mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-27 23:47:38 +01:00
StructType doesn't need #asBatched and #asInstanced
- More organized this way - BatchingTransformer function moved into Batched
This commit is contained in:
parent
94a160699c
commit
5f46560fb2
5 changed files with 46 additions and 59 deletions
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@ -1,11 +1,11 @@
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package com.simibubi.create.content.contraptions.base.flwdata;
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import com.jozufozu.flywheel.api.struct.Batched;
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import com.jozufozu.flywheel.api.struct.BatchingTransformer;
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import com.jozufozu.flywheel.api.struct.Instanced;
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import com.jozufozu.flywheel.api.struct.StructWriter;
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import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
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import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
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import com.jozufozu.flywheel.core.model.ModelTransformer;
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import com.jozufozu.flywheel.util.RenderMath;
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import com.mojang.math.Quaternion;
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import com.simibubi.create.content.contraptions.KineticDebugger;
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@ -13,7 +13,6 @@ import com.simibubi.create.foundation.render.AllInstanceFormats;
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import com.simibubi.create.foundation.render.AllProgramSpecs;
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import com.simibubi.create.foundation.utility.AnimationTickHolder;
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import net.minecraft.client.renderer.LightTexture;
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import net.minecraft.resources.ResourceLocation;
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public class BeltType implements Instanced<BeltData>, Batched<BeltData> {
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@ -38,29 +37,26 @@ public class BeltType implements Instanced<BeltData>, Batched<BeltData> {
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}
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@Override
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public BatchingTransformer<BeltData> getTransformer() {
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return (d, sbb) -> {
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public void transform(BeltData d, ModelTransformer.Params b) {
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float spriteHeight = d.maxV - d.minV;
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double scroll = d.rotationalSpeed * AnimationTickHolder.getRenderTime() / (31.5 * 16) + d.rotationOffset;
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scroll = scroll - Math.floor(scroll);
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scroll = scroll * spriteHeight * RenderMath.f(d.scrollMult);
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float spriteHeight = d.maxV - d.minV;
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double scroll = d.rotationalSpeed * AnimationTickHolder.getRenderTime() / (31.5 * 16) + d.rotationOffset;
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scroll = scroll - Math.floor(scroll);
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scroll = scroll * spriteHeight * RenderMath.f(d.scrollMult);
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float finalScroll = (float) scroll;
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b.shiftUV((builder, u, v) -> {
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float targetU = u - d.sourceU + d.minU;
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float targetV = v - d.sourceV + d.minV
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+ finalScroll;
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builder.uv(targetU, targetV);
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});
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float finalScroll = (float) scroll;
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sbb.shiftUV((builder, u, v) -> {
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float targetU = u - d.sourceU + d.minU;
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float targetV = v - d.sourceV + d.minV
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+ finalScroll;
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builder.uv(targetU, targetV);
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});
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sbb.translate(d.x + 0.5, d.y + 0.5, d.z + 0.5)
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.multiply(new Quaternion(d.qX, d.qY, d.qZ, d.qW))
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.unCentre()
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.light(d.getPackedLight());
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if (KineticDebugger.isActive()) {
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sbb.color(d.r, d.g, d.b, d.a);
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}
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};
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b.translate(d.x + 0.5, d.y + 0.5, d.z + 0.5)
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.multiply(new Quaternion(d.qX, d.qY, d.qZ, d.qW))
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.unCentre()
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.light(d.getPackedLight());
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if (KineticDebugger.isActive()) {
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b.color(d.r, d.g, d.b, d.a);
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}
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}
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}
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@ -1,11 +1,11 @@
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package com.simibubi.create.content.contraptions.base.flwdata;
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import com.jozufozu.flywheel.api.struct.Batched;
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import com.jozufozu.flywheel.api.struct.BatchingTransformer;
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import com.jozufozu.flywheel.api.struct.Instanced;
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import com.jozufozu.flywheel.api.struct.StructWriter;
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import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
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import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
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import com.jozufozu.flywheel.core.model.ModelTransformer;
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import com.jozufozu.flywheel.util.RenderMath;
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import com.mojang.math.Vector3f;
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import com.simibubi.create.content.contraptions.KineticDebugger;
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@ -13,7 +13,6 @@ import com.simibubi.create.foundation.render.AllInstanceFormats;
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import com.simibubi.create.foundation.render.AllProgramSpecs;
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import com.simibubi.create.foundation.utility.AnimationTickHolder;
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import net.minecraft.client.renderer.LightTexture;
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import net.minecraft.resources.ResourceLocation;
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public class RotatingType implements Instanced<RotatingData>, Batched<RotatingData> {
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@ -38,19 +37,17 @@ public class RotatingType implements Instanced<RotatingData>, Batched<RotatingDa
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}
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@Override
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public BatchingTransformer<RotatingData> getTransformer() {
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return (d, b) -> {
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float angle = ((AnimationTickHolder.getRenderTime() * d.rotationalSpeed * 3f / 10 + d.rotationOffset) % 360);
