Merge branch 'mc1.18/dev' into mc1.19/dev

Conflicts:
	gradle.properties
	src/main/java/com/simibubi/create/content/contraptions/fluids/PumpBlock.java
This commit is contained in:
PepperCode1 2022-08-13 21:10:01 -07:00
commit 69b4973cac
37 changed files with 11975 additions and 5235 deletions

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@ -49,6 +49,7 @@ body:
label: Mod Version label: Mod Version
description: The version of the mod you were using when the bug occured description: The version of the mod you were using when the bug occured
options: options:
- "0.5.0d"
- "0.5.0c" - "0.5.0c"
- "0.5.0b" - "0.5.0b"
- "0.5.0a" - "0.5.0a"

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@ -7,7 +7,7 @@ buildscript {
maven { url = 'https://maven.parchmentmc.org' } maven { url = 'https://maven.parchmentmc.org' }
} }
dependencies { dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: "${forgegradle_version}", changing: true classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: "${forgegradle_version}", changing: false
classpath "org.spongepowered:mixingradle:${mixingradle_version}" classpath "org.spongepowered:mixingradle:${mixingradle_version}"
classpath "org.parchmentmc:librarian:${librarian_version}" classpath "org.parchmentmc:librarian:${librarian_version}"
} }

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@ -4,14 +4,14 @@ org.gradle.jvmargs = -Xmx3G
org.gradle.daemon = false org.gradle.daemon = false
# mod version info # mod version info
mod_version = 0.5.0.c mod_version = 0.5.0.d
artifact_minecraft_version = 1.19 artifact_minecraft_version = 1.19
minecraft_version = 1.19 minecraft_version = 1.19
forge_version = 41.0.110 forge_version = 41.0.110
# build dependency versions # build dependency versions
forgegradle_version = 5.1.+ forgegradle_version = 5.1.53
mixingradle_version = 0.7-SNAPSHOT mixingradle_version = 0.7-SNAPSHOT
mixin_version = 0.8.5 mixin_version = 0.8.5
librarian_version = 1.+ librarian_version = 1.+
@ -21,7 +21,7 @@ parchment_version = 2022.07.10
# dependency versions # dependency versions
registrate_version = MC1.19-1.1.5 registrate_version = MC1.19-1.1.5
flywheel_minecraft_version = 1.19 flywheel_minecraft_version = 1.19
flywheel_version = 0.6.4-2 flywheel_version = 0.6.5-3
jei_minecraft_version = 1.19 jei_minecraft_version = 1.19
jei_version = 11.1.0.235 jei_version = 11.1.0.235
curios_minecraft_version = 1.19 curios_minecraft_version = 1.19

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@ -559,22 +559,23 @@ bf2b0310500213ff853c748c236eb5d01f61658e assets/create/blockstates/yellow_toolbo
7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json 7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json
b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json
f85edc574ee6de0de7693ffb031266643db6724a assets/create/lang/en_ud.json f85edc574ee6de0de7693ffb031266643db6724a assets/create/lang/en_ud.json
7af10a14db169232d2bc4a564e7e2f204f7de8fc assets/create/lang/en_us.json b093292a09f18cce236ddb4ab0461891c5a70fe6 assets/create/lang/en_us.json
603af7f8a80b09da7ef5765f2aa863bbef1fc8ea assets/create/lang/unfinished/de_de.json 603af7f8a80b09da7ef5765f2aa863bbef1fc8ea assets/create/lang/unfinished/de_de.json
83e92f5c2516919b59b4d015814ce3f0cdaca948 assets/create/lang/unfinished/es_cl.json 48858781b80b77a0d00b6fab733482ae4a9115fc assets/create/lang/unfinished/es_cl.json
ee47168049448ffa0959210d8f06b8f4b7219c85 assets/create/lang/unfinished/es_es.json ee47168049448ffa0959210d8f06b8f4b7219c85 assets/create/lang/unfinished/es_es.json
ceea8ef9caee6d0eafa27f0d6c959d732a544f52 assets/create/lang/unfinished/fr_fr.json 8fd4488ce0579f7b71a7cf20fe5556cdbb515834 assets/create/lang/unfinished/fr_fr.json
d4266c22c1265a2ef0784a13b223e4bb17ec11d0 assets/create/lang/unfinished/it_it.json d4266c22c1265a2ef0784a13b223e4bb17ec11d0 assets/create/lang/unfinished/it_it.json
b17fe248508a55a47ab7b685ee72f5aec199bd48 assets/create/lang/unfinished/ja_jp.json 6578c40b206d61ac0aad1311d02c9bdbcd5f9d45 assets/create/lang/unfinished/ja_jp.json
f642160ce3c6ffe0ded12c7e05a15cb6536c4def assets/create/lang/unfinished/ko_kr.json f642160ce3c6ffe0ded12c7e05a15cb6536c4def assets/create/lang/unfinished/ko_kr.json
b63513673554b0ed939ef66f65896be678e8c0d2 assets/create/lang/unfinished/nl_nl.json fdc3bda8618e963b6023af13caa0050f48ba0c26 assets/create/lang/unfinished/nl_nl.json
c498bb7eb6f030b7b4934882e8bfc418dd8f6174 assets/create/lang/unfinished/pl_pl.json c498bb7eb6f030b7b4934882e8bfc418dd8f6174 assets/create/lang/unfinished/pl_pl.json
b9e51c59ae50ae274d0c56f60803d8a397524547 assets/create/lang/unfinished/pt_br.json b9e51c59ae50ae274d0c56f60803d8a397524547 assets/create/lang/unfinished/pt_br.json
bb1b327b6a0ffd6fb416f78a276b4269071d50c0 assets/create/lang/unfinished/pt_pt.json 2b1ecada0e99852d604fd718e6ef87dbaff180e6 assets/create/lang/unfinished/pt_pt.json
823a9e54460d3840a089ea04ed8c97b9d62ca4d5 assets/create/lang/unfinished/ro_ro.json 71d01c97da2fd3c15576fb183871833b272174bf assets/create/lang/unfinished/ro_ro.json
eb144197fc255fef12b57c8aa82789d93737f144 assets/create/lang/unfinished/ru_ru.json 6be78dc74952189c50f70df3182c3614cd49fdec assets/create/lang/unfinished/ru_ru.json
1fba9ab348aa9cbae212657aeec53f577aca19ab assets/create/lang/unfinished/zh_cn.json 573a499be537300fb93d254b45923de80978d434 assets/create/lang/unfinished/uk_ua.json
fadbc9906e1859f62e451d3b89e210c9b8b7a4c4 assets/create/lang/unfinished/zh_tw.json 2e6e637071b2ea70de178c77fe8b85544cc89a6b assets/create/lang/unfinished/zh_cn.json
5ec18f7aee828e35dcf76d491b26d76fc81b010e assets/create/lang/unfinished/zh_tw.json
487a511a01b2a4531fb672f917922312db78f958 assets/create/models/block/acacia_window.json 487a511a01b2a4531fb672f917922312db78f958 assets/create/models/block/acacia_window.json
b48060cba1a382f373a05bf0039054053eccf076 assets/create/models/block/acacia_window_pane_noside.json b48060cba1a382f373a05bf0039054053eccf076 assets/create/models/block/acacia_window_pane_noside.json
3066db1bf03cffa1a9c7fbacf47ae586632f4eb3 assets/create/models/block/acacia_window_pane_noside_alt.json 3066db1bf03cffa1a9c7fbacf47ae586632f4eb3 assets/create/models/block/acacia_window_pane_noside_alt.json
@ -4226,7 +4227,7 @@ ace6ea5ed1828f4cbb1be0ae8ef10049bd4a07fc data/create/recipes/crushing/asurine.js
c0f2d4de4d00504607a8f3e2d1327d754835eebe data/create/recipes/crushing/deepslate_coal_ore.json c0f2d4de4d00504607a8f3e2d1327d754835eebe data/create/recipes/crushing/deepslate_coal_ore.json
dedb4d7e958efa2218561686974ad9223848ec30 data/create/recipes/crushing/deepslate_copper_ore.json dedb4d7e958efa2218561686974ad9223848ec30 data/create/recipes/crushing/deepslate_copper_ore.json
2f9f26daadda2d291989bccd2b0ea5f85e3ef5ae data/create/recipes/crushing/deepslate_diamond_ore.json 2f9f26daadda2d291989bccd2b0ea5f85e3ef5ae data/create/recipes/crushing/deepslate_diamond_ore.json
ab79ae0d086ac1c90d2e802a2bbb7eb868e9ff8b data/create/recipes/crushing/deepslate_emerald_ore.json ae3070fc3ae237192949ad06ebb8a4c157f7e832 data/create/recipes/crushing/deepslate_emerald_ore.json
ae0418f47a68c15247350e8b31fd24905f1bced8 data/create/recipes/crushing/deepslate_gold_ore.json ae0418f47a68c15247350e8b31fd24905f1bced8 data/create/recipes/crushing/deepslate_gold_ore.json
21e591d215993dcecd92db86e14334958198d7c7 data/create/recipes/crushing/deepslate_iron_ore.json 21e591d215993dcecd92db86e14334958198d7c7 data/create/recipes/crushing/deepslate_iron_ore.json
b85ba487f2867564c10a0870b55ce213558156bf data/create/recipes/crushing/deepslate_lapis_ore.json b85ba487f2867564c10a0870b55ce213558156bf data/create/recipes/crushing/deepslate_lapis_ore.json

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@ -666,28 +666,28 @@
"_": "->------------------------] Advancements [------------------------<-", "_": "->------------------------] Advancements [------------------------<-",
"advancement.create.root": "Welcome to Create", "advancement.create.root": "Welcome to Create",
"advancement.create.root.desc": "Here be Contraptions", "advancement.create.root.desc": "Here Be Contraptions",
"advancement.create.andesite_alloy": "Sturdier Rocks", "advancement.create.andesite_alloy": "Sturdier Rocks",
"advancement.create.andesite_alloy.desc": "Obtain some Andesite Alloy, Create's most important resource", "advancement.create.andesite_alloy.desc": "Obtain some Andesite Alloy, Create's most important resource",
"advancement.create.andesite_casing": "The Andesite Age", "advancement.create.andesite_casing": "The Andesite Age",
"advancement.create.andesite_casing.desc": "Apply Andesite Alloy to wood creating a basic casing for your machines", "advancement.create.andesite_casing.desc": "Apply Andesite Alloy to stripped wood, creating a basic casing for your machines",
"advancement.create.mechanical_press": "Bonk", "advancement.create.mechanical_press": "Bonk!",
"advancement.create.mechanical_press.desc": "Create some sheets in a Mechanical Press", "advancement.create.mechanical_press.desc": "Create some sheets in a Mechanical Press",
"advancement.create.encased_fan": "Wind maker", "advancement.create.encased_fan": "Wind Maker",
"advancement.create.encased_fan.desc": "Place and activate an Encased Fan", "advancement.create.encased_fan.desc": "Place and power an Encased Fan",
"advancement.create.fan_processing": "Processing by Particle", "advancement.create.fan_processing": "Processing by Particle",
"advancement.create.fan_processing.desc": "Use an Encased Fan to process materials", "advancement.create.fan_processing.desc": "Use an Encased Fan to process materials",
"advancement.create.saw_processing": "Workshop's most feared", "advancement.create.saw_processing": "Workshop's Most Feared",
"advancement.create.saw_processing.desc": "Use an upright Mechanical Saw to process materials", "advancement.create.saw_processing.desc": "Use an upright Mechanical Saw to process materials",
"advancement.create.compacting": "Compactification", "advancement.create.compacting": "Compactification",
"advancement.create.compacting.desc": "Use a Press and a Basin to create less items from more items", "advancement.create.compacting.desc": "Use a Mechanical Press and a Basin to create fewer items from more",
"advancement.create.belt": "Kelp Drive", "advancement.create.belt": "Kelp Drive",
"advancement.create.belt.desc": "Connect two Shafts with a Mechanical Belt", "advancement.create.belt.desc": "Connect two Shafts with a Mechanical Belt",
"advancement.create.funnel": "Airport Aesthetic", "advancement.create.funnel": "Airport Aesthetic",
"advancement.create.funnel.desc": "Extract or insert items into a container using a Funnel", "advancement.create.funnel.desc": "Extract or insert items into a container using a Funnel",
"advancement.create.chute": "Vertical Logistics", "advancement.create.chute": "Vertical Logistics",
"advancement.create.chute.desc": "Transport some items by Chute", "advancement.create.chute.desc": "Transport some items by Chute",
"advancement.create.mechanical_mixer": "Mixing it up", "advancement.create.mechanical_mixer": "Mixing It Up",
"advancement.create.mechanical_mixer.desc": "Combine ingredients in a Mechanical Mixer", "advancement.create.mechanical_mixer.desc": "Combine ingredients in a Mechanical Mixer",
"advancement.create.burner": "Sentient Fireplace", "advancement.create.burner": "Sentient Fireplace",
"advancement.create.burner.desc": "Obtain a Blaze Burner", "advancement.create.burner.desc": "Obtain a Blaze Burner",
@ -702,25 +702,25 @@
"advancement.create.super_glue": "Area of Connect", "advancement.create.super_glue": "Area of Connect",
"advancement.create.super_glue.desc": "Super Glue some blocks into a group", "advancement.create.super_glue.desc": "Super Glue some blocks into a group",
"advancement.create.contraption_actors": "Moving with Purpose", "advancement.create.contraption_actors": "Moving with Purpose",
"advancement.create.contraption_actors.desc": "Create a contraption with drills, saws or harvesters on board", "advancement.create.contraption_actors.desc": "Create a Contraption with drills, saws, or harvesters on board",
"advancement.create.portable_storage_interface": "Drive-by exchange", "advancement.create.portable_storage_interface": "Drive-By Exchange",
"advancement.create.portable_storage_interface.desc": "Use a Portable Storage Interface to take or insert items into a contraption", "advancement.create.portable_storage_interface.desc": "Use a Portable Storage Interface to take or insert items into a Contraption",
"advancement.create.wrench_goggles": "Kitted out", "advancement.create.wrench_goggles": "Kitted Out",
"advancement.create.wrench_goggles.desc": "Equip Engineer's goggles and a Wrench", "advancement.create.wrench_goggles.desc": "Equip Engineer's Goggles and a Wrench",
"advancement.create.stressometer": "Stress for Nerds", "advancement.create.stressometer": "Stress for Nerds",
"advancement.create.stressometer.desc": "Get an exact readout with the help of Goggles and a Stressometer", "advancement.create.stressometer.desc": "Get an exact readout with the help of Engineer's Goggles and a Stressometer",
"advancement.create.cuckoo_clock": "Is it Time?", "advancement.create.cuckoo_clock": "Is It Time?",
"advancement.create.cuckoo_clock.desc": "Witness your Cuckoo Clock announce bedtime", "advancement.create.cuckoo_clock.desc": "Witness your Cuckoo Clock announce bedtime",
"advancement.create.windmill_maxed": "A Strong Breeze", "advancement.create.windmill_maxed": "A Strong Breeze",
"advancement.create.windmill_maxed.desc": "Assemble a windmill of maximum strength", "advancement.create.windmill_maxed.desc": "Assemble a windmill of maximum strength",
"advancement.create.ejector_maxed": "Springboard Champion", "advancement.create.ejector_maxed": "Springboard Champion",
"advancement.create.ejector_maxed.desc": "Get launched for more than 30 blocks by a Weighted Ejector", "advancement.create.ejector_maxed.desc": "Get launched more than 30 blocks by a Weighted Ejector",
"advancement.create.pulley_maxed": "Rope to Nowhere", "advancement.create.pulley_maxed": "Rope to Nowhere",
"advancement.create.pulley_maxed.desc": "Extend a Rope Pulley over 200 blocks deep", "advancement.create.pulley_maxed.desc": "Extend a Rope Pulley over 200 blocks deep",
"advancement.create.cart_pickup": "Strong Arms", "advancement.create.cart_pickup": "Strong Arms",
"advancement.create.cart_pickup.desc": "Pick up a Minecart Contraption with at least 200 attached blocks", "advancement.create.cart_pickup.desc": "Pick up a Minecart Contraption with at least 200 attached blocks",
"advancement.create.anvil_plough": "Blacksmith Artillery", "advancement.create.anvil_plough": "Blacksmith Artillery",
"advancement.create.anvil_plough.desc": "Launch an Anvil with Mechanical ploughs", "advancement.create.anvil_plough.desc": "Launch an Anvil with Mechanical Ploughs",
"advancement.create.lava_wheel_00000": "Magma Wheel", "advancement.create.lava_wheel_00000": "Magma Wheel",
"advancement.create.lava_wheel_00000.desc": "This shouldn't have worked§7\n(Hidden Advancement)", "advancement.create.lava_wheel_00000.desc": "This shouldn't have worked§7\n(Hidden Advancement)",
"advancement.create.hand_crank_000": "Workout Session", "advancement.create.hand_crank_000": "Workout Session",
@ -729,62 +729,62 @@
"advancement.create.belt_funnel_kiss.desc": "Make two Belt-mounted Funnels kiss§7\n(Hidden Advancement)", "advancement.create.belt_funnel_kiss.desc": "Make two Belt-mounted Funnels kiss§7\n(Hidden Advancement)",
"advancement.create.stressometer_maxed": "Perfectly Stressed", "advancement.create.stressometer_maxed": "Perfectly Stressed",
"advancement.create.stressometer_maxed.desc": "Get a 100% readout from a Stressometer§7\n(Hidden Advancement)", "advancement.create.stressometer_maxed.desc": "Get a 100% readout from a Stressometer§7\n(Hidden Advancement)",
"advancement.create.copper": "More Sturdier Rocks", "advancement.create.copper": "Cuprum Bokum",
"advancement.create.copper.desc": "Amass some Copper for your exploits in Fluid Manipulation", "advancement.create.copper.desc": "Amass some Copper Ingots for your exploits in fluid manipulation",
"advancement.create.copper_casing": "The Copper Age", "advancement.create.copper_casing": "The Copper Age",
"advancement.create.copper_casing.desc": "Apply Copper Ingots to wood creating a waterproof casing for your machines", "advancement.create.copper_casing.desc": "Apply Copper Ingots to stripped wood, creating a waterproof casing for your machines",
"advancement.create.spout": "Sploosh", "advancement.create.spout": "Sploosh",
"advancement.create.spout.desc": "Watch a fluid containing item be filled using a Spout", "advancement.create.spout.desc": "Watch a fluid-containing item be filled by a Spout",
"advancement.create.drain": "Tumble Draining", "advancement.create.drain": "Tumble Draining",
"advancement.create.drain.desc": "Watch a fluid containing item be emptied by an Item Drain", "advancement.create.drain.desc": "Watch a fluid-containing item be emptied by an Item Drain",
"advancement.create.steam_engine": "The Powerhouse", "advancement.create.steam_engine": "The Powerhouse",
"advancement.create.steam_engine.desc": "Use a Steam engine to generate torque", "advancement.create.steam_engine.desc": "Use a Steam Engine to generate torque",
"advancement.create.steam_whistle": "Voice of an Angel", "advancement.create.steam_whistle": "Voice of an Angel",
"advancement.create.steam_whistle.desc": "Activate a Steam Whistle", "advancement.create.steam_whistle.desc": "Activate a Steam Whistle",
"advancement.create.backtank": "Pressure to Go", "advancement.create.backtank": "Pressure to Go",
"advancement.create.backtank.desc": "Create a copper backtank and make it accumulate Air Pressure", "advancement.create.backtank.desc": "Create a Copper Backtank and make it accumulate air pressure",
"advancement.create.diving_suit": "Ready for the Depths", "advancement.create.diving_suit": "Ready for the Depths",
"advancement.create.diving_suit.desc": "Equip a diving helmet together with your backtank and jump into water", "advancement.create.diving_suit.desc": "Equip a Diving Helmet and a Copper Backtank, then jump into water",
"advancement.create.mechanical_pump_0": "Under Pressure", "advancement.create.mechanical_pump_0": "Under Pressure",
"advancement.create.mechanical_pump_0.desc": "Place and power a Mechanical Pump", "advancement.create.mechanical_pump_0.desc": "Place and power a Mechanical Pump",
"advancement.create.glass_pipe": "Flow Discovery", "advancement.create.glass_pipe": "Flow Discovery",
"advancement.create.glass_pipe.desc": "Use your Wrench on a pipe that contains a fluid", "advancement.create.glass_pipe.desc": "Use your Wrench on a pipe that contains a fluid",
"advancement.create.water_supply": "Puddle Collector", "advancement.create.water_supply": "Puddle Collector",
"advancement.create.water_supply.desc": "Use the pulling end of a pipe or pump to collect a water block", "advancement.create.water_supply.desc": "Use the pulling end of a Fluid Pipe or Mechanical Pump to collect water",
"advancement.create.hose_pulley": "Industrial Spillage", "advancement.create.hose_pulley": "Industrial Spillage",
"advancement.create.hose_pulley.desc": "Lower a Hose Pulley and watch it drain or fill a body of fluid", "advancement.create.hose_pulley.desc": "Lower a Hose Pulley and watch it drain or fill a body of fluid",
"advancement.create.chocolate_bucket": "A World of Imagination", "advancement.create.chocolate_bucket": "A World of Imagination",
"advancement.create.chocolate_bucket.desc": "Obtain a Bucket of Molten Chocolate", "advancement.create.chocolate_bucket.desc": "Obtain a bucket of molten chocolate",
"advancement.create.honey_drain": "Autonomous Bee-Keeping", "advancement.create.honey_drain": "Autonomous Bee-Keeping",
"advancement.create.honey_drain.desc": "Use pipes to pull honey from a Bee Nest or Bee House", "advancement.create.honey_drain.desc": "Use pipes to pull honey from a Bee Nest or Beehive",
"advancement.create.hose_pulley_lava": "Tapping the Mantle", "advancement.create.hose_pulley_lava": "Tapping the Mantle",
"advancement.create.hose_pulley_lava.desc": "Pump from a body of Lava large enough to be considered infinite", "advancement.create.hose_pulley_lava.desc": "Pump from a body of lava large enough to be considered infinite",
"advancement.create.steam_engine_maxed": "Full Steam", "advancement.create.steam_engine_maxed": "Full Steam",
"advancement.create.steam_engine_maxed.desc": "Run a boiler at the maximum level of power", "advancement.create.steam_engine_maxed.desc": "Run a boiler at the maximum level of power",
"advancement.create.foods": "Balanced Diet", "advancement.create.foods": "Balanced Diet",
"advancement.create.foods.desc": "Create Chocolate Berries, a Honeyed Apple and a Sweet Roll; all from the same Spout", "advancement.create.foods.desc": "Create Chocolate Glazed Berries, a Honeyed Apple, and a Sweet Roll all from the same Spout",
"advancement.create.diving_suit_lava": "Swimming with the Striders", "advancement.create.diving_suit_lava": "Swimming with the Striders",
"advancement.create.diving_suit_lava.desc": "Attempt to take a dive in lava with your Copper Diving Gear§7\n(Hidden Advancement)", "advancement.create.diving_suit_lava.desc": "Attempt to take a dive in lava with your diving gear§7\n(Hidden Advancement)",
"advancement.create.chained_drain": "On a Roll", "advancement.create.chained_drain": "On a Roll",
"advancement.create.chained_drain.desc": "Watch an Item move across a row of Item Drains§7\n(Hidden Advancement)", "advancement.create.chained_drain.desc": "Watch an item move across a row of Item Drains§7\n(Hidden Advancement)",
"advancement.create.cross_streams": "Don't cross the Streams!", "advancement.create.cross_streams": "Don't Cross the Streams!",
"advancement.create.cross_streams.desc": "Watch two fluids meet in your pipe network§7\n(Hidden Advancement)", "advancement.create.cross_streams.desc": "Watch two fluids meet in your pipe network§7\n(Hidden Advancement)",
"advancement.create.pipe_organ": "The Pipe Organ", "advancement.create.pipe_organ": "The Pipe Organ",
"advancement.create.pipe_organ.desc": "Attach 12 uniquely pitched Steam Whistles to a single fluid tank§7\n(Hidden Advancement)", "advancement.create.pipe_organ.desc": "Attach 12 uniquely pitched Steam Whistles to a single Fluid Tank§7\n(Hidden Advancement)",
"advancement.create.brass": "Real Alloys", "advancement.create.brass": "Real Alloys",
"advancement.create.brass.desc": "Create some Brass from Copper and Zinc ingots in your Blaze-powered Mixer", "advancement.create.brass.desc": "Create Brass Ingots by alloying Copper and Zinc Ingots in your Blaze-heated Mechanical Mixer",
"advancement.create.brass_casing": "The Brass Age", "advancement.create.brass_casing": "The Brass Age",
"advancement.create.brass_casing.desc": "Apply Brass Ingots to wood creating a casing for more sophisticated machines", "advancement.create.brass_casing.desc": "Apply Brass Ingots to stripped wood, creating a casing for more sophisticated machines",
"advancement.create.rose_quartz": "Pink Diamonds", "advancement.create.rose_quartz": "Pink Diamonds",
"advancement.create.rose_quartz.desc": "Polish some Rose Quartz", "advancement.create.rose_quartz.desc": "Polish some Rose Quartz",
"advancement.create.deployer": "Artificial Intelligence", "advancement.create.deployer": "Artificial Intelligence",
"advancement.create.deployer.desc": "Place and activate a Deployer, the perfect reflection of yourself", "advancement.create.deployer.desc": "Place and power a Deployer, the perfect reflection of yourself",
"advancement.create.precision_mechanism": "Complex Curiosities", "advancement.create.precision_mechanism": "Complex Curiosities",
"advancement.create.precision_mechanism.desc": "Assemble a Precision Mechanism", "advancement.create.precision_mechanism.desc": "Assemble a Precision Mechanism",
"advancement.create.speed_controller": "Engineers Hate Him!", "advancement.create.speed_controller": "Engineers Hate Him!",
"advancement.create.speed_controller.desc": "Fine tune your contraption with a Rotation Speed Controller", "advancement.create.speed_controller.desc": "Fine-tune your Contraption with a Rotation Speed Controller",
"advancement.create.mechanical_arm": "Busy Hands", "advancement.create.mechanical_arm": "Busy Hands",
"advancement.create.mechanical_arm.desc": "Watch your Mechanical Arm transport its first Item", "advancement.create.mechanical_arm.desc": "Watch your Mechanical Arm transport its first item",
"advancement.create.mechanical_crafter": "Automated Assembly", "advancement.create.mechanical_crafter": "Automated Assembly",
"advancement.create.mechanical_crafter.desc": "Place and power some Mechanical Crafters", "advancement.create.mechanical_crafter.desc": "Place and power some Mechanical Crafters",
"advancement.create.crushing_wheel": "A Pair of Giants", "advancement.create.crushing_wheel": "A Pair of Giants",
@ -794,7 +794,7 @@
"advancement.create.clockwork_bearing": "Contraption O'Clock", "advancement.create.clockwork_bearing": "Contraption O'Clock",
"advancement.create.clockwork_bearing.desc": "Assemble a structure mounted on a Clockwork Bearing", "advancement.create.clockwork_bearing.desc": "Assemble a structure mounted on a Clockwork Bearing",
"advancement.create.display_link": "Big Data", "advancement.create.display_link": "Big Data",
"advancement.create.display_link.desc": "Use a Display link to visualise information", "advancement.create.display_link.desc": "Use a Display Link to visualise information",
"advancement.create.potato_cannon": "Fwoomp!", "advancement.create.potato_cannon": "Fwoomp!",
"advancement.create.potato_cannon.desc": "Defeat an enemy with your Potato Cannon", "advancement.create.potato_cannon.desc": "Defeat an enemy with your Potato Cannon",
"advancement.create.extendo_grip": "Boioioing!", "advancement.create.extendo_grip": "Boioioing!",
@ -803,54 +803,54 @@
"advancement.create.linked_controller.desc": "Activate a Redstone Link using a Linked Controller", "advancement.create.linked_controller.desc": "Activate a Redstone Link using a Linked Controller",
"advancement.create.arm_blaze_burner": "Combust-o-Tron", "advancement.create.arm_blaze_burner": "Combust-o-Tron",
"advancement.create.arm_blaze_burner.desc": "Instruct a Mechanical Arm to feed your Blaze Burner", "advancement.create.arm_blaze_burner.desc": "Instruct a Mechanical Arm to feed your Blaze Burner",
"advancement.create.crusher_maxed_0000": "Crushing it", "advancement.create.crusher_maxed_0000": "Crushing It",
"advancement.create.crusher_maxed_0000.desc": "Operate a Pair of Crushing wheels at max speed", "advancement.create.crusher_maxed_0000.desc": "Operate a pair of Crushing Wheels at maximum speed",
"advancement.create.arm_many_targets": "Organize-o-Tron", "advancement.create.arm_many_targets": "Organize-o-Tron",
"advancement.create.arm_many_targets.desc": "Program a Mechanical Arm with ten or more output locations", "advancement.create.arm_many_targets.desc": "Program a Mechanical Arm with 10 or more output locations",
"advancement.create.potato_cannon_collide": "Veggie Fireworks", "advancement.create.potato_cannon_collide": "Veggie Fireworks",
"advancement.create.potato_cannon_collide.desc": "Cause potato cannon projectiles of different types to collide with each other", "advancement.create.potato_cannon_collide.desc": "Cause Potato Cannon projectiles of different types to collide with each other",
"advancement.create.self_deploying": "Self-Driving Cart", "advancement.create.self_deploying": "Self-Driving Cart",
"advancement.create.self_deploying.desc": "Create a Minecart Contraption that places tracks in front of itself", "advancement.create.self_deploying.desc": "Create a Minecart Contraption that places tracks in front of itself",
"advancement.create.fist_bump": "Pound It, Bro!", "advancement.create.fist_bump": "Pound It, Bro!",
"advancement.create.fist_bump.desc": "Make two Deployers fist-bump§7\n(Hidden Advancement)", "advancement.create.fist_bump.desc": "Make two Deployers fist-bump§7\n(Hidden Advancement)",
"advancement.create.crafter_lazy_000": "Desperate Measures", "advancement.create.crafter_lazy_000": "Desperate Measures",
"advancement.create.crafter_lazy_000.desc": "Drastically slow down a Mechanical Crafter to procrastinate on proper infrastructure§7\n(Hidden Advancement)", "advancement.create.crafter_lazy_000.desc": "Drastically slow down a Mechanical Crafter to procrastinate on proper infrastructure§7\n(Hidden Advancement)",
"advancement.create.extendo_grip_dual": "To full Extent", "advancement.create.extendo_grip_dual": "To Full Extent",
"advancement.create.extendo_grip_dual.desc": "Dual wield Extendo Grips for super-human reach§7\n(Hidden Advancement)", "advancement.create.extendo_grip_dual.desc": "Dual-wield Extendo Grips for superhuman reach§7\n(Hidden Advancement)",
"advancement.create.musical_arm": "DJ Mechanico", "advancement.create.musical_arm": "DJ Mechanico",
"advancement.create.musical_arm.desc": "Watch a Mechanical Arm operate your Jukebox§7\n(Hidden Advancement)", "advancement.create.musical_arm.desc": "Watch a Mechanical Arm operate your Jukebox§7\n(Hidden Advancement)",
"advancement.create.sturdy_sheet": "The Sturdiest Rocks", "advancement.create.sturdy_sheet": "The Sturdiest Rocks",
"advancement.create.sturdy_sheet.desc": "Assemble a Sturdy Sheet from refining crushed Obsidian", "advancement.create.sturdy_sheet.desc": "Assemble a Sturdy Sheet by refining Powdered Obsidian",
"advancement.create.train_casing_00": "The Logistical Age", "advancement.create.train_casing_00": "The Logistical Age",
"advancement.create.train_casing_00.desc": "Use Sturdy Sheets to create a Casing for Railway Components", "advancement.create.train_casing_00.desc": "Use Sturdy Sheets to create a casing for railway components",
"advancement.create.train": "All Aboard!", "advancement.create.train": "All Aboard!",
"advancement.create.train.desc": "Assemble your first Train", "advancement.create.train.desc": "Assemble your first Train",
"advancement.create.conductor": "Conductor Instructor", "advancement.create.conductor": "Conductor Instructor",
"advancement.create.conductor.desc": "Instruct a Train driver with a Schedule", "advancement.create.conductor.desc": "Instruct a Train driver with a Train Schedule",
"advancement.create.track_signal": "Traffic Control", "advancement.create.track_signal": "Traffic Control",
"advancement.create.track_signal.desc": "Place a Train Signal", "advancement.create.track_signal.desc": "Place a Train Signal",
"advancement.create.display_board_0": "Dynamic Timetables", "advancement.create.display_board_0": "Dynamic Timetables",
"advancement.create.display_board_0.desc": "Forecast a Train's arrival on your Display Board with the help of Display Links", "advancement.create.display_board_0.desc": "Forecast a Train's arrival on your Display Board with the help of Display Links",
"advancement.create.track_0": "A new Gauge", "advancement.create.track_0": "A New Gauge",
"advancement.create.track_0.desc": "Obtain some Train Tracks", "advancement.create.track_0.desc": "Obtain some Train Tracks",
"advancement.create.train_whistle": "Choo choo!", "advancement.create.train_whistle": "Choo Choo!",
"advancement.create.train_whistle.desc": "Assemble a Steam Whistle to your Train and activate it while driving", "advancement.create.train_whistle.desc": "Assemble a Steam Whistle to your Train and activate it while driving",
"advancement.create.train_portal": "Dimensional Commuter", "advancement.create.train_portal": "Dimensional Commuter",
"advancement.create.train_portal.desc": "Ride a train through a Nether Portal", "advancement.create.train_portal.desc": "Ride a Train through a Nether portal",
"advancement.create.track_crafting_factory": "Track Factory", "advancement.create.track_crafting_factory": "Track Factory",
"advancement.create.track_crafting_factory.desc": "Produce more than 1000 train tracks in the same Mechanical Press", "advancement.create.track_crafting_factory.desc": "Produce more than 1000 Train Tracks with the same Mechanical Press",
"advancement.create.long_bend": "The Longest Bend", "advancement.create.long_bend": "The Longest Bend",
"advancement.create.long_bend.desc": "Create a Curved track section that spans more than 30 blocks in length", "advancement.create.long_bend.desc": "Create a curved track section that spans more than 30 blocks in length",
"advancement.create.long_train": "Ambitious Endeavours", "advancement.create.long_train": "Ambitious Endeavours",
"advancement.create.long_train.desc": "Create a Train with at least six Carriages", "advancement.create.long_train.desc": "Create a Train with at least 6 carriages",
"advancement.create.long_travel": "Field Trip", "advancement.create.long_travel": "Field Trip",
"advancement.create.long_travel.desc": "Leave a Train Seat over 5000 blocks away from where you started travelling", "advancement.create.long_travel.desc": "Leave a Train Seat over 5000 blocks away from where you started travelling",
"advancement.create.train_roadkill": "Road Kill", "advancement.create.train_roadkill": "Road Kill",
"advancement.create.train_roadkill.desc": "Run over an Enemy with your Train§7\n(Hidden Advancement)", "advancement.create.train_roadkill.desc": "Run over an enemy with your Train§7\n(Hidden Advancement)",
"advancement.create.red_signal": "Expert Driver", "advancement.create.red_signal": "Expert Driver",
"advancement.create.red_signal.desc": "Run a Red Signal with your Train§7\n(Hidden Advancement)", "advancement.create.red_signal.desc": "Run a red Train Signal§7\n(Hidden Advancement)",
"advancement.create.train_crash": "Terrible Service", "advancement.create.train_crash": "Terrible Service",
"advancement.create.train_crash.desc": "Witness a Train Crash as a Passenger§7\n(Hidden Advancement)", "advancement.create.train_crash.desc": "Witness a Train crash as a passenger§7\n(Hidden Advancement)",
"advancement.create.train_crash_backwards": "Blind Spot", "advancement.create.train_crash_backwards": "Blind Spot",
"advancement.create.train_crash_backwards.desc": "Crash into another Train while driving backwards§7\n(Hidden Advancement)", "advancement.create.train_crash_backwards.desc": "Crash into another Train while driving backwards§7\n(Hidden Advancement)",

