Merge branch 'mc1.15/dev' into mc1.16/dev

This commit is contained in:
simibubi 2021-04-04 00:58:14 +02:00
commit 47bd1d9c93
37 changed files with 301 additions and 194 deletions

View file

@ -407,19 +407,19 @@ a3a11524cd3515fc01d905767b4b7ea782adaf03 assets/create/blockstates/yellow_seat.j
7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json
b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json
768a724d6c921cb92790364cf7a692fe8742a885 assets/create/lang/en_ud.json
900d337c7dab1b79c842e7ebc33844900e8caa42 assets/create/lang/en_us.json
c1420042a70e66de459e9c621b2fd141338dddd7 assets/create/lang/unfinished/de_de.json
e6aefcddb48f51f66cd91d36247e3aa5cbdba76a assets/create/lang/unfinished/es_es.json
671eb2555a62c1726dc63a02643a9fd5c7c73410 assets/create/lang/unfinished/es_mx.json
418f0a37de376eb97d7801a72c7b984e589f8736 assets/create/lang/unfinished/fr_fr.json
7831ce35531e76bd1c6eb2902072ef2945bb1f9b assets/create/lang/unfinished/it_it.json
c9ec5aca9c2b57efff7863b6781a1c0a3c7a2a20 assets/create/lang/unfinished/ja_jp.json
36d6decedef0921ed6db504a1b52a3c013072202 assets/create/lang/unfinished/ko_kr.json
5c373cd9c2db0214d9cf763a07b579da110e2c20 assets/create/lang/unfinished/nl_nl.json
0dc551e818fcffb086e9ca1d98df645a605d3679 assets/create/lang/unfinished/pt_br.json
430943447a11762cd5a5d74f20ef75de6cbe1808 assets/create/lang/unfinished/ru_ru.json
5062ede649b6153cfe44b795fe7ed1da8f726c55 assets/create/lang/unfinished/zh_cn.json
b14c82179c5a90962c187f3e2ac07d1cd339fab2 assets/create/lang/unfinished/zh_tw.json
3060ba1eee371d642e0590c3d6e99c2be397c7f5 assets/create/lang/en_us.json
4da96bffe4f68f364977bd3b0a0e5d43a850e90b assets/create/lang/unfinished/de_de.json
3b3e7b694b75ab50acfe911935f80da0b3234010 assets/create/lang/unfinished/es_es.json
20d7a808b485b9140bce1c4c483c7fc2218a0611 assets/create/lang/unfinished/es_mx.json
1e9f530d590556eac0c4d08750d3ebbd83b504f2 assets/create/lang/unfinished/fr_fr.json
a604e3bf8d1b28d4f77cd4fb5b63f5d58988a507 assets/create/lang/unfinished/it_it.json
371ef25dcdbd268d1f96d19ccd56413c93425ced assets/create/lang/unfinished/ja_jp.json
7206826ff926de6a04145a17928c00ea28762404 assets/create/lang/unfinished/ko_kr.json
411d5197f3b5eb75ef7033685fb24df1c02a959f assets/create/lang/unfinished/nl_nl.json
59756083e6d04f649e860fed9b13657fa12f919b assets/create/lang/unfinished/pt_br.json
184e6225f8a752a526e61fd6cd1f47506efd846b assets/create/lang/unfinished/ru_ru.json
58fb522692bf7b15d8fb851f0a807fab04620d45 assets/create/lang/unfinished/zh_cn.json
1e2f8564c19f2fe35ce91e65831b72ab44bedea1 assets/create/lang/unfinished/zh_tw.json
487a511a01b2a4531fb672f917922312db78f958 assets/create/models/block/acacia_window.json
b48060cba1a382f373a05bf0039054053eccf076 assets/create/models/block/acacia_window_pane_noside.json
3066db1bf03cffa1a9c7fbacf47ae586632f4eb3 assets/create/models/block/acacia_window_pane_noside_alt.json
@ -2970,7 +2970,7 @@ af5854ee2fa3be195ad9abcdeebe6ed7306b651c data/create/recipes/crafting/kinetics/s
8494f5fcd85a740fa0f0384e3522d8cdd905ce49 data/create/recipes/crafting/kinetics/turntable.json
057c889b0a306f44b8835c896663154ccd9ff12f data/create/recipes/crafting/kinetics/vertical_gearboxfrom_conversion.json
4fb009b86a51b2e259bd1f73848803f6276dd820 data/create/recipes/crafting/kinetics/water_wheel.json
254265966b3c7c7a307e908c313a15ce92d20c83 data/create/recipes/crafting/kinetics/weighted_ejector.json
06b5b371ae9dd81df8fd3dee6d3559b1ed0db35c data/create/recipes/crafting/kinetics/weighted_ejector.json
f508d510576c93712e7f5265345a32e8818bbf0d data/create/recipes/crafting/kinetics/whisk.json
d80a741d2f0d4f742217b43d7e4d37f003ec9f9d data/create/recipes/crafting/kinetics/white_sail.json
f4d88aa2edea548d29cf2678a111d8bb5db7720a data/create/recipes/crafting/kinetics/white_seat.json

