mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-23 21:46:40 +01:00
Improved Belts #2
- Entity Movement on Belts - Velocity Boost on Exit (still needs improvements)
This commit is contained in:
parent
a0149425d5
commit
71f928ae9d
3 changed files with 360 additions and 5 deletions
|
@ -13,11 +13,9 @@ import com.simibubi.create.modules.symmetry.client.SymmetryWandModel;
|
|||
|
||||
import net.minecraft.client.renderer.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.model.ModelResourceLocation;
|
||||
import net.minecraft.client.renderer.model.ModelRotation;
|
||||
import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.Item.Properties;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.Rarity;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
|
|
|
@ -6,10 +6,13 @@ import java.util.List;
|
|||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.foundation.block.IWithoutBlockItem;
|
||||
import com.simibubi.create.modules.kinetics.base.HorizontalKineticBlock;
|
||||
import com.simibubi.create.modules.kinetics.relays.BeltTileEntity.TransportedEntityInfo;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.state.EnumProperty;
|
||||
import net.minecraft.state.IProperty;
|
||||
import net.minecraft.state.StateContainer.Builder;
|
||||
|
@ -20,7 +23,13 @@ import net.minecraft.util.Direction.Axis;
|
|||
import net.minecraft.util.Direction.AxisDirection;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
import net.minecraft.util.math.shapes.IBooleanFunction;
|
||||
import net.minecraft.util.math.shapes.ISelectionContext;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.util.math.shapes.VoxelShapes;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
import net.minecraft.world.IWorldReader;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockItem {
|
||||
|
@ -28,11 +37,100 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
|
|||
public static final IProperty<Slope> SLOPE = EnumProperty.create("slope", Slope.class);
|
||||
public static final IProperty<Part> PART = EnumProperty.create("part", Part.class);
|
||||
|
||||
private static final VoxelShape FULL = makeCuboidShape(0, 0, 0, 16, 16, 16),
|
||||
FLAT_STRAIGHT_X = makeCuboidShape(1, 3, 0, 15, 13, 16),
|
||||
FLAT_STRAIGHT_Z = makeCuboidShape(0, 3, 1, 16, 13, 15),
|
||||
VERTICAL_STRAIGHT_X = makeCuboidShape(3, 0, 1, 13, 16, 15),
|
||||
VERTICAL_STRAIGHT_Z = makeCuboidShape(1, 0, 3, 15, 16, 13),
|
||||
|
||||
SLOPE_END_EAST = makeCuboidShape(0, 3, 1, 10, 13, 15),
|
||||
SLOPE_END_WEST = makeCuboidShape(6, 3, 1, 16, 13, 15),
|
||||
SLOPE_END_SOUTH = makeCuboidShape(1, 3, 0, 15, 13, 10),
|
||||
SLOPE_END_NORTH = makeCuboidShape(1, 3, 6, 15, 13, 16),
|
||||
|
||||
SLOPE_BUILDING_BLOCK_X = makeCuboidShape(5, 5, 1, 11, 11, 15),
|
||||
SLOPE_BUILDING_BLOCK_Z = makeCuboidShape(1, 5, 5, 15, 11, 11),
|
||||
|
||||
SLOPE_UPWARD_END_EAST = VoxelShapes.or(SLOPE_END_EAST, createHalfSlope(Direction.EAST, false)),
|
||||
SLOPE_UPWARD_END_WEST = VoxelShapes.or(SLOPE_END_WEST, createHalfSlope(Direction.WEST, false)),
|
||||
SLOPE_UPWARD_END_SOUTH = VoxelShapes.or(SLOPE_END_SOUTH, createHalfSlope(Direction.SOUTH, false)),
|
||||
SLOPE_UPWARD_END_NORTH = VoxelShapes.or(SLOPE_END_NORTH, createHalfSlope(Direction.NORTH, false)),
|
||||
|
||||
SLOPE_DOWNWARD_END_EAST = VoxelShapes.or(SLOPE_END_EAST, createHalfSlope(Direction.EAST, true)),
|
||||
SLOPE_DOWNWARD_END_WEST = VoxelShapes.or(SLOPE_END_WEST, createHalfSlope(Direction.WEST, true)),
|
||||
SLOPE_DOWNWARD_END_SOUTH = VoxelShapes.or(SLOPE_END_SOUTH, createHalfSlope(Direction.SOUTH, true)),
|
||||
SLOPE_DOWNWARD_END_NORTH = VoxelShapes.or(SLOPE_END_NORTH, createHalfSlope(Direction.NORTH, true)),
|
||||
|
||||
SLOPE_EAST = createSlope(Direction.EAST), SLOPE_WEST = createSlope(Direction.WEST),
