mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-23 21:46:40 +01:00
The Bugs win
- Condensed mechanical crafting into one JEI page category, scaling down slots if necessary - Fixed ploughs trying to break water blocks - Fixed stationary contraptions getting nudged around by expiring farmland blocks - Shulker boxes can now be used as portable storage on contraptions - Added vertical rotation support to buttons, levers - Fixed certain directional blocks flipping around inconsistently when contraptions rotate by 180 degress - Random safety checks - Vertical belts no longer pop when rotated horizontally - Fixed inconsistent funnel activation when items are inserted on the same segment - Fixed adjustable pulley popping off due to floating point precision issues - Fixed toggle latch acting strangely with input signals - Schematicannons can now place belts safely - Removed invalid Schematic item from creative tab
This commit is contained in:
parent
65853c9da0
commit
4cbf424f4d
22 changed files with 546 additions and 287 deletions
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@ -24,7 +24,6 @@ import com.simibubi.create.compat.jei.category.SawingCategory;
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import com.simibubi.create.compat.jei.category.SmokingViaFanCategory;
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import com.simibubi.create.compat.jei.category.SplashingCategory;
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import com.simibubi.create.foundation.utility.Lang;
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import com.simibubi.create.modules.contraptions.components.crafter.MechanicalCraftingRecipe;
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import com.simibubi.create.modules.contraptions.components.mixer.MixingRecipe;
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import com.simibubi.create.modules.contraptions.components.press.MechanicalPressTileEntity;
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import com.simibubi.create.modules.logistics.block.inventories.FlexcrateScreen;
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@ -66,8 +65,7 @@ public class CreateJEI implements IModPlugin {
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private PackingCategory packingCategory;
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private PolishingCategory polishingCategory;
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private MysteriousItemConversionCategory mysteryConversionCategory;
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private MechanicalCraftingCategory smallMechanicalCraftingCategory;
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private MechanicalCraftingCategory largeMechanicalCraftingCategory;
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private MechanicalCraftingCategory mechanicalCraftingCategory;
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@Override
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public ResourceLocation getPluginUid() {
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@ -88,8 +86,7 @@ public class CreateJEI implements IModPlugin {
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packingCategory = new PackingCategory();
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polishingCategory = new PolishingCategory();
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mysteryConversionCategory = new MysteriousItemConversionCategory();
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smallMechanicalCraftingCategory = new MechanicalCraftingCategory(false);
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largeMechanicalCraftingCategory = new MechanicalCraftingCategory(true);
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mechanicalCraftingCategory = new MechanicalCraftingCategory();
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}
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@Override
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@ -99,10 +96,11 @@ public class CreateJEI implements IModPlugin {
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@Override
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public void registerCategories(IRecipeCategoryRegistration registration) {
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registration.addRecipeCategories(millingCategory, crushingCategory, splashingCategory, pressingCategory,
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smokingCategory, blastingCategory, blockzapperCategory, mixingCategory, sawingCategory,
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blockCuttingCategory, packingCategory, polishingCategory, mysteryConversionCategory,
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smallMechanicalCraftingCategory, largeMechanicalCraftingCategory);
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registration
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.addRecipeCategories(millingCategory, crushingCategory, splashingCategory, pressingCategory,
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smokingCategory, blastingCategory, blockzapperCategory, mixingCategory, sawingCategory,
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blockCuttingCategory, packingCategory, polishingCategory, mysteryConversionCategory,
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mechanicalCraftingCategory);
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}
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@Override
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@ -132,33 +130,28 @@ public class CreateJEI implements IModPlugin {
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packingCategory.getUid());
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registration.addRecipes(findRecipes(AllRecipes.SANDPAPER_POLISHING), polishingCategory.getUid());
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registration.addRecipes(MysteriousItemConversionCategory.getRecipes(), mysteryConversionCategory.getUid());
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registration.addRecipes(findRecipes(
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r -> (r instanceof MechanicalCraftingRecipe) && MechanicalCraftingCategory.isSmall((ShapedRecipe) r)),
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smallMechanicalCraftingCategory.getUid());
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registration.addRecipes(
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findRecipes(
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r -> (r.getType() == IRecipeType.CRAFTING || r.getType() == AllRecipes.MECHANICAL_CRAFTING.type)
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&& (r instanceof ShapedRecipe) && !(r instanceof MechanicalCraftingRecipe)
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&& MechanicalCraftingCategory.isSmall((ShapedRecipe) r)),
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smallMechanicalCraftingCategory.getUid());
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registration.addRecipes(findRecipes(
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r -> (r.getType() == IRecipeType.CRAFTING || r.getType() == AllRecipes.MECHANICAL_CRAFTING.type)
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&& (r instanceof ShapedRecipe) && !MechanicalCraftingCategory.isSmall((ShapedRecipe) r)),
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largeMechanicalCraftingCategory.getUid());
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registration.addRecipes(findRecipes(r -> (r.getType() == AllRecipes.MECHANICAL_CRAFTING.type)),
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mechanicalCraftingCategory.getUid());
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registration.addRecipes(findRecipes(r -> (r.getType() == IRecipeType.CRAFTING
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&& r.getType() != AllRecipes.MECHANICAL_CRAFTING.type) && (r instanceof ShapedRecipe)),
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mechanicalCraftingCategory.getUid());
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}
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@Override
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public void registerRecipeCatalysts(IRecipeCatalystRegistration registration) {
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ItemStack fan = new ItemStack(AllBlocks.ENCASED_FAN.get());
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ItemStack splashingFan = fan.copy()
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ItemStack splashingFan = fan
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.copy()
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.setDisplayName(new StringTextComponent(TextFormatting.RESET + Lang.translate("recipe.splashing.fan")));
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ItemStack smokingFan = fan.copy().setDisplayName(
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new StringTextComponent(TextFormatting.RESET + Lang.translate("recipe.smokingViaFan.fan")));
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ItemStack blastingFan = fan.copy().setDisplayName(
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new StringTextComponent(TextFormatting.RESET + Lang.translate("recipe.blastingViaFan.fan")));
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ItemStack smokingFan = fan
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.copy()
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.setDisplayName(
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new StringTextComponent(TextFormatting.RESET + Lang.translate("recipe.smokingViaFan.fan")));
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ItemStack blastingFan = fan
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.copy()
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.setDisplayName(
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new StringTextComponent(TextFormatting.RESET + Lang.translate("recipe.blastingViaFan.fan")));
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registration.addRecipeCatalyst(new ItemStack(AllBlocks.MILLSTONE.get()), millingCategory.getUid());
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registration.addRecipeCatalyst(new ItemStack(AllBlocks.CRUSHING_WHEEL.get()), crushingCategory.getUid());
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@ -176,10 +169,9 @@ public class CreateJEI implements IModPlugin {
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registration.addRecipeCatalyst(new ItemStack(AllBlocks.BASIN.get()), packingCategory.getUid());
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registration.addRecipeCatalyst(AllItems.SAND_PAPER.asStack(), polishingCategory.getUid());
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registration.addRecipeCatalyst(AllItems.RED_SAND_PAPER.asStack(), polishingCategory.getUid());
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registration.addRecipeCatalyst(new ItemStack(AllBlocks.MECHANICAL_CRAFTER.get()),
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smallMechanicalCraftingCategory.getUid());
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registration.addRecipeCatalyst(new ItemStack(AllBlocks.MECHANICAL_CRAFTER.get()),
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largeMechanicalCraftingCategory.getUid());
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registration
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.addRecipeCatalyst(new ItemStack(AllBlocks.MECHANICAL_CRAFTER.get()),
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mechanicalCraftingCategory.getUid());
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}
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@Override
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@ -193,18 +185,30 @@ public class CreateJEI implements IModPlugin {
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}
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private static List<IRecipe<?>> findRecipes(Predicate<IRecipe<?>> pred) {
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return Minecraft.getInstance().world.getRecipeManager().getRecipes().stream().filter(pred)
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return Minecraft.getInstance().world
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.getRecipeManager()
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.getRecipes()
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.stream()
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.filter(pred)
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.collect(Collectors.toList());
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}
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private static List<IRecipe<?>> findRecipesByType(IRecipeType<?> type) {
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return Minecraft.getInstance().world.getRecipeManager().getRecipes().stream().filter(r -> r.getType() == type)
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return Minecraft.getInstance().world
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.getRecipeManager()
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.getRecipes()
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.stream()
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.filter(r -> r.getType() == type)
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.collect(Collectors.toList());
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}
