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Big L evator
- Fixed Elevator Contacts setting powered state when dialled manually - Fixed Players not able to decent down a column of metal scaffolding
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@ -91,10 +91,11 @@ public class ElevatorContactBlock extends WrenchableDirectionalBlock
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return;
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ElevatorColumn elevatorColumn = ElevatorColumn.getOrCreate(pLevel, getColumnCoords(pLevel, pPos));
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callToContactAndUpdate(elevatorColumn, pState, pLevel, pPos);
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callToContactAndUpdate(elevatorColumn, pState, pLevel, pPos, true);
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}
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public void callToContactAndUpdate(ElevatorColumn elevatorColumn, BlockState pState, Level pLevel, BlockPos pPos) {
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public void callToContactAndUpdate(ElevatorColumn elevatorColumn, BlockState pState, Level pLevel, BlockPos pPos,
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boolean powered) {
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pLevel.setBlock(pPos, pState.cycle(CALLING), 2);
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for (BlockPos otherPos : elevatorColumn.getContacts()) {
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@ -107,8 +108,9 @@ public class ElevatorContactBlock extends WrenchableDirectionalBlock
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scheduleActivation(pLevel, otherPos);
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}
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pLevel.setBlock(pPos, pState.setValue(POWERED, true)
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.setValue(CALLING, true), 2);
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if (powered)
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pState = pState.setValue(POWERED, true);
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pLevel.setBlock(pPos, pState.setValue(CALLING, true), 2);
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pLevel.updateNeighborsAt(pPos, this);
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elevatorColumn.target(pPos.getY());
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@ -57,7 +57,7 @@ public class ElevatorTargetFloorPacket extends SimplePacketBase {
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if (!(blockState.getBlock() instanceof ElevatorContactBlock ecb))
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return;
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ecb.callToContactAndUpdate(elevatorColumn, blockState, level, pos);
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ecb.callToContactAndUpdate(elevatorColumn, blockState, level, pos, false);
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});
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return true;
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}
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@ -9,6 +9,7 @@ import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Direction.Axis;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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@ -32,6 +33,20 @@ public class MetalScaffoldingBlock extends ScaffoldingBlock implements IWrenchab
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return true;
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}
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@Override
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public VoxelShape getCollisionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos,
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CollisionContext pContext) {
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if (pState.getValue(BOTTOM))
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return AllShapes.SCAFFOLD_HALF;
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return super.getCollisionShape(pState, pLevel, pPos, pContext);
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}
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@Override
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public boolean isScaffolding(BlockState state, LevelReader level, BlockPos pos, LivingEntity entity) {
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return true;
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}
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@Override
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public VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) {
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if (pState.getValue(BOTTOM))
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return AllShapes.SCAFFOLD_HALF;
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@ -41,6 +56,7 @@ public class MetalScaffoldingBlock extends ScaffoldingBlock implements IWrenchab
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return Shapes.block();
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}
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@Override
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public VoxelShape getInteractionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos) {
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return Shapes.block();
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}
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