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https://github.com/Creators-of-Create/Create.git
synced 2024-11-10 20:45:10 +01:00
Minor Bugs
- Contraption bounds no longer block extractors from dropping items - Extractors above belts now insert items entity-less - Tooltip for sequencer gearshift - blep, im tired
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@ -294,7 +294,8 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
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@Override
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public void stopRiding() {
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if (!world.isRemote)
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disassemble();
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if (isAlive())
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disassemble();
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super.stopRiding();
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}
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@ -15,7 +15,6 @@ import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
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import com.simibubi.create.modules.logistics.block.belts.AttachedLogisticalBlock;
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import com.simibubi.create.modules.logistics.item.CardboardBoxItem;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.ItemEntity;
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@ -56,23 +55,24 @@ public class ExtractorTileEntity extends SmartTileEntity {
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}
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protected void onExtract(ItemStack stack) {
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if (AllBlocks.BELT.typeOf(world.getBlockState(pos.down()))) {
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TileEntity te = world.getTileEntity(pos.down());
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if (te instanceof BeltTileEntity) {
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if (((BeltTileEntity) te).tryInsertingFromSide(Direction.UP, stack, false))
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return;
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}
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}
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Vec3d entityPos = VecHelper.getCenterOf(getPos()).add(0, -0.5f, 0);
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Entity entityIn = null;
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Direction facing = AttachedLogisticalBlock.getBlockFacing(getBlockState());
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if (facing == Direction.DOWN)
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entityPos = entityPos.add(0, .5, 0);
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if (stack.getItem() instanceof CardboardBoxItem) {
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// entityIn = new CardboardBoxEntity(world, entityPos, stack, facing.getOpposite());
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// world.playSound(null, getPos(), SoundEvents.ENTITY_ITEM_PICKUP, SoundCategory.BLOCKS, .25f, .05f);
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} else {
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entityIn = new ItemEntity(world, entityPos.x, entityPos.y, entityPos.z, stack);
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entityIn.setMotion(Vec3d.ZERO);
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((ItemEntity) entityIn).setPickupDelay(5);
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world.playSound(null, getPos(), SoundEvents.ENTITY_ITEM_PICKUP, SoundCategory.BLOCKS, .125f, .1f);
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}
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entityIn = new ItemEntity(world, entityPos.x, entityPos.y, entityPos.z, stack);
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entityIn.setMotion(Vec3d.ZERO);
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((ItemEntity) entityIn).setPickupDelay(5);
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world.playSound(null, getPos(), SoundEvents.ENTITY_ITEM_PICKUP, SoundCategory.BLOCKS, .125f, .1f);
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world.addEntity(entityIn);
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}
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@ -109,9 +109,12 @@ public class ExtractorTileEntity extends SmartTileEntity {
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return false;
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}
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}
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return true;
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}
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return world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(getPos())).isEmpty();
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List<Entity> entitiesWithinAABBExcludingEntity =
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world.getEntitiesWithinAABB(ItemEntity.class, new AxisAlignedBB(getPos()));
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return entitiesWithinAABBExcludingEntity.isEmpty();
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}
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@Override
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@ -951,6 +951,13 @@
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"block.create.clockwork_bearing.tooltip.condition1": "When Rotated",
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"block.create.clockwork_bearing.tooltip.behaviour1": "Starts rotating the attached Structure towards the _current_ _hour._ If a second structure is present, it will serve as the _minute_ _hand._",
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"block.create.sequenced_gearshift.tooltip": "SEQUENCED GEARSHIFT",
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"block.create.sequenced_gearshift.tooltip.summary": "A _programmable_ _utility_ _component,_ which can change its _rotational_ _through-put_ according to up to _5_ _consecutive_ _instructions._ Use this to power Mechanical Bearings, Pistons or Pulleys with more control over timing and speed. May become less precise at higher speeds.",
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"block.create.sequenced_gearshift.tooltip.condition1": "When Powered by Redstone",
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"block.create.sequenced_gearshift.tooltip.behaviour1": "_Starts_ _executing_ programmed instructions based on the input speed.",
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"block.create.sequenced_gearshift.tooltip.condition2": "When R-Clicked",
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"block.create.sequenced_gearshift.tooltip.behaviour2": "Opens the _configuration_ _interface._",
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"block.create.cart_assembler.tooltip": "CART ASSEMBLER",
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"block.create.cart_assembler.tooltip.summary": "Mounts a connected Structure onto a _passing_ _Minecart._",
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"block.create.cart_assembler.tooltip.condition1": "When Powered by Redstone",
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