|
||||
SLOPE_NORTH = createSlope(Direction.NORTH), SLOPE_SOUTH = createSlope(Direction.SOUTH);
|
||||
|
||||
public BeltBlock() {
|
||||
super(Properties.from(Blocks.BROWN_WOOL));
|
||||
setDefaultState(getDefaultState().with(SLOPE, Slope.HORIZONTAL).with(PART, Part.START));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLanded(IBlockReader worldIn, Entity entityIn) {
|
||||
super.onLanded(worldIn, entityIn);
|
||||
|
||||
if (entityIn instanceof PlayerEntity && entityIn.isSneaking())
|
||||
return;
|
||||
if (entityIn instanceof PlayerEntity && ((PlayerEntity) entityIn).moveVertical > 0)
|
||||
return;
|
||||
|
||||
BeltTileEntity belt = null;
|
||||
BlockPos entityPosition = entityIn.getPosition();
|
||||
|
||||
if (AllBlocks.BELT.typeOf(worldIn.getBlockState(entityPosition)))
|
||||
belt = (BeltTileEntity) worldIn.getTileEntity(entityPosition);
|
||||
else if (AllBlocks.BELT.typeOf(worldIn.getBlockState(entityPosition.down())))
|
||||
belt = (BeltTileEntity) worldIn.getTileEntity(entityPosition.down());
|
||||
|
||||
if (belt == null || !belt.hasSource())
|
||||
return;
|
||||
|
||||
BeltTileEntity controller = (BeltTileEntity) worldIn.getTileEntity(belt.getController());
|
||||
|
||||
if (controller == null)
|
||||
return;
|
||||
|
||||
if (controller.passengers.containsKey(entityIn))
|
||||
controller.passengers.get(entityIn).refresh(belt.getPos(), belt.getBlockState());
|
||||
else
|
||||
controller.passengers.put(entityIn, new TransportedEntityInfo(belt.getPos(), belt.getBlockState()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getSlipperiness(BlockState state, IWorldReader world, BlockPos pos, Entity entity) {
|
||||
return super.getSlipperiness(state, world, pos, entity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityCollision(BlockState state, World worldIn, BlockPos pos, Entity entityIn) {
|
||||
if (entityIn instanceof PlayerEntity && entityIn.isSneaking())
|
||||
return;
|
||||
if (entityIn instanceof PlayerEntity && ((PlayerEntity) entityIn).moveVertical > 0)
|
||||
return;
|
||||
|
||||
BeltTileEntity belt = null;
|
||||
belt = (BeltTileEntity) worldIn.getTileEntity(pos);
|
||||
|
||||
if (belt == null || !belt.hasSource())
|
||||
return;
|
||||
|
||||
BeltTileEntity controller = (BeltTileEntity) worldIn.getTileEntity(belt.getController());
|
||||
|
||||
if (controller == null)
|
||||
return;
|
||||
|
||||
if (controller.passengers.containsKey(entityIn)) {
|
||||
TransportedEntityInfo transportedEntityInfo = controller.passengers.get(entityIn);
|
||||
if (transportedEntityInfo.ticksSinceLastCollision != 0 || pos.equals(entityIn.getPosition()))
|
||||
transportedEntityInfo.refresh(pos, state);
|
||||
} else
|
||||
controller.passengers.put(entityIn, new TransportedEntityInfo(pos, state));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fillStateContainer(Builder<Block, BlockState> builder) {
|
||||
builder.add(SLOPE, PART);
|
||||
|
@ -44,6 +142,49 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
|
|||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
|
||||
Direction facing = state.get(HORIZONTAL_FACING);
|
||||
Axis axis = facing.getAxis();
|
||||
Part part = state.get(PART);
|
||||
Slope slope = state.get(SLOPE);
|
||||
|
||||
if (slope == Slope.HORIZONTAL)
|
||||
return axis == Axis.Z ? FLAT_STRAIGHT_X : FLAT_STRAIGHT_Z;
|
||||
if (slope == Slope.VERTICAL)
|
||||
return axis == Axis.X ? VERTICAL_STRAIGHT_X : VERTICAL_STRAIGHT_Z;
|
||||
|
||||
if (part != Part.MIDDLE) {
|
||||
if (part == Part.START)
|
||||
slope = slope == Slope.UPWARD ? Slope.DOWNWARD : Slope.UPWARD;
|
||||
else
|
||||
facing = facing.getOpposite();
|
||||
|
||||
if (facing == Direction.NORTH)
|
||||
return slope == Slope.UPWARD ? SLOPE_UPWARD_END_NORTH : SLOPE_DOWNWARD_END_NORTH;