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private static List<IRecipe<?>> findRecipesById(ResourceLocation id) {
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return Minecraft.getInstance().world.getRecipeManager().getRecipes().stream()
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.filter(r -> r.getSerializer().getRegistryName().equals(id)).collect(Collectors.toList());
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return Minecraft.getInstance().world
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.getRecipeManager()
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.getRecipes()
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.stream()
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.filter(r -> r.getSerializer().getRegistryName().equals(id))
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.collect(Collectors.toList());
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}
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private static List<IRecipe<?>> findRecipesByTypeExcluding(IRecipeType<?> type, IRecipeType<?> excludingType) {
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@ -1,39 +1,103 @@
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package com.simibubi.create.compat.jei.category;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.stream.Collectors;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.ScreenResources;
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import com.simibubi.create.compat.jei.category.animations.AnimatedCrafter;
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import com.simibubi.create.foundation.utility.Lang;
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import mezz.jei.api.constants.VanillaTypes;
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import mezz.jei.api.gui.IRecipeLayout;
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import mezz.jei.api.gui.ingredient.IGuiItemStackGroup;
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import mezz.jei.api.ingredients.IIngredientRenderer;
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import mezz.jei.api.ingredients.IIngredients;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.renderer.ItemRenderer;
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import net.minecraft.client.renderer.RenderHelper;
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import net.minecraft.client.util.ITooltipFlag;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Rarity;
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import net.minecraft.item.crafting.Ingredient;
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import net.minecraft.item.crafting.ShapedRecipe;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TextFormatting;
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public class MechanicalCraftingCategory extends CreateRecipeCategory<ShapedRecipe> {
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private AnimatedCrafter crafter;
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private boolean large;
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private final class CrafterIngredientRenderer implements IIngredientRenderer<ItemStack> {
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public MechanicalCraftingCategory(boolean large) {
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super("mechanical_crafting" + (large ? "_large" : ""), itemIcon(AllBlocks.MECHANICAL_CRAFTER.get()),
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emptyBackground(large ? 177 : 177, large ? 235 : 81));
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this.large = large;
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crafter = new AnimatedCrafter(large);
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private ShapedRecipe recipe;
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public CrafterIngredientRenderer(ShapedRecipe recipe) {
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this.recipe = recipe;
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}
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@Override
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public void render(int xPosition, int yPosition, ItemStack ingredient) {
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GlStateManager.pushMatrix();
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GlStateManager.translated(xPosition, yPosition, 0);
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float scale = getScale(recipe);
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GlStateManager.scaled(scale, scale, scale);
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if (ingredient != null) {
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GlStateManager.enableDepthTest();
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RenderHelper.enableGUIStandardItemLighting();
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Minecraft minecraft = Minecraft.getInstance();
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FontRenderer font = getFontRenderer(minecraft, ingredient);
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ItemRenderer itemRenderer = minecraft.getItemRenderer();
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itemRenderer.renderItemAndEffectIntoGUI(null, ingredient, 0, 0);
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itemRenderer.renderItemOverlayIntoGUI(font, ingredient, 0, 0, null);
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GlStateManager.disableBlend();
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RenderHelper.disableStandardItemLighting();
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}
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GlStateManager.popMatrix();
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}
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@Override
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public List<String> getTooltip(ItemStack ingredient, ITooltipFlag tooltipFlag) {
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Minecraft minecraft = Minecraft.getInstance();
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PlayerEntity player = minecraft.player;
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List<String> list;
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try {
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list = ingredient
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.getTooltip(player, tooltipFlag)
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.stream()
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.map(ITextComponent::getFormattedText)
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.collect(Collectors.toList());
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} catch (RuntimeException | LinkageError e) {
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return new ArrayList<>();
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}
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Rarity rarity;
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try {
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rarity = ingredient.getRarity();
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} catch (RuntimeException | LinkageError e) {
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rarity = Rarity.COMMON;
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}
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for (int k = 0; k < list.size(); ++k) {
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if (k == 0) {
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list.set(k, rarity.color + list.get(k));
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} else {
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list.set(k, TextFormatting.GRAY + list.get(k));
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}
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}
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return list;
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}
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}
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public static boolean isSmall(ShapedRecipe recipe) {
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return Math.max((recipe).getWidth(), (recipe).getHeight()) <= 4;
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}
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private AnimatedCrafter crafter = new AnimatedCrafter();
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@Override
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public String getTitle() {
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return Lang.translate("recipe.mechanical_crafting");
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public MechanicalCraftingCategory() {
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super("mechanical_crafting", itemIcon(AllBlocks.MECHANICAL_CRAFTER.get()), emptyBackground(177, 107));
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}
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@Override
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@ -47,45 +111,79 @@ public class MechanicalCraftingCategory extends CreateRecipeCategory<ShapedRecip
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IGuiItemStackGroup itemStacks = recipeLayout.getItemStacks();
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NonNullList<Ingredient> recipeIngredients = recipe.getIngredients();
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itemStacks.init(0, false, large ? 136 : 141, large ? 196 : 50);
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itemStacks.init(0, false, 133, 80);
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itemStacks.set(0, recipe.getRecipeOutput().getStack());
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int x = getGridX(recipe);
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int y = getGridY(recipe);
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int x = getXPadding(recipe);
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int y = getYPadding(recipe);
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float scale = getScale(recipe);
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int size = recipeIngredients.size();
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IIngredientRenderer<ItemStack> renderer = new CrafterIngredientRenderer(recipe);
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for (int i = 0; i < size; i++) {
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itemStacks.init(i + 1, true, x + (i % recipe.getWidth()) * 19, y + (i / recipe.getWidth()) * 19);
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float f = 19 * scale;
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int slotSize = (int) (16 * scale);
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int xPosition = (int) (x + 1 + (i % recipe.getWidth()) * f);
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int yPosition = (int) (y + 1 + (i / recipe.getWidth()) * f);
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itemStacks.init(i + 1, true, renderer, xPosition, yPosition, slotSize, slotSize, 0, 0);
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itemStacks.set(i + 1, Arrays.asList(recipeIngredients.get(i).getMatchingStacks()));
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}
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}
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public int getGridY(ShapedRecipe recipe) {
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return 3 + (int) (((large ? 9 : 4) - recipe.getRecipeHeight()) * 19 / 2f);
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static int maxSize = 100;
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public static float getScale(ShapedRecipe recipe) {
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int w = recipe.getWidth();
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int h = recipe.getHeight();
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return Math.min(1, maxSize / (19f * Math.max(w, h)));
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}
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public int getGridX(ShapedRecipe recipe) {
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return 3 + (int) (((large ? 9 : 4) - recipe.getRecipeWidth()) * 19 / 2f);
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public static int getYPadding(ShapedRecipe recipe) {
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return 3 + 50 - (int) (getScale(recipe) * recipe.getHeight() * 19 * .5);
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}
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public static int getXPadding(ShapedRecipe recipe) {
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return 3 + 50 - (int) (getScale(recipe) * recipe.getWidth() * 19 * .5);
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}
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@Override
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public void draw(ShapedRecipe recipe, double mouseX, double mouseY) {
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int x = getGridX(recipe);
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int y = getGridY(recipe);
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GlStateManager.pushMatrix();
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float scale = getScale(recipe);
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GlStateManager.translated(getXPadding(recipe), getYPadding(recipe), 0);
