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add my refactors to the changelog
also fixed another of thunder's skill issue typos
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changelog.md
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changelog.md
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@ -130,6 +130,7 @@ _Now using Flywheel 1.0_
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- Fixed vaults and tanks rotated in place not updating their multiblock correctly
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- Fixed vaults and tanks rotated in place not updating their multiblock correctly
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- Hose pulley now deletes lilypads and other surface foliage
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- Hose pulley now deletes lilypads and other surface foliage
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- Fixed crushing wheels not applying looting to killed entities
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- Fixed crushing wheels not applying looting to killed entities
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- Updated contraption chunkban protections, corrected limits and made them much harder to hit
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#### API Changes
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#### API Changes
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@ -138,6 +139,7 @@ _Now using Flywheel 1.0_
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- Added `#create:chain_rideable` to mark items as valid for riding a chain with
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- Added `#create:chain_rideable` to mark items as valid for riding a chain with
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- Added `#create:invalid_for_track_paving` for items
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- Added `#create:invalid_for_track_paving` for items
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- Added `#create:sugar_cane_variants` to allow the mechanical saw to work with custom sugarcane variants (#7263)
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- Added `#create:sugar_cane_variants` to allow the mechanical saw to work with custom sugarcane variants (#7263)
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- Added `#create:not_harvestable` to disallow blocks that the mechanical harvester would otherwise try to harvest
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- New API for custom storage block behaviour on contraptions.
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- New API for custom storage block behaviour on contraptions.
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For simple cases, create provides the `#create:simple_mounted_storage` and `#create:chest_mounted_storage` block tags.
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For simple cases, create provides the `#create:simple_mounted_storage` and `#create:chest_mounted_storage` block tags.
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- Added `#create:non_breakable` to mark blocks that cannot be broken by block-breaking kinetics
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- Added `#create:non_breakable` to mark blocks that cannot be broken by block-breaking kinetics
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@ -149,6 +151,22 @@ _Now using Flywheel 1.0_
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- Synced AllPortalTracks with Create Fabric
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- Synced AllPortalTracks with Create Fabric
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- Implemented DyeHelper api (#7265)
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- Implemented DyeHelper api (#7265)
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- Implemented api to add custom block train conductors (#7030)
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- Implemented api to add custom block train conductors (#7030)
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- Convert Potato Cannon project types into a dynamic registry
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- Convert Potato Cannon projectile types into a dynamic registry
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- Everything can be done with datapacks now, and there is no need to write a mod unless you need to add new
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- Everything can be done with datapacks now, and there is no need to write a mod unless you need to add new
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Render Modes, Entity Hit Actions or Block Hit Actions
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Render Modes, Entity Hit Actions or Block Hit Actions
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- Reworked the AttachedRegistry class into SimpleRegistry and added Provider functionality
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- Exposed all custom registries as API
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- Exposed a handful of previously internal classes to the API, and gave them some cleanup
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- BlockSpoutingBehaviour
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- MovementBehaviour
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- MovingInteractionBehaviour
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- DisplaySource
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- DisplayTarget
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- ContraptionMovementSetting
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- BoilerHeater
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- PortalTrackProvider
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- BlockMovementChecks
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- ContraptionType
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- MountedDispenseBehavior
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- BlockStressValues
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- OpenPipeEffectHandler
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