mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-24 14:06:42 +01:00
Rudimentary Belts
- Second attempt at a practical mechanical belt
This commit is contained in:
parent
92a63dade8
commit
3ec8afd091
20 changed files with 519 additions and 6 deletions
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@ -7,6 +7,7 @@ import com.simibubi.create.modules.kinetics.generators.MotorBlock;
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import com.simibubi.create.modules.kinetics.receivers.TurntableBlock;
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import com.simibubi.create.modules.kinetics.relays.AxisBlock;
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import com.simibubi.create.modules.kinetics.relays.AxisTunnelBlock;
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import com.simibubi.create.modules.kinetics.relays.BeltPulleyBlock;
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import com.simibubi.create.modules.kinetics.relays.CogWheelBlock;
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import com.simibubi.create.modules.kinetics.relays.GearboxBlock;
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import com.simibubi.create.modules.kinetics.relays.GearshifterBlock;
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@ -40,6 +41,8 @@ public enum AllBlocks {
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LARGE_GEAR(new CogWheelBlock(true)),
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AXIS_TUNNEL(new AxisTunnelBlock()),
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GEARSHIFTER(new GearshifterBlock()),
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BELT_PULLEY(new BeltPulleyBlock()),
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BELT(new RenderUtilityBlock()),
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TURNTABLE(new TurntableBlock()),
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HALF_AXIS(new HalfAxisBlock()),
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@ -4,6 +4,8 @@ import com.simibubi.create.modules.curiosities.item.TreeFertilizerItem;
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import com.simibubi.create.modules.curiosities.placementHandgun.BuilderGunItem;
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import com.simibubi.create.modules.curiosities.placementHandgun.BuilderGunItemRenderer;
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import com.simibubi.create.modules.curiosities.placementHandgun.BuilderGunModel;
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import com.simibubi.create.modules.kinetics.relays.BeltItem;
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import com.simibubi.create.modules.kinetics.relays.BeltPulleyTileEntityRenderer;
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import com.simibubi.create.modules.schematics.item.BlueprintAndQuillItem;
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import com.simibubi.create.modules.schematics.item.BlueprintItem;
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import com.simibubi.create.modules.symmetry.SymmetryWandItem;
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@ -12,11 +14,13 @@ import com.simibubi.create.modules.symmetry.client.SymmetryWandModel;
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import net.minecraft.client.renderer.model.IBakedModel;
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import net.minecraft.client.renderer.model.ModelResourceLocation;
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import net.minecraft.client.renderer.model.ModelRotation;
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import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item.Properties;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Rarity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.client.event.ModelBakeEvent;
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@ -40,7 +44,9 @@ public enum AllItems {
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EMPTY_BLUEPRINT(new Item(standardProperties().maxStackSize(1))),
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BLUEPRINT_AND_QUILL(new BlueprintAndQuillItem(standardProperties().maxStackSize(1))),
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BLUEPRINT(new BlueprintItem(standardProperties())),
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BELT(new BeltItem(standardProperties())),
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;
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public Item item;
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@ -88,6 +94,9 @@ public enum AllItems {
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ModelResourceLocation handgunLocation = getModelLocation(PLACEMENT_HANDGUN);
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template = event.getModelRegistry().get(handgunLocation);
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event.getModelRegistry().put(handgunLocation, new BuilderGunModel(template).loadPartials(event));
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BeltPulleyTileEntityRenderer.beltModel = event.getModelLoader()
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.func_217845_a(new ResourceLocation(Create.ID, "block/belt"), ModelRotation.X0_Y0);
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}
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protected static ModelResourceLocation getModelLocation(AllItems item) {
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@ -9,6 +9,8 @@ import com.simibubi.create.modules.kinetics.receivers.TurntableTileEntity;
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import com.simibubi.create.modules.kinetics.relays.AxisTileEntity;
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import com.simibubi.create.modules.kinetics.relays.AxisTunnelTileEntity;
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import com.simibubi.create.modules.kinetics.relays.AxisTunnelTileEntityRenderer;
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import com.simibubi.create.modules.kinetics.relays.BeltPulleyTileEntity;
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import com.simibubi.create.modules.kinetics.relays.BeltPulleyTileEntityRenderer;
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import com.simibubi.create.modules.kinetics.relays.GearboxTileEntity;