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public void transform(RotatingData d, ModelTransformer.Params b) {
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float angle = ((AnimationTickHolder.getRenderTime() * d.rotationalSpeed * 3f / 10 + d.rotationOffset) % 360);
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Vector3f axis = new Vector3f(RenderMath.f(d.rotationAxisX), RenderMath.f(d.rotationAxisY), RenderMath.f(d.rotationAxisZ));
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b.light(d.getPackedLight())
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.translate(d.x + 0.5, d.y + 0.5, d.z + 0.5)
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.multiply(axis.rotationDegrees(angle))
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.unCentre();
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Vector3f axis = new Vector3f(RenderMath.f(d.rotationAxisX), RenderMath.f(d.rotationAxisY), RenderMath.f(d.rotationAxisZ));
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b.light(d.getPackedLight())
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.translate(d.x + 0.5, d.y + 0.5, d.z + 0.5)
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.multiply(axis.rotationDegrees(angle))
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.unCentre();
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if (KineticDebugger.isActive()) {
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b.color(d.r, d.g, d.b, d.a);
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}
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};
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if (KineticDebugger.isActive()) {
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b.color(d.r, d.g, d.b, d.a);
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}
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}
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}
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@ -1,11 +1,11 @@
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package com.simibubi.create.content.contraptions.components.actors.flwdata;
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import com.jozufozu.flywheel.api.struct.Batched;
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import com.jozufozu.flywheel.api.struct.BatchingTransformer;
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import com.jozufozu.flywheel.api.struct.Instanced;
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import com.jozufozu.flywheel.api.struct.StructWriter;
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import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
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import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
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import com.jozufozu.flywheel.core.model.ModelTransformer;
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import com.simibubi.create.foundation.render.AllInstanceFormats;
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import com.simibubi.create.foundation.render.AllProgramSpecs;
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@ -33,9 +33,7 @@ public class ActorType implements Instanced<ActorData>, Batched<ActorData> {
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}
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@Override
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public BatchingTransformer<ActorData> getTransformer() {
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return (d, sbb) -> {
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public void transform(ActorData d, ModelTransformer.Params b) {
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};
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}
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}
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@ -1,16 +1,14 @@
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package com.simibubi.create.content.logistics.block.flap;
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import com.jozufozu.flywheel.api.struct.Batched;
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import com.jozufozu.flywheel.api.struct.BatchingTransformer;
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import com.jozufozu.flywheel.api.struct.Instanced;
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import com.jozufozu.flywheel.api.struct.StructWriter;
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import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
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import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
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import com.mojang.math.Vector3f;
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import com.jozufozu.flywheel.core.model.ModelTransformer;
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import com.simibubi.create.foundation.render.AllInstanceFormats;
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import com.simibubi.create.foundation.render.AllProgramSpecs;
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import net.minecraft.client.renderer.LightTexture;
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import net.minecraft.resources.ResourceLocation;
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public class FlapType implements Instanced<FlapData>, Batched<FlapData> {
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}
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@Override
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public BatchingTransformer<FlapData> getTransformer() {
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return (d, sbb) -> {
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sbb.translate(d.x, d.y, d.z)
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.centre()
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.rotateY(-d.horizontalAngle)
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.unCentre()
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.translate(d.pivotX, d.pivotY, d.pivotZ)
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.rotateX(getFlapAngle(d.flapness, d.intensity, d.flapScale))
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.translateBack(d.pivotX, d.pivotY, d.pivotZ)
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.translate(d.segmentOffsetX, d.segmentOffsetY, d.segmentOffsetZ)
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.light(d.getPackedLight());
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};
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public void transform(FlapData d, ModelTransformer.Params b) {
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b.translate(d.x, d.y, d.z)
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.centre()
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.rotateY(-d.horizontalAngle)
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.unCentre()
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.translate(d.pivotX, d.pivotY, d.pivotZ)
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.rotateX(getFlapAngle(d.flapness, d.intensity, d.flapScale))
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.translateBack(d.pivotX, d.pivotY, d.pivotZ)
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.translate(d.segmentOffsetX, d.segmentOffsetY, d.segmentOffsetZ)
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.light(d.getPackedLight());
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}
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private static float getFlapAngle(float flapness, float intensity, float scale) {
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@ -283,9 +283,9 @@ public class ClientEvents {
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Level level = Minecraft.getInstance().level;
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BlockPos blockPos = info.getBlockPosition();
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FluidState fluidstate = level.getFluidState(blockPos);
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if (info.getPosition().y > blockPos.getY() + fluidstate.getHeight(level, blockPos))
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if (info.getPosition().y > blockPos.getY() + fluidstate.getHeight(level, blockPos))
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return;
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Fluid fluid = fluidstate.getType();
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if (fluid.isSame(AllFluids.CHOCOLATE.get())) {
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