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for (int row = 0; row < recipe.getHeight(); row++)
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for (int col = 0; col < recipe.getWidth(); col++)
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if (!recipe.getIngredients().get(row * recipe.getWidth() + col).hasNoMatchingItems())
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ScreenResources.JEI_SLOT.draw(x + col * 19, y + row * 19);
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if (!recipe.getIngredients().get(row * recipe.getWidth() + col).hasNoMatchingItems()) {
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GlStateManager.pushMatrix();
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GlStateManager.translated((int) col * 19 * scale, (int) row * 19 * scale, 0);
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GlStateManager.scaled(scale, scale, scale);
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ScreenResources.JEI_SLOT.draw(0, 0);
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GlStateManager.popMatrix();
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}
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ScreenResources.JEI_SLOT.draw(large ? 136 : 141, large ? 196 : 50);
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if (large)
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ScreenResources.JEI_ARROW.draw(86, 200);
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else
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ScreenResources.JEI_DOWN_ARROW.draw(136, 32);
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GlStateManager.popMatrix();
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ScreenResources.JEI_SHADOW.draw(large ? 20 : 84, large ? 223 : 68);
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crafter.draw(large ? 105 : 185, large ? 189 : -1);
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ScreenResources.JEI_SLOT.draw(133, 80);
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ScreenResources.JEI_DOWN_ARROW.draw(128, 59);
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ScreenResources.JEI_SHADOW.draw(116, 36);
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crafter.draw(219, 8);
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GlStateManager.pushMatrix();
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GlStateManager.translated(0, 0, 200);
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RenderHelper.disableStandardItemLighting();
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int amount = 0;
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for (Ingredient ingredient : recipe.getIngredients()) {
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if (Ingredient.EMPTY == ingredient)
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continue;
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amount++;
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}
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Minecraft.getInstance().fontRenderer
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.drawStringWithShadow(amount + "", 142, 39, 0xFFFFFF);
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RenderHelper.enableStandardItemLighting();
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GlStateManager.popMatrix();
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}
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@Override
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@ -12,12 +12,6 @@ import net.minecraft.util.Direction;
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public class AnimatedCrafter extends AnimatedKinetics {
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boolean four;
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public AnimatedCrafter(boolean four) {
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this.four = four;
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}
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@Override
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public int getWidth() {
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return 50;
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@ -40,23 +34,7 @@ public class AnimatedCrafter extends AnimatedKinetics {
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ScreenElementRenderer.renderModel(() -> cogwheel(true));
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ScreenElementRenderer.renderBlock(this::body);
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GlStateManager.translatef(0, 50, 0);
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ScreenElementRenderer.renderModel(() -> cogwheel(false));
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ScreenElementRenderer.renderBlock(this::body);
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if (four) {
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GlStateManager.translatef(50, -50, 0);
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ScreenElementRenderer.renderModel(() -> cogwheel(false));
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ScreenElementRenderer.renderBlock(this::body);
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GlStateManager.translatef(0, 50, 0);
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ScreenElementRenderer.renderModel(() -> cogwheel(true));
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ScreenElementRenderer.renderBlock(this::body);
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} else {
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GlStateManager.translatef(0, 50, 0);
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ScreenElementRenderer.renderModel(() -> cogwheel(true));
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ScreenElementRenderer.renderBlock(this::body);
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}
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GlStateManager.translatef(50, 0, 0);
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GlStateManager.popMatrix();
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}
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||||
|
@ -71,8 +49,10 @@ public class AnimatedCrafter extends AnimatedKinetics {
|
|||
}
|
||||
|
||||
private BlockState body() {
|
||||
return AllBlocks.MECHANICAL_CRAFTER.get().getDefaultState().with(MechanicalCrafterBlock.HORIZONTAL_FACING,
|
||||
Direction.WEST);
|
||||
return AllBlocks.MECHANICAL_CRAFTER
|
||||
.get()
|
||||
.getDefaultState()
|
||||
.with(MechanicalCrafterBlock.HORIZONTAL_FACING, Direction.WEST);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -251,11 +251,6 @@ public class CreateAdvancements implements IDataProvider {
|
|||
|
||||
private void andesiteExpertLane(Consumer<Advancement> t, Advancement root) {
|
||||
String id = Create.ID;
|
||||
|
||||
Advancement expert_lane_1 = advancement("expert_lane_1", Blocks.ANDESITE, TaskType.SILENT_GATE)
|
||||
.withParent(root)
|
||||
.withCriterion("0", itemGathered(AllBlocks.ANDESITE_CASING.get()))
|
||||
.register(t, id + ":expert_lane_1");
|
||||
}
|
||||
|
||||
// Datagen
|
||||
|
|
|
@ -248,7 +248,8 @@ public class RotationPropagator {
|
|||
|
||||
// Do not overpower you own network -> cycle
|
||||
if (!currentTE.hasNetwork() || currentTE.network.equals(neighbourTE.network)) {
|
||||
if (Math.abs(newSpeed) > Math.abs(speedOfNeighbour))
|
||||
float epsilon = Math.abs(speedOfNeighbour) / 256f / 256f;
|
||||
if (Math.abs(newSpeed) > Math.abs(speedOfNeighbour) + epsilon)
|
||||
world.destroyBlock(pos, true);
|
||||
continue;
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@ import com.simibubi.create.modules.contraptions.components.actors.PloughBlock.Pl
|
|||
import com.simibubi.create.modules.contraptions.components.contraptions.MovementContext;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.FlowingFluidBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemUseContext;
|
||||
import net.minecraft.item.Items;
|
||||
|
@ -25,8 +26,8 @@ public class PloughMovementBehaviour extends BlockBreakingMovementBehaviour {
|
|||
|
||||
@Override
|
||||
public boolean isActive(MovementContext context) {
|
||||
return !VecHelper.isVecPointingTowards(context.relativeMotion,
|
||||
context.state.get(HORIZONTAL_FACING).getOpposite());
|
||||
return !VecHelper
|
||||
.isVecPointingTowards(context.relativeMotion, context.state.get(HORIZONTAL_FACING).getOpposite());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -66,7 +67,8 @@ public class PloughMovementBehaviour extends BlockBreakingMovementBehaviour {
|
|||
|
||||
@Override
|
||||
public boolean canBreak(World world, BlockPos breakingPos, BlockState state) {
|
||||
return state.getCollisionShape(world, breakingPos).isEmpty();
|
||||
return state.getCollisionShape(world, breakingPos).isEmpty()
|
||||
&& !(state.getBlock() instanceof FlowingFluidBlock);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -298,11 +298,14 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
|
|||
BearingContraption bc = (BearingContraption) getContraption();
|
||||
Direction facing = bc.getFacing();
|
||||
Vec3d activeAreaOffset = actor.getActiveAreaOffset(context);
|
||||
if (activeAreaOffset.mul(VecHelper.planeByNormal(new Vec3d(facing.getDirectionVec())))
|
||||
if (activeAreaOffset
|
||||
.mul(VecHelper.planeByNormal(new Vec3d(facing.getDirectionVec())))
|
||||
.equals(Vec3d.ZERO)) {
|
||||
if (VecHelper.onSameAxis(blockInfo.pos, BlockPos.ZERO, facing.getAxis())) {
|
||||
context.motion = new Vec3d(facing.getDirectionVec()).scale(
|
||||
facing.getAxis().getCoordinate(roll - prevRoll, yaw - prevYaw, pitch - prevPitch));
|
||||
context.motion = new Vec3d(facing.getDirectionVec())
|
||||
.scale(facing
|
||||
.getAxis()
|
||||
.getCoordinate(roll - prevRoll, yaw - prevYaw, pitch - prevPitch));
|
||||
context.relativeMotion = context.motion;
|
||||
int timer = context.data.getInt("StationaryTimer");
|
||||
if (timer > 0) {
|
||||
|
@ -333,8 +336,9 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
|
|||
setMotion(Vec3d.ZERO);
|
||||
if (getController() != null)
|
||||
getController().onStall();
|
||||
AllPackets.channel.send(PacketDistributor.TRACKING_ENTITY.with(() -> this),
|
||||
new ContraptionStallPacket(getEntityId(), posX, posY, posZ, yaw, pitch, roll));
|
||||
AllPackets.channel
|
||||
.send(PacketDistributor.TRACKING_ENTITY.with(() -> this),
|
||||
new ContraptionStallPacket(getEntityId(), posX, posY, posZ, yaw, pitch, roll));
|
||||
}
|
||||
dataManager.set(STALLED, contraption.stalled);
|
||||
} else {
|
||||
|
@ -463,8 +467,9 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
|
|||
if (contraption != null)
|
||||
compound.put("Contraption", contraption.writeNBT());
|
||||
if (!stationary && motionBeforeStall != null)
|
||||
compound.put("CachedMotion",
|
||||
newDoubleNBTList(motionBeforeStall.x, motionBeforeStall.y, motionBeforeStall.z));
|
||||
compound
|
||||
.put("CachedMotion",
|
||||
newDoubleNBTList(motionBeforeStall.x, motionBeforeStall.y, motionBeforeStall.z));
|
||||
if (controllerPos != null)
|
||||
compound.put("Controller", NBTUtil.writeBlockPos(controllerPos));
|
||||
if (forcedAngle != -1)
|
||||
|
@ -542,8 +547,9 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
|
|||
}
|
||||
|
||||
if (horizontalMag(vec3d1) > horizontalMag(vec3d)) {
|
||||
vec3d = vec3d1.add(collideBoundingBoxHeuristically(e, new Vec3d(0.0D, -vec3d1.y + vec.y, 0.0D),
|
||||
axisalignedbb.offset(vec3d1), e.world, iselectioncontext, reuseablestream));
|
||||
vec3d = vec3d1
|
||||
.add(collideBoundingBoxHeuristically(e, new Vec3d(0.0D, -vec3d1.y + vec.y, 0.0D),
|
||||
axisalignedbb.offset(vec3d1), e.world, iselectioncontext, reuseablestream));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -593,6 +599,12 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
|
|||
// Make sure nothing can move contraptions out of the way
|
||||
public void setMotion(Vec3d motionIn) {}
|
||||
|
||||
@Override
|
||||
public void setPositionAndUpdate(double x, double y, double z) {
|
||||
if (!stationary)
|
||||
super.setPositionAndUpdate(x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PushReaction getPushReaction() {
|
||||
return PushReaction.IGNORE;
|
||||
|
|
|
@ -9,6 +9,7 @@ import net.minecraft.nbt.CompoundNBT;
|
|||
import net.minecraft.state.properties.ChestType;
|
||||
import net.minecraft.tileentity.BarrelTileEntity;
|
||||
import net.minecraft.tileentity.ChestTileEntity;
|
||||
import net.minecraft.tileentity.ShulkerBoxTileEntity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
|
@ -107,6 +108,8 @@ public class MountedStorage {
|
|||
TileEntityType<?> type = te.getType();
|
||||
if (type == AllTileEntities.FLEXCRATE.type)
|
||||
return true;
|
||||
if (te instanceof ShulkerBoxTileEntity)
|
||||
return true;
|
||||
if (te instanceof ChestTileEntity)
|
||||
return true;
|
||||
if (te instanceof BarrelTileEntity)
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
package com.simibubi.create.modules.contraptions.components.contraptions;
|
||||
|
||||
import static net.minecraft.block.HorizontalFaceBlock.FACE;
|
||||
import static net.minecraft.state.properties.BlockStateProperties.AXIS;
|
||||
import static net.minecraft.state.properties.BlockStateProperties.FACING;
|
||||
import static net.minecraft.state.properties.BlockStateProperties.HORIZONTAL_FACING;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
|
@ -10,10 +12,13 @@ import com.simibubi.create.modules.contraptions.components.contraptions.chassis.