|
||||
if (facing == Direction.SOUTH)
|
||||
return slope == Slope.UPWARD ? SLOPE_UPWARD_END_SOUTH : SLOPE_DOWNWARD_END_SOUTH;
|
||||
if (facing == Direction.EAST)
|
||||
return slope == Slope.UPWARD ? SLOPE_UPWARD_END_EAST : SLOPE_DOWNWARD_END_EAST;
|
||||
if (facing == Direction.WEST)
|
||||
return slope == Slope.UPWARD ? SLOPE_UPWARD_END_WEST : SLOPE_DOWNWARD_END_WEST;
|
||||
}
|
||||
|
||||
if (slope == Slope.DOWNWARD)
|
||||
facing = facing.getOpposite();
|
||||
|
||||
if (facing == Direction.NORTH)
|
||||
return SLOPE_NORTH;
|
||||
if (facing == Direction.SOUTH)
|
||||
return SLOPE_SOUTH;
|
||||
if (facing == Direction.EAST)
|
||||
return SLOPE_EAST;
|
||||
if (facing == Direction.WEST)
|
||||
return SLOPE_WEST;
|
||||
|
||||
return FULL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
|
||||
return new BeltTileEntity();
|
||||
|
@ -67,7 +208,7 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
|
|||
BlockPos controller = beltEntity.getController();
|
||||
beltEntity.setSource(null);
|
||||
beltEntity.remove();
|
||||
|
||||
|
||||
int limit = 1000;
|
||||
BlockPos toDestroy = controller;
|
||||
BlockState destroyedBlock = null;
|
||||
|
@ -83,7 +224,7 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
|
|||
boolean hasPulley = te.hasPulley();
|
||||
te.setSource(null);
|
||||
te.remove();
|
||||
|
||||
|
||||
if (hasPulley) {
|
||||
worldIn.setBlockState(toDestroy, AllBlocks.AXIS.get().getDefaultState()
|
||||
.with(BlockStateProperties.AXIS, getRotationAxis(destroyedBlock)), 3);
|
||||
|
@ -142,6 +283,18 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
|
|||
}
|
||||
}
|
||||
|
||||
public static boolean isUpperEnd(BlockState state, float speed) {
|
||||
Direction facing = state.get(HORIZONTAL_FACING);
|
||||
if (state.get(SLOPE) == Slope.UPWARD && state.get(PART) == Part.END) {
|
||||
return facing.getAxisDirection().getOffset() * Math.signum(speed) == (facing.getAxis() == Axis.X ? -1 : 1);
|
||||
}
|
||||
if (state.get(SLOPE) == Slope.DOWNWARD && state.get(PART) == Part.START) {
|
||||
return facing.getAxisDirection().getOffset() * Math.signum(speed) == (facing.getAxis() == Axis.Z ? -1 : 1);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static List<BlockPos> getBeltChain(World world, BlockPos controllerPos) {
|
||||
List<BlockPos> positions = new LinkedList<>();
|
||||
|
||||
|
@ -173,4 +326,33 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
|
|||
return positions;
|
||||
}
|
||||
|
||||
protected static VoxelShape createSlope(Direction facing) {
|
||||
return VoxelShapes.or(createHalfSlope(facing.getOpposite(), false), createHalfSlope(facing, true));
|
||||
}
|
||||
|
||||
protected static VoxelShape createHalfSlope(Direction facing, boolean upward) {
|
||||
VoxelShape shape = VoxelShapes.empty();
|
||||
VoxelShape buildingBlock = facing.getAxis() == Axis.X ? SLOPE_BUILDING_BLOCK_X : SLOPE_BUILDING_BLOCK_Z;
|
||||
Vec3i directionVec = facing.getDirectionVec();
|
||||
|
||||
int x = directionVec.getX();
|
||||
int y = upward ? 1 : -1;
|
||||
int z = directionVec.getZ();
|
||||
|
||||
for (int segment = 0; segment < 6; segment++)
|
||||
shape = VoxelShapes.or(shape,
|
||||
buildingBlock.withOffset(x * segment / 16f, y * segment / 16f, z * segment / 16f));
|
||||
|
||||
if (!upward)
|
||||
return shape;
|
||||
|
||||
VoxelShape mask = makeCuboidShape(0, -8, 0, 16, 24, 16);
|
||||
for (int segment = 6; segment < 11; segment++)
|
||||
shape = VoxelShapes.or(shape,
|
||||
VoxelShapes.combine(mask,
|
||||
buildingBlock.withOffset(x * segment / 16f, y * segment / 16f, z * segment / 16f),
|
||||
IBooleanFunction.AND));
|
||||
return shape;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,21 +1,64 @@
|
|||
