mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-26 15:06:42 +01:00
Merge pull request #5512 from Notenoughmail/mc1.18/dev
Add PipeCollisionEvents
This commit is contained in:
commit
70e8bc8140
3 changed files with 145 additions and 38 deletions
|
@ -0,0 +1,79 @@
|
|||
package com.simibubi.create.api.event;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.Fluid;
|
||||
import net.minecraftforge.eventbus.api.Event;
|
||||
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* Event that is fired when a two fluids meet in a pipe ({@link Flow})<br>
|
||||
* or when a fluid in a pipe meets with a fluid in the world ({@link Spill}).<br>
|
||||
* <br>
|
||||
* If it is not null, the event's BlockState will be placed in world after firing.
|
||||
*/
|
||||
public class PipeCollisionEvent extends Event {
|
||||
|
||||
private final Level level;
|
||||
private final BlockPos pos;
|
||||
protected final Fluid fluid0, fluid1;
|
||||
@Nullable
|
||||
private BlockState state;
|
||||
|
||||
protected PipeCollisionEvent(Level level, BlockPos pos, Fluid fluid0, Fluid fluid1, @Nullable BlockState defaultState) {
|
||||
this.level = level;
|
||||
this.pos = pos;
|
||||
this.fluid0 = fluid0;
|
||||
this.fluid1 =fluid1;
|
||||
this.state = defaultState;
|
||||
}
|
||||
|
||||
public Level getLevel() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public BlockPos getPos() {
|
||||
return pos;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public BlockState getState() {
|
||||
return state;
|
||||
}
|
||||
|
||||
public void setState(@Nullable BlockState state) {
|
||||
this.state = state;
|
||||
}
|
||||
|
||||
public static class Flow extends PipeCollisionEvent {
|
||||
|
||||
public Flow(Level level, BlockPos pos, Fluid firstFluid, Fluid secondFluid, @Nullable BlockState defaultState) {
|
||||
super(level, pos, firstFluid, secondFluid, defaultState);
|
||||
}
|
||||
|
||||
public Fluid getFirstFluid() {
|
||||
return fluid0;
|
||||
}
|
||||
|
||||
public Fluid getSecondFluid() {
|
||||
return fluid1;
|
||||
}
|
||||
}
|
||||
|
||||
public static class Spill extends PipeCollisionEvent {
|
||||
|
||||
public Spill(Level level, BlockPos pos, Fluid worldFluid, Fluid pipeFluid, @Nullable BlockState defaultState) {
|
||||
super(level, pos, worldFluid, pipeFluid, defaultState);
|
||||
}
|
||||
|
||||
public Fluid getWorldFluid() {
|
||||
return fluid0;
|
||||
}
|
||||
|
||||
public Fluid getPipeFluid() {
|
||||
return fluid1;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,66 +1,42 @@
|
|||
package com.simibubi.create.content.fluids;
|
||||
|
||||
import com.simibubi.create.AllFluids;
|
||||
import com.simibubi.create.api.event.PipeCollisionEvent;
|
||||
import com.simibubi.create.foundation.advancement.AdvancementBehaviour;
|
||||
import com.simibubi.create.foundation.advancement.AllAdvancements;
|
||||
import com.simibubi.create.foundation.fluid.FluidHelper;
|
||||
import com.simibubi.create.foundation.utility.BlockHelper;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.tags.FluidTags;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.Fluid;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.level.material.Fluids;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
|
||||
public class FluidReactions {
|
||||
|
||||