|
|||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.HorizontalFaceBlock;
|
||||
import net.minecraft.block.SlabBlock;
|
||||
import net.minecraft.block.StairsBlock;
|
||||
import net.minecraft.state.BooleanProperty;
|
||||
import net.minecraft.state.properties.AttachFace;
|
||||
import net.minecraft.state.properties.Half;
|
||||
import net.minecraft.state.properties.SlabType;
|
||||
import net.minecraft.util.Direction;
|
||||
|
@ -73,90 +78,133 @@ public class StructureTransform {
|
|||
* horizontal axes
|
||||
*/
|
||||
public BlockState apply(BlockState state) {
|
||||
|
||||
if (rotationAxis == Axis.Y)
|
||||
state = state.rotate(rotation);
|
||||
else {
|
||||
if (state.getBlock() instanceof AbstractChassisBlock)
|
||||
return rotateChassis(state);
|
||||
return state.rotate(rotation);
|
||||
|
||||
if (state.getBlock() instanceof StairsBlock) {
|
||||
if (state.get(StairsBlock.FACING).getAxis() != rotationAxis) {
|
||||
for (int i = 0; i < rotation.ordinal(); i++) {
|
||||
Direction direction = state.get(StairsBlock.FACING);
|
||||
Half half = state.get(StairsBlock.HALF);
|
||||
if (direction.getAxisDirection() == AxisDirection.POSITIVE ^ half == Half.BOTTOM
|
||||
^ direction.getAxis() == Axis.Z)
|
||||
state = state.cycle(StairsBlock.HALF);
|
||||
else
|
||||
state = state.with(StairsBlock.FACING, direction.getOpposite());
|
||||
}
|
||||
} else {
|
||||
if (rotation == Rotation.CLOCKWISE_180) {
|
||||
state = state.cycle(StairsBlock.HALF);
|
||||
}
|
||||
}
|
||||
Block block = state.getBlock();
|
||||
|
||||
if (block instanceof AbstractChassisBlock)
|
||||
return rotateChassis(state);
|
||||
|
||||
if (block instanceof HorizontalFaceBlock) {
|
||||
Direction stateFacing = state.get(HorizontalFaceBlock.HORIZONTAL_FACING);
|
||||
AttachFace stateFace = state.get(FACE);
|
||||
Direction forcedAxis = rotationAxis == Axis.Z ? Direction.EAST : Direction.SOUTH;
|
||||
|
||||
if (stateFacing.getAxis() == rotationAxis && stateFace == AttachFace.WALL)
|
||||
return state;
|
||||
|
||||
for (int i = 0; i < rotation.ordinal(); i++) {
|
||||
stateFace = state.get(FACE);
|
||||
stateFacing = state.get(HorizontalFaceBlock.HORIZONTAL_FACING);
|
||||
|
||||
boolean b = state.get(FACE) == AttachFace.CEILING;
|
||||
state = state.with(HORIZONTAL_FACING, b ? forcedAxis : forcedAxis.getOpposite());
|
||||
|
||||
if (stateFace != AttachFace.WALL) {
|
||||
state = state.with(FACE, AttachFace.WALL);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (stateFacing.getAxisDirection() == AxisDirection.POSITIVE) {
|
||||
state = state.with(FACE, AttachFace.FLOOR);
|
||||
continue;
|
||||
}
|
||||
state = state.with(FACE, AttachFace.CEILING);
|
||||
}
|
||||
|
||||
if (AllBlocks.BELT.typeOf(state)) {
|
||||
if (state.get(BeltBlock.HORIZONTAL_FACING).getAxis() != rotationAxis) {
|
||||
for (int i = 0; i < rotation.ordinal(); i++) {
|
||||
Slope slope = state.get(BeltBlock.SLOPE);
|
||||
Direction direction = state.get(BeltBlock.HORIZONTAL_FACING);
|
||||
return state;
|
||||
}
|
||||
|
||||
// Rotate diagonal
|
||||
if (slope != Slope.HORIZONTAL && slope != Slope.VERTICAL) {
|
||||
if (direction.getAxisDirection() == AxisDirection.POSITIVE ^ slope == Slope.DOWNWARD
|
||||
^ direction.getAxis() == Axis.Z) {
|
||||
state =
|
||||
state.with(BeltBlock.SLOPE, slope == Slope.UPWARD ? Slope.DOWNWARD : Slope.UPWARD);
|
||||
} else {
|
||||
state = state.with(BeltBlock.HORIZONTAL_FACING, direction.getOpposite());
|
||||
}
|
||||
if (block instanceof StairsBlock) {
|
||||
if (state.get(StairsBlock.FACING).getAxis() != rotationAxis) {
|
||||
for (int i = 0; i < rotation.ordinal(); i++) {
|
||||
Direction direction = state.get(StairsBlock.FACING);
|
||||
Half half = state.get(StairsBlock.HALF);
|
||||
if (direction.getAxisDirection() == AxisDirection.POSITIVE ^ half == Half.BOTTOM
|
||||
^ direction.getAxis() == Axis.Z)
|
||||
state = state.cycle(StairsBlock.HALF);
|
||||
else
|
||||
state = state.with(StairsBlock.FACING, direction.getOpposite());
|
||||
}
|
||||
} else {
|
||||
if (rotation == Rotation.CLOCKWISE_180) {
|
||||
state = state.cycle(StairsBlock.HALF);
|
||||
}
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
// Rotate horizontal/vertical
|
||||
if (AllBlocks.BELT.typeOf(state)) {
|
||||
if (state.get(BeltBlock.HORIZONTAL_FACING).getAxis() != rotationAxis) {
|
||||
for (int i = 0; i < rotation.ordinal(); i++) {
|
||||
Slope slope = state.get(BeltBlock.SLOPE);
|
||||
Direction direction = state.get(BeltBlock.HORIZONTAL_FACING);
|
||||
|
||||
// Rotate diagonal
|
||||
if (slope != Slope.HORIZONTAL && slope != Slope.VERTICAL) {
|
||||
if (direction.getAxisDirection() == AxisDirection.POSITIVE ^ slope == Slope.DOWNWARD
|
||||
^ direction.getAxis() == Axis.Z) {
|
||||
state = state.with(BeltBlock.SLOPE, slope == Slope.UPWARD ? Slope.DOWNWARD : Slope.UPWARD);
|
||||
} else {
|
||||
if (slope == Slope.HORIZONTAL ^ direction.getAxis() == Axis.Z) {
|
||||
state = state.with(BeltBlock.HORIZONTAL_FACING, direction.getOpposite());
|
||||
}
|
||||
state = state.with(BeltBlock.SLOPE,
|
||||
slope == Slope.HORIZONTAL ? Slope.VERTICAL : Slope.HORIZONTAL);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (rotation == Rotation.CLOCKWISE_180) {
|
||||
Slope slope = state.get(BeltBlock.SLOPE);
|
||||
Direction direction = state.get(BeltBlock.HORIZONTAL_FACING);
|
||||
if (slope == Slope.UPWARD || slope == Slope.DOWNWARD) {
|
||||
state = state.with(BeltBlock.SLOPE, slope == Slope.UPWARD ? Slope.DOWNWARD
|
||||
: slope == Slope.DOWNWARD ? Slope.UPWARD : slope);
|
||||
} else if (slope == Slope.VERTICAL) {
|
||||
state = state.with(BeltBlock.HORIZONTAL_FACING, direction.getOpposite());
|
||||
}
|
||||
|
||||
// Rotate horizontal/vertical
|
||||
} else {
|
||||
if (slope == Slope.HORIZONTAL ^ direction.getAxis() == Axis.Z) {
|
||||
state = state.with(BeltBlock.HORIZONTAL_FACING, direction.getOpposite());
|
||||
}
|
||||
state =
|
||||
state.with(BeltBlock.SLOPE, slope == Slope.HORIZONTAL ? Slope.VERTICAL : Slope.HORIZONTAL);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (rotation == Rotation.CLOCKWISE_180) {
|
||||
Slope slope = state.get(BeltBlock.SLOPE);
|
||||
Direction direction = state.get(BeltBlock.HORIZONTAL_FACING);
|
||||
if (slope == Slope.UPWARD || slope == Slope.DOWNWARD) {
|
||||
state = state
|
||||
.with(BeltBlock.SLOPE, slope == Slope.UPWARD ? Slope.DOWNWARD
|
||||
: slope == Slope.DOWNWARD ? Slope.UPWARD : slope);
|
||||
} else if (slope == Slope.VERTICAL) {
|
||||
state = state.with(BeltBlock.HORIZONTAL_FACING, direction.getOpposite());
|
||||
}
|
||||
}
|
||||
return state;
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
if (state.has(FACING)) {
|
||||
Direction newFacing = transformFacing(state.get(FACING));
|
||||
if (state.has(DirectionalAxisKineticBlock.AXIS_ALONG_FIRST_COORDINATE)) {
|
||||
if (rotationAxis == newFacing.getAxis() && rotation.ordinal() % 2 == 1)
|
||||
state = state.cycle(DirectionalAxisKineticBlock.AXIS_ALONG_FIRST_COORDINATE);
|
||||
}
|
||||
state = state.with(FACING, newFacing);
|
||||
|
||||
} else if (state.has(AXIS)) {
|
||||
state = state.with(AXIS, transformAxis(state.get(AXIS)));
|
||||
|
||||
} else if (rotation == Rotation.CLOCKWISE_180) {
|
||||
|
||||
if (state.has(FACING)) {
|
||||
Direction newFacing = transformFacing(state.get(FACING));
