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fix nullability crash in Carriage.java
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parent
157077b0ef
commit
52593a2ae9
1 changed files with 10 additions and 5 deletions
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@ -16,6 +16,8 @@ import java.util.function.Function;
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import javax.annotation.Nullable;
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import net.minecraft.server.MinecraftServer;
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import org.apache.commons.lang3.mutable.MutableDouble;
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import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
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@ -129,7 +131,7 @@ public class Carriage {
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boolean onTwoBogeys = isOnTwoBogeys();
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double stress = train.derailed ? 0 : onTwoBogeys ? bogeySpacing - getAnchorDiff() : 0;
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blocked = false;
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MutableDouble distanceMoved = new MutableDouble(distance);
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boolean iterateFromBack = distance < 0;
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@ -141,7 +143,7 @@ public class Carriage {
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CarriageBogey bogey = bogeys.get(actuallyFirstBogey);
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double bogeyCorrection = stress * (actuallyFirstBogey ? 0.5d : -0.5d);
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double bogeyStress = bogey.getStress();
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for (boolean firstWheel : Iterate.trueAndFalse) {
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boolean actuallyFirstWheel = firstWheel ^ iterateFromBack;
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TravellingPoint point = bogey.points.get(actuallyFirstWheel);
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@ -249,8 +251,11 @@ public class Carriage {
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boolean discard =
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!currentlyTraversedDimensions.isEmpty() && !currentlyTraversedDimensions.contains(entry.getKey());
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ServerLevel currentLevel = level.getServer()
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.getLevel(entry.getKey());
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MinecraftServer server = level.getServer();
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if (server == null)
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continue;
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ServerLevel currentLevel = server.getLevel(entry.getKey());
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if (currentLevel == null)
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continue;
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@ -848,7 +853,7 @@ public class Carriage {
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train.carriageWaitingForChunks = id;
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return;
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}
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if (entity.getPassengers()
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.stream()
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.anyMatch(p -> p instanceof Player)
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