View file

@ -89,8 +89,8 @@
},
{
"when": {
"axis": "x",
"sticky_west": "true"
"sticky_west": "true",
"axis": "x"
},
"apply": {
"model": "create:block/radial_chassis_side_x_sticky",
@ -99,8 +99,8 @@
},
{
"when": {
"axis": "y",
"sticky_west": "true"
"sticky_west": "true",
"axis": "y"
},
"apply": {
"model": "create:block/radial_chassis_side_y_sticky",
@ -109,8 +109,8 @@
},
{
"when": {
"axis": "z",
"sticky_west": "true"
"sticky_west": "true",
"axis": "z"
},
"apply": {
"model": "create:block/radial_chassis_side_z_sticky",
@ -119,8 +119,8 @@
},
{
"when": {
"axis": "x",
"sticky_west": "false"
"sticky_west": "false",
"axis": "x"
},
"apply": {
"model": "create:block/radial_chassis_side_x",
@ -129,8 +129,8 @@
},
{
"when": {
"axis": "y",
"sticky_west": "false"
"sticky_west": "false",
"axis": "y"
},
"apply": {
"model": "create:block/radial_chassis_side_y",
@ -139,8 +139,8 @@
},
{
"when": {
"axis": "z",
"sticky_west": "false"
"sticky_west": "false",
"axis": "z"
},
"apply": {
"model": "create:block/radial_chassis_side_z",
@ -149,8 +149,8 @@
},
{
"when": {
"axis": "x",
"sticky_north": "true"
"sticky_north": "true",
"axis": "x"
},
"apply": {
"model": "create:block/radial_chassis_side_x_sticky"
@ -158,8 +158,8 @@
},
{
"when": {
"axis": "y",
"sticky_north": "true"
"sticky_north": "true",
"axis": "y"
},
"apply": {
"model": "create:block/radial_chassis_side_y_sticky",
@ -168,8 +168,8 @@
},
{
"when": {
"axis": "z",
"sticky_north": "true"
"sticky_north": "true",
"axis": "z"
},
"apply": {
"model": "create:block/radial_chassis_side_x_sticky",
@ -178,8 +178,8 @@
},
{
"when": {
"axis": "x",
"sticky_north": "false"
"sticky_north": "false",
"axis": "x"
},
"apply": {
"model": "create:block/radial_chassis_side_x"
@ -187,8 +187,8 @@
},
{
"when": {
"axis": "y",
"sticky_north": "false"
"sticky_north": "false",
"axis": "y"
},
"apply": {
"model": "create:block/radial_chassis_side_y",
@ -197,8 +197,8 @@
},
{
"when": {
"axis": "z",
"sticky_north": "false"
"sticky_north": "false",
"axis": "z"
},
"apply": {
"model": "create:block/radial_chassis_side_x",
@ -207,8 +207,8 @@
},
{
"when": {
"axis": "x",
"sticky_east": "true"
"sticky_east": "true",
"axis": "x"
},
"apply": {
"model": "create:block/radial_chassis_side_x_sticky",
@ -217,8 +217,8 @@
},
{
"when": {
"axis": "y",
"sticky_east": "true"
"sticky_east": "true",
"axis": "y"
},
"apply": {
"model": "create:block/radial_chassis_side_y_sticky",
@ -227,8 +227,8 @@
},
{
"when": {
"axis": "z",
"sticky_east": "true"
"sticky_east": "true",
"axis": "z"
},
"apply": {
"model": "create:block/radial_chassis_side_z_sticky"
@ -236,8 +236,8 @@
},
{
"when": {
"axis": "x",
"sticky_east": "false"
"sticky_east": "false",
"axis": "x"
},
"apply": {
"model": "create:block/radial_chassis_side_x",
@ -246,8 +246,8 @@
},
{
"when": {
"axis": "y",
"sticky_east": "false"
"sticky_east": "false",
"axis": "y"
},
"apply": {
"model": "create:block/radial_chassis_side_y",
@ -256,8 +256,8 @@
},
{
"when": {
"axis": "z",
"sticky_east": "false"
"sticky_east": "false",
"axis": "z"
},
"apply": {
"model": "create:block/radial_chassis_side_z"

