From 802f8337fb201126b4f2321ee1604a63914b874f Mon Sep 17 00:00:00 2001 From: simibubi <31564874+simibubi@users.noreply.github.com> Date: Sat, 10 Jul 2021 04:10:47 +0200 Subject: [PATCH] Tweak projectile spawn location --- .../create/content/curiosities/weapons/PotatoCannonItem.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/simibubi/create/content/curiosities/weapons/PotatoCannonItem.java b/src/main/java/com/simibubi/create/content/curiosities/weapons/PotatoCannonItem.java index 87442245f..480f44329 100644 --- a/src/main/java/com/simibubi/create/content/curiosities/weapons/PotatoCannonItem.java +++ b/src/main/java/com/simibubi/create/content/curiosities/weapons/PotatoCannonItem.java @@ -131,7 +131,7 @@ public class PotatoCannonItem extends ShootableItem { } Vector3d barrelPos = ShootableGadgetItemMethods.getGunBarrelVec(player, hand == Hand.MAIN_HAND, - new Vector3d(.75f, -0.3f, 1.5f)); + new Vector3d(.75f, -0.15f, 1.5f)); Vector3d correction = ShootableGadgetItemMethods.getGunBarrelVec(player, hand == Hand.MAIN_HAND, new Vector3d(-.05f, 0, 0)) .subtract(player.getPositionVec()