View file

@ -672,23 +672,23 @@
"advancement.create.andesite_alloy.desc": "Los materiales de create tienen nombres raros. La Aleación de Andesita es uno de ellos.", "advancement.create.andesite_alloy.desc": "Los materiales de create tienen nombres raros. La Aleación de Andesita es uno de ellos.",
"advancement.create.andesite_casing": "La Edad de la Andesita", "advancement.create.andesite_casing": "La Edad de la Andesita",
"advancement.create.andesite_casing.desc": "Utilice un poco de madera y aleación de andesita para crear una cubierta básica.", "advancement.create.andesite_casing.desc": "Utilice un poco de madera y aleación de andesita para crear una cubierta básica.",
"advancement.create.mechanical_press": "UNLOCALIZED: Bonk", "advancement.create.mechanical_press": "UNLOCALIZED: Bonk!",
"advancement.create.mechanical_press.desc": "UNLOCALIZED: Create some sheets in a Mechanical Press", "advancement.create.mechanical_press.desc": "UNLOCALIZED: Create some sheets in a Mechanical Press",
"advancement.create.encased_fan": "UNLOCALIZED: Wind maker", "advancement.create.encased_fan": "UNLOCALIZED: Wind Maker",
"advancement.create.encased_fan.desc": "UNLOCALIZED: Place and activate an Encased Fan", "advancement.create.encased_fan.desc": "UNLOCALIZED: Place and power an Encased Fan",
"advancement.create.fan_processing": "UNLOCALIZED: Processing by Particle", "advancement.create.fan_processing": "UNLOCALIZED: Processing by Particle",
"advancement.create.fan_processing.desc": "UNLOCALIZED: Use an Encased Fan to process materials", "advancement.create.fan_processing.desc": "UNLOCALIZED: Use an Encased Fan to process materials",
"advancement.create.saw_processing": "UNLOCALIZED: Workshop's most feared", "advancement.create.saw_processing": "UNLOCALIZED: Workshop's Most Feared",
"advancement.create.saw_processing.desc": "UNLOCALIZED: Use an upright Mechanical Saw to process materials", "advancement.create.saw_processing.desc": "UNLOCALIZED: Use an upright Mechanical Saw to process materials",
"advancement.create.compacting": "UNLOCALIZED: Compactification", "advancement.create.compacting": "UNLOCALIZED: Compactification",
"advancement.create.compacting.desc": "UNLOCALIZED: Use a Press and a Basin to create less items from more items", "advancement.create.compacting.desc": "UNLOCALIZED: Use a Mechanical Press and a Basin to create fewer items from more",
"advancement.create.belt": "Unidad de Algas", "advancement.create.belt": "Unidad de Algas",
"advancement.create.belt.desc": "Conecta dos ejes con una cinta mecánica.", "advancement.create.belt.desc": "Conecta dos ejes con una cinta mecánica.",
"advancement.create.funnel": "UNLOCALIZED: Airport Aesthetic", "advancement.create.funnel": "UNLOCALIZED: Airport Aesthetic",
"advancement.create.funnel.desc": "UNLOCALIZED: Extract or insert items into a container using a Funnel", "advancement.create.funnel.desc": "UNLOCALIZED: Extract or insert items into a container using a Funnel",
"advancement.create.chute": "Viniendose Abajo", "advancement.create.chute": "Viniendose Abajo",
"advancement.create.chute.desc": "Coloca un tolvogán, la contraparte vertical de las cintas mecánicas.", "advancement.create.chute.desc": "Coloca un tolvogán, la contraparte vertical de las cintas mecánicas.",
"advancement.create.mechanical_mixer": "UNLOCALIZED: Mixing it up", "advancement.create.mechanical_mixer": "UNLOCALIZED: Mixing It Up",
"advancement.create.mechanical_mixer.desc": "UNLOCALIZED: Combine ingredients in a Mechanical Mixer", "advancement.create.mechanical_mixer.desc": "UNLOCALIZED: Combine ingredients in a Mechanical Mixer",
"advancement.create.burner": "UNLOCALIZED: Sentient Fireplace", "advancement.create.burner": "UNLOCALIZED: Sentient Fireplace",
"advancement.create.burner.desc": "UNLOCALIZED: Obtain a Blaze Burner", "advancement.create.burner.desc": "UNLOCALIZED: Obtain a Blaze Burner",
@ -703,25 +703,25 @@
"advancement.create.super_glue": "UNLOCALIZED: Area of Connect", "advancement.create.super_glue": "UNLOCALIZED: Area of Connect",
"advancement.create.super_glue.desc": "UNLOCALIZED: Super Glue some blocks into a group", "advancement.create.super_glue.desc": "UNLOCALIZED: Super Glue some blocks into a group",
"advancement.create.contraption_actors": "UNLOCALIZED: Moving with Purpose", "advancement.create.contraption_actors": "UNLOCALIZED: Moving with Purpose",
"advancement.create.contraption_actors.desc": "UNLOCALIZED: Create a contraption with drills, saws or harvesters on board", "advancement.create.contraption_actors.desc": "UNLOCALIZED: Create a Contraption with drills, saws, or harvesters on board",
"advancement.create.portable_storage_interface": "UNLOCALIZED: Drive-by exchange", "advancement.create.portable_storage_interface": "UNLOCALIZED: Drive-By Exchange",
"advancement.create.portable_storage_interface.desc": "UNLOCALIZED: Use a Portable Storage Interface to take or insert items into a contraption", "advancement.create.portable_storage_interface.desc": "UNLOCALIZED: Use a Portable Storage Interface to take or insert items into a Contraption",
"advancement.create.wrench_goggles": "UNLOCALIZED: Kitted out", "advancement.create.wrench_goggles": "UNLOCALIZED: Kitted Out",
"advancement.create.wrench_goggles.desc": "UNLOCALIZED: Equip Engineer's goggles and a Wrench", "advancement.create.wrench_goggles.desc": "UNLOCALIZED: Equip Engineer's Goggles and a Wrench",
"advancement.create.stressometer": "Pero, ¿qué tan estresado exactamente?", "advancement.create.stressometer": "Pero, ¿qué tan estresado exactamente?",
"advancement.create.stressometer.desc": "Coloca y dale poder a un Estresómetro. Míralo con tus gafas para leer el número exacto.", "advancement.create.stressometer.desc": "Coloca y dale poder a un Estresómetro. Míralo con tus gafas para leer el número exacto.",
"advancement.create.cuckoo_clock": "UNLOCALIZED: Is it Time?", "advancement.create.cuckoo_clock": "UNLOCALIZED: Is It Time?",
"advancement.create.cuckoo_clock.desc": "UNLOCALIZED: Witness your Cuckoo Clock announce bedtime", "advancement.create.cuckoo_clock.desc": "UNLOCALIZED: Witness your Cuckoo Clock announce bedtime",
"advancement.create.windmill_maxed": "UNLOCALIZED: A Strong Breeze", "advancement.create.windmill_maxed": "UNLOCALIZED: A Strong Breeze",
"advancement.create.windmill_maxed.desc": "UNLOCALIZED: Assemble a windmill of maximum strength", "advancement.create.windmill_maxed.desc": "UNLOCALIZED: Assemble a windmill of maximum strength",
"advancement.create.ejector_maxed": "UNLOCALIZED: Springboard Champion", "advancement.create.ejector_maxed": "UNLOCALIZED: Springboard Champion",
"advancement.create.ejector_maxed.desc": "UNLOCALIZED: Get launched for more than 30 blocks by a Weighted Ejector", "advancement.create.ejector_maxed.desc": "UNLOCALIZED: Get launched more than 30 blocks by a Weighted Ejector",
"advancement.create.pulley_maxed": "UNLOCALIZED: Rope to Nowhere", "advancement.create.pulley_maxed": "UNLOCALIZED: Rope to Nowhere",
"advancement.create.pulley_maxed.desc": "UNLOCALIZED: Extend a Rope Pulley over 200 blocks deep", "advancement.create.pulley_maxed.desc": "UNLOCALIZED: Extend a Rope Pulley over 200 blocks deep",
"advancement.create.cart_pickup": "UNLOCALIZED: Strong Arms", "advancement.create.cart_pickup": "UNLOCALIZED: Strong Arms",
"advancement.create.cart_pickup.desc": "UNLOCALIZED: Pick up a Minecart Contraption with at least 200 attached blocks", "advancement.create.cart_pickup.desc": "UNLOCALIZED: Pick up a Minecart Contraption with at least 200 attached blocks",
"advancement.create.anvil_plough": "UNLOCALIZED: Blacksmith Artillery", "advancement.create.anvil_plough": "UNLOCALIZED: Blacksmith Artillery",
"advancement.create.anvil_plough.desc": "UNLOCALIZED: Launch an Anvil with Mechanical ploughs", "advancement.create.anvil_plough.desc": "UNLOCALIZED: Launch an Anvil with Mechanical Ploughs",
"advancement.create.lava_wheel_00000": "UNLOCALIZED: Magma Wheel", "advancement.create.lava_wheel_00000": "UNLOCALIZED: Magma Wheel",
"advancement.create.lava_wheel_00000.desc": "UNLOCALIZED: This shouldn't have worked§7\n(Hidden Advancement)", "advancement.create.lava_wheel_00000.desc": "UNLOCALIZED: This shouldn't have worked§7\n(Hidden Advancement)",
"advancement.create.hand_crank_000": "UNLOCALIZED: Workout Session", "advancement.create.hand_crank_000": "UNLOCALIZED: Workout Session",
@ -730,48 +730,48 @@
"advancement.create.belt_funnel_kiss.desc": "Haz que dos ingresos montados en una cinta mecánica se besen.", "advancement.create.belt_funnel_kiss.desc": "Haz que dos ingresos montados en una cinta mecánica se besen.",
"advancement.create.stressometer_maxed": "UNLOCALIZED: Perfectly Stressed", "advancement.create.stressometer_maxed": "UNLOCALIZED: Perfectly Stressed",
"advancement.create.stressometer_maxed.desc": "UNLOCALIZED: Get a 100% readout from a Stressometer§7\n(Hidden Advancement)", "advancement.create.stressometer_maxed.desc": "UNLOCALIZED: Get a 100% readout from a Stressometer§7\n(Hidden Advancement)",
"advancement.create.copper": "UNLOCALIZED: More Sturdier Rocks", "advancement.create.copper": "UNLOCALIZED: Cuprum Bokum",
"advancement.create.copper.desc": "UNLOCALIZED: Amass some Copper for your exploits in Fluid Manipulation", "advancement.create.copper.desc": "UNLOCALIZED: Amass some Copper Ingots for your exploits in fluid manipulation",
"advancement.create.copper_casing": "La Edad del Cobre", "advancement.create.copper_casing": "La Edad del Cobre",
"advancement.create.copper_casing.desc": "Utiliza planchas de cobre y un poco de madera para crear cubiertas de cobre.", "advancement.create.copper_casing.desc": "Utiliza planchas de cobre y un poco de madera para crear cubiertas de cobre.",
"advancement.create.spout": "Splash", "advancement.create.spout": "Splash",
"advancement.create.spout.desc": "Observa cómo se llena un objeto de líquido con un surtidor.", "advancement.create.spout.desc": "Observa cómo se llena un objeto de líquido con un surtidor.",
"advancement.create.drain": "UNLOCALIZED: Tumble Draining", "advancement.create.drain": "UNLOCALIZED: Tumble Draining",
"advancement.create.drain.desc": "UNLOCALIZED: Watch a fluid containing item be emptied by an Item Drain", "advancement.create.drain.desc": "UNLOCALIZED: Watch a fluid-containing item be emptied by an Item Drain",
"advancement.create.steam_engine": "UNLOCALIZED: The Powerhouse", "advancement.create.steam_engine": "UNLOCALIZED: The Powerhouse",
"advancement.create.steam_engine.desc": "UNLOCALIZED: Use a Steam engine to generate torque", "advancement.create.steam_engine.desc": "UNLOCALIZED: Use a Steam Engine to generate torque",
"advancement.create.steam_whistle": "UNLOCALIZED: Voice of an Angel", "advancement.create.steam_whistle": "UNLOCALIZED: Voice of an Angel",
"advancement.create.steam_whistle.desc": "UNLOCALIZED: Activate a Steam Whistle", "advancement.create.steam_whistle.desc": "UNLOCALIZED: Activate a Steam Whistle",
"advancement.create.backtank": "UNLOCALIZED: Pressure to Go", "advancement.create.backtank": "UNLOCALIZED: Pressure to Go",
"advancement.create.backtank.desc": "UNLOCALIZED: Create a copper backtank and make it accumulate Air Pressure", "advancement.create.backtank.desc": "UNLOCALIZED: Create a Copper Backtank and make it accumulate air pressure",
"advancement.create.diving_suit": "UNLOCALIZED: Ready for the Depths", "advancement.create.diving_suit": "UNLOCALIZED: Ready for the Depths",
"advancement.create.diving_suit.desc": "UNLOCALIZED: Equip a diving helmet together with your backtank and jump into water", "advancement.create.diving_suit.desc": "UNLOCALIZED: Equip a Diving Helmet and a Copper Backtank, then jump into water",
"advancement.create.mechanical_pump_0": "UNLOCALIZED: Under Pressure", "advancement.create.mechanical_pump_0": "UNLOCALIZED: Under Pressure",
"advancement.create.mechanical_pump_0.desc": "UNLOCALIZED: Place and power a Mechanical Pump", "advancement.create.mechanical_pump_0.desc": "UNLOCALIZED: Place and power a Mechanical Pump",
"advancement.create.glass_pipe": "Flujo Espía", "advancement.create.glass_pipe": "Flujo Espía",
"advancement.create.glass_pipe.desc": "Observa cómo se propaga el fluido a través de una tubería con ventana. Puedes añadir una ventana a una tubería recta con tu Llave Inglesa.", "advancement.create.glass_pipe.desc": "Observa cómo se propaga el fluido a través de una tubería con ventana. Puedes añadir una ventana a una tubería recta con tu Llave Inglesa.",
"advancement.create.water_supply": "UNLOCALIZED: Puddle Collector", "advancement.create.water_supply": "UNLOCALIZED: Puddle Collector",
"advancement.create.water_supply.desc": "UNLOCALIZED: Use the pulling end of a pipe or pump to collect a water block", "advancement.create.water_supply.desc": "UNLOCALIZED: Use the pulling end of a Fluid Pipe or Mechanical Pump to collect water",
"advancement.create.hose_pulley": "Derrame industrial", "advancement.create.hose_pulley": "Derrame industrial",
"advancement.create.hose_pulley.desc": "Baja una polea manguera y observa cómo drena o llena un cuerpo de fluido.", "advancement.create.hose_pulley.desc": "Baja una polea manguera y observa cómo drena o llena un cuerpo de fluido.",
"advancement.create.chocolate_bucket": "UNLOCALIZED: A World of Imagination", "advancement.create.chocolate_bucket": "UNLOCALIZED: A World of Imagination",
"advancement.create.chocolate_bucket.desc": "UNLOCALIZED: Obtain a Bucket of Molten Chocolate", "advancement.create.chocolate_bucket.desc": "UNLOCALIZED: Obtain a bucket of molten chocolate",
"advancement.create.honey_drain": "UNLOCALIZED: Autonomous Bee-Keeping", "advancement.create.honey_drain": "UNLOCALIZED: Autonomous Bee-Keeping",
"advancement.create.honey_drain.desc": "UNLOCALIZED: Use pipes to pull honey from a Bee Nest or Bee House", "advancement.create.honey_drain.desc": "UNLOCALIZED: Use pipes to pull honey from a Bee Nest or Beehive",
"advancement.create.hose_pulley_lava": "UNLOCALIZED: Tapping the Mantle", "advancement.create.hose_pulley_lava": "UNLOCALIZED: Tapping the Mantle",
"advancement.create.hose_pulley_lava.desc": "UNLOCALIZED: Pump from a body of Lava large enough to be considered infinite", "advancement.create.hose_pulley_lava.desc": "UNLOCALIZED: Pump from a body of lava large enough to be considered infinite",
"advancement.create.steam_engine_maxed": "UNLOCALIZED: Full Steam", "advancement.create.steam_engine_maxed": "UNLOCALIZED: Full Steam",
"advancement.create.steam_engine_maxed.desc": "UNLOCALIZED: Run a boiler at the maximum level of power", "advancement.create.steam_engine_maxed.desc": "UNLOCALIZED: Run a boiler at the maximum level of power",
"advancement.create.foods": "UNLOCALIZED: Balanced Diet", "advancement.create.foods": "UNLOCALIZED: Balanced Diet",
"advancement.create.foods.desc": "UNLOCALIZED: Create Chocolate Berries, a Honeyed Apple and a Sweet Roll; all from the same Spout", "advancement.create.foods.desc": "UNLOCALIZED: Create Chocolate Glazed Berries, a Honeyed Apple, and a Sweet Roll all from the same Spout",
"advancement.create.diving_suit_lava": "UNLOCALIZED: Swimming with the Striders", "advancement.create.diving_suit_lava": "UNLOCALIZED: Swimming with the Striders",
"advancement.create.diving_suit_lava.desc": "UNLOCALIZED: Attempt to take a dive in lava with your Copper Diving Gear§7\n(Hidden Advancement)", "advancement.create.diving_suit_lava.desc": "UNLOCALIZED: Attempt to take a dive in lava with your diving gear§7\n(Hidden Advancement)",
"advancement.create.chained_drain": "UNLOCALIZED: On a Roll", "advancement.create.chained_drain": "UNLOCALIZED: On a Roll",
"advancement.create.chained_drain.desc": "UNLOCALIZED: Watch an Item move across a row of Item Drains§7\n(Hidden Advancement)", "advancement.create.chained_drain.desc": "UNLOCALIZED: Watch an item move across a row of Item Drains§7\n(Hidden Advancement)",
"advancement.create.cross_streams": "UNLOCALIZED: Don't cross the Streams!", "advancement.create.cross_streams": "UNLOCALIZED: Don't Cross the Streams!",
"advancement.create.cross_streams.desc": "UNLOCALIZED: Watch two fluids meet in your pipe network§7\n(Hidden Advancement)", "advancement.create.cross_streams.desc": "UNLOCALIZED: Watch two fluids meet in your pipe network§7\n(Hidden Advancement)",
"advancement.create.pipe_organ": "UNLOCALIZED: The Pipe Organ", "advancement.create.pipe_organ": "UNLOCALIZED: The Pipe Organ",
"advancement.create.pipe_organ.desc": "UNLOCALIZED: Attach 12 uniquely pitched Steam Whistles to a single fluid tank§7\n(Hidden Advancement)", "advancement.create.pipe_organ.desc": "UNLOCALIZED: Attach 12 uniquely pitched Steam Whistles to a single Fluid Tank§7\n(Hidden Advancement)",
"advancement.create.brass": "Aleaciones de verdad", "advancement.create.brass": "Aleaciones de verdad",
"advancement.create.brass.desc": "Usa cobre triturado y zinc triturado para crear algo de latón.", "advancement.create.brass.desc": "Usa cobre triturado y zinc triturado para crear algo de latón.",
"advancement.create.brass_casing": "La Edad del Latón", "advancement.create.brass_casing": "La Edad del Latón",
@ -795,7 +795,7 @@
"advancement.create.clockwork_bearing": "Contrapción en Punto", "advancement.create.clockwork_bearing": "Contrapción en Punto",
"advancement.create.clockwork_bearing.desc": "Ensambla una estructura montada sobre un rodamiento de relojería.", "advancement.create.clockwork_bearing.desc": "Ensambla una estructura montada sobre un rodamiento de relojería.",
"advancement.create.display_link": "UNLOCALIZED: Big Data", "advancement.create.display_link": "UNLOCALIZED: Big Data",
"advancement.create.display_link.desc": "UNLOCALIZED: Use a Display link to visualise information", "advancement.create.display_link.desc": "UNLOCALIZED: Use a Display Link to visualise information",
"advancement.create.potato_cannon": "¡Fwoomp!", "advancement.create.potato_cannon": "¡Fwoomp!",
"advancement.create.potato_cannon.desc": "Derrota a un enemigo con tu Cañón de Papas.", "advancement.create.potato_cannon.desc": "Derrota a un enemigo con tu Cañón de Papas.",
"advancement.create.extendo_grip": "¡Boioioing!", "advancement.create.extendo_grip": "¡Boioioing!",
@ -804,54 +804,54 @@
"advancement.create.linked_controller.desc": "UNLOCALIZED: Activate a Redstone Link using a Linked Controller", "advancement.create.linked_controller.desc": "UNLOCALIZED: Activate a Redstone Link using a Linked Controller",
"advancement.create.arm_blaze_burner": "Combustrón 3001", "advancement.create.arm_blaze_burner": "Combustrón 3001",
"advancement.create.arm_blaze_burner.desc": "Instruye a un brazo mecánico para que alimente tu Quemador Blaze.", "advancement.create.arm_blaze_burner.desc": "Instruye a un brazo mecánico para que alimente tu Quemador Blaze.",
"advancement.create.crusher_maxed_0000": "UNLOCALIZED: Crushing it", "advancement.create.crusher_maxed_0000": "UNLOCALIZED: Crushing It",
"advancement.create.crusher_maxed_0000.desc": "UNLOCALIZED: Operate a Pair of Crushing wheels at max speed", "advancement.create.crusher_maxed_0000.desc": "UNLOCALIZED: Operate a pair of Crushing Wheels at maximum speed",
"advancement.create.arm_many_targets": "Organizatrón 3000", "advancement.create.arm_many_targets": "Organizatrón 3000",
"advancement.create.arm_many_targets.desc": "Programa un brazo mecánico con 10 o más localizaciones de salida.", "advancement.create.arm_many_targets.desc": "Programa un brazo mecánico con 10 o más localizaciones de salida.",
"advancement.create.potato_cannon_collide": "UNLOCALIZED: Veggie Fireworks", "advancement.create.potato_cannon_collide": "UNLOCALIZED: Veggie Fireworks",
"advancement.create.potato_cannon_collide.desc": "UNLOCALIZED: Cause potato cannon projectiles of different types to collide with each other", "advancement.create.potato_cannon_collide.desc": "UNLOCALIZED: Cause Potato Cannon projectiles of different types to collide with each other",
"advancement.create.self_deploying": "UNLOCALIZED: Self-Driving Cart", "advancement.create.self_deploying": "UNLOCALIZED: Self-Driving Cart",
"advancement.create.self_deploying.desc": "UNLOCALIZED: Create a Minecart Contraption that places tracks in front of itself", "advancement.create.self_deploying.desc": "UNLOCALIZED: Create a Minecart Contraption that places tracks in front of itself",
"advancement.create.fist_bump": "¡Dame el puño, hermano!", "advancement.create.fist_bump": "¡Dame el puño, hermano!",
"advancement.create.fist_bump.desc": "Haz que dos Desplegadores se golpeen con el puño.", "advancement.create.fist_bump.desc": "Haz que dos Desplegadores se golpeen con el puño.",
"advancement.create.crafter_lazy_000": "UNLOCALIZED: Desperate Measures", "advancement.create.crafter_lazy_000": "UNLOCALIZED: Desperate Measures",
"advancement.create.crafter_lazy_000.desc": "UNLOCALIZED: Drastically slow down a Mechanical Crafter to procrastinate on proper infrastructure§7\n(Hidden Advancement)", "advancement.create.crafter_lazy_000.desc": "UNLOCALIZED: Drastically slow down a Mechanical Crafter to procrastinate on proper infrastructure§7\n(Hidden Advancement)",
"advancement.create.extendo_grip_dual": "UNLOCALIZED: To full Extent", "advancement.create.extendo_grip_dual": "UNLOCALIZED: To Full Extent",
"advancement.create.extendo_grip_dual.desc": "UNLOCALIZED: Dual wield Extendo Grips for super-human reach§7\n(Hidden Advancement)", "advancement.create.extendo_grip_dual.desc": "UNLOCALIZED: Dual-wield Extendo Grips for superhuman reach§7\n(Hidden Advancement)",
"advancement.create.musical_arm": "¡Póneme mi tema principal!", "advancement.create.musical_arm": "¡Póneme mi tema principal!",
"advancement.create.musical_arm.desc": "Observa cómo un brazo mecánico opera un tocadiscos.", "advancement.create.musical_arm.desc": "Observa cómo un brazo mecánico opera un tocadiscos.",
"advancement.create.sturdy_sheet": "UNLOCALIZED: The Sturdiest Rocks", "advancement.create.sturdy_sheet": "UNLOCALIZED: The Sturdiest Rocks",
"advancement.create.sturdy_sheet.desc": "UNLOCALIZED: Assemble a Sturdy Sheet from refining crushed Obsidian", "advancement.create.sturdy_sheet.desc": "UNLOCALIZED: Assemble a Sturdy Sheet by refining Powdered Obsidian",
"advancement.create.train_casing_00": "UNLOCALIZED: The Logistical Age", "advancement.create.train_casing_00": "UNLOCALIZED: The Logistical Age",
"advancement.create.train_casing_00.desc": "UNLOCALIZED: Use Sturdy Sheets to create a Casing for Railway Components", "advancement.create.train_casing_00.desc": "UNLOCALIZED: Use Sturdy Sheets to create a casing for railway components",
"advancement.create.train": "UNLOCALIZED: All Aboard!", "advancement.create.train": "UNLOCALIZED: All Aboard!",
"advancement.create.train.desc": "UNLOCALIZED: Assemble your first Train", "advancement.create.train.desc": "UNLOCALIZED: Assemble your first Train",
"advancement.create.conductor": "UNLOCALIZED: Conductor Instructor", "advancement.create.conductor": "UNLOCALIZED: Conductor Instructor",
"advancement.create.conductor.desc": "UNLOCALIZED: Instruct a Train driver with a Schedule", "advancement.create.conductor.desc": "UNLOCALIZED: Instruct a Train driver with a Train Schedule",
"advancement.create.track_signal": "UNLOCALIZED: Traffic Control", "advancement.create.track_signal": "UNLOCALIZED: Traffic Control",
"advancement.create.track_signal.desc": "UNLOCALIZED: Place a Train Signal", "advancement.create.track_signal.desc": "UNLOCALIZED: Place a Train Signal",
"advancement.create.display_board_0": "UNLOCALIZED: Dynamic Timetables", "advancement.create.display_board_0": "UNLOCALIZED: Dynamic Timetables",
"advancement.create.display_board_0.desc": "UNLOCALIZED: Forecast a Train's arrival on your Display Board with the help of Display Links", "advancement.create.display_board_0.desc": "UNLOCALIZED: Forecast a Train's arrival on your Display Board with the help of Display Links",
"advancement.create.track_0": "UNLOCALIZED: A new Gauge", "advancement.create.track_0": "UNLOCALIZED: A New Gauge",
"advancement.create.track_0.desc": "UNLOCALIZED: Obtain some Train Tracks", "advancement.create.track_0.desc": "UNLOCALIZED: Obtain some Train Tracks",
"advancement.create.train_whistle": "UNLOCALIZED: Choo choo!", "advancement.create.train_whistle": "UNLOCALIZED: Choo Choo!",
"advancement.create.train_whistle.desc": "UNLOCALIZED: Assemble a Steam Whistle to your Train and activate it while driving", "advancement.create.train_whistle.desc": "UNLOCALIZED: Assemble a Steam Whistle to your Train and activate it while driving",
"advancement.create.train_portal": "UNLOCALIZED: Dimensional Commuter", "advancement.create.train_portal": "UNLOCALIZED: Dimensional Commuter",
"advancement.create.train_portal.desc": "UNLOCALIZED: Ride a train through a Nether Portal", "advancement.create.train_portal.desc": "UNLOCALIZED: Ride a Train through a Nether portal",
"advancement.create.track_crafting_factory": "UNLOCALIZED: Track Factory", "advancement.create.track_crafting_factory": "UNLOCALIZED: Track Factory",
"advancement.create.track_crafting_factory.desc": "UNLOCALIZED: Produce more than 1000 train tracks in the same Mechanical Press", "advancement.create.track_crafting_factory.desc": "UNLOCALIZED: Produce more than 1000 Train Tracks with the same Mechanical Press",
"advancement.create.long_bend": "UNLOCALIZED: The Longest Bend", "advancement.create.long_bend": "UNLOCALIZED: The Longest Bend",
"advancement.create.long_bend.desc": "UNLOCALIZED: Create a Curved track section that spans more than 30 blocks in length", "advancement.create.long_bend.desc": "UNLOCALIZED: Create a curved track section that spans more than 30 blocks in length",
"advancement.create.long_train": "UNLOCALIZED: Ambitious Endeavours", "advancement.create.long_train": "UNLOCALIZED: Ambitious Endeavours",
"advancement.create.long_train.desc": "UNLOCALIZED: Create a Train with at least six Carriages", "advancement.create.long_train.desc": "UNLOCALIZED: Create a Train with at least 6 carriages",
"advancement.create.long_travel": "UNLOCALIZED: Field Trip", "advancement.create.long_travel": "UNLOCALIZED: Field Trip",
"advancement.create.long_travel.desc": "UNLOCALIZED: Leave a Train Seat over 5000 blocks away from where you started travelling", "advancement.create.long_travel.desc": "UNLOCALIZED: Leave a Train Seat over 5000 blocks away from where you started travelling",
"advancement.create.train_roadkill": "UNLOCALIZED: Road Kill", "advancement.create.train_roadkill": "UNLOCALIZED: Road Kill",
"advancement.create.train_roadkill.desc": "UNLOCALIZED: Run over an Enemy with your Train§7\n(Hidden Advancement)", "advancement.create.train_roadkill.desc": "UNLOCALIZED: Run over an enemy with your Train§7\n(Hidden Advancement)",
"advancement.create.red_signal": "UNLOCALIZED: Expert Driver", "advancement.create.red_signal": "UNLOCALIZED: Expert Driver",
"advancement.create.red_signal.desc": "UNLOCALIZED: Run a Red Signal with your Train§7\n(Hidden Advancement)", "advancement.create.red_signal.desc": "UNLOCALIZED: Run a red Train Signal§7\n(Hidden Advancement)",
"advancement.create.train_crash": "UNLOCALIZED: Terrible Service", "advancement.create.train_crash": "UNLOCALIZED: Terrible Service",
"advancement.create.train_crash.desc": "UNLOCALIZED: Witness a Train Crash as a Passenger§7\n(Hidden Advancement)", "advancement.create.train_crash.desc": "UNLOCALIZED: Witness a Train crash as a passenger§7\n(Hidden Advancement)",
"advancement.create.train_crash_backwards": "UNLOCALIZED: Blind Spot", "advancement.create.train_crash_backwards": "UNLOCALIZED: Blind Spot",
"advancement.create.train_crash_backwards.desc": "UNLOCALIZED: Crash into another Train while driving backwards§7\n(Hidden Advancement)", "advancement.create.train_crash_backwards.desc": "UNLOCALIZED: Crash into another Train while driving backwards§7\n(Hidden Advancement)",