View file

@ -1742,7 +1742,7 @@
"create.ponder.funnel_transfer.header": "Direct transfer",
"create.ponder.funnel_transfer.text_1": "Funnels cannot ever transfer between closed inventories directly.",
"create.ponder.funnel_transfer.text_2": "Chutes or Smart chutes might be more suitable for such purposes.",
"create.ponder.funnel_transfer.text_3": "Same applies for horizontal movement.\nA mechanical belt should help here.",
"create.ponder.funnel_transfer.text_3": "Same applies for horizontal movement. A mechanical belt should help here.",
"create.ponder.furnace_engine.header": "Generating Rotational Force using the Furnace Engine",
"create.ponder.furnace_engine.text_1": "Furnace Engines generate Rotational Force while their attached Furnace is running",
@ -1932,6 +1932,10 @@
"create.ponder.millstone.text_4": "After some time, the result can be obtained via Right-click",
"create.ponder.millstone.text_5": "The outputs can also be extracted by automation",
"create.ponder.nixie_tube.header": "Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.piston_pole.header": "Piston Extension Poles",
"create.ponder.piston_pole.text_1": "Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "The Length of pole added at its back determines the Extension Range",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1135",
"_": "Missing Localizations: 1138",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1743,7 +1743,7 @@
"create.ponder.funnel_transfer.header": "UNLOCALIZED: Direct transfer",
"create.ponder.funnel_transfer.text_1": "UNLOCALIZED: Funnels cannot ever transfer between closed inventories directly.",
"create.ponder.funnel_transfer.text_2": "UNLOCALIZED: Chutes or Smart chutes might be more suitable for such purposes.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement.\nA mechanical belt should help here.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement. A mechanical belt should help here.",
"create.ponder.furnace_engine.header": "UNLOCALIZED: Generating Rotational Force using the Furnace Engine",
"create.ponder.furnace_engine.text_1": "UNLOCALIZED: Furnace Engines generate Rotational Force while their attached Furnace is running",
@ -1933,6 +1933,10 @@
"create.ponder.millstone.text_4": "UNLOCALIZED: After some time, the result can be obtained via Right-click",
"create.ponder.millstone.text_5": "UNLOCALIZED: The outputs can also be extracted by automation",
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 602",
"_": "Missing Localizations: 605",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1743,7 +1743,7 @@
"create.ponder.funnel_transfer.header": "UNLOCALIZED: Direct transfer",
"create.ponder.funnel_transfer.text_1": "UNLOCALIZED: Funnels cannot ever transfer between closed inventories directly.",
"create.ponder.funnel_transfer.text_2": "UNLOCALIZED: Chutes or Smart chutes might be more suitable for such purposes.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement.\nA mechanical belt should help here.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement. A mechanical belt should help here.",
"create.ponder.furnace_engine.header": "UNLOCALIZED: Generating Rotational Force using the Furnace Engine",
"create.ponder.furnace_engine.text_1": "UNLOCALIZED: Furnace Engines generate Rotational Force while their attached Furnace is running",
@ -1933,6 +1933,10 @@
"create.ponder.millstone.text_4": "UNLOCALIZED: After some time, the result can be obtained via Right-click",
"create.ponder.millstone.text_5": "UNLOCALIZED: The outputs can also be extracted by automation",
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1262",
"_": "Missing Localizations: 1265",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1743,7 +1743,7 @@
"create.ponder.funnel_transfer.header": "UNLOCALIZED: Direct transfer",
"create.ponder.funnel_transfer.text_1": "UNLOCALIZED: Funnels cannot ever transfer between closed inventories directly.",
"create.ponder.funnel_transfer.text_2": "UNLOCALIZED: Chutes or Smart chutes might be more suitable for such purposes.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement.\nA mechanical belt should help here.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement. A mechanical belt should help here.",
"create.ponder.furnace_engine.header": "UNLOCALIZED: Generating Rotational Force using the Furnace Engine",
"create.ponder.furnace_engine.text_1": "UNLOCALIZED: Furnace Engines generate Rotational Force while their attached Furnace is running",
@ -1933,6 +1933,10 @@
"create.ponder.millstone.text_4": "UNLOCALIZED: After some time, the result can be obtained via Right-click",
"create.ponder.millstone.text_5": "UNLOCALIZED: The outputs can also be extracted by automation",
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1159",
"_": "Missing Localizations: 1162",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1743,7 +1743,7 @@
"create.ponder.funnel_transfer.header": "UNLOCALIZED: Direct transfer",
"create.ponder.funnel_transfer.text_1": "UNLOCALIZED: Funnels cannot ever transfer between closed inventories directly.",
"create.ponder.funnel_transfer.text_2": "UNLOCALIZED: Chutes or Smart chutes might be more suitable for such purposes.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement.\nA mechanical belt should help here.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement. A mechanical belt should help here.",
"create.ponder.furnace_engine.header": "UNLOCALIZED: Generating Rotational Force using the Furnace Engine",
"create.ponder.furnace_engine.text_1": "UNLOCALIZED: Furnace Engines generate Rotational Force while their attached Furnace is running",
@ -1933,6 +1933,10 @@
"create.ponder.millstone.text_4": "UNLOCALIZED: After some time, the result can be obtained via Right-click",
"create.ponder.millstone.text_5": "UNLOCALIZED: The outputs can also be extracted by automation",
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 619",
"_": "Missing Localizations: 622",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1743,7 +1743,7 @@
"create.ponder.funnel_transfer.header": "UNLOCALIZED: Direct transfer",
"create.ponder.funnel_transfer.text_1": "UNLOCALIZED: Funnels cannot ever transfer between closed inventories directly.",
"create.ponder.funnel_transfer.text_2": "UNLOCALIZED: Chutes or Smart chutes might be more suitable for such purposes.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement.\nA mechanical belt should help here.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement. A mechanical belt should help here.",
"create.ponder.furnace_engine.header": "UNLOCALIZED: Generating Rotational Force using the Furnace Engine",
"create.ponder.furnace_engine.text_1": "UNLOCALIZED: Furnace Engines generate Rotational Force while their attached Furnace is running",
@ -1933,6 +1933,10 @@
"create.ponder.millstone.text_4": "UNLOCALIZED: After some time, the result can be obtained via Right-click",
"create.ponder.millstone.text_5": "UNLOCALIZED: The outputs can also be extracted by automation",
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 601",
"_": "Missing Localizations: 604",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1743,7 +1743,7 @@
"create.ponder.funnel_transfer.header": "UNLOCALIZED: Direct transfer",
"create.ponder.funnel_transfer.text_1": "UNLOCALIZED: Funnels cannot ever transfer between closed inventories directly.",
"create.ponder.funnel_transfer.text_2": "UNLOCALIZED: Chutes or Smart chutes might be more suitable for such purposes.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement.\nA mechanical belt should help here.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement. A mechanical belt should help here.",
