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Superglue follows mobGriefing gamerule
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@ -30,6 +30,7 @@ import net.minecraft.client.world.ClientWorld;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntitySize;
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import net.minecraft.entity.EntitySize;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.MobEntity;
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import net.minecraft.entity.MoverType;
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import net.minecraft.entity.MoverType;
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import net.minecraft.entity.Pose;
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import net.minecraft.entity.Pose;
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import net.minecraft.entity.effect.LightningBoltEntity;
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import net.minecraft.entity.effect.LightningBoltEntity;
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@ -55,6 +56,7 @@ import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.RayTraceResult.Type;
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import net.minecraft.util.math.RayTraceResult.Type;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.GameRules;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.Dist;
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@ -261,6 +263,12 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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public boolean attackEntityFrom(DamageSource source, float amount) {
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public boolean attackEntityFrom(DamageSource source, float amount) {
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if (this.isInvulnerableTo(source))
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if (this.isInvulnerableTo(source))
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return false;
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return false;
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boolean mobGriefing = world.getGameRules().getBoolean(GameRules.MOB_GRIEFING);
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Entity trueSource = source.getTrueSource();
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if (!mobGriefing && trueSource instanceof MobEntity)
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return false;
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Entity immediateSource = source.getImmediateSource();
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Entity immediateSource = source.getImmediateSource();
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if (!isVisible() && immediateSource instanceof PlayerEntity) {
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if (!isVisible() && immediateSource instanceof PlayerEntity) {
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if (!AllItems.SUPER_GLUE.isIn(((PlayerEntity) immediateSource).getHeldItemMainhand()))
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if (!AllItems.SUPER_GLUE.isIn(((PlayerEntity) immediateSource).getHeldItemMainhand()))
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