Fix basin renderer causing crash

This commit is contained in:
Snownee 2020-05-09 01:05:41 +08:00
parent 774f1b5f56
commit 6d67c6e30b

View file

@ -47,11 +47,11 @@ public class BasinTileEntityRenderer extends SafeTileEntityRenderer<BasinTileEnt
ms.multiply(new Vector3f((float) vec2.z, (float) vec2.y, 0).getDegreesQuaternion((float) vec2.x * 180));
Minecraft.getInstance().getItemRenderer().renderItem(stack, TransformType.GROUND, light, overlay, ms, buffer);
RenderSystem.popMatrix();
ms.pop();
}
RenderSystem.translated(0, 1 / 64f, 0);
ms.translate(0, 1 / 64f, 0);
}
RenderSystem.popMatrix();
ms.pop();
}