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https://github.com/Creators-of-Create/Create.git
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Close Call
- Fixed belt splicing not using or refunding belt connectors - Fixed server crash when opening toolbox
This commit is contained in:
parent
0bc26ac7b0
commit
3e1312e695
@ -71,10 +71,10 @@ public class BeltSlicer {
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BeltPart part = state.getValue(BeltBlock.PART);
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BeltPart part = state.getValue(BeltBlock.PART);
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List<BlockPos> beltChain = BeltBlock.getBeltChain(world, controllerTE.getBlockPos());
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List<BlockPos> beltChain = BeltBlock.getBeltChain(world, controllerTE.getBlockPos());
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boolean creative = player.isCreative();
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boolean creative = player.isCreative();
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// Shorten from End
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// Shorten from End
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if (hoveringEnd(state, hit)) {
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if (hoveringEnd(state, hit)) {
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if (world.isClientSide)
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if (world.isClientSide)
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return ActionResultType.SUCCESS;
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return ActionResultType.SUCCESS;
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for (BlockPos blockPos : beltChain) {
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for (BlockPos blockPos : beltChain) {
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@ -160,26 +160,37 @@ public class BeltSlicer {
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requiredShafts++;
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requiredShafts++;
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int amountRetrieved = 0;
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int amountRetrieved = 0;
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boolean beltFound = false;
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Search: while (true) {
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Search: while (true) {
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for (int i = 0; i < player.inventory.getContainerSize(); ++i) {
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for (int i = 0; i < player.inventory.getContainerSize(); ++i) {
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if (amountRetrieved == requiredShafts)
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if (amountRetrieved == requiredShafts && beltFound)
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break Search;
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break Search;
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ItemStack itemstack = player.inventory.getItem(i);
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ItemStack itemstack = player.inventory.getItem(i);
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if (itemstack.isEmpty())
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if (itemstack.isEmpty())
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continue;
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continue;
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int count = itemstack.getCount();
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int count = itemstack.getCount();
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if (AllItems.BELT_CONNECTOR.isIn(itemstack)) {
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if (!world.isClientSide)
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itemstack.shrink(1);
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beltFound = true;
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continue;
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}
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if (AllBlocks.SHAFT.isIn(itemstack)) {
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if (AllBlocks.SHAFT.isIn(itemstack)) {
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int taken = Math.min(count, requiredShafts - amountRetrieved);
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int taken = Math.min(count, requiredShafts - amountRetrieved);
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if (taken == count)
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if (!world.isClientSide)
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player.inventory.setItem(i, ItemStack.EMPTY);
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if (taken == count)
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else
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player.inventory.setItem(i, ItemStack.EMPTY);
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itemstack.shrink(taken);
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else
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itemstack.shrink(taken);
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amountRetrieved += taken;
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amountRetrieved += taken;
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}
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}
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}
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}
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player.inventory.placeItemBackInInventory(world, AllBlocks.SHAFT.asStack(amountRetrieved));
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if (!world.isClientSide)
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player.inventory.placeItemBackInInventory(world, AllBlocks.SHAFT.asStack(amountRetrieved));
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return ActionResultType.FAIL;
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return ActionResultType.FAIL;
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}
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}
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}
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}
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@ -333,8 +344,10 @@ public class BeltSlicer {
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state.setValue(BeltBlock.CASING, segmentTE != null && segmentTE.casing != CasingType.NONE)
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state.setValue(BeltBlock.CASING, segmentTE != null && segmentTE.casing != CasingType.NONE)
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.setValue(BeltBlock.PART, BeltPart.MIDDLE));
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.setValue(BeltBlock.PART, BeltPart.MIDDLE));
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if (!creative)
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if (!creative) {
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player.inventory.placeItemBackInInventory(world, AllBlocks.SHAFT.asStack(2));
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player.inventory.placeItemBackInInventory(world, AllBlocks.SHAFT.asStack(2));
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player.inventory.placeItemBackInInventory(world, AllItems.BELT_CONNECTOR.asStack());
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}
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// Transfer items to other controller
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// Transfer items to other controller
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BlockPos search = controllerTE.getBlockPos();
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BlockPos search = controllerTE.getBlockPos();
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@ -449,7 +462,7 @@ public class BeltSlicer {
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Feedback feedback = new Feedback();
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Feedback feedback = new Feedback();
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// TODO: Populate feedback in the methods for clientside
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// TODO: Populate feedback in the methods for clientside
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if (AllItems.WRENCH.isIn(held) || AllItems.WRENCH.isIn(heldOffHand))
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if (AllItems.WRENCH.isIn(held) || AllItems.WRENCH.isIn(heldOffHand))
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useWrench(state, world, pos, mc.player, Hand.MAIN_HAND, result, feedback);
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useWrench(state, world, pos, mc.player, Hand.MAIN_HAND, result, feedback);
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else if (AllItems.BELT_CONNECTOR.isIn(held) || AllItems.BELT_CONNECTOR.isIn(heldOffHand))
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else if (AllItems.BELT_CONNECTOR.isIn(held) || AllItems.BELT_CONNECTOR.isIn(heldOffHand))
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@ -33,6 +33,7 @@ import net.minecraft.util.SoundEvents;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TranslationTextComponent;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.IItemHandler;
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@ -366,9 +367,9 @@ public class ToolboxTileEntity extends SmartTileEntity implements INamedContaine
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@Override
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@Override
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public ITextComponent getDisplayName() {
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public ITextComponent getDisplayName() {
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return customName != null ? customName
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return customName != null ? customName
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: AllBlocks.TOOLBOXES.get(getColor())
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: new TranslationTextComponent(AllBlocks.TOOLBOXES.get(getColor())
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.get()
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.get()
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.getName();
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.getDescriptionId());
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}
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}
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@Override
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@Override
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@ -126,7 +126,7 @@ public class ClientEvents {
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// ScreenOpener.tick();
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// ScreenOpener.tick();
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ServerSpeedProvider.clientTick();
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ServerSpeedProvider.clientTick();
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BeltConnectorHandler.tick();
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BeltConnectorHandler.tick();
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BeltSlicer.tickHoveringInformation();
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// BeltSlicer.tickHoveringInformation();
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FilteringRenderer.tick();
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FilteringRenderer.tick();
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LinkRenderer.tick();
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LinkRenderer.tick();
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ScrollValueRenderer.tick();
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ScrollValueRenderer.tick();
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