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https://github.com/Creators-of-Create/Create.git
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Smoothly lit tracks
- Fix diffuse lighting on tracks - Minor tweaks to schedule and station screens
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parent
0a931a77ef
commit
66b6304fd3
3 changed files with 13 additions and 14 deletions
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@ -37,7 +37,6 @@ public abstract class AbstractStationScreen extends AbstractSimiScreen {
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@Override
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protected void init() {
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setWindowSize(background.width, background.height);
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setWindowOffset(-20, 0);
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super.init();
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clearWidgets();
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@ -78,7 +77,7 @@ public abstract class AbstractStationScreen extends AbstractSimiScreen {
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ms.pushPose();
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TransformStack.cast(ms)
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.pushPose()
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.translate(x + 200, y + background.height + 20, 100)
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.translate(x + background.width + 4, y + background.height + 4, 100)
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.scale(40)
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.rotateX(-22)
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.rotateY(63);
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@ -99,7 +99,7 @@ public class ScheduleScreen extends AbstractSimiContainerScreen<ScheduleContaine
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@Override
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protected void init() {
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AllGuiTextures bg = AllGuiTextures.SCHEDULE;
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setWindowSize(bg.width, bg.height + 22);
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setWindowSize(bg.width, bg.height);
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super.init();
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clearWidgets();
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@ -126,7 +126,7 @@ public class ScheduleScreen extends AbstractSimiContainerScreen<ScheduleContaine
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addRenderableWidget(cyclicButton);
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stopEditing();
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extraAreas = ImmutableList.of(new Rect2i(leftPos + 255, topPos + 182, 45, 45));
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extraAreas = ImmutableList.of(new Rect2i(leftPos + bg.width, topPos + bg.height - 56, 48, 48));
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horizontalScrolls.clear();
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for (int i = 0; i < schedule.entries.size(); i++)
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horizontalScrolls.add(LerpedFloat.linear()
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@ -858,7 +858,7 @@ public class ScheduleScreen extends AbstractSimiContainerScreen<ScheduleContaine
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protected void renderForeground(PoseStack matrixStack, int mouseX, int mouseY, float partialTicks) {
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super.renderForeground(matrixStack, mouseX, mouseY, partialTicks);
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GuiGameElement.of(menu.contentHolder).<GuiGameElement
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.GuiRenderBuilder>at(leftPos + 251, topPos + 187, -200)
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.GuiRenderBuilder>at(leftPos + AllGuiTextures.SCHEDULE.width, topPos + AllGuiTextures.SCHEDULE.height - 56, -200)
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.scale(3)
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.render(matrixStack);
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action(matrixStack, mouseX, mouseY, -1);
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@ -1,7 +1,6 @@
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package com.simibubi.create.content.logistics.trains.track;
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import com.jozufozu.flywheel.repack.joml.Math;
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import com.jozufozu.flywheel.util.transform.MatrixTransformStack;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import com.simibubi.create.AllBlockPartials;
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@ -91,18 +90,18 @@ public class TrackRenderer extends SafeTileEntityRenderer<TrackTileEntity> {
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Vec3 diff = railMiddle.subtract(prevMiddle);
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Vec3 angles = getModelAngles(normal, diff);
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new MatrixTransformStack(ms).translate(prevMiddle)
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SuperByteBuffer sbb =
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CachedBufferer.partial(AllBlockPartials.TRACK_TIE, Blocks.AIR.defaultBlockState());
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sbb.translate(prevMiddle)
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.rotateYRadians(angles.y)
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.rotateXRadians(angles.x)
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.rotateZRadians(angles.z)
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.translate(-1 / 2f, -2 / 16f - 1 / 1024f, 0);
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SuperByteBuffer sbb =
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CachedBufferer.partial(AllBlockPartials.TRACK_TIE, Blocks.AIR.defaultBlockState());
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sbb.light(LevelRenderer.getLightColor(Minecraft.getInstance().level,
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new BlockPos(railMiddle).offset(tePosition)));
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sbb.renderInto(ms, vb);
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}
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ms.popPose();
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@ -115,16 +114,17 @@ public class TrackRenderer extends SafeTileEntityRenderer<TrackTileEntity> {
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Vec3 diff = railI.subtract(prevI);
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Vec3 angles = getModelAngles(normal, diff);
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new MatrixTransformStack(ms).translate(prevI)
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SuperByteBuffer sbb = CachedBufferer.partial(
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first ? AllBlockPartials.TRACK_SEGMENT_LEFT : AllBlockPartials.TRACK_SEGMENT_RIGHT,
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Blocks.AIR.defaultBlockState());
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sbb.translate(prevI)
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.rotateYRadians(angles.y)
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.rotateXRadians(angles.x)
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.rotateZRadians(angles.z)
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.translate(0, -2 / 16f + 1 / 1024f, 0)
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.scale(1, 1, (float) diff.length() * 2.1f);
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SuperByteBuffer sbb = CachedBufferer.partial(
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first ? AllBlockPartials.TRACK_SEGMENT_LEFT : AllBlockPartials.TRACK_SEGMENT_RIGHT,
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Blocks.AIR.defaultBlockState());
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sbb.light(LevelRenderer.getLightColor(Minecraft.getInstance().level,
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new BlockPos(prevI).offset(tePosition)));
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sbb.renderInto(ms, vb);
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