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import com.simibubi.create.modules.kinetics.relays.GearboxTileEntityRenderer;
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import com.simibubi.create.modules.kinetics.relays.GearshifterTileEntity;
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@ -44,6 +46,7 @@ public enum AllTileEntities {
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TURNTABLE(TurntableTileEntity::new, AllBlocks.TURNTABLE),
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AXIS_TUNNEL(AxisTunnelTileEntity::new, AllBlocks.AXIS_TUNNEL),
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GEARSHIFTER(GearshifterTileEntity::new, AllBlocks.GEARSHIFTER),
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BELT_PULLEY(BeltPulleyTileEntity::new, AllBlocks.BELT_PULLEY),
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;
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@ -80,6 +83,7 @@ public enum AllTileEntities {
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bind(AxisTunnelTileEntity.class, new AxisTunnelTileEntityRenderer());
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bind(GearboxTileEntity.class, new GearboxTileEntityRenderer());
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bind(GearshifterTileEntity.class, new GearshifterTileEntityRenderer());
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bind(BeltPulleyTileEntity.class, new BeltPulleyTileEntityRenderer());
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}
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@OnlyIn(Dist.CLIENT)
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@ -26,6 +26,11 @@ public abstract class KineticTileEntity extends SyncedTileEntity {
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source = Optional.empty();
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}
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@Override
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public boolean hasFastRenderer() {
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return true;
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}
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@Override
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public void onLoad() {
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if (!hasWorld())
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@ -9,9 +9,4 @@ public class AxisTileEntity extends KineticTileEntity {
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super(AllTileEntities.AXIS.type);
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}
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@Override
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public boolean hasFastRenderer() {
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return true;
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}
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}
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@ -0,0 +1,116 @@
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package com.simibubi.create.modules.kinetics.relays;
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import com.simibubi.create.AllBlocks;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemUseContext;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.NBTUtil;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public class BeltItem extends Item {
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public static final int MAX_PULLEY_DISTANCE = 20;
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public BeltItem(Properties properties) {
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super(properties);
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}
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@Override
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public ActionResultType onItemUse(ItemUseContext context) {
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World world = context.getWorld();
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BlockPos pos = context.getPos();
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boolean validAxis = validateAxis(world, pos);
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if (world.isRemote)
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return validAxis ? ActionResultType.SUCCESS : ActionResultType.FAIL;
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CompoundNBT tag = context.getItem().getOrCreateTag();
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BlockPos firstPulley = null;
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// Remove first if no longer existant or valid
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if (tag.contains("FirstPulley")) {
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firstPulley = NBTUtil.readBlockPos(tag.getCompound("FirstPulley"));
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if (!validateAxis(world, firstPulley)) {
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tag.remove("FirstPulley");
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context.getItem().setTag(tag);
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}
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}
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if (!validAxis)
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return ActionResultType.FAIL;
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if (tag.contains("FirstPulley")) {
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if (!canConnect(world, firstPulley, pos))
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return ActionResultType.FAIL;
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if (!firstPulley.equals(pos)) {
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makePulley(world, firstPulley);
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makePulley(world, pos);
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connectPulley(world, firstPulley, pos, true);
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connectPulley(world, pos, firstPulley, false);
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if (!context.getPlayer().isCreative())
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context.getItem().shrink(1);
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}
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tag.remove("FirstPulley");
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if (!context.getItem().isEmpty()) {
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context.getItem().setTag(tag);
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context.getPlayer().getCooldownTracker().setCooldown(this, 5);
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}
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return ActionResultType.SUCCESS;
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}
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tag.put("FirstPulley", NBTUtil.writeBlockPos(pos));
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context.getItem().setTag(tag);
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context.getPlayer().getCooldownTracker().setCooldown(this, 5);
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return ActionResultType.SUCCESS;
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}
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private void makePulley(World world, BlockPos pos) {
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world.setBlockState(pos, AllBlocks.BELT_PULLEY.get().getDefaultState().with(BlockStateProperties.AXIS,
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world.getBlockState(pos).get(BlockStateProperties.AXIS)));
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}
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private void connectPulley(World world, BlockPos pos, BlockPos target, boolean controller) {
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BeltPulleyTileEntity te = (BeltPulleyTileEntity) world.getTileEntity(pos);
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if (te != null) {
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te.setController(controller);
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te.setTarget(target);
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}
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}
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private boolean canConnect(World world, BlockPos first, BlockPos second) {
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if (!world.isAreaLoaded(first, 1))
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return false;
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if (!world.isAreaLoaded(second, 1))
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return false;
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if (!second.withinDistance(first, MAX_PULLEY_DISTANCE))
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return false;
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BlockPos diff = second.subtract(first);
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Axis axis = world.getBlockState(first).get(BlockStateProperties.AXIS);
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if (axis.getCoordinate(diff.getX(), diff.getY(), diff.getZ()) != 0)
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return false;
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if (axis != world.getBlockState(second).get(BlockStateProperties.AXIS))
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return false;
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return true;
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}
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private boolean validateAxis(World world, BlockPos pos) {
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if (!world.isAreaLoaded(pos, 1))
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return false;
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if (!AllBlocks.AXIS.typeOf(world.getBlockState(pos)))
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return false;
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return true;
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}
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}
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@ -0,0 +1,32 @@
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package com.simibubi.create.modules.kinetics.relays;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.world.IBlockReader;
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public class BeltPulleyBlock extends AxisBlock {
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public BeltPulleyBlock() {
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super(Properties.from(Blocks.ANDESITE));
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}
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
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return makeCuboidShape(-16, -16, -16, 32, 32, 32);
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}
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@Override
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public TileEntity createTileEntity(BlockState state, IBlockReader world) {
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return new BeltPulleyTileEntity();
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}
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@Override
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protected boolean hasStaticPart() {
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return false; // static addons like chutes
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}
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}
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@ -0,0 +1,51 @@
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package com.simibubi.create.modules.kinetics.relays;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.modules.kinetics.base.KineticTileEntity;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.NBTUtil;
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import net.minecraft.util.math.BlockPos;
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public class BeltPulleyTileEntity extends KineticTileEntity {
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protected boolean controller;
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protected BlockPos target;
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public BeltPulleyTileEntity() {
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super(AllTileEntities.BELT_PULLEY.type);