View file

@ -671,24 +671,24 @@
"advancement.create.andesite_alloy": "UNLOCALIZED: Sturdier Rocks", "advancement.create.andesite_alloy": "UNLOCALIZED: Sturdier Rocks",
"advancement.create.andesite_alloy.desc": "Certains matériaux de Create ont des noms bizzares; l'alliage d'andésite est l'un d'entre eux.", "advancement.create.andesite_alloy.desc": "Certains matériaux de Create ont des noms bizzares; l'alliage d'andésite est l'un d'entre eux.",
"advancement.create.andesite_casing": "UNLOCALIZED: The Andesite Age", "advancement.create.andesite_casing": "UNLOCALIZED: The Andesite Age",
"advancement.create.andesite_casing.desc": "UNLOCALIZED: Apply Andesite Alloy to wood creating a basic casing for your machines", "advancement.create.andesite_casing.desc": "UNLOCALIZED: Apply Andesite Alloy to stripped wood, creating a basic casing for your machines",
"advancement.create.mechanical_press": "UNLOCALIZED: Bonk", "advancement.create.mechanical_press": "UNLOCALIZED: Bonk!",
"advancement.create.mechanical_press.desc": "UNLOCALIZED: Create some sheets in a Mechanical Press", "advancement.create.mechanical_press.desc": "UNLOCALIZED: Create some sheets in a Mechanical Press",
"advancement.create.encased_fan": "UNLOCALIZED: Wind maker", "advancement.create.encased_fan": "UNLOCALIZED: Wind Maker",
"advancement.create.encased_fan.desc": "UNLOCALIZED: Place and activate an Encased Fan", "advancement.create.encased_fan.desc": "UNLOCALIZED: Place and power an Encased Fan",
"advancement.create.fan_processing": "UNLOCALIZED: Processing by Particle", "advancement.create.fan_processing": "UNLOCALIZED: Processing by Particle",
"advancement.create.fan_processing.desc": "UNLOCALIZED: Use an Encased Fan to process materials", "advancement.create.fan_processing.desc": "UNLOCALIZED: Use an Encased Fan to process materials",
"advancement.create.saw_processing": "UNLOCALIZED: Workshop's most feared", "advancement.create.saw_processing": "UNLOCALIZED: Workshop's Most Feared",
"advancement.create.saw_processing.desc": "UNLOCALIZED: Use an upright Mechanical Saw to process materials", "advancement.create.saw_processing.desc": "UNLOCALIZED: Use an upright Mechanical Saw to process materials",
"advancement.create.compacting": "UNLOCALIZED: Compactification", "advancement.create.compacting": "UNLOCALIZED: Compactification",
"advancement.create.compacting.desc": "UNLOCALIZED: Use a Press and a Basin to create less items from more items", "advancement.create.compacting.desc": "UNLOCALIZED: Use a Mechanical Press and a Basin to create fewer items from more",
"advancement.create.belt": "UNLOCALIZED: Kelp Drive", "advancement.create.belt": "UNLOCALIZED: Kelp Drive",
"advancement.create.belt.desc": "UNLOCALIZED: Connect two Shafts with a Mechanical Belt", "advancement.create.belt.desc": "UNLOCALIZED: Connect two Shafts with a Mechanical Belt",
"advancement.create.funnel": "UNLOCALIZED: Airport Aesthetic", "advancement.create.funnel": "UNLOCALIZED: Airport Aesthetic",
"advancement.create.funnel.desc": "UNLOCALIZED: Extract or insert items into a container using a Funnel", "advancement.create.funnel.desc": "UNLOCALIZED: Extract or insert items into a container using a Funnel",
"advancement.create.chute": "UNLOCALIZED: Vertical Logistics", "advancement.create.chute": "UNLOCALIZED: Vertical Logistics",
"advancement.create.chute.desc": "UNLOCALIZED: Transport some items by Chute", "advancement.create.chute.desc": "UNLOCALIZED: Transport some items by Chute",
"advancement.create.mechanical_mixer": "UNLOCALIZED: Mixing it up", "advancement.create.mechanical_mixer": "UNLOCALIZED: Mixing It Up",
"advancement.create.mechanical_mixer.desc": "UNLOCALIZED: Combine ingredients in a Mechanical Mixer", "advancement.create.mechanical_mixer.desc": "UNLOCALIZED: Combine ingredients in a Mechanical Mixer",
"advancement.create.burner": "UNLOCALIZED: Sentient Fireplace", "advancement.create.burner": "UNLOCALIZED: Sentient Fireplace",
"advancement.create.burner.desc": "UNLOCALIZED: Obtain a Blaze Burner", "advancement.create.burner.desc": "UNLOCALIZED: Obtain a Blaze Burner",
@ -703,25 +703,25 @@
"advancement.create.super_glue": "UNLOCALIZED: Area of Connect", "advancement.create.super_glue": "UNLOCALIZED: Area of Connect",
"advancement.create.super_glue.desc": "UNLOCALIZED: Super Glue some blocks into a group", "advancement.create.super_glue.desc": "UNLOCALIZED: Super Glue some blocks into a group",
"advancement.create.contraption_actors": "UNLOCALIZED: Moving with Purpose", "advancement.create.contraption_actors": "UNLOCALIZED: Moving with Purpose",
"advancement.create.contraption_actors.desc": "UNLOCALIZED: Create a contraption with drills, saws or harvesters on board", "advancement.create.contraption_actors.desc": "UNLOCALIZED: Create a Contraption with drills, saws, or harvesters on board",
"advancement.create.portable_storage_interface": "UNLOCALIZED: Drive-by exchange", "advancement.create.portable_storage_interface": "UNLOCALIZED: Drive-By Exchange",
"advancement.create.portable_storage_interface.desc": "UNLOCALIZED: Use a Portable Storage Interface to take or insert items into a contraption", "advancement.create.portable_storage_interface.desc": "UNLOCALIZED: Use a Portable Storage Interface to take or insert items into a Contraption",
"advancement.create.wrench_goggles": "UNLOCALIZED: Kitted out", "advancement.create.wrench_goggles": "UNLOCALIZED: Kitted Out",
"advancement.create.wrench_goggles.desc": "UNLOCALIZED: Equip Engineer's goggles and a Wrench", "advancement.create.wrench_goggles.desc": "UNLOCALIZED: Equip Engineer's Goggles and a Wrench",
"advancement.create.stressometer": "UNLOCALIZED: Stress for Nerds", "advancement.create.stressometer": "UNLOCALIZED: Stress for Nerds",
"advancement.create.stressometer.desc": "UNLOCALIZED: Get an exact readout with the help of Goggles and a Stressometer", "advancement.create.stressometer.desc": "UNLOCALIZED: Get an exact readout with the help of Engineer's Goggles and a Stressometer",
"advancement.create.cuckoo_clock": "UNLOCALIZED: Is it Time?", "advancement.create.cuckoo_clock": "UNLOCALIZED: Is It Time?",
"advancement.create.cuckoo_clock.desc": "UNLOCALIZED: Witness your Cuckoo Clock announce bedtime", "advancement.create.cuckoo_clock.desc": "UNLOCALIZED: Witness your Cuckoo Clock announce bedtime",
"advancement.create.windmill_maxed": "UNLOCALIZED: A Strong Breeze", "advancement.create.windmill_maxed": "UNLOCALIZED: A Strong Breeze",
"advancement.create.windmill_maxed.desc": "UNLOCALIZED: Assemble a windmill of maximum strength", "advancement.create.windmill_maxed.desc": "UNLOCALIZED: Assemble a windmill of maximum strength",
"advancement.create.ejector_maxed": "UNLOCALIZED: Springboard Champion", "advancement.create.ejector_maxed": "UNLOCALIZED: Springboard Champion",
"advancement.create.ejector_maxed.desc": "UNLOCALIZED: Get launched for more than 30 blocks by a Weighted Ejector", "advancement.create.ejector_maxed.desc": "UNLOCALIZED: Get launched more than 30 blocks by a Weighted Ejector",
"advancement.create.pulley_maxed": "UNLOCALIZED: Rope to Nowhere", "advancement.create.pulley_maxed": "UNLOCALIZED: Rope to Nowhere",
"advancement.create.pulley_maxed.desc": "UNLOCALIZED: Extend a Rope Pulley over 200 blocks deep", "advancement.create.pulley_maxed.desc": "UNLOCALIZED: Extend a Rope Pulley over 200 blocks deep",
"advancement.create.cart_pickup": "UNLOCALIZED: Strong Arms", "advancement.create.cart_pickup": "UNLOCALIZED: Strong Arms",
"advancement.create.cart_pickup.desc": "UNLOCALIZED: Pick up a Minecart Contraption with at least 200 attached blocks", "advancement.create.cart_pickup.desc": "UNLOCALIZED: Pick up a Minecart Contraption with at least 200 attached blocks",
"advancement.create.anvil_plough": "UNLOCALIZED: Blacksmith Artillery", "advancement.create.anvil_plough": "UNLOCALIZED: Blacksmith Artillery",
"advancement.create.anvil_plough.desc": "UNLOCALIZED: Launch an Anvil with Mechanical ploughs", "advancement.create.anvil_plough.desc": "UNLOCALIZED: Launch an Anvil with Mechanical Ploughs",
"advancement.create.lava_wheel_00000": "UNLOCALIZED: Magma Wheel", "advancement.create.lava_wheel_00000": "UNLOCALIZED: Magma Wheel",
"advancement.create.lava_wheel_00000.desc": "UNLOCALIZED: This shouldn't have worked§7\n(Hidden Advancement)", "advancement.create.lava_wheel_00000.desc": "UNLOCALIZED: This shouldn't have worked§7\n(Hidden Advancement)",
"advancement.create.hand_crank_000": "UNLOCALIZED: Workout Session", "advancement.create.hand_crank_000": "UNLOCALIZED: Workout Session",
@ -730,62 +730,62 @@
"advancement.create.belt_funnel_kiss.desc": "UNLOCALIZED: Make two Belt-mounted Funnels kiss§7\n(Hidden Advancement)", "advancement.create.belt_funnel_kiss.desc": "UNLOCALIZED: Make two Belt-mounted Funnels kiss§7\n(Hidden Advancement)",
"advancement.create.stressometer_maxed": "UNLOCALIZED: Perfectly Stressed", "advancement.create.stressometer_maxed": "UNLOCALIZED: Perfectly Stressed",
"advancement.create.stressometer_maxed.desc": "UNLOCALIZED: Get a 100% readout from a Stressometer§7\n(Hidden Advancement)", "advancement.create.stressometer_maxed.desc": "UNLOCALIZED: Get a 100% readout from a Stressometer§7\n(Hidden Advancement)",
"advancement.create.copper": "UNLOCALIZED: More Sturdier Rocks", "advancement.create.copper": "UNLOCALIZED: Cuprum Bokum",
"advancement.create.copper.desc": "UNLOCALIZED: Amass some Copper for your exploits in Fluid Manipulation", "advancement.create.copper.desc": "UNLOCALIZED: Amass some Copper Ingots for your exploits in fluid manipulation",
"advancement.create.copper_casing": "UNLOCALIZED: The Copper Age", "advancement.create.copper_casing": "UNLOCALIZED: The Copper Age",
"advancement.create.copper_casing.desc": "UNLOCALIZED: Apply Copper Ingots to wood creating a waterproof casing for your machines", "advancement.create.copper_casing.desc": "UNLOCALIZED: Apply Copper Ingots to stripped wood, creating a waterproof casing for your machines",
"advancement.create.spout": "UNLOCALIZED: Sploosh", "advancement.create.spout": "UNLOCALIZED: Sploosh",
"advancement.create.spout.desc": "UNLOCALIZED: Watch a fluid containing item be filled using a Spout", "advancement.create.spout.desc": "UNLOCALIZED: Watch a fluid-containing item be filled by a Spout",
"advancement.create.drain": "UNLOCALIZED: Tumble Draining", "advancement.create.drain": "UNLOCALIZED: Tumble Draining",
"advancement.create.drain.desc": "UNLOCALIZED: Watch a fluid containing item be emptied by an Item Drain", "advancement.create.drain.desc": "UNLOCALIZED: Watch a fluid-containing item be emptied by an Item Drain",
"advancement.create.steam_engine": "UNLOCALIZED: The Powerhouse", "advancement.create.steam_engine": "UNLOCALIZED: The Powerhouse",
"advancement.create.steam_engine.desc": "UNLOCALIZED: Use a Steam engine to generate torque", "advancement.create.steam_engine.desc": "UNLOCALIZED: Use a Steam Engine to generate torque",
"advancement.create.steam_whistle": "UNLOCALIZED: Voice of an Angel", "advancement.create.steam_whistle": "UNLOCALIZED: Voice of an Angel",
"advancement.create.steam_whistle.desc": "UNLOCALIZED: Activate a Steam Whistle", "advancement.create.steam_whistle.desc": "UNLOCALIZED: Activate a Steam Whistle",
"advancement.create.backtank": "UNLOCALIZED: Pressure to Go", "advancement.create.backtank": "UNLOCALIZED: Pressure to Go",
"advancement.create.backtank.desc": "UNLOCALIZED: Create a copper backtank and make it accumulate Air Pressure", "advancement.create.backtank.desc": "UNLOCALIZED: Create a Copper Backtank and make it accumulate air pressure",
"advancement.create.diving_suit": "UNLOCALIZED: Ready for the Depths", "advancement.create.diving_suit": "UNLOCALIZED: Ready for the Depths",
"advancement.create.diving_suit.desc": "UNLOCALIZED: Equip a diving helmet together with your backtank and jump into water", "advancement.create.diving_suit.desc": "UNLOCALIZED: Equip a Diving Helmet and a Copper Backtank, then jump into water",
"advancement.create.mechanical_pump_0": "UNLOCALIZED: Under Pressure", "advancement.create.mechanical_pump_0": "UNLOCALIZED: Under Pressure",
"advancement.create.mechanical_pump_0.desc": "UNLOCALIZED: Place and power a Mechanical Pump", "advancement.create.mechanical_pump_0.desc": "UNLOCALIZED: Place and power a Mechanical Pump",
"advancement.create.glass_pipe": "UNLOCALIZED: Flow Discovery", "advancement.create.glass_pipe": "UNLOCALIZED: Flow Discovery",
"advancement.create.glass_pipe.desc": "UNLOCALIZED: Use your Wrench on a pipe that contains a fluid", "advancement.create.glass_pipe.desc": "UNLOCALIZED: Use your Wrench on a pipe that contains a fluid",
"advancement.create.water_supply": "UNLOCALIZED: Puddle Collector", "advancement.create.water_supply": "UNLOCALIZED: Puddle Collector",
"advancement.create.water_supply.desc": "UNLOCALIZED: Use the pulling end of a pipe or pump to collect a water block", "advancement.create.water_supply.desc": "UNLOCALIZED: Use the pulling end of a Fluid Pipe or Mechanical Pump to collect water",
"advancement.create.hose_pulley": "UNLOCALIZED: Industrial Spillage", "advancement.create.hose_pulley": "UNLOCALIZED: Industrial Spillage",
"advancement.create.hose_pulley.desc": "UNLOCALIZED: Lower a Hose Pulley and watch it drain or fill a body of fluid", "advancement.create.hose_pulley.desc": "UNLOCALIZED: Lower a Hose Pulley and watch it drain or fill a body of fluid",
"advancement.create.chocolate_bucket": "UNLOCALIZED: A World of Imagination", "advancement.create.chocolate_bucket": "UNLOCALIZED: A World of Imagination",
"advancement.create.chocolate_bucket.desc": "UNLOCALIZED: Obtain a Bucket of Molten Chocolate", "advancement.create.chocolate_bucket.desc": "UNLOCALIZED: Obtain a bucket of molten chocolate",
"advancement.create.honey_drain": "UNLOCALIZED: Autonomous Bee-Keeping", "advancement.create.honey_drain": "UNLOCALIZED: Autonomous Bee-Keeping",
"advancement.create.honey_drain.desc": "UNLOCALIZED: Use pipes to pull honey from a Bee Nest or Bee House", "advancement.create.honey_drain.desc": "UNLOCALIZED: Use pipes to pull honey from a Bee Nest or Beehive",
"advancement.create.hose_pulley_lava": "UNLOCALIZED: Tapping the Mantle", "advancement.create.hose_pulley_lava": "UNLOCALIZED: Tapping the Mantle",
"advancement.create.hose_pulley_lava.desc": "UNLOCALIZED: Pump from a body of Lava large enough to be considered infinite", "advancement.create.hose_pulley_lava.desc": "UNLOCALIZED: Pump from a body of lava large enough to be considered infinite",
"advancement.create.steam_engine_maxed": "UNLOCALIZED: Full Steam", "advancement.create.steam_engine_maxed": "UNLOCALIZED: Full Steam",
"advancement.create.steam_engine_maxed.desc": "UNLOCALIZED: Run a boiler at the maximum level of power", "advancement.create.steam_engine_maxed.desc": "UNLOCALIZED: Run a boiler at the maximum level of power",
"advancement.create.foods": "UNLOCALIZED: Balanced Diet", "advancement.create.foods": "UNLOCALIZED: Balanced Diet",
"advancement.create.foods.desc": "UNLOCALIZED: Create Chocolate Berries, a Honeyed Apple and a Sweet Roll; all from the same Spout", "advancement.create.foods.desc": "UNLOCALIZED: Create Chocolate Glazed Berries, a Honeyed Apple, and a Sweet Roll all from the same Spout",
"advancement.create.diving_suit_lava": "UNLOCALIZED: Swimming with the Striders", "advancement.create.diving_suit_lava": "UNLOCALIZED: Swimming with the Striders",
"advancement.create.diving_suit_lava.desc": "UNLOCALIZED: Attempt to take a dive in lava with your Copper Diving Gear§7\n(Hidden Advancement)", "advancement.create.diving_suit_lava.desc": "UNLOCALIZED: Attempt to take a dive in lava with your diving gear§7\n(Hidden Advancement)",
"advancement.create.chained_drain": "UNLOCALIZED: On a Roll", "advancement.create.chained_drain": "UNLOCALIZED: On a Roll",
"advancement.create.chained_drain.desc": "UNLOCALIZED: Watch an Item move across a row of Item Drains§7\n(Hidden Advancement)", "advancement.create.chained_drain.desc": "UNLOCALIZED: Watch an item move across a row of Item Drains§7\n(Hidden Advancement)",
"advancement.create.cross_streams": "UNLOCALIZED: Don't cross the Streams!", "advancement.create.cross_streams": "UNLOCALIZED: Don't Cross the Streams!",
"advancement.create.cross_streams.desc": "UNLOCALIZED: Watch two fluids meet in your pipe network§7\n(Hidden Advancement)", "advancement.create.cross_streams.desc": "UNLOCALIZED: Watch two fluids meet in your pipe network§7\n(Hidden Advancement)",
"advancement.create.pipe_organ": "UNLOCALIZED: The Pipe Organ", "advancement.create.pipe_organ": "UNLOCALIZED: The Pipe Organ",
"advancement.create.pipe_organ.desc": "UNLOCALIZED: Attach 12 uniquely pitched Steam Whistles to a single fluid tank§7\n(Hidden Advancement)", "advancement.create.pipe_organ.desc": "UNLOCALIZED: Attach 12 uniquely pitched Steam Whistles to a single Fluid Tank§7\n(Hidden Advancement)",
"advancement.create.brass": "UNLOCALIZED: Real Alloys", "advancement.create.brass": "UNLOCALIZED: Real Alloys",
"advancement.create.brass.desc": "UNLOCALIZED: Create some Brass from Copper and Zinc ingots in your Blaze-powered Mixer", "advancement.create.brass.desc": "UNLOCALIZED: Create Brass Ingots by alloying Copper and Zinc Ingots in your Blaze-heated Mechanical Mixer",
"advancement.create.brass_casing": "UNLOCALIZED: The Brass Age", "advancement.create.brass_casing": "UNLOCALIZED: The Brass Age",
"advancement.create.brass_casing.desc": "UNLOCALIZED: Apply Brass Ingots to wood creating a casing for more sophisticated machines", "advancement.create.brass_casing.desc": "UNLOCALIZED: Apply Brass Ingots to stripped wood, creating a casing for more sophisticated machines",
"advancement.create.rose_quartz": "UNLOCALIZED: Pink Diamonds", "advancement.create.rose_quartz": "UNLOCALIZED: Pink Diamonds",
"advancement.create.rose_quartz.desc": "UNLOCALIZED: Polish some Rose Quartz", "advancement.create.rose_quartz.desc": "UNLOCALIZED: Polish some Rose Quartz",
"advancement.create.deployer": "UNLOCALIZED: Artificial Intelligence", "advancement.create.deployer": "UNLOCALIZED: Artificial Intelligence",
"advancement.create.deployer.desc": "UNLOCALIZED: Place and activate a Deployer, the perfect reflection of yourself", "advancement.create.deployer.desc": "UNLOCALIZED: Place and power a Deployer, the perfect reflection of yourself",
"advancement.create.precision_mechanism": "UNLOCALIZED: Complex Curiosities", "advancement.create.precision_mechanism": "UNLOCALIZED: Complex Curiosities",
"advancement.create.precision_mechanism.desc": "UNLOCALIZED: Assemble a Precision Mechanism", "advancement.create.precision_mechanism.desc": "UNLOCALIZED: Assemble a Precision Mechanism",
"advancement.create.speed_controller": "UNLOCALIZED: Engineers Hate Him!", "advancement.create.speed_controller": "UNLOCALIZED: Engineers Hate Him!",
"advancement.create.speed_controller.desc": "UNLOCALIZED: Fine tune your contraption with a Rotation Speed Controller", "advancement.create.speed_controller.desc": "UNLOCALIZED: Fine-tune your Contraption with a Rotation Speed Controller",
"advancement.create.mechanical_arm": "UNLOCALIZED: Busy Hands", "advancement.create.mechanical_arm": "UNLOCALIZED: Busy Hands",
"advancement.create.mechanical_arm.desc": "UNLOCALIZED: Watch your Mechanical Arm transport its first Item", "advancement.create.mechanical_arm.desc": "UNLOCALIZED: Watch your Mechanical Arm transport its first item",
"advancement.create.mechanical_crafter": "UNLOCALIZED: Automated Assembly", "advancement.create.mechanical_crafter": "UNLOCALIZED: Automated Assembly",
"advancement.create.mechanical_crafter.desc": "UNLOCALIZED: Place and power some Mechanical Crafters", "advancement.create.mechanical_crafter.desc": "UNLOCALIZED: Place and power some Mechanical Crafters",
"advancement.create.crushing_wheel": "UNLOCALIZED: A Pair of Giants", "advancement.create.crushing_wheel": "UNLOCALIZED: A Pair of Giants",
@ -795,7 +795,7 @@
"advancement.create.clockwork_bearing": "UNLOCALIZED: Contraption O'Clock", "advancement.create.clockwork_bearing": "UNLOCALIZED: Contraption O'Clock",
"advancement.create.clockwork_bearing.desc": "UNLOCALIZED: Assemble a structure mounted on a Clockwork Bearing", "advancement.create.clockwork_bearing.desc": "UNLOCALIZED: Assemble a structure mounted on a Clockwork Bearing",
"advancement.create.display_link": "UNLOCALIZED: Big Data", "advancement.create.display_link": "UNLOCALIZED: Big Data",
"advancement.create.display_link.desc": "UNLOCALIZED: Use a Display link to visualise information", "advancement.create.display_link.desc": "UNLOCALIZED: Use a Display Link to visualise information",
"advancement.create.potato_cannon": "UNLOCALIZED: Fwoomp!", "advancement.create.potato_cannon": "UNLOCALIZED: Fwoomp!",
"advancement.create.potato_cannon.desc": "UNLOCALIZED: Defeat an enemy with your Potato Cannon", "advancement.create.potato_cannon.desc": "UNLOCALIZED: Defeat an enemy with your Potato Cannon",
"advancement.create.extendo_grip": "UNLOCALIZED: Boioioing!", "advancement.create.extendo_grip": "UNLOCALIZED: Boioioing!",
@ -804,54 +804,54 @@
"advancement.create.linked_controller.desc": "UNLOCALIZED: Activate a Redstone Link using a Linked Controller", "advancement.create.linked_controller.desc": "UNLOCALIZED: Activate a Redstone Link using a Linked Controller",
"advancement.create.arm_blaze_burner": "UNLOCALIZED: Combust-o-Tron", "advancement.create.arm_blaze_burner": "UNLOCALIZED: Combust-o-Tron",
"advancement.create.arm_blaze_burner.desc": "UNLOCALIZED: Instruct a Mechanical Arm to feed your Blaze Burner", "advancement.create.arm_blaze_burner.desc": "UNLOCALIZED: Instruct a Mechanical Arm to feed your Blaze Burner",
"advancement.create.crusher_maxed_0000": "UNLOCALIZED: Crushing it", "advancement.create.crusher_maxed_0000": "UNLOCALIZED: Crushing It",
"advancement.create.crusher_maxed_0000.desc": "UNLOCALIZED: Operate a Pair of Crushing wheels at max speed", "advancement.create.crusher_maxed_0000.desc": "UNLOCALIZED: Operate a pair of Crushing Wheels at maximum speed",
"advancement.create.arm_many_targets": "UNLOCALIZED: Organize-o-Tron", "advancement.create.arm_many_targets": "UNLOCALIZED: Organize-o-Tron",
"advancement.create.arm_many_targets.desc": "UNLOCALIZED: Program a Mechanical Arm with ten or more output locations", "advancement.create.arm_many_targets.desc": "UNLOCALIZED: Program a Mechanical Arm with 10 or more output locations",
"advancement.create.potato_cannon_collide": "UNLOCALIZED: Veggie Fireworks", "advancement.create.potato_cannon_collide": "UNLOCALIZED: Veggie Fireworks",
"advancement.create.potato_cannon_collide.desc": "UNLOCALIZED: Cause potato cannon projectiles of different types to collide with each other", "advancement.create.potato_cannon_collide.desc": "UNLOCALIZED: Cause Potato Cannon projectiles of different types to collide with each other",
"advancement.create.self_deploying": "UNLOCALIZED: Self-Driving Cart", "advancement.create.self_deploying": "UNLOCALIZED: Self-Driving Cart",
"advancement.create.self_deploying.desc": "UNLOCALIZED: Create a Minecart Contraption that places tracks in front of itself", "advancement.create.self_deploying.desc": "UNLOCALIZED: Create a Minecart Contraption that places tracks in front of itself",
"advancement.create.fist_bump": "UNLOCALIZED: Pound It, Bro!", "advancement.create.fist_bump": "UNLOCALIZED: Pound It, Bro!",
"advancement.create.fist_bump.desc": "UNLOCALIZED: Make two Deployers fist-bump§7\n(Hidden Advancement)", "advancement.create.fist_bump.desc": "UNLOCALIZED: Make two Deployers fist-bump§7\n(Hidden Advancement)",
"advancement.create.crafter_lazy_000": "UNLOCALIZED: Desperate Measures", "advancement.create.crafter_lazy_000": "UNLOCALIZED: Desperate Measures",
"advancement.create.crafter_lazy_000.desc": "UNLOCALIZED: Drastically slow down a Mechanical Crafter to procrastinate on proper infrastructure§7\n(Hidden Advancement)", "advancement.create.crafter_lazy_000.desc": "UNLOCALIZED: Drastically slow down a Mechanical Crafter to procrastinate on proper infrastructure§7\n(Hidden Advancement)",
"advancement.create.extendo_grip_dual": "UNLOCALIZED: To full Extent", "advancement.create.extendo_grip_dual": "UNLOCALIZED: To Full Extent",
"advancement.create.extendo_grip_dual.desc": "UNLOCALIZED: Dual wield Extendo Grips for super-human reach§7\n(Hidden Advancement)", "advancement.create.extendo_grip_dual.desc": "UNLOCALIZED: Dual-wield Extendo Grips for superhuman reach§7\n(Hidden Advancement)",
"advancement.create.musical_arm": "UNLOCALIZED: DJ Mechanico", "advancement.create.musical_arm": "UNLOCALIZED: DJ Mechanico",
"advancement.create.musical_arm.desc": "UNLOCALIZED: Watch a Mechanical Arm operate your Jukebox§7\n(Hidden Advancement)", "advancement.create.musical_arm.desc": "UNLOCALIZED: Watch a Mechanical Arm operate your Jukebox§7\n(Hidden Advancement)",
"advancement.create.sturdy_sheet": "UNLOCALIZED: The Sturdiest Rocks", "advancement.create.sturdy_sheet": "UNLOCALIZED: The Sturdiest Rocks",
"advancement.create.sturdy_sheet.desc": "UNLOCALIZED: Assemble a Sturdy Sheet from refining crushed Obsidian", "advancement.create.sturdy_sheet.desc": "UNLOCALIZED: Assemble a Sturdy Sheet by refining Powdered Obsidian",
"advancement.create.train_casing_00": "UNLOCALIZED: The Logistical Age", "advancement.create.train_casing_00": "UNLOCALIZED: The Logistical Age",
"advancement.create.train_casing_00.desc": "UNLOCALIZED: Use Sturdy Sheets to create a Casing for Railway Components", "advancement.create.train_casing_00.desc": "UNLOCALIZED: Use Sturdy Sheets to create a casing for railway components",
"advancement.create.train": "UNLOCALIZED: All Aboard!", "advancement.create.train": "UNLOCALIZED: All Aboard!",
"advancement.create.train.desc": "UNLOCALIZED: Assemble your first Train", "advancement.create.train.desc": "UNLOCALIZED: Assemble your first Train",
"advancement.create.conductor": "UNLOCALIZED: Conductor Instructor", "advancement.create.conductor": "UNLOCALIZED: Conductor Instructor",
"advancement.create.conductor.desc": "UNLOCALIZED: Instruct a Train driver with a Schedule", "advancement.create.conductor.desc": "UNLOCALIZED: Instruct a Train driver with a Train Schedule",
"advancement.create.track_signal": "UNLOCALIZED: Traffic Control", "advancement.create.track_signal": "UNLOCALIZED: Traffic Control",
"advancement.create.track_signal.desc": "UNLOCALIZED: Place a Train Signal", "advancement.create.track_signal.desc": "UNLOCALIZED: Place a Train Signal",
"advancement.create.display_board_0": "UNLOCALIZED: Dynamic Timetables", "advancement.create.display_board_0": "UNLOCALIZED: Dynamic Timetables",
"advancement.create.display_board_0.desc": "UNLOCALIZED: Forecast a Train's arrival on your Display Board with the help of Display Links", "advancement.create.display_board_0.desc": "UNLOCALIZED: Forecast a Train's arrival on your Display Board with the help of Display Links",
"advancement.create.track_0": "UNLOCALIZED: A new Gauge", "advancement.create.track_0": "UNLOCALIZED: A New Gauge",
"advancement.create.track_0.desc": "UNLOCALIZED: Obtain some Train Tracks", "advancement.create.track_0.desc": "UNLOCALIZED: Obtain some Train Tracks",
"advancement.create.train_whistle": "UNLOCALIZED: Choo choo!", "advancement.create.train_whistle": "UNLOCALIZED: Choo Choo!",
"advancement.create.train_whistle.desc": "UNLOCALIZED: Assemble a Steam Whistle to your Train and activate it while driving", "advancement.create.train_whistle.desc": "UNLOCALIZED: Assemble a Steam Whistle to your Train and activate it while driving",
"advancement.create.train_portal": "UNLOCALIZED: Dimensional Commuter", "advancement.create.train_portal": "UNLOCALIZED: Dimensional Commuter",
"advancement.create.train_portal.desc": "UNLOCALIZED: Ride a train through a Nether Portal", "advancement.create.train_portal.desc": "UNLOCALIZED: Ride a Train through a Nether portal",
"advancement.create.track_crafting_factory": "UNLOCALIZED: Track Factory", "advancement.create.track_crafting_factory": "UNLOCALIZED: Track Factory",
"advancement.create.track_crafting_factory.desc": "UNLOCALIZED: Produce more than 1000 train tracks in the same Mechanical Press", "advancement.create.track_crafting_factory.desc": "UNLOCALIZED: Produce more than 1000 Train Tracks with the same Mechanical Press",
"advancement.create.long_bend": "UNLOCALIZED: The Longest Bend", "advancement.create.long_bend": "UNLOCALIZED: The Longest Bend",
"advancement.create.long_bend.desc": "UNLOCALIZED: Create a Curved track section that spans more than 30 blocks in length", "advancement.create.long_bend.desc": "UNLOCALIZED: Create a curved track section that spans more than 30 blocks in length",
"advancement.create.long_train": "UNLOCALIZED: Ambitious Endeavours", "advancement.create.long_train": "UNLOCALIZED: Ambitious Endeavours",
"advancement.create.long_train.desc": "UNLOCALIZED: Create a Train with at least six Carriages", "advancement.create.long_train.desc": "UNLOCALIZED: Create a Train with at least 6 carriages",
"advancement.create.long_travel": "UNLOCALIZED: Field Trip", "advancement.create.long_travel": "UNLOCALIZED: Field Trip",
"advancement.create.long_travel.desc": "UNLOCALIZED: Leave a Train Seat over 5000 blocks away from where you started travelling", "advancement.create.long_travel.desc": "UNLOCALIZED: Leave a Train Seat over 5000 blocks away from where you started travelling",
"advancement.create.train_roadkill": "UNLOCALIZED: Road Kill", "advancement.create.train_roadkill": "UNLOCALIZED: Road Kill",
"advancement.create.train_roadkill.desc": "UNLOCALIZED: Run over an Enemy with your Train§7\n(Hidden Advancement)", "advancement.create.train_roadkill.desc": "UNLOCALIZED: Run over an enemy with your Train§7\n(Hidden Advancement)",
"advancement.create.red_signal": "UNLOCALIZED: Expert Driver", "advancement.create.red_signal": "UNLOCALIZED: Expert Driver",
"advancement.create.red_signal.desc": "UNLOCALIZED: Run a Red Signal with your Train§7\n(Hidden Advancement)", "advancement.create.red_signal.desc": "UNLOCALIZED: Run a red Train Signal§7\n(Hidden Advancement)",
"advancement.create.train_crash": "UNLOCALIZED: Terrible Service", "advancement.create.train_crash": "UNLOCALIZED: Terrible Service",
"advancement.create.train_crash.desc": "UNLOCALIZED: Witness a Train Crash as a Passenger§7\n(Hidden Advancement)", "advancement.create.train_crash.desc": "UNLOCALIZED: Witness a Train crash as a passenger§7\n(Hidden Advancement)",
"advancement.create.train_crash_backwards": "UNLOCALIZED: Blind Spot", "advancement.create.train_crash_backwards": "UNLOCALIZED: Blind Spot",
"advancement.create.train_crash_backwards.desc": "UNLOCALIZED: Crash into another Train while driving backwards§7\n(Hidden Advancement)", "advancement.create.train_crash_backwards.desc": "UNLOCALIZED: Crash into another Train while driving backwards§7\n(Hidden Advancement)",

