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Disassemble contraption when bearing block being rotated by wrench
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3b36526443
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2 changed files with 23 additions and 0 deletions
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@ -3,6 +3,9 @@ package com.simibubi.create.content.contraptions.components.structureMovement.be
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import com.simibubi.create.content.contraptions.base.DirectionalKineticBlock;
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import com.simibubi.create.content.contraptions.base.DirectionalKineticBlock;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.item.ItemUseContext;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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@ -29,4 +32,15 @@ public abstract class BearingBlock extends DirectionalKineticBlock {
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return true;
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return true;
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}
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}
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@Override
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public ActionResultType onWrenched(BlockState state, ItemUseContext context) {
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ActionResultType resultType = super.onWrenched(state, context);
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if (!context.getWorld().isRemote && resultType.isAccepted()) {
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TileEntity te = context.getWorld().getTileEntity(context.getPos());
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if (te instanceof MechanicalBearingTileEntity) {
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((MechanicalBearingTileEntity) te).disassemble();
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}
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}
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return resultType;
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}
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}
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}
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@ -5,6 +5,7 @@ import com.simibubi.create.foundation.block.ITE;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemUseContext;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Hand;
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import net.minecraft.util.Hand;
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@ -51,4 +52,12 @@ public class ClockworkBearingBlock extends BearingBlock implements ITE<Clockwork
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return ClockworkBearingTileEntity.class;
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return ClockworkBearingTileEntity.class;
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}
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}
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@Override
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public ActionResultType onWrenched(BlockState state, ItemUseContext context) {
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ActionResultType resultType = super.onWrenched(state, context);
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if (!context.getWorld().isRemote && resultType.isAccepted())
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withTileEntityDo(context.getWorld(), context.getPos(), ClockworkBearingTileEntity::disassemble);
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return resultType;
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}
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}
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}
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