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controller = false;
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target = BlockPos.ZERO;
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}
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@Override
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public CompoundNBT write(CompoundNBT compound) {
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compound.putBoolean("Controller", isController());
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compound.put("Target", NBTUtil.writeBlockPos(target));
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return super.write(compound);
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}
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@Override
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public void read(CompoundNBT compound) {
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controller = compound.getBoolean("Controller");
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target = NBTUtil.readBlockPos(compound.getCompound("Target"));
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super.read(compound);
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}
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public void setController(boolean controller) {
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this.controller = controller;
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}
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public boolean isController() {
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return controller;
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}
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public void setTarget(BlockPos target) {
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this.target = target;
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}
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public BlockPos getTarget() {
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return target;
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}
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}
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@ -0,0 +1,235 @@
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package com.simibubi.create.modules.kinetics.relays;
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import java.nio.ByteBuffer;
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import java.util.Random;
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import java.util.concurrent.TimeUnit;
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import org.lwjgl.opengl.GL11;
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import com.google.common.cache.Cache;
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import com.google.common.cache.CacheBuilder;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.modules.kinetics.base.KineticTileEntity;
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import com.simibubi.create.modules.kinetics.base.KineticTileEntityRenderer;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.BlockModelRenderer;
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import net.minecraft.client.renderer.BlockRendererDispatcher;
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import net.minecraft.client.renderer.BufferBuilder;
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import net.minecraft.client.renderer.GLAllocation;
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import net.minecraft.client.renderer.model.IBakedModel;
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import net.minecraft.client.renderer.texture.AtlasTexture;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.Direction.AxisDirection;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import net.minecraftforge.client.model.animation.Animation;
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import net.minecraftforge.client.model.data.EmptyModelData;
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public class BeltPulleyTileEntityRenderer extends KineticTileEntityRenderer {
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protected static Cache<BeltPulleyTileEntity, CachedBeltBuffer> cachedBelts;
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public static IBakedModel beltModel;
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protected class CachedBeltBuffer {
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ByteBuffer original;
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ByteBuffer mutable;
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public CachedBeltBuffer(ByteBuffer original, float beltLength, float angle, Axis axis) {
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original.rewind();
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this.original = original;
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this.mutable = GLAllocation.createDirectByteBuffer(original.capacity());
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this.mutable.order(original.order());
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int limitBefore = this.original.limit();
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int integerSize = DefaultVertexFormats.BLOCK.getIntegerSize();
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int amtBytesCopied = 0; // 2/*Blocks*/ * 6/*Quads*/ * 4/*Vertices*/ * integerSize;
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this.original.limit(limitBefore + amtBytesCopied);
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this.mutable.limit(limitBefore + amtBytesCopied);
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// for (int i = 0; i < amtBytesCopied; i++)
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// this.original.put(i + limitBefore, this.original.get(i));
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// int vertex = limitBefore / integerSize;
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// putPos(this.original, vertex, getPos(this.original, vertex).add(0,1,0));
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mutable.put(this.original);
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this.original.rewind();
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mutable.rewind();