View file

@ -667,28 +667,28 @@
"_": "->------------------------] Advancements [------------------------<-", "_": "->------------------------] Advancements [------------------------<-",
"advancement.create.root": "UNLOCALIZED: Welcome to Create", "advancement.create.root": "UNLOCALIZED: Welcome to Create",
"advancement.create.root.desc": "UNLOCALIZED: Here be Contraptions", "advancement.create.root.desc": "UNLOCALIZED: Here Be Contraptions",
"advancement.create.andesite_alloy": "UNLOCALIZED: Sturdier Rocks", "advancement.create.andesite_alloy": "UNLOCALIZED: Sturdier Rocks",
"advancement.create.andesite_alloy.desc": "UNLOCALIZED: Obtain some Andesite Alloy, Create's most important resource", "advancement.create.andesite_alloy.desc": "UNLOCALIZED: Obtain some Andesite Alloy, Create's most important resource",
"advancement.create.andesite_casing": "UNLOCALIZED: The Andesite Age", "advancement.create.andesite_casing": "UNLOCALIZED: The Andesite Age",
"advancement.create.andesite_casing.desc": "UNLOCALIZED: Apply Andesite Alloy to wood creating a basic casing for your machines", "advancement.create.andesite_casing.desc": "UNLOCALIZED: Apply Andesite Alloy to stripped wood, creating a basic casing for your machines",
"advancement.create.mechanical_press": "UNLOCALIZED: Bonk", "advancement.create.mechanical_press": "UNLOCALIZED: Bonk!",
"advancement.create.mechanical_press.desc": "UNLOCALIZED: Create some sheets in a Mechanical Press", "advancement.create.mechanical_press.desc": "UNLOCALIZED: Create some sheets in a Mechanical Press",
"advancement.create.encased_fan": "UNLOCALIZED: Wind maker", "advancement.create.encased_fan": "UNLOCALIZED: Wind Maker",
"advancement.create.encased_fan.desc": "UNLOCALIZED: Place and activate an Encased Fan", "advancement.create.encased_fan.desc": "UNLOCALIZED: Place and power an Encased Fan",
"advancement.create.fan_processing": "UNLOCALIZED: Processing by Particle", "advancement.create.fan_processing": "UNLOCALIZED: Processing by Particle",
"advancement.create.fan_processing.desc": "UNLOCALIZED: Use an Encased Fan to process materials", "advancement.create.fan_processing.desc": "UNLOCALIZED: Use an Encased Fan to process materials",
"advancement.create.saw_processing": "UNLOCALIZED: Workshop's most feared", "advancement.create.saw_processing": "UNLOCALIZED: Workshop's Most Feared",
"advancement.create.saw_processing.desc": "UNLOCALIZED: Use an upright Mechanical Saw to process materials", "advancement.create.saw_processing.desc": "UNLOCALIZED: Use an upright Mechanical Saw to process materials",
"advancement.create.compacting": "UNLOCALIZED: Compactification", "advancement.create.compacting": "UNLOCALIZED: Compactification",
"advancement.create.compacting.desc": "UNLOCALIZED: Use a Press and a Basin to create less items from more items", "advancement.create.compacting.desc": "UNLOCALIZED: Use a Mechanical Press and a Basin to create fewer items from more",
"advancement.create.belt": "UNLOCALIZED: Kelp Drive", "advancement.create.belt": "UNLOCALIZED: Kelp Drive",
"advancement.create.belt.desc": "UNLOCALIZED: Connect two Shafts with a Mechanical Belt", "advancement.create.belt.desc": "UNLOCALIZED: Connect two Shafts with a Mechanical Belt",
"advancement.create.funnel": "UNLOCALIZED: Airport Aesthetic", "advancement.create.funnel": "UNLOCALIZED: Airport Aesthetic",
"advancement.create.funnel.desc": "UNLOCALIZED: Extract or insert items into a container using a Funnel", "advancement.create.funnel.desc": "UNLOCALIZED: Extract or insert items into a container using a Funnel",
"advancement.create.chute": "UNLOCALIZED: Vertical Logistics", "advancement.create.chute": "UNLOCALIZED: Vertical Logistics",
"advancement.create.chute.desc": "UNLOCALIZED: Transport some items by Chute", "advancement.create.chute.desc": "UNLOCALIZED: Transport some items by Chute",
"advancement.create.mechanical_mixer": "UNLOCALIZED: Mixing it up", "advancement.create.mechanical_mixer": "UNLOCALIZED: Mixing It Up",
"advancement.create.mechanical_mixer.desc": "UNLOCALIZED: Combine ingredients in a Mechanical Mixer", "advancement.create.mechanical_mixer.desc": "UNLOCALIZED: Combine ingredients in a Mechanical Mixer",
"advancement.create.burner": "UNLOCALIZED: Sentient Fireplace", "advancement.create.burner": "UNLOCALIZED: Sentient Fireplace",
"advancement.create.burner.desc": "UNLOCALIZED: Obtain a Blaze Burner", "advancement.create.burner.desc": "UNLOCALIZED: Obtain a Blaze Burner",
@ -703,25 +703,25 @@
"advancement.create.super_glue": "UNLOCALIZED: Area of Connect", "advancement.create.super_glue": "UNLOCALIZED: Area of Connect",
"advancement.create.super_glue.desc": "UNLOCALIZED: Super Glue some blocks into a group", "advancement.create.super_glue.desc": "UNLOCALIZED: Super Glue some blocks into a group",
"advancement.create.contraption_actors": "UNLOCALIZED: Moving with Purpose", "advancement.create.contraption_actors": "UNLOCALIZED: Moving with Purpose",
"advancement.create.contraption_actors.desc": "UNLOCALIZED: Create a contraption with drills, saws or harvesters on board", "advancement.create.contraption_actors.desc": "UNLOCALIZED: Create a Contraption with drills, saws, or harvesters on board",
"advancement.create.portable_storage_interface": "UNLOCALIZED: Drive-by exchange", "advancement.create.portable_storage_interface": "UNLOCALIZED: Drive-By Exchange",
"advancement.create.portable_storage_interface.desc": "UNLOCALIZED: Use a Portable Storage Interface to take or insert items into a contraption", "advancement.create.portable_storage_interface.desc": "UNLOCALIZED: Use a Portable Storage Interface to take or insert items into a Contraption",
"advancement.create.wrench_goggles": "UNLOCALIZED: Kitted out", "advancement.create.wrench_goggles": "UNLOCALIZED: Kitted Out",
"advancement.create.wrench_goggles.desc": "UNLOCALIZED: Equip Engineer's goggles and a Wrench", "advancement.create.wrench_goggles.desc": "UNLOCALIZED: Equip Engineer's Goggles and a Wrench",
"advancement.create.stressometer": "UNLOCALIZED: Stress for Nerds", "advancement.create.stressometer": "UNLOCALIZED: Stress for Nerds",
"advancement.create.stressometer.desc": "UNLOCALIZED: Get an exact readout with the help of Goggles and a Stressometer", "advancement.create.stressometer.desc": "UNLOCALIZED: Get an exact readout with the help of Engineer's Goggles and a Stressometer",
"advancement.create.cuckoo_clock": "UNLOCALIZED: Is it Time?", "advancement.create.cuckoo_clock": "UNLOCALIZED: Is It Time?",
"advancement.create.cuckoo_clock.desc": "UNLOCALIZED: Witness your Cuckoo Clock announce bedtime", "advancement.create.cuckoo_clock.desc": "UNLOCALIZED: Witness your Cuckoo Clock announce bedtime",
"advancement.create.windmill_maxed": "UNLOCALIZED: A Strong Breeze", "advancement.create.windmill_maxed": "UNLOCALIZED: A Strong Breeze",
"advancement.create.windmill_maxed.desc": "UNLOCALIZED: Assemble a windmill of maximum strength", "advancement.create.windmill_maxed.desc": "UNLOCALIZED: Assemble a windmill of maximum strength",
"advancement.create.ejector_maxed": "UNLOCALIZED: Springboard Champion", "advancement.create.ejector_maxed": "UNLOCALIZED: Springboard Champion",
"advancement.create.ejector_maxed.desc": "UNLOCALIZED: Get launched for more than 30 blocks by a Weighted Ejector", "advancement.create.ejector_maxed.desc": "UNLOCALIZED: Get launched more than 30 blocks by a Weighted Ejector",
"advancement.create.pulley_maxed": "UNLOCALIZED: Rope to Nowhere", "advancement.create.pulley_maxed": "UNLOCALIZED: Rope to Nowhere",
"advancement.create.pulley_maxed.desc": "UNLOCALIZED: Extend a Rope Pulley over 200 blocks deep", "advancement.create.pulley_maxed.desc": "UNLOCALIZED: Extend a Rope Pulley over 200 blocks deep",
"advancement.create.cart_pickup": "UNLOCALIZED: Strong Arms", "advancement.create.cart_pickup": "UNLOCALIZED: Strong Arms",
"advancement.create.cart_pickup.desc": "UNLOCALIZED: Pick up a Minecart Contraption with at least 200 attached blocks", "advancement.create.cart_pickup.desc": "UNLOCALIZED: Pick up a Minecart Contraption with at least 200 attached blocks",
"advancement.create.anvil_plough": "UNLOCALIZED: Blacksmith Artillery", "advancement.create.anvil_plough": "UNLOCALIZED: Blacksmith Artillery",
"advancement.create.anvil_plough.desc": "UNLOCALIZED: Launch an Anvil with Mechanical ploughs", "advancement.create.anvil_plough.desc": "UNLOCALIZED: Launch an Anvil with Mechanical Ploughs",
"advancement.create.lava_wheel_00000": "UNLOCALIZED: Magma Wheel", "advancement.create.lava_wheel_00000": "UNLOCALIZED: Magma Wheel",
"advancement.create.lava_wheel_00000.desc": "UNLOCALIZED: This shouldn't have worked§7\n(Hidden Advancement)", "advancement.create.lava_wheel_00000.desc": "UNLOCALIZED: This shouldn't have worked§7\n(Hidden Advancement)",
"advancement.create.hand_crank_000": "UNLOCALIZED: Workout Session", "advancement.create.hand_crank_000": "UNLOCALIZED: Workout Session",
@ -730,62 +730,62 @@
"advancement.create.belt_funnel_kiss.desc": "UNLOCALIZED: Make two Belt-mounted Funnels kiss§7\n(Hidden Advancement)", "advancement.create.belt_funnel_kiss.desc": "UNLOCALIZED: Make two Belt-mounted Funnels kiss§7\n(Hidden Advancement)",
"advancement.create.stressometer_maxed": "UNLOCALIZED: Perfectly Stressed", "advancement.create.stressometer_maxed": "UNLOCALIZED: Perfectly Stressed",
"advancement.create.stressometer_maxed.desc": "UNLOCALIZED: Get a 100% readout from a Stressometer§7\n(Hidden Advancement)", "advancement.create.stressometer_maxed.desc": "UNLOCALIZED: Get a 100% readout from a Stressometer§7\n(Hidden Advancement)",
"advancement.create.copper": "UNLOCALIZED: More Sturdier Rocks", "advancement.create.copper": "UNLOCALIZED: Cuprum Bokum",
"advancement.create.copper.desc": "UNLOCALIZED: Amass some Copper for your exploits in Fluid Manipulation", "advancement.create.copper.desc": "UNLOCALIZED: Amass some Copper Ingots for your exploits in fluid manipulation",
"advancement.create.copper_casing": "UNLOCALIZED: The Copper Age", "advancement.create.copper_casing": "UNLOCALIZED: The Copper Age",
"advancement.create.copper_casing.desc": "UNLOCALIZED: Apply Copper Ingots to wood creating a waterproof casing for your machines", "advancement.create.copper_casing.desc": "UNLOCALIZED: Apply Copper Ingots to stripped wood, creating a waterproof casing for your machines",
"advancement.create.spout": "UNLOCALIZED: Sploosh", "advancement.create.spout": "UNLOCALIZED: Sploosh",
"advancement.create.spout.desc": "UNLOCALIZED: Watch a fluid containing item be filled using a Spout", "advancement.create.spout.desc": "UNLOCALIZED: Watch a fluid-containing item be filled by a Spout",
"advancement.create.drain": "UNLOCALIZED: Tumble Draining", "advancement.create.drain": "UNLOCALIZED: Tumble Draining",
"advancement.create.drain.desc": "UNLOCALIZED: Watch a fluid containing item be emptied by an Item Drain", "advancement.create.drain.desc": "UNLOCALIZED: Watch a fluid-containing item be emptied by an Item Drain",
"advancement.create.steam_engine": "UNLOCALIZED: The Powerhouse", "advancement.create.steam_engine": "UNLOCALIZED: The Powerhouse",
"advancement.create.steam_engine.desc": "UNLOCALIZED: Use a Steam engine to generate torque", "advancement.create.steam_engine.desc": "UNLOCALIZED: Use a Steam Engine to generate torque",
"advancement.create.steam_whistle": "UNLOCALIZED: Voice of an Angel", "advancement.create.steam_whistle": "UNLOCALIZED: Voice of an Angel",
"advancement.create.steam_whistle.desc": "UNLOCALIZED: Activate a Steam Whistle", "advancement.create.steam_whistle.desc": "UNLOCALIZED: Activate a Steam Whistle",
"advancement.create.backtank": "UNLOCALIZED: Pressure to Go", "advancement.create.backtank": "UNLOCALIZED: Pressure to Go",
"advancement.create.backtank.desc": "UNLOCALIZED: Create a copper backtank and make it accumulate Air Pressure", "advancement.create.backtank.desc": "UNLOCALIZED: Create a Copper Backtank and make it accumulate air pressure",
"advancement.create.diving_suit": "UNLOCALIZED: Ready for the Depths", "advancement.create.diving_suit": "UNLOCALIZED: Ready for the Depths",
"advancement.create.diving_suit.desc": "UNLOCALIZED: Equip a diving helmet together with your backtank and jump into water", "advancement.create.diving_suit.desc": "UNLOCALIZED: Equip a Diving Helmet and a Copper Backtank, then jump into water",
"advancement.create.mechanical_pump_0": "UNLOCALIZED: Under Pressure", "advancement.create.mechanical_pump_0": "UNLOCALIZED: Under Pressure",
"advancement.create.mechanical_pump_0.desc": "UNLOCALIZED: Place and power a Mechanical Pump", "advancement.create.mechanical_pump_0.desc": "UNLOCALIZED: Place and power a Mechanical Pump",
"advancement.create.glass_pipe": "UNLOCALIZED: Flow Discovery", "advancement.create.glass_pipe": "UNLOCALIZED: Flow Discovery",
"advancement.create.glass_pipe.desc": "UNLOCALIZED: Use your Wrench on a pipe that contains a fluid", "advancement.create.glass_pipe.desc": "UNLOCALIZED: Use your Wrench on a pipe that contains a fluid",
"advancement.create.water_supply": "UNLOCALIZED: Puddle Collector", "advancement.create.water_supply": "UNLOCALIZED: Puddle Collector",
"advancement.create.water_supply.desc": "UNLOCALIZED: Use the pulling end of a pipe or pump to collect a water block", "advancement.create.water_supply.desc": "UNLOCALIZED: Use the pulling end of a Fluid Pipe or Mechanical Pump to collect water",
"advancement.create.hose_pulley": "UNLOCALIZED: Industrial Spillage", "advancement.create.hose_pulley": "UNLOCALIZED: Industrial Spillage",
"advancement.create.hose_pulley.desc": "UNLOCALIZED: Lower a Hose Pulley and watch it drain or fill a body of fluid", "advancement.create.hose_pulley.desc": "UNLOCALIZED: Lower a Hose Pulley and watch it drain or fill a body of fluid",
"advancement.create.chocolate_bucket": "UNLOCALIZED: A World of Imagination", "advancement.create.chocolate_bucket": "UNLOCALIZED: A World of Imagination",
"advancement.create.chocolate_bucket.desc": "UNLOCALIZED: Obtain a Bucket of Molten Chocolate", "advancement.create.chocolate_bucket.desc": "UNLOCALIZED: Obtain a bucket of molten chocolate",
"advancement.create.honey_drain": "UNLOCALIZED: Autonomous Bee-Keeping", "advancement.create.honey_drain": "UNLOCALIZED: Autonomous Bee-Keeping",
"advancement.create.honey_drain.desc": "UNLOCALIZED: Use pipes to pull honey from a Bee Nest or Bee House", "advancement.create.honey_drain.desc": "UNLOCALIZED: Use pipes to pull honey from a Bee Nest or Beehive",
"advancement.create.hose_pulley_lava": "UNLOCALIZED: Tapping the Mantle", "advancement.create.hose_pulley_lava": "UNLOCALIZED: Tapping the Mantle",
"advancement.create.hose_pulley_lava.desc": "UNLOCALIZED: Pump from a body of Lava large enough to be considered infinite", "advancement.create.hose_pulley_lava.desc": "UNLOCALIZED: Pump from a body of lava large enough to be considered infinite",
"advancement.create.steam_engine_maxed": "UNLOCALIZED: Full Steam", "advancement.create.steam_engine_maxed": "UNLOCALIZED: Full Steam",
"advancement.create.steam_engine_maxed.desc": "UNLOCALIZED: Run a boiler at the maximum level of power", "advancement.create.steam_engine_maxed.desc": "UNLOCALIZED: Run a boiler at the maximum level of power",
"advancement.create.foods": "UNLOCALIZED: Balanced Diet", "advancement.create.foods": "UNLOCALIZED: Balanced Diet",
"advancement.create.foods.desc": "UNLOCALIZED: Create Chocolate Berries, a Honeyed Apple and a Sweet Roll; all from the same Spout", "advancement.create.foods.desc": "UNLOCALIZED: Create Chocolate Glazed Berries, a Honeyed Apple, and a Sweet Roll all from the same Spout",
"advancement.create.diving_suit_lava": "UNLOCALIZED: Swimming with the Striders", "advancement.create.diving_suit_lava": "UNLOCALIZED: Swimming with the Striders",
"advancement.create.diving_suit_lava.desc": "UNLOCALIZED: Attempt to take a dive in lava with your Copper Diving Gear§7\n(Hidden Advancement)", "advancement.create.diving_suit_lava.desc": "UNLOCALIZED: Attempt to take a dive in lava with your diving gear§7\n(Hidden Advancement)",
"advancement.create.chained_drain": "UNLOCALIZED: On a Roll", "advancement.create.chained_drain": "UNLOCALIZED: On a Roll",
"advancement.create.chained_drain.desc": "UNLOCALIZED: Watch an Item move across a row of Item Drains§7\n(Hidden Advancement)", "advancement.create.chained_drain.desc": "UNLOCALIZED: Watch an item move across a row of Item Drains§7\n(Hidden Advancement)",
"advancement.create.cross_streams": "UNLOCALIZED: Don't cross the Streams!", "advancement.create.cross_streams": "UNLOCALIZED: Don't Cross the Streams!",
"advancement.create.cross_streams.desc": "UNLOCALIZED: Watch two fluids meet in your pipe network§7\n(Hidden Advancement)", "advancement.create.cross_streams.desc": "UNLOCALIZED: Watch two fluids meet in your pipe network§7\n(Hidden Advancement)",
"advancement.create.pipe_organ": "UNLOCALIZED: The Pipe Organ", "advancement.create.pipe_organ": "UNLOCALIZED: The Pipe Organ",
"advancement.create.pipe_organ.desc": "UNLOCALIZED: Attach 12 uniquely pitched Steam Whistles to a single fluid tank§7\n(Hidden Advancement)", "advancement.create.pipe_organ.desc": "UNLOCALIZED: Attach 12 uniquely pitched Steam Whistles to a single Fluid Tank§7\n(Hidden Advancement)",
"advancement.create.brass": "UNLOCALIZED: Real Alloys", "advancement.create.brass": "UNLOCALIZED: Real Alloys",
"advancement.create.brass.desc": "UNLOCALIZED: Create some Brass from Copper and Zinc ingots in your Blaze-powered Mixer", "advancement.create.brass.desc": "UNLOCALIZED: Create Brass Ingots by alloying Copper and Zinc Ingots in your Blaze-heated Mechanical Mixer",
"advancement.create.brass_casing": "UNLOCALIZED: The Brass Age", "advancement.create.brass_casing": "UNLOCALIZED: The Brass Age",
"advancement.create.brass_casing.desc": "UNLOCALIZED: Apply Brass Ingots to wood creating a casing for more sophisticated machines", "advancement.create.brass_casing.desc": "UNLOCALIZED: Apply Brass Ingots to stripped wood, creating a casing for more sophisticated machines",
"advancement.create.rose_quartz": "UNLOCALIZED: Pink Diamonds", "advancement.create.rose_quartz": "UNLOCALIZED: Pink Diamonds",
"advancement.create.rose_quartz.desc": "UNLOCALIZED: Polish some Rose Quartz", "advancement.create.rose_quartz.desc": "UNLOCALIZED: Polish some Rose Quartz",
"advancement.create.deployer": "UNLOCALIZED: Artificial Intelligence", "advancement.create.deployer": "UNLOCALIZED: Artificial Intelligence",
"advancement.create.deployer.desc": "UNLOCALIZED: Place and activate a Deployer, the perfect reflection of yourself", "advancement.create.deployer.desc": "UNLOCALIZED: Place and power a Deployer, the perfect reflection of yourself",
"advancement.create.precision_mechanism": "UNLOCALIZED: Complex Curiosities", "advancement.create.precision_mechanism": "UNLOCALIZED: Complex Curiosities",
"advancement.create.precision_mechanism.desc": "UNLOCALIZED: Assemble a Precision Mechanism", "advancement.create.precision_mechanism.desc": "UNLOCALIZED: Assemble a Precision Mechanism",
"advancement.create.speed_controller": "UNLOCALIZED: Engineers Hate Him!", "advancement.create.speed_controller": "UNLOCALIZED: Engineers Hate Him!",
"advancement.create.speed_controller.desc": "UNLOCALIZED: Fine tune your contraption with a Rotation Speed Controller", "advancement.create.speed_controller.desc": "UNLOCALIZED: Fine-tune your Contraption with a Rotation Speed Controller",
"advancement.create.mechanical_arm": "UNLOCALIZED: Busy Hands", "advancement.create.mechanical_arm": "UNLOCALIZED: Busy Hands",
"advancement.create.mechanical_arm.desc": "UNLOCALIZED: Watch your Mechanical Arm transport its first Item", "advancement.create.mechanical_arm.desc": "UNLOCALIZED: Watch your Mechanical Arm transport its first item",
"advancement.create.mechanical_crafter": "UNLOCALIZED: Automated Assembly", "advancement.create.mechanical_crafter": "UNLOCALIZED: Automated Assembly",
"advancement.create.mechanical_crafter.desc": "UNLOCALIZED: Place and power some Mechanical Crafters", "advancement.create.mechanical_crafter.desc": "UNLOCALIZED: Place and power some Mechanical Crafters",
"advancement.create.crushing_wheel": "UNLOCALIZED: A Pair of Giants", "advancement.create.crushing_wheel": "UNLOCALIZED: A Pair of Giants",
@ -795,7 +795,7 @@
"advancement.create.clockwork_bearing": "UNLOCALIZED: Contraption O'Clock", "advancement.create.clockwork_bearing": "UNLOCALIZED: Contraption O'Clock",
"advancement.create.clockwork_bearing.desc": "UNLOCALIZED: Assemble a structure mounted on a Clockwork Bearing", "advancement.create.clockwork_bearing.desc": "UNLOCALIZED: Assemble a structure mounted on a Clockwork Bearing",
"advancement.create.display_link": "UNLOCALIZED: Big Data", "advancement.create.display_link": "UNLOCALIZED: Big Data",
"advancement.create.display_link.desc": "UNLOCALIZED: Use a Display link to visualise information", "advancement.create.display_link.desc": "UNLOCALIZED: Use a Display Link to visualise information",
"advancement.create.potato_cannon": "UNLOCALIZED: Fwoomp!", "advancement.create.potato_cannon": "UNLOCALIZED: Fwoomp!",
"advancement.create.potato_cannon.desc": "UNLOCALIZED: Defeat an enemy with your Potato Cannon", "advancement.create.potato_cannon.desc": "UNLOCALIZED: Defeat an enemy with your Potato Cannon",
"advancement.create.extendo_grip": "UNLOCALIZED: Boioioing!", "advancement.create.extendo_grip": "UNLOCALIZED: Boioioing!",
@ -804,54 +804,54 @@
"advancement.create.linked_controller.desc": "UNLOCALIZED: Activate a Redstone Link using a Linked Controller", "advancement.create.linked_controller.desc": "UNLOCALIZED: Activate a Redstone Link using a Linked Controller",
"advancement.create.arm_blaze_burner": "UNLOCALIZED: Combust-o-Tron", "advancement.create.arm_blaze_burner": "UNLOCALIZED: Combust-o-Tron",
"advancement.create.arm_blaze_burner.desc": "UNLOCALIZED: Instruct a Mechanical Arm to feed your Blaze Burner", "advancement.create.arm_blaze_burner.desc": "UNLOCALIZED: Instruct a Mechanical Arm to feed your Blaze Burner",
"advancement.create.crusher_maxed_0000": "UNLOCALIZED: Crushing it", "advancement.create.crusher_maxed_0000": "UNLOCALIZED: Crushing It",
"advancement.create.crusher_maxed_0000.desc": "UNLOCALIZED: Operate a Pair of Crushing wheels at max speed", "advancement.create.crusher_maxed_0000.desc": "UNLOCALIZED: Operate a pair of Crushing Wheels at maximum speed",
"advancement.create.arm_many_targets": "UNLOCALIZED: Organize-o-Tron", "advancement.create.arm_many_targets": "UNLOCALIZED: Organize-o-Tron",
"advancement.create.arm_many_targets.desc": "UNLOCALIZED: Program a Mechanical Arm with ten or more output locations", "advancement.create.arm_many_targets.desc": "UNLOCALIZED: Program a Mechanical Arm with 10 or more output locations",
"advancement.create.potato_cannon_collide": "UNLOCALIZED: Veggie Fireworks", "advancement.create.potato_cannon_collide": "UNLOCALIZED: Veggie Fireworks",
"advancement.create.potato_cannon_collide.desc": "UNLOCALIZED: Cause potato cannon projectiles of different types to collide with each other", "advancement.create.potato_cannon_collide.desc": "UNLOCALIZED: Cause Potato Cannon projectiles of different types to collide with each other",
"advancement.create.self_deploying": "UNLOCALIZED: Self-Driving Cart", "advancement.create.self_deploying": "UNLOCALIZED: Self-Driving Cart",
"advancement.create.self_deploying.desc": "UNLOCALIZED: Create a Minecart Contraption that places tracks in front of itself", "advancement.create.self_deploying.desc": "UNLOCALIZED: Create a Minecart Contraption that places tracks in front of itself",
"advancement.create.fist_bump": "UNLOCALIZED: Pound It, Bro!", "advancement.create.fist_bump": "UNLOCALIZED: Pound It, Bro!",
"advancement.create.fist_bump.desc": "UNLOCALIZED: Make two Deployers fist-bump§7\n(Hidden Advancement)", "advancement.create.fist_bump.desc": "UNLOCALIZED: Make two Deployers fist-bump§7\n(Hidden Advancement)",
"advancement.create.crafter_lazy_000": "UNLOCALIZED: Desperate Measures", "advancement.create.crafter_lazy_000": "UNLOCALIZED: Desperate Measures",
"advancement.create.crafter_lazy_000.desc": "UNLOCALIZED: Drastically slow down a Mechanical Crafter to procrastinate on proper infrastructure§7\n(Hidden Advancement)", "advancement.create.crafter_lazy_000.desc": "UNLOCALIZED: Drastically slow down a Mechanical Crafter to procrastinate on proper infrastructure§7\n(Hidden Advancement)",
"advancement.create.extendo_grip_dual": "UNLOCALIZED: To full Extent", "advancement.create.extendo_grip_dual": "UNLOCALIZED: To Full Extent",
"advancement.create.extendo_grip_dual.desc": "UNLOCALIZED: Dual wield Extendo Grips for super-human reach§7\n(Hidden Advancement)", "advancement.create.extendo_grip_dual.desc": "UNLOCALIZED: Dual-wield Extendo Grips for superhuman reach§7\n(Hidden Advancement)",
"advancement.create.musical_arm": "UNLOCALIZED: DJ Mechanico", "advancement.create.musical_arm": "UNLOCALIZED: DJ Mechanico",
"advancement.create.musical_arm.desc": "UNLOCALIZED: Watch a Mechanical Arm operate your Jukebox§7\n(Hidden Advancement)", "advancement.create.musical_arm.desc": "UNLOCALIZED: Watch a Mechanical Arm operate your Jukebox§7\n(Hidden Advancement)",
"advancement.create.sturdy_sheet": "UNLOCALIZED: The Sturdiest Rocks", "advancement.create.sturdy_sheet": "UNLOCALIZED: The Sturdiest Rocks",
"advancement.create.sturdy_sheet.desc": "UNLOCALIZED: Assemble a Sturdy Sheet from refining crushed Obsidian", "advancement.create.sturdy_sheet.desc": "UNLOCALIZED: Assemble a Sturdy Sheet by refining Powdered Obsidian",
"advancement.create.train_casing_00": "UNLOCALIZED: The Logistical Age", "advancement.create.train_casing_00": "UNLOCALIZED: The Logistical Age",
"advancement.create.train_casing_00.desc": "UNLOCALIZED: Use Sturdy Sheets to create a Casing for Railway Components", "advancement.create.train_casing_00.desc": "UNLOCALIZED: Use Sturdy Sheets to create a casing for railway components",
"advancement.create.train": "UNLOCALIZED: All Aboard!", "advancement.create.train": "UNLOCALIZED: All Aboard!",
"advancement.create.train.desc": "UNLOCALIZED: Assemble your first Train", "advancement.create.train.desc": "UNLOCALIZED: Assemble your first Train",
"advancement.create.conductor": "UNLOCALIZED: Conductor Instructor", "advancement.create.conductor": "UNLOCALIZED: Conductor Instructor",
"advancement.create.conductor.desc": "UNLOCALIZED: Instruct a Train driver with a Schedule", "advancement.create.conductor.desc": "UNLOCALIZED: Instruct a Train driver with a Train Schedule",
"advancement.create.track_signal": "UNLOCALIZED: Traffic Control", "advancement.create.track_signal": "UNLOCALIZED: Traffic Control",
"advancement.create.track_signal.desc": "UNLOCALIZED: Place a Train Signal", "advancement.create.track_signal.desc": "UNLOCALIZED: Place a Train Signal",
"advancement.create.display_board_0": "UNLOCALIZED: Dynamic Timetables", "advancement.create.display_board_0": "UNLOCALIZED: Dynamic Timetables",
"advancement.create.display_board_0.desc": "UNLOCALIZED: Forecast a Train's arrival on your Display Board with the help of Display Links", "advancement.create.display_board_0.desc": "UNLOCALIZED: Forecast a Train's arrival on your Display Board with the help of Display Links",
"advancement.create.track_0": "UNLOCALIZED: A new Gauge", "advancement.create.track_0": "UNLOCALIZED: A New Gauge",
"advancement.create.track_0.desc": "UNLOCALIZED: Obtain some Train Tracks", "advancement.create.track_0.desc": "UNLOCALIZED: Obtain some Train Tracks",
"advancement.create.train_whistle": "UNLOCALIZED: Choo choo!", "advancement.create.train_whistle": "UNLOCALIZED: Choo Choo!",
"advancement.create.train_whistle.desc": "UNLOCALIZED: Assemble a Steam Whistle to your Train and activate it while driving", "advancement.create.train_whistle.desc": "UNLOCALIZED: Assemble a Steam Whistle to your Train and activate it while driving",
"advancement.create.train_portal": "UNLOCALIZED: Dimensional Commuter", "advancement.create.train_portal": "UNLOCALIZED: Dimensional Commuter",
"advancement.create.train_portal.desc": "UNLOCALIZED: Ride a train through a Nether Portal", "advancement.create.train_portal.desc": "UNLOCALIZED: Ride a Train through a Nether portal",
"advancement.create.track_crafting_factory": "UNLOCALIZED: Track Factory", "advancement.create.track_crafting_factory": "UNLOCALIZED: Track Factory",
"advancement.create.track_crafting_factory.desc": "UNLOCALIZED: Produce more than 1000 train tracks in the same Mechanical Press", "advancement.create.track_crafting_factory.desc": "UNLOCALIZED: Produce more than 1000 Train Tracks with the same Mechanical Press",
"advancement.create.long_bend": "UNLOCALIZED: The Longest Bend", "advancement.create.long_bend": "UNLOCALIZED: The Longest Bend",
"advancement.create.long_bend.desc": "UNLOCALIZED: Create a Curved track section that spans more than 30 blocks in length", "advancement.create.long_bend.desc": "UNLOCALIZED: Create a curved track section that spans more than 30 blocks in length",
"advancement.create.long_train": "UNLOCALIZED: Ambitious Endeavours", "advancement.create.long_train": "UNLOCALIZED: Ambitious Endeavours",
"advancement.create.long_train.desc": "UNLOCALIZED: Create a Train with at least six Carriages", "advancement.create.long_train.desc": "UNLOCALIZED: Create a Train with at least 6 carriages",
"advancement.create.long_travel": "UNLOCALIZED: Field Trip", "advancement.create.long_travel": "UNLOCALIZED: Field Trip",
"advancement.create.long_travel.desc": "UNLOCALIZED: Leave a Train Seat over 5000 blocks away from where you started travelling", "advancement.create.long_travel.desc": "UNLOCALIZED: Leave a Train Seat over 5000 blocks away from where you started travelling",
"advancement.create.train_roadkill": "UNLOCALIZED: Road Kill", "advancement.create.train_roadkill": "UNLOCALIZED: Road Kill",
"advancement.create.train_roadkill.desc": "UNLOCALIZED: Run over an Enemy with your Train§7\n(Hidden Advancement)", "advancement.create.train_roadkill.desc": "UNLOCALIZED: Run over an enemy with your Train§7\n(Hidden Advancement)",
"advancement.create.red_signal": "UNLOCALIZED: Expert Driver", "advancement.create.red_signal": "UNLOCALIZED: Expert Driver",
"advancement.create.red_signal.desc": "UNLOCALIZED: Run a Red Signal with your Train§7\n(Hidden Advancement)", "advancement.create.red_signal.desc": "UNLOCALIZED: Run a red Train Signal§7\n(Hidden Advancement)",
"advancement.create.train_crash": "UNLOCALIZED: Terrible Service", "advancement.create.train_crash": "UNLOCALIZED: Terrible Service",
"advancement.create.train_crash.desc": "UNLOCALIZED: Witness a Train Crash as a Passenger§7\n(Hidden Advancement)", "advancement.create.train_crash.desc": "UNLOCALIZED: Witness a Train crash as a passenger§7\n(Hidden Advancement)",
"advancement.create.train_crash_backwards": "UNLOCALIZED: Blind Spot", "advancement.create.train_crash_backwards": "UNLOCALIZED: Blind Spot",
"advancement.create.train_crash_backwards.desc": "UNLOCALIZED: Crash into another Train while driving backwards§7\n(Hidden Advancement)", "advancement.create.train_crash_backwards.desc": "UNLOCALIZED: Crash into another Train while driving backwards§7\n(Hidden Advancement)",