public static void handlePipeFlowCollision(Level world, BlockPos pos, FluidStack fluid, FluidStack fluid2) {
|
||||
public static void handlePipeFlowCollision(Level level, BlockPos pos, FluidStack fluid, FluidStack fluid2) {
|
||||
Fluid f1 = fluid.getFluid();
|
||||
Fluid f2 = fluid2.getFluid();
|
||||
|
||||
AdvancementBehaviour.tryAward(world, pos, AllAdvancements.CROSS_STREAMS);
|
||||
BlockHelper.destroyBlock(world, pos, 1);
|
||||
AdvancementBehaviour.tryAward(level, pos, AllAdvancements.CROSS_STREAMS);
|
||||
BlockHelper.destroyBlock(level, pos, 1);
|
||||
|
||||
if (f1 == Fluids.WATER && f2 == Fluids.LAVA || f2 == Fluids.WATER && f1 == Fluids.LAVA)
|
||||
world.setBlockAndUpdate(pos, Blocks.COBBLESTONE.defaultBlockState());
|
||||
else if (f1 == Fluids.LAVA && FluidHelper.hasBlockState(f2)) {
|
||||
BlockState lavaInteraction = AllFluids.getLavaInteraction(FluidHelper.convertToFlowing(f2)
|
||||
.defaultFluidState());
|
||||
if (lavaInteraction != null)
|
||||
world.setBlockAndUpdate(pos, lavaInteraction);
|
||||
} else if (f2 == Fluids.LAVA && FluidHelper.hasBlockState(f1)) {
|
||||
BlockState lavaInteraction = AllFluids.getLavaInteraction(FluidHelper.convertToFlowing(f1)
|
||||
.defaultFluidState());
|
||||
if (lavaInteraction != null)
|
||||
world.setBlockAndUpdate(pos, lavaInteraction);
|
||||
PipeCollisionEvent.Flow event = new PipeCollisionEvent.Flow(level, pos, f1, f2, null);
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
if (event.getState() != null) {
|
||||
level.setBlockAndUpdate(pos, event.getState());
|
||||
}
|
||||
}
|
||||
|
||||
public static void handlePipeSpillCollision(Level world, BlockPos pos, Fluid pipeFluid, FluidState worldFluid) {
|
||||
public static void handlePipeSpillCollision(Level level, BlockPos pos, Fluid pipeFluid, FluidState worldFluid) {
|
||||
Fluid pf = FluidHelper.convertToStill(pipeFluid);
|
||||
Fluid wf = worldFluid.getType();
|
||||
if (FluidHelper.isTag(pf, FluidTags.WATER) && wf == Fluids.LAVA)
|
||||
world.setBlockAndUpdate(pos, Blocks.OBSIDIAN.defaultBlockState());
|
||||
else if (pf == Fluids.WATER && wf == Fluids.FLOWING_LAVA)
|
||||
world.setBlockAndUpdate(pos, Blocks.COBBLESTONE.defaultBlockState());
|
||||
else if (pf == Fluids.LAVA && wf == Fluids.WATER)
|
||||
world.setBlockAndUpdate(pos, Blocks.STONE.defaultBlockState());
|
||||
else if (pf == Fluids.LAVA && wf == Fluids.FLOWING_WATER)
|
||||
world.setBlockAndUpdate(pos, Blocks.COBBLESTONE.defaultBlockState());
|
||||
|
||||
if (pf == Fluids.LAVA) {
|
||||
BlockState lavaInteraction = AllFluids.getLavaInteraction(worldFluid);
|
||||
if (lavaInteraction != null)
|
||||
world.setBlockAndUpdate(pos, lavaInteraction);
|
||||
} else if (wf == Fluids.FLOWING_LAVA && FluidHelper.hasBlockState(pf)) {
|
||||
BlockState lavaInteraction = AllFluids.getLavaInteraction(FluidHelper.convertToFlowing(pf)
|
||||
.defaultFluidState());
|
||||
if (lavaInteraction != null)
|
||||
world.setBlockAndUpdate(pos, lavaInteraction);
|
||||
PipeCollisionEvent.Spill event = new PipeCollisionEvent.Spill(level, pos, wf, pf, null);
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
if (event.getState() != null) {
|
||||
level.setBlockAndUpdate(pos, event.getState());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@ package com.simibubi.create.foundation.events;
