easier crank interaction

- allow some blocks to be used while sneaking and holding an item
This commit is contained in:
zelophed 2021-03-11 12:55:44 +01:00
parent cb063d161c
commit 7eb0b95ab9
4 changed files with 74 additions and 89 deletions

View file

@ -1,29 +1,10 @@
package com.simibubi.create;
import static com.simibubi.create.AllMovementBehaviours.addMovementBehaviour;
import static com.simibubi.create.AllTags.tagBlockAndItem;
import static com.simibubi.create.content.AllSections.SCHEMATICS;
import static com.simibubi.create.foundation.data.BlockStateGen.axisBlock;
import static com.simibubi.create.foundation.data.BlockStateGen.oxidizedBlockstate;
import static com.simibubi.create.foundation.data.CreateRegistrate.connectedTextures;
import static com.simibubi.create.foundation.data.ModelGen.customItemModel;
import static com.simibubi.create.foundation.data.ModelGen.oxidizedItemModel;
import com.simibubi.create.AllTags.AllBlockTags;
import com.simibubi.create.AllTags.AllItemTags;
import com.simibubi.create.content.AllSections;
import com.simibubi.create.content.contraptions.base.CasingBlock;
import com.simibubi.create.content.contraptions.components.actors.DrillBlock;
import com.simibubi.create.content.contraptions.components.actors.DrillMovementBehaviour;
import com.simibubi.create.content.contraptions.components.actors.HarvesterBlock;
import com.simibubi.create.content.contraptions.components.actors.HarvesterMovementBehaviour;
import com.simibubi.create.content.contraptions.components.actors.PloughBlock;
import com.simibubi.create.content.contraptions.components.actors.PloughMovementBehaviour;
import com.simibubi.create.content.contraptions.components.actors.PortableStorageInterfaceBlock;
import com.simibubi.create.content.contraptions.components.actors.PortableStorageInterfaceMovement;
import com.simibubi.create.content.contraptions.components.actors.SawMovementBehaviour;
import com.simibubi.create.content.contraptions.components.actors.SeatBlock;
import com.simibubi.create.content.contraptions.components.actors.SeatMovementBehaviour;
import com.simibubi.create.content.contraptions.components.actors.*;
import com.simibubi.create.content.contraptions.components.clock.CuckooClockBlock;
import com.simibubi.create.content.contraptions.components.crafter.CrafterCTBehaviour;
import com.simibubi.create.content.contraptions.components.crafter.MechanicalCrafterBlock;
@ -46,11 +27,7 @@ import com.simibubi.create.content.contraptions.components.motor.CreativeMotorGe
import com.simibubi.create.content.contraptions.components.press.MechanicalPressBlock;
import com.simibubi.create.content.contraptions.components.saw.SawBlock;
import com.simibubi.create.content.contraptions.components.saw.SawGenerator;
import com.simibubi.create.content.contraptions.components.structureMovement.bearing.ClockworkBearingBlock;
import com.simibubi.create.content.contraptions.components.structureMovement.bearing.MechanicalBearingBlock;
import com.simibubi.create.content.contraptions.components.structureMovement.bearing.SailBlock;
import com.simibubi.create.content.contraptions.components.structureMovement.bearing.StabilizedBearingMovementBehaviour;
import com.simibubi.create.content.contraptions.components.structureMovement.bearing.WindmillBearingBlock;
import com.simibubi.create.content.contraptions.components.structureMovement.bearing.*;
import com.simibubi.create.content.contraptions.components.structureMovement.chassis.LinearChassisBlock;
import com.simibubi.create.content.contraptions.components.structureMovement.chassis.LinearChassisBlock.ChassisCTBehaviour;
import com.simibubi.create.content.contraptions.components.structureMovement.chassis.RadialChassisBlock;
@ -73,15 +50,7 @@ import com.simibubi.create.content.contraptions.fluids.PumpBlock;
import com.simibubi.create.content.contraptions.fluids.actors.HosePulleyBlock;
import com.simibubi.create.content.contraptions.fluids.actors.ItemDrainBlock;
import com.simibubi.create.content.contraptions.fluids.actors.SpoutBlock;
import com.simibubi.create.content.contraptions.fluids.pipes.BracketBlock;
import com.simibubi.create.content.contraptions.fluids.pipes.BracketBlockItem;
import com.simibubi.create.content.contraptions.fluids.pipes.BracketGenerator;
import com.simibubi.create.content.contraptions.fluids.pipes.EncasedPipeBlock;
import com.simibubi.create.content.contraptions.fluids.pipes.FluidPipeBlock;
import com.simibubi.create.content.contraptions.fluids.pipes.FluidValveBlock;
import com.simibubi.create.content.contraptions.fluids.pipes.GlassFluidPipeBlock;
import com.simibubi.create.content.contraptions.fluids.pipes.SmartFluidPipeBlock;
import com.simibubi.create.content.contraptions.fluids.pipes.SmartFluidPipeGenerator;
import com.simibubi.create.content.contraptions.fluids.pipes.*;
import com.simibubi.create.content.contraptions.fluids.tank.FluidTankBlock;
import com.simibubi.create.content.contraptions.fluids.tank.FluidTankGenerator;
import com.simibubi.create.content.contraptions.fluids.tank.FluidTankItem;
@ -103,13 +72,7 @@ import com.simibubi.create.content.contraptions.relays.elementary.BracketedKinet
import com.simibubi.create.content.contraptions.relays.elementary.CogWheelBlock;
import com.simibubi.create.content.contraptions.relays.elementary.CogwheelBlockItem;
import com.simibubi.create.content.contraptions.relays.elementary.ShaftBlock;
import com.simibubi.create.content.contraptions.relays.encased.AdjustablePulleyBlock;
import com.simibubi.create.content.contraptions.relays.encased.ClutchBlock;
import com.simibubi.create.content.contraptions.relays.encased.EncasedBeltBlock;
import com.simibubi.create.content.contraptions.relays.encased.EncasedBeltGenerator;
import com.simibubi.create.content.contraptions.relays.encased.EncasedCTBehaviour;
import com.simibubi.create.content.contraptions.relays.encased.EncasedShaftBlock;
import com.simibubi.create.content.contraptions.relays.encased.GearshiftBlock;
import com.simibubi.create.content.contraptions.relays.encased.*;
import com.simibubi.create.content.contraptions.relays.gauge.GaugeBlock;
import com.simibubi.create.content.contraptions.relays.gauge.GaugeGenerator;
import com.simibubi.create.content.contraptions.relays.gearbox.GearboxBlock;
@ -121,50 +84,23 @@ import com.simibubi.create.content.logistics.block.chute.ChuteGenerator;
import com.simibubi.create.content.logistics.block.chute.ChuteItem;
import com.simibubi.create.content.logistics.block.chute.SmartChuteBlock;
import com.simibubi.create.content.logistics.block.depot.DepotBlock;
import com.simibubi.create.content.logistics.block.diodes.AbstractDiodeGenerator;
import com.simibubi.create.content.logistics.block.diodes.AdjustableRepeaterBlock;
import com.simibubi.create.content.logistics.block.diodes.AdjustableRepeaterGenerator;
import com.simibubi.create.content.logistics.block.diodes.PoweredLatchBlock;
import com.simibubi.create.content.logistics.block.diodes.PoweredLatchGenerator;
import com.simibubi.create.content.logistics.block.diodes.PulseRepeaterBlock;
import com.simibubi.create.content.logistics.block.diodes.PulseRepeaterGenerator;
import com.simibubi.create.content.logistics.block.diodes.ToggleLatchBlock;
import com.simibubi.create.content.logistics.block.diodes.ToggleLatchGenerator;
import com.simibubi.create.content.logistics.block.funnel.AndesiteFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.BeltFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.BeltFunnelGenerator;
import com.simibubi.create.content.logistics.block.funnel.BrassFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.FunnelGenerator;
import com.simibubi.create.content.logistics.block.funnel.FunnelItem;
import com.simibubi.create.content.logistics.block.funnel.FunnelMovementBehaviour;
import com.simibubi.create.content.logistics.block.diodes.*;
import com.simibubi.create.content.logistics.block.funnel.*;
import com.simibubi.create.content.logistics.block.inventories.AdjustableCrateBlock;
import com.simibubi.create.content.logistics.block.inventories.CreativeCrateBlock;
import com.simibubi.create.content.logistics.block.mechanicalArm.ArmBlock;
import com.simibubi.create.content.logistics.block.mechanicalArm.ArmItem;
import com.simibubi.create.content.logistics.block.redstone.AnalogLeverBlock;
import com.simibubi.create.content.logistics.block.redstone.ContactMovementBehaviour;
import com.simibubi.create.content.logistics.block.redstone.ContentObserverBlock;
import com.simibubi.create.content.logistics.block.redstone.NixieTubeBlock;
import com.simibubi.create.content.logistics.block.redstone.NixieTubeGenerator;
import com.simibubi.create.content.logistics.block.redstone.RedstoneContactBlock;
import com.simibubi.create.content.logistics.block.redstone.RedstoneLinkBlock;
import com.simibubi.create.content.logistics.block.redstone.RedstoneLinkGenerator;
import com.simibubi.create.content.logistics.block.redstone.StockpileSwitchBlock;
import com.simibubi.create.content.logistics.block.redstone.*;
import com.simibubi.create.content.palettes.MetalBlock;
import com.simibubi.create.content.schematics.block.SchematicTableBlock;
import com.simibubi.create.content.schematics.block.SchematicannonBlock;
import com.simibubi.create.foundation.block.ItemUseOverrides;
import com.simibubi.create.foundation.config.StressConfigDefaults;
import com.simibubi.create.foundation.data.AssetLookup;
import com.simibubi.create.foundation.data.BlockStateGen;
import com.simibubi.create.foundation.data.BuilderTransformers;
import com.simibubi.create.foundation.data.CreateRegistrate;
import com.simibubi.create.foundation.data.ModelGen;
import com.simibubi.create.foundation.data.SharedProperties;
import com.simibubi.create.foundation.data.*;
import com.simibubi.create.foundation.item.TooltipHelper;
import com.simibubi.create.foundation.utility.DyeHelper;
import com.simibubi.create.foundation.worldgen.OxidizingBlock;
import com.tterrag.registrate.util.entry.BlockEntry;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.block.SoundType;
@ -183,6 +119,15 @@ import net.minecraftforge.client.model.generators.ModelFile;
import net.minecraftforge.common.Tags;
import net.minecraftforge.common.ToolType;
import static com.simibubi.create.AllMovementBehaviours.addMovementBehaviour;
import static com.simibubi.create.AllTags.tagBlockAndItem;
import static com.simibubi.create.content.AllSections.SCHEMATICS;
import static com.simibubi.create.foundation.data.BlockStateGen.axisBlock;
import static com.simibubi.create.foundation.data.BlockStateGen.oxidizedBlockstate;
import static com.simibubi.create.foundation.data.CreateRegistrate.connectedTextures;
import static com.simibubi.create.foundation.data.ModelGen.customItemModel;
import static com.simibubi.create.foundation.data.ModelGen.oxidizedItemModel;
public class AllBlocks {
private static final CreateRegistrate REGISTRATE = Create.registrate()
@ -373,6 +318,7 @@ public class AllBlocks {
.blockstate(BlockStateGen.directionalBlockProvider(true))
.transform(StressConfigDefaults.setCapacity(8.0))
.tag(AllBlockTags.BRITTLE.tag)
.onRegister(ItemUseOverrides::addBlock)
.item()
.transform(customItemModel())
.register();
@ -1197,6 +1143,7 @@ public class AllBlocks {
.initialProperties(() -> Blocks.LEVER)
.tag(AllBlockTags.SAFE_NBT.tag)
.blockstate((c, p) -> p.horizontalFaceBlock(c.get(), AssetLookup.partialBaseModel(c, p)))
.onRegister(ItemUseOverrides::addBlock)
.item()
.transform(customItemModel())
.register();

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@ -6,7 +6,6 @@ import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.contraptions.base.DirectionalKineticBlock;
import com.simibubi.create.foundation.block.ITE;
import com.simibubi.create.foundation.config.AllConfigs;
import net.minecraft.block.Block;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
@ -55,11 +54,6 @@ public class HandCrankBlock extends DirectionalKineticBlock implements ITE<HandC
@Override
public ActionResultType onUse(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn,
BlockRayTraceResult hit) {
boolean handEmpty = player.getHeldItem(handIn)
.isEmpty();
if (!handEmpty && player.isSneaking())
return ActionResultType.PASS;
withTileEntityDo(worldIn, pos, te -> te.turn(player.isSneaking()));
player.addExhaustion(getRotationSpeed() * AllConfigs.SERVER.kinetics.crankHungerMultiplier.getF());

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@ -0,0 +1,44 @@
package com.simibubi.create.foundation.block;
import com.simibubi.create.AllItems;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import java.util.HashSet;
import java.util.Set;
@Mod.EventBusSubscriber
public class ItemUseOverrides {
private static final Set<ResourceLocation> overrides = new HashSet<>();
public static void addBlock(Block block) {
overrides.add(block.getRegistryName());
}
@SubscribeEvent
public static void onBlockActivated(PlayerInteractEvent.RightClickBlock event) {
if (AllItems.WRENCH.isIn(event.getItemStack())) return;
BlockState state = event.getWorld().getBlockState(event.getPos());
ResourceLocation id = state.getBlock().getRegistryName();
if (!overrides.contains(id)) return;
BlockRayTraceResult blockTrace = new BlockRayTraceResult(VecHelper.getCenterOf(event.getPos()), event.getFace(), event.getPos(), true);
ActionResultType result = state.onUse(event.getWorld(), event.getPlayer(), event.getHand(), blockTrace);
if (!result.isAccepted()) return;
event.setCanceled(true);
event.setCancellationResult(result);
}
}

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@ -1,14 +1,5 @@
package com.simibubi.create.foundation.data;
import static com.simibubi.create.foundation.data.BlockStateGen.axisBlock;
import static com.simibubi.create.foundation.data.CreateRegistrate.casingConnectivity;
import static com.simibubi.create.foundation.data.CreateRegistrate.connectedTextures;
import java.util.HashMap;
import java.util.Map;
import javax.annotation.Nullable;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllTags.AllBlockTags;
import com.simibubi.create.AllTags.AllItemTags;
@ -22,12 +13,12 @@ import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelBlock;
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelBlock.Shape;
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelItem;
import com.simibubi.create.content.logistics.block.inventories.CrateBlock;
import com.simibubi.create.foundation.block.ItemUseOverrides;
import com.simibubi.create.foundation.block.connected.CTSpriteShiftEntry;
import com.simibubi.create.foundation.config.StressConfigDefaults;
import com.simibubi.create.foundation.item.TooltipHelper;
import com.tterrag.registrate.builders.BlockBuilder;
import com.tterrag.registrate.util.nullness.NonNullUnaryOperator;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.item.DyeColor;
@ -39,6 +30,14 @@ import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.generators.ConfiguredModel;
import net.minecraftforge.client.model.generators.ModelFile;
import javax.annotation.Nullable;
import java.util.HashMap;
import java.util.Map;
import static com.simibubi.create.foundation.data.BlockStateGen.axisBlock;
import static com.simibubi.create.foundation.data.CreateRegistrate.casingConnectivity;
import static com.simibubi.create.foundation.data.CreateRegistrate.connectedTextures;
public class BuilderTransformers {
public static <B extends Block, P> NonNullUnaryOperator<BlockBuilder<B, P>> cuckooClock() {
@ -81,6 +80,7 @@ public class BuilderTransformers {
TooltipHelper.referTo(v, AllBlocks.COPPER_VALVE_HANDLE);
})
.tag(AllBlockTags.BRITTLE.tag, AllBlockTags.VALVE_HANDLES.tag)
.onRegister(ItemUseOverrides::addBlock)
.item()
.tag(AllItemTags.VALVE_HANDLES.tag)
.build();