mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-27 23:47:38 +01:00
Added potion moved dispense behaviour, fixed dispense behaviour output stack not being used resulting in potential dupes
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parent
3b516f5022
commit
7784e5b58d
6 changed files with 120 additions and 47 deletions
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@ -0,0 +1,25 @@
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package com.simibubi.create.content.contraptions.components.actors.dispenser;
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public class DispenseItemLocation {
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private final boolean internal;
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private final int slot;
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public static final DispenseItemLocation NONE = new DispenseItemLocation(false, -1);
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public DispenseItemLocation(boolean internal, int slot) {
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this.internal = internal;
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this.slot = slot;
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}
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public boolean isInternal() {
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return internal;
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}
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public int getSlot() {
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return slot;
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}
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public boolean isEmpty() {
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return slot < 0;
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}
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}
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@ -31,13 +31,14 @@ public class DispenserMovementBehaviour extends DropperMovementBehaviour {
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@Override
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protected void activate(MovementContext context, BlockPos pos) {
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ItemStack itemstack = getDispenseStack(context);
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if (itemstack.isEmpty()) {
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DispenseItemLocation location = getDispenseStack(context);
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if (location.isEmpty()) {
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context.world.playEvent(1001, pos, 0);
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} else {
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ItemStack itemstack = getItemStackAt(location, context);
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// Special dispense item behaviour for moving contraptions
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if (MOVED_DISPENSE_ITEM_BEHAVIOURS.containsKey(itemstack.getItem())) {
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MOVED_DISPENSE_ITEM_BEHAVIOURS.get(itemstack.getItem()).dispense(itemstack, context, pos);
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setItemStackAt(location, MOVED_DISPENSE_ITEM_BEHAVIOURS.get(itemstack.getItem()).dispense(itemstack, context, pos), context);
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return;
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}
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@ -51,14 +52,14 @@ public class DispenserMovementBehaviour extends DropperMovementBehaviour {
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ContraptionBlockSource blockSource = new ContraptionBlockSource(context, pos, clostestFacing);
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IDispenseItemBehavior idispenseitembehavior = BEHAVIOUR_LOOKUP.getBehavior(itemstack);
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if (idispenseitembehavior.getClass() != DefaultDispenseItemBehavior.class) { // There is a dispense item behaviour registered for the vanilla dispenser
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idispenseitembehavior.dispense(blockSource, itemstack);
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setItemStackAt(location, idispenseitembehavior.dispense(blockSource, itemstack), context);
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return;
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}
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} catch (NullPointerException e) {
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itemstack = backup; // Something went wrong with the TE being null in ContraptionBlockSource, reset the stack
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} catch (NullPointerException ignored) {
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itemstack = backup;
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}
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defaultBehaviour.dispense(itemstack, context, pos); // the default: launch the item
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setItemStackAt(location, defaultBehaviour.dispense(itemstack, context, pos), context); // the default: launch the item
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}
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}
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@ -19,11 +19,11 @@ public class DropperMovementBehaviour extends MovementBehaviour {
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private static final Random RNG = new Random();
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protected void activate(MovementContext context, BlockPos pos) {
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ItemStack itemstack = getDispenseStack(context);
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if (itemstack.isEmpty()) {
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DispenseItemLocation location = getDispenseStack(context);
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if (location.isEmpty()) {
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context.world.playEvent(1001, pos, 0);
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} else {
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defaultBehaviour.dispense(itemstack, context, pos);
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setItemStackAt(location, defaultBehaviour.dispense(getItemStackAt(location, context), context, pos), context);
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}
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}
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@ -40,27 +40,34 @@ public class DropperMovementBehaviour extends MovementBehaviour {
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ItemHelper.extract(context.contraption.inventory, itemStack::isItemEqual, ItemHelper.ExtractionCountMode.UPTO, itemStack.getMaxStackSize() - itemStack.getCount(), false).getCount()));
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}
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@SuppressWarnings("unchecked")
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private NonNullList<ItemStack> getStacks(MovementContext context) {
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private void updateTemporaryData(MovementContext context) {
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if (!(context.temporaryData instanceof NonNullList) && context.world instanceof ServerWorld) {
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NonNullList<ItemStack> stacks = NonNullList.withSize(9, ItemStack.EMPTY);
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NonNullList<ItemStack> stacks = NonNullList.withSize(getInvSize(), ItemStack.EMPTY);
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ItemStackHelper.loadAllItems(context.tileData, stacks);