|
|||
|
||||
import com.simibubi.create.AllFluids;
|
||||
import com.simibubi.create.Create;
|
||||
import com.simibubi.create.api.event.PipeCollisionEvent;
|
||||
import com.simibubi.create.content.contraptions.ContraptionHandler;
|
||||
import com.simibubi.create.content.contraptions.actors.trainControls.ControlsServerHandler;
|
||||
import com.simibubi.create.content.contraptions.minecart.CouplingPhysics;
|
||||
|
@ -35,8 +36,11 @@ import net.minecraft.world.entity.player.Player;
|
|||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.LevelAccessor;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.Fluid;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.level.material.Fluids;
|
||||
import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent;
|
||||
import net.minecraftforge.event.AddPackFindersEvent;
|
||||
import net.minecraftforge.event.AddReloadListenerEvent;
|
||||
|
@ -120,6 +124,54 @@ public class CommonEvents {
|
|||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void whenPipeFluidsMeet(PipeCollisionEvent.Flow event) {
|
||||
Fluid f1 = event.getFirstFluid();
|
||||
Fluid f2 = event.getSecondFluid();
|
||||
|
||||
if (f1 == Fluids.WATER && f2 == Fluids.LAVA || f2 == Fluids.WATER && f1 == Fluids.LAVA) {
|
||||
event.setState(Blocks.COBBLESTONE.defaultBlockState());
|
||||
} else if (f1 == Fluids.LAVA && FluidHelper.hasBlockState(f2)) {
|
||||
BlockState lavaInteraction = AllFluids.getLavaInteraction(FluidHelper.convertToFlowing(f2).defaultFluidState());
|
||||
if (lavaInteraction != null) {
|
||||
event.setState(lavaInteraction);
|
||||
}
|
||||
} else if (f2 == Fluids.LAVA && FluidHelper.hasBlockState(f1)) {
|
||||
BlockState lavaInteraction = AllFluids.getLavaInteraction(FluidHelper.convertToFlowing(f1).defaultFluidState());
|
||||
if (lavaInteraction != null) {
|
||||
event.setState(lavaInteraction);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void whenPipeSpillsIntoWorld(PipeCollisionEvent.Spill event) {
|
||||
Fluid pf = event.getPipeFluid();
|
||||
Fluid wf = event.getWorldFluid();
|
||||
|
||||
if (FluidHelper.isTag(pf, FluidTags.WATER) && wf == Fluids.LAVA) {
|
||||
event.setState(Blocks.OBSIDIAN.defaultBlockState());
|
||||
} else if (pf == Fluids.WATER && wf == Fluids.FLOWING_LAVA) {
|
||||
event.setState(Blocks.COBBLESTONE.defaultBlockState());
|
||||
} else if (pf == Fluids.LAVA && wf == Fluids.WATER) {
|
||||
event.setState(Blocks.STONE.defaultBlockState());
|
||||
} else if (pf == Fluids.LAVA && wf == Fluids.FLOWING_LAVA) {
|
||||
event.setState(Blocks.COBBLESTONE.defaultBlockState());
|
||||
}
|
||||
|
||||
if (pf == Fluids.LAVA) {
|
||||
BlockState lavaInteraction = AllFluids.getLavaInteraction(wf.defaultFluidState());
|
||||
if (lavaInteraction != null) {
|
||||
event.setState(lavaInteraction);
|
||||
}
|
||||
} else if (wf == Fluids.FLOWING_LAVA && FluidHelper.hasBlockState(pf)) {
|
||||
BlockState lavaInteraction = AllFluids.getLavaInteraction(FluidHelper.convertToFlowing(pf).defaultFluidState());
|
||||
if (lavaInteraction != null) {
|
||||
event.setState(lavaInteraction);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onServerWorldTick(WorldTickEvent event) {
|
||||
if (event.phase == Phase.START)
|
||||
|
|
Loading…
Reference in a new issue