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Re-attached MovementBehaviour to funnels
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parent
e493ab9ce1
commit
59339a7bcb
2 changed files with 35 additions and 10 deletions
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@ -1,5 +1,6 @@
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package com.simibubi.create;
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import static com.simibubi.create.AllMovementBehaviours.addMovementBehaviour;
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import static com.simibubi.create.AllTags.tagBlockAndItem;
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import static com.simibubi.create.content.AllSections.SCHEMATICS;
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import static com.simibubi.create.foundation.data.BlockStateGen.axisBlock;
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@ -120,6 +121,7 @@ import com.simibubi.create.content.logistics.block.funnel.BrassBeltFunnelBlock;
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import com.simibubi.create.content.logistics.block.funnel.BrassChuteFunnelBlock;
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import com.simibubi.create.content.logistics.block.funnel.BrassFunnelBlock;
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import com.simibubi.create.content.logistics.block.funnel.ChuteFunnelGenerator;
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import com.simibubi.create.content.logistics.block.funnel.FunnelMovementBehaviour;
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import com.simibubi.create.content.logistics.block.inventories.AdjustableCrateBlock;
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import com.simibubi.create.content.logistics.block.inventories.CreativeCrateBlock;
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import com.simibubi.create.content.logistics.block.mechanicalArm.ArmBlock;
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@ -652,7 +654,7 @@ public class AllBlocks {
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.initialProperties(SharedProperties::stone)
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.blockstate(BlockStateGen.directionalBlockProvider(true))
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.transform(StressConfigDefaults.setImpact(4.0))
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.onRegister(AllMovementBehaviours.addMovementBehaviour(new DrillMovementBehaviour()))
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.onRegister(addMovementBehaviour(new DrillMovementBehaviour()))
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.item()
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.transform(customItemModel())
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.register();
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@ -661,7 +663,7 @@ public class AllBlocks {
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.initialProperties(SharedProperties::stone)
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.blockstate(new SawGenerator()::generate)
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.transform(StressConfigDefaults.setImpact(4.0))
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.onRegister(AllMovementBehaviours.addMovementBehaviour(new SawMovementBehaviour()))
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.onRegister(addMovementBehaviour(new SawMovementBehaviour()))
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.addLayer(() -> RenderType::getCutoutMipped)
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.item()
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.model((c, p) -> p.blockItem(() -> c.getEntry()
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@ -673,7 +675,7 @@ public class AllBlocks {
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.initialProperties(SharedProperties::stone)
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.blockstate(BlockStateGen.directionalAxisBlockProvider())
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.transform(StressConfigDefaults.setImpact(4.0))
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.onRegister(AllMovementBehaviours.addMovementBehaviour(new DeployerMovementBehaviour()))
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.onRegister(addMovementBehaviour(new DeployerMovementBehaviour()))
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.item()
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.transform(customItemModel())
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.register();
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@ -681,7 +683,7 @@ public class AllBlocks {
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public static final BlockEntry<PortableStorageInterfaceBlock> PORTABLE_STORAGE_INTERFACE =
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REGISTRATE.block("portable_storage_interface", PortableStorageInterfaceBlock::new)
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.initialProperties(SharedProperties::stone)
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.onRegister(AllMovementBehaviours.addMovementBehaviour(new StorageInterfaceMovement()))
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.onRegister(addMovementBehaviour(new StorageInterfaceMovement()))
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.blockstate(BlockStateGen.directionalBlockProvider(false))
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.simpleItem()
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.register();
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@ -689,7 +691,7 @@ public class AllBlocks {
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public static final BlockEntry<HarvesterBlock> MECHANICAL_HARVESTER =
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REGISTRATE.block("mechanical_harvester", HarvesterBlock::new)
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.initialProperties(SharedProperties::stone)
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.onRegister(AllMovementBehaviours.addMovementBehaviour(new HarvesterMovementBehaviour()))
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.onRegister(addMovementBehaviour(new HarvesterMovementBehaviour()))
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.blockstate(BlockStateGen.horizontalBlockProvider(true))
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.addLayer(() -> RenderType::getCutoutMipped)
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.item()
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@ -699,7 +701,7 @@ public class AllBlocks {
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public static final BlockEntry<PloughBlock> MECHANICAL_PLOUGH =
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REGISTRATE.block("mechanical_plough", PloughBlock::new)
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.initialProperties(SharedProperties::stone)
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.onRegister(AllMovementBehaviours.addMovementBehaviour(new PloughMovementBehaviour()))
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.onRegister(addMovementBehaviour(new PloughMovementBehaviour()))