View file

@ -672,23 +672,23 @@
"advancement.create.andesite_alloy.desc": "Materiais do Create tem nomes estranhos, a liga de andesito é um deles.", "advancement.create.andesite_alloy.desc": "Materiais do Create tem nomes estranhos, a liga de andesito é um deles.",
"advancement.create.andesite_casing": "A era do andesito", "advancement.create.andesite_casing": "A era do andesito",
"advancement.create.andesite_casing.desc": "Use um pouco de liga de andesito e madeira para fazer um revestimento basico.", "advancement.create.andesite_casing.desc": "Use um pouco de liga de andesito e madeira para fazer um revestimento basico.",
"advancement.create.mechanical_press": "UNLOCALIZED: Bonk", "advancement.create.mechanical_press": "UNLOCALIZED: Bonk!",
"advancement.create.mechanical_press.desc": "UNLOCALIZED: Create some sheets in a Mechanical Press", "advancement.create.mechanical_press.desc": "UNLOCALIZED: Create some sheets in a Mechanical Press",
"advancement.create.encased_fan": "UNLOCALIZED: Wind maker", "advancement.create.encased_fan": "UNLOCALIZED: Wind Maker",
"advancement.create.encased_fan.desc": "UNLOCALIZED: Place and activate an Encased Fan", "advancement.create.encased_fan.desc": "UNLOCALIZED: Place and power an Encased Fan",
"advancement.create.fan_processing": "UNLOCALIZED: Processing by Particle", "advancement.create.fan_processing": "UNLOCALIZED: Processing by Particle",
"advancement.create.fan_processing.desc": "UNLOCALIZED: Use an Encased Fan to process materials", "advancement.create.fan_processing.desc": "UNLOCALIZED: Use an Encased Fan to process materials",
"advancement.create.saw_processing": "UNLOCALIZED: Workshop's most feared", "advancement.create.saw_processing": "UNLOCALIZED: Workshop's Most Feared",
"advancement.create.saw_processing.desc": "UNLOCALIZED: Use an upright Mechanical Saw to process materials", "advancement.create.saw_processing.desc": "UNLOCALIZED: Use an upright Mechanical Saw to process materials",
"advancement.create.compacting": "UNLOCALIZED: Compactification", "advancement.create.compacting": "UNLOCALIZED: Compactification",
"advancement.create.compacting.desc": "UNLOCALIZED: Use a Press and a Basin to create less items from more items", "advancement.create.compacting.desc": "UNLOCALIZED: Use a Mechanical Press and a Basin to create fewer items from more",
"advancement.create.belt": "Correia de alga", "advancement.create.belt": "Correia de alga",
"advancement.create.belt.desc": "Conecte dois eixos com uma esteira mecanica.", "advancement.create.belt.desc": "Conecte dois eixos com uma esteira mecanica.",
"advancement.create.funnel": "UNLOCALIZED: Airport Aesthetic", "advancement.create.funnel": "UNLOCALIZED: Airport Aesthetic",
"advancement.create.funnel.desc": "UNLOCALIZED: Extract or insert items into a container using a Funnel", "advancement.create.funnel.desc": "UNLOCALIZED: Extract or insert items into a container using a Funnel",
"advancement.create.chute": "Caindo", "advancement.create.chute": "Caindo",
"advancement.create.chute.desc": "coloque uma calha a versão vertical da esteira mecanica.", "advancement.create.chute.desc": "coloque uma calha a versão vertical da esteira mecanica.",
"advancement.create.mechanical_mixer": "UNLOCALIZED: Mixing it up", "advancement.create.mechanical_mixer": "UNLOCALIZED: Mixing It Up",
"advancement.create.mechanical_mixer.desc": "UNLOCALIZED: Combine ingredients in a Mechanical Mixer", "advancement.create.mechanical_mixer.desc": "UNLOCALIZED: Combine ingredients in a Mechanical Mixer",
"advancement.create.burner": "UNLOCALIZED: Sentient Fireplace", "advancement.create.burner": "UNLOCALIZED: Sentient Fireplace",
"advancement.create.burner.desc": "UNLOCALIZED: Obtain a Blaze Burner", "advancement.create.burner.desc": "UNLOCALIZED: Obtain a Blaze Burner",
@ -703,25 +703,25 @@
"advancement.create.super_glue": "UNLOCALIZED: Area of Connect", "advancement.create.super_glue": "UNLOCALIZED: Area of Connect",
"advancement.create.super_glue.desc": "UNLOCALIZED: Super Glue some blocks into a group", "advancement.create.super_glue.desc": "UNLOCALIZED: Super Glue some blocks into a group",
"advancement.create.contraption_actors": "UNLOCALIZED: Moving with Purpose", "advancement.create.contraption_actors": "UNLOCALIZED: Moving with Purpose",
"advancement.create.contraption_actors.desc": "UNLOCALIZED: Create a contraption with drills, saws or harvesters on board", "advancement.create.contraption_actors.desc": "UNLOCALIZED: Create a Contraption with drills, saws, or harvesters on board",
"advancement.create.portable_storage_interface": "UNLOCALIZED: Drive-by exchange", "advancement.create.portable_storage_interface": "UNLOCALIZED: Drive-By Exchange",
"advancement.create.portable_storage_interface.desc": "UNLOCALIZED: Use a Portable Storage Interface to take or insert items into a contraption", "advancement.create.portable_storage_interface.desc": "UNLOCALIZED: Use a Portable Storage Interface to take or insert items into a Contraption",
"advancement.create.wrench_goggles": "UNLOCALIZED: Kitted out", "advancement.create.wrench_goggles": "UNLOCALIZED: Kitted Out",
"advancement.create.wrench_goggles.desc": "UNLOCALIZED: Equip Engineer's goggles and a Wrench", "advancement.create.wrench_goggles.desc": "UNLOCALIZED: Equip Engineer's Goggles and a Wrench",
"advancement.create.stressometer": "Mas quão estressado exatamente?", "advancement.create.stressometer": "Mas quão estressado exatamente?",
"advancement.create.stressometer.desc": "Coloque e energise o estressómetro. Olhe a este por atraves dos seus óculos para ler o valor exato.", "advancement.create.stressometer.desc": "Coloque e energise o estressómetro. Olhe a este por atraves dos seus óculos para ler o valor exato.",
"advancement.create.cuckoo_clock": "UNLOCALIZED: Is it Time?", "advancement.create.cuckoo_clock": "UNLOCALIZED: Is It Time?",
"advancement.create.cuckoo_clock.desc": "UNLOCALIZED: Witness your Cuckoo Clock announce bedtime", "advancement.create.cuckoo_clock.desc": "UNLOCALIZED: Witness your Cuckoo Clock announce bedtime",
"advancement.create.windmill_maxed": "UNLOCALIZED: A Strong Breeze", "advancement.create.windmill_maxed": "UNLOCALIZED: A Strong Breeze",
"advancement.create.windmill_maxed.desc": "UNLOCALIZED: Assemble a windmill of maximum strength", "advancement.create.windmill_maxed.desc": "UNLOCALIZED: Assemble a windmill of maximum strength",
"advancement.create.ejector_maxed": "UNLOCALIZED: Springboard Champion", "advancement.create.ejector_maxed": "UNLOCALIZED: Springboard Champion",
"advancement.create.ejector_maxed.desc": "UNLOCALIZED: Get launched for more than 30 blocks by a Weighted Ejector", "advancement.create.ejector_maxed.desc": "UNLOCALIZED: Get launched more than 30 blocks by a Weighted Ejector",
"advancement.create.pulley_maxed": "UNLOCALIZED: Rope to Nowhere", "advancement.create.pulley_maxed": "UNLOCALIZED: Rope to Nowhere",
"advancement.create.pulley_maxed.desc": "UNLOCALIZED: Extend a Rope Pulley over 200 blocks deep", "advancement.create.pulley_maxed.desc": "UNLOCALIZED: Extend a Rope Pulley over 200 blocks deep",
"advancement.create.cart_pickup": "UNLOCALIZED: Strong Arms", "advancement.create.cart_pickup": "UNLOCALIZED: Strong Arms",
"advancement.create.cart_pickup.desc": "UNLOCALIZED: Pick up a Minecart Contraption with at least 200 attached blocks", "advancement.create.cart_pickup.desc": "UNLOCALIZED: Pick up a Minecart Contraption with at least 200 attached blocks",
"advancement.create.anvil_plough": "UNLOCALIZED: Blacksmith Artillery", "advancement.create.anvil_plough": "UNLOCALIZED: Blacksmith Artillery",
"advancement.create.anvil_plough.desc": "UNLOCALIZED: Launch an Anvil with Mechanical ploughs", "advancement.create.anvil_plough.desc": "UNLOCALIZED: Launch an Anvil with Mechanical Ploughs",
"advancement.create.lava_wheel_00000": "UNLOCALIZED: Magma Wheel", "advancement.create.lava_wheel_00000": "UNLOCALIZED: Magma Wheel",
"advancement.create.lava_wheel_00000.desc": "UNLOCALIZED: This shouldn't have worked§7\n(Hidden Advancement)", "advancement.create.lava_wheel_00000.desc": "UNLOCALIZED: This shouldn't have worked§7\n(Hidden Advancement)",
"advancement.create.hand_crank_000": "UNLOCALIZED: Workout Session", "advancement.create.hand_crank_000": "UNLOCALIZED: Workout Session",
@ -730,48 +730,48 @@
"advancement.create.belt_funnel_kiss.desc": "UNLOCALIZED: Make two Belt-mounted Funnels kiss§7\n(Hidden Advancement)", "advancement.create.belt_funnel_kiss.desc": "UNLOCALIZED: Make two Belt-mounted Funnels kiss§7\n(Hidden Advancement)",
"advancement.create.stressometer_maxed": "UNLOCALIZED: Perfectly Stressed", "advancement.create.stressometer_maxed": "UNLOCALIZED: Perfectly Stressed",
"advancement.create.stressometer_maxed.desc": "UNLOCALIZED: Get a 100% readout from a Stressometer§7\n(Hidden Advancement)", "advancement.create.stressometer_maxed.desc": "UNLOCALIZED: Get a 100% readout from a Stressometer§7\n(Hidden Advancement)",
"advancement.create.copper": "UNLOCALIZED: More Sturdier Rocks", "advancement.create.copper": "UNLOCALIZED: Cuprum Bokum",
"advancement.create.copper.desc": "UNLOCALIZED: Amass some Copper for your exploits in Fluid Manipulation", "advancement.create.copper.desc": "UNLOCALIZED: Amass some Copper Ingots for your exploits in fluid manipulation",
"advancement.create.copper_casing": "A era do cobre", "advancement.create.copper_casing": "A era do cobre",
"advancement.create.copper_casing.desc": "Use um pouco de chapas de cobre e madeira para criar um pouco de revestimentos de cobre.", "advancement.create.copper_casing.desc": "Use um pouco de chapas de cobre e madeira para criar um pouco de revestimentos de cobre.",
"advancement.create.spout": "Sploosh", "advancement.create.spout": "Sploosh",
"advancement.create.spout.desc": "Assista um item ser enchido usando uma bica.", "advancement.create.spout.desc": "Assista um item ser enchido usando uma bica.",
"advancement.create.drain": "UNLOCALIZED: Tumble Draining", "advancement.create.drain": "UNLOCALIZED: Tumble Draining",
"advancement.create.drain.desc": "UNLOCALIZED: Watch a fluid containing item be emptied by an Item Drain", "advancement.create.drain.desc": "UNLOCALIZED: Watch a fluid-containing item be emptied by an Item Drain",
"advancement.create.steam_engine": "UNLOCALIZED: The Powerhouse", "advancement.create.steam_engine": "UNLOCALIZED: The Powerhouse",
"advancement.create.steam_engine.desc": "UNLOCALIZED: Use a Steam engine to generate torque", "advancement.create.steam_engine.desc": "UNLOCALIZED: Use a Steam Engine to generate torque",
"advancement.create.steam_whistle": "UNLOCALIZED: Voice of an Angel", "advancement.create.steam_whistle": "UNLOCALIZED: Voice of an Angel",
"advancement.create.steam_whistle.desc": "UNLOCALIZED: Activate a Steam Whistle", "advancement.create.steam_whistle.desc": "UNLOCALIZED: Activate a Steam Whistle",
"advancement.create.backtank": "UNLOCALIZED: Pressure to Go", "advancement.create.backtank": "UNLOCALIZED: Pressure to Go",
"advancement.create.backtank.desc": "UNLOCALIZED: Create a copper backtank and make it accumulate Air Pressure", "advancement.create.backtank.desc": "UNLOCALIZED: Create a Copper Backtank and make it accumulate air pressure",
"advancement.create.diving_suit": "UNLOCALIZED: Ready for the Depths", "advancement.create.diving_suit": "UNLOCALIZED: Ready for the Depths",
"advancement.create.diving_suit.desc": "UNLOCALIZED: Equip a diving helmet together with your backtank and jump into water", "advancement.create.diving_suit.desc": "UNLOCALIZED: Equip a Diving Helmet and a Copper Backtank, then jump into water",
"advancement.create.mechanical_pump_0": "UNLOCALIZED: Under Pressure", "advancement.create.mechanical_pump_0": "UNLOCALIZED: Under Pressure",
"advancement.create.mechanical_pump_0.desc": "UNLOCALIZED: Place and power a Mechanical Pump", "advancement.create.mechanical_pump_0.desc": "UNLOCALIZED: Place and power a Mechanical Pump",
"advancement.create.glass_pipe": "Espião de fluxo", "advancement.create.glass_pipe": "Espião de fluxo",
"advancement.create.glass_pipe.desc": "Assista fluidos se propagarem por através de canos de fluido com janela. Canos retos ficam com janelas quando uma chave inglesa é usada neles.", "advancement.create.glass_pipe.desc": "Assista fluidos se propagarem por através de canos de fluido com janela. Canos retos ficam com janelas quando uma chave inglesa é usada neles.",
"advancement.create.water_supply": "UNLOCALIZED: Puddle Collector", "advancement.create.water_supply": "UNLOCALIZED: Puddle Collector",
"advancement.create.water_supply.desc": "UNLOCALIZED: Use the pulling end of a pipe or pump to collect a water block", "advancement.create.water_supply.desc": "UNLOCALIZED: Use the pulling end of a Fluid Pipe or Mechanical Pump to collect water",
"advancement.create.hose_pulley": "Vazamento industrial", "advancement.create.hose_pulley": "Vazamento industrial",
"advancement.create.hose_pulley.desc": "desça uma polia de mangueira e assista esta drenar ou encher qualquer corpo de fluido.", "advancement.create.hose_pulley.desc": "desça uma polia de mangueira e assista esta drenar ou encher qualquer corpo de fluido.",
"advancement.create.chocolate_bucket": "UNLOCALIZED: A World of Imagination", "advancement.create.chocolate_bucket": "UNLOCALIZED: A World of Imagination",
"advancement.create.chocolate_bucket.desc": "UNLOCALIZED: Obtain a Bucket of Molten Chocolate", "advancement.create.chocolate_bucket.desc": "UNLOCALIZED: Obtain a bucket of molten chocolate",
"advancement.create.honey_drain": "UNLOCALIZED: Autonomous Bee-Keeping", "advancement.create.honey_drain": "UNLOCALIZED: Autonomous Bee-Keeping",
"advancement.create.honey_drain.desc": "UNLOCALIZED: Use pipes to pull honey from a Bee Nest or Bee House", "advancement.create.honey_drain.desc": "UNLOCALIZED: Use pipes to pull honey from a Bee Nest or Beehive",
"advancement.create.hose_pulley_lava": "UNLOCALIZED: Tapping the Mantle", "advancement.create.hose_pulley_lava": "UNLOCALIZED: Tapping the Mantle",
"advancement.create.hose_pulley_lava.desc": "UNLOCALIZED: Pump from a body of Lava large enough to be considered infinite", "advancement.create.hose_pulley_lava.desc": "UNLOCALIZED: Pump from a body of lava large enough to be considered infinite",
"advancement.create.steam_engine_maxed": "UNLOCALIZED: Full Steam", "advancement.create.steam_engine_maxed": "UNLOCALIZED: Full Steam",
"advancement.create.steam_engine_maxed.desc": "UNLOCALIZED: Run a boiler at the maximum level of power", "advancement.create.steam_engine_maxed.desc": "UNLOCALIZED: Run a boiler at the maximum level of power",
"advancement.create.foods": "UNLOCALIZED: Balanced Diet", "advancement.create.foods": "UNLOCALIZED: Balanced Diet",
"advancement.create.foods.desc": "UNLOCALIZED: Create Chocolate Berries, a Honeyed Apple and a Sweet Roll; all from the same Spout", "advancement.create.foods.desc": "UNLOCALIZED: Create Chocolate Glazed Berries, a Honeyed Apple, and a Sweet Roll all from the same Spout",
"advancement.create.diving_suit_lava": "UNLOCALIZED: Swimming with the Striders", "advancement.create.diving_suit_lava": "UNLOCALIZED: Swimming with the Striders",
"advancement.create.diving_suit_lava.desc": "UNLOCALIZED: Attempt to take a dive in lava with your Copper Diving Gear§7\n(Hidden Advancement)", "advancement.create.diving_suit_lava.desc": "UNLOCALIZED: Attempt to take a dive in lava with your diving gear§7\n(Hidden Advancement)",
"advancement.create.chained_drain": "UNLOCALIZED: On a Roll", "advancement.create.chained_drain": "UNLOCALIZED: On a Roll",
"advancement.create.chained_drain.desc": "UNLOCALIZED: Watch an Item move across a row of Item Drains§7\n(Hidden Advancement)", "advancement.create.chained_drain.desc": "UNLOCALIZED: Watch an item move across a row of Item Drains§7\n(Hidden Advancement)",
"advancement.create.cross_streams": "UNLOCALIZED: Don't cross the Streams!", "advancement.create.cross_streams": "UNLOCALIZED: Don't Cross the Streams!",
"advancement.create.cross_streams.desc": "UNLOCALIZED: Watch two fluids meet in your pipe network§7\n(Hidden Advancement)", "advancement.create.cross_streams.desc": "UNLOCALIZED: Watch two fluids meet in your pipe network§7\n(Hidden Advancement)",
"advancement.create.pipe_organ": "UNLOCALIZED: The Pipe Organ", "advancement.create.pipe_organ": "UNLOCALIZED: The Pipe Organ",
"advancement.create.pipe_organ.desc": "UNLOCALIZED: Attach 12 uniquely pitched Steam Whistles to a single fluid tank§7\n(Hidden Advancement)", "advancement.create.pipe_organ.desc": "UNLOCALIZED: Attach 12 uniquely pitched Steam Whistles to a single Fluid Tank§7\n(Hidden Advancement)",
"advancement.create.brass": "Ligas de verdade", "advancement.create.brass": "Ligas de verdade",
"advancement.create.brass.desc": "Use cobre esmagado e zinco esmagado para criar um pouco de latão.", "advancement.create.brass.desc": "Use cobre esmagado e zinco esmagado para criar um pouco de latão.",
"advancement.create.brass_casing": "a era do latão", "advancement.create.brass_casing": "a era do latão",
@ -795,7 +795,7 @@
"advancement.create.clockwork_bearing": "Hora da engenhoca", "advancement.create.clockwork_bearing": "Hora da engenhoca",
"advancement.create.clockwork_bearing.desc": "Ative uma estrutura conectada a um rolamento de rêlogio.", "advancement.create.clockwork_bearing.desc": "Ative uma estrutura conectada a um rolamento de rêlogio.",
"advancement.create.display_link": "UNLOCALIZED: Big Data", "advancement.create.display_link": "UNLOCALIZED: Big Data",
"advancement.create.display_link.desc": "UNLOCALIZED: Use a Display link to visualise information", "advancement.create.display_link.desc": "UNLOCALIZED: Use a Display Link to visualise information",
"advancement.create.potato_cannon": "Fwoomp!", "advancement.create.potato_cannon": "Fwoomp!",
"advancement.create.potato_cannon.desc": "Derrote um inimigo com o seu canhão de batata.", "advancement.create.potato_cannon.desc": "Derrote um inimigo com o seu canhão de batata.",
"advancement.create.extendo_grip": "Boioioing!", "advancement.create.extendo_grip": "Boioioing!",
@ -804,54 +804,54 @@
"advancement.create.linked_controller.desc": "UNLOCALIZED: Activate a Redstone Link using a Linked Controller", "advancement.create.linked_controller.desc": "UNLOCALIZED: Activate a Redstone Link using a Linked Controller",
"advancement.create.arm_blaze_burner": "Combuste-tron", "advancement.create.arm_blaze_burner": "Combuste-tron",
"advancement.create.arm_blaze_burner.desc": "Instrua um braço mecânico para alimentar seu queimador de blaze.", "advancement.create.arm_blaze_burner.desc": "Instrua um braço mecânico para alimentar seu queimador de blaze.",
"advancement.create.crusher_maxed_0000": "UNLOCALIZED: Crushing it", "advancement.create.crusher_maxed_0000": "UNLOCALIZED: Crushing It",
"advancement.create.crusher_maxed_0000.desc": "UNLOCALIZED: Operate a Pair of Crushing wheels at max speed", "advancement.create.crusher_maxed_0000.desc": "UNLOCALIZED: Operate a pair of Crushing Wheels at maximum speed",
"advancement.create.arm_many_targets": "Organiza-tron", "advancement.create.arm_many_targets": "Organiza-tron",
"advancement.create.arm_many_targets.desc": "Programe um braço mecânico com dez ou mais locais de saida.", "advancement.create.arm_many_targets.desc": "Programe um braço mecânico com dez ou mais locais de saida.",
"advancement.create.potato_cannon_collide": "UNLOCALIZED: Veggie Fireworks", "advancement.create.potato_cannon_collide": "UNLOCALIZED: Veggie Fireworks",
"advancement.create.potato_cannon_collide.desc": "UNLOCALIZED: Cause potato cannon projectiles of different types to collide with each other", "advancement.create.potato_cannon_collide.desc": "UNLOCALIZED: Cause Potato Cannon projectiles of different types to collide with each other",
"advancement.create.self_deploying": "UNLOCALIZED: Self-Driving Cart", "advancement.create.self_deploying": "UNLOCALIZED: Self-Driving Cart",
"advancement.create.self_deploying.desc": "UNLOCALIZED: Create a Minecart Contraption that places tracks in front of itself", "advancement.create.self_deploying.desc": "UNLOCALIZED: Create a Minecart Contraption that places tracks in front of itself",
"advancement.create.fist_bump": "UNLOCALIZED: Pound It, Bro!", "advancement.create.fist_bump": "UNLOCALIZED: Pound It, Bro!",
"advancement.create.fist_bump.desc": "UNLOCALIZED: Make two Deployers fist-bump§7\n(Hidden Advancement)", "advancement.create.fist_bump.desc": "UNLOCALIZED: Make two Deployers fist-bump§7\n(Hidden Advancement)",
"advancement.create.crafter_lazy_000": "UNLOCALIZED: Desperate Measures", "advancement.create.crafter_lazy_000": "UNLOCALIZED: Desperate Measures",
"advancement.create.crafter_lazy_000.desc": "UNLOCALIZED: Drastically slow down a Mechanical Crafter to procrastinate on proper infrastructure§7\n(Hidden Advancement)", "advancement.create.crafter_lazy_000.desc": "UNLOCALIZED: Drastically slow down a Mechanical Crafter to procrastinate on proper infrastructure§7\n(Hidden Advancement)",
"advancement.create.extendo_grip_dual": "UNLOCALIZED: To full Extent", "advancement.create.extendo_grip_dual": "UNLOCALIZED: To Full Extent",
"advancement.create.extendo_grip_dual.desc": "UNLOCALIZED: Dual wield Extendo Grips for super-human reach§7\n(Hidden Advancement)", "advancement.create.extendo_grip_dual.desc": "UNLOCALIZED: Dual-wield Extendo Grips for superhuman reach§7\n(Hidden Advancement)",
"advancement.create.musical_arm": "toque minha musica!", "advancement.create.musical_arm": "toque minha musica!",
"advancement.create.musical_arm.desc": "Assista um braço mecânico operar seu toca-discos.", "advancement.create.musical_arm.desc": "Assista um braço mecânico operar seu toca-discos.",
"advancement.create.sturdy_sheet": "UNLOCALIZED: The Sturdiest Rocks", "advancement.create.sturdy_sheet": "UNLOCALIZED: The Sturdiest Rocks",
"advancement.create.sturdy_sheet.desc": "UNLOCALIZED: Assemble a Sturdy Sheet from refining crushed Obsidian", "advancement.create.sturdy_sheet.desc": "UNLOCALIZED: Assemble a Sturdy Sheet by refining Powdered Obsidian",
"advancement.create.train_casing_00": "UNLOCALIZED: The Logistical Age", "advancement.create.train_casing_00": "UNLOCALIZED: The Logistical Age",
"advancement.create.train_casing_00.desc": "UNLOCALIZED: Use Sturdy Sheets to create a Casing for Railway Components", "advancement.create.train_casing_00.desc": "UNLOCALIZED: Use Sturdy Sheets to create a casing for railway components",
"advancement.create.train": "UNLOCALIZED: All Aboard!", "advancement.create.train": "UNLOCALIZED: All Aboard!",
"advancement.create.train.desc": "UNLOCALIZED: Assemble your first Train", "advancement.create.train.desc": "UNLOCALIZED: Assemble your first Train",
"advancement.create.conductor": "UNLOCALIZED: Conductor Instructor", "advancement.create.conductor": "UNLOCALIZED: Conductor Instructor",
"advancement.create.conductor.desc": "UNLOCALIZED: Instruct a Train driver with a Schedule", "advancement.create.conductor.desc": "UNLOCALIZED: Instruct a Train driver with a Train Schedule",
"advancement.create.track_signal": "UNLOCALIZED: Traffic Control", "advancement.create.track_signal": "UNLOCALIZED: Traffic Control",
"advancement.create.track_signal.desc": "UNLOCALIZED: Place a Train Signal", "advancement.create.track_signal.desc": "UNLOCALIZED: Place a Train Signal",
"advancement.create.display_board_0": "UNLOCALIZED: Dynamic Timetables", "advancement.create.display_board_0": "UNLOCALIZED: Dynamic Timetables",
"advancement.create.display_board_0.desc": "UNLOCALIZED: Forecast a Train's arrival on your Display Board with the help of Display Links", "advancement.create.display_board_0.desc": "UNLOCALIZED: Forecast a Train's arrival on your Display Board with the help of Display Links",
"advancement.create.track_0": "UNLOCALIZED: A new Gauge", "advancement.create.track_0": "UNLOCALIZED: A New Gauge",
"advancement.create.track_0.desc": "UNLOCALIZED: Obtain some Train Tracks", "advancement.create.track_0.desc": "UNLOCALIZED: Obtain some Train Tracks",
"advancement.create.train_whistle": "UNLOCALIZED: Choo choo!", "advancement.create.train_whistle": "UNLOCALIZED: Choo Choo!",
"advancement.create.train_whistle.desc": "UNLOCALIZED: Assemble a Steam Whistle to your Train and activate it while driving", "advancement.create.train_whistle.desc": "UNLOCALIZED: Assemble a Steam Whistle to your Train and activate it while driving",
"advancement.create.train_portal": "UNLOCALIZED: Dimensional Commuter", "advancement.create.train_portal": "UNLOCALIZED: Dimensional Commuter",
"advancement.create.train_portal.desc": "UNLOCALIZED: Ride a train through a Nether Portal", "advancement.create.train_portal.desc": "UNLOCALIZED: Ride a Train through a Nether portal",
"advancement.create.track_crafting_factory": "UNLOCALIZED: Track Factory", "advancement.create.track_crafting_factory": "UNLOCALIZED: Track Factory",
"advancement.create.track_crafting_factory.desc": "UNLOCALIZED: Produce more than 1000 train tracks in the same Mechanical Press", "advancement.create.track_crafting_factory.desc": "UNLOCALIZED: Produce more than 1000 Train Tracks with the same Mechanical Press",
"advancement.create.long_bend": "UNLOCALIZED: The Longest Bend", "advancement.create.long_bend": "UNLOCALIZED: The Longest Bend",
"advancement.create.long_bend.desc": "UNLOCALIZED: Create a Curved track section that spans more than 30 blocks in length", "advancement.create.long_bend.desc": "UNLOCALIZED: Create a curved track section that spans more than 30 blocks in length",
"advancement.create.long_train": "UNLOCALIZED: Ambitious Endeavours", "advancement.create.long_train": "UNLOCALIZED: Ambitious Endeavours",
"advancement.create.long_train.desc": "UNLOCALIZED: Create a Train with at least six Carriages", "advancement.create.long_train.desc": "UNLOCALIZED: Create a Train with at least 6 carriages",
"advancement.create.long_travel": "UNLOCALIZED: Field Trip", "advancement.create.long_travel": "UNLOCALIZED: Field Trip",
"advancement.create.long_travel.desc": "UNLOCALIZED: Leave a Train Seat over 5000 blocks away from where you started travelling", "advancement.create.long_travel.desc": "UNLOCALIZED: Leave a Train Seat over 5000 blocks away from where you started travelling",
"advancement.create.train_roadkill": "UNLOCALIZED: Road Kill", "advancement.create.train_roadkill": "UNLOCALIZED: Road Kill",
"advancement.create.train_roadkill.desc": "UNLOCALIZED: Run over an Enemy with your Train§7\n(Hidden Advancement)", "advancement.create.train_roadkill.desc": "UNLOCALIZED: Run over an enemy with your Train§7\n(Hidden Advancement)",
"advancement.create.red_signal": "UNLOCALIZED: Expert Driver", "advancement.create.red_signal": "UNLOCALIZED: Expert Driver",
"advancement.create.red_signal.desc": "UNLOCALIZED: Run a Red Signal with your Train§7\n(Hidden Advancement)", "advancement.create.red_signal.desc": "UNLOCALIZED: Run a red Train Signal§7\n(Hidden Advancement)",
"advancement.create.train_crash": "UNLOCALIZED: Terrible Service", "advancement.create.train_crash": "UNLOCALIZED: Terrible Service",
"advancement.create.train_crash.desc": "UNLOCALIZED: Witness a Train Crash as a Passenger§7\n(Hidden Advancement)", "advancement.create.train_crash.desc": "UNLOCALIZED: Witness a Train crash as a passenger§7\n(Hidden Advancement)",
"advancement.create.train_crash_backwards": "UNLOCALIZED: Blind Spot", "advancement.create.train_crash_backwards": "UNLOCALIZED: Blind Spot",
"advancement.create.train_crash_backwards.desc": "UNLOCALIZED: Crash into another Train while driving backwards§7\n(Hidden Advancement)", "advancement.create.train_crash_backwards.desc": "UNLOCALIZED: Crash into another Train while driving backwards§7\n(Hidden Advancement)",

