Deployer interactor partially implemented, can't swap items yet but can be wrenched

This commit is contained in:
Talrey 2021-08-16 00:44:34 -07:00
parent 6c3337ae75
commit 501e0fcf19
4 changed files with 106 additions and 15 deletions

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@ -1,6 +1,7 @@
package com.simibubi.create; package com.simibubi.create;
import com.simibubi.create.content.contraptions.components.structureMovement.LeverMovingInteraction; import com.simibubi.create.content.contraptions.components.deployer.DeployerMovingInteraction;
import com.simibubi.create.content.contraptions.components.structureMovement.interaction.LeverMovingInteraction;
import com.simibubi.create.content.contraptions.components.structureMovement.MovingInteractionBehaviour; import com.simibubi.create.content.contraptions.components.structureMovement.MovingInteractionBehaviour;
import net.minecraft.block.Block; import net.minecraft.block.Block;
@ -10,24 +11,25 @@ import net.minecraft.util.ResourceLocation;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import java.util.HashMap; import java.util.HashMap;
import java.util.function.Supplier;
public class AllInteractionBehaviours { public class AllInteractionBehaviours {
private static final HashMap<ResourceLocation, MovingInteractionBehaviour> INTERACT_BEHAVIOURS = new HashMap<>(); private static final HashMap<ResourceLocation, Supplier<MovingInteractionBehaviour>> INTERACT_BEHAVIOURS = new HashMap<>();
public static void addInteractionBehaviour (ResourceLocation loc, MovingInteractionBehaviour behaviour) { public static void addInteractionBehaviour (ResourceLocation loc, Supplier<MovingInteractionBehaviour> behaviour) {
if (INTERACT_BEHAVIOURS.containsKey(loc)) { if (INTERACT_BEHAVIOURS.containsKey(loc)) {
Create.LOGGER.warn("Interaction behaviour for " + loc.toString() + " was overridden"); Create.LOGGER.warn("Interaction behaviour for " + loc.toString() + " was overridden");
} }
INTERACT_BEHAVIOURS.put(loc, behaviour); INTERACT_BEHAVIOURS.put(loc, behaviour);
} }
public static void addInteractionBehavioiur (Block block, MovingInteractionBehaviour behaviour) { public static void addInteractionBehavioiur (Block block, Supplier<MovingInteractionBehaviour> behaviour) {
addInteractionBehaviour(block.getRegistryName(), behaviour); addInteractionBehaviour(block.getRegistryName(), behaviour);
} }
@Nullable @Nullable
public static MovingInteractionBehaviour of (ResourceLocation loc) { public static MovingInteractionBehaviour of (ResourceLocation loc) {
return INTERACT_BEHAVIOURS.getOrDefault(loc, null); return (INTERACT_BEHAVIOURS.get(loc) == null) ? null : INTERACT_BEHAVIOURS.get(loc).get();
} }
@Nullable @Nullable
@ -40,6 +42,7 @@ public class AllInteractionBehaviours {
} }
static void register () { static void register () {
addInteractionBehaviour(Blocks.LEVER.getRegistryName(), new LeverMovingInteraction()); addInteractionBehaviour(Blocks.LEVER.getRegistryName(), LeverMovingInteraction::new);
addInteractionBehaviour(AllBlocks.DEPLOYER.getId(), DeployerMovingInteraction::new);
} }
} }

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@ -0,0 +1,72 @@
package com.simibubi.create.content.contraptions.components.deployer;
import com.simibubi.create.AllItems;
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
import com.simibubi.create.content.contraptions.components.structureMovement.MovingInteractionBehaviour;
import com.simibubi.create.foundation.utility.NBTHelper;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.gen.feature.template.Template.BlockInfo;
import net.minecraft.world.server.ServerWorld;
import net.minecraftforge.common.util.Constants;
import org.apache.commons.lang3.tuple.MutablePair;
public class DeployerMovingInteraction extends MovingInteractionBehaviour {
@Override
public boolean handlePlayerInteraction (PlayerEntity player, Hand activeHand, BlockPos localPos, AbstractContraptionEntity contraptionEntity) {
BlockInfo info = contraptionEntity.getContraption().getBlocks().get(localPos);
if (info == null) return false;
MovementContext ctx = null;
int index = -1;
for (MutablePair<BlockInfo, MovementContext> pair : contraptionEntity.getContraption().getActors()) {
if (info.equals(pair.left)) {
ctx = pair.right;
index = contraptionEntity.getContraption().getActors().indexOf(pair);
break;
}
}
if (ctx == null) return false;
ItemStack heldStack = player.getItemInHand(activeHand);
// Create.LOGGER.info("<-CTX: " + ctx.data.toString());
if (heldStack.getItem().equals(AllItems.WRENCH.get())) {
DeployerTileEntity.Mode mode = NBTHelper.readEnum(ctx.tileData, "Mode", DeployerTileEntity.Mode.class);
NBTHelper.writeEnum(ctx.tileData, "Mode",
mode==DeployerTileEntity.Mode.PUNCH ? DeployerTileEntity.Mode.USE : DeployerTileEntity.Mode.PUNCH
);
// Create.LOGGER.info("Changed mode");
} else {
// this part isn't quite working yet due to being unable to get the fake player from ctx.temporaryData
DeployerFakePlayer fake = null;
if ( !(ctx.temporaryData instanceof DeployerFakePlayer)) {
if (ctx.world instanceof ServerWorld) {
ctx.temporaryData = new DeployerFakePlayer((ServerWorld) ctx.world);
}
else return false;
} else {
fake = (DeployerFakePlayer)ctx.temporaryData;
}
if (fake == null) return false;
fake.inventory.load(ctx.tileData.getList("Inventory", Constants.NBT.TAG_COMPOUND));
if (ctx.data.contains("HeldItem")) {
player.setItemInHand(activeHand, ItemStack.of(ctx.data.getCompound("HeldItem")));
fake.setItemInHand(Hand.MAIN_HAND, heldStack);
}
ctx.tileData.remove("Inventory");
ctx.temporaryData = fake;
// Create.LOGGER.info("Swapped items");
}
if (index >= 0) {
// Create.LOGGER.info("->CTX: " + ctx.data.toString());
setContraptionActorData(contraptionEntity, index, info, ctx);
}
return true;
}
}

