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Abort Mission
- Drills and other block breakers on contraptions now give up trying to destroy a block when their movement direction is reversed
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parent
d61e387916
commit
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4 changed files with 16 additions and 4 deletions
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@ -1,10 +1,11 @@
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package com.simibubi.create.content.contraptions.components.actors;
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import javax.annotation.Nullable;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ActorInstance;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionKineticRenderer;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.RenderedContraption;
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import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
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import com.simibubi.create.foundation.utility.VecHelper;
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@ -17,8 +18,6 @@ import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import javax.annotation.Nullable;
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public class DrillMovementBehaviour extends BlockBreakingMovementBehaviour {
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@Override
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@ -101,6 +101,11 @@ public class MechanicalBearingTileEntity extends GeneratingKineticTileEntity
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public void onSpeedChanged(float prevSpeed) {
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super.onSpeedChanged(prevSpeed);
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assembleNextTick = true;
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if (movedContraption != null && Math.signum(prevSpeed) != Math.signum(getSpeed()) && prevSpeed != 0) {
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movedContraption.getContraption()
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.stop(world);
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}
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}
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public float getAngularSpeed() {
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@ -69,6 +69,8 @@ public class GantryContraptionEntity extends AbstractContraptionEntity {
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if (!isStalled() && ticksExisted > 2)
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move(movementVec.x, movementVec.y, movementVec.z);
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if (Math.signum(prevAxisMotion) != Math.signum(axisMotion) && prevAxisMotion != 0)
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contraption.stop(world);
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if (!world.isRemote && (prevAxisMotion != axisMotion || ticksExisted % 3 == 0))
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sendPacket();
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}
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@ -20,7 +20,8 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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public abstract class LinearActuatorTileEntity extends KineticTileEntity implements IControlContraption, IDisplayAssemblyExceptions {
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public abstract class LinearActuatorTileEntity extends KineticTileEntity
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implements IControlContraption, IDisplayAssemblyExceptions {
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public float offset;
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public boolean running;
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@ -147,6 +148,11 @@ public abstract class LinearActuatorTileEntity extends KineticTileEntity impleme
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super.onSpeedChanged(prevSpeed);
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assembleNextTick = true;
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waitingForSpeedChange = false;
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if (movedContraption != null && Math.signum(prevSpeed) != Math.signum(getSpeed()) && prevSpeed != 0) {
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movedContraption.getContraption()
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.stop(world);
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}
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}
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@Override
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