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context.temporaryData = stacks;
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}
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}
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@SuppressWarnings("unchecked")
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private NonNullList<ItemStack> getStacks(MovementContext context) {
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updateTemporaryData(context);
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return (NonNullList<ItemStack>) context.temporaryData;
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}
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private ArrayList<ItemStack> getUseableStacks(MovementContext context) {
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ArrayList<ItemStack> useable = new ArrayList<>();
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for (ItemStack testStack : getStacks(context)) {
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private ArrayList<DispenseItemLocation> getUseableLocations(MovementContext context) {
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ArrayList<DispenseItemLocation> useable = new ArrayList<>();
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NonNullList<ItemStack> internalStacks = getStacks(context);
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for (int slot = 0; slot < getInvSize(); slot++) {
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DispenseItemLocation location = new DispenseItemLocation(true, slot);
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ItemStack testStack = getItemStackAt(location, context);
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if (testStack == null || testStack.isEmpty())
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continue;
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if (testStack.getMaxStackSize() == 1) {
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ItemStack stack = ItemHelper.findFirstMatch(context.contraption.inventory, testStack::isItemEqual);
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if (!stack.isEmpty())
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useable.add(stack);
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} else if (testStack.getCount() >= 2)
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useable.add(testStack);
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location = new DispenseItemLocation(false, ItemHelper.findFirstMatchingSlotIndex(context.contraption.inventory, testStack::isItemEqual));
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if (!getItemStackAt(location, context).isEmpty())
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useable.add(location);
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} else if (internalStacks.get(slot).getCount() >= 2)
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useable.add(location);
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}
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return useable;
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}
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@ -79,18 +86,38 @@ public class DropperMovementBehaviour extends MovementBehaviour {
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writeExtraData(context);
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}
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protected ItemStack getDispenseStack(MovementContext context) {
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protected DispenseItemLocation getDispenseStack(MovementContext context) {
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int i = -1;
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int j = 1;
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List<ItemStack> stacks = getUseableStacks(context);
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for (int k = 0; k < stacks.size(); ++k) {
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List<DispenseItemLocation> useableLocations = getUseableLocations(context);
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for (int k = 0; k < useableLocations.size(); ++k) {
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if (RNG.nextInt(j++) == 0) {
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i = k;
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}
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}
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if (i < 0)
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return ItemStack.EMPTY;
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return DispenseItemLocation.NONE;
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else
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return stacks.get(i);
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return useableLocations.get(i);
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}
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protected ItemStack getItemStackAt(DispenseItemLocation location, MovementContext context) {
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if (location.isInternal()) {
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return getStacks(context).get(location.getSlot());
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} else {
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return context.contraption.inventory.getStackInSlot(location.getSlot());
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}
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}
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protected void setItemStackAt(DispenseItemLocation location, ItemStack stack, MovementContext context) {
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if (location.isInternal()) {
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getStacks(context).set(location.getSlot(), stack);
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} else {
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context.contraption.inventory.setStackInSlot(location.getSlot(), stack);
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}
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}
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private static int getInvSize() {
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return 9;
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}
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}
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@ -15,6 +15,7 @@ import net.minecraft.entity.item.TNTEntity;
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import net.minecraft.entity.projectile.*;
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import net.minecraft.fluid.FlowingFluid;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.item.BucketItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.item.SpawnEggItem;
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@ -30,7 +31,6 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.World;
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import net.minecraftforge.items.ItemHandlerHelper;
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import java.util.Random;
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@ -100,6 +100,24 @@ public interface IMovedDispenseItemBehaviour {
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});
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MovedProjectileDispenserBehaviour movedPotionDispenseItemBehaviour = new MovedProjectileDispenserBehaviour() {
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@Override
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protected IProjectile getProjectileEntity(World world, double x, double y, double z, ItemStack itemStack) {
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return Util.make(new PotionEntity(world, x, y, z), (p_218411_1_) -> p_218411_1_.setItem(itemStack));
