mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-13 05:54:17 +01:00
Ponder typo
This commit is contained in:
parent
512b6e7c27
commit
55af801433
@ -583,7 +583,7 @@ bf2b0310500213ff853c748c236eb5d01f61658e assets/create/blockstates/yellow_toolbo
|
||||
7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json
|
||||
b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json
|
||||
4fd8347dfb20e6e5752b8b905850762a88c88c02 assets/create/lang/en_ud.json
|
||||
7b1b4e904fb4008cbe412a91f55e232ea51303b1 assets/create/lang/en_us.json
|
||||
4e84e9d171ca389a372fda7e30a73ddc7d41185a assets/create/lang/en_us.json
|
||||
487a511a01b2a4531fb672f917922312db78f958 assets/create/models/block/acacia_window.json
|
||||
b48060cba1a382f373a05bf0039054053eccf076 assets/create/models/block/acacia_window_pane_noside.json
|
||||
3066db1bf03cffa1a9c7fbacf47ae586632f4eb3 assets/create/models/block/acacia_window_pane_noside_alt.json
|
||||
|
@ -2526,7 +2526,7 @@
|
||||
|
||||
"create.ponder.encased_fluid_pipe.header": "Encasing Fluid Pipes",
|
||||
"create.ponder.encased_fluid_pipe.text_1": "Copper Casing can be used to decorate Fluid Pipes",
|
||||
"create.ponder.encased_fluid_pipe.text_2": "Aside from being conceiled, Encased Pipes are locked into their connectivity state",
|
||||
"create.ponder.encased_fluid_pipe.text_2": "Aside from being concealed, Encased Pipes are locked into their connectivity state",
|
||||
"create.ponder.encased_fluid_pipe.text_3": "It will no longer react to any neighbouring blocks being added or removed",
|
||||
|
||||
"create.ponder.fan_direction.header": "Air flow of Encased Fans",
|
||||
|
@ -346,7 +346,7 @@ public class PipeScenes {
|
||||
scene.idle(25);
|
||||
scene.overlay.showText(60)
|
||||
.placeNearTarget()
|
||||
.text("Aside from being conceiled, Encased Pipes are locked into their connectivity state")
|
||||
.text("Aside from being concealed, Encased Pipes are locked into their connectivity state")
|
||||
.pointAt(util.vector.blockSurface(util.grid.at(3, 1, 1), Direction.WEST));
|
||||
|
||||
scene.idle(70);
|
||||
|
Loading…
Reference in New Issue
Block a user