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Fix nullpointer when contraptions stop
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parent
c674b5df8d
commit
468435e1a0
2 changed files with 19 additions and 8 deletions
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@ -50,13 +50,17 @@ public abstract class ContraptionRenderManager<C extends ContraptionRenderInfo>
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}
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public void beginFrame(BeginFrameEvent event) {
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visible.clear();
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renderInfos.int2ObjectEntrySet()
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.stream()
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.map(Map.Entry::getValue)
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.forEach(renderInfo -> renderInfo.beginFrame(event));
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collectVisible();
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}
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protected void collectVisible() {
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visible.clear();
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renderInfos.int2ObjectEntrySet()
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.stream()
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.map(Map.Entry::getValue)
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@ -80,6 +84,9 @@ public abstract class ContraptionRenderManager<C extends ContraptionRenderInfo>
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renderInfos.clear();
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}
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/**
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* Remove all render infos associated with dead/removed contraptions.
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*/
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public void removeDeadRenderers() {
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renderInfos.values().removeIf(ContraptionRenderInfo::isDead);
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}
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@ -80,13 +80,17 @@ public class FlwContraptionManager extends ContraptionRenderManager<RenderedCont
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@Override
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public void removeDeadRenderers() {
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renderInfos.values().removeIf(renderer -> {
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if (renderer.isDead()) {
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renderer.invalidate();
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return true;
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}
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return false;
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});
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boolean removed = renderInfos.values()
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.removeIf(renderer -> {
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if (renderer.isDead()) {
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renderer.invalidate();
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return true;
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}
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return false;
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});
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// we use visible in #tick() so we have to re-evaluate it if any were removed
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if (removed) collectVisible();
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}
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@Override
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