@ public class AllDamageTypes {
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.build();
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public static final DamageTypeData FAN_FIRE = DamageTypeData.builder()
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.simpleId("fan_fire")
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.effects(DamageEffects.BURNING)
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.tag(DamageTypeTags.IS_FIRE, DamageTypeTags.BYPASSES_ARMOR)
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.build();
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public static final DamageTypeData FAN_LAVA = DamageTypeData.builder()
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.simpleId("fan_lava")
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.effects(DamageEffects.BURNING)
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.tag(DamageTypeTags.IS_FIRE, DamageTypeTags.BYPASSES_ARMOR)
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.build();
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public static final DamageTypeData SAW = DamageTypeData.builder()
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