"create.ponder.furnace_engine.header": "UNLOCALIZED: Generating Rotational Force using the Furnace Engine",
"create.ponder.furnace_engine.text_1": "UNLOCALIZED: Furnace Engines generate Rotational Force while their attached Furnace is running",
@ -1933,6 +1933,10 @@
"create.ponder.millstone.text_4": "UNLOCALIZED: After some time, the result can be obtained via Right-click",
"create.ponder.millstone.text_5": "UNLOCALIZED: The outputs can also be extracted by automation",
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 672",
"_": "Missing Localizations: 675",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1743,7 +1743,7 @@
"create.ponder.funnel_transfer.header": "UNLOCALIZED: Direct transfer",
"create.ponder.funnel_transfer.text_1": "UNLOCALIZED: Funnels cannot ever transfer between closed inventories directly.",
"create.ponder.funnel_transfer.text_2": "UNLOCALIZED: Chutes or Smart chutes might be more suitable for such purposes.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement.\nA mechanical belt should help here.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement. A mechanical belt should help here.",
"create.ponder.furnace_engine.header": "UNLOCALIZED: Generating Rotational Force using the Furnace Engine",
"create.ponder.furnace_engine.text_1": "UNLOCALIZED: Furnace Engines generate Rotational Force while their attached Furnace is running",
@ -1933,6 +1933,10 @@
"create.ponder.millstone.text_4": "UNLOCALIZED: After some time, the result can be obtained via Right-click",
"create.ponder.millstone.text_5": "UNLOCALIZED: The outputs can also be extracted by automation",
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1551",
"_": "Missing Localizations: 1554",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1743,7 +1743,7 @@
"create.ponder.funnel_transfer.header": "UNLOCALIZED: Direct transfer",
"create.ponder.funnel_transfer.text_1": "UNLOCALIZED: Funnels cannot ever transfer between closed inventories directly.",
"create.ponder.funnel_transfer.text_2": "UNLOCALIZED: Chutes or Smart chutes might be more suitable for such purposes.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement.\nA mechanical belt should help here.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement. A mechanical belt should help here.",
"create.ponder.furnace_engine.header": "UNLOCALIZED: Generating Rotational Force using the Furnace Engine",
"create.ponder.furnace_engine.text_1": "UNLOCALIZED: Furnace Engines generate Rotational Force while their attached Furnace is running",
@ -1933,6 +1933,10 @@
"create.ponder.millstone.text_4": "UNLOCALIZED: After some time, the result can be obtained via Right-click",
"create.ponder.millstone.text_5": "UNLOCALIZED: The outputs can also be extracted by automation",
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1605",
"_": "Missing Localizations: 1608",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1743,7 +1743,7 @@
"create.ponder.funnel_transfer.header": "UNLOCALIZED: Direct transfer",
"create.ponder.funnel_transfer.text_1": "UNLOCALIZED: Funnels cannot ever transfer between closed inventories directly.",
"create.ponder.funnel_transfer.text_2": "UNLOCALIZED: Chutes or Smart chutes might be more suitable for such purposes.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement.\nA mechanical belt should help here.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement. A mechanical belt should help here.",
"create.ponder.furnace_engine.header": "UNLOCALIZED: Generating Rotational Force using the Furnace Engine",
"create.ponder.furnace_engine.text_1": "UNLOCALIZED: Furnace Engines generate Rotational Force while their attached Furnace is running",
@ -1933,6 +1933,10 @@
"create.ponder.millstone.text_4": "UNLOCALIZED: After some time, the result can be obtained via Right-click",
"create.ponder.millstone.text_5": "UNLOCALIZED: The outputs can also be extracted by automation",
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 618",
"_": "Missing Localizations: 621",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1743,7 +1743,7 @@
"create.ponder.funnel_transfer.header": "UNLOCALIZED: Direct transfer",
"create.ponder.funnel_transfer.text_1": "UNLOCALIZED: Funnels cannot ever transfer between closed inventories directly.",
"create.ponder.funnel_transfer.text_2": "UNLOCALIZED: Chutes or Smart chutes might be more suitable for such purposes.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement.\nA mechanical belt should help here.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement. A mechanical belt should help here.",
"create.ponder.furnace_engine.header": "UNLOCALIZED: Generating Rotational Force using the Furnace Engine",
"create.ponder.furnace_engine.text_1": "UNLOCALIZED: Furnace Engines generate Rotational Force while their attached Furnace is running",
@ -1933,6 +1933,10 @@
"create.ponder.millstone.text_4": "UNLOCALIZED: After some time, the result can be obtained via Right-click",
"create.ponder.millstone.text_5": "UNLOCALIZED: The outputs can also be extracted by automation",
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 616",
"_": "Missing Localizations: 619",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1743,7 +1743,7 @@
"create.ponder.funnel_transfer.header": "UNLOCALIZED: Direct transfer",
"create.ponder.funnel_transfer.text_1": "UNLOCALIZED: Funnels cannot ever transfer between closed inventories directly.",
"create.ponder.funnel_transfer.text_2": "UNLOCALIZED: Chutes or Smart chutes might be more suitable for such purposes.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement.\nA mechanical belt should help here.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement. A mechanical belt should help here.",
"create.ponder.furnace_engine.header": "UNLOCALIZED: Generating Rotational Force using the Furnace Engine",
"create.ponder.furnace_engine.text_1": "UNLOCALIZED: Furnace Engines generate Rotational Force while their attached Furnace is running",
@ -1933,6 +1933,10 @@
"create.ponder.millstone.text_4": "UNLOCALIZED: After some time, the result can be obtained via Right-click",
"create.ponder.millstone.text_5": "UNLOCALIZED: The outputs can also be extracted by automation",
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 621",
"_": "Missing Localizations: 624",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1743,7 +1743,7 @@
"create.ponder.funnel_transfer.header": "UNLOCALIZED: Direct transfer",
"create.ponder.funnel_transfer.text_1": "UNLOCALIZED: Funnels cannot ever transfer between closed inventories directly.",
"create.ponder.funnel_transfer.text_2": "UNLOCALIZED: Chutes or Smart chutes might be more suitable for such purposes.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement.\nA mechanical belt should help here.",
"create.ponder.funnel_transfer.text_3": "UNLOCALIZED: Same applies for horizontal movement. A mechanical belt should help here.",
"create.ponder.furnace_engine.header": "UNLOCALIZED: Generating Rotational Force using the Furnace Engine",
"create.ponder.furnace_engine.text_1": "UNLOCALIZED: Furnace Engines generate Rotational Force while their attached Furnace is running",
@ -1933,6 +1933,10 @@
"create.ponder.millstone.text_4": "UNLOCALIZED: After some time, the result can be obtained via Right-click",
"create.ponder.millstone.text_5": "UNLOCALIZED: The outputs can also be extracted by automation",
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",

