diff --git a/src/generated/resources/.cache/cache b/src/generated/resources/.cache/cache index a7ed66061..aab8b94c2 100644 --- a/src/generated/resources/.cache/cache +++ b/src/generated/resources/.cache/cache @@ -337,7 +337,7 @@ e8b0a401c10d1ba67ed71ba31bd5f9bc28571b65 assets/create/blockstates/powered_toggl d06cd9a1101b18d306a786320aab12018b1325d6 assets/create/blockstates/purple_sail.json 92957119abd5fbcca36a113b2a80255fd70fc303 assets/create/blockstates/purple_seat.json 61035f8afe75ff7bbd291da5d8690bcbebe679eb assets/create/blockstates/purple_valve_handle.json -6fa36883e76e9e403bb429c8f86b8c0d3bba0cff assets/create/blockstates/radial_chassis.json +4439fc83a8c7370ab44b211a3fd48abde20a4728 assets/create/blockstates/radial_chassis.json 45877c4d90a7185c2f304edbd67379d800920439 assets/create/blockstates/red_sail.json da1b08387af7afa0855ee8d040f620c01f20660a assets/create/blockstates/red_seat.json 722fc77bbf387af8a4016e42cbf9501d2b968881 assets/create/blockstates/red_valve_handle.json @@ -403,19 +403,19 @@ a3a11524cd3515fc01d905767b4b7ea782adaf03 assets/create/blockstates/yellow_seat.j 7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json ce0e5405da381a86625b908c569c5dbe347abdba assets/create/lang/en_ud.json -75e0c8fea601eecd505e00084e3001d54b315484 assets/create/lang/en_us.json -3f1b5016f59fc581352c4acca569dd68e82d96de assets/create/lang/unfinished/de_de.json -77c60af805305234d28421be451a6091c9222d44 assets/create/lang/unfinished/es_es.json -00cdb52c58844b3d9b00551929866ff7eb23aff8 assets/create/lang/unfinished/es_mx.json -41b68809a2c0267be7e6966274e00a69f370b743 assets/create/lang/unfinished/fr_fr.json -4606b3e7bcbb0b54802e52a800838343e84087ee assets/create/lang/unfinished/it_it.json -38e23ba73a515cb238d3899cc7517ff30223a3bc assets/create/lang/unfinished/ja_jp.json -0e34e4848b8e0ea0b73778477cc4790d6a637143 assets/create/lang/unfinished/ko_kr.json -f8c6e3946025b6af0172319b0a4fc12b6f12a10f assets/create/lang/unfinished/nl_nl.json -5a0d6736f89c5d9e78d893d8c6ceb4ee07b9428b assets/create/lang/unfinished/pt_br.json -ae45aacb4418411dec1e6248637094efec94bd24 assets/create/lang/unfinished/ru_ru.json -ba653601c0452116fd5f8b820a136b4833dcb426 assets/create/lang/unfinished/zh_cn.json -1087875125ce70b1543df07e3957b14b5ef60e9f assets/create/lang/unfinished/zh_tw.json +442123de75c67a2b562194981d62c6a6de053593 assets/create/lang/en_us.json +1a5739ce1ab4a923dcf5a7ed12f16af394aed719 assets/create/lang/unfinished/de_de.json +4f21f855b45e8b44aedcae94e5a41c797d05af45 assets/create/lang/unfinished/es_es.json +e971082462cd5a92a08c3a1481e8e7c6e1afcea1 assets/create/lang/unfinished/es_mx.json +64a39634a36da998fd11553340cd1fc652129ce9 assets/create/lang/unfinished/fr_fr.json +afb72ad7e2713819b3cda0110a41dcdbbcc0bb0b assets/create/lang/unfinished/it_it.json +583b4bddc044614efb1b08f9bfb36a49e0a67e4f assets/create/lang/unfinished/ja_jp.json +9baa3052e1a9440e1cb6d46950d2227f2be3435e assets/create/lang/unfinished/ko_kr.json +7701f3b29b3e92a9943c15000beb9df02143fe90 assets/create/lang/unfinished/nl_nl.json +9f935fe569d793f6ee581ebc24bff5740c91fbab assets/create/lang/unfinished/pt_br.json +9ede4dc1051fea0bcabc30da1d133c0048d29641 assets/create/lang/unfinished/ru_ru.json +2442b5fe4ed2d92ab3081e7422bfecdf1ac06610 assets/create/lang/unfinished/zh_cn.json +56268c452b57cf072f35839ebfa130213a966730 assets/create/lang/unfinished/zh_tw.json 846200eb548d3bfa2e77b41039de159b4b6cfb45 assets/create/models/block/acacia_window.json 1930fa3a3c98d53dd19e4ee7f55bc27fd47aa281 assets/create/models/block/acacia_window_pane_noside.json 1763ea2c9b981d187f5031ba608f3d5d3be3986a assets/create/models/block/acacia_window_pane_noside_alt.json diff --git a/src/generated/resources/assets/create/blockstates/radial_chassis.json b/src/generated/resources/assets/create/blockstates/radial_chassis.json index f97d8c8bc..8bd829ffc 100644 --- a/src/generated/resources/assets/create/blockstates/radial_chassis.json +++ b/src/generated/resources/assets/create/blockstates/radial_chassis.json @@ -89,8 +89,8 @@ }, { "when": { - "sticky_west": "true", - "axis": "x" + "axis": "x", + "sticky_west": "true" }, "apply": { "model": "create:block/radial_chassis_side_x_sticky", @@ -99,8 +99,8 @@ }, { "when": { - "sticky_west": "true", - "axis": "y" + "axis": "y", + "sticky_west": "true" }, "apply": { "model": "create:block/radial_chassis_side_y_sticky", @@ -109,8 +109,8 @@ }, { "when": { - "sticky_west": "true", - "axis": "z" + "axis": "z", + "sticky_west": "true" }, "apply": { "model": "create:block/radial_chassis_side_z_sticky", @@ -119,8 +119,8 @@ }, { "when": { - "sticky_west": "false", - "axis": "x" + "axis": "x", + "sticky_west": "false" }, "apply": { "model": "create:block/radial_chassis_side_x", @@ -129,8 +129,8 @@ }, { "when": { - "sticky_west": "false", - "axis": "y" + "axis": "y", + "sticky_west": "false" }, "apply": { "model": "create:block/radial_chassis_side_y", @@ -139,8 +139,8 @@ }, { "when": { - "sticky_west": "false", - "axis": "z" + "axis": "z", + "sticky_west": "false" }, "apply": { "model": "create:block/radial_chassis_side_z", @@ -149,8 +149,8 @@ }, { "when": { - "sticky_north": "true", - "axis": "x" + "axis": "x", + "sticky_north": "true" }, "apply": { "model": "create:block/radial_chassis_side_x_sticky" @@ -158,8 +158,8 @@ }, { "when": { - "sticky_north": "true", - "axis": "y" + "axis": "y", + "sticky_north": "true" }, "apply": { "model": "create:block/radial_chassis_side_y_sticky", @@ -168,8 +168,8 @@ }, { "when": { - "sticky_north": "true", - "axis": "z" + "axis": "z", + "sticky_north": "true" }, "apply": { "model": "create:block/radial_chassis_side_x_sticky", @@ -178,8 +178,8 @@ }, { "when": { - "sticky_north": "false", - "axis": "x" + "axis": "x", + "sticky_north": "false" }, "apply": { "model": "create:block/radial_chassis_side_x" @@ -187,8 +187,8 @@ }, { "when": { - "sticky_north": "false", - "axis": "y" + "axis": "y", + "sticky_north": "false" }, "apply": { "model": "create:block/radial_chassis_side_y", @@ -197,8 +197,8 @@ }, { "when": { - "sticky_north": "false", - "axis": "z" + "axis": "z", + "sticky_north": "false" }, "apply": { "model": "create:block/radial_chassis_side_x", @@ -207,8 +207,8 @@ }, { "when": { - "sticky_east": "true", - "axis": "x" + "axis": "x", + "sticky_east": "true" }, "apply": { "model": "create:block/radial_chassis_side_x_sticky", @@ -217,8 +217,8 @@ }, { "when": { - "sticky_east": "true", - "axis": "y" + "axis": "y", + "sticky_east": "true" }, "apply": { "model": "create:block/radial_chassis_side_y_sticky", @@ -227,8 +227,8 @@ }, { "when": { - "sticky_east": "true", - "axis": "z" + "axis": "z", + "sticky_east": "true" }, "apply": { "model": "create:block/radial_chassis_side_z_sticky" @@ -236,8 +236,8 @@ }, { "when": { - "sticky_east": "false", - "axis": "x" + "axis": "x", + "sticky_east": "false" }, "apply": { "model": "create:block/radial_chassis_side_x", @@ -246,8 +246,8 @@ }, { "when": { - "sticky_east": "false", - "axis": "y" + "axis": "y", + "sticky_east": "false" }, "apply": { "model": "create:block/radial_chassis_side_y", @@ -256,8 +256,8 @@ }, { "when": { - "sticky_east": "false", - "axis": "z" + "axis": "z", + "sticky_east": "false" }, "apply": { "model": "create:block/radial_chassis_side_z" diff --git a/src/generated/resources/assets/create/lang/en_us.json b/src/generated/resources/assets/create/lang/en_us.json index a3054d2c0..c7b5d21ad 100644 --- a/src/generated/resources/assets/create/lang/en_us.json +++ b/src/generated/resources/assets/create/lang/en_us.json @@ -1122,10 +1122,6 @@ "create.hint.hose_pulley": "The targeted body of fluid is considered infinite.", "create.hint.mechanical_arm_no_targets.title": "No Targets", "create.hint.mechanical_arm_no_targets": "It appears this _Mechanical_ _Arm_ has not been assigned any _targets._ Select belts, depots, funnels and other blocks by _right-clicking_ them while _holding_ the _Mechanical_ _Arm_ in your _hand_.", - "create.hint.horizontal_funnel.title": "Horizontal Funnels", - "create.hint.horizontal_funnel": "cannot transfer between inventories _directly_. Try running a _Mechanical_ _Belt_ or _Depot_ below your funnel to extract items from Inventories.", - "create.hint.upward_funnel.title": "Funnels facing upward", - "create.hint.upward_funnel": "can only transfer items inserted by _Arms_, fan-powered _Chutes_, or items _thrown_ at them. Try building some _Chutes_ if you are looking to move your items _vertically_.", "create.hint.empty_bearing.title": "Update Bearing", "create.hint.empty_bearing": "_Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.", "create.hint.full_deployer.title": "Deployer Item Overflow", diff --git a/src/generated/resources/assets/create/lang/unfinished/de_de.json b/src/generated/resources/assets/create/lang/unfinished/de_de.json index 8403ebbb3..043f0e322 100644 --- a/src/generated/resources/assets/create/lang/unfinished/de_de.json +++ b/src/generated/resources/assets/create/lang/unfinished/de_de.json @@ -1,5 +1,5 @@ { - "_": "Missing Localizations: 1510", + "_": "Missing Localizations: 1506", "_": "->------------------------] Game Elements [------------------------<-", @@ -1123,10 +1123,6 @@ "create.hint.hose_pulley": "UNLOCALIZED: The targeted body of fluid is considered infinite.", "create.hint.mechanical_arm_no_targets.title": "UNLOCALIZED: No Targets", "create.hint.mechanical_arm_no_targets": "UNLOCALIZED: It appears this _Mechanical_ _Arm_ has not been assigned any _targets._ Select belts, depots, funnels and other blocks by _right-clicking_ them while _holding_ the _Mechanical_ _Arm_ in your _hand_.", - "create.hint.horizontal_funnel.title": "UNLOCALIZED: Horizontal Funnels", - "create.hint.horizontal_funnel": "UNLOCALIZED: cannot transfer between inventories _directly_. Try running a _Mechanical_ _Belt_ or _Depot_ below your funnel to extract items from Inventories.", - "create.hint.upward_funnel.title": "UNLOCALIZED: Funnels facing upward", - "create.hint.upward_funnel": "UNLOCALIZED: can only transfer items inserted by _Arms_, fan-powered _Chutes_, or items _thrown_ at them. Try building some _Chutes_ if you are looking to move your items _vertically_.", "create.hint.empty_bearing.title": "UNLOCALIZED: Update Bearing", "create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.", "create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow", diff --git a/src/generated/resources/assets/create/lang/unfinished/es_es.json b/src/generated/resources/assets/create/lang/unfinished/es_es.json index 22baf842f..b2e8c7da2 100644 --- a/src/generated/resources/assets/create/lang/unfinished/es_es.json +++ b/src/generated/resources/assets/create/lang/unfinished/es_es.json @@ -1123,10 +1123,6 @@ "create.hint.hose_pulley": "La masa de fluido objetivo se considera infinita", "create.hint.mechanical_arm_no_targets.title": "No hay objetivos", "create.hint.mechanical_arm_no_targets": "Parece