|
||||
if (state.has(DirectionalAxisKineticBlock.AXIS_ALONG_FIRST_COORDINATE)) {
|
||||
if (rotationAxis == newFacing.getAxis() && rotation.ordinal() % 2 == 1)
|
||||
state = state.cycle(DirectionalAxisKineticBlock.AXIS_ALONG_FIRST_COORDINATE);
|
||||
}
|
||||
state = state.with(FACING, newFacing);
|
||||
|
||||
} else if (state.has(AXIS)) {
|
||||
state = state.with(AXIS, transformAxis(state.get(AXIS)));
|
||||
|
||||
} else if (rotation == Rotation.CLOCKWISE_180) {
|
||||
state = state.rotate(rotation);
|
||||
if (state.has(SlabBlock.TYPE) && state.get(SlabBlock.TYPE) != SlabType.DOUBLE)
|
||||
state = state.with(SlabBlock.TYPE,
|
||||
state.get(SlabBlock.TYPE) == SlabType.BOTTOM ? SlabType.TOP : SlabType.BOTTOM);
|
||||
Direction stateFacing = state.get(FACING);
|
||||
if (stateFacing.getAxis() == rotationAxis)
|
||||
return state;
|
||||
}
|
||||
|
||||
if (state.has(HORIZONTAL_FACING)) {
|
||||
Direction stateFacing = state.get(HORIZONTAL_FACING);
|
||||
if (stateFacing.getAxis() == rotationAxis)
|
||||
return state;
|
||||
}
|
||||
|
||||
state = state.rotate(rotation);
|
||||
if (state.has(SlabBlock.TYPE) && state.get(SlabBlock.TYPE) != SlabType.DOUBLE)
|
||||
state = state
|
||||
.with(SlabBlock.TYPE,
|
||||
state.get(SlabBlock.TYPE) == SlabType.BOTTOM ? SlabType.TOP : SlabType.BOTTOM);
|
||||
}
|
||||
|
||||
return state;
|
||||
|
|
|
@ -51,8 +51,11 @@ import net.minecraftforge.items.ItemHandlerHelper;
|
|||
|
||||
public class DeployerTileEntity extends KineticTileEntity {
|
||||
|
||||
private static final List<Pair<BlockPos, Direction>> EXTRACTING_LOCATIONS = Arrays.asList(Direction.values())
|
||||
.stream().map(d -> Pair.of(BlockPos.ZERO.offset(d), d.getOpposite())).collect(Collectors.toList());
|
||||
private static final List<Pair<BlockPos, Direction>> EXTRACTING_LOCATIONS = Arrays
|
||||
.asList(Direction.values())
|
||||
.stream()
|
||||
.map(d -> Pair.of(BlockPos.ZERO.offset(d), d.getOpposite()))
|
||||
.collect(Collectors.toList());
|
||||
private FilteringBehaviour filtering;
|
||||
private ExtractingBehaviour extracting;
|
||||
|
||||
|
@ -373,8 +376,9 @@ public class DeployerTileEntity extends KineticTileEntity {
|
|||
reach = tag.getFloat("Reach");
|
||||
if (tag.contains("Particle")) {
|
||||
ItemStack particleStack = ItemStack.read(tag.getCompound("Particle"));
|
||||
SandPaperItem.spawnParticles(VecHelper.getCenterOf(pos).add(getMovementVector().scale(2f)), particleStack,
|
||||
this.world);
|
||||
SandPaperItem
|
||||
.spawnParticles(VecHelper.getCenterOf(pos).add(getMovementVector().scale(2f)), particleStack,
|
||||
this.world);
|
||||
}
|
||||
|
||||
super.readClientUpdate(tag);
|
||||
|
@ -402,7 +406,8 @@ public class DeployerTileEntity extends KineticTileEntity {
|
|||
@Override
|
||||
public void remove() {
|
||||
super.remove();
|
||||
invHandler.invalidate();
|
||||
if (invHandler != null)
|
||||
invHandler.invalidate();
|
||||
}
|
||||
|
||||
public void changeMode() {
|
||||
|
|
|
@ -50,6 +50,7 @@ import net.minecraft.util.Direction.Axis;
|
|||
import net.minecraft.util.Direction.AxisDirection;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
@ -59,6 +60,7 @@ import net.minecraft.util.math.shapes.VoxelShape;
|
|||
import net.minecraft.world.IBlockReader;
|
||||
import net.minecraft.world.IWorldReader;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldType;
|
||||
import net.minecraft.world.storage.loot.LootParameters;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
@ -342,10 +344,11 @@ public class BeltBlock extends HorizontalKineticBlock
|
|||
double d7 = d4 * d1 + x1;
|
||||
double d8 = d5 * d2 + y1;
|
||||
double d9 = d6 * d3 + z1;
|
||||
manager.addEffect(
|
||||
(new DiggingParticle(world, (double) pos.getX() + d7, (double) pos.getY() + d8,
|
||||
(double) pos.getZ() + d9, d4 - 0.5D, d5 - 0.5D, d6 - 0.5D, state))
|
||||
.setBlockPos(pos));
|
||||
manager
|
||||
.addEffect(
|
||||
(new DiggingParticle(world, (double) pos.getX() + d7, (double) pos.getY() + d8,
|
||||
(double) pos.getZ() + d9, d4 - 0.5D, d5 - 0.5D, d6 - 0.5D, state))
|
||||
.setBlockPos(pos));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -397,7 +400,7 @@ public class BeltBlock extends HorizontalKineticBlock
|
|||
}
|
||||
|
||||
public static void initBelt(World world, BlockPos pos) {
|
||||
if (world.isRemote)
|
||||
if (world.isRemote || world.getWorldType() == WorldType.DEBUG_ALL_BLOCK_STATES)
|
||||
return;
|
||||
|
||||
BlockState state = world.getBlockState(pos);
|
||||
|
@ -430,7 +433,9 @@ public class BeltBlock extends HorizontalKineticBlock
|
|||
|
||||
for (BlockPos beltPos : beltChain) {
|
||||
TileEntity tileEntity = world.getTileEntity(beltPos);
|
||||
if (tileEntity instanceof BeltTileEntity) {
|
||||
BlockState currentState = world.getBlockState(beltPos);
|
||||
|
||||
if (tileEntity instanceof BeltTileEntity && AllBlocks.BELT.typeOf(currentState)) {
|
||||
BeltTileEntity te = (BeltTileEntity) tileEntity;
|
||||
te.setController(currentPos);
|
||||
te.beltLength = beltChain.size();
|
||||
|
@ -439,7 +444,6 @@ public class BeltBlock extends HorizontalKineticBlock
|
|||
te.markDirty();
|
||||
te.sendData();
|
||||
|
||||
BlockState currentState = world.getBlockState(beltPos);
|
||||
boolean isVertical = currentState.get(BeltBlock.SLOPE) == Slope.VERTICAL;
|
||||
|
||||
if (currentState.get(CASING) && isVertical) {
|
||||
|
@ -540,10 +544,10 @@ public class BeltBlock extends HorizontalKineticBlock
|
|||
int limit = 1000;
|
||||
BlockPos current = controllerPos;
|
||||
while (limit-- > 0 && current != null) {
|
||||
positions.add(current);
|
||||
BlockState state = world.getBlockState(current);
|
||||
if (!AllBlocks.BELT.typeOf(state))
|
||||
break;
|
||||
positions.add(current);
|
||||
current = nextSegmentPosition(state, current, true);
|
||||
}
|
||||
|
||||
|
@ -607,7 +611,7 @@ public class BeltBlock extends HorizontalKineticBlock
|
|||
public Class<BeltTileEntity> getTileEntityClass() {
|
||||
return BeltTileEntity.class;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public ItemRequirement getRequiredItems(BlockState state) {
|
||||
List<ItemStack> required = new ArrayList<>();
|
||||
|
@ -622,4 +626,20 @@ public class BeltBlock extends HorizontalKineticBlock
|
|||
return new ItemRequirement(ItemUseType.CONSUME, required);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState rotate(BlockState state, Rotation rot) {
|
||||
BlockState rotate = super.rotate(state, rot);
|
||||
|
||||
if (state.get(SLOPE) != Slope.VERTICAL)
|
||||
return rotate;
|
||||
if (state.get(HORIZONTAL_FACING).getAxisDirection() != rotate.get(HORIZONTAL_FACING).getAxisDirection()) {
|
||||
if (state.get(PART) == Part.START)
|
||||
return rotate.with(PART, Part.END);
|
||||
if (state.get(PART) == Part.END)
|
||||
return rotate.with(PART, Part.START);
|
||||
}
|
||||
|
||||
return rotate;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -73,6 +73,8 @@ public class BeltTileEntity extends KineticTileEntity {
|
|||
// Init belt
|
||||
if (beltLength == 0)
|
||||
BeltBlock.initBelt(world, pos);
|
||||
if (!AllBlocks.BELT.typeOf(world.getBlockState(pos)))
|
||||
return;
|
||||
|
||||
// Initialize Belt Attachments
|
||||
if (world != null && trackerUpdateTag != null) {
|
||||
|
@ -306,8 +308,8 @@ public class BeltTileEntity extends KineticTileEntity {