View file

@ -28,8 +28,8 @@
"trigger": "create:bracket_apply",
"conditions": {
"accepted_entries": [
"create:cogwheel",
"create:large_cogwheel"
"create:large_cogwheel",
"create:cogwheel"
]
}
},

View file

@ -7,7 +7,7 @@
],
"key": {
"A": {
"item": "create:golden_sheet"
"tag": "forge:plates/gold"
},
"D": {
"item": "create:depot"

View file

@ -89,8 +89,10 @@ public abstract class KineticTileEntity extends SmartTileEntity
super.tick();
effects.tick();
if (world.isRemote)
if (world.isRemote) {
cachedBoundingBox = null; // cache the bounding box for every frame between ticks
return;
}
if (validationCountdown-- <= 0) {
validationCountdown = AllConfigs.SERVER.kinetics.kineticValidationFrequency.get();
@ -220,7 +222,6 @@ public abstract class KineticTileEntity extends SmartTileEntity
boolean overStressedBefore = overStressed;
clearKineticInformation();
cachedBoundingBox = null;
// DO NOT READ kinetic information when placed after movement
if (wasMoved) {
super.fromTag(state, compound, clientPacket);

View file

@ -32,7 +32,7 @@ public class DeployerInstance extends ShaftInstance implements IDynamicInstance,
protected OrientedData hand;
AllBlockPartials currentHand;
float progress = Float.NaN;
float progress;
private boolean newHand = false;
public DeployerInstance(InstancedTileRenderer<?> dispatcher, KineticTileEntity tile) {
@ -52,9 +52,9 @@ public class DeployerInstance extends ShaftInstance implements IDynamicInstance,
updateHandPose();
relight(pos, pole);
progress = getProgress(AnimationTickHolder.getPartialTicks());
updateRotation(pole, hand, yRot, zRot, zRotPole);
beginFrame();
updatePosition();
}
@Override
@ -72,19 +72,7 @@ public class DeployerInstance extends ShaftInstance implements IDynamicInstance,
progress = newProgress;
newHand = false;
float handLength = currentHand == AllBlockPartials.DEPLOYER_HAND_POINTING ? 0
: currentHand == AllBlockPartials.DEPLOYER_HAND_HOLDING ? 4 / 16f : 3 / 16f;
float distance = Math.min(MathHelper.clamp(progress, 0, 1) * (tile.reach + handLength), 21 / 16f);
Vector3i facingVec = facing.getDirectionVec();
BlockPos blockPos = getInstancePosition();
float x = blockPos.getX() + ((float) facingVec.getX()) * distance;
float y = blockPos.getY() + ((float) facingVec.getY()) * distance;
float z = blockPos.getZ() + ((float) facingVec.getZ()) * distance;
pole.setPosition(x, y, z);
hand.setPosition(x, y, z);
updatePosition();
}
@Override
@ -112,6 +100,7 @@ public class DeployerInstance extends ShaftInstance implements IDynamicInstance,
relight(pos, hand);
updateRotation(pole, hand, yRot, zRot, zRotPole);
updatePosition();
return true;
}
@ -124,6 +113,21 @@ public class DeployerInstance extends ShaftInstance implements IDynamicInstance,
return 0;
}
private void updatePosition() {
float handLength = currentHand == AllBlockPartials.DEPLOYER_HAND_POINTING ? 0
: currentHand == AllBlockPartials.DEPLOYER_HAND_HOLDING ? 4 / 16f : 3 / 16f;
float distance = Math.min(MathHelper.clamp(progress, 0, 1) * (tile.reach + handLength), 21 / 16f);
Vector3i facingVec = facing.getDirectionVec();
BlockPos blockPos = getInstancePosition();
float x = blockPos.getX() + ((float) facingVec.getX()) * distance;
float y = blockPos.getY() + ((float) facingVec.getY()) * distance;
float z = blockPos.getZ() + ((float) facingVec.getZ()) * distance;
pole.setPosition(x, y, z);
hand.setPosition(x, y, z);
}
static void updateRotation(OrientedData pole, OrientedData hand, float yRot, float zRot, float zRotPole) {
Quaternion q = Direction.SOUTH.getUnitVector().getDegreesQuaternion(zRot);

View file

@ -275,7 +275,6 @@ public class BeltTileEntity extends KineticTileEntity implements LightUpdateList
public void setController(BlockPos controller) {
this.controller = controller;
cachedBoundingBox = null;
}
public BlockPos getController() {

View file

@ -329,40 +329,25 @@ public class ChuteTileEntity extends SmartTileEntity implements IHaveGoggleInfor
private void handleInputFromAbove() {
if (!capAbove.isPresent())
capAbove = grabCapability(Direction.UP);
if (!capAbove.isPresent())
return;
int count = getExtractionAmount();
IItemHandler inv = capAbove.orElse(null);
Predicate<ItemStack> canAccept = this::canAcceptItem;
if (count == 0) {
item = ItemHelper.extract(inv, canAccept, ExtractionCountMode.UPTO, 16, false);
return;
}
if (!ItemHelper.extract(inv, canAccept, ExtractionCountMode.EXACTLY, count, true)
.isEmpty())
item = ItemHelper.extract(inv, canAccept, ExtractionCountMode.EXACTLY, count, false);
handleInput(capAbove.orElse(null));
}
private void handleInputFromBelow() {
if (!capBelow.isPresent())
capBelow = grabCapability(Direction.DOWN);
if (!capBelow.isPresent())
return;
int count = getExtractionAmount();
IItemHandler inv = capBelow.orElse(null);
Predicate<ItemStack> canAccept = this::canAcceptItem;
if (count == 0) {
item = ItemHelper.extract(inv, canAccept, ExtractionCountMode.UPTO, 16, false);
return;
handleInput(capBelow.orElse(null));
}
if (!ItemHelper.extract(inv, canAccept, ExtractionCountMode.EXACTLY, count, true)
private void handleInput(IItemHandler inv) {
if (inv == null)
return;
Predicate<ItemStack> canAccept = this::canAcceptItem;
int count = getExtractionAmount();
ExtractionCountMode mode = getExtractionMode();
if (mode == ExtractionCountMode.UPTO || !ItemHelper.extract(inv, canAccept, mode, count, true)
.isEmpty())
item = ItemHelper.extract(inv, canAccept, ExtractionCountMode.EXACTLY, count, false);
item = ItemHelper.extract(inv, canAccept, mode, count, false);
}
private boolean handleDownwardOutput(boolean simulate) {
@ -480,7 +465,11 @@ public class ChuteTileEntity extends SmartTileEntity implements IHaveGoggleInfor
}
protected int getExtractionAmount() {
return 0;
return 16;
}
protected ExtractionCountMode getExtractionMode() {
return ExtractionCountMode.UPTO;
}
protected boolean canCollectItemsFromBelow() {

View file

@ -2,6 +2,7 @@ package com.simibubi.create.content.logistics.block.chute;
import java.util.List;
import com.simibubi.create.foundation.item.ItemHelper.ExtractionCountMode;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringBehaviour;
@ -26,7 +27,13 @@ public class SmartChuteTileEntity extends ChuteTileEntity {
@Override
protected int getExtractionAmount() {
return filtering.isCountVisible() ? filtering.getAmount() : 0;
return filtering.isCountVisible() && !filtering.anyAmount() ? filtering.getAmount() : 64;
}
@Override
protected ExtractionCountMode getExtractionMode() {
return filtering.isCountVisible() && !filtering.anyAmount() ? ExtractionCountMode.EXACTLY
: ExtractionCountMode.UPTO;
}
@Override

View file

@ -106,7 +106,8 @@ public abstract class FunnelBlock extends AbstractDirectionalFunnelBlock {
Direction direction = getFunnelFacing(state);
Vector3d diff = entityIn.getPositionVec()
.subtract(VecHelper.getCenterOf(pos));
.subtract(VecHelper.getCenterOf(pos)
.add(Vector3d.of(direction.getDirectionVec()).scale(-.325f)));
double projectedDiff = direction.getAxis()
.getCoordinate(diff.x, diff.y, diff.z);
if (projectedDiff < 0 == (direction.getAxisDirection() == AxisDirection.POSITIVE))

View file

@ -63,12 +63,12 @@ public class NixieTubeBlock extends HorizontalBlock implements ITE<NixieTubeTile
return ActionResultType.SUCCESS;
BlockPos currentPos = pos;
while (true) {
BlockPos nextPos = currentPos.offset(left);
if (world.getBlockState(nextPos) != state)
break;
currentPos = nextPos;
}
// while (true) {
// BlockPos nextPos = currentPos.offset(left);
// if (world.getBlockState(nextPos) != state)
// break;
// currentPos = nextPos;
// }
int index = 0;

View file

@ -589,7 +589,7 @@ public class StandardRecipeGen extends CreateRecipeProvider {
.patternLine("I")),
WEIGHTED_EJECTOR = create(AllBlocks.WEIGHTED_EJECTOR).unlockedBy(I::andesiteCasing)
.viaShaped(b -> b.key('A', AllItems.GOLDEN_SHEET.get())
.viaShaped(b -> b.key('A', I.goldSheet())
.key('D', AllBlocks.DEPOT.get())
.key('I', I.cog())
.patternLine("A")

View file

@ -20,6 +20,7 @@ import net.minecraft.client.renderer.Rectangle2d;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.util.InputMappings;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.item.ItemStack;
@ -87,6 +88,13 @@ public abstract class AbstractSimiContainerScreen<T extends Container> extends C
if (widget.keyPressed(code, p_keyPressed_2_, p_keyPressed_3_))
return true;
}
InputMappings.Input mouseKey = InputMappings.getInputByCode(code, p_keyPressed_2_);
if (code == 256 || this.minecraft.gameSettings.keyBindInventory.isActiveAndMatches(mouseKey)) {
this.minecraft.player.closeScreen();
return true;
}
return super.keyPressed(code, p_keyPressed_2_, p_keyPressed_3_);
}
@ -96,8 +104,6 @@ public abstract class AbstractSimiContainerScreen<T extends Container> extends C
if (widget.charTyped(character, code))
return true;
}
if (character == 'e')
onClose();
return super.charTyped(character, code);
}

View file

@ -10,6 +10,7 @@ import com.simibubi.create.foundation.gui.widgets.AbstractSimiWidget;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.util.InputMappings;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@ -70,6 +71,13 @@ public abstract class AbstractSimiScreen extends Screen {
for (Widget widget : widgets)
if (widget.keyPressed(code, p_keyPressed_2_, p_keyPressed_3_))
return true;
InputMappings.Input mouseKey = InputMappings.getInputByCode(code, p_keyPressed_2_);
if (code == 256 || this.minecraft.gameSettings.keyBindInventory.isActiveAndMatches(mouseKey)) {
this.minecraft.player.closeScreen();
return true;
}
return super.keyPressed(code, p_keyPressed_2_, p_keyPressed_3_);
}
@ -79,8 +87,6 @@ public abstract class AbstractSimiScreen extends Screen {
if (widget.charTyped(character, code))
return true;
}
if (character == 'e')
onClose();
return super.charTyped(character, code);
}

View file

@ -89,8 +89,13 @@ public class ScreenOpener {
private static void openScreen(Screen screen) {
Minecraft.getInstance()
.enqueue(() -> Minecraft.getInstance()
.displayGuiScreen(screen));
.enqueue(() -> {
Minecraft.getInstance()
.displayGuiScreen(screen);
Screen previouslyRenderedScreen = getPreviouslyRenderedScreen();
if (previouslyRenderedScreen != null && screen instanceof NavigatableSimiScreen)
previouslyRenderedScreen.init(Minecraft.getInstance(), screen.width, screen.height);
});
}
}

View file

@ -1,20 +1,11 @@
package com.simibubi.create.foundation.mixin;
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionCollider;
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionHandler;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.MoverType;
import net.minecraft.particles.BlockParticleData;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.template.Template;
import java.lang.ref.Reference;
import java.util.Random;
import java.util.Set;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.stream.Collectors;
import org.apache.logging.log4j.util.TriConsumer;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
@ -23,18 +14,33 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.lang.ref.Reference;
import java.util.Random;
import java.util.Set;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.stream.Collectors;
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionCollider;
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionHandler;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.MoverType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.particles.BlockParticleData;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.gen.feature.template.Template;
import net.minecraftforge.common.capabilities.CapabilityProvider;
@Mixin(Entity.class)
public abstract class StepSoundMixin {
public abstract class EntityContraptionInteractionMixin extends CapabilityProvider<Entity> {
private EntityContraptionInteractionMixin(Class<Entity> baseClass) {
super(baseClass);
}
private final Entity self = (Entity) (Object) this;
@Shadow
public World world;
private AbstractContraptionEntity contraption;
@Final
@Shadow
@ -43,30 +49,21 @@ public abstract class StepSoundMixin {
@Shadow
private float nextStepDistance;
@Shadow
public abstract BlockPos getBlockPos();
@Shadow
public abstract Vector3d getPositionVec();
@Shadow
protected abstract float determineNextStepDistance();
@Shadow
public abstract AxisAlignedBB getBoundingBox();
@Shadow
protected abstract void playStepSound(BlockPos p_180429_1_, BlockState p_180429_2_);
private Set<AbstractContraptionEntity> getIntersectingContraptions() {
Set<AbstractContraptionEntity> contraptions = ContraptionHandler.loadedContraptions.get(this.world)
Set<AbstractContraptionEntity> contraptions = ContraptionHandler.loadedContraptions.get(self.world)
.values()
.stream()
.map(Reference::get)
.filter(cEntity -> cEntity != null && cEntity.collidingEntities.containsKey(self))
.collect(Collectors.toSet());
contraptions.addAll(this.world.getEntitiesWithinAABB(AbstractContraptionEntity.class, getBoundingBox().grow(1f)));
contraptions.addAll(self.world.getEntitiesWithinAABB(AbstractContraptionEntity.class, self.getBoundingBox().grow(1f)));
return contraptions;
}
@ -95,20 +92,18 @@ public abstract class StepSoundMixin {
method = "move"
)
private void movementMixin(MoverType mover, Vector3d movement, CallbackInfo ci) {
World entityWorld = world;
Vector3d worldPos = self.getPositionVec().add(0, -0.2, 0);
AtomicBoolean stepped = new AtomicBoolean(false);
forCollision(worldPos, (contraption, blockstate, blockPos) -> {
this.world = contraption.getContraptionWorld();
this.playStepSound(blockPos, blockstate);
bindContraption(contraption);
playStepSound(blockPos, blockstate);
unbindContraption();
stepped.set(true);
});
if (stepped.get())
this.nextStepDistance = this.determineNextStepDistance();
world = entityWorld;
}
@Inject(method = {"spawnSprintingParticles"}, at = @At(value = "TAIL"))
@ -117,13 +112,42 @@ public abstract class StepSoundMixin {
BlockPos pos = new BlockPos(worldPos); // pos where particles are spawned
forCollision(worldPos, (contraption, blockstate, blockpos) -> {
if (!blockstate.addRunningEffects(world, blockpos, self) && blockstate.getRenderType() != BlockRenderType.INVISIBLE) {
if (!blockstate.addRunningEffects(self.world, blockpos, self) && blockstate.getRenderType() != BlockRenderType.INVISIBLE) {
Vector3d vec3d = self.getMotion();
this.world.addParticle(new BlockParticleData(ParticleTypes.BLOCK, blockstate).setPos(pos),
self.world.addParticle(new BlockParticleData(ParticleTypes.BLOCK, blockstate).setPos(pos),
self.getX() + ((double) rand.nextFloat() - 0.5D) * (double) self.getWidth(),
self.getY() + 0.1D, self.getZ() + ((double) rand.nextFloat() - 0.5D) * (double) self.getWidth(),
vec3d.x * -4.0D, 1.5D, vec3d.z * -4.0D);
}
});
}
@Inject(method = "playSound", at = @At("HEAD"), cancellable = true)
private void playSoundShifted(SoundEvent event, float pitch, float volume, CallbackInfo ci) {
if (this.contraption != null && (!self.isSilent() || self instanceof PlayerEntity)) {
double x = self.getX();
double y = self.getY();
double z = self.getZ();
Vector3d worldPos = ContraptionCollider.getWorldToLocalTranslation(new Vector3d(x, y, z), this.contraption);
worldPos = worldPos.add(x, y, z);
self.world.playSound(null, worldPos.x + x, worldPos.y + y, worldPos.z + z, event, self.getSoundCategory(), pitch, volume);
ci.cancel();
}
}
private void bindContraption(Contraption contraption) {
bindContraption(contraption.entity);
}
private void bindContraption(AbstractContraptionEntity contraption) {
this.contraption = contraption;
}
private void unbindContraption() {
this.contraption = null;
}
}

View file

@ -498,7 +498,7 @@ public class FunnelScenes {
scene.world.showSection(util.select.fromTo(0, 2, 2, 4, 2, 2), Direction.DOWN);
scene.overlay.showText(120)
.colored(PonderPalette.GREEN)
.text("Same applies for horizontal movement.\nA mechanical belt should help here.")
.text("Same applies for horizontal movement. A mechanical belt should help here.")
.pointAt(util.vector.topOf(1, 2, 2))
.placeNearTarget();

View file

@ -617,7 +617,7 @@ public class RedstoneScenes {
}
public static void nixieTube(SceneBuilder scene, SceneBuildingUtil util) {
scene.title("analog_lever", "Using Nixie Tubes");
scene.title("nixie_tube", "Using Nixie Tubes");
scene.configureBasePlate(0, 0, 5);
scene.world.showSection(util.select.layer(0)
.add(util.select.fromTo(2, 1, 1, 2, 1, 2)), Direction.UP);
@ -651,7 +651,7 @@ public class RedstoneScenes {
scene.world.showSection(tubes, Direction.DOWN);
scene.idle(20);
scene.overlay.showControls(new InputWindowElement(centerTube.add(0, .35, 0), Pointing.DOWN).rightClick()
scene.overlay.showControls(new InputWindowElement(centerTube.add(1, .35, 0), Pointing.DOWN).rightClick()
.withItem(new ItemStack(Items.NAME_TAG)), 40);
scene.idle(7);
@ -673,8 +673,9 @@ public class RedstoneScenes {
scene.idle(20);
scene.overlay.showText(80)
.attachKeyFrame()
.placeNearTarget()
.text("Using name tags edited with an anvil, custom text can be displayed")
.pointAt(util.vector.topOf(util.grid.at(2, 1, 3))
.pointAt(util.vector.topOf(util.grid.at(3, 1, 3))
.add(.25, -.05f, 0));
scene.idle(70);
}

View file

@ -40,11 +40,7 @@ public class FilesHelper {
}
public static String slug(String name) {
return Lang.asId(name)
.replace(' ', '_')
.replace('!', '_')
.replace(':', '_')
.replace('?', '_');
return Lang.asId(name).replaceAll("\\W+", "_");
}
public static boolean saveTagCompoundAsJson(CompoundNBT compound, String path) {

View file

@ -11,6 +11,7 @@ import com.simibubi.create.content.logistics.item.filter.FilterItem;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.MobSpawnerTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.text.ITextComponent;
@ -61,6 +62,8 @@ public final class NBTProcessors {
compound = survivalProcessors.get(type).apply(compound);
if (compound != null && processors.containsKey(type))
return processors.get(type).apply(compound);
if (tileEntity instanceof MobSpawnerTileEntity)
return compound;
if (tileEntity.onlyOpsCanSetNbt())
return null;
return compound;

View file

@ -259,7 +259,7 @@ public class PlacementHelpers {
RenderSystem.shadeModel(GL11.GL_SMOOTH);
ms.translate(centerX, centerY, 0);
float scale = AllConfigs.CLIENT.indicatorScale.get().floatValue();
float scale = AllConfigs.CLIENT.indicatorScale.get().floatValue() * .75f;
ms.scale(scale, scale, 1);
ms.scale(12, 12, 1);

View file

@ -2,7 +2,6 @@
"credit": "Made with Blockbench",
"textures": {
"5": "create:block/brass_casing",
"particle": "create:block/brass_block",
"1_1": "create:block/furnace_cylinder"
},
"elements": [
@ -55,6 +54,20 @@
"down": {"uv": [3, 13, 4.5, 15], "rotation": 270, "texture": "#1_1"}
}
},
{
"name": "LowerPort",
"from": [1.5, 0.1, 13.9],
"to": [5.5, 4.1, 16.9],
"rotation": {"angle": 0, "axis": "y", "origin": [16, 0, 0]},
"faces": {
"north": {"uv": [14, 0, 10, 4], "texture": "#1_1"},
"east": {"uv": [4.5, 13, 3, 15], "texture": "#1_1"},
"south": {"uv": [4.5, 13, 2.5, 15], "texture": "#1_1"},
"west": {"uv": [4.5, 13, 3, 15], "rotation": 180, "texture": "#1_1"},
"up": {"uv": [3, 15, 4.5, 13], "rotation": 90, "texture": "#1_1"},
"down": {"uv": [3, 15, 4.5, 13], "rotation": 270, "texture": "#1_1"}
}
},
{
"name": "Port",
"from": [4, 4, 15.8],
@ -104,7 +117,7 @@
{
"name": "SteamCylinder",
"origin": [8, 8, 8],
"children": [0, 1, 2, 3, 4]
"children": [0, 1, 2, 3, 4, 5]
}
]
}

View file

@ -13,7 +13,7 @@
"RenderHooksMixin",
"ShaderCloseMixin",
"TileRemoveMixin",
"StepSoundMixin"
"EntityContraptionInteractionMixin"
],
"injectors": {
"defaultRequire": 1