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.blockstate(BlockStateGen.horizontalBlockProvider(false))
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.simpleItem()
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.register();
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@ -710,7 +712,7 @@ public class AllBlocks {
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SeatMovementBehaviour movementBehaviour = new SeatMovementBehaviour();
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REGISTRATE.block(colourName + "_seat", p -> new SeatBlock(p, colour == DyeColor.RED))
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.initialProperties(SharedProperties::wooden)
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.onRegister(AllMovementBehaviours.addMovementBehaviour(movementBehaviour))
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.onRegister(addMovementBehaviour(movementBehaviour))
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.blockstate((c, p) -> {
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p.simpleBlock(c.get(), p.models()
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.withExistingParent(colourName + "_seat", p.modLoc("block/seat"))
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@ -847,6 +849,7 @@ public class AllBlocks {
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public static final BlockEntry<AndesiteFunnelBlock> ANDESITE_FUNNEL =
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REGISTRATE.block("andesite_funnel", AndesiteFunnelBlock::new)
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.initialProperties(SharedProperties::stone)
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.onRegister(addMovementBehaviour(FunnelMovementBehaviour.andesite()))
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.transform(BuilderTransformers.funnel("andesite", Create.asResource("block/andesite_casing")))
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.register();
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@ -867,6 +870,7 @@ public class AllBlocks {
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public static final BlockEntry<BrassFunnelBlock> BRASS_FUNNEL =
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REGISTRATE.block("brass_funnel", BrassFunnelBlock::new)
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.initialProperties(SharedProperties::softMetal)
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.onRegister(addMovementBehaviour(FunnelMovementBehaviour.brass()))
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.transform(BuilderTransformers.funnel("brass", Create.asResource("block/brass_casing")))
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.register();
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@ -898,7 +902,7 @@ public class AllBlocks {
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public static final BlockEntry<RedstoneContactBlock> REDSTONE_CONTACT =
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REGISTRATE.block("redstone_contact", RedstoneContactBlock::new)
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.initialProperties(SharedProperties::stone)
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.onRegister(AllMovementBehaviours.addMovementBehaviour(new ContactMovementBehaviour()))
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.onRegister(addMovementBehaviour(new ContactMovementBehaviour()))
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.blockstate((c, p) -> p.directionalBlock(c.get(), AssetLookup.forPowered(c, p)))
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.item()
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.transform(customItemModel("_", "block"))
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@ -965,7 +969,7 @@ public class AllBlocks {
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public static final BlockEntry<ExtractorBlock> EXTRACTOR = REGISTRATE.block("extractor", ExtractorBlock::new)
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.initialProperties(SharedProperties::softMetal)
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.tag(AllBlockTags.BRITTLE.tag)
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.onRegister(AllMovementBehaviours.addMovementBehaviour(new ExtractorMovementBehaviour()))
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.onRegister(addMovementBehaviour(new ExtractorMovementBehaviour()))
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.blockstate((c, p) -> p.horizontalBlock(c.get(), AssetLookup.forPowered(c, p, c.getName() + "/horizontal")))
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.item()
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.transform(customItemModel("_", "horizontal"))
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@ -10,11 +10,32 @@ import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.items.ItemHandlerHelper;
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public class FunnelMovementBehaviour extends MovementBehaviour {
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private final boolean hasFilter;
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public static FunnelMovementBehaviour andesite() {
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return new FunnelMovementBehaviour(false);
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}
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public static FunnelMovementBehaviour brass() {
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return new FunnelMovementBehaviour(true);
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}
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private FunnelMovementBehaviour(boolean hasFilter) {
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this.hasFilter = hasFilter;
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}
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@Override
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public Vec3d getActiveAreaOffset(MovementContext context) {
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return new Vec3d(FunnelBlock.getFunnelFacing(context.state)
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.getDirectionVec()).scale(.65);
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}
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@Override
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public void visitNewPosition(MovementContext context, BlockPos pos) {
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super.visitNewPosition(context, pos);
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@ -42,7 +63,7 @@ public class FunnelMovementBehaviour extends MovementBehaviour {
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}
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private ItemStack getFilter(MovementContext context) {
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return ItemStack.read(context.tileData.getCompound("Filter"));
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return hasFilter ? ItemStack.read(context.tileData.getCompound("Filter")) : ItemStack.EMPTY;
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}
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}
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