package com.simibubi.create.modules.kinetics.relays;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.modules.kinetics.base.KineticTileEntity;
|
||||
import com.simibubi.create.modules.kinetics.relays.BeltBlock.Part;
|
||||
import com.simibubi.create.modules.kinetics.relays.BeltBlock.Slope;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.MoverType;
|
||||
import net.minecraft.entity.item.ItemEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.NBTUtil;
|
||||
import net.minecraft.state.properties.BlockStateProperties;
|
||||
import net.minecraft.tileentity.ITickableTileEntity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Direction.Axis;
|
||||
import net.minecraft.util.Direction.AxisDirection;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
|
||||
public class BeltTileEntity extends KineticTileEntity {
|
||||
public class BeltTileEntity extends KineticTileEntity implements ITickableTileEntity {
|
||||
|
||||
protected BlockPos controller;
|
||||
public Map<Entity, TransportedEntityInfo> passengers;
|
||||
|
||||
protected static class TransportedEntityInfo {
|
||||
int ticksSinceLastCollision;
|
||||
BlockPos lastCollidedPos;
|
||||
BlockState lastCollidedState;
|
||||
|
||||
public TransportedEntityInfo(BlockPos collision, BlockState belt) {
|
||||
refresh(collision, belt);
|
||||
}
|
||||
|
||||
public void refresh(BlockPos collision, BlockState belt) {
|
||||
ticksSinceLastCollision = 0;
|
||||
lastCollidedPos = new BlockPos(collision).toImmutable();
|
||||
lastCollidedState = belt;
|
||||
}
|
||||
|
||||
public TransportedEntityInfo tick() {
|
||||
ticksSinceLastCollision++;
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
public BeltTileEntity() {
|
||||
super(AllTileEntities.BELT.type);
|
||||
controller = BlockPos.ZERO;
|
||||
passengers = new HashMap<>();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -48,4 +91,136 @@ public class BeltTileEntity extends KineticTileEntity {
|
|||
return getBlockState().get(BeltBlock.PART) == Part.END || getBlockState().get(BeltBlock.PART) == Part.START;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
if (!isController())
|
||||
return;
|
||||
|
||||
passengers.forEach((entity, info) -> {
|
||||
transportEntity(entity, info);
|
||||
});
|
||||
|
||||
List<Entity> toRemove = new ArrayList<>();
|
||||
passengers.forEach((entity, info) -> {
|
||||
if (!canTransport(entity))
|
||||
toRemove.add(entity);
|
||||
if (info.ticksSinceLastCollision > 0) {
|
||||
toRemove.add(entity);
|
||||
}
|
||||
info.tick();
|
||||
});
|
||||
toRemove.forEach(passengers::remove);
|
||||
|
||||
if (speed == 0)
|
||||
return;
|
||||
}
|
||||
|
||||
public void transportEntity(Entity entityIn, TransportedEntityInfo info) {
|
||||
BlockPos pos = info.lastCollidedPos;
|
||||
TileEntity te = world.getTileEntity(pos);
|
||||
TileEntity tileEntityBelowPassenger = world.getTileEntity(entityIn.getPosition());
|
||||
BlockState blockState = info.lastCollidedState;
|
||||
|
||||
boolean onEndingBelt = blockState.getBlock() instanceof BeltBlock && BeltBlock.isUpperEnd(blockState, speed);
|
||||
Direction movementFacing = Direction.getFacingFromAxisDirection(
|
||||
blockState.get(BlockStateProperties.HORIZONTAL_FACING).getAxis(),
|
||||
speed < 0 ? AxisDirection.POSITIVE : AxisDirection.NEGATIVE);
|
||||
|
||||
boolean hasBeltAdjacent = onEndingBelt
|
||||
&& AllBlocks.BELT.typeOf(world.getBlockState(pos.offset(movementFacing)));
|
||||
boolean collidedWithBelt = te instanceof BeltTileEntity;
|
||||
boolean betweenBelts = tileEntityBelowPassenger instanceof BeltTileEntity && tileEntityBelowPassenger != te;
|
||||
|
||||
// Don't fight other Belts
|
||||
if (!collidedWithBelt || betweenBelts) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (((KineticTileEntity) te).getSpeed() == 0)