|
|||
|
||||
public Direction getMovementFacing() {
|
||||
Axis axis = getBeltFacing().getAxis();
|
||||
return Direction.getFacingFromAxisDirection(axis,
|
||||
getBeltMovementSpeed() < 0 ^ axis == Axis.X ? NEGATIVE : POSITIVE);
|
||||
return Direction
|
||||
.getFacingFromAxisDirection(axis, getBeltMovementSpeed() < 0 ^ axis == Axis.X ? NEGATIVE : POSITIVE);
|
||||
}
|
||||
|
||||
protected Direction getBeltFacing() {
|
||||
|
@ -344,7 +346,7 @@ public class BeltTileEntity extends KineticTileEntity {
|
|||
if (simulate)
|
||||
return true;
|
||||
|
||||
transportedStack.beltPosition = index + .5f - Math.signum(getSpeed()) / 16f;
|
||||
transportedStack.beltPosition = index + .5f - Math.signum(getDirectionAwareBeltMovementSpeed()) / 16f;
|
||||
|
||||
Direction movementFacing = getMovementFacing();
|
||||
if (!side.getAxis().isVertical()) {
|
||||
|
|
|
@ -92,15 +92,16 @@ public class BeltConnectorItem extends BlockItem implements IAddedByOther {
|
|||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
|
||||
private void createBelts(World world, BlockPos start, BlockPos end) {
|
||||
public static void createBelts(World world, BlockPos start, BlockPos end) {
|
||||
|
||||
BeltBlock.Slope slope = getSlopeBetween(start, end);
|
||||
Direction facing = getFacingFromTo(start, end);
|
||||
|
||||
BlockPos diff = end.subtract(start);
|
||||
if (diff.getX() == diff.getZ())
|
||||
facing = Direction.getFacingFromAxis(facing.getAxisDirection(),
|
||||
world.getBlockState(start).get(BlockStateProperties.AXIS) == Axis.X ? Axis.Z : Axis.X);
|
||||
facing = Direction
|
||||
.getFacingFromAxis(facing.getAxisDirection(),
|
||||
world.getBlockState(start).get(BlockStateProperties.AXIS) == Axis.X ? Axis.Z : Axis.X);
|
||||
|
||||
List<BlockPos> beltsToCreate = getBeltChainBetween(start, end, slope, facing);
|
||||
BlockState beltBlock = AllBlocks.BELT.get().getDefaultState();
|
||||
|
@ -110,12 +111,17 @@ public class BeltConnectorItem extends BlockItem implements IAddedByOther {
|
|||
boolean pulley = AllBlocks.SHAFT.typeOf(world.getBlockState(pos));
|
||||
if (part == Part.MIDDLE && pulley)
|
||||
part = Part.PULLEY;
|
||||
world.setBlockState(pos, beltBlock.with(BeltBlock.SLOPE, slope).with(BeltBlock.PART, part)
|
||||
.with(BeltBlock.HORIZONTAL_FACING, facing), 3);
|
||||
world
|
||||
.setBlockState(pos,
|
||||
beltBlock
|
||||
.with(BeltBlock.SLOPE, slope)
|
||||
.with(BeltBlock.PART, part)
|
||||
.with(BeltBlock.HORIZONTAL_FACING, facing),
|
||||
3);
|
||||
}
|
||||
}
|
||||
|
||||
private Direction getFacingFromTo(BlockPos start, BlockPos end) {
|
||||
private static Direction getFacingFromTo(BlockPos start, BlockPos end) {
|
||||
Axis beltAxis = start.getX() == end.getX() ? Axis.Z : Axis.X;
|
||||
BlockPos diff = end.subtract(start);
|
||||
AxisDirection axisDirection = AxisDirection.POSITIVE;
|
||||
|
@ -129,7 +135,7 @@ public class BeltConnectorItem extends BlockItem implements IAddedByOther {
|
|||
return Direction.getFacingFromAxis(axisDirection, beltAxis);
|
||||
}
|
||||
|
||||
private Slope getSlopeBetween(BlockPos start, BlockPos end) {
|
||||
private static Slope getSlopeBetween(BlockPos start, BlockPos end) {
|
||||
BlockPos diff = end.subtract(start);
|
||||
|
||||
if (diff.getY() != 0) {
|
||||
|
@ -140,7 +146,7 @@ public class BeltConnectorItem extends BlockItem implements IAddedByOther {
|
|||
return Slope.HORIZONTAL;
|
||||
}
|
||||
|
||||
private List<BlockPos> getBeltChainBetween(BlockPos start, BlockPos end, Slope slope, Direction direction) {
|
||||
private static List<BlockPos> getBeltChainBetween(BlockPos start, BlockPos end, Slope slope, Direction direction) {
|
||||
List<BlockPos> positions = new LinkedList<>();
|
||||
int limit = 1000;
|
||||
BlockPos current = start;
|
||||
|
|
|
@ -118,18 +118,18 @@ public class BeltInventory {
|
|||
float diffToEnd = beltMovementPositive ? belt.beltLength - currentPos : -currentPos;
|
||||
float limitedMovement =
|
||||
beltMovementPositive ? Math.min(movement, diffToEnd) : Math.max(movement, diffToEnd);
|
||||
|
||||
float nextOffset = current.beltPosition + limitedMovement;
|
||||
if (!onClient) {
|
||||
|
||||
if (!onClient && segmentBefore != -1) {
|
||||
// Don't move if belt attachments want to continue processing
|
||||
if (segmentBefore != -1 && current.locked) {
|
||||
if (current.locked) {
|
||||
BeltTileEntity beltSegment = BeltHelper.getBeltAtSegment(belt, segmentBefore);
|
||||
if (beltSegment != null) {
|
||||
|
||||
|
||||
// wait in case belt isnt initialized yet
|
||||
if (current.locked && beltSegment.trackerUpdateTag != null)
|
||||
continue;
|
||||
|
||||
|
||||
current.locked = false;
|
||||
List<BeltAttachmentState> attachments = beltSegment.attachmentTracker.attachments;
|
||||
for (BeltAttachmentState attachmentState : attachments) {
|
||||
|
@ -146,22 +146,24 @@ public class BeltInventory {
|
|||
}
|
||||
|
||||
// See if any new belt processing catches the item
|
||||
int upcomingSegment = (int) (current.beltPosition + (beltMovementPositive ? .5f : -.5f));
|
||||
for (int segment = upcomingSegment; beltMovementPositive ? segment + .5f <= nextOffset
|
||||
: segment + .5f >= nextOffset; segment += beltMovementPositive ? 1 : -1) {
|
||||
BeltTileEntity beltSegment = BeltHelper.getBeltAtSegment(belt, segmentBefore);
|
||||
if (beltSegment == null)
|
||||
break;
|
||||
for (BeltAttachmentState attachmentState : beltSegment.attachmentTracker.attachments) {
|
||||
ItemStack stackBefore = current.stack.copy();
|
||||
if (attachmentState.attachment.startProcessingItem(beltSegment, current, attachmentState)) {
|
||||
current.beltPosition = segment + .5f + (beltMovementPositive ? 1 / 64f : -1 / 64f);
|
||||
current.locked = true;
|
||||
belt.sendData();
|
||||
continue Items;
|
||||
if (current.beltPosition > .5f || beltMovementPositive) {
|
||||
int firstUpcomingSegment = (int) (current.beltPosition + (beltMovementPositive ? .5f : -.5f));
|
||||
for (int segment = firstUpcomingSegment; beltMovementPositive ? segment + .5f <= nextOffset
|
||||
: segment + .5f >= nextOffset; segment += beltMovementPositive ? 1 : -1) {
|
||||
BeltTileEntity beltSegment = BeltHelper.getBeltAtSegment(belt, segment);
|
||||
if (beltSegment == null)
|
||||
break;
|
||||
for (BeltAttachmentState attachmentState : beltSegment.attachmentTracker.attachments) {
|
||||
ItemStack stackBefore = current.stack.copy();
|
||||
if (attachmentState.attachment.startProcessingItem(beltSegment, current, attachmentState)) {
|
||||
current.beltPosition = segment + .5f + (beltMovementPositive ? 1 / 64f : -1 / 64f);
|
||||
current.locked = true;
|
||||
belt.sendData();
|
||||
continue Items;
|
||||
}
|
||||
if (!stackBefore.equals(current.stack, true))
|
||||
belt.sendData();
|
||||
}
|
||||
if (!stackBefore.equals(current.stack, true))
|
||||
belt.sendData();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -202,8 +204,9 @@ public class BeltInventory {
|
|||
if (segment == -1)
|
||||
continue;
|
||||
if (!world.isRemote)
|
||||
world.updateComparatorOutputLevel(BeltHelper.getPositionForOffset(belt, segment),
|
||||
belt.getBlockState().getBlock());
|
||||
world
|
||||
.updateComparatorOutputLevel(BeltHelper.getPositionForOffset(belt, segment),
|
||||