que a este _brazo mecánico_ no se le ha asignado ningún _objetivo._ Selecciona correas, depósitos, embudos y otros bloques haciendo _clic derecho_ sobre ellos mientras _sostienes_ el _brazo mecánico_ en tu _mano_.", - "create.hint.horizontal_funnel.title": "Embudos horizontales", - "create.hint.horizontal_funnel": "No puede transferir entre inventarios _directamente_. Intenta pasar una _correa_ o un _depósito_ por debajo de tu embudo para extraer artículos de los inventarios", - "create.hint.upward_funnel.title": "Embudos hacia arriba", - "create.hint.upward_funnel": "sólo pueden transferir objetos insertados por _brazos_, y _ductos_ impulsados por ventilador, o elementos _lanzados_ hacia ellos. Intenta construir algunos _ductos_ si quieres mover tus objetos _verticalmente_", "create.hint.empty_bearing.title": "Rodamiento de reloj", "create.hint.empty_bearing": "_Haz clic con el botón derecho del ratón_ en el rodamiento con la _mano vacía_ para _adherir_ la estructura que acabas de construir delante de él", "create.hint.full_deployer.title": "Desbordamiento de elementos del desplegador", diff --git a/src/generated/resources/assets/create/lang/unfinished/es_mx.json b/src/generated/resources/assets/create/lang/unfinished/es_mx.json index e0c794f9e..b6c37a338 100644 --- a/src/generated/resources/assets/create/lang/unfinished/es_mx.json +++ b/src/generated/resources/assets/create/lang/unfinished/es_mx.json @@ -1,5 +1,5 @@ { - "_": "Missing Localizations: 1440", + "_": "Missing Localizations: 1436", "_": "->------------------------] Game Elements [------------------------<-", @@ -1123,10 +1123,6 @@ "create.hint.hose_pulley": "UNLOCALIZED: The targeted body of fluid is considered infinite.", "create.hint.mechanical_arm_no_targets.title": "UNLOCALIZED: No Targets", "create.hint.mechanical_arm_no_targets": "UNLOCALIZED: It appears this _Mechanical_ _Arm_ has not been assigned any _targets._ Select belts, depots, funnels and other blocks by _right-clicking_ them while _holding_ the _Mechanical_ _Arm_ in your _hand_.", - "create.hint.horizontal_funnel.title": "UNLOCALIZED: Horizontal Funnels", - "create.hint.horizontal_funnel": "UNLOCALIZED: cannot transfer between inventories _directly_. Try running a _Mechanical_ _Belt_ or _Depot_ below your funnel to extract items from Inventories.", - "create.hint.upward_funnel.title": "UNLOCALIZED: Funnels facing upward", - "create.hint.upward_funnel": "UNLOCALIZED: can only transfer items inserted by _Arms_, fan-powered _Chutes_, or items _thrown_ at them. Try building some _Chutes_ if you are looking to move your items _vertically_.", "create.hint.empty_bearing.title": "UNLOCALIZED: Update Bearing", "create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.", "create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow", diff --git a/src/generated/resources/assets/create/lang/unfinished/fr_fr.json b/src/generated/resources/assets/create/lang/unfinished/fr_fr.json index a41a33360..af65f930a 100644 --- a/src/generated/resources/assets/create/lang/unfinished/fr_fr.json +++ b/src/generated/resources/assets/create/lang/unfinished/fr_fr.json @@ -1,5 +1,5 @@ { - "_": "Missing Localizations: 1222", + "_": "Missing Localizations: 1218", "_": "->------------------------] Game Elements [------------------------<-", @@ -1123,10 +1123,6 @@ "create.hint.hose_pulley": "UNLOCALIZED: The targeted body of fluid is considered infinite.", "create.hint.mechanical_arm_no_targets.title": "UNLOCALIZED: No Targets", "create.hint.mechanical_arm_no_targets": "UNLOCALIZED: It appears this _Mechanical_ _Arm_ has not been assigned any _targets._ Select belts, depots, funnels and other blocks by _right-clicking_ them while _holding_ the _Mechanical_ _Arm_ in your _hand_.", - "create.hint.horizontal_funnel.title": "UNLOCALIZED: Horizontal Funnels", - "create.hint.horizontal_funnel": "UNLOCALIZED: cannot transfer between inventories _directly_. Try running a _Mechanical_ _Belt_ or _Depot_ below your funnel to extract items from Inventories.", - "create.hint.upward_funnel.title": "UNLOCALIZED: Funnels facing upward", - "create.hint.upward_funnel": "UNLOCALIZED: can only transfer items inserted by _Arms_, fan-powered _Chutes_, or items _thrown_ at them. Try building some _Chutes_ if you are looking to move your items _vertically_.", "create.hint.empty_bearing.title": "UNLOCALIZED: Update Bearing", "create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.", "create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow", diff --git a/src/generated/resources/assets/create/lang/unfinished/it_it.json b/src/generated/resources/assets/create/lang/unfinished/it_it.json index 87fc548f2..dde52b028 100644 --- a/src/generated/resources/assets/create/lang/unfinished/it_it.json +++ b/src/generated/resources/assets/create/lang/unfinished/it_it.json @@ -1123,10 +1123,6 @@ "create.hint.hose_pulley": "Il corpo fluido selezionato è considerato infinito.", "create.hint.mechanical_arm_no_targets.title": "Nessun bersaglio", "create.hint.mechanical_arm_no_targets": "Sembra che questo _braccio_ _meccanico_ non sia stato assegnato a nessun _bersaglio_. Seleziona nastri, depositi, imbuti e altri blocchi _cliccandoli_ _col_ _destro_ e _tenendo_ _in_ _mano_ il _braccio_ _meccanico_.", - "create.hint.horizontal_funnel.title": "Imbuto orizzontale", - "create.hint.horizontal_funnel": "Non puoi trasferire tra inventari _direttamente_. Prova a mettere un _nastro_ _meccanico_ o un _deposito_ sotto il tuo imbuto per estrarre gli oggetti dagli inventari.", - "create.hint.upward_funnel.title": "Imbuti rivolti verso l'alto", - "create.hint.upward_funnel": "Puoi solo inserire oggetti inseriti da _braccia_, _scivoli_ alimentati da ventilatori, od oggetti _gettati_ in essi. Prova a costruire degli _scivoli_ se stai cercando di muovere gli oggetti _verticalmente_.", "create.hint.empty_bearing.title": "Aggiorna il supporto", "create.hint.empty_bearing": "_Clicca_ _col_ _destro_ il supporto con una _mano_ _vuota_ per _attaccarci_ la struttura che ci hai appena costruito davanti.", "create.hint.full_deployer.title": "Overflow di oggetti dell'installatore", diff --git a/src/generated/resources/assets/create/lang/unfinished/ja_jp.json b/src/generated/resources/assets/create/lang/unfinished/ja_jp.json index 245f96ca6..73d0995a1 100644 --- a/src/generated/resources/assets/create/lang/unfinished/ja_jp.json +++ b/src/generated/resources/assets/create/lang/unfinished/ja_jp.json @@ -1123,10 +1123,6 @@ "create.hint.hose_pulley": "対象となる液体は無限とみなされています。", "create.hint.mechanical_arm_no_targets.title": "ターゲットが見つかりません", "create.hint.mechanical_arm_no_targets": "どうやらこの_メカニカルアーム_には_ターゲット_が割り当てられていないようです。_メカニカルアーム_を_手_に持って_右クリック_して、ベルト、デポ、ファンネルなどのブロックを選択します。", - "create.hint.horizontal_funnel.title": "水平ファンネル", - "create.hint.horizontal_funnel": "この状態ではインベントリ間でアイテムを_直接_転送することはできません。インベントリからアイテムを取り出すために、ファンネルの下 _メカニカルベルト_ や _デポ_ を置いてみて下さい。", - "create.hint.upward_funnel.title": "上向きファンネル", - "create.hint.upward_funnel": "この状態では_メカニカルアーム_や風を送り込んだ_シュート_、_落ちている_アイテムしか移動できません。アイテムを_縦_に移動させたい場合は、いくつか_シュート_を作ってみてください。", "create.hint.empty_bearing.title": "ベアリングの更新", "create.hint.empty_bearing": "_素手_でベアリングを_右クリック_して、その前に先ほど作った構造物を_接続_します。", "create.hint.full_deployer.title": "デプロイヤーのアイテムが溢れています", diff --git a/src/generated/resources/assets/create/lang/unfinished/ko_kr.json b/src/generated/resources/assets/create/lang/unfinished/ko_kr.json index 499ddcbc1..0788669d2 100644 --- a/src/generated/resources/assets/create/lang/unfinished/ko_kr.json +++ b/src/generated/resources/assets/create/lang/unfinished/ko_kr.json @@ -1123,10 +1123,6 @@ "create.hint.hose_pulley": "UNLOCALIZED: The targeted body of fluid is considered infinite.", "create.hint.mechanical_arm_no_targets.title": "목표 없음", "create.hint.mechanical_arm_no_targets": "이 _기계 팔_은 _목표_가 설정되지 않은 것 같습니다. _기계 팔을 손에 들고_ 벨트, 아이템 거치대, 깔때기를 _우클릭_하여 목표로 지정하세요.", - "create.hint.horizontal_funnel.title": "깔때기가 수평임", - "create.hint.horizontal_funnel": "깔때기는 더이상 아이템을 _직접_ 이동시킬 수 없습니다. _벨트나 아이템 거치대_위에 깔때기를 설치하여 아이템을 이동시키세요.", - "create.hint.upward_funnel.title": "깔때기가 위를 바라보고 있음", - "create.hint.upward_funnel": "_기계 팔_, 선풍기가 부착된 _슈트_를 이용하거나, 혹은 아이템이 _던져져야만_ 이동시킬 수 있습니다. 아이템을 _수직으로_ 옮기고 싶다면 _슈트_를 사용해보세요.", "create.hint.empty_bearing.title": "베어링 업데이트_", "create.hint.empty_bearing": "_맨 손_으로 베어링을 _우클릭_하여 구조물을 _부착_하세요.", "create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow", diff --git a/src/generated/resources/assets/create/lang/unfinished/nl_nl.json b/src/generated/resources/assets/create/lang/unfinished/nl_nl.json index 1d6f597aa..375fd54da 100644 --- a/src/generated/resources/assets/create/lang/unfinished/nl_nl.json +++ b/src/generated/resources/assets/create/lang/unfinished/nl_nl.json @@ -1,5 +1,5 @@ { - "_": "Missing Localizations: 1709", + "_": "Missing Localizations: 1705", "_": "->------------------------] Game Elements [------------------------<-", @@ -1123,10 +1123,6 @@ "create.hint.hose_pulley": "UNLOCALIZED: The targeted body of fluid is considered infinite.", "create.hint.mechanical_arm_no_targets.title": "UNLOCALIZED: No Targets", "create.hint.mechanical_arm_no_targets": "UNLOCALIZED: It appears this _Mechanical_ _Arm_ has not been assigned any _targets._ Select belts, depots, funnels and other blocks by _right-clicking_ them while _holding_ the _Mechanical_ _Arm_ in your _hand_.", - "create.hint.horizontal_funnel.title": "UNLOCALIZED: Horizontal Funnels", - "create.hint.horizontal_funnel": "UNLOCALIZED: cannot transfer between inventories _directly_. Try running a _Mechanical_ _Belt_ or _Depot_ below your funnel to extract items from Inventories.", - "create.hint.upward_funnel.title": "UNLOCALIZED: Funnels facing upward", - "create.hint.upward_funnel": "UNLOCALIZED: can only transfer items inserted by _Arms_, fan-powered _Chutes_, or items _thrown_ at them. Try building some _Chutes_ if you are looking to move your items _vertically_.", "create.hint.empty_bearing.title": "UNLOCALIZED: Update Bearing", "create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.", "create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow", diff --git a/src/generated/resources/assets/create/lang/unfinished/pt_br.json b/src/generated/resources/assets/create/lang/unfinished/pt_br.json index 7d318a947..f3be159ec 100644 --- a/src/generated/resources/assets/create/lang/unfinished/pt_br.json +++ b/src/generated/resources/assets/create/lang/unfinished/pt_br.json @@ -1,5 +1,5 @@ { - "_": "Missing Localizations: 1775", + "_": "Missing Localizations: 1771", "_": "->------------------------] Game Elements [------------------------<-", @@ -1123,10 +1123,6 @@ "create.hint.hose_pulley": "UNLOCALIZED: The targeted body of fluid is considered infinite.", "create.hint.mechanical_arm_no_targets.title": "UNLOCALIZED: No Targets", "create.hint.mechanical_arm_no_targets": "UNLOCALIZED: It appears this _Mechanical_ _Arm_ has not been assigned any _targets._ Select belts, depots, funnels and other blocks by _right-clicking_ them while _holding_ the _Mechanical_ _Arm_ in your _hand_.", - "create.hint.horizontal_funnel.title": "UNLOCALIZED: Horizontal Funnels", - "create.hint.horizontal_funnel": "UNLOCALIZED: cannot transfer between inventories _directly_. Try running a _Mechanical_ _Belt_ or _Depot_ below your funnel to extract items from Inventories.", - "create.hint.upward_funnel.title": "UNLOCALIZED: Funnels facing upward", - "create.hint.upward_funnel": "UNLOCALIZED: can only transfer items inserted by _Arms_, fan-powered _Chutes_, or items _thrown_ at them. Try building some _Chutes_ if you are looking to move your items _vertically_.", "create.hint.empty_bearing.title": "UNLOCALIZED: Update Bearing", "create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.", "create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow", diff --git a/src/generated/resources/assets/create/lang/unfinished/ru_ru.json b/src/generated/resources/assets/create/lang/unfinished/ru_ru.json index cd3635698..879ba25c9 100644 --- a/src/generated/resources/assets/create/lang/unfinished/ru_ru.json +++ b/src/generated/resources/assets/create/lang/unfinished/ru_ru.json @@ -1123,10 +1123,6 @@ "create.hint.hose_pulley": "Целевой водный резервуар считается бесконечным.", "create.hint.mechanical_arm_no_targets.title": "Нет целей", "create.hint.mechanical_arm_no_targets": "Кажется, эта _Механическая рука_ не имеет никаких целей. Выберите _ремни_, _депо_, _воронки_, или другие блоки, с помощью _правого клика_, удерживая _Механическую руку_.", - "create.hint.horizontal_funnel.title": "Горизонтальные воронки", - "create.hint.horizontal_funnel": "Невозможно передавать предметы _напрямую_. Попробуйте запустить _механический ремень_ или _депо_ под вашей воронкой, чтобы извлекать предметы из присоеденённого инвентаря.", - "create.hint.upward_funnel.title": "Воронка направленна вверх", - "create.hint.upward_funnel": "Может перемещать только предметы, вставленные _рукой_, _желобами_ с вентиляторами, или брошенные на неё. Попробуйте использовать _желоба_, если вам нужно перемещать предметы по вертикали.", "create.hint.empty_bearing.title": "Обновить подшипник", "create.hint.empty_bearing": "_Правый клик_ по подшипнику _пустой рукой_, чтобы _присоединить_ к нему структуру, которую вы только что построили перед ним.", "create.hint.full_deployer.title": "Переполнение автономного активатора", diff --git a/src/generated/resources/assets/create/lang/unfinished/zh_cn.json b/src/generated/resources/assets/create/lang/unfinished/zh_cn.json index add7d93b3..3b343e167 100644 --- a/src/generated/resources/assets/create/lang/unfinished/zh_cn.json +++ b/src/generated/resources/assets/create/lang/unfinished/zh_cn.json @@ -1123,10 +1123,6 @@ "create.hint.hose_pulley": "目标液体对象被视为无限量的。", "create.hint.mechanical_arm_no_targets.title": "没有目标", "create.hint.mechanical_arm_no_targets": "看起来这个_动力臂_没有被分配给任何_目标_。在手持机械臂的同时,右键选取传送带、置物台、漏斗或其他设备来设置目标。", - "create.hint.horizontal_funnel.title": "水平漏斗", - "create.hint.horizontal_funnel": "无法_直接_在两个物品栏间移动物品。请使用传送带或者置物台来从物品栏中提取物品。", - "create.hint.upward_funnel.title": "漏斗向上", - "create.hint.upward_funnel": "只可以传送由_动力臂_,鼓风机驱动的_溜槽_或者被投掷的物品。请试着做一些溜槽来垂直运输物品。", "create.hint.empty_bearing.title": "更新轴承", "create.hint.empty_bearing": "_空手右键_轴承来_激活_你新建造的结构。", "create.hint.full_deployer.title": "机械手物品溢出", diff --git a/src/generated/resources/assets/create/lang/unfinished/zh_tw.json b/src/generated/resources/assets/create/lang/unfinished/zh_tw.json index 767b6f86c..6f2d608e7 100644 --- a/src/generated/resources/assets/create/lang/unfinished/zh_tw.json +++ b/src/generated/resources/assets/create/lang/unfinished/zh_tw.json @@ -1123,10 +1123,6 @@ "create.hint.hose_pulley": "UNLOCALIZED: The targeted body of fluid is considered infinite.", "create.hint.mechanical_arm_no_targets.title": "沒有目標", "create.hint.mechanical_arm_no_targets": "看起來這個_機械手臂_沒有被分配任何_目標_。在手持機械手臂的同時,右鍵選取輸送帶、置物臺、漏斗或其他設備來設定目標。", - "create.hint.horizontal_funnel.title": "水平漏斗", - "create.hint.horizontal_funnel": "無法_直接_在兩個庫存間移動物品。試著使用輸送帶或者置物臺來從庫存中提取物品。", - "create.hint.upward_funnel.title": "漏斗向上", - "create.hint.upward_funnel": "只可以傳送由_機械手臂_,鼓風機驅動的_滑道_或者被投擲的物品。試著做一些滑道來垂直輸送物品。", "create.hint.empty_bearing.title": "更新軸承", "create.hint.empty_bearing": "_空手右鍵_軸承來_添加_你新建造的結構。", "create.hint.full_deployer.title": "機械手物品溢出", diff --git a/src/main/java/com/simibubi/create/content/logistics/block/depot/EjectorRenderer.java b/src/main/java/com/simibubi/create/content/logistics/block/depot/EjectorRenderer.java index 29eaeb995..8c60e2dd2 100644 --- a/src/main/java/com/simibubi/create/content/logistics/block/depot/EjectorRenderer.java +++ b/src/main/java/com/simibubi/create/content/logistics/block/depot/EjectorRenderer.java @@ -33,7 +33,7 @@ public class EjectorRenderer extends KineticTileEntityRenderer { public boolean isGlobalRenderer(KineticTileEntity p_188185_1_) { return true; } - + @Override protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer, int light, int overlay) { @@ -48,17 +48,22 @@ public class EjectorRenderer extends KineticTileEntityRenderer { SuperByteBuffer model = AllBlockPartials.EJECTOR_TOP.renderOn(te.getBlockState()); applyLidAngle(te, angle, model.matrixStacker()); model.light(light) - .renderInto(ms, vertexBuilder); + .renderInto(ms, vertexBuilder); } MatrixStacker msr = MatrixStacker.of(ms); + float maxTime = + (float) (ejector.earlyTarget != null ? ejector.earlyTargetTime : ejector.launcher.getTotalFlyingTicks()); for (IntAttached intAttached : ejector.launchedItems) { - ms.push(); float time = intAttached.getFirst() + partialTicks; + if (time > maxTime) + continue; + + ms.push(); Vec3d launchedItemLocation = ejector.getLaunchedItemLocation(time); msr.translate(launchedItemLocation.subtract(new Vec3d(te.getPos()))); - Vec3d itemRotOffset = VecHelper.voxelSpace(0,3,0); + Vec3d itemRotOffset = VecHelper.voxelSpace(0, 3, 0); msr.translate(itemRotOffset); msr.rotateY(AngleHelper.horizontalAngle(ejector.getFacing())); msr.rotateX(time * 40); diff --git a/src/main/java/com/simibubi/create/content/logistics/block/depot/EjectorTileEntity.java b/src/main/java/com/simibubi/create/content/logistics/block/depot/EjectorTileEntity.java index 37fa0909b..8218fa025 100644 --- a/src/main/java/com/simibubi/create/content/logistics/block/depot/EjectorTileEntity.java +++ b/src/main/java/com/simibubi/create/content/logistics/block/depot/EjectorTileEntity.java @@ -4,6 +4,8 @@ import java.util.ArrayList; import java.util.Iterator; import java.util.List; +import javax.annotation.Nullable; + import com.mojang.blaze3d.matrix.MatrixStack; import com.simibubi.create.AllBlocks; import com.simibubi.create.content.contraptions.base.KineticTileEntity; @@ -20,6 +22,7 @@ import com.simibubi.create.foundation.utility.IntAttached; import com.simibubi.create.foundation.utility.Lang; import com.simibubi.create.foundation.utility.MatrixStacker; import com.simibubi.create.foundation.utility.NBTHelper; +import com.simibubi.create.foundation.utility.Pair; import com.simibubi.create.foundation.utility.VecHelper; import com.simibubi.create.foundation.utility.animation.LerpedFloat; import com.simibubi.create.foundation.utility.animation.LerpedFloat.Chaser; @@ -33,6 +36,7 @@ import net.minecraft.inventory.EquipmentSlotType; import net.minecraft.item.ElytraItem; import net.minecraft.item.ItemStack; import net.minecraft.nbt.CompoundNBT; +import net.minecraft.nbt.NBTUtil; import net.minecraft.network.datasync.EntityDataManager; import net.minecraft.tileentity.TileEntityType; import net.minecraft.util.Direction; @@ -41,7 +45,12 @@ import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundEvents; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; +import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.MathHelper; +import net.minecraft.util.math.RayTraceContext; +import net.minecraft.util.math.RayTraceContext.BlockMode; +import net.minecraft.util.math.RayTraceContext.FluidMode; +import net.minecraft.util.math.RayTraceResult.Type; import net.minecraft.util.math.Vec3d; import net.minecraft.world.World; import net.minecraftforge.api.distmarker.Dist; @@ -62,6 +71,14 @@ public class EjectorTileEntity extends KineticTileEntity { boolean launch; State state; + // item collision + @Nullable + Pair earlyTarget; + float earlyTargetTime; + // runtime stuff + int scanCooldown; + ItemStack trackedItem; + public enum State { CHARGED, LAUNCHING, RETRACTING; } @@ -207,22 +224,30 @@ public class EjectorTileEntity extends KineticTileEntity { world.markAndNotifyBlock(pos, world.getChunkAt(pos), getBlockState(), getBlockState(), 0); if (depotBehaviour.heldItem != null) { - launchedItems.add(IntAttached.withZero(heldItemStack)); + addToLaunchedItems(heldItemStack); depotBehaviour.removeHeldItem(); } for (TransportedItemStack transportedItemStack : depotBehaviour.incoming) - launchedItems.add(IntAttached.withZero(transportedItemStack.stack)); + addToLaunchedItems(transportedItemStack.stack); depotBehaviour.incoming.clear(); ItemStackHandler outputs = depotBehaviour.processingOutputBuffer; for (int i = 0; i < outputs.getSlots(); i++) { ItemStack extractItem = outputs.extractItem(i, 64, false); if (!extractItem.isEmpty()) - launchedItems.add(IntAttached.withZero(extractItem)); + addToLaunchedItems(extractItem); } } + protected boolean addToLaunchedItems(ItemStack stack) { + if ((!world.isRemote || isVirtual()) && trackedItem == null && scanCooldown == 0) { + scanCooldown = AllConfigs.SERVER.kinetics.ejectorScanInterval.get(); + trackedItem = stack; + } + return launchedItems.add(IntAttached.withZero(stack)); + } + protected Direction getFacing() { BlockState blockState = getBlockState(); if (!AllBlocks.WEIGHTED_EJECTOR.has(blockState)) @@ -237,7 +262,10 @@ public class EjectorTileEntity extends KineticTileEntity { boolean doLogic = !world.isRemote || isVirtual(); State prevState = state; - float maxTime = Math.max(3, (float) launcher.getTotalFlyingTicks()); + float totalTime = Math.max(3, (float) launcher.getTotalFlyingTicks()); + + if (scanCooldown > 0) + scanCooldown--; if (launch) { launch = false; @@ -246,7 +274,11 @@ public class EjectorTileEntity extends KineticTileEntity { for (Iterator> iterator = launchedItems.iterator(); iterator.hasNext();) { IntAttached intAttached = iterator.next(); - if (intAttached.exceeds((int) maxTime)) { + boolean hit = false; + if (intAttached.getSecond() == trackedItem) + hit = scanTrajectoryForObstacles(intAttached.getFirst()); + float maxTime = earlyTarget != null ? Math.min(earlyTargetTime, totalTime) : totalTime; + if (hit || intAttached.exceeds((int) maxTime)) { placeItemAtTarget(doLogic, maxTime, intAttached); iterator.remove(); } @@ -276,7 +308,7 @@ public class EjectorTileEntity extends KineticTileEntity { lidProgress.setValue(0); sendData(); } - + float value = MathHelper.clamp(lidProgress.getValue() - getWindUpSpeed(), 0, 1); lidProgress.setValue(value); @@ -292,6 +324,31 @@ public class EjectorTileEntity extends KineticTileEntity { notifyUpdate(); } + private boolean scanTrajectoryForObstacles(int time) { + if (time == 0) + return false; + + Vec3d source = getLaunchedItemLocation(time); + Vec3d target = getLaunchedItemLocation(time + 1); + + BlockRayTraceResult rayTraceBlocks = + world.rayTraceBlocks(new RayTraceContext(source, target, BlockMode.COLLIDER, FluidMode.NONE, null)); + if (rayTraceBlocks.getType() == Type.MISS) { + if (earlyTarget != null && earlyTargetTime < time + 1) { + earlyTarget = null; + earlyTargetTime = 0; + } + return false; + } + + Vec3d vec = rayTraceBlocks.getHitVec(); + earlyTarget = Pair.of(vec.add(new Vec3d(rayTraceBlocks.getFace() + .getDirectionVec()).scale(.25f)), rayTraceBlocks.getPos()); + earlyTargetTime = (float) (time + (source.distanceTo(vec) / source.distanceTo(target))); + sendData(); + return true; + } + protected void nudgeEntities() { for (Entity entity : world.getEntitiesWithinAABB(Entity.class, new AxisAlignedBB(pos).grow(-1 / 16f, 0, -1 / 16f))) @@ -334,6 +391,8 @@ public class EjectorTileEntity extends KineticTileEntity { protected void placeItemAtTarget(boolean doLogic, float maxTime, IntAttached intAttached) { if (!doLogic) return; + if (intAttached.getSecond() == trackedItem) + trackedItem = null; DirectBeltInputBehaviour targetOpenInv = getTargetOpenInv(); if (targetOpenInv != null) { @@ -345,7 +404,7 @@ public class EjectorTileEntity extends KineticTileEntity { .isEmpty()) return; - Vec3d ejectVec = getLaunchedItemLocation(maxTime); + Vec3d ejectVec = earlyTarget != null ? earlyTarget.getFirst() : getLaunchedItemLocation(maxTime); Vec3d ejectMotionVec = getLaunchedItemMotion(maxTime); ItemEntity item = new ItemEntity(world, ejectVec.x, ejectVec.y, ejectVec.z, intAttached.getValue()); item.setMotion(ejectMotionVec); @@ -354,8 +413,10 @@ public class EjectorTileEntity extends KineticTileEntity { } public DirectBeltInputBehaviour getTargetOpenInv() { - return TileEntityBehaviour.get(world, pos.up(launcher.getVerticalDistance()) - .offset(getFacing(), Math.max(1, launcher.getHorizontalDistance())), DirectBeltInputBehaviour.TYPE); + BlockPos targetPos = earlyTarget != null ? earlyTarget.getSecond() + : pos.up(launcher.getVerticalDistance()) + .offset(getFacing(), Math.max(1, launcher.getHorizontalDistance())); + return TileEntityBehaviour.get(world, targetPos, DirectBeltInputBehaviour.TYPE); } public Vec3d getLaunchedItemLocation(float time) { @@ -363,7 +424,8 @@ public class EjectorTileEntity extends KineticTileEntity { } public Vec3d getLaunchedItemMotion(float time) { - return launcher.getGlobalVelocity(time, getFacing().getOpposite(), pos); + return launcher.getGlobalVelocity(time, getFacing().getOpposite(), pos) + .scale(.5f); } public void dropFlyingItems() { @@ -402,6 +464,12 @@ public class EjectorTileEntity extends KineticTileEntity { compound.put("Lid", lidProgress.writeNBT()); compound.put("LaunchedItems", NBTHelper.writeCompoundList(launchedItems, ia -> ia.serializeNBT(ItemStack::serializeNBT))); + + if (earlyTarget != null) { + compound.put("EarlyTarget", VecHelper.writeNBT(earlyTarget.getFirst())); + compound.put("EarlyTargetPos", NBTUtil.writeBlockPos(earlyTarget.getSecond())); + compound.putFloat("EarlyTargetTime", earlyTargetTime); + } } @Override @@ -421,6 +489,14 @@ public class EjectorTileEntity extends KineticTileEntity { lidProgress.readNBT(compound.getCompound("Lid"), clientPacket); launchedItems = NBTHelper.readCompoundList(compound.getList("LaunchedItems", NBT.TAG_COMPOUND), nbt -> IntAttached.read(nbt, ItemStack::read)); + + earlyTarget = null; + earlyTargetTime = 0; + if (compound.contains("EarlyTarget")) { + earlyTarget = Pair.of(VecHelper.readNBT(compound.getList("EarlyTarget", NBT.TAG_DOUBLE)), + NBTUtil.readBlockPos(compound.getCompound("EarlyTargetPos"))); + earlyTargetTime = compound.getFloat("EarlyTargetTime"); + } } public void updateSignal() { diff --git a/src/main/java/com/simibubi/create/content/logistics/block/funnel/FunnelTileEntity.java b/src/main/java/com/simibubi/create/content/logistics/block/funnel/FunnelTileEntity.java index 663f81567..a52cb2009 100644 --- a/src/main/java/com/simibubi/create/content/logistics/block/funnel/FunnelTileEntity.java +++ b/src/main/java/com/simibubi/create/content/logistics/block/funnel/FunnelTileEntity.java @@ -4,17 +4,14 @@ import java.lang.ref.WeakReference; import java.util.List; import com.simibubi.create.AllBlocks; -import com.simibubi.create.content.contraptions.components.saw.SawTileEntity; import com.simibubi.create.content.contraptions.goggles.IHaveHoveringInformation; import com.simibubi.create.content.contraptions.relays.belt.BeltHelper; import com.simibubi.create.content.contraptions.relays.belt.BeltTileEntity; import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack; -import com.simibubi.create.content.logistics.block.chute.ChuteTileEntity; import com.simibubi.create.content.logistics.block.funnel.BeltFunnelBlock.Shape; import com.simibubi.create.content.logistics.packet.FunnelFlapPacket; import com.simibubi.create.foundation.config.AllConfigs; import com.simibubi.create.foundation.gui.widgets.InterpolatedChasingValue; -import com.simibubi.create.foundation.item.TooltipHelper; import com.simibubi.create.foundation.networking.AllPackets; import com.simibubi.create.foundation.render.backend.FastRenderDispatcher; import com.simibubi.create.foundation.render.backend.instancing.IInstanceRendered; @@ -31,17 +28,12 @@ import net.minecraft.entity.item.ItemEntity; import net.minecraft.item.ItemStack; import net.minecraft.nbt.CompoundNBT; import net.minecraft.state.properties.BlockStateProperties; -import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityType; import net.minecraft.util.Direction; import net.minecraft.util.math.AxisAlignedBB; -import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; import net.minecraftforge.api.distmarker.Dist; -import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.fml.DistExecutor; -import net.minecraftforge.items.CapabilityItemHandler; -import net.minecraftforge.items.IItemHandler; public class FunnelTileEntity extends SmartTileEntity implements IHaveHoveringInformation, IInstanceRendered { @@ -344,48 +336,6 @@ public class FunnelTileEntity extends SmartTileEntity implements IHaveHoveringIn .onFunnelTransfer(world, pos, stack); } - @Override - // Hint players not to use funnels like 0.2 transposers - public boolean addToTooltip(List tooltip, boolean isPlayerSneaking) { - if (isPlayerSneaking) - return false; - BlockState state = getBlockState(); - if (!(state.getBlock() instanceof FunnelBlock)) - return false; - Direction funnelFacing = FunnelBlock.getFunnelFacing(state); - - if (world.getBlockState(pos.offset(funnelFacing.getOpposite())) - .getMaterial() - .isReplaceable()) - return false; - - BlockPos inputPos = pos.offset(funnelFacing); - TileEntity tileEntity = world.getTileEntity(inputPos); - if (tileEntity == null) - return false; - if (tileEntity instanceof BeltTileEntity) - return false; - if (tileEntity instanceof SawTileEntity) - return false; - if (tileEntity instanceof ChuteTileEntity) - return false; - - LazyOptional capability = tileEntity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY); - if (!capability.isPresent()) - return false; - - if (funnelFacing == Direction.DOWN) { - TooltipHelper.addHint(tooltip, "hint.upward_funnel"); - return true; - } - if (!funnelFacing.getAxis() - .isHorizontal()) - return false; - - TooltipHelper.addHint(tooltip, "hint.horizontal_funnel"); - return true; - } - @Override public boolean shouldRenderAsTE() { return true; diff --git a/src/main/java/com/simibubi/create/foundation/config/CKinetics.java b/src/main/java/com/simibubi/create/foundation/config/CKinetics.java index c93875240..711b3e4dd 100644 --- a/src/main/java/com/simibubi/create/foundation/config/CKinetics.java +++ b/src/main/java/com/simibubi/create/foundation/config/CKinetics.java @@ -16,6 +16,7 @@ public class CKinetics extends ConfigBase { public ConfigFloat crankHungerMultiplier = f(.01f, 0, 1, "crankHungerMultiplier", Comments.crankHungerMultiplier); public ConfigInt minimumWindmillSails = i(8, 0, "minimumWindmillSails", Comments.minimumWindmillSails); public ConfigInt maxEjectorDistance = i(32, 0, "maxEjectorDistance", Comments.maxEjectorDistance); + public ConfigInt ejectorScanInterval = i(120, 10, "ejectorScanInterval", Comments.ejectorScanInterval); public ConfigGroup fan = group(1, "encasedFan", "Encased Fan"); public ConfigInt fanPushDistance = i(20, 5, "fanPushDistance", Comments.fanPushDistance); @@ -83,6 +84,7 @@ public class CKinetics extends ConfigBase { static String kineticValidationFrequency = "Game ticks between Kinetic Blocks checking whether their source is still valid."; static String minimumWindmillSails = "Amount of sail-type blocks required for a windmill to assemble successfully."; static String maxEjectorDistance = "Max Distance in blocks a Weighted Ejector can throw"; + static String ejectorScanInterval = "Time in ticks until the next item launched by an ejector scans blocks for potential collisions"; } public static enum DeployerAggroSetting { diff --git a/src/main/resources/assets/create/lang/default/messages.json b/src/main/resources/assets/create/lang/default/messages.json index f2212a3c6..3e39bd248 100644 --- a/src/main/resources/assets/create/lang/default/messages.json +++ b/src/main/resources/assets/create/lang/default/messages.json @@ -482,10 +482,6 @@ "create.hint.hose_pulley": "The targeted body of fluid is considered infinite.", "create.hint.mechanical_arm_no_targets.title": "No Targets", "create.hint.mechanical_arm_no_targets": "It appears this _Mechanical_ _Arm_ has not been assigned any _targets._ Select belts, depots, funnels and other blocks by _right-clicking_ them while _holding_ the _Mechanical_ _Arm_ in your _hand_.", - "create.hint.horizontal_funnel.title": "Horizontal Funnels", - "create.hint.horizontal_funnel": "cannot transfer between inventories _directly_. Try running a _Mechanical_ _Belt_ or _Depot_ below your funnel to extract items from Inventories.", - "create.hint.upward_funnel.title": "Funnels facing upward", - "create.hint.upward_funnel": "can only transfer items inserted by _Arms_, fan-powered _Chutes_, or items _thrown_ at them. Try building some _Chutes_ if you are looking to move your items _vertically_.", "create.hint.empty_bearing.title": "Update Bearing", "create.hint.empty_bearing": "_Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.", "create.hint.full_deployer.title": "Deployer Item Overflow",