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}
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protected float getProjectileInaccuracy() {
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return super.getProjectileInaccuracy() * 0.5F;
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}
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protected float getProjectileVelocity() {
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return super.getProjectileVelocity() * .5F;
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}
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};
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DispenserMovementBehaviour.registerMovedDispenseItemBehaviour(Items.SPLASH_POTION, movedPotionDispenseItemBehaviour);
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DispenserMovementBehaviour.registerMovedDispenseItemBehaviour(Items.LINGERING_POTION, movedPotionDispenseItemBehaviour);
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DispenserMovementBehaviour.registerMovedDispenseItemBehaviour(Items.TNT, new MovedDefaultDispenseItemBehaviour() {
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@Override
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protected ItemStack dispenseStack(ItemStack itemStack, MovementContext context, BlockPos pos, Vec3d facing) {
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@ -175,14 +193,6 @@ public interface IMovedDispenseItemBehaviour {
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return super.dispenseStack(itemStack, context, pos, facing);
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}
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}
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private ItemStack placeItemInInventory(ItemStack bottles, ItemStack output, MovementContext context, BlockPos pos, Vec3d facing) {
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bottles.shrink(1);
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ItemStack remainder = ItemHandlerHelper.insertItem(context.contraption.inventory, output.copy(), false);
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if (!remainder.isEmpty())
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super.dispenseStack(output, context, pos, facing);
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return bottles;
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}
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});
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DispenserMovementBehaviour.registerMovedDispenseItemBehaviour(Items.BUCKET, new MovedDefaultDispenseItemBehaviour() {
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@ -198,14 +208,6 @@ public interface IMovedDispenseItemBehaviour {
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}
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return super.dispenseStack(itemStack, context, pos, facing);
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}
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private ItemStack placeItemInInventory(ItemStack buckets, ItemStack output, MovementContext context, BlockPos pos, Vec3d facing) {
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buckets.shrink(1);
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ItemStack remainder = ItemHandlerHelper.insertItem(context.contraption.inventory, output.copy(), false);
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if (!remainder.isEmpty())
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super.dispenseStack(output, context, pos, facing);
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return buckets;
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}
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});
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final IMovedDispenseItemBehaviour spawnEggDispenseBehaviour = new MovedDefaultDispenseItemBehaviour() {
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@ -12,8 +12,10 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.World;
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import net.minecraftforge.items.ItemHandlerHelper;
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public class MovedDefaultDispenseItemBehaviour implements IMovedDispenseItemBehaviour {
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private static final MovedDefaultDispenseItemBehaviour defaultInstance = new MovedDefaultDispenseItemBehaviour();
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public static void doDispense(World p_82486_0_, ItemStack p_82486_1_, int p_82486_2_, Vec3d facing, BlockPos p_82486_4_, MovementContext context) {
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double d0 = p_82486_4_.getX() + facing.x + .5;
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@ -80,4 +82,12 @@ public class MovedDefaultDispenseItemBehaviour implements IMovedDispenseItemBeha
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protected Direction getClosestFacingDirection(Vec3d exactFacing) {
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return Direction.getFacingFromVector(exactFacing.x, exactFacing.y, exactFacing.z);
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}
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protected ItemStack placeItemInInventory(ItemStack consumedFrom, ItemStack output, MovementContext context, BlockPos pos, Vec3d facing) {
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consumedFrom.shrink(1);
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ItemStack remainder = ItemHandlerHelper.insertItem(context.contraption.inventory, output.copy(), false);
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if (!remainder.isEmpty())
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defaultInstance.dispenseStack(output, context, pos, facing);
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return consumedFrom;
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}
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}
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@ -242,11 +242,19 @@ public class ItemHelper {
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}
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public static ItemStack findFirstMatch(IItemHandler inv, Predicate<ItemStack> test) {
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for (int i = 0; i < inv.getSlots(); i++) {
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ItemStack toTest = inv.getStackInSlot(i);
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int slot = findFirstMatchingSlotIndex(inv, test);
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if (slot == -1)
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return ItemStack.EMPTY;
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else
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return inv.getStackInSlot(slot);
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}
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public static int findFirstMatchingSlotIndex(IItemHandler inv, Predicate<ItemStack> test) {
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for (int slot = 0; slot < inv.getSlots(); slot++) {
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ItemStack toTest = inv.getStackInSlot(slot);
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if (test.test(toTest))
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return toTest;
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return slot;
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}
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return ItemStack.EMPTY;
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return -1;
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}
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}
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