|
||||
return;
|
||||
|
||||
if (entityIn.posY - .25f < pos.getY())
|
||||
return;
|
||||
|
||||
if (entityIn instanceof LivingEntity) {
|
||||
((LivingEntity) entityIn).setIdleTime(20);
|
||||
}
|
||||
|
||||
final Direction beltFacing = blockState.get(BlockStateProperties.HORIZONTAL_FACING);
|
||||
final Slope slope = blockState.get(BeltBlock.SLOPE);
|
||||
final Axis axis = beltFacing.getAxis();
|
||||
float movementSpeed = ((KineticTileEntity) te).getSpeed() / 1600f;
|
||||
final Direction movementDirection = Direction
|
||||
.getFacingFromAxis(axis == Axis.X ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE, axis);
|
||||
|
||||
Vec3i centeringDirection = Direction.getFacingFromAxis(AxisDirection.POSITIVE, axis == Axis.X ? Axis.Z : Axis.X)
|
||||
.getDirectionVec();
|
||||
Vec3d movement = new Vec3d(movementDirection.getDirectionVec()).scale(movementSpeed);
|
||||
|
||||
double diffCenter = axis == Axis.Z ? (pos.getX() + .5f - entityIn.posX) : (pos.getZ() + .5f - entityIn.posZ);
|
||||
if (Math.abs(diffCenter) > 48 / 64f)
|
||||
return;
|
||||
|
||||
Part part = blockState.get(BeltBlock.PART);
|
||||
float top = 13 / 16f;
|
||||
boolean onSlope = part == Part.MIDDLE
|
||||
|| part == (slope == Slope.UPWARD ? Part.END : Part.START) && entityIn.posY - pos.getY() < top
|
||||
|| part == (slope == Slope.UPWARD ? Part.START : Part.END) && entityIn.posY - pos.getY() > top;
|
||||
|
||||
boolean movingDown = onSlope && slope == (movementFacing == beltFacing ? Slope.DOWNWARD : Slope.UPWARD);
|
||||
boolean movingUp = onSlope && slope == (movementFacing == beltFacing ? Slope.UPWARD : Slope.DOWNWARD);
|
||||
|
||||
if (beltFacing.getAxis() == Axis.Z) {
|
||||
boolean b = movingDown;
|
||||
movingDown = movingUp;
|
||||
movingUp = b;
|
||||
}
|
||||
|
||||
if (movingUp)
|
||||
movement = movement.add(0, Math.abs(axis.getCoordinate(movement.x, movement.y, movement.z)), 0);
|
||||
if (movingDown)
|
||||
movement = movement.add(0, -Math.abs(axis.getCoordinate(movement.x, movement.y, movement.z)), 0);
|
||||
|
||||
Vec3d centering = new Vec3d(centeringDirection).scale(diffCenter * Math.min(Math.abs(movementSpeed), .1f) * 4);
|
||||
movement = movement.add(centering);
|
||||
|
||||
if (info.ticksSinceLastCollision > 0 && !betweenBelts && onEndingBelt && !hasBeltAdjacent) {
|
||||
entityIn.setPosition(entityIn.posX, entityIn.posY + movement.y, entityIn.posZ);
|
||||
float verticalMultiplier = entityIn instanceof ItemEntity ? .25f : 1;
|
||||
if (movementSpeed > .25f)
|
||||
movement = movement.add(0, Math.abs(movementSpeed) * verticalMultiplier, 0);
|
||||
entityIn.setMotion(movement);
|
||||
return;
|
||||
}
|
||||
|
||||
float step = entityIn.stepHeight;
|
||||
entityIn.stepHeight = 1;
|
||||
|
||||
if (movingUp) {
|
||||
float minVelocity = entityIn instanceof ItemEntity ? .09f : .13f;
|
||||
float yMovement = (float) (Math.signum(movementSpeed) * Math.max(Math.abs(movement.y), minVelocity));
|
||||
entityIn.move(MoverType.SELF, new Vec3d(0, yMovement, 0));
|
||||
entityIn.move(MoverType.SELF, movement.mul(1, 0, 1));
|
||||
} else if (movingDown) {
|
||||
entityIn.move(MoverType.SELF, movement.mul(1, 0, 1));
|
||||
entityIn.move(MoverType.SELF, movement.mul(0, 1, 0));
|
||||
} else {
|
||||
entityIn.move(MoverType.SELF, movement);
|
||||
}
|
||||
entityIn.stepHeight = step;
|
||||
|
||||
if (!betweenBelts && onEndingBelt && !hasBeltAdjacent) {
|
||||
entityIn.setMotion(movement);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean canTransport(Entity entity) {
|
||||
if (!entity.isAlive())
|
||||
return false;
|
||||
if (entity instanceof PlayerEntity && ((PlayerEntity) entity).isSneaking())
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue