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https://github.com/Creators-of-Create/Create.git
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Merge remote-tracking branch 'origin/1.18/api' into 1.18/api
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commit
7cc35698ae
@ -56,7 +56,7 @@ public abstract class BogeyRenderer {
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* @return A generic transform which can be used for both in-world and in-contraption models
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*/
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public Transform<?>[] getTransformsFromBlockState(BlockState state, PoseStack ms, boolean inContraption, int size) {
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return (inContraption) ? transformContraptionModelData(keyFromModel(state), ms) : createModelData(state, size);
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return inContraption ? transformContraptionModelData(keyFromModel(state), ms) : createModelData(state, size);
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}
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/**
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@ -156,6 +156,18 @@ public abstract class BogeyRenderer {
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: CachedBufferer.partial(model, air);
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}
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/**
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* A common interface for getting transform data for blockstates, for a single model
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*
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* @param state The state of the model to be collected or instantiated
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* @param ms Posestack to bind the model to if it is within a contraption
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* @param inContraption Type of model required
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* @return A generic transform which can be used for both in-world and in-contraption models
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*/
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public Transform<?> getTransformFromBlockState(BlockState state, PoseStack ms, boolean inContraption) {
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return (inContraption) ? contraptionModelData.get(keyFromModel(state))[0].setTransform(ms)
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: CachedBufferer.block(state);
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}
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/**
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* Provides render implementations a point in setup to instantiate all model data to be needed
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@ -180,7 +192,7 @@ public abstract class BogeyRenderer {
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}
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/**
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* Creates instances of models for in-world rendering to a set length from a provided blockstate
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* Creates instances of models for in-contraption rendering to a set length from a provided blockstate
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*
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* @param materialManager The material manager
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* @param state Blockstate of the model to be created
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@ -193,6 +205,16 @@ public abstract class BogeyRenderer {
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contraptionModelData.put(keyFromModel(state), modelData);
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}
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/**
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* Creates a single instance of models for in-contraption rendering from a provided blockstate
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*
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* @param materialManager The material manager
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* @param state Blockstate of the model to be created
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*/
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public void createModelInstance(MaterialManager materialManager, BlockState state) {
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this.createModelInstances(materialManager, state, 1);
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}
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/**
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* Helper function to create a single model instance for in-contraption rendering
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*
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