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https://github.com/Creators-of-Create/Create.git
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Break up the monotony, suffer a little longer
- Soul particles last longer and loop - Randomly mirror the particles
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5a7a35b3cc
commit
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@ -13,10 +13,18 @@ import net.minecraft.util.math.vector.Vector3f;
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public class CustomRotationParticle extends SimpleAnimatedParticle {
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protected boolean mirror;
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protected int loopTicks;
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public CustomRotationParticle(ClientWorld worldIn, double x, double y, double z, IAnimatedSprite spriteSet, float yAccel) {
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super(worldIn, x, y, z, spriteSet, yAccel);
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}
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public void selectSpriteLoopingWithAge(IAnimatedSprite sprite) {
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int loopFrame = age % loopTicks;
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this.setSprite(sprite.get(loopFrame, loopTicks));
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}
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public Quaternion getCustomRotation(ActiveRenderInfo camera, float partialTicks) {
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Quaternion quaternion = new Quaternion(camera.getRotation());
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if (this.particleAngle != 0.0F) {
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@ -44,8 +52,8 @@ public class CustomRotationParticle extends SimpleAnimatedParticle {
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vertex.add(originX, originY, originZ);
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}
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float minU = this.getMinU();
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float maxU = this.getMaxU();
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float minU = mirror ? this.getMaxU() : this.getMinU();
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float maxU = mirror ? this.getMinU() : this.getMaxU();
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float minV = this.getMinV();
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float maxV = this.getMaxV();
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int brightness = this.getBrightnessForRender(partialTicks);
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@ -20,8 +20,9 @@ public class SoulBaseParticle extends CustomRotationParticle {
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this.animatedSprite = spriteSet;
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this.particleScale = 0.5f;
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this.setSize(this.particleScale,this.particleScale);
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this.maxAge = (int)(16.0F / (this.rand.nextFloat() * 0.36F + 0.64F));
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this.selectSpriteWithAge(animatedSprite);
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this.loopTicks = 16 + (int) (this.rand.nextFloat() * 2f - 1f);
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this.maxAge = (int)(64.0F / (this.rand.nextFloat() * 0.36F + 0.64F));
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this.selectSpriteLoopingWithAge(animatedSprite);
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this.field_21507 = true; // disable movement
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}
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@ -30,7 +31,7 @@ public class SoulBaseParticle extends CustomRotationParticle {
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if (this.age++ >= this.maxAge) {
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this.setExpired();
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} else {
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this.selectSpriteWithAge(animatedSprite);
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this.selectSpriteLoopingWithAge(animatedSprite);
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}
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}
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@ -19,9 +19,11 @@ public class SoulParticle extends CustomRotationParticle {
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this.animatedSprite = spriteSet;
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this.particleScale = 0.5f;
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this.setSize(this.particleScale,this.particleScale);
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this.maxAge = (int)(16.0F / (this.rand.nextFloat() * 0.36F + 0.64F));
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this.selectSpriteWithAge(animatedSprite);
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this.loopTicks = 16 + (int) (this.rand.nextFloat() * 4f - 2f);
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this.maxAge = (int)(64.0F / (this.rand.nextFloat() * 0.36F + 0.64F));
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this.selectSpriteLoopingWithAge(animatedSprite);
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this.field_21507 = true; // disable movement
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this.mirror = this.rand.nextBoolean();
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}
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@Override
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@ -29,7 +31,7 @@ public class SoulParticle extends CustomRotationParticle {
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if (this.age++ >= this.maxAge) {
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this.setExpired();
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} else {
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this.selectSpriteWithAge(animatedSprite);
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this.selectSpriteLoopingWithAge(animatedSprite);
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}
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}
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