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Add config option for windmill sails per RPM
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42fac69721
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@ -2,6 +2,7 @@ package com.simibubi.create.content.contraptions.components.structureMovement.be
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import java.util.List;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.gui.AllIcons;
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import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
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import com.simibubi.create.foundation.tileEntity.behaviour.scrollvalue.INamedIconOptions;
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@ -41,7 +42,8 @@ public class WindmillBearingTileEntity extends MechanicalBearingTileEntity {
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return 0;
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if (movedContraption == null)
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return lastGeneratedSpeed;
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int sails = ((BearingContraption) movedContraption.getContraption()).getSailBlocks() / 8;
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int sails = ((BearingContraption) movedContraption.getContraption()).getSailBlocks()
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/ AllConfigs.SERVER.kinetics.windmillSailsPerRPM.get();
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return MathHelper.clamp(sails, 1, 16) * getAngleSpeedDirection();
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}
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@ -18,6 +18,7 @@ public class CKinetics extends ConfigBase {
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i(60, 5, "kineticValidationFrequency", Comments.kineticValidationFrequency);
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public ConfigFloat crankHungerMultiplier = f(.01f, 0, 1, "crankHungerMultiplier", Comments.crankHungerMultiplier);
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public ConfigInt minimumWindmillSails = i(8, 0, "minimumWindmillSails", Comments.minimumWindmillSails);
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public ConfigInt windmillSailsPerRPM = i(8, 1, "windmillSailsPerRPM", Comments.windmillSailsPerRPM);
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public ConfigInt maxEjectorDistance = i(32, 0, "maxEjectorDistance", Comments.maxEjectorDistance);
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public ConfigInt ejectorScanInterval = i(120, 10, "ejectorScanInterval", Comments.ejectorScanInterval);
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@ -93,6 +94,7 @@ public class CKinetics extends ConfigBase {
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"Game ticks between Kinetic Blocks checking whether their source is still valid.";
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static String minimumWindmillSails =
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"Amount of sail-type blocks required for a windmill to assemble successfully.";
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static String windmillSailsPerRPM = "Number of sail-type blocks required to increase windmill speed by 1RPM.";
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static String maxEjectorDistance = "Max Distance in blocks a Weighted Ejector can throw";
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static String ejectorScanInterval =
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"Time in ticks until the next item launched by an ejector scans blocks for potential collisions";
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