belt.getBlockState().getBlock());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -392,7 +395,8 @@ public class BeltInventory {
|
|||
|
||||
public void read(CompoundNBT nbt) {
|
||||
getItems().clear();
|
||||
nbt.getList("Items", NBT.TAG_COMPOUND)
|
||||
nbt
|
||||
.getList("Items", NBT.TAG_COMPOUND)
|
||||
.forEach(inbt -> getItems().add(TransportedItemStack.read((CompoundNBT) inbt)));
|
||||
beltMovementPositive = nbt.getBoolean("PositiveOrder");
|
||||
}
|
||||
|
|
|
@ -33,6 +33,8 @@ public class AdjustablePulleyTileEntity extends KineticTileEntity {
|
|||
}
|
||||
|
||||
public void neighborChanged() {
|
||||
if (!hasWorld())
|
||||
return;
|
||||
int power = world.getRedstonePowerFromNeighbors(pos);
|
||||
if (power != signal)
|
||||
signalChanged = true;
|
||||
|
|
|
@ -117,7 +117,9 @@ public class StockswitchTileEntity extends SyncedTileEntity {
|
|||
if (!invState.hasTileEntity())
|
||||
return false;
|
||||
TileEntity invTE = world.getTileEntity(invPos);
|
||||
|
||||
if (invTE == null)
|
||||
return false;
|
||||
|
||||
observedInventory = invTE.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY);
|
||||
if (observedInventory.isPresent()) {
|
||||
updateCurrentLevel();
|
||||
|
|
|
@ -4,6 +4,8 @@ import java.util.Random;
|
|||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.block.RedstoneWireBlock;
|
||||
import net.minecraft.state.BooleanProperty;
|
||||
import net.minecraft.state.StateContainer.Builder;
|
||||
import net.minecraft.util.Direction;
|
||||
|
@ -28,13 +30,9 @@ public class LatchBlock extends ToggleLatchBlock {
|
|||
@Override
|
||||
protected void updateState(World worldIn, BlockPos pos, BlockState state) {
|
||||
boolean back = state.get(POWERED);
|
||||
boolean shouldBack = this.shouldBePowered(worldIn, pos, state);
|
||||
boolean shouldBack = shouldBePowered(worldIn, pos, state);
|
||||
boolean side = state.get(POWERED_SIDE);
|
||||
|
||||
Direction direction = state.get(HORIZONTAL_FACING);
|
||||
Direction left = direction.rotateY();
|
||||
Direction right = direction.rotateYCCW();
|
||||
boolean shouldSide = worldIn.isSidePowered(pos, left) || worldIn.isSidePowered(pos, right);
|
||||
boolean shouldSide = isPoweredOnSides(worldIn, pos, state);
|
||||
|
||||
TickPriority tickpriority = TickPriority.HIGH;
|
||||
if (this.isFacingTowardsRepeater(worldIn, pos, state))
|
||||
|
@ -48,16 +46,28 @@ public class LatchBlock extends ToggleLatchBlock {
|
|||
worldIn.getPendingBlockTicks().scheduleTick(pos, this, this.getDelay(state), tickpriority);
|
||||
}
|
||||
|
||||
protected boolean isPoweredOnSides(World worldIn, BlockPos pos, BlockState state) {
|
||||
Direction direction = state.get(HORIZONTAL_FACING);
|
||||
Direction left = direction.rotateY();
|
||||
Direction right = direction.rotateYCCW();
|
||||
|
||||
for (Direction d : new Direction[] { left, right }) {
|
||||
BlockPos blockpos = pos.offset(d);
|
||||
int i = worldIn.getRedstonePower(blockpos, d);
|
||||
if (i > 0)
|
||||
return true;
|
||||
BlockState blockstate = worldIn.getBlockState(blockpos);
|
||||
return blockstate.getBlock() == Blocks.REDSTONE_WIRE ? blockstate.get(RedstoneWireBlock.POWER) > 0 : false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick(BlockState state, World worldIn, BlockPos pos, Random random) {
|
||||
boolean back = state.get(POWERED);
|
||||
boolean shouldBack = this.shouldBePowered(worldIn, pos, state);
|
||||
boolean side = state.get(POWERED_SIDE);
|
||||
|
||||
Direction direction = state.get(HORIZONTAL_FACING);
|
||||
Direction left = direction.rotateY();
|
||||
Direction right = direction.rotateYCCW();
|
||||
boolean shouldSide = worldIn.isBlockPowered(pos.offset(left)) || worldIn.isBlockPowered(pos.offset(right));
|
||||
boolean shouldSide = isPoweredOnSides(worldIn, pos, state);
|
||||
BlockState stateIn = state;
|
||||
|
||||
if (back != shouldBack) {
|
||||
|
|
|
@ -93,7 +93,7 @@ public class FlexcrateTileEntity extends CrateTileEntity implements INamedContai
|
|||
return getOtherCrate();
|
||||
return this;
|
||||
}
|
||||
|
||||
|
||||
public void onSplit() {
|
||||
FlexcrateTileEntity other = getOtherCrate();
|
||||
if (other == null)
|
||||
|
@ -181,7 +181,7 @@ public class FlexcrateTileEntity extends CrateTileEntity implements INamedContai
|
|||
public <T> LazyOptional<T> getCapability(Capability<T> capability, Direction facing) {
|
||||
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
|
||||
FlexcrateTileEntity mainCrate = getMainCrate();
|
||||
if (mainCrate != null && mainCrate.invHandler.isPresent())
|
||||
if (mainCrate != null && mainCrate.invHandler != null && mainCrate.invHandler.isPresent())
|
||||
return mainCrate.invHandler.cast();
|
||||
}
|
||||
return super.getCapability(capability, facing);
|
||||
|
|
|
@ -2,6 +2,12 @@ package com.simibubi.create.modules.schematics.block;
|
|||
|
||||
import java.util.Optional;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Part;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.item.BeltConnectorItem;
|
||||
import com.simibubi.create.modules.contraptions.relays.elementary.ShaftBlock;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityType;
|
||||
|
@ -9,6 +15,7 @@ import net.minecraft.item.ItemStack;
|
|||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.NBTUtil;
|
||||
import net.minecraft.state.properties.BlockStateProperties;
|
||||
import net.minecraft.util.Direction.Axis;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -28,8 +35,7 @@ public abstract class LaunchedItem {
|
|||
return (int) (Math.max(10, MathHelper.sqrt(MathHelper.sqrt(target.distanceSq(start))) * 4f));
|
||||
}
|
||||
|
||||
LaunchedItem() {
|
||||
}
|
||||
LaunchedItem() {}
|
||||
|
||||
private LaunchedItem(BlockPos target, ItemStack stack, int ticksLeft, int total) {
|
||||
this.target = target;
|
||||
|
@ -60,8 +66,8 @@ public abstract class LaunchedItem {
|
|||
}
|
||||
|
||||
public static LaunchedItem fromNBT(CompoundNBT c) {
|
||||
LaunchedItem launched =
|
||||
c.contains("BlockState") ? new LaunchedItem.ForBlockState() : new LaunchedItem.ForEntity();
|
||||
LaunchedItem launched = c.contains("Length") ? new LaunchedItem.ForBelt()
|
||||
: c.contains("BlockState") ? new LaunchedItem.ForBlockState() : new LaunchedItem.ForEntity();
|
||||
launched.readNBT(c);
|
||||
return launched;
|
||||
}
|
||||
|
@ -78,8 +84,7 @@ public abstract class LaunchedItem {
|
|||
public static class ForBlockState extends LaunchedItem {
|
||||
public BlockState state;
|
||||
|
||||
ForBlockState() {
|
||||
}
|
||||
ForBlockState() {}
|
||||
|
||||
public ForBlockState(BlockPos start, BlockPos target, ItemStack stack, BlockState state) {
|
||||
super(start, target, stack);
|
||||
|
@ -105,18 +110,59 @@ public abstract class LaunchedItem {
|
|||
if (state.has(BlockStateProperties.EXTENDED))
|
||||
state = state.with(BlockStateProperties.EXTENDED, false);
|
||||
|
||||
if (AllBlocks.BELT.typeOf(state)) {
|
||||
world.setBlockState(target, state, 2);
|
||||
return;
|
||||
}
|
||||
|
||||
world.setBlockState(target, state, 18);
|
||||
state.getBlock().onBlockPlacedBy(world, target, state, null, stack);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static class ForBelt extends ForBlockState {
|
||||
public int length;
|
||||
|
||||
public ForBelt() {}
|
||||
|
||||
@Override
|
||||
public CompoundNBT serializeNBT() {
|
||||