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@ -1,12 +1,31 @@
package com.simibubi.create.content.contraptions.components.structureMovement; package com.simibubi.create.content.contraptions.components.structureMovement;
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.gen.feature.template.Template.BlockInfo;
import org.apache.commons.lang3.tuple.MutablePair;
public abstract class MovingInteractionBehaviour { public abstract class MovingInteractionBehaviour {
public MovingInteractionBehaviour () { } public MovingInteractionBehaviour () { }
protected void setContraptionActorData (AbstractContraptionEntity contraptionEntity, int index, BlockInfo info, MovementContext ctx) {
contraptionEntity.contraption.actors.remove(index);
contraptionEntity.contraption.actors.add(index, MutablePair.of(info, ctx));
// mark contraption to re-render because we changed actor data
ContraptionRenderDispatcher.invalidate(contraptionEntity.contraption);
}
protected void setContraptionBlockData (AbstractContraptionEntity contraptionEntity, BlockPos pos, BlockInfo info) {
contraptionEntity.contraption.blocks.put(pos, info);
// mark contraption to re-render because we changed block data
ContraptionRenderDispatcher.invalidate(contraptionEntity.contraption);
}
public boolean handlePlayerInteraction (PlayerEntity player, Hand activeHand, BlockPos localPos, AbstractContraptionEntity contraptionEntity) { public boolean handlePlayerInteraction (PlayerEntity player, Hand activeHand, BlockPos localPos, AbstractContraptionEntity contraptionEntity) {
return true; return true;
} }

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@ -1,8 +1,7 @@
package com.simibubi.create.content.contraptions.components.structureMovement; package com.simibubi.create.content.contraptions.components.structureMovement.interaction;
import com.simibubi.create.CreateClient; import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.MovingInteractionBehaviour;
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
@ -11,20 +10,18 @@ import net.minecraft.util.Hand;
import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvents; import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.gen.feature.template.Template; import net.minecraft.world.gen.feature.template.Template.BlockInfo;
public class LeverMovingInteraction extends MovingInteractionBehaviour { public class LeverMovingInteraction extends MovingInteractionBehaviour {
@Override @Override
public boolean handlePlayerInteraction(PlayerEntity player, Hand activeHand, BlockPos localPos, AbstractContraptionEntity contraptionEntity) { public boolean handlePlayerInteraction(PlayerEntity player, Hand activeHand, BlockPos localPos, AbstractContraptionEntity contraptionEntity) {
Template.BlockInfo info = contraptionEntity.contraption.blocks.get(localPos); BlockInfo info = contraptionEntity.getContraption().getBlocks().get(localPos);
BlockState newState = info.state.cycle(BlockStateProperties.POWERED); BlockState newState = info.state.cycle(BlockStateProperties.POWERED);
contraptionEntity.contraption.blocks.put(localPos, new Template.BlockInfo(info.pos, newState, info.nbt)); setContraptionBlockData(contraptionEntity, localPos, new BlockInfo(info.pos, newState, info.nbt));
player.getCommandSenderWorld().playSound( player.getCommandSenderWorld().playSound(
null, player.blockPosition(), SoundEvents.LEVER_CLICK, SoundCategory.BLOCKS, 0.3f, null, player.blockPosition(), SoundEvents.LEVER_CLICK, SoundCategory.BLOCKS, 0.3f,
newState.getValue(BlockStateProperties.POWERED) ? 0.6f : 0.5f newState.getValue(BlockStateProperties.POWERED) ? 0.6f : 0.5f
); );
// mark contraption to re-render
ContraptionRenderDispatcher.invalidate(contraptionEntity.contraption);
return true; return true;
} }
} }