View file

@ -672,23 +672,23 @@
"advancement.create.andesite_alloy.desc": "Materialele Create-ului au nume ciudate, Aliajul Din Andezit este unul dintre ele.", "advancement.create.andesite_alloy.desc": "Materialele Create-ului au nume ciudate, Aliajul Din Andezit este unul dintre ele.",
"advancement.create.andesite_casing": "Epoca Andezitului", "advancement.create.andesite_casing": "Epoca Andezitului",
"advancement.create.andesite_casing.desc": "Folosește niște Aliaj De Andezit și Lemn ca să creezi o Carcasă de bază.", "advancement.create.andesite_casing.desc": "Folosește niște Aliaj De Andezit și Lemn ca să creezi o Carcasă de bază.",
"advancement.create.mechanical_press": "UNLOCALIZED: Bonk", "advancement.create.mechanical_press": "UNLOCALIZED: Bonk!",
"advancement.create.mechanical_press.desc": "UNLOCALIZED: Create some sheets in a Mechanical Press", "advancement.create.mechanical_press.desc": "UNLOCALIZED: Create some sheets in a Mechanical Press",
"advancement.create.encased_fan": "UNLOCALIZED: Wind maker", "advancement.create.encased_fan": "UNLOCALIZED: Wind Maker",
"advancement.create.encased_fan.desc": "UNLOCALIZED: Place and activate an Encased Fan", "advancement.create.encased_fan.desc": "UNLOCALIZED: Place and power an Encased Fan",
"advancement.create.fan_processing": "UNLOCALIZED: Processing by Particle", "advancement.create.fan_processing": "UNLOCALIZED: Processing by Particle",
"advancement.create.fan_processing.desc": "UNLOCALIZED: Use an Encased Fan to process materials", "advancement.create.fan_processing.desc": "UNLOCALIZED: Use an Encased Fan to process materials",
"advancement.create.saw_processing": "UNLOCALIZED: Workshop's most feared", "advancement.create.saw_processing": "UNLOCALIZED: Workshop's Most Feared",
"advancement.create.saw_processing.desc": "UNLOCALIZED: Use an upright Mechanical Saw to process materials", "advancement.create.saw_processing.desc": "UNLOCALIZED: Use an upright Mechanical Saw to process materials",
"advancement.create.compacting": "UNLOCALIZED: Compactification", "advancement.create.compacting": "UNLOCALIZED: Compactification",
"advancement.create.compacting.desc": "UNLOCALIZED: Use a Press and a Basin to create less items from more items", "advancement.create.compacting.desc": "UNLOCALIZED: Use a Mechanical Press and a Basin to create fewer items from more",
"advancement.create.belt": "Conducere de Alge", "advancement.create.belt": "Conducere de Alge",
"advancement.create.belt.desc": "Conectează două rotoare cu o Bandă Mecanică.", "advancement.create.belt.desc": "Conectează două rotoare cu o Bandă Mecanică.",
"advancement.create.funnel": "UNLOCALIZED: Airport Aesthetic", "advancement.create.funnel": "UNLOCALIZED: Airport Aesthetic",
"advancement.create.funnel.desc": "UNLOCALIZED: Extract or insert items into a container using a Funnel", "advancement.create.funnel.desc": "UNLOCALIZED: Extract or insert items into a container using a Funnel",
"advancement.create.chute": "Rostogolind în Jos", "advancement.create.chute": "Rostogolind în Jos",
"advancement.create.chute.desc": "Plasează un Tobogan, partea verticală echivalentă a unei Benzi.", "advancement.create.chute.desc": "Plasează un Tobogan, partea verticală echivalentă a unei Benzi.",
"advancement.create.mechanical_mixer": "UNLOCALIZED: Mixing it up", "advancement.create.mechanical_mixer": "UNLOCALIZED: Mixing It Up",
"advancement.create.mechanical_mixer.desc": "UNLOCALIZED: Combine ingredients in a Mechanical Mixer", "advancement.create.mechanical_mixer.desc": "UNLOCALIZED: Combine ingredients in a Mechanical Mixer",
"advancement.create.burner": "UNLOCALIZED: Sentient Fireplace", "advancement.create.burner": "UNLOCALIZED: Sentient Fireplace",
"advancement.create.burner.desc": "UNLOCALIZED: Obtain a Blaze Burner", "advancement.create.burner.desc": "UNLOCALIZED: Obtain a Blaze Burner",
@ -703,25 +703,25 @@
"advancement.create.super_glue": "UNLOCALIZED: Area of Connect", "advancement.create.super_glue": "UNLOCALIZED: Area of Connect",
"advancement.create.super_glue.desc": "UNLOCALIZED: Super Glue some blocks into a group", "advancement.create.super_glue.desc": "UNLOCALIZED: Super Glue some blocks into a group",
"advancement.create.contraption_actors": "UNLOCALIZED: Moving with Purpose", "advancement.create.contraption_actors": "UNLOCALIZED: Moving with Purpose",
"advancement.create.contraption_actors.desc": "UNLOCALIZED: Create a contraption with drills, saws or harvesters on board", "advancement.create.contraption_actors.desc": "UNLOCALIZED: Create a Contraption with drills, saws, or harvesters on board",
"advancement.create.portable_storage_interface": "UNLOCALIZED: Drive-by exchange", "advancement.create.portable_storage_interface": "UNLOCALIZED: Drive-By Exchange",
"advancement.create.portable_storage_interface.desc": "UNLOCALIZED: Use a Portable Storage Interface to take or insert items into a contraption", "advancement.create.portable_storage_interface.desc": "UNLOCALIZED: Use a Portable Storage Interface to take or insert items into a Contraption",
"advancement.create.wrench_goggles": "UNLOCALIZED: Kitted out", "advancement.create.wrench_goggles": "UNLOCALIZED: Kitted Out",
"advancement.create.wrench_goggles.desc": "UNLOCALIZED: Equip Engineer's goggles and a Wrench", "advancement.create.wrench_goggles.desc": "UNLOCALIZED: Equip Engineer's Goggles and a Wrench",
"advancement.create.stressometer": "Dar Cât De Stresat, Mai Exact?", "advancement.create.stressometer": "Dar Cât De Stresat, Mai Exact?",
"advancement.create.stressometer.desc": "Plasează și alimentează un Stresometru. Uită-te la el prin Ochelari ca să îi citești valoarea exactă.", "advancement.create.stressometer.desc": "Plasează și alimentează un Stresometru. Uită-te la el prin Ochelari ca să îi citești valoarea exactă.",
"advancement.create.cuckoo_clock": "UNLOCALIZED: Is it Time?", "advancement.create.cuckoo_clock": "UNLOCALIZED: Is It Time?",
"advancement.create.cuckoo_clock.desc": "UNLOCALIZED: Witness your Cuckoo Clock announce bedtime", "advancement.create.cuckoo_clock.desc": "UNLOCALIZED: Witness your Cuckoo Clock announce bedtime",
"advancement.create.windmill_maxed": "UNLOCALIZED: A Strong Breeze", "advancement.create.windmill_maxed": "UNLOCALIZED: A Strong Breeze",
"advancement.create.windmill_maxed.desc": "UNLOCALIZED: Assemble a windmill of maximum strength", "advancement.create.windmill_maxed.desc": "UNLOCALIZED: Assemble a windmill of maximum strength",
"advancement.create.ejector_maxed": "UNLOCALIZED: Springboard Champion", "advancement.create.ejector_maxed": "UNLOCALIZED: Springboard Champion",
"advancement.create.ejector_maxed.desc": "UNLOCALIZED: Get launched for more than 30 blocks by a Weighted Ejector", "advancement.create.ejector_maxed.desc": "UNLOCALIZED: Get launched more than 30 blocks by a Weighted Ejector",
"advancement.create.pulley_maxed": "UNLOCALIZED: Rope to Nowhere", "advancement.create.pulley_maxed": "UNLOCALIZED: Rope to Nowhere",
"advancement.create.pulley_maxed.desc": "UNLOCALIZED: Extend a Rope Pulley over 200 blocks deep", "advancement.create.pulley_maxed.desc": "UNLOCALIZED: Extend a Rope Pulley over 200 blocks deep",
"advancement.create.cart_pickup": "UNLOCALIZED: Strong Arms", "advancement.create.cart_pickup": "UNLOCALIZED: Strong Arms",
"advancement.create.cart_pickup.desc": "UNLOCALIZED: Pick up a Minecart Contraption with at least 200 attached blocks", "advancement.create.cart_pickup.desc": "UNLOCALIZED: Pick up a Minecart Contraption with at least 200 attached blocks",
"advancement.create.anvil_plough": "UNLOCALIZED: Blacksmith Artillery", "advancement.create.anvil_plough": "UNLOCALIZED: Blacksmith Artillery",
"advancement.create.anvil_plough.desc": "UNLOCALIZED: Launch an Anvil with Mechanical ploughs", "advancement.create.anvil_plough.desc": "UNLOCALIZED: Launch an Anvil with Mechanical Ploughs",
"advancement.create.lava_wheel_00000": "UNLOCALIZED: Magma Wheel", "advancement.create.lava_wheel_00000": "UNLOCALIZED: Magma Wheel",
"advancement.create.lava_wheel_00000.desc": "UNLOCALIZED: This shouldn't have worked§7\n(Hidden Advancement)", "advancement.create.lava_wheel_00000.desc": "UNLOCALIZED: This shouldn't have worked§7\n(Hidden Advancement)",
"advancement.create.hand_crank_000": "UNLOCALIZED: Workout Session", "advancement.create.hand_crank_000": "UNLOCALIZED: Workout Session",
@ -730,48 +730,48 @@
"advancement.create.belt_funnel_kiss.desc": "Fă două săruturi de Pâlnii montate pe Bandă.", "advancement.create.belt_funnel_kiss.desc": "Fă două săruturi de Pâlnii montate pe Bandă.",
"advancement.create.stressometer_maxed": "UNLOCALIZED: Perfectly Stressed", "advancement.create.stressometer_maxed": "UNLOCALIZED: Perfectly Stressed",
"advancement.create.stressometer_maxed.desc": "UNLOCALIZED: Get a 100% readout from a Stressometer§7\n(Hidden Advancement)", "advancement.create.stressometer_maxed.desc": "UNLOCALIZED: Get a 100% readout from a Stressometer§7\n(Hidden Advancement)",
"advancement.create.copper": "UNLOCALIZED: More Sturdier Rocks", "advancement.create.copper": "UNLOCALIZED: Cuprum Bokum",
"advancement.create.copper.desc": "UNLOCALIZED: Amass some Copper for your exploits in Fluid Manipulation", "advancement.create.copper.desc": "UNLOCALIZED: Amass some Copper Ingots for your exploits in fluid manipulation",
"advancement.create.copper_casing": "Epoca de cupru", "advancement.create.copper_casing": "Epoca de cupru",
"advancement.create.copper_casing.desc": "Folosește niște and Wood to create some Copper Casings.", "advancement.create.copper_casing.desc": "Folosește niște and Wood to create some Copper Casings.",
"advancement.create.spout": "Splosh", "advancement.create.spout": "Splosh",
"advancement.create.spout.desc": "Privește un obiect de fluid fiind umplut folosind o Duză.", "advancement.create.spout.desc": "Privește un obiect de fluid fiind umplut folosind o Duză.",
"advancement.create.drain": "UNLOCALIZED: Tumble Draining", "advancement.create.drain": "UNLOCALIZED: Tumble Draining",
"advancement.create.drain.desc": "UNLOCALIZED: Watch a fluid containing item be emptied by an Item Drain", "advancement.create.drain.desc": "UNLOCALIZED: Watch a fluid-containing item be emptied by an Item Drain",
"advancement.create.steam_engine": "UNLOCALIZED: The Powerhouse", "advancement.create.steam_engine": "UNLOCALIZED: The Powerhouse",
"advancement.create.steam_engine.desc": "UNLOCALIZED: Use a Steam engine to generate torque", "advancement.create.steam_engine.desc": "UNLOCALIZED: Use a Steam Engine to generate torque",
"advancement.create.steam_whistle": "UNLOCALIZED: Voice of an Angel", "advancement.create.steam_whistle": "UNLOCALIZED: Voice of an Angel",
"advancement.create.steam_whistle.desc": "UNLOCALIZED: Activate a Steam Whistle", "advancement.create.steam_whistle.desc": "UNLOCALIZED: Activate a Steam Whistle",
"advancement.create.backtank": "UNLOCALIZED: Pressure to Go", "advancement.create.backtank": "UNLOCALIZED: Pressure to Go",
"advancement.create.backtank.desc": "UNLOCALIZED: Create a copper backtank and make it accumulate Air Pressure", "advancement.create.backtank.desc": "UNLOCALIZED: Create a Copper Backtank and make it accumulate air pressure",
"advancement.create.diving_suit": "UNLOCALIZED: Ready for the Depths", "advancement.create.diving_suit": "UNLOCALIZED: Ready for the Depths",
"advancement.create.diving_suit.desc": "UNLOCALIZED: Equip a diving helmet together with your backtank and jump into water", "advancement.create.diving_suit.desc": "UNLOCALIZED: Equip a Diving Helmet and a Copper Backtank, then jump into water",
"advancement.create.mechanical_pump_0": "UNLOCALIZED: Under Pressure", "advancement.create.mechanical_pump_0": "UNLOCALIZED: Under Pressure",
"advancement.create.mechanical_pump_0.desc": "UNLOCALIZED: Place and power a Mechanical Pump", "advancement.create.mechanical_pump_0.desc": "UNLOCALIZED: Place and power a Mechanical Pump",
"advancement.create.glass_pipe": "Spion De Flux", "advancement.create.glass_pipe": "Spion De Flux",
"advancement.create.glass_pipe.desc": "Privește un fluid propagându-se printr-o Conductă De Fluide De Sticlă. Conducte De Fluide Drepte devin de sticlă când o cheie este folosită pe ele.", "advancement.create.glass_pipe.desc": "Privește un fluid propagându-se printr-o Conductă De Fluide De Sticlă. Conducte De Fluide Drepte devin de sticlă când o cheie este folosită pe ele.",
"advancement.create.water_supply": "UNLOCALIZED: Puddle Collector", "advancement.create.water_supply": "UNLOCALIZED: Puddle Collector",
"advancement.create.water_supply.desc": "UNLOCALIZED: Use the pulling end of a pipe or pump to collect a water block", "advancement.create.water_supply.desc": "UNLOCALIZED: Use the pulling end of a Fluid Pipe or Mechanical Pump to collect water",
"advancement.create.hose_pulley": "Vărsare Industrială", "advancement.create.hose_pulley": "Vărsare Industrială",
"advancement.create.hose_pulley.desc": "Coboară un Scripete De Furtun și privește-l scurgând sau umplând un corp de fluid.", "advancement.create.hose_pulley.desc": "Coboară un Scripete De Furtun și privește-l scurgând sau umplând un corp de fluid.",
"advancement.create.chocolate_bucket": "UNLOCALIZED: A World of Imagination", "advancement.create.chocolate_bucket": "UNLOCALIZED: A World of Imagination",
"advancement.create.chocolate_bucket.desc": "UNLOCALIZED: Obtain a Bucket of Molten Chocolate", "advancement.create.chocolate_bucket.desc": "UNLOCALIZED: Obtain a bucket of molten chocolate",
"advancement.create.honey_drain": "UNLOCALIZED: Autonomous Bee-Keeping", "advancement.create.honey_drain": "UNLOCALIZED: Autonomous Bee-Keeping",
"advancement.create.honey_drain.desc": "UNLOCALIZED: Use pipes to pull honey from a Bee Nest or Bee House", "advancement.create.honey_drain.desc": "UNLOCALIZED: Use pipes to pull honey from a Bee Nest or Beehive",
"advancement.create.hose_pulley_lava": "UNLOCALIZED: Tapping the Mantle", "advancement.create.hose_pulley_lava": "UNLOCALIZED: Tapping the Mantle",
"advancement.create.hose_pulley_lava.desc": "UNLOCALIZED: Pump from a body of Lava large enough to be considered infinite", "advancement.create.hose_pulley_lava.desc": "UNLOCALIZED: Pump from a body of lava large enough to be considered infinite",
"advancement.create.steam_engine_maxed": "UNLOCALIZED: Full Steam", "advancement.create.steam_engine_maxed": "UNLOCALIZED: Full Steam",
"advancement.create.steam_engine_maxed.desc": "UNLOCALIZED: Run a boiler at the maximum level of power", "advancement.create.steam_engine_maxed.desc": "UNLOCALIZED: Run a boiler at the maximum level of power",
"advancement.create.foods": "UNLOCALIZED: Balanced Diet", "advancement.create.foods": "UNLOCALIZED: Balanced Diet",
"advancement.create.foods.desc": "UNLOCALIZED: Create Chocolate Berries, a Honeyed Apple and a Sweet Roll; all from the same Spout", "advancement.create.foods.desc": "UNLOCALIZED: Create Chocolate Glazed Berries, a Honeyed Apple, and a Sweet Roll all from the same Spout",
"advancement.create.diving_suit_lava": "UNLOCALIZED: Swimming with the Striders", "advancement.create.diving_suit_lava": "UNLOCALIZED: Swimming with the Striders",
"advancement.create.diving_suit_lava.desc": "UNLOCALIZED: Attempt to take a dive in lava with your Copper Diving Gear§7\n(Hidden Advancement)", "advancement.create.diving_suit_lava.desc": "UNLOCALIZED: Attempt to take a dive in lava with your diving gear§7\n(Hidden Advancement)",
"advancement.create.chained_drain": "UNLOCALIZED: On a Roll", "advancement.create.chained_drain": "UNLOCALIZED: On a Roll",
"advancement.create.chained_drain.desc": "UNLOCALIZED: Watch an Item move across a row of Item Drains§7\n(Hidden Advancement)", "advancement.create.chained_drain.desc": "UNLOCALIZED: Watch an item move across a row of Item Drains§7\n(Hidden Advancement)",
"advancement.create.cross_streams": "UNLOCALIZED: Don't cross the Streams!", "advancement.create.cross_streams": "UNLOCALIZED: Don't Cross the Streams!",
"advancement.create.cross_streams.desc": "UNLOCALIZED: Watch two fluids meet in your pipe network§7\n(Hidden Advancement)", "advancement.create.cross_streams.desc": "UNLOCALIZED: Watch two fluids meet in your pipe network§7\n(Hidden Advancement)",
"advancement.create.pipe_organ": "UNLOCALIZED: The Pipe Organ", "advancement.create.pipe_organ": "UNLOCALIZED: The Pipe Organ",
"advancement.create.pipe_organ.desc": "UNLOCALIZED: Attach 12 uniquely pitched Steam Whistles to a single fluid tank§7\n(Hidden Advancement)", "advancement.create.pipe_organ.desc": "UNLOCALIZED: Attach 12 uniquely pitched Steam Whistles to a single Fluid Tank§7\n(Hidden Advancement)",
"advancement.create.brass": "Aliaje reale", "advancement.create.brass": "Aliaje reale",
"advancement.create.brass.desc": "Folosește Cupru Zdrobit și Zinc Zdrobit ca să creezi niște Alamă.", "advancement.create.brass.desc": "Folosește Cupru Zdrobit și Zinc Zdrobit ca să creezi niște Alamă.",
"advancement.create.brass_casing": "Epoca Alamei", "advancement.create.brass_casing": "Epoca Alamei",
@ -795,7 +795,7 @@
"advancement.create.clockwork_bearing": "Ora Invențiilor", "advancement.create.clockwork_bearing": "Ora Invențiilor",
"advancement.create.clockwork_bearing.desc": "Asamblează o structură montată pe un Rulment De Ceasornic.", "advancement.create.clockwork_bearing.desc": "Asamblează o structură montată pe un Rulment De Ceasornic.",
"advancement.create.display_link": "UNLOCALIZED: Big Data", "advancement.create.display_link": "UNLOCALIZED: Big Data",
"advancement.create.display_link.desc": "UNLOCALIZED: Use a Display link to visualise information", "advancement.create.display_link.desc": "UNLOCALIZED: Use a Display Link to visualise information",
"advancement.create.potato_cannon": "Fwoomp!", "advancement.create.potato_cannon": "Fwoomp!",
"advancement.create.potato_cannon.desc": "Înfrânge un inamic cu Tunul tău De Cartofi.", "advancement.create.potato_cannon.desc": "Înfrânge un inamic cu Tunul tău De Cartofi.",
"advancement.create.extendo_grip": "Boioioing!", "advancement.create.extendo_grip": "Boioioing!",
@ -804,54 +804,54 @@
"advancement.create.linked_controller.desc": "UNLOCALIZED: Activate a Redstone Link using a Linked Controller", "advancement.create.linked_controller.desc": "UNLOCALIZED: Activate a Redstone Link using a Linked Controller",
"advancement.create.arm_blaze_burner": "Arzător-o-Tron", "advancement.create.arm_blaze_burner": "Arzător-o-Tron",
"advancement.create.arm_blaze_burner.desc": "Instructează un Braț Mecanic să hrănească Arzătorul tău De Dogoreală.", "advancement.create.arm_blaze_burner.desc": "Instructează un Braț Mecanic să hrănească Arzătorul tău De Dogoreală.",
"advancement.create.crusher_maxed_0000": "UNLOCALIZED: Crushing it", "advancement.create.crusher_maxed_0000": "UNLOCALIZED: Crushing It",
"advancement.create.crusher_maxed_0000.desc": "UNLOCALIZED: Operate a Pair of Crushing wheels at max speed", "advancement.create.crusher_maxed_0000.desc": "UNLOCALIZED: Operate a pair of Crushing Wheels at maximum speed",
"advancement.create.arm_many_targets": "Organiz-o-Tron", "advancement.create.arm_many_targets": "Organiz-o-Tron",
"advancement.create.arm_many_targets.desc": "Programează un Braț Mecanic cu zece sau mai multe locații de ieșire.", "advancement.create.arm_many_targets.desc": "Programează un Braț Mecanic cu zece sau mai multe locații de ieșire.",
"advancement.create.potato_cannon_collide": "UNLOCALIZED: Veggie Fireworks", "advancement.create.potato_cannon_collide": "UNLOCALIZED: Veggie Fireworks",
"advancement.create.potato_cannon_collide.desc": "UNLOCALIZED: Cause potato cannon projectiles of different types to collide with each other", "advancement.create.potato_cannon_collide.desc": "UNLOCALIZED: Cause Potato Cannon projectiles of different types to collide with each other",
"advancement.create.self_deploying": "UNLOCALIZED: Self-Driving Cart", "advancement.create.self_deploying": "UNLOCALIZED: Self-Driving Cart",
"advancement.create.self_deploying.desc": "UNLOCALIZED: Create a Minecart Contraption that places tracks in front of itself", "advancement.create.self_deploying.desc": "UNLOCALIZED: Create a Minecart Contraption that places tracks in front of itself",
"advancement.create.fist_bump": "Bate-o, Bro!", "advancement.create.fist_bump": "Bate-o, Bro!",
"advancement.create.fist_bump.desc": "Fă două Deployere să bată pumnul.", "advancement.create.fist_bump.desc": "Fă două Deployere să bată pumnul.",
"advancement.create.crafter_lazy_000": "UNLOCALIZED: Desperate Measures", "advancement.create.crafter_lazy_000": "UNLOCALIZED: Desperate Measures",
"advancement.create.crafter_lazy_000.desc": "UNLOCALIZED: Drastically slow down a Mechanical Crafter to procrastinate on proper infrastructure§7\n(Hidden Advancement)", "advancement.create.crafter_lazy_000.desc": "UNLOCALIZED: Drastically slow down a Mechanical Crafter to procrastinate on proper infrastructure§7\n(Hidden Advancement)",
"advancement.create.extendo_grip_dual": "UNLOCALIZED: To full Extent", "advancement.create.extendo_grip_dual": "UNLOCALIZED: To Full Extent",
"advancement.create.extendo_grip_dual.desc": "UNLOCALIZED: Dual wield Extendo Grips for super-human reach§7\n(Hidden Advancement)", "advancement.create.extendo_grip_dual.desc": "UNLOCALIZED: Dual-wield Extendo Grips for superhuman reach§7\n(Hidden Advancement)",
"advancement.create.musical_arm": "Cântă-mi melodia mea tematică!", "advancement.create.musical_arm": "Cântă-mi melodia mea tematică!",
"advancement.create.musical_arm.desc": "Privește un Braț Mecanic operând Tonomatul tău.", "advancement.create.musical_arm.desc": "Privește un Braț Mecanic operând Tonomatul tău.",
"advancement.create.sturdy_sheet": "UNLOCALIZED: The Sturdiest Rocks", "advancement.create.sturdy_sheet": "UNLOCALIZED: The Sturdiest Rocks",
"advancement.create.sturdy_sheet.desc": "UNLOCALIZED: Assemble a Sturdy Sheet from refining crushed Obsidian", "advancement.create.sturdy_sheet.desc": "UNLOCALIZED: Assemble a Sturdy Sheet by refining Powdered Obsidian",
"advancement.create.train_casing_00": "UNLOCALIZED: The Logistical Age", "advancement.create.train_casing_00": "UNLOCALIZED: The Logistical Age",
"advancement.create.train_casing_00.desc": "UNLOCALIZED: Use Sturdy Sheets to create a Casing for Railway Components", "advancement.create.train_casing_00.desc": "UNLOCALIZED: Use Sturdy Sheets to create a casing for railway components",
"advancement.create.train": "UNLOCALIZED: All Aboard!", "advancement.create.train": "UNLOCALIZED: All Aboard!",
"advancement.create.train.desc": "UNLOCALIZED: Assemble your first Train", "advancement.create.train.desc": "UNLOCALIZED: Assemble your first Train",
"advancement.create.conductor": "UNLOCALIZED: Conductor Instructor", "advancement.create.conductor": "UNLOCALIZED: Conductor Instructor",
"advancement.create.conductor.desc": "UNLOCALIZED: Instruct a Train driver with a Schedule", "advancement.create.conductor.desc": "UNLOCALIZED: Instruct a Train driver with a Train Schedule",
"advancement.create.track_signal": "UNLOCALIZED: Traffic Control", "advancement.create.track_signal": "UNLOCALIZED: Traffic Control",
"advancement.create.track_signal.desc": "UNLOCALIZED: Place a Train Signal", "advancement.create.track_signal.desc": "UNLOCALIZED: Place a Train Signal",
"advancement.create.display_board_0": "UNLOCALIZED: Dynamic Timetables", "advancement.create.display_board_0": "UNLOCALIZED: Dynamic Timetables",
"advancement.create.display_board_0.desc": "UNLOCALIZED: Forecast a Train's arrival on your Display Board with the help of Display Links", "advancement.create.display_board_0.desc": "UNLOCALIZED: Forecast a Train's arrival on your Display Board with the help of Display Links",
"advancement.create.track_0": "UNLOCALIZED: A new Gauge", "advancement.create.track_0": "UNLOCALIZED: A New Gauge",
"advancement.create.track_0.desc": "UNLOCALIZED: Obtain some Train Tracks", "advancement.create.track_0.desc": "UNLOCALIZED: Obtain some Train Tracks",
"advancement.create.train_whistle": "UNLOCALIZED: Choo choo!", "advancement.create.train_whistle": "UNLOCALIZED: Choo Choo!",
"advancement.create.train_whistle.desc": "UNLOCALIZED: Assemble a Steam Whistle to your Train and activate it while driving", "advancement.create.train_whistle.desc": "UNLOCALIZED: Assemble a Steam Whistle to your Train and activate it while driving",
"advancement.create.train_portal": "UNLOCALIZED: Dimensional Commuter", "advancement.create.train_portal": "UNLOCALIZED: Dimensional Commuter",
"advancement.create.train_portal.desc": "UNLOCALIZED: Ride a train through a Nether Portal", "advancement.create.train_portal.desc": "UNLOCALIZED: Ride a Train through a Nether portal",
"advancement.create.track_crafting_factory": "UNLOCALIZED: Track Factory", "advancement.create.track_crafting_factory": "UNLOCALIZED: Track Factory",
"advancement.create.track_crafting_factory.desc": "UNLOCALIZED: Produce more than 1000 train tracks in the same Mechanical Press", "advancement.create.track_crafting_factory.desc": "UNLOCALIZED: Produce more than 1000 Train Tracks with the same Mechanical Press",
"advancement.create.long_bend": "UNLOCALIZED: The Longest Bend", "advancement.create.long_bend": "UNLOCALIZED: The Longest Bend",
"advancement.create.long_bend.desc": "UNLOCALIZED: Create a Curved track section that spans more than 30 blocks in length", "advancement.create.long_bend.desc": "UNLOCALIZED: Create a curved track section that spans more than 30 blocks in length",
"advancement.create.long_train": "UNLOCALIZED: Ambitious Endeavours", "advancement.create.long_train": "UNLOCALIZED: Ambitious Endeavours",
"advancement.create.long_train.desc": "UNLOCALIZED: Create a Train with at least six Carriages", "advancement.create.long_train.desc": "UNLOCALIZED: Create a Train with at least 6 carriages",
"advancement.create.long_travel": "UNLOCALIZED: Field Trip", "advancement.create.long_travel": "UNLOCALIZED: Field Trip",
"advancement.create.long_travel.desc": "UNLOCALIZED: Leave a Train Seat over 5000 blocks away from where you started travelling", "advancement.create.long_travel.desc": "UNLOCALIZED: Leave a Train Seat over 5000 blocks away from where you started travelling",
"advancement.create.train_roadkill": "UNLOCALIZED: Road Kill", "advancement.create.train_roadkill": "UNLOCALIZED: Road Kill",
"advancement.create.train_roadkill.desc": "UNLOCALIZED: Run over an Enemy with your Train§7\n(Hidden Advancement)", "advancement.create.train_roadkill.desc": "UNLOCALIZED: Run over an enemy with your Train§7\n(Hidden Advancement)",
"advancement.create.red_signal": "UNLOCALIZED: Expert Driver", "advancement.create.red_signal": "UNLOCALIZED: Expert Driver",
"advancement.create.red_signal.desc": "UNLOCALIZED: Run a Red Signal with your Train§7\n(Hidden Advancement)", "advancement.create.red_signal.desc": "UNLOCALIZED: Run a red Train Signal§7\n(Hidden Advancement)",
"advancement.create.train_crash": "UNLOCALIZED: Terrible Service", "advancement.create.train_crash": "UNLOCALIZED: Terrible Service",
"advancement.create.train_crash.desc": "UNLOCALIZED: Witness a Train Crash as a Passenger§7\n(Hidden Advancement)", "advancement.create.train_crash.desc": "UNLOCALIZED: Witness a Train crash as a passenger§7\n(Hidden Advancement)",
"advancement.create.train_crash_backwards": "UNLOCALIZED: Blind Spot", "advancement.create.train_crash_backwards": "UNLOCALIZED: Blind Spot",
"advancement.create.train_crash_backwards.desc": "UNLOCALIZED: Crash into another Train while driving backwards§7\n(Hidden Advancement)", "advancement.create.train_crash_backwards.desc": "UNLOCALIZED: Crash into another Train while driving backwards§7\n(Hidden Advancement)",

File diff suppressed because it is too large Load diff

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@ -1,5 +1,5 @@
{ {
"_": "Missing Localizations: 4", "_": "Missing Localizations: 0",
"_": "->------------------------] Game Elements [------------------------<-", "_": "->------------------------] Game Elements [------------------------<-",
@ -1366,10 +1366,10 @@
"create.tooltip.chute.fans_pull_up": "鼓风机从上方进行吸引", "create.tooltip.chute.fans_pull_up": "鼓风机从上方进行吸引",
"create.tooltip.chute.fans_pull_down": "鼓风机从下方进行吸引", "create.tooltip.chute.fans_pull_down": "鼓风机从下方进行吸引",
"create.tooltip.chute.contains": "内含物品:%1$s x%2$s", "create.tooltip.chute.contains": "内含物品:%1$s x%2$s",
"create.tooltip.deployer.header": "UNLOCALIZED: Deployer Information", "create.tooltip.deployer.header": "机械手信息",
"create.tooltip.deployer.using": "UNLOCALIZED: Mode: Use", "create.tooltip.deployer.using": "模式:使用",
"create.tooltip.deployer.punching": "UNLOCALIZED: Mode: Attack", "create.tooltip.deployer.punching": "模式:攻击",
"create.tooltip.deployer.contains": "UNLOCALIZED: Item: %1$s x%2$s", "create.tooltip.deployer.contains": "物品:%1$s x%2$s",
"create.tooltip.brass_tunnel.contains": "目前分配:", "create.tooltip.brass_tunnel.contains": "目前分配:",
"create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s", "create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s",
"create.tooltip.brass_tunnel.retrieve": "右击取出", "create.tooltip.brass_tunnel.retrieve": "右击取出",

View file

@ -19,7 +19,7 @@
"chance": 0.75 "chance": 0.75
}, },
{ {
"item": "minecraft:cobblestone", "item": "minecraft:cobbled_deepslate",
"chance": 0.125 "chance": 0.125
} }
], ],

View file

@ -65,7 +65,7 @@ public class Create {
public static final String ID = "create"; public static final String ID = "create";
public static final String NAME = "Create"; public static final String NAME = "Create";
public static final String VERSION = "0.5c"; public static final String VERSION = "0.5d";
public static final Logger LOGGER = LogManager.getLogger(); public static final Logger LOGGER = LogManager.getLogger();

View file

@ -308,7 +308,7 @@ public class CreateJEI implements IModPlugin {
mysteryConversion = builder(ConversionRecipe.class) mysteryConversion = builder(ConversionRecipe.class)
.addRecipes(() -> MysteriousItemConversionCategory.RECIPES) .addRecipes(() -> MysteriousItemConversionCategory.RECIPES)
.itemIcon(AllItems.CHROMATIC_COMPOUND.get()) .itemIcon(AllBlocks.PECULIAR_BELL.get())
.emptyBackground(177, 50) .emptyBackground(177, 50)
.build("mystery_conversion", MysteriousItemConversionCategory::new); .build("mystery_conversion", MysteriousItemConversionCategory::new);

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@ -24,8 +24,8 @@ public class MysteriousItemConversionCategory extends CreateRecipeCategory<Conve
static { static {
RECIPES.add(ConversionRecipe.create(AllItems.EMPTY_BLAZE_BURNER.asStack(), AllBlocks.BLAZE_BURNER.asStack())); RECIPES.add(ConversionRecipe.create(AllItems.EMPTY_BLAZE_BURNER.asStack(), AllBlocks.BLAZE_BURNER.asStack()));
RECIPES.add(ConversionRecipe.create(AllBlocks.PECULIAR_BELL.asStack(), AllBlocks.HAUNTED_BELL.asStack())); RECIPES.add(ConversionRecipe.create(AllBlocks.PECULIAR_BELL.asStack(), AllBlocks.HAUNTED_BELL.asStack()));
RECIPES.add(ConversionRecipe.create(AllItems.CHROMATIC_COMPOUND.asStack(), AllItems.SHADOW_STEEL.asStack())); // RECIPES.add(ConversionRecipe.create(AllItems.CHROMATIC_COMPOUND.asStack(), AllItems.SHADOW_STEEL.asStack()));
RECIPES.add(ConversionRecipe.create(AllItems.CHROMATIC_COMPOUND.asStack(), AllItems.REFINED_RADIANCE.asStack())); // RECIPES.add(ConversionRecipe.create(AllItems.CHROMATIC_COMPOUND.asStack(), AllItems.REFINED_RADIANCE.asStack()));
} }
public MysteriousItemConversionCategory(Info<ConversionRecipe> info) { public MysteriousItemConversionCategory(Info<ConversionRecipe> info) {

View file

@ -52,6 +52,7 @@ public class DeployerFakePlayer extends FakePlayer {
Pair<BlockPos, Float> blockBreakingProgress; Pair<BlockPos, Float> blockBreakingProgress;
ItemStack spawnedItemEffects; ItemStack spawnedItemEffects;
public boolean placedTracks; public boolean placedTracks;
public boolean onMinecartContraption;
public DeployerFakePlayer(ServerLevel world) { public DeployerFakePlayer(ServerLevel world) {
super(world, DEPLOYER_PROFILE); super(world, DEPLOYER_PROFILE);

View file

@ -275,6 +275,7 @@ public class DeployerMovementBehaviour implements MovementBehaviour {
private DeployerFakePlayer getPlayer(MovementContext context) { private DeployerFakePlayer getPlayer(MovementContext context) {
if (!(context.temporaryData instanceof DeployerFakePlayer) && context.world instanceof ServerLevel) { if (!(context.temporaryData instanceof DeployerFakePlayer) && context.world instanceof ServerLevel) {
DeployerFakePlayer deployerFakePlayer = new DeployerFakePlayer((ServerLevel) context.world); DeployerFakePlayer deployerFakePlayer = new DeployerFakePlayer((ServerLevel) context.world);
deployerFakePlayer.onMinecartContraption = context.contraption instanceof MountedContraption;
deployerFakePlayer.getInventory() deployerFakePlayer.getInventory()
.load(context.tileData.getList("Inventory", Tag.TAG_COMPOUND)); .load(context.tileData.getList("Inventory", Tag.TAG_COMPOUND));
if (context.data.contains("HeldItem")) if (context.data.contains("HeldItem"))

View file

@ -6,6 +6,7 @@ import com.simibubi.create.AllItems;
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity; import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext; import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
import com.simibubi.create.content.contraptions.components.structureMovement.MovingInteractionBehaviour; import com.simibubi.create.content.contraptions.components.structureMovement.MovingInteractionBehaviour;
import com.simibubi.create.content.contraptions.components.structureMovement.mounted.MountedContraption;
import com.simibubi.create.foundation.utility.NBTHelper; import com.simibubi.create.foundation.utility.NBTHelper;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
@ -55,6 +56,7 @@ public class DeployerMovingInteraction extends MovingInteractionBehaviour {
if (!(ctx.temporaryData instanceof DeployerFakePlayer) && ctx.world instanceof ServerLevel) { if (!(ctx.temporaryData instanceof DeployerFakePlayer) && ctx.world instanceof ServerLevel) {
DeployerFakePlayer deployerFakePlayer = new DeployerFakePlayer((ServerLevel) ctx.world); DeployerFakePlayer deployerFakePlayer = new DeployerFakePlayer((ServerLevel) ctx.world);
deployerFakePlayer.onMinecartContraption = ctx.contraption instanceof MountedContraption;
deployerFakePlayer.getInventory() deployerFakePlayer.getInventory()
.load(ctx.tileData.getList("Inventory", Tag.TAG_COMPOUND)); .load(ctx.tileData.getList("Inventory", Tag.TAG_COMPOUND));
ctx.temporaryData = fake = deployerFakePlayer; ctx.temporaryData = fake = deployerFakePlayer;

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@ -21,6 +21,8 @@ import java.util.function.BiConsumer;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import net.minecraft.world.level.block.DoorBlock;
import org.apache.commons.lang3.tuple.MutablePair; import org.apache.commons.lang3.tuple.MutablePair;
import org.apache.commons.lang3.tuple.Pair; import org.apache.commons.lang3.tuple.Pair;
@ -1020,7 +1022,7 @@ public abstract class Contraption {
.isEmpty() .isEmpty()
&& !blockState.getCollisionShape(world, targetPos) && !blockState.getCollisionShape(world, targetPos)
.isEmpty())) { .isEmpty())) {
if (targetPos.getY() == 0) if (targetPos.getY() == world.getMinBuildHeight())
targetPos = targetPos.above(); targetPos = targetPos.above();
world.levelEvent(2001, targetPos, Block.getId(state)); world.levelEvent(2001, targetPos, Block.getId(state));
Block.dropResources(state, world, targetPos, null); Block.dropResources(state, world, targetPos, null);
@ -1045,7 +1047,7 @@ public abstract class Contraption {
boolean verticalRotation = transform.rotationAxis == null || transform.rotationAxis.isHorizontal(); boolean verticalRotation = transform.rotationAxis == null || transform.rotationAxis.isHorizontal();
verticalRotation = verticalRotation && transform.rotation != Rotation.NONE; verticalRotation = verticalRotation && transform.rotation != Rotation.NONE;
if (verticalRotation) { if (verticalRotation) {
if (state.getBlock() instanceof RopeBlock || state.getBlock() instanceof MagnetBlock) if (state.getBlock() instanceof RopeBlock || state.getBlock() instanceof MagnetBlock || state.getBlock() instanceof DoorBlock)
world.destroyBlock(targetPos, true); world.destroyBlock(targetPos, true);
} }

View file

@ -8,6 +8,7 @@ import javax.annotation.Nullable;
import com.google.common.io.ByteArrayDataOutput; import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams; import com.google.common.io.ByteStreams;
import com.simibubi.create.AllItems; import com.simibubi.create.AllItems;
import com.simibubi.create.content.contraptions.components.deployer.DeployerFakePlayer;
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity; import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.Contraption; import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
import com.simibubi.create.content.contraptions.components.structureMovement.OrientedContraptionEntity; import com.simibubi.create.content.contraptions.components.structureMovement.OrientedContraptionEntity;
@ -208,6 +209,8 @@ public class MinecartContraptionItem extends Item {
return; return;
if (!entity.isAlive()) if (!entity.isAlive())
return; return;
if (player instanceof DeployerFakePlayer dfp && dfp.onMinecartContraption)
return;
AbstractMinecart cart = (AbstractMinecart) entity; AbstractMinecart cart = (AbstractMinecart) entity;
Type type = cart.getMinecartType(); Type type = cart.getMinecartType();
if (type != Type.RIDEABLE && type != Type.FURNACE && type != Type.CHEST) if (type != Type.RIDEABLE && type != Type.FURNACE && type != Type.CHEST)

View file

@ -3,8 +3,11 @@ package com.simibubi.create.content.contraptions.fluids;
import com.simibubi.create.AllShapes; import com.simibubi.create.AllShapes;
import com.simibubi.create.AllTileEntities; import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.contraptions.base.DirectionalKineticBlock; import com.simibubi.create.content.contraptions.base.DirectionalKineticBlock;
import com.simibubi.create.content.contraptions.fluids.pipes.FluidPipeBlock;
import com.simibubi.create.content.contraptions.relays.elementary.ICogWheel; import com.simibubi.create.content.contraptions.relays.elementary.ICogWheel;
import com.simibubi.create.foundation.block.ITE; import com.simibubi.create.foundation.block.ITE;
import com.simibubi.create.foundation.block.ProperWaterloggedBlock;
import com.simibubi.create.foundation.utility.Iterate;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction; import net.minecraft.core.Direction;
@ -12,6 +15,7 @@ import net.minecraft.core.Direction.Axis;
import net.minecraft.network.protocol.game.DebugPackets; import net.minecraft.network.protocol.game.DebugPackets;
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource; import net.minecraft.util.RandomSource;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.item.context.UseOnContext; import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.BlockGetter;
@ -31,7 +35,8 @@ import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.ticks.TickPriority; import net.minecraft.world.ticks.TickPriority;
public class PumpBlock extends DirectionalKineticBlock implements SimpleWaterloggedBlock, ICogWheel, ITE<PumpTileEntity> { public class PumpBlock extends DirectionalKineticBlock
implements SimpleWaterloggedBlock, ICogWheel, ITE<PumpTileEntity> {
public PumpBlock(Properties p_i48415_1_) { public PumpBlock(Properties p_i48415_1_) {
super(p_i48415_1_); super(p_i48415_1_);
@ -95,10 +100,26 @@ public class PumpBlock extends DirectionalKineticBlock implements SimpleWaterlog
@Override @Override
public BlockState getStateForPlacement(BlockPlaceContext context) { public BlockState getStateForPlacement(BlockPlaceContext context) {
FluidState FluidState = context.getLevel() BlockState toPlace = super.getStateForPlacement(context);
.getFluidState(context.getClickedPos()); Level level = context.getLevel();
return super.getStateForPlacement(context).setValue(BlockStateProperties.WATERLOGGED, BlockPos pos = context.getClickedPos();
Boolean.valueOf(FluidState.getType() == Fluids.WATER)); Player player = context.getPlayer();
toPlace = ProperWaterloggedBlock.withWater(level, toPlace, pos);
if (player != null && player.isSteppingCarefully())
return toPlace;
for (Direction d : Iterate.directions) {
BlockPos adjPos = pos.relative(d);
BlockState adjState = level.getBlockState(adjPos);
if (!FluidPipeBlock.canConnectTo(level, adjPos, adjState, d))
continue;
toPlace = toPlace.setValue(FACING, d);
if (context.getClickedFace() == d.getOpposite())
break;
}
return toPlace;
} }
public static boolean isPump(BlockState state) { public static boolean isPump(BlockState state) {

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@ -25,12 +25,14 @@ public class HosePulleyFluidHandler implements IFluidHandler {
int diff = resource.getAmount(); int diff = resource.getAmount();
int totalAmountAfterFill = diff + internalTank.getFluidAmount(); int totalAmountAfterFill = diff + internalTank.getFluidAmount();
FluidStack remaining = resource.copy(); FluidStack remaining = resource.copy();
boolean deposited = false;
if (predicate.get() && totalAmountAfterFill >= 1000) { if (predicate.get() && totalAmountAfterFill >= 1000) {
if (filler.tryDeposit(resource.getFluid(), rootPosGetter.get(), action.simulate())) { if (filler.tryDeposit(resource.getFluid(), rootPosGetter.get(), action.simulate())) {
drainer.counterpartActed(); drainer.counterpartActed();
remaining.shrink(1000); remaining.shrink(1000);
diff -= 1000; diff -= 1000;
deposited = true;
} }
} }
@ -41,7 +43,7 @@ public class HosePulleyFluidHandler implements IFluidHandler {
return resource.getAmount(); return resource.getAmount();
} }
return internalTank.fill(remaining, action); return internalTank.fill(remaining, action) + (deposited ? 1000 : 0);
} }
@Override @Override

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@ -76,6 +76,8 @@ public class SpoutTileEntity extends SmartTileEntity implements IHaveGoggleInfor
protected ProcessingResult onItemReceived(TransportedItemStack transported, protected ProcessingResult onItemReceived(TransportedItemStack transported,
TransportedItemStackHandlerBehaviour handler) { TransportedItemStackHandlerBehaviour handler) {
if (handler.tileEntity.isVirtual())
return PASS;
if (!FillingBySpout.canItemBeFilled(level, transported.stack)) if (!FillingBySpout.canItemBeFilled(level, transported.stack))
return PASS; return PASS;
if (tank.isEmpty()) if (tank.isEmpty())

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@ -644,9 +644,13 @@ public class Navigation {
List<Entry<TrackNode, TrackEdge>> validTargets = new ArrayList<>(); List<Entry<TrackNode, TrackEdge>> validTargets = new ArrayList<>();
Map<TrackNode, TrackEdge> connectionsFrom = graph.getConnectionsFrom(node2); Map<TrackNode, TrackEdge> connectionsFrom = graph.getConnectionsFrom(node2);
for (Entry<TrackNode, TrackEdge> connection : connectionsFrom.entrySet()) for (Entry<TrackNode, TrackEdge> connection : connectionsFrom.entrySet()) {
TrackNode newNode = connection.getKey();
if (newNode == node1)
continue;
if (edge.canTravelTo(connection.getValue())) if (edge.canTravelTo(connection.getValue()))
validTargets.add(connection); validTargets.add(connection);
}
if (validTargets.isEmpty()) if (validTargets.isEmpty())
continue; continue;

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@ -44,7 +44,7 @@ public class AllAdvancements implements DataProvider {
ROOT = create("root", b -> b.icon(AllItems.BRASS_HAND) ROOT = create("root", b -> b.icon(AllItems.BRASS_HAND)
.title("Welcome to Create") .title("Welcome to Create")
.description("Here be Contraptions") .description("Here Be Contraptions")
.awardedForFree() .awardedForFree()
.special(SILENT)), .special(SILENT)),
@ -58,19 +58,19 @@ public class AllAdvancements implements DataProvider {
ANDESITE_CASING = create("andesite_casing", b -> b.icon(AllBlocks.ANDESITE_CASING) ANDESITE_CASING = create("andesite_casing", b -> b.icon(AllBlocks.ANDESITE_CASING)
.title("The Andesite Age") .title("The Andesite Age")
.description("Apply Andesite Alloy to wood creating a basic casing for your machines") .description("Apply Andesite Alloy to stripped wood, creating a basic casing for your machines")
.after(ANDESITE) .after(ANDESITE)
.special(NOISY)), .special(NOISY)),
PRESS = create("mechanical_press", b -> b.icon(AllBlocks.MECHANICAL_PRESS) PRESS = create("mechanical_press", b -> b.icon(AllBlocks.MECHANICAL_PRESS)
.title("Bonk") .title("Bonk!")
.description("Create some sheets in a Mechanical Press") .description("Create some sheets in a Mechanical Press")
.after(ANDESITE_CASING) .after(ANDESITE_CASING)
.special(NOISY)), .special(NOISY)),
ENCASED_FAN = create("encased_fan", b -> b.icon(AllBlocks.ENCASED_FAN) ENCASED_FAN = create("encased_fan", b -> b.icon(AllBlocks.ENCASED_FAN)
.title("Wind maker") .title("Wind Maker")
.description("Place and activate an Encased Fan") .description("Place and power an Encased Fan")
.after(PRESS)), .after(PRESS)),
FAN_PROCESSING = create("fan_processing", b -> b.icon(AllItems.PROPELLER) FAN_PROCESSING = create("fan_processing", b -> b.icon(AllItems.PROPELLER)
@ -79,13 +79,13 @@ public class AllAdvancements implements DataProvider {
.after(ENCASED_FAN)), .after(ENCASED_FAN)),
SAW_PROCESSING = create("saw_processing", b -> b.icon(AllBlocks.MECHANICAL_SAW) SAW_PROCESSING = create("saw_processing", b -> b.icon(AllBlocks.MECHANICAL_SAW)
.title("Workshop's most feared") .title("Workshop's Most Feared")
.description("Use an upright Mechanical Saw to process materials") .description("Use an upright Mechanical Saw to process materials")
.after(FAN_PROCESSING)), .after(FAN_PROCESSING)),
COMPACTING = create("compacting", b -> b.icon(Blocks.IRON_BLOCK) COMPACTING = create("compacting", b -> b.icon(Blocks.IRON_BLOCK)
.title("Compactification") .title("Compactification")
.description("Use a Press and a Basin to create less items from more items") .description("Use a Mechanical Press and a Basin to create fewer items from more")
.after(SAW_PROCESSING)), .after(SAW_PROCESSING)),
BELT = create("belt", b -> b.icon(AllItems.BELT_CONNECTOR) BELT = create("belt", b -> b.icon(AllItems.BELT_CONNECTOR)
@ -104,7 +104,7 @@ public class AllAdvancements implements DataProvider {
.after(FUNNEL)), .after(FUNNEL)),
MIXER = create("mechanical_mixer", b -> b.icon(AllBlocks.MECHANICAL_MIXER) MIXER = create("mechanical_mixer", b -> b.icon(AllBlocks.MECHANICAL_MIXER)
.title("Mixing it up") .title("Mixing It Up")
.description("Combine ingredients in a Mechanical Mixer") .description("Combine ingredients in a Mechanical Mixer")
.after(CHUTE)), .after(CHUTE)),
@ -144,28 +144,28 @@ public class AllAdvancements implements DataProvider {
CONTRAPTION_ACTORS = create("contraption_actors", b -> b.icon(AllBlocks.MECHANICAL_HARVESTER) CONTRAPTION_ACTORS = create("contraption_actors", b -> b.icon(AllBlocks.MECHANICAL_HARVESTER)
.title("Moving with Purpose") .title("Moving with Purpose")
.description("Create a contraption with drills, saws or harvesters on board") .description("Create a Contraption with drills, saws, or harvesters on board")
.after(SUPER_GLUE)), .after(SUPER_GLUE)),
PSI = create("portable_storage_interface", b -> b.icon(AllBlocks.PORTABLE_STORAGE_INTERFACE) PSI = create("portable_storage_interface", b -> b.icon(AllBlocks.PORTABLE_STORAGE_INTERFACE)
.title("Drive-by exchange") .title("Drive-By Exchange")
.description("Use a Portable Storage Interface to take or insert items into a contraption") .description("Use a Portable Storage Interface to take or insert items into a Contraption")
.after(CONTRAPTION_ACTORS)), .after(CONTRAPTION_ACTORS)),
WRENCH_GOGGLES = create("wrench_goggles", b -> b.icon(AllItems.WRENCH) WRENCH_GOGGLES = create("wrench_goggles", b -> b.icon(AllItems.WRENCH)
.title("Kitted out") .title("Kitted Out")
.description("Equip Engineer's goggles and a Wrench") .description("Equip Engineer's Goggles and a Wrench")
.whenIconCollected() .whenIconCollected()
.whenItemCollected(AllItems.GOGGLES) .whenItemCollected(AllItems.GOGGLES)
.after(PSI)), .after(PSI)),
STRESSOMETER = create("stressometer", b -> b.icon(AllBlocks.STRESSOMETER) STRESSOMETER = create("stressometer", b -> b.icon(AllBlocks.STRESSOMETER)
.title("Stress for Nerds") .title("Stress for Nerds")
.description("Get an exact readout with the help of Goggles and a Stressometer") .description("Get an exact readout with the help of Engineer's Goggles and a Stressometer")
.after(WRENCH_GOGGLES)), .after(WRENCH_GOGGLES)),
CUCKOO_CLOCK = create("cuckoo_clock", b -> b.icon(AllBlocks.CUCKOO_CLOCK) CUCKOO_CLOCK = create("cuckoo_clock", b -> b.icon(AllBlocks.CUCKOO_CLOCK)
.title("Is it Time?") .title("Is It Time?")
.description("Witness your Cuckoo Clock announce bedtime") .description("Witness your Cuckoo Clock announce bedtime")
.after(STRESSOMETER) .after(STRESSOMETER)
.special(NOISY)), .special(NOISY)),
@ -180,7 +180,7 @@ public class AllAdvancements implements DataProvider {
EJECTOR_MAXED = create("ejector_maxed", b -> b.icon(AllBlocks.WEIGHTED_EJECTOR) EJECTOR_MAXED = create("ejector_maxed", b -> b.icon(AllBlocks.WEIGHTED_EJECTOR)
.title("Springboard Champion") .title("Springboard Champion")
.description("Get launched for more than 30 blocks by a Weighted Ejector") .description("Get launched more than 30 blocks by a Weighted Ejector")
.after(WINDMILL_MAXED) .after(WINDMILL_MAXED)
.special(EXPERT)), .special(EXPERT)),
@ -198,7 +198,7 @@ public class AllAdvancements implements DataProvider {
ANVIL_PLOUGH = create("anvil_plough", b -> b.icon(Blocks.CHIPPED_ANVIL) ANVIL_PLOUGH = create("anvil_plough", b -> b.icon(Blocks.CHIPPED_ANVIL)
.title("Blacksmith Artillery") .title("Blacksmith Artillery")
.description("Launch an Anvil with Mechanical ploughs") .description("Launch an Anvil with Mechanical Ploughs")
.after(CART_PICKUP) .after(CART_PICKUP)
.special(EXPERT)), .special(EXPERT)),
@ -231,31 +231,31 @@ public class AllAdvancements implements DataProvider {
// Copper - Central Branch // Copper - Central Branch
COPPER = create("copper", b -> b.icon(Items.COPPER_INGOT) COPPER = create("copper", b -> b.icon(Items.COPPER_INGOT)
.title("More Sturdier Rocks") .title("Cuprum Bokum")
.description("Amass some Copper for your exploits in Fluid Manipulation") .description("Amass some Copper Ingots for your exploits in fluid manipulation")
.whenIconCollected() .whenIconCollected()
.after(BLAZE_BURNER) .after(BLAZE_BURNER)
.special(SILENT)), .special(SILENT)),
COPPER_CASING = create("copper_casing", b -> b.icon(AllBlocks.COPPER_CASING) COPPER_CASING = create("copper_casing", b -> b.icon(AllBlocks.COPPER_CASING)
.title("The Copper Age") .title("The Copper Age")
.description("Apply Copper Ingots to wood creating a waterproof casing for your machines") .description("Apply Copper Ingots to stripped wood, creating a waterproof casing for your machines")
.after(COPPER) .after(COPPER)
.special(NOISY)), .special(NOISY)),
SPOUT = create("spout", b -> b.icon(AllBlocks.SPOUT) SPOUT = create("spout", b -> b.icon(AllBlocks.SPOUT)
.title("Sploosh") .title("Sploosh")
.description("Watch a fluid containing item be filled using a Spout") .description("Watch a fluid-containing item be filled by a Spout")
.after(COPPER_CASING)), .after(COPPER_CASING)),
DRAIN = create("drain", b -> b.icon(AllBlocks.ITEM_DRAIN) DRAIN = create("drain", b -> b.icon(AllBlocks.ITEM_DRAIN)
.title("Tumble Draining") .title("Tumble Draining")
.description("Watch a fluid containing item be emptied by an Item Drain") .description("Watch a fluid-containing item be emptied by an Item Drain")
.after(SPOUT)), .after(SPOUT)),
STEAM_ENGINE = create("steam_engine", b -> b.icon(AllBlocks.STEAM_ENGINE) STEAM_ENGINE = create("steam_engine", b -> b.icon(AllBlocks.STEAM_ENGINE)
.title("The Powerhouse") .title("The Powerhouse")
.description("Use a Steam engine to generate torque") .description("Use a Steam Engine to generate torque")
.after(DRAIN)), .after(DRAIN)),
STEAM_WHISTLE = create("steam_whistle", b -> b.icon(AllBlocks.STEAM_WHISTLE) STEAM_WHISTLE = create("steam_whistle", b -> b.icon(AllBlocks.STEAM_WHISTLE)
@ -265,12 +265,12 @@ public class AllAdvancements implements DataProvider {
BACKTANK = create("backtank", b -> b.icon(AllItems.COPPER_BACKTANK) BACKTANK = create("backtank", b -> b.icon(AllItems.COPPER_BACKTANK)
.title("Pressure to Go") .title("Pressure to Go")
.description("Create a copper backtank and make it accumulate Air Pressure") .description("Create a Copper Backtank and make it accumulate air pressure")
.after(STEAM_WHISTLE)), .after(STEAM_WHISTLE)),
DIVING_SUIT = create("diving_suit", b -> b.icon(AllItems.DIVING_HELMET) DIVING_SUIT = create("diving_suit", b -> b.icon(AllItems.DIVING_HELMET)
.title("Ready for the Depths") .title("Ready for the Depths")
.description("Equip a diving helmet together with your backtank and jump into water") .description("Equip a Diving Helmet and a Copper Backtank, then jump into water")
.after(BACKTANK)), .after(BACKTANK)),
// Copper - Top Branch // Copper - Top Branch
@ -287,7 +287,7 @@ public class AllAdvancements implements DataProvider {
WATER_SUPPLY = create("water_supply", b -> b.icon(Items.WATER_BUCKET) WATER_SUPPLY = create("water_supply", b -> b.icon(Items.WATER_BUCKET)
.title("Puddle Collector") .title("Puddle Collector")
.description("Use the pulling end of a pipe or pump to collect a water block") .description("Use the pulling end of a Fluid Pipe or Mechanical Pump to collect water")
.after(GLASS_PIPE)), .after(GLASS_PIPE)),
HOSE_PULLEY = create("hose_pulley", b -> b.icon(AllBlocks.HOSE_PULLEY) HOSE_PULLEY = create("hose_pulley", b -> b.icon(AllBlocks.HOSE_PULLEY)
@ -298,20 +298,20 @@ public class AllAdvancements implements DataProvider {
CHOCOLATE_BUCKET = create("chocolate_bucket", b -> b.icon(AllFluids.CHOCOLATE.get() CHOCOLATE_BUCKET = create("chocolate_bucket", b -> b.icon(AllFluids.CHOCOLATE.get()
.getBucket()) .getBucket())
.title("A World of Imagination") .title("A World of Imagination")
.description("Obtain a Bucket of Molten Chocolate") .description("Obtain a bucket of molten chocolate")
.whenIconCollected() .whenIconCollected()
.after(HOSE_PULLEY)), .after(HOSE_PULLEY)),
HONEY_DRAIN = create("honey_drain", b -> b.icon(Items.BEEHIVE) HONEY_DRAIN = create("honey_drain", b -> b.icon(Items.BEEHIVE)
.title("Autonomous Bee-Keeping") .title("Autonomous Bee-Keeping")
.description("Use pipes to pull honey from a Bee Nest or Bee House") .description("Use pipes to pull honey from a Bee Nest or Beehive")
.after(CHOCOLATE_BUCKET)), .after(CHOCOLATE_BUCKET)),
// Copper - Expert Branch // Copper - Expert Branch
HOSE_PULLEY_LAVA = create("hose_pulley_lava", b -> b.icon(AllBlocks.HOSE_PULLEY) HOSE_PULLEY_LAVA = create("hose_pulley_lava", b -> b.icon(AllBlocks.HOSE_PULLEY)
.title("Tapping the Mantle") .title("Tapping the Mantle")
.description("Pump from a body of Lava large enough to be considered infinite") .description("Pump from a body of lava large enough to be considered infinite")
.after(COPPER) .after(COPPER)
.special(EXPERT)), .special(EXPERT)),
@ -323,7 +323,7 @@ public class AllAdvancements implements DataProvider {
FOODS = create("foods", b -> b.icon(AllItems.CHOCOLATE_BERRIES) FOODS = create("foods", b -> b.icon(AllItems.CHOCOLATE_BERRIES)
.title("Balanced Diet") .title("Balanced Diet")
.description("Create Chocolate Berries, a Honeyed Apple and a Sweet Roll; all from the same Spout") .description("Create Chocolate Glazed Berries, a Honeyed Apple, and a Sweet Roll all from the same Spout")
.after(STEAM_ENGINE_MAXED) .after(STEAM_ENGINE_MAXED)
.special(EXPERT)), .special(EXPERT)),
@ -331,25 +331,25 @@ public class AllAdvancements implements DataProvider {
DIVING_SUIT_LAVA = create("diving_suit_lava", b -> b.icon(AllItems.DIVING_HELMET) DIVING_SUIT_LAVA = create("diving_suit_lava", b -> b.icon(AllItems.DIVING_HELMET)
.title("Swimming with the Striders") .title("Swimming with the Striders")
.description("Attempt to take a dive in lava with your Copper Diving Gear") .description("Attempt to take a dive in lava with your diving gear")
.after(BACKTANK) .after(BACKTANK)
.special(SECRET)), .special(SECRET)),
CHAINED_DRAIN = create("chained_drain", b -> b.icon(AllBlocks.ITEM_DRAIN) CHAINED_DRAIN = create("chained_drain", b -> b.icon(AllBlocks.ITEM_DRAIN)
.title("On a Roll") .title("On a Roll")
.description("Watch an Item move across a row of Item Drains") .description("Watch an item move across a row of Item Drains")
.after(BACKTANK) .after(BACKTANK)
.special(SECRET)), .special(SECRET)),
CROSS_STREAMS = create("cross_streams", b -> b.icon(Blocks.COBBLESTONE) CROSS_STREAMS = create("cross_streams", b -> b.icon(Blocks.COBBLESTONE)
.title("Don't cross the Streams!") .title("Don't Cross the Streams!")
.description("Watch two fluids meet in your pipe network") .description("Watch two fluids meet in your pipe network")
.after(BACKTANK) .after(BACKTANK)
.special(SECRET)), .special(SECRET)),
PIPE_ORGAN = create("pipe_organ", b -> b.icon(AllBlocks.STEAM_WHISTLE) PIPE_ORGAN = create("pipe_organ", b -> b.icon(AllBlocks.STEAM_WHISTLE)
.title("The Pipe Organ") .title("The Pipe Organ")
.description("Attach 12 uniquely pitched Steam Whistles to a single fluid tank") .description("Attach 12 uniquely pitched Steam Whistles to a single Fluid Tank")
.after(BACKTANK) .after(BACKTANK)
.special(SECRET)), .special(SECRET)),
@ -357,13 +357,13 @@ public class AllAdvancements implements DataProvider {
BRASS = create("brass", b -> b.icon(AllItems.BRASS_INGOT) BRASS = create("brass", b -> b.icon(AllItems.BRASS_INGOT)
.title("Real Alloys") .title("Real Alloys")
.description("Create some Brass from Copper and Zinc ingots in your Blaze-powered Mixer") .description("Create Brass Ingots by alloying Copper and Zinc Ingots in your Blaze-heated Mechanical Mixer")
.whenIconCollected() .whenIconCollected()
.after(DIVING_SUIT)), .after(DIVING_SUIT)),
BRASS_CASING = create("brass_casing", b -> b.icon(AllBlocks.BRASS_CASING) BRASS_CASING = create("brass_casing", b -> b.icon(AllBlocks.BRASS_CASING)
.title("The Brass Age") .title("The Brass Age")
.description("Apply Brass Ingots to wood creating a casing for more sophisticated machines") .description("Apply Brass Ingots to stripped wood, creating a casing for more sophisticated machines")
.after(BRASS) .after(BRASS)
.special(NOISY)), .special(NOISY)),
@ -375,7 +375,7 @@ public class AllAdvancements implements DataProvider {
DEPLOYER = create("deployer", b -> b.icon(AllBlocks.DEPLOYER) DEPLOYER = create("deployer", b -> b.icon(AllBlocks.DEPLOYER)
.title("Artificial Intelligence") .title("Artificial Intelligence")
.description("Place and activate a Deployer, the perfect reflection of yourself") .description("Place and power a Deployer, the perfect reflection of yourself")
.after(ROSE_QUARTZ)), .after(ROSE_QUARTZ)),
MECHANISM = create("precision_mechanism", b -> b.icon(AllItems.PRECISION_MECHANISM) MECHANISM = create("precision_mechanism", b -> b.icon(AllItems.PRECISION_MECHANISM)
@ -387,12 +387,12 @@ public class AllAdvancements implements DataProvider {
SPEED_CONTROLLER = create("speed_controller", b -> b.icon(AllBlocks.ROTATION_SPEED_CONTROLLER) SPEED_CONTROLLER = create("speed_controller", b -> b.icon(AllBlocks.ROTATION_SPEED_CONTROLLER)
.title("Engineers Hate Him!") .title("Engineers Hate Him!")
.description("Fine tune your contraption with a Rotation Speed Controller") .description("Fine-tune your Contraption with a Rotation Speed Controller")
.after(MECHANISM)), .after(MECHANISM)),
MECHANICAL_ARM = create("mechanical_arm", b -> b.icon(AllBlocks.MECHANICAL_ARM) MECHANICAL_ARM = create("mechanical_arm", b -> b.icon(AllBlocks.MECHANICAL_ARM)
.title("Busy Hands") .title("Busy Hands")
.description("Watch your Mechanical Arm transport its first Item") .description("Watch your Mechanical Arm transport its first item")
.after(SPEED_CONTROLLER) .after(SPEED_CONTROLLER)
.special(NOISY)), .special(NOISY)),
@ -423,7 +423,7 @@ public class AllAdvancements implements DataProvider {
DISPLAY_LINK = create("display_link", b -> b.icon(AllBlocks.DISPLAY_LINK) DISPLAY_LINK = create("display_link", b -> b.icon(AllBlocks.DISPLAY_LINK)
.title("Big Data") .title("Big Data")
.description("Use a Display link to visualise information") .description("Use a Display Link to visualise information")
.after(CLOCKWORK_BEARING) .after(CLOCKWORK_BEARING)
.special(NOISY)), .special(NOISY)),
@ -451,20 +451,20 @@ public class AllAdvancements implements DataProvider {
// Brass - Expert Branch // Brass - Expert Branch
CRUSHER_MAXED = create("crusher_maxed_0000", b -> b.icon(AllBlocks.CRUSHING_WHEEL) CRUSHER_MAXED = create("crusher_maxed_0000", b -> b.icon(AllBlocks.CRUSHING_WHEEL)
.title("Crushing it") .title("Crushing It")
.description("Operate a Pair of Crushing wheels at max speed") .description("Operate a pair of Crushing Wheels at maximum speed")
.after(BRASS) .after(BRASS)
.special(EXPERT)), .special(EXPERT)),
ARM_MANY_TARGETS = create("arm_many_targets", b -> b.icon(AllBlocks.MECHANICAL_ARM) ARM_MANY_TARGETS = create("arm_many_targets", b -> b.icon(AllBlocks.MECHANICAL_ARM)
.title("Organize-o-Tron") .title("Organize-o-Tron")
.description("Program a Mechanical Arm with ten or more output locations") .description("Program a Mechanical Arm with 10 or more output locations")
.after(CRUSHER_MAXED) .after(CRUSHER_MAXED)
.special(EXPERT)), .special(EXPERT)),
POTATO_CANNON_COLLIDE = create("potato_cannon_collide", b -> b.icon(Items.CARROT) POTATO_CANNON_COLLIDE = create("potato_cannon_collide", b -> b.icon(Items.CARROT)
.title("Veggie Fireworks") .title("Veggie Fireworks")
.description("Cause potato cannon projectiles of different types to collide with each other") .description("Cause Potato Cannon projectiles of different types to collide with each other")
.after(ARM_MANY_TARGETS) .after(ARM_MANY_TARGETS)
.special(EXPERT)), .special(EXPERT)),
@ -489,8 +489,8 @@ public class AllAdvancements implements DataProvider {
.special(SECRET)), .special(SECRET)),
EXTENDO_GRIP_DUAL = create("extendo_grip_dual", b -> b.icon(AllItems.EXTENDO_GRIP) EXTENDO_GRIP_DUAL = create("extendo_grip_dual", b -> b.icon(AllItems.EXTENDO_GRIP)
.title("To full Extent") .title("To Full Extent")
.description("Dual wield Extendo Grips for super-human reach") .description("Dual-wield Extendo Grips for superhuman reach")
.after(CRAFTER) .after(CRAFTER)
.special(SECRET)), .special(SECRET)),
@ -504,13 +504,13 @@ public class AllAdvancements implements DataProvider {
STURDY_SHEET = create("sturdy_sheet", b -> b.icon(AllItems.STURDY_SHEET) STURDY_SHEET = create("sturdy_sheet", b -> b.icon(AllItems.STURDY_SHEET)
.title("The Sturdiest Rocks") .title("The Sturdiest Rocks")
.description("Assemble a Sturdy Sheet from refining crushed Obsidian") .description("Assemble a Sturdy Sheet by refining Powdered Obsidian")
.whenIconCollected() .whenIconCollected()
.after(CRUSHING_WHEEL)), .after(CRUSHING_WHEEL)),
TRAIN_CASING = create("train_casing_00", b -> b.icon(AllBlocks.RAILWAY_CASING) TRAIN_CASING = create("train_casing_00", b -> b.icon(AllBlocks.RAILWAY_CASING)
.title("The Logistical Age") .title("The Logistical Age")
.description("Use Sturdy Sheets to create a Casing for Railway Components") .description("Use Sturdy Sheets to create a casing for railway components")
.after(STURDY_SHEET) .after(STURDY_SHEET)
.special(NOISY)), .special(NOISY)),
@ -522,7 +522,7 @@ public class AllAdvancements implements DataProvider {
CONDUCTOR = create("conductor", b -> b.icon(AllItems.SCHEDULE) CONDUCTOR = create("conductor", b -> b.icon(AllItems.SCHEDULE)
.title("Conductor Instructor") .title("Conductor Instructor")
.description("Instruct a Train driver with a Schedule") .description("Instruct a Train driver with a Train Schedule")
.after(TRAIN)), .after(TRAIN)),
SIGNAL = create("track_signal", b -> b.icon(AllBlocks.TRACK_SIGNAL) SIGNAL = create("track_signal", b -> b.icon(AllBlocks.TRACK_SIGNAL)
@ -539,19 +539,19 @@ public class AllAdvancements implements DataProvider {
// Trains - Top Branch // Trains - Top Branch
TRAIN_TRACK = create("track_0", b -> b.icon(AllBlocks.TRACK) TRAIN_TRACK = create("track_0", b -> b.icon(AllBlocks.TRACK)
.title("A new Gauge") .title("A New Gauge")
.description("Obtain some Train Tracks") .description("Obtain some Train Tracks")
.whenIconCollected() .whenIconCollected()
.after(STURDY_SHEET)), .after(STURDY_SHEET)),
TRAIN_WHISTLE = create("train_whistle", b -> b.icon(AllBlocks.STEAM_WHISTLE) TRAIN_WHISTLE = create("train_whistle", b -> b.icon(AllBlocks.STEAM_WHISTLE)
.title("Choo choo!") .title("Choo Choo!")
.description("Assemble a Steam Whistle to your Train and activate it while driving") .description("Assemble a Steam Whistle to your Train and activate it while driving")
.after(TRAIN_TRACK)), .after(TRAIN_TRACK)),
TRAIN_PORTAL = create("train_portal", b -> b.icon(Blocks.AMETHYST_BLOCK) TRAIN_PORTAL = create("train_portal", b -> b.icon(Blocks.AMETHYST_BLOCK)
.title("Dimensional Commuter") .title("Dimensional Commuter")
.description("Ride a train through a Nether Portal") .description("Ride a Train through a Nether portal")
.after(TRAIN_WHISTLE) .after(TRAIN_WHISTLE)
.special(NOISY)), .special(NOISY)),
@ -559,19 +559,19 @@ public class AllAdvancements implements DataProvider {
TRACK_CRAFTING = create("track_crafting_factory", b -> b.icon(AllBlocks.MECHANICAL_PRESS) TRACK_CRAFTING = create("track_crafting_factory", b -> b.icon(AllBlocks.MECHANICAL_PRESS)
.title("Track Factory") .title("Track Factory")
.description("Produce more than 1000 train tracks in the same Mechanical Press") .description("Produce more than 1000 Train Tracks with the same Mechanical Press")
.after(STURDY_SHEET) .after(STURDY_SHEET)
.special(EXPERT)), .special(EXPERT)),
LONG_BEND = create("long_bend", b -> b.icon(AllBlocks.TRACK) LONG_BEND = create("long_bend", b -> b.icon(AllBlocks.TRACK)
.title("The Longest Bend") .title("The Longest Bend")
.description("Create a Curved track section that spans more than 30 blocks in length") .description("Create a curved track section that spans more than 30 blocks in length")
.after(TRACK_CRAFTING) .after(TRACK_CRAFTING)
.special(EXPERT)), .special(EXPERT)),
LONG_TRAIN = create("long_train", b -> b.icon(Items.MINECART) LONG_TRAIN = create("long_train", b -> b.icon(Items.MINECART)
.title("Ambitious Endeavours") .title("Ambitious Endeavours")
.description("Create a Train with at least six Carriages") .description("Create a Train with at least 6 carriages")
.after(LONG_BEND) .after(LONG_BEND)
.special(EXPERT)), .special(EXPERT)),
@ -585,19 +585,19 @@ public class AllAdvancements implements DataProvider {
TRAIN_ROADKILL = create("train_roadkill", b -> b.icon(Items.DIAMOND_SWORD) TRAIN_ROADKILL = create("train_roadkill", b -> b.icon(Items.DIAMOND_SWORD)
.title("Road Kill") .title("Road Kill")
.description("Run over an Enemy with your Train") .description("Run over an enemy with your Train")
.after(SIGNAL) .after(SIGNAL)
.special(SECRET)), .special(SECRET)),
RED_SIGNAL = create("red_signal", b -> b.icon(AllBlocks.TRACK_SIGNAL) RED_SIGNAL = create("red_signal", b -> b.icon(AllBlocks.TRACK_SIGNAL)
.title("Expert Driver") .title("Expert Driver")
.description("Run a Red Signal with your Train") .description("Run a red Train Signal")
.after(SIGNAL) .after(SIGNAL)
.special(SECRET)), .special(SECRET)),
TRAIN_CRASH = create("train_crash", b -> b.icon(AllItems.INCOMPLETE_TRACK) TRAIN_CRASH = create("train_crash", b -> b.icon(AllItems.INCOMPLETE_TRACK)
.title("Terrible Service") .title("Terrible Service")
.description("Witness a Train Crash as a Passenger") .description("Witness a Train crash as a passenger")
.after(SIGNAL) .after(SIGNAL)
.special(SECRET)), .special(SECRET)),

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@ -90,7 +90,7 @@ public class CrushingRecipeGen extends ProcessingRecipeGen {
DEEP_IRON_ORE = deepslateOre(() -> Items.DEEPSLATE_IRON_ORE, AllItems.CRUSHED_IRON::get, 2.25f, 350), DEEP_IRON_ORE = deepslateOre(() -> Items.DEEPSLATE_IRON_ORE, AllItems.CRUSHED_IRON::get, 2.25f, 350),
DEEP_GOLD_ORE = deepslateOre(() -> Items.DEEPSLATE_GOLD_ORE, AllItems.CRUSHED_GOLD::get, 2.25f, 350), DEEP_GOLD_ORE = deepslateOre(() -> Items.DEEPSLATE_GOLD_ORE, AllItems.CRUSHED_GOLD::get, 2.25f, 350),
DEEP_DIAMOND_ORE = deepslateOre(() -> Items.DEEPSLATE_DIAMOND_ORE, () -> Items.DIAMOND, 2.25f, 450), DEEP_DIAMOND_ORE = deepslateOre(() -> Items.DEEPSLATE_DIAMOND_ORE, () -> Items.DIAMOND, 2.25f, 450),
DEEP_EMERALD_ORE = stoneOre(() -> Items.DEEPSLATE_EMERALD_ORE, () -> Items.EMERALD, 2.25f, 450), DEEP_EMERALD_ORE = deepslateOre(() -> Items.DEEPSLATE_EMERALD_ORE, () -> Items.EMERALD, 2.25f, 450),
DEEP_COAL_ORE = deepslateOre(() -> Items.DEEPSLATE_COAL_ORE, () -> Items.COAL, 1.75f, 250), DEEP_COAL_ORE = deepslateOre(() -> Items.DEEPSLATE_COAL_ORE, () -> Items.COAL, 1.75f, 250),
DEEP_REDSTONE_ORE = deepslateOre(() -> Items.DEEPSLATE_REDSTONE_ORE, () -> Items.REDSTONE, 7.5f, 350), DEEP_REDSTONE_ORE = deepslateOre(() -> Items.DEEPSLATE_REDSTONE_ORE, () -> Items.REDSTONE, 7.5f, 350),
DEEP_LAPIS_ORE = deepslateOre(() -> Items.DEEPSLATE_LAPIS_ORE, () -> Items.LAPIS_LAZULI, 12.5f, 350), DEEP_LAPIS_ORE = deepslateOre(() -> Items.DEEPSLATE_LAPIS_ORE, () -> Items.LAPIS_LAZULI, 12.5f, 350),

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@ -168,6 +168,8 @@ public class RemapHelper {
remapPaletteBlock("dolomite", "calcite", false); remapPaletteBlock("dolomite", "calcite", false);
remapPaletteBlock("weathered_limestone", "tuff", false); remapPaletteBlock("weathered_limestone", "tuff", false);
reMap.put("natural_scoria", asResource("scoria"));
reMap.put("empty_blueprint", SCHEMATIC.getId()); reMap.put("empty_blueprint", SCHEMATIC.getId());
reMap.put("gold_sheet", GOLDEN_SHEET.getId()); reMap.put("gold_sheet", GOLDEN_SHEET.getId());
reMap.put("flour", WHEAT_FLOUR.getId()); reMap.put("flour", WHEAT_FLOUR.getId());

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@ -33,6 +33,6 @@ Technology that empowers the player.'''
[[dependencies.create]] [[dependencies.create]]
modId="flywheel" modId="flywheel"
mandatory=true mandatory=true
versionRange="[0.6.4,0.6.5)" versionRange="[0.6.5,0.6.6)"
ordering="AFTER" ordering="AFTER"
side="CLIENT" side="CLIENT"

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@ -1,5 +1,5 @@
{ {
"_": "Missing Localizations: 644", "_": "Missing Localizations: 0",
"_": "->------------------------] Game Elements [------------------------<-", "_": "->------------------------] Game Elements [------------------------<-",
@ -1366,6 +1366,10 @@
"create.tooltip.chute.fans_pull_up": "鼓风机从上方进行吸引", "create.tooltip.chute.fans_pull_up": "鼓风机从上方进行吸引",
"create.tooltip.chute.fans_pull_down": "鼓风机从下方进行吸引", "create.tooltip.chute.fans_pull_down": "鼓风机从下方进行吸引",
"create.tooltip.chute.contains": "内含物品:%1$s x%2$s", "create.tooltip.chute.contains": "内含物品:%1$s x%2$s",
"create.tooltip.deployer.header": "机械手信息",
"create.tooltip.deployer.using": "模式:使用",
"create.tooltip.deployer.punching": "模式:攻击",
"create.tooltip.deployer.contains": "物品:%1$s x%2$s",
"create.tooltip.brass_tunnel.contains": "目前分配:", "create.tooltip.brass_tunnel.contains": "目前分配:",
"create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s", "create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s",
"create.tooltip.brass_tunnel.retrieve": "右击取出", "create.tooltip.brass_tunnel.retrieve": "右击取出",

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