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}
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private Vec3d getPos(ByteBuffer buffer, int vertex) {
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return new Vec3d(buffer.getFloat(vertex), buffer.getFloat(vertex + 4), buffer.getFloat(vertex + 8));
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}
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private void putPos(ByteBuffer buffer, int vertex, Vec3d pos) {
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buffer.putFloat(vertex, (float) pos.x);
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buffer.putFloat(vertex + 4, (float) pos.y);
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buffer.putFloat(vertex + 8, (float) pos.z);
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}
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private Vec3d rotatePos(Vec3d pos, float angle, Axis axis) {
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return rotatePos(pos, MathHelper.sin(angle), MathHelper.cos(angle), axis);
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}
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private Vec3d rotatePos(Vec3d pos, float sin, float cos, Axis axis) {
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final float x = (float) pos.x;
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final float y = (float) pos.y;
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final float z = (float) pos.z;
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if (axis == Axis.X)
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return new Vec3d(x, y * cos - z * sin, z * cos + y * sin);
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if (axis == Axis.Y)
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return new Vec3d(x * cos + z * sin, y, z * cos - x * sin);
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if (axis == Axis.Z)
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return new Vec3d(x * cos - y * sin, y * cos + x * sin, z);
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return pos;
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}
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public ByteBuffer getTransformed(Vec3d translation, BeltPulleyTileEntity te, boolean flipped) {
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original.rewind();
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mutable.rewind();
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final Axis axis = te.getBlockState().get(BlockStateProperties.AXIS);
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final BlockPos diff = te.getTarget().subtract(te.getPos());
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float angle = 0;
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if (axis == Axis.X)
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angle = (float) MathHelper.atan2(-diff.getY(), diff.getZ());
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if (axis == Axis.Y)
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angle = (float) MathHelper.atan2(diff.getX(), diff.getZ());
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if (axis == Axis.Z)
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angle = (float) MathHelper.atan2(diff.getY(), diff.getX());
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final float time = Animation.getWorldTime(Minecraft.getInstance().world,
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Minecraft.getInstance().getRenderPartialTicks());
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final float progress = ((te.getSpeed() * time / 16) % 16) / 16f;
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float beltLength = (float) new Vec3d(te.getPos()).distanceTo(new Vec3d(te.getTarget())) + .5f;
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|
||||
final BlockState blockState = te.getBlockState();
|
||||
final int packedLightCoords = blockState.getPackedLightmapCoords(getWorld(), te.getPos());
|
||||
final int formatLength = DefaultVertexFormats.BLOCK.getSize();
|
||||
final Vec3d half = new Vec3d(.5f, .5f, .5f);
|
||||
final float cos = MathHelper.cos(angle);
|
||||
final float sin = MathHelper.sin(angle);
|
||||
final Vec3d offset = new Vec3d(0, .25f, -.25f + progress + (te.getSpeed() < 0 ? 0 : -1));
|
||||
Vec3d trans = new Vec3d(Direction.getFacingFromAxis(AxisDirection.NEGATIVE, axis).getDirectionVec())
|
||||
.scale(.5f);
|
||||
TextureAtlasSprite sprite = Minecraft.getInstance().getTextureMap()
|
||||
.getSprite(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
|
||||
final int texHeight = sprite.getHeight();
|
||||
|
||||
for (int i = 0; i < original.limit() / formatLength; i++) {
|
||||
final int position = i * formatLength;
|
||||
|
||||
// Cut-off
|
||||
mutable.putFloat(position + 20, original.getFloat(position + 20));
|
||||
|
||||
Vec3d localPos = getPos(this.original, position).add(offset);
|
||||
if (localPos.z < -.25f) {
|
||||
mutable.putFloat(position + 20, (float) (original.getFloat(position + 20)
|
||||
- (Math.min(localPos.z + .25f, 0)) * .5f / texHeight));
|
||||
localPos = new Vec3d(localPos.x, localPos.y, -.25f);
|
||||
}
|
||||
if (localPos.z > beltLength - .25f) {
|
||||
mutable.putFloat(position + 20, (float) (original.getFloat(position + 20)
|
||||
- (Math.min(localPos.z - beltLength + .25f, 1f)) * .5f / texHeight));
|
||||
localPos = new Vec3d(localPos.x, localPos.y, beltLength - .25f);
|
||||
}
|
||||
|
||||
// Transform Vertex
|
||||
Vec3d pos = localPos;
|
||||
|
||||
if (axis == Axis.Z)
|
||||
pos = rotatePos(pos.subtract(half), (float) (Math.PI / 2f), Axis.Y).add(half);
|
||||
if (axis == Axis.Y)
|
||||
pos = rotatePos(pos, (float) (Math.PI / 2f), Axis.Z);
|
||||
|
||||
pos = rotatePos(pos, sin, cos, axis).add(trans).add(half);
|
||||
|
||||
// Flip
|
||||
if (flipped) {
|
||||
pos = rotatePos(pos.subtract(half), (float) Math.PI, axis);
|
||||
pos = pos.add(half).add(new Vec3d(diff));
|
||||
}
|
||||
|
||||
putPos(mutable, position, pos.add(translation));
|
||||
mutable.putInt(position + 24, packedLightCoords);
|
||||
}
|
||||
return mutable;
|
||||
}
|
||||
}
|
||||
|
||||
public BeltPulleyTileEntityRenderer() {
|
||||
super();
|
||||
cachedBelts = CacheBuilder.newBuilder().expireAfterAccess(1, TimeUnit.SECONDS).build();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderTileEntityFast(KineticTileEntity te, double x, double y, double z, float partialTicks,
|
||||
int destroyStage, BufferBuilder buffer) {
|
||||
super.renderTileEntityFast(te, x, y, z, partialTicks, destroyStage, buffer);
|
||||
|
||||
BeltPulleyTileEntity beltPulleyTE = (BeltPulleyTileEntity) te;
|
||||
if (!beltPulleyTE.isController())
|
||||
return;
|
||||
|
||||
cacheBeltIfMissing(beltPulleyTE);
|
||||
renderBeltFromCache(te, new Vec3d(x, y, z), buffer);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockState getRenderedBlockState(KineticTileEntity te) {
|
||||
return AllBlocks.AXIS.get().getDefaultState().with(BlockStateProperties.AXIS,
|
||||
te.getBlockState().get(BlockStateProperties.AXIS));
|
||||
}
|
||||
|
||||
protected void cacheBeltIfMissing(BeltPulleyTileEntity te) {
|
||||
if (cachedBelts.getIfPresent(te) != null)
|
||||
return;
|
||||
|
||||
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
|
||||
BlockModelRenderer blockRenderer = dispatcher.getBlockModelRenderer();
|
||||
BufferBuilder builder = new BufferBuilder(0);
|
||||
Random random = new Random();
|
||||
|
||||
builder.begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK);
|
||||
|
||||
float beltLength = (float) new Vec3d(te.getPos()).distanceTo(new Vec3d(te.getTarget())) + .5f;
|
||||
int length = MathHelper.ceil(beltLength) + 1;
|
||||
for (int segment = 0; segment < length; segment++) {
|
||||
builder.setTranslation(0, 0, segment);
|
||||
blockRenderer.renderModelFlat(getWorld(), beltModel, te.getBlockState(), BlockPos.ZERO, builder, true,
|
||||
random, 42, EmptyModelData.INSTANCE);
|
||||
}
|
||||
builder.finishDrawing();
|
||||
|
||||
Axis axis = te.getBlockState().get(BlockStateProperties.AXIS);
|
||||
BlockPos diff = te.getTarget().subtract(te.getPos());
|
||||
float angle = 0;
|
||||
|
||||
if (axis == Axis.X)
|
||||
angle = (float) MathHelper.atan2(-diff.getY(), diff.getZ());
|
||||
if (axis == Axis.Y)
|
||||
angle = (float) MathHelper.atan2(diff.getX(), diff.getZ());
|
||||
if (axis == Axis.Z)
|
||||
angle = (float) MathHelper.atan2(diff.getY(), diff.getX());
|
||||
|
||||
cachedBelts.put(te, new CachedBeltBuffer(builder.getByteBuffer(), beltLength, angle, axis));
|
||||
|
||||
}
|
||||
|
||||
public void renderBeltFromCache(KineticTileEntity te, Vec3d translation, BufferBuilder buffer) {
|
||||
if (buffer == null)
|
||||
return;
|
||||
buffer.putBulkData(cachedBelts.getIfPresent(te).getTransformed(translation, (BeltPulleyTileEntity) te, false));
|
||||
buffer.putBulkData(cachedBelts.getIfPresent(te).getTransformed(translation, (BeltPulleyTileEntity) te, true));
|
||||
}
|
||||
}
|
9
src/main/resources/assets/create/blockstates/belt.json
Normal file
9
src/main/resources/assets/create/blockstates/belt.json
Normal file
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"forgemarker": 1,
|
||||
"defaults": {
|
||||
"model": "create:block/belt"
|
||||
},
|
||||
"variants": {
|
||||
"": { "model": "create:block/belt" }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
{
|
||||
"forgemarker": 1,
|
||||
"defaults": {
|
||||
"model": "block/dirt"
|
||||
},
|
||||
"variants": {
|
||||
"axis=y": { "model": "block/dirt" },
|
||||
"axis=z": { "model": "block/dirt", "x": 90 },
|
||||
"axis=x": { "model": "block/dirt", "x": 90, "y": 90 }
|
||||
}
|
||||
}
|
|
@ -8,6 +8,7 @@
|
|||
"item.create.chorus_chrome_cube": "Chorus Chrome",
|
||||
"item.create.blueprint_and_quill": "Schematic and Quill",
|
||||
"item.create.blueprint": "Schematic",
|
||||
"item.create.belt": "Mechanical Belt",
|
||||
"block.create.gear": "Cogwheel",
|
||||
"block.create.large_gear": "Large Cogwheel",
|
||||
"block.create.turntable": "Turntable",
|
||||
|
@ -16,6 +17,7 @@
|
|||
"block.create.axis_tunnel": "Encased Axis",
|
||||
"block.create.axis": "Axis",
|
||||
"block.create.motor": "Motor",
|
||||
"block.create.belt_pulley": "Belt Pulley",
|
||||
"block.create.schematicannon": "Schematicannon",
|
||||
"block.create.schematic_table": "Schematic Table",
|
||||
"block.create.creative_crate": "Schematicannon Creatifier",
|
||||
|
|
22
src/main/resources/assets/create/models/block/belt.json
Normal file
22
src/main/resources/assets/create/models/block/belt.json
Normal file
|
@ -0,0 +1,22 @@
|
|||
{
|
||||
"__comment": "Model generated using MrCrayfish's Model Creator (http://mrcrayfish.com/modelcreator/)",
|
||||
"parent": "block/cube",
|
||||
"textures": {
|
||||
"0": "create:block/belt"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Belt",
|
||||
"from": [ 1.0, 0.0, 0.0 ],
|
||||
"to": [ 15.0, 2.0, 16.0 ],
|
||||
"faces": {
|
||||
"north": { "texture": "#0", "uv": [ 1.0, 0.0, 15.0, 2.0 ], "rotation": 180 },
|
||||
"east": { "texture": "#0", "uv": [ 14.0, 0.0, 16.0, 16.0 ], "rotation": 90 },
|
||||
"south": { "texture": "#0", "uv": [ 1.0, 14.0, 15.0, 16.0 ]},
|
||||
"west": { "texture": "#0", "uv": [ 0.0, 0.0, 2.0, 16.0 ], "rotation": 270 },
|
||||
"up": { "texture": "#0", "uv": [ 1.0, 0.0, 15.0, 16.0 ] },
|
||||
"down": { "texture": "#0", "uv": [ 1.0, 0.0, 15.0, 16.0 ], "rotation": 180 }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
6
src/main/resources/assets/create/models/item/belt.json
Normal file
6
src/main/resources/assets/create/models/item/belt.json
Normal file
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "create:item/belt"
|
||||
}
|
||||
}
|
BIN
src/main/resources/assets/create/textures/block/belt.png
Normal file
BIN
src/main/resources/assets/create/textures/block/belt.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 197 B |
BIN
src/main/resources/assets/create/textures/block/belt_moving.png
Normal file
BIN
src/main/resources/assets/create/textures/block/belt_moving.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 250 B |
|
@ -0,0 +1,7 @@
|
|||
{
|
||||
"animation": {
|
||||
"interpolate": false,
|
||||
"frametime": 1,
|
||||
"frames": [ 3, 2, 1, 0 ]
|
||||
}
|
||||
}
|
Binary file not shown.
After Width: | Height: | Size: 250 B |
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"animation": {
|
||||
"interpolate": false,
|
||||
"frametime": 1
|
||||
}
|
||||
}
|
BIN
src/main/resources/assets/create/textures/item/belt.png
Normal file
BIN
src/main/resources/assets/create/textures/item/belt.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 258 B |
Loading…
Reference in a new issue