CompoundNBT serializeNBT = super.serializeNBT();
|
||||
serializeNBT.putInt("Length", length);
|
||||
return serializeNBT;
|
||||
}
|
||||
|
||||
@Override
|
||||
void readNBT(CompoundNBT nbt) {
|
||||
length = nbt.getInt("Length");
|
||||
super.readNBT(nbt);
|
||||
}
|
||||
|
||||
public ForBelt(BlockPos start, BlockPos target, ItemStack stack, BlockState state, int length) {
|
||||
super(start, target, stack, state);
|
||||
this.length = length;
|
||||
}
|
||||
|
||||
@Override
|
||||
void place(World world) {
|
||||
// todo place belt
|
||||
boolean isStart = state.get(BeltBlock.PART) == Part.START;
|
||||
BlockPos offset = BeltBlock.nextSegmentPosition(state, BlockPos.ZERO, isStart);
|
||||
int i = length - 1;
|
||||
Axis axis = state.get(BeltBlock.HORIZONTAL_FACING).rotateY().getAxis();
|
||||
world.setBlockState(target, AllBlocks.SHAFT.getDefault().with(ShaftBlock.AXIS, axis));
|
||||
BeltConnectorItem
|
||||
.createBelts(world, target, target.add(offset.getX() * i, offset.getY() * i, offset.getZ() * i));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static class ForEntity extends LaunchedItem {
|
||||
public Entity entity;
|
||||
private CompoundNBT deferredTag;
|
||||
|
||||
ForEntity() {
|
||||
}
|
||||
ForEntity() {}
|
||||
|
||||
public ForEntity(BlockPos start, BlockPos target, ItemStack stack, Entity entity) {
|
||||
super(start, target, stack);
|
||||
|
|
|
@ -13,6 +13,11 @@ import com.simibubi.create.foundation.behaviour.base.SmartTileEntity;
|
|||
import com.simibubi.create.foundation.behaviour.base.TileEntityBehaviour;
|
||||
import com.simibubi.create.foundation.item.ItemHelper;
|
||||
import com.simibubi.create.foundation.item.ItemHelper.ExtractionCountMode;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Part;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.relays.elementary.ShaftBlock;
|
||||
import com.simibubi.create.modules.schematics.ItemRequirement;
|
||||
import com.simibubi.create.modules.schematics.ItemRequirement.ItemUseType;
|
||||
import com.simibubi.create.modules.schematics.MaterialChecklist;
|
||||
|
@ -41,11 +46,13 @@ import net.minecraft.state.properties.DoubleBlockHalf;
|
|||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Direction.AxisDirection;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.world.gen.feature.template.PlacementSettings;
|
||||
import net.minecraft.world.gen.feature.template.Template;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
@ -456,7 +463,14 @@ public class SchematicannonTileEntity extends SmartTileEntity implements INamedC
|
|||
ItemStack icon = requirement.isEmpty() || requiredItems.isEmpty() ? ItemStack.EMPTY : requiredItems.get(0);
|
||||
if (entityMode)
|
||||
launchEntity(target, icon, blockReader.getEntities().get(printingEntityIndex));
|
||||
else
|
||||
else if (AllBlocks.BELT.typeOf(blockState)) {
|
||||
TileEntity te = blockReader.getTileEntity(currentPos.add(schematicAnchor));
|
||||
blockState = stripBeltIfNotLast(blockState);
|
||||
if (te instanceof BeltTileEntity && AllBlocks.BELT.typeOf(blockState))
|
||||
launchBelt(target, blockState, ((BeltTileEntity) te).beltLength);
|
||||
else
|
||||
launchBlock(target, icon, blockState);
|
||||
} else
|
||||
launchBlock(target, icon, blockState);
|
||||
|
||||
printerCooldown = config().schematicannonDelay.get();
|
||||
|
@ -465,6 +479,33 @@ public class SchematicannonTileEntity extends SmartTileEntity implements INamedC
|
|||
missingItem = null;
|
||||
}
|
||||
|
||||
public BlockState stripBeltIfNotLast(BlockState blockState) {
|
||||
// is highest belt?
|
||||
boolean isLastSegment = false;
|
||||
Direction facing = blockState.get(BeltBlock.HORIZONTAL_FACING);
|
||||
Slope slope = blockState.get(BeltBlock.SLOPE);
|
||||
boolean positive = facing.getAxisDirection() == AxisDirection.POSITIVE;
|
||||
boolean start = blockState.get(BeltBlock.PART) == Part.START;
|
||||
boolean end = blockState.get(BeltBlock.PART) == Part.END;
|
||||
|
||||
switch (slope) {
|
||||
case DOWNWARD:
|
||||
isLastSegment = start;
|
||||
break;
|
||||
case UPWARD:
|
||||
isLastSegment = end;
|
||||
break;
|
||||
case HORIZONTAL:
|
||||
case VERTICAL:
|
||||
default:
|
||||
isLastSegment = positive && end || !positive && start;
|
||||
}
|
||||
if (!isLastSegment)
|
||||
blockState = (blockState.get(BeltBlock.PART) == Part.MIDDLE) ? Blocks.AIR.getDefaultState()
|
||||
: AllBlocks.SHAFT.getDefault().with(ShaftBlock.AXIS, facing.rotateY().getAxis());
|
||||
return blockState;
|
||||
}
|
||||
|
||||
public double getFuelUsageRate() {
|
||||
return hasCreativeCrate ? 0 : config().schematicannonFuelUsage.get() / 100f;
|
||||
}
|
||||
|
@ -504,7 +545,8 @@ public class SchematicannonTileEntity extends SmartTileEntity implements INamedC
|
|||
|
||||
schematicAnchor = anchor;
|
||||
blockReader = new SchematicWorld(schematicAnchor, world);
|
||||
activeTemplate.addBlocksToWorld(blockReader, schematicAnchor, SchematicItem.getSettings(blueprint));
|
||||
PlacementSettings settings = SchematicItem.getSettings(blueprint);
|
||||
activeTemplate.addBlocksToWorld(blockReader, schematicAnchor, settings);
|
||||
schematicLoaded = true;
|
||||
state = State.PAUSED;
|
||||
statusMsg = "ready";
|
||||
|
@ -766,6 +808,13 @@ public class SchematicannonTileEntity extends SmartTileEntity implements INamedC
|
|||
sendUpdate = true;
|
||||
}
|
||||
|
||||
protected void launchBelt(BlockPos target, BlockState state, int length) {
|
||||
blocksPlaced++;
|
||||
ItemStack connector = AllItems.BELT_CONNECTOR.asStack();
|
||||
flyingBlocks.add(new LaunchedItem.ForBelt(this.getPos(), target, connector, state, length));
|
||||
playFiringSound();
|
||||
}
|
||||
|
||||
protected void launchBlock(BlockPos target, ItemStack stack, BlockState state) {
|
||||
if (state.getBlock() != Blocks.AIR)
|
||||
blocksPlaced++;
|
||||
|
|
|
@ -17,6 +17,7 @@ import com.simibubi.create.modules.schematics.client.SchematicEditScreen;
|
|||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemUseContext;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
|
@ -26,6 +27,7 @@ import net.minecraft.util.ActionResult;
|
|||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
|
@ -61,6 +63,9 @@ public class SchematicItem extends Item {
|
|||
return blueprint;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fillItemGroup(ItemGroup group, NonNullList<ItemStack> items) {}
|
||||
|
||||
@Override
|
||||
@OnlyIn(value = Dist.CLIENT)
|
||||
public void addInformation(ItemStack stack, World worldIn, List<ITextComponent> tooltip, ITooltipFlag flagIn) {
|
||||
|
|
|
@ -1,35 +0,0 @@
|
|||
{
|
||||
"parent": "create:andesite_casing",
|
||||
"display": {
|
||||
"icon": {
|
||||
"item": "minecraft:andesite"
|
||||
},
|
||||
"title": {
|
||||
"translate": "advancement.create.expert_lane_1"
|
||||
},
|
||||
"description": {
|
||||
"translate": "advancement.create.expert_lane_1.desc"
|
||||
},
|
||||
"frame": "challenge",
|
||||
"show_toast": false,
|
||||
"announce_to_chat": false,
|
||||
"hidden": false
|
||||
},
|
||||
"criteria": {
|
||||
"0": {
|
||||
"trigger": "minecraft:inventory_changed",
|
||||
"conditions": {
|
||||
"items": [
|
||||
{
|
||||
"item": "create:andesite_casing"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"requirements": [
|
||||
[
|
||||
"0"
|
||||
]
|
||||
]
|
||||
